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===== Mashed: Fully Loaded =====
===== Weapons Guide =====
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===== Author: Chocobahn =====
===== Version 1.01 =====
===== Last updated: 31 January 2007 =====
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TABLE OF CONTENT
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[0100] COPYRIGHT / LEGAL INFORMATION
[0200] UPDATES
[0300] INTRODUCTION
[0400] WEAPONS SYSTEM
[0500] WEAPONS LIST
[0501] Barrel Drum
[0502] Flamer
[0503] Flash
[0504] Machine Gun
[0505] Mines
[0506] Missile
[0507] Mortars
[0508] Oil Slick
[0509] Shotgun
[0510] Air Strike
[0600] FAQ
[0700] EMAIL - DO'S AND DON'TS
[0800] ODDS AND ENDS
[0900] CREDITS
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][ ][
[] [0100] COPYRIGHT / LEGAL INFORMATION []
][ ][
=====\/========================================\/=====
Mashed: Fully Loaded, its associated characters and events are the property of
Empire Interactive Co., Ltd. No profits of any kind are being made from the
usage of these entities. I am in no way directly connected to any person(s)
working for Empire Interactive and/or its associated companies.
Any other copyright entities are the property of their respective owners.
This guide copyright 2006 Chocobahn. No part of this document, either in part
or in whole, can be reproduced in any way, shape or form on any form of media
for commercial use. This document is strictly for PERSONAL use only. It
cannot be used as a profit making (money or otherwise) entity, promotional
material and/or any other ways for commercial purposes.
Webmasters, unfortunately I will not be making this document available on any
website besides the following authorised website(s) for now. So please do not
ask me for permission to post it on your website. Such request will be
ignored.
This document is made available to the following website(s) ONLY. If you found
this document on any other website(s) besides the ones listed below, please
contact me immediately. Email instruction is at the end of this document.
http://www.gamefaqs.com
http://www.neoseeker.com
http://faqs.ign.com
=====/\========================================/\=====
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[] [0200] UPDATES []
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=====\/========================================\/=====
Version 1.01
- 31 January 2007
- Added colour of the icons for each weapon
Version 1.00
- 8 January 2006
- First version completed
=====/\========================================/\=====
][ ][
[] [0300] INTRODUCTION []
][ ][
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The guide is aimed at providing you, the reader, with information regarding the
weapons that can be acquired throughout the game. Mind you, I have only played
the multi-player mode with limited time on the single player mission. The
multi-player mode, especially with 4 players, is probably the best aspect of
the game. This is the perfect party game. Anyway, on with the guide...
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[] [0400] WEAPONS SYSTEM []
][ ][
=====\/========================================\/=====
The weapon system is fairly easy to use. In order to acquire a weapon, just
drive through one of the floating boxes that are placed around the track. If
you are playing in chaos mode, there will be four boxes lying across the road,
picking up one will cause the other three to jump up slightly, just out of
reach of any cars that go past the same area behind you. Once you have picked
up an item, the name of the weapon will appear on screen briefly to let you
know what you've got. To use it, just hit R1. For machine gun, flames and oil
slick, press and hold R1 to continuously use it, for everything else, just hit
R1 once per shot.
=====/\========================================/\=====
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[] [0500] WEAPONS LIST []
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=====\/========================================\/=====
Besides shotgun and machine gun, all other weapons can affect every car, that
includes your own. Technically, mortars cannot hurt you because you are
shooting forward, but anything is possible.
First off, let me explain this section:
[Colour]
Colour of the icon on the track.
[What does it do]
What damages does the weapon do, and to how many opponents.
[Range]
Short - you are literally bumper to bumper with the other cars.
Mid - you are about half the screen away from other cars.
Long - you are about one screen away from other cars.
Not applicable - the weapon is not affected by range.
[When it should be used]
Obviously weapons don't shoot in all directions, so this tells you when you
should use the weapon.
In front - you should use this weapon when you are in front of other cars.
Behind - you should use this weapon when you are behind other cars.
Side - you should use this weapon when you are side by side with other
cars.
Anytime - Use it whenever you feel like it.
[How to activate]
Some weapons require aiming, most don't. This section tells you which one is
which.
[Usefulness]
It's my opinion on how useful the weapon is.
Here we go:
====================
[0501] Barrel Drum
====================
[Colour]
Dark Green
[What does it do]
Explosion that can deal damage to one or more cars
[Range]
Mid
[When it should be used]
In front
[How to activate]
No aiming required. Press R1 to release.
[Usefulness]
Depending on your track position, this is one of the most useful weapons in the
game. It works most effective when you're on a straight, in front of at least
one enemy. One direct hit from the drum and it's bye-bye to your opponent.
Not to mention that you have not one, but two drums that you can drop. Because
the blast affects an area, rather than a specific target, you can deal damage
to more than one car should they come into your blast area when the drums go
off.
Rating: 8 /10
====================
[0502] Flamer
====================
[Colour]
Orange
[What does it do]
Shoots out flames from behind the car and cause damage to one or more cars
[Range]
Short to Long
[When it should be used]
In front
[How to activate]
No aiming required. Press R1 to flame.
[Usefulness]
Apparently, extremely useful. The affected car slows down dramatically if it
comes into contact with the flames, not the mention that their bonnet is on
fire, which is pretty cool to look at. For short range attack, it toasts the
other car. Unfortunately, it does not destroy the car. So it can still be on
the track, albeit burnt. For long range attack, it's pretty much bye-bye to
your opponent since the flame slows the car down so much that it would not have
enough time to recover.
Rating: 9 / 10
====================
[0503] Flash
====================
[Colour]
Light Green
[What does it do]
Cause screen to white out for 2 seconds
[Range]
Not Applicable
[When it should be used]
Anytime
[How to activate]
Press R1 to release.
[Usefulness]
The flash, I think, only works on human players. It could be an annoying
weapon if it is used right. Basically, the screen will white out for about two
seconds, but that's enough for cars to fall off the cliff. This will affect
everyone, so it could backfire pretty badly on the user. Worst of all, if more
than one player set off the flash one after another, there's virtually no
chance of survival. For best results, use while not on a straight.
Rating: 7 / 10
====================
[0504] Machine Gun
====================
[Colour]
Yellow
[What does it do]
Cause one opponent to veer uncontrollably
[Range]
Short to Mid
[When it should be used]
Behind
[How to activate]
Aim and Fire. The target line will turn red once target is locked on. Hit R1
to shoot.
[Usefulness]
The machine gun is actually quite useful if you're behind other cars. The car
will veer uncontrollably as long as you fire at it. If another car come into
the target line, it will become the target. Because the car will veer left and
right during your machine gun rampage, it is very easy to fly off the edge of
the road. Unfortunately you can only target one car at a time.
Rating: 7 / 10
====================
[0505] Mines
====================
[Colour]
Red
[What does it do]
Any cars that go over the mine will explode
[Range]
Not Applicable
[When it should be used]
Anytime
[How to activate]
Press R1 to plant the mine
[Usefulness]
You can lay two mines on the track. There is a time delay between the time you
plant the mine and the time it goes live. The mine will turn from green to
red, indicating that it is now active. Any players that are unfortunate enough
to step onto one will more than likely see their cars out of the race. Along
with Oil Slick, mines are not reset after a player wins a point, it will remain
on the track for as long as the race is in progress, unless, of course, someone
steps on it. And don't smile just yet if you are leading by a sizable margin,
because you are on top of the screen, you cannot see what's in front of you.
If there is a mine just ahead, you will not have time to avoid it. For best
effect, plant the mines around corners or the middle of the track.
Also, if you happened to be next to an opponent that steps onto a mine, there
is a big chance that the mine will take out the both of you.
Rating: 9 / 10
====================
[0506] Missile
====================
[Colour]
Pink
[What does it do]
Cause damage to one or more cars when hit
[Range]
Mid
[When it should be used]
Behind
[How to activate]
Aim and Fire. The beam turns green when locked on.
[Usefulness]
It is not that useful due to its relatively short range. But it is devastating
if it manages to hit. It means certain death in most cases, as it will flip
the car over. You have to lock on and fire, like the machine gun. You can
fire it at short range (i.e. when there are cars right in front), but it is
strongly discouraged. The missile can affect more than one car, if other cars
are in close range of the target, and that includes you. You can use it once
only.
Rating: 5 / 10
====================
[0507] Mortar
====================
[Colour]
Light Blue
[What does it do]
Cause damage to one or more cars
[Range]
Mid
[When it should be used]
Behind
[How to activate]
No aiming required. Press R1 to fire.
[Usefulness]
It's basically a forward version of the barrel drums. The firing distance is
about the same. You can fire four mortars before it runs out. The only down
side is that they can be easily avoided just by braking. The mortar shells
will fall harmlessly in front of them.
Rating: 8 / 10
====================
[0508] Oil Slick
====================
[Colour]
Dark Blue
[What does it do]
Make the road slippery
[Range]
Not Applicable
[When it should be used]
Anytime
[How to activate]
Press R1 to drop oil on the track.
[Usefulness]
Not a very useful weapon. All it does is to cause the car to skid. I
personally haven't killed anyone by dropping oil onto the track. Your
opponents can recover from the skid too easily. Like the mines, the effect
last for some time. For best effect, drop them around the corners.
Rating: 2 / 10
====================
[0509] Shotgun
====================
[Colour]
Purple
[What does it do]
Cause one or more opponents to veer sideways momentarily
[Range]
Short
[When it should be used]
Side
[How to activate]
No aiming required. Press R1 to shoot.
[Usefulness]
The shotgun is not particularly useful. The range is really short. Your
opponent needs to be literally right next to you for the shotgun to be fully
effective. The best time to use it is when turning, if timed right, you can
flip your opponent over. Also useful when your opponent is on the edge of the
road. One blast of the shotgun will cause the car to lose control. Often, it
will veer off the road.
Rating: 5 / 10
====================
[0510] Air Strike
====================
[What does it do]
Cause damage to one car
[Range]
Any
[When it should be used]
When you're dead
[How to activate]
Aim and Fire.
[Usefulness]
Possibly the most powerful weapon. Unfortunately, it's only available when
you're dead, and only if you have turned on the Air Strike option at the start
of the race. It takes a while to lock on. When the square turns into a
circle, hit the trigger. To avoid being locked on, you need some skilful
driving. Once a missile is release, you can still avoid it, though it requires
more skilful driving, swaying left and right.
Because the missile comes from behind, it often does little damage to your car
if you are on a long straight. However, if you are hit on an angle, you could
be flipped. Multiple missiles, however, could flip you back upright again.
Rating: 9 / 10
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[] [0600] FAQ []
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=====\/========================================\/=====
None.
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[] [0700] EMAIL - DO'S AND DON'TS []
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DO contact me if you have:
- found an error in this guide.
- information regarding the weapons not covered in this guide.
- any suggestions on how to improve this guide.
DON'T contact me for the followings:
- junk mail, forward mail, chain mail, any mail about extending my body part,
buying a property, or buying some blue pills, etc.
- Basically don't contact me for anything that does not relate to this guide.
When sending email,
- write in proper English in order to receive a proper response. Can't help
you if I don't understand your request.
- Put "Mashed Fully Loaded" (or something similar) in the subject line.
I do receive crap load of junk mail. If you don't do that, I may delete your
mail by accident.
- either to me or one of the contributors, just replace the [-at-] with the @
symbol. This is to avoid junk mail. I know, it's annoying, blame all those
who send junk mail.
Now, here is the email address you have all been waiting for:
mrc3333[-at-]yahoo.com
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[] [1400] ODDS AND ENDS []
][ ][
=====\/========================================\/=====
While I have made it my destiny to ensure the integrity and accuracy of this
guide, I cannot and will not guarantee the accuracy and usefulness of any and
all information presented in this guide. Use them at your own risk.
If you have spotted any mistakes, language-wise and/or information-wise, I can
be contacted at the email address list above. Please follow the email
guideline mentioned above.
This document is still a WIP (Work In Progress). So if you have any
suggestions on what I should put in, leave out, etc. Please contact me. I
will consider all suggestions. Of course, I have the final say.
No drivers were hurt during the making of this guide, though I am sure some
drivers would really like to push me off the cilff.
=====/\========================================/\=====
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[] [1500] CREDITS []
][ ][
=====\/========================================\/=====
- All the sites that host my guide
- marzzbar7 (marzzbar7[-at-]hotmail.com) for providing the colour of the icons
for each weapon.
- And last, but definitely not least, you the reader who took time to read this
far. And even if you didn't, thanks for taking time to download it in the
first place.
Hope you have enjoyed this Guide, as much as I have enjoyed writing it. That's
it for now, boys and girls. Until next time, you are reading yet another
Chocobahn production.
~ Chocobahn ~
***** END OF DOCUMENT *****