Yes this is currently a mess, I will be overhauling it over the weekend. But
for now, it's complete and to the point.
---------------
Townsend Museum
---------------
Start the level, run up and talk to Al (Urkel's neighbor)
Once they say they're in, go inside
Duck and aim towards the door on the left, enemy comes out that you kill
Carefully sneak up to the doorway and shoot the guy in the info center, another
in balcony
Third by the stairs
As you head up the stairs, veer left and a guy comes out the door behind you
Head along the balcony and 2 more guys, one from each door
Head to the far glass door
2 guys are about to whack a hostage, take em out for a small hero bonus
Head thru the doors carefully
Take out the guy dead ahead, there's another behind a pillar right ahead
Creep forward and take out the guy to your right, and the other near the stairs
Head downstairs, one guy across the yard and another hiding under the stairs
Pick up the sniper rifle and the annoying reporter guy from the first movie
shows up
Talk or don't talk, it doesn't matter. Equip a handgun and head down the hall,
take out the 2 guys
Open the double doors, one guy to your right
Head into the other room and take out the guys in front with pistols
Stay back, equip the sniper rifle, zoom in (L for crosshairs, Dpad up/down for
magnification) and pop
Grab the uzi, tell the curator to beat it and proceed thru the doors to your
right
Shoot the guard on a smoke break in the back and proceed slowly to the edge,
there are a few guards in the courtyard
Take them out and turn towards the dividing veranda thing, 2 guys run out
shooting at you
Right after they pop up 3 guys come around the left corner, you know what to do
Reload and slowly walk around the corner, 2 guys near the helicopter and 2 more
run up on your left side in the corner
Equip the sniper rifle and edge over where the chopper was
See the guy holding Lucy? Deal with him. (Headshot or drop a plant on his head
THEN cap him)
Hoorj.
---------
Hollywood
---------
Hit B to be able to move at a decent speed and head around the corner and up
the block
Ignore the crazy chef with the gun and keep moving to the bank
Take out the 2 guys in front then use aim mode to pick off the one with the
hostage
Head inside, radio for an ambulance for the guy who was shot and head upstairs
Wait on the stairs, a hostage walks out and the hostage-r appears. Bullet him.
One guy behind a desk in the middle of the room, one in the room the hostage
came out of, and 2 in the room to your left
Talk to the bank guy and head to the room he came out of
Go into the room on your left, pop the guy behind the desk, and out the window
we go
Checkpoint
Follow the screams down the alley, switch to 'stealth mode' (B) and grab the
gangster with the white shirt
Grab the guns the other 2 gang guys drop before letting go of your 'hostage'
(A! NOT R! No shoot... yet...)
Talk to the guy you grabbed for the gang leader info, now you can kill all 3 if
you want, doesn't matter
Back out of alley and head down to the dumpster, use it to climb up on the
roof, then the ledge
Jump across to the far ledge, head down and jump across the alley to get to
that door
Head down the stairs, guy will pop out at the bottom begging to get shot
Head thru the room, another will be in the far room doing the same thing
Go out the door, down the alley and to the right to the tailor shop
In thru the broken window in stealth mode again, grab the guy w/ the white
shirt as fast as possible
Arrest them all and have your fun, tell the clerks to beat it, grab the 'gang
clothes' on the counter
Head to the changing room
If you want to be efficient there's a half naked woman in the 2nd booth and
another gang member in the 3rd you can whack
Head out the back door, go thru the 2nd door and there's some guys loading a
truck down the alley. Feed them bullets.
Follow the blood to the record store stockroom, head in and whack 'Fat Larry's
Assailant'
Pick up the pool hall member card he drops and head out the front door
While talking with dispatch head back down the block to the parking garage and
enter the pool hall
Flash the member card to the guy at the window and he lets you in
(begrudgingly)
Head inside, head to the bar, and take cover. Gang war erupts shortly after.
Pop up and pop some heads.
When they're all dead check the corpses for the keys to the 'Chinese Cinema'
down the block
Reload and head back out. There's some chaps who want a word with you in the
parking lot. Speak with bullets.
Head down the block back to the record store. At least 2 guys will jump out
from the alleys along the way
Get near that pit and pick off as many guys in front of the theatre as you can
first.
Then go to the construction thing and pull the lever, dumping junk into the
hole
Jump down into the hole and use it to climb out - quickly shoot the guy to your
right when you get out
Click on the doors. Mission Over.
---------------
Chinese Cinema
---------------
Turn right, head forward and go thru one of the red 'windows', not the doors
Talk to the guy tied up so he takes off
Duck under the counter, and proceed thru that back door
Pop the guy in there, at least 3 more come in that back door
Collect the ammo and vest
Turn right and edge thru the doors slowly
There are several gunmen in the middle of the room + another that would be
behind you on the left doors. Bang Bang.
The one hiding behind the Galaxy Thief sign drops an Uzi so don't forget that.
Take either doors into the theatre
CHECKPOINT
Grab the crossbow sitting against the trash can
Switch back to a pistol, step up into the open, pop off a round or 2, then
slide back a few rows and lean around a pillar
Pick off as many guards as come near enough to auto target
Head back up the stairs and take out the guys in the balcony, and the ones near
the screen
Turn around, aim at the banner and pop a round. It drops on one side and you
can use it to climb up
Once up quickly pop the guys hiding behind the last row of seats
Head out the 'exit' door on the right
Take a few steps forward and some dialogue will start, and at least 2 guards
come out of the door on the right
Waste them and proceed down that hall
Reload, open the door, and pop the guy to your left and the other one further
ahead on the left
Enter the room ahead on your right and quickly shoot the guard dead ahead, then
the one to your right
Talk to the hostages, then head to the other room and take the door dead ahead
Up the stairs, thru the next door, down the hall and shoot the guy guarding the
projectionist
You don't have to listen to fatty. Just throw the switch on the wall by the
door
Head back down the stairs and back into the theatre (right, right, door)
A few guards have appeared around and on the stage. Shoot em before climbing
back down
Get down into the orchestra pit, throw the switch on the side of the organ, and
ride it up to the stage
Go behind the stage and head to the back left corner with the small 'black
curtain'
Shoot out both of the sandbags above it to clear the path
Head down the hall, into the room and pop any and all guards (one directly to
your left)
Proceed across the room, halfway down the next hall and turn right into the
little side room
Blow out the air vent of course.
Crawl in. Level over.
--------------
The LA Subway
--------------
Duck and go forwards, blast out the vent
You can talk to any of the bums if you want but it's pointless
Proceed forward, the are guards up ahead around the corner
Head thru the iron grate door, down the hall, duck and go thru yet another air
vent (I advise using fists to open)
As you'll see you need to go right, re equip a gun and pop off the guy right
ahead
Drop down and you collect a piece of art. Turn to your right, up the stairs,
and whack the other guard
Yipee, the night vision goggles. If Rigel paid anything to be in the game they
should demand a refund for horrid representation.
Equip the goggles and head back the way you came. STOP AT THE OPENING and wait
till after a train comes. (Duh)
After the train, head to the right to the first alcove. Wait til the next train
passes and proceed
Duck down in the ditch in the middle of the tracks, wait and proceed.
Another alcove, another ditch, pattern repeats for a while until there's
eventually a path down an alcove
Turn off night vision and take the door to your left, there are some guards on
this side and the far side
WAIT FOR THE TRAINS TO PASS before heading across - there's 2 way traffic
Walk up to the chain gun, click on it and click again to let go. Go hide behind
the pillar if you want to conserve health
Or shoot away. Guys come out from where you just were, but get hit by the train
if you don't shoot them down.
Grab the chain gun again and swing it 180° and shoot the door down.
Head down the hall, there's a guard or 2 on your left adjacent to the huge
sewer cap
Reequip the goggles and climb down into the sewer
CHECKPOINT / CUTSCENE
To keep this simple: Straight, Right, Straight, down the ladder
Turn left, duck and crawl thru the broken drain grate
Down the tube and the dialogue kicks in above
Get to the edge of the tube, wait for the guard and pick him off
Walk into the pit - guard on the scaffolding and at least one on either
platform side
Climb the ladder and use the scaffolding to get to the far side
Walk up the stairs slowly - you'll autotarget someone on the far side of the
room in the shadows, shoot
There's another on your right when you get to the top of the steps, bang bang
Jump the turnstiles and head down the hall
Cross the construction room to the left and go in the doorway
Click twice on the toolbox to open it and collect the generator key
Strafe right to pick up the 2nd painting
Open the door and shoot the guy talking to the laptop, continue their
conversation to collect the computer
Head back across the construction room again, again veering left
Slowly head down the hall, there's a guard watching some hostage construction
workers on your right and another guard on the left
Talk to them to untie them, use the key on the generator, then slowly proceed
down the stairs
Another subway stop under construction, full of guards. Gun them down of
course.
Hop in the crane and align that pipe so you can use it to get on the far side
of the room (Analog rotates, C stick moves)
Use the pipe to ...
Head thru the 'exit' doors, whack the guard around the corner, and pick up the
3rd piece of art
Up the ladder, tell Von Laben who's in charge, and head down the stairs
Click on the gate, he'll unlock it
There's lots of enemies along here so be prepared to shoot while following
these directions
Here we go:
Left, go to gate, left to the next gate, straight, straight, straight,
straight, left, straight, straight, straight,
straight, straight, right, straight, straight.
The pansy won't follow you til you turn off the water, just jump to each
platform between blasts and spin the valves
He unlocks the door for you, proceed in and open the valve
Whee, water slide video.
CUTSCENE, Level over.
-----
CCPD
-----
Just follow the garage as far down as it goes. Expect heavy resistance along
the way.
When you reach the bottom head towards the garage door and turn left
Shoot the guy thru the window... without.. breaking... it... huh.
Head inside, talk to the door cop, get his keys and open the back door (where
you saw a guy blow himself up earlier)
Thru the door, down the hallway, out to the courtyard where 2 cops get gunned
down.
Gunmen on practically every balcony ledge, do what you must.
Head up the steps, shoot the lock off the door, proceed up the stairs
A few proximity mines and guards along the way, shoot the mines for safteys
sake
When you get to the top Gruber appears in a helicopter and opens fire, quickly
get inside
As soon as your inside the glass doors turn left and take out the guards
Proceed down the halls, taking out guards and mines as you encounter them
After a set of 4 mines there will be a briefing room on your left with 2 guys
taking potshots at cops outside. Thwack.
Head thru the doors and talk to the cop slumped over in the middle of the
steps.
(Hacked computers.... so... um.. radios/celphones don't work why... ?)
Go thru the door, switch to stealth mode, and sneak up & grab the guard you can
see standing
Once you've collected the other guys weapons let go of the 'leader' however you
care to and talk to Thornberg
CUTSCENE / CHECKPOINT
Go thru the door, enter the room, turn left and run like hell - Gruber's
chopper is back
Get to the door, when you hear John yell 'MINE' take a few steps back and get
ready to shoot the guys that don't blow up
Thru the double doors, down the short stairs, right around the corner, thru the
door and cap the guys holding Al
Talk to Al, follow around the corner and take out a few cronies in the area
Go back and talk to him again til he agrees to go cover the front door
Head back down that hall and hang left then right
There are a series of 3 mines on the left wall of the stairs, pick em off
before proceeding
First hallway on your right leads to the armory - 2 clowns are trying to break
in. Joke's on them, you have the key
Inside all you'll find is a medkit, vest and the shotgun. Wotta pathetic armory
ehhe.
Head back out and down the next hall
You can't save any of the prisoners being interrogated, sadly, so don't even
bother trying
Round the corner and a guard will open fire from the far hallway, return in
twain.
Wait for the guys you saw thru the door windows to come around the corner and
pop them off as they come.
Go thru the center door and use the intercom near the door to talk with Lucy
Blah blah blah, glass won't shatter. When she swings the chair the 2nd time it
pops and you can continue the conversation
While she's still talking with you in the middle of the room (far enough away)
blow the mine by her door
Once you get the keys head back out the door and down the hall, right to the
jail gates
Down the hall, down the stairs, 3rd cell on the left. Switch is to the right of
the cell.
While you're down here, talk to Nitric. 2nd on the right from when you came in.
Open his cell, he chills til he's ready
If you're bloodthirsty talk to the guy in the last right cell then let him out.
He goes nuts and you get to whack him heh.
Follow fatso back to the radio room (next to where you went in to get Lucy) He
takes FOREVER to walk there. Grr.
A couple seconds of clicks and communications are back online
Head back down to the lockup and tell Nitric it's time. Follow him to the lobby
and wait in the back room.
After fiddling with the bombs for a few secs it triggers...
CUTSCENE / CHECKPOINT
That joik. Follow him out the door. There's several goons waiting for you down
there so make haste wasting em.
One of the corpses will have the suitcase so make sure to check them all.
Head forward and there's more people to whack. Be wary of the ones to your
left.
Head forward into that alcove area and there's a few more to kill. Finish them
off and a cut scene is triggered.
Level over.
----------------------
Hollywood Film Studio
----------------------
Straight ahead, ignore the gate pig, go to the locked gate on the left and
shoot out the lock
Turn right and follow around the corner to the chief
Talk with him til he gives you the studio door key
If you want the shotgun the now deceased SWAT man was holding, just time the
sniper shots and run in between them
Turn around and head to the far end of the complex, hang right
Head down this path, when you make another right there will be a guard in the
walkway ahead firing on you, take him down
Open the garage door, there's a guard dead ahead, one to the right in a cherry
picker, and one in the rafters gangplank
Pick up the rifle, switch back to 9mm, and use those stairs to get on the set
Take the hole in the floor towards the top left, drop in and switch to stealth
mode. DO NOT FIRE.
Wait til their dialogue ends and the underlings walk off. Then sneak forward
and grab their leader.
Drag him thru the pathways to the right, should be at least 3 of em. Dispose of
the leader to 'save actors'
Go back to the freaks in the corn costumes. Talk with the one on the left til
he coughs up his passkey
Get out of the understage and back to the cherry picker. Hop in and throw the
switch to get to the walkway
Head left and thru the door, across the balconies until you reach the 2nd
studio area.
There are 2 guards in the 'castle' towers, take them out on your way down the
stairs.
There are a mess of guards inside the castle area, just keep your eyes peeled.
Best advice is to strafe with the Uzi and blow out alot of those walls, taking
out most of the minions
On the left towards the back you'll find a ladder. Climb up, CAREFULLY get off
of it and follow the path to your left
Use the 'steps' to jump onto the balcony, and up the stairs
Follow the maze forward, popping off any resistance you encounter (not much)
One you get to the end you'll be up to the sniper. Peg him and collect his
rifle. Now the "fun" part.
Try for headshots - the game loves to let the snipers fire while you are
reloading, making you do all that bit above again
They appear in this order:
Prop dept (dead ahead in the window), on the roof to the left, in the window in
the far back, that roof, then the water tower
After the one on the tower jump down onto the red target to your left and head
behind the building next to the tower
All that art plus some minigun rounds. Talk to the chief then proceed further
back on the lot, and the door to your left
CHECKPOINT
Head inside and let autotarget work it's magic. Pick off as many that way as
you can before approaching the bridge
Switch to the sniper rifle and ride the cherry picker up to the top. Turn on
the scope and check the back left area
See those 2 'soldiers' standing there? They're hostages. Wait for their captors
heads to bob out and pop them both off
Walk towards the bridge and it explodes. Yipee. Climb down, take out the guard
on your right, and go to the table
Press the plunger and some dynamite goes off knocking down 2 'trees' giving you
a footbridge across.
Head across, out the back stairs and outside to the trailer.
Look at the red block and shoot it out to have the trailer crash the gate open
for you
Listen to the prima donna whine then head towards the western set
The chopper takes off but there are many heads to pop here yet, get to shootin.
Once all the peons are dead Nitric pops out and lets loose on you with dual
Uzis. Mow him down.
CUTSCENE
Level over.
----------------------
Sierra Corr. Facility
----------------------
Don't drop the soap, McClane.
Erm, yeah. Stay in 'stealth' mode and wait for the guard to walk by. Grab him.
drag him in the next cell, take his gun
Switch back to fists and squat near the stairs and wait for the lower level
guard to walk around.
As soon as he does head down and 'arrest' him as well in a cell.
Head back by the stairs and go into the unlit cell to the left, pick up the
cigarettes
Turn around, go to the far side, and talk to the prisoner in the 2nd cell
Offer him a cigarette, he lights one up for you
Now go down to the 2nd to last cell on this side and use the lit cigarette on
the mattress
Now quickly back out and use the stairs to the first floor on the FAR side
Go into the guard's office, open the cabinet, squat and sit in there.
DON'T close the door. Yeah, I know. I know. Just don't close it, ok?
When the guard returns from putting out the fire he locks the cell block door,
but opens the way out.
Edge forward but sit tight til the 2 cops carrying boxes are out of sight.
Head across the hall, thru the door, and throw the elevator switch.
Quickly head to the elevator and press the button
Make your way across the roof quickly, make sure not to fire back at the cops
You'll find a hole in the roof in the far top left corner, drop on in
Jump down that ventilation shaft
CUTSCENE / CHECKPOINT
Push the laundry basket down the incline to bust open those doors. RUN as a
firefight erupts in the hall.
Head into the sub-room, talk to the injured cop and proceed
There's a path to a stairway on your left, just past the smoke cloud. Use it.
At the top of the stairs are 2 inmates plotting something over some blueprints.
Whack away.
Turn left and head down the hall. The last room on the left has a medkit.
Grab it and backtrack ALL the way to the cop. He gives you the cabinet key to
across from where you just got the medkit
Open the locker and we get more shotgun shells, woohee.
Leave this room, go back down the hall, and turn right and take the hall there
to the supply room.
Whack any resistance you find, head up the stairs
You'll find an inmate kicking a dead guard. Why not make it 2 corpses?
Throw the switch on the left wall to open the gate, and get ready to kill the
guy in the truck firing at you
There are a few more guys to your left in the back corner, and at least one in
the distant guard tower to kill
Hit the back of the truck for a medkit and sniper rifle, then grab the assault
rifles from the ones on the ground
Proceed to your left and duck behind those crates, pop up a few times to see if
the cops to your left get killed
Use the assault rifle on anything it autotargets, then switch to sniper rifle
to finish off any long distance enemies
Hopefully the cops are dead, because YOU can't shoot them. Make you way forward
and enter the right-side entranceway
Switch to assault rifle and let it autotarget the ground guys from a distance,
then switch to the sniper rifle
There's at least one shooter in the first right tower, now you can pick up the
dead guards guns
Head outside and take the ladder up to the roof. Switch to another weapon
before proceeding.
Someone pops up as you approach that hole in the wall. Make them pop back down.
Jump inside, head down the hall, hang right then left and take out the guy you
smoked with, and the owner of the smokes
There are a few more guys just ahead, knock them off then hop in the elevator
CUTSCENE / CHECKPOINT
Talk to the crazy guy sitting on the box. Up down up up down refers to the
switches in the next room, left to right
Head in there and throw the ones that need to be up, and the security door
opens
Head down the hall, ignore the cells for now, equip the M-16 and head to the
back stairwell
Edge forward so you can pick off the guy holding a gun to the doctor first,
then nail his partner
Talk to the doc real quick to learn how to get the keys to "death row"
Head back upstairs and to the only open cell in there (far right side)
Examine the poster. Someone's seen The Shawshank Redemption too many times...
Duck down and crawl thru, then walk over to the ladder a climb up
This part is damned annoying. Activate the fan, then keep walking forward
towards it to hit it again to speed up
Make sure you don't get blown backwards into the other fan and killed-ed
After around 5x the fan overheats and a blade blows off, which lets you crawl
thru
Take the ladder up, duck, and quickly walk forward to the edge of the grate
Hit A to bust it down, and take out the guy standing next to the SWAT member
Then quickly zoom in on the cord the cop is hanging by and shoot it out so he
doesn't die
Now feel free to blow away the rest of the guys (the other cop is already dead)
He gets up and thanks you, and gives you a SWAT jacket so the cops don't blow
you away (you are in prison threads, chief.)
Now turn to your right and throw the switch next to the open door. It blows up
and closes the inner side.
Now take the red stairs all the way up, hop on that control panel and duck to
get in the vent shaft
Drop down and you're on the open side of that doorway, good show old chap.
Left, down the hall, and then down on your right are a bunch of armed prisoners
that want to ventilate you
Shoot them up and proceed thru carefully, sometimes more pop up in the gated
area to your right
Head to the far right side of the gate and there will be an opening, hop on in
Follow the hallway, there will be another prisoner right around the corner so
get ready to fire
Hang a right and get ready for several of those guys to open fire on you, take
em all down
Head in thru the doors, and then out the other doors on the left side
Talk with the SWAT chief (why wasn't he helping his guys who were just gunned
down in the other room???)
Proceed north, right by the gas chambers, up to the door, turn left and open
fire on inmates guarding the stairs
Walk up the first flight of stairs, turn right right again and fire, then enter
the room with the wood door
2 more prisoners to whack
Walk behind the desk to pick up the safe combination, then push the desk in
front of the fireplace
Jump on top, click on the painting, it moves and reveals the safe. Open it up
to get the keys
Head back out and continue up the stairs. There's usually at least one inmate
per stair segment
Head thru the double doors, shoot the guy standing there, then 2 quick rights
to the stairwell
Head down the stairs, open the doors, shoot everyone
Head straight ahead, take the door to the right, then the next door on the
right, and another right to get in the chamber
Gun down all the prisoners and free the warden
He talks then leads you to the stairs to the roof
CHECKPOINT
Now the door's unlocked, so head up
When you get to the top take out the 2 guys in the distance to your right
Take 3 or 4 steps forward, turn around and peg the guy sitting on the roof
about to shoot you in the back
Don't forget his buddy on the left of the stairs building, one more should pop
up to your left
Go into the little room to get a medkit, then head to the chopper pad
Another shootout with Nitric, except this time he has an assault rifle. Duck
and fire as much as possible
He's dead, woo.
CUTSCENE
Level over.
-------------------
Cesar Tuna Factory
-------------------
Right, lean around the left corner, pop a few rounds, then slide back by the
boxes and let the idiots come to you
(Note: it IS possible to grab the leader and arrest them all, but it's more
effort than it's worth.. details in later v.)
When you're sure they're all dead, turn around that left corner, head past the
truck and click on the red garage button
Grab those grenades, then go back to the stairs to the office by the truck
There's a guard behind the counter, pop him off.
Head into the next room and around into the brick walled corridor. There's at
least one on your right and 2 on the left
Head out the door, hit the garage button, and proceed to the right
Shoot the 2 guys getting ready to play target practice with the factory worker,
then talk to him
Head inside, down the hallway, take the last door on the left and up the stairs
Go in the first door on the right (bathroom), close the door, switch to fists
and punch open the grating
Switch back to rifle, climb down the vent, wait for the autotarget and pop off
the guard
Climb out, stand up, and get ready for a few more guards coming thru the
doorway
Talk to the hostages til you get the keys
*OPTIONAL* Head back downstairs and tell the first worker it's safe to hide out
up with the others
Go into the room next door, and shoot out the window facing across the alley to
a walkway
Jump out onto the walkway and take the first door on the left
CUTSCENE / CHECKPOINT
Pop the guard quickly, hop down and get yourself a flamethrower
Turn around and activate the cranes
Get back up to the ledge you started on and jump from crate to crate to get to
the other ledge
Go thru the door and quickly take out all the guards
I dunno what that yellowish stuff in the pool is supposed to be, but it hurts
you. Badly.
Look up at the cases of barrels on either side. Shoot off all 4 locks to knock
the barrels in the pool
Now you have something to jump on to make it across. Whee.
Head thru the door, down the first set of stairs, and jump onto the air vent in
front of you
Quickly turn 180 and shoot the guy that was waiting behind the barrel to ambush
you
.. that didn't... hear you jump... on an air duct... huh...
Drop down, proceed forward, and waste the guys who kick the next door open to
fire at you
Reload, head forward and take out the 2 guys - on behind the barrel, the other
on the stairs landing
Take the stairs up, thru the door, and down those stairs
Drop down into that little red conveyer belt corridor and walk forward
3 guys will come up on the left after starting the conveyer belt
Ride the belt out, shooting down all resistance along the way. Don't forget to
jump over the threshers if you want to live
After the last right turn, hang to the left and jump up onto the partial stairs
Grab the flamethrower fuel if needed and head out the door and halfway down
those small stairs
2 guys are hiding in the dark underneath the stairs & walkway, pop them off'
Head out the door and down the stairs, and open the door straight ahead
There are alot of guys in here so be careful
*OPTIONAL* Jump on the conveyer belt and then jump off to the right to get on
the machine to grab those grenades
Check the table near the conveyer belt incline for the asbestos gloves
Head to the garage door under the belt and turn the valve to open. Repeat for
the next door.
Switch to the assault rifle and shoot a bunch of rounds all over the bottom of
that fishtank. It will eventually fill the pool
Jump on the box and jump to the other side, open the valve and proceed.
Quickly turn to your left and kill the guy on top of the tank
Now, fill the lower area of the tank with as many bullets as possible, as fast
as possible, w/o hitting the worker
Open the valve, down the hall, the next valve, and quickly shoot out the guy w/
the flamethrower on your left.
Head to the left, then open that valve to get in the first freezer
Whack any goons, then head to the back, equip the flamethrower and torch the
valve. Get next to it and 'use' gloves'
Lots of Yakuza goons in here, take them all down (if one is next to a nitrogen
canister you can freeze them!)
Pump a few rounds into the canister next to the door. When it turns blue you
can shatter it to proceed
CHECKPOINT
Head down the hall and out of the garage. There's one guy on the far side of
the crates to your left and a few more ahead
Sneak behind the crates to get the drop on them
Slowly walk forward, when the boss says something about honor a few will try
coming around the corner at you
Reload, walk a LITTLE bit around the corner, and take out the guy with the
chaingun
Now QUICKLY strafe left and shoot the guy on top of the crates with the rocket
launcher
Sometimes this triggers a 'Bullet cam' other times it doesn't. Either way he
should launch one off as he dies
Whee the ship is sinking and that Sugi guy is pissed. A few more henchmen come
from the alley by the rocketman
Sugi eventually pops out and you get bullet cam for this. Head down that alley
and take out whoever's left
Duck into the alcove on your right for a medkit and armor then proceed around
the corner
2 workers are being held hostage. You can do either of these:
A) Rush in from the left side and hopefully kill both guards before they shoot
the workers
or
B) aim for the red handle on the chute to the left of them, dropping fish and
letting the workers run ahead
After killing the guards head down and talk to the workers, they will offer to
help you into the next warehouse
Follow them down towards the crane, then jump on the small box to get on the
big box to get on the giant green container
He activates the crane and it brings it up to a height you can jump into the
warehouse from (after you shoot out the glass)
Stay on the container tops as long as possible and pick off all the guards
(there's some to the left, right, and the middle)
Once that is done equip the silenced 9mm and head to the northwest corner of
the room with the garage door
Open the door and quickly strafe to the right. Wait for the dialogue to end,
switch to stealth mode, and double back around
Stick to the left and duck behind those crates when you step inside
Follow them around the edge of the building. Grab the guard who shows up ahead
of you and do what you must
Continue forward - near the front of the truck is another guard. Grab him and
drag him BACK to the crates you were just at
Do whatever with him, then head just past the truck and turn right
Sneak along here to grab the last guard you have to worry about (near the back
of the truck)
Drag him behind some crates and get rid of him
Now hop in the back of the truck and duck down in the back
Truck stops, you only have 15 bullets. Bleh. Shoot the guy who opens the door,
pick up his rifle, and hop back in
Let them come to you til you run out of rounds then hop out and proceed to that
trailer office to your right
(Watch out, the turret to your right rear might still be manned)
Go inside, get the medkit, and throw the switch on the counter.
Follow the direction the truck goes, and look nearby for a grey cylinder on a
tripod. Blow it up for fuel #1/10
Now head up the ramp in front of where the fuel was, and use that to jump on
the crate.
Use the crate to jump on the truck, then the truck to jump over the wall.
Turn right, thru the door, and quickly shoot left at the guard in the hall.
Proceed around the left corner, and shoot all you can thru the door window
before heading outside.
Head straight forward, then look to your upper left to a distant walkway. Take
out the guy up there. Nuttin but trouble.
Make your way to your left to find fuel #2. Destroy it.
Head towards the hanging box and you'll hear 'Lucy' calling for help. Activate
the 'crane' with the switch to your left.
Get on some boxes and jump on the moving box to make it on top of the next
building (with the glass skylites)
Look down thru the skylights and pick off the troops down there. Look to your
right and climb the ladder quickly
There's a guard on the far left side, pop him off.
Head back down the stairs and drop into that room. Take the door leading
upstairs and go in.
The dummy Lucy arms and explodes, McClane swears revenge. Grab the pass code
off the table and head downstairs.
Sometimes theres more guys and sometimes not. Make your way to the keypad
locked door in the front and open it up
Head down the stairs and to the left door
CHECKPOINT
Now you're in a library type area. There's several bad guys on both floors so
pop them all off before proceeding.
If you want, there's a medkit on the desk behind the stairs, and a fine
calendar to check out too. No foolin'.
Head to the door in the back corner. You can't miss it, there's "music"
blasting out of it.
Open the door and you get to see one of those clowns boogie like an idiot. Save
them both from further embarrassment.
Head thru that door, and all the way up the stairs to the top door.
You can either run out and shoot the guy in the bathroom, or let him come back
into the room - it's your call
Take the door on the left, and strafe left to start picking off guys on the
lower 'factory floor'
Blow up fuel cell #3 in the middle of the room before hopping down to that
level
Use the switch on the right wall to open the 'garage door' and head into that
room
Turn left and aim up at the balcony - pick off the 2 guys then zoom in on the
switch they destroyed - one shot should do it.
The door ahead of you opens slightly - duck down and creep in
There are alot of enemies in here, alot of fireworks, and 3 fuel cells. Have
fun.
(Cells are to your left, a little ahead on the right, and another further ahead
on the left)
When you have killed all the baddies, head to the far north side of the room
and climb the boxes to get on the crate.
Jump from crate to crate til you get to the one next to the door you came in,
on the left side of the forklift
Climb up those boxes and follow the walkway path all around the room to the
next door (don't forget to jump the gaps)
Follow the doors back thru rooms already visited, til you come to a massive
warehouse area.
Drop to the floor, follow around to the left and underneath to see someone
struggling with a fuel cell
There's 3 ways to do this:
1) Shoot the guy, shoot the cell
2) Shoot the cell taking out the guy with it
3) Stealth in and arrest the guy, put him in front of the automated forklift
you passed, blow the cell,
and switch on the forklift to see him get squished ehhe
Ok, now is the most frustrating part of the entire game - mainly due to the
horrible jumping & controls
Now that the forklift platform thing is in motion, wait for it to go as far
south as it can (by where you came in)
Wait for the platform to lower then jump on. Slide to the back corner and get
ready to blow up another tank
The first topmost 'shelf' holds a guard and a tank, fire away
Now, get into this shelf area and wait for the forklift to come back this way
On it's way back get on the back end of the platform, next to the 2 posts. Wait
for it to go thru the lowering cycle again
When it starts back up, jump off onto the 'roof' of the storage structure and
head towards the ladder in the northern center
Climb the ladder and immediately double tap crouch so you're crawling
Head to the left, then climb on the air duct to your right. You'll be following
this across the room
ALWAYS stand up before attempting to jump the gaps. You can crouch back down
when you get to the other side.
The last jump will be from the ducts to the balcony. This can be very
frustrating as you tend to hit the wall jutting out
Try and put a slight angle on it to avoid the wall but not overshoot and wind
up back on the floor
Land it, kick out the air grate and climb in
CHECKPOINT
See that massive bulldozer filling the screen? It's going to crush you. Ouch.
Jump on one of the boxes about the room and use that to get on top and over the
bulldozer. He hits the wall and dies. Aw.
Open the garage door, turn right and open the next one. Lots of baddies to
whack. One right above the doorway too.
Watch that you don't pop all the balloons in the center, you'll need one in a
second
Climb up the ladder, and follow around til you get to the big gap.
Shoot a balloon and wait til it descends enough so you can jump on it, using it
to bridge the gap to the other side
Throw the switches on the right activating the conveyer belt then get back to
the floor.
Scout around and see if you turn up the night vision goggles one of the fellows
was wearing. If not, no matter
Hop on the conveyer belt. You'll go thru several rooms with intermittent
enemies in the balconies.
In the 2nd room on the belt ride, turn to your upper left as soon as you get in
to blow up Fuel Cell #10
When the belt ride ends hop off and open the garage door in the northwest
corner
Zoom in on one of the fuel cells they're carting along to take out all the guys
9x out of 10
Reload, head forward, head thru the open door on the right, across the room,
and open the garage door
There's a few guys on the ground in the middle, polish them off
CUTSCENE
Now you fight Natasha.
Not too difficult, she stays on top and runs in and out of the rooms, mostly to
the north and south
Finish her off.
CUTSCENE
Level over.
---------------
Nakatomi Plaza
---------------
CUTSCENE
Blah blah blah. Run up the walkway and in the front doors. When you step into
the first hallway the security gates drop
A little further and someone tosses a grenade at you guys. Jump back as far as
you can. So much for backup.
There are guys with SMGs on either side of the elevator areas, take them down
as quick as possible.
Collect their guns and take the last elevator on the north side of the right
hallway
Click on the left panel for it to close and start going up
Gruber stops the elevator on the 22nd floor so you have to get out
Walk by the bomb and look at the laptop on the table
CUTSCENE
Run into the office area and duck down next to the bookshelf by the windows
KABOOM
Get up and turn to the window you can see a window washer cart out of. Click on
the window to open it up
Hop in the washer and click on the control panel looking thing on the far
outside end.
When it stops hop in the window, thru both doors, slight right, and right down
the hallway. Whack the patrol guy.
Click on the button next to the grey elevator doors. Shoot the guy inside and
hop in and hit up
It stops on the 23rd. 2 guys to your right when you step out. Follow to that
office and one more on your left
The one on your left had a walkie talkie. Claim it and get back in the same
elevator, up once again
Stops on 24th, shoot the patrol guy who walks in front of you
You can explore 24 if you like or the smarter thing is to hit up again to go to
25
On 25, aim left and slide out shooting to take down the guy manning a turret
Reload, face the open elevator, and strafe left. The other elevator doors open
with 4+ guys firing at you. Whack 'em.
Lean around the next corner to pop off another manned turret.
Walk down to the turret and turn left to get to the emergency stairs
CHECKPOINT
Go in the door, up all the stairs, in the door, out the room, and down the
right hallway to the door w/ a grid pattern
One guy to your immediate right
Basically, follow the doors around the outer edge of the building, shooting
enemies, til you reach the glass doors
Head thru them to the 2nd set, shoot the guy to your right, take the glass
doors in the middle
Head past the elevators to the north glass doors, turn right, go thru the
double grid doors, and head in the 'exit' door
In the inner door, pop the guy(s) on the stairs, and head all the way up
In the door, open the outer door and pop the guys to your right. Head their
way, make a right into that big hall
Reload, Open the double grid doors and mow down everyone you can
Head in, clean up, and take the glass doors on the right
Take the grid door on your right and follow down the hall to the first double
grid door on your left
Mow down resistance and take the glass door straight ahead
Take the single grid door and prepare to open fire, that partition drops
revealing a turret and guards
Turn right, take the door, follow the hall to a glass door on your right (whack
the guy guarding the elevators)
Turn left, strafe and kill the guy guarding the 'exit'
Take the exit door, hop in the elevator, click up
CHECKPOINT
Doors open, guy right in front of you
Hold L and lean to the right to pick off some guys down the hall before
stepping out
Step out and finish them off, head forward and take the grid door on the right
by the window
You find Lucy tied to a chair with a bomb in the middle of the room. You have 2
minutes to get the de fuser thing.
Head back into the main hall, pick off all you can and make it up the far
stairs into the little glass area on the right
Head in that room and you'll find the device on the floor. Pick it up and make
haste back to Lucy (watch the balcony guy)
Just walk up to her, click, and she's freed, hoorah.
She says 'follow her' - you go to the elevator on the right of yours and get
in, click up
Blah blah blah, head down the hall, she has to unlock that door. GET AHEAD OF
HER and open the door
The pattern is: 2 to the right, 2 to the left, 1 right 1 left
Take either the left or right, doesn't matter, just safely make it to the
stairs up to the chopper pad