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DEAD OR ALIVE 3 TAG MOVES
by G-Mantle ([email protected])  COPYRIGHT 2003

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This guide was written for the PAL version of Dead or Alive 3 on
Microsoft's X-Box, so there is no guarantee that they will work on
another version of the game (i.e. US NTSC/JAP NTSC).

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1. Contents

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2. Introduction
3. Controls
  a. Basics
  b. Tag Moves
  c. My Preferred Configuration Settings
4. Characters and Moves
  a. Kasumi
  b. Hitomi
  c. Gen-fu
  d. Tina Armstrong
  e. Leon
  f. Jann-Lee
  g. Christie
  h. Hayate
  i. Ryu Hayabusa
  j. Zack
  k. Brad Wong
  l. Bass Armstrong
  m. Bayman
  n. Lei-Fang
  o. Helena
  p. Ayane
  q. Ein
  r. Universal Tag Throw descriptions
5. Miscellaneous Stuff
6. Thanks and No Thanks
7. Disclaimer
8. Goodbyes

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2. Introduction

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Hello to anyone reading this. This is my first FAQ I have ever
written so if it is dodgy then I’m sorry. The reason I’m writing it
is because no-one else has written the tag throws down (I’ll feel
like a right tit if some one puts an FAQ with the tag moves up
before me). I only found out that there were different  with
different characters in Dead or Alive 2 (e.g. Bass to Ayane’s
Tornado DDT) thanks to ‘s Dead or Alive 2  FAQ. Anyway enough talk.
Let’s get started.

ONE MORE THING- I will not be including Tag Combos. Why? Because I’m
hopeless at combos. I use grapplers in every fighting game

King of Fighters – Clark, Ramon, King and Vanessa
Street Fighter - Zangief, Darun Mister, Alex and Rainbow Mika
Virtua Fighter - Wolf Hawkfield and Jeffry McWild
Dead or Alive – Bass Armstrong, Tina Armstrong, Leon and Bayman

(Okay I know King and Vanessa aren’t grapplers, but they make up my
4 man KOF team, and my 3 man KOF team ends up as Clark, Ramon and
Vanessa. Lousy Eolith - King was my Safety Character, and they had
to take her out and keep May Lee in. Tekken isn’t included because
that King is useless. If the Tekken cast ever faced the Virtua
Fighters or the Dead or Alive crew, King would be outrun by
everyone. His moves are so slow that Wolf and Bass be would be
resting in their graves by the time he connected. And I don’t care
if you don’t like it, but as Kurt Angle would say – “It’s true, It’s
true” So why don’t you just go choke on that slapnuts.)

I’m going off at a tangent here. Got to get back to the FAQ.

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3. Controls

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My ASCII art is abysmal so no diagram I’m afraid (Unless I can thief
one from somewhere). No wait. I don’t do that sort of thing.

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a. Basics

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Directional Pad
Moves Character, Navigates Menus etc

X Button
Free (Hold and Guard Functions)

Y Button
Punch

B Button
Kick, Cancels Menus

A Button
Throw (Free and Punch), Confirms Menus

White Button
Punch and Kick (I can’t describe it any better than that)

Black Button
Tag (Free and Punch and Kick)

Right Trigger
Free and Kick (Once again, no better description)

Left Trigger
Not Used

Start Button
Starts the game (duh), Confirms Menus

Back Button
Cancels Menus

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b. Tag Moves

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NOTE - Tag moves can ONLY be done when BOTH of your characters are
alive.

Free and Punch and Kick (Tag)
Tag Change

Forward (or Back) and Tag
Attack Change

Down and Tag (While opponent is grounded)
Down Attack Change (Partner comes in and performs a ground attack)

Free and Punch (When Close)
Tag Throw

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c. My Preferred Configuration Settings

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X Button – Free
A Button – Punch
B Button – Kick
Y Button – Free and Punch
White Button – Free and Punch and Kick
Black Button – Punch and Kick
Left Trigger – Free and Kick
Right Trigger – Free and Punch and Kick (Tag)

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3. Characters

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NOTE – If a character isn’t written down in a section (i.e. Tina
isn’t in Kasumi’s section) it is because they use a Universal Tag
Throw. They are noted after Ein’s tag throws.

Legend

f=Forward
b=Back
d=Down
u=Up
df=Diagonally Down-Forward
ch=Charge (hold the direction for 2 seconds)
qcf=Quarter Circle Forward
qcb=Quarter Circle Back
hcf=Half Circle Forward
F=Free
P=Punch
K=Kick


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a. Kasumi (Female ninja on the run)

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To Hitomi (F+P)

Quadra Kick Launcher to Spinning Kick

Kasumi performs her Niji-Shibuki low throw (d+F+P), and as the
opponent falls, Hitomi catches them with her Spinning Kick (qcf+K).

To Ryu Hayabusa (F+P)

Double Oboro

Kasumi does her df,df+F+P throw, then Hayabusa does the same move on
the opponent from behind.

To Zack (F+P)

Monkey Flip to Torpedo

Kasumi jumps on the opponents head, then backflips off and performs
a monkey flip on the opponent, throwing them into Zack who is flying
much like in Bass->Zack 2.

To Brad Wong (F+P)

Quadra Kick Launcher to Cartwheel Slam

The Niji-Shibuki comes into play again. This time just as Kasumi is
about to perform the final double footed kick, Brad cartwheels over
the opponent and slams them into the floor.

To Bass Armstrong (F+P)

Reverse Hook Kick to Running Clothesline

Kasumi kicks the opponent in the back of the head, who stumbles into
Bass who does his Bear Train move (d+P+K,P) which knocks them down.

To Helena (F+P)

Vertical Kick to Shoulder Throw to Flipping Knee Drop

Kasumi does her u+K kick move, then turns into the opponent and
flips them over her shoulder (much like Kage’s primary throw in VF,
and basically at least one character in any side scrolling beat em
up). Helena then flips over Kasumi and lands on the opponent with
her knees, before backflipping off into a standing position.

To Ayane (F+P)

Double Vault Knee Smash

Both Kasumi and Ayane vault over the opponent and smash their knees
into the face and the back of the head.

To Ein (F+P)

Face Hug to Sliding Sweep

Kasumi jumps onto the opponents face while Ein comes from behind
with a sliding kick (Think of the Signals’ main move in Streets of
Rage and you’re there).

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b. Hitomi (The female Ein)

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To Hayate (F+P)

Uppercut to Crescent Heel Kick

Hitomi does her Tenro uppercut (df,df+P) which launches them (unlike
when you do it with the above command), while Hayate connects with
the Shiku (qcf+K).

To Zack (F+P)

Quadruple Knee Strike

Hitomi grabs the opponent’s arm and turns 180 degrees pulling the
opponent with her and into Zack. They both deliver a knee strike to
the gut, then one to the head.

To Ein (F+P)

Knee to the Head to Double Spinning Kick

Hitomi does her Hasai throw (f+F+P), then her and Ein both do
Hitomi’s qcf+K move.

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c. Gen-Fu (The toughest old guy around)

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To Kasumi (F+P)

Gen-fu Launcher to Flipping Kick

Gen-Fu does his Launcher (qcf+F+P), then boosts Kasumi up into the
air, who does a frontflip kick on the opponent, and lands in Gen-
Fu’s arms who is waiting for her (Gen-Fu’s F+P throw on airbourne
opponents, or after the launcher).

To Tina Armstrong (F+P)

Shoulder Smash to German Suplex

Gen-Fu does his Shin-I-Ha throw (b+F+P), which sends the opponent
into the waiting arms of Tina who does a German Suplex. This can be
followed up with F+P (when prompted) to add another Suplex.

To Leon (F+P)

Double Shoulder Charge

The Shin-I-Ha comes into play again. Gen-Fu does the throw, but
before the opponent has the chance to go flying, Leon has run into
them and they’ve been squashed between him and Gen-Fu.

To Ryu Hayabusa (F+P)

Gen-Fu Launcher to Double Taunt

Weird one is this. Gen-Fu does his launcher, then sits down on the
floor and says something. Hayabusa gets down on his knees and says
something as well. Opponent hits the floor. No catching or Izuna
Otoshis or anything.

To Zack (F+P)

Shoulder Smash to Boarder Kick

Gen-Fu does the first hit of the wall Shin-I-Ha (the Ryuyo). Zack
then flies over Gen-Fu and onto the opponent with his Fly Boarding
move. It’s rather amusing.

To Brad Wong (F+P)

Headbutt to Rollover Kick

Gen-Fu headbutts the opponent, then Brad rolls over Gen-Fu’s back
and kicks them in the face.

To Bayman (F+P)

Double Shoulder Charge

Same as Gen-Fu->Leon

To Lei-Fang (F+P)

Shoulder Slam to Firemans Carry to Rollover Flip

This looks cool. Gen-Fu does the first hit of his Ryuyo throw, then
hoists them onto his shoulders (like Jann-Lee’s b+F+P throw). Lei-
Fang runs in, grabs a leg of the opponent, rolls over them, and
slams them into the ground. Against a wall, she’ll slam them into
that and do the second hit of her Heishin-Heisetsu-Ko (mid punch
wall reversal) for extra damage.

To Helena (F+P)

Push N’ Shove

Gen-Fu does a his Ugyu-Haito (db,f+P) shoulder slam, Helena does a
double palm smash (she doesn’t have a command for this), Gen-Fu does
his Yokei (u,u+P/d,d+P) and Helena finally does the third hit of her
Yoshi-Nyurin-Kasui low throw combo (d+F+P,F+P) which sends them to
the ground.

To Ayane (F+P)

Gen-fu Launcher to Flipping Kick

Same as Gen-Fu->Kasumi

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d. Tina Armstrong (Wannabe Actress Pro Wrestling Babe)

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To Kasumi (F+P)

High Fall Frankensteiner

Tina hoists the opponent up on her shoulders for a J.O.S. (her
Chd,f,b+F+P throw). Kasumi then comes along and Frankensteiners the
opponent off (her u+F+P throw).

To Leon (F+P)

Leg and Head Take Out

Tina whips the opponent slightly (her f,f+F+P throw) in front of her.
Leon then does a low spinning sweep kick (d+F+K), while Tina does a
high jumping sweep kick (u,u+K).

To Ryu Hayabusa (F+P)

Swinging Izuna Drop

Tina grabs the opponent and swings them around (the hcf part of her
b,f+F+P, hcf+F+P) Hayabusa then runs up from behind and catches them
with a horizontal Izuna Otoshi (the cool looking final part of his
combo throw). He’ll ram them into the wall if you are facing one.

To Zack (F+P)

Air Walk Crash 1

Starts up like Tina->Kasumi, only she completes the J.O.S. while
Zack does the Air Walk (f,f+P+K).

To Bass Armstrong (F+P)

Double Suplex

Tina tries for a Suplex. Bass then comes along and helps her out.
They do a double Suplex.

To Bass Armstrong (f+F+P)

Double Clothesline

Tina knees the opponent in the stomach then rolls them behind her.
The camera then shows the opponent getting up dizzily while Bass
readies his Bear Train (the running clothesline d+P+K, P). Tina does
a clothesline too and the opponent just ends up crumpled on the
floor.

To Bass Armstrong (F+P from behind)

Tandem Suplex

Tina German Suplexes the opponent, then Bass comes along and does a
version of Tina’s J.O.S.

To Bayman (F+P)

Leg and Head Take Out

Exactly the same as Tina->Leon.

To Lei-Fang

Banzai Frankensteiner

Tina does a Frankensteiner on the opponent, when boosts Lei-Fang up
into the air who comes down on the opponent with a flipping Banzai
Drop.

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e. Leon (Mercenary with something to prove)

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To Gen-Fu (F+P)

Stopping Headbutt

Leon picks the opponent up (his hcf+F+P throw) and launches them at
Gen-Fu, who headbutts the flying opponent stopping them in their
tracks (how Gen-Fu stands still is a mystery. If Leon threw
something the size of the opponent, you’d have thought he’d have
gone flying).

To Tina Armstrong (F+P)

Fatal Twister

Oof. This is just nasty. Leon puts the opponent in a Dragon Sleeper
(Similar to Tina’s d+F+P low back throw). Tina then comes in and
grabs a leg (Her Middle Kick reversal). Leon spins one way, Tina
spins the other. This results in a nasty crunch sound and a very
painful looking move.

To Zack (F+P)

Double Arm Lock, Headbutt and Smash

Leon grabs an arm, and wrenches it. Zack runs in and grabs the other
arm. They both headbutt the opponent then punch them to the ground.

To Bass Armstrong (F+P)

Shoulder Throw to Falling Leg Drop

Leon wrenches an arm then flips the opponent over his shoulder. Bass
then flies out from nowhere and delivers a nasty Leg Drop onto the
opponents head.

To Bass Armstrong (f+F+P)

Stomach Smash to Double Shoulder Charge and Stamp

Leon punches the opponent in the stomach then Leon and Bass go
charging at the opponent. If they are facing a wall they’ll ram the
opponent into it. If not they’ll run over them.

To Bayman (F+P)

Knee Crash to Double Submission

Leon whips the knee round the opponents head. Bayman then charges in
knocking the opponent to the ground. He then pulls off a leg
submission while Leon does an arm submission.

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f. Jann-Lee (Still cheap as chips)

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To Gen-Fu (F+P)

Hopping Knee Take Out to Face Crusher

Jann-Lee hops behind the opponent and kicks the back of their knee
forcing them onto the floor. Gen-Fu then knocks them back up, and
then pushes them into the ground.

To Leon (F+P)

Leg Backbreaker to Camel Clutch

Jann-Lee does his Rear High Kick (u+K) taking the opponent down onto
Leon’s knee. Leon then puts the opponent in a Camel Clutch, and
wrenches on the opponents back.

To Ryu Hayabusa (F+P)

Head Crush to Double Jumping Roundhouse

Both Jann-Lee and Hayabusa kick the side of the opponents head
before kicking them face and sending them into the distance.

To Bayman (F+P)

Leg Backbreaker to Camel Clutch

Same as Jann-Lee->Leon

To Lei-Fang (F+P)

Violent Flurry

Jann-Lee does a three hit combo, then Lei-Fang runs in and both do
Jann-Lee’s Dragon Knuckle move (b,f+P from crouch).

To Ein (F+P)

Head Crush to Double Jumping Roundhouse

Same as Jann-Lee->Ryu Hayabusa

To Ein (b+F+P)

Double Neckbreaker 1

This is really nasty. I can’t decide which one looks more painful
(This one or Leon->Tina). Jann-Lee grabs the arm of the opponent and
Ein grabs the other arm. They then put their right feet on the head
of the opponent and push. The result is another nasty crunch sound
similar to the one you hear when you do the Leon->Tina tag throw.

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g. Christie (Cold woman with a price on Helena’s head)

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To Helena (F+P)

Double Kick to Double Reverse Chop

Both Christie and Helena grab the opponents arms, then each one
kicks the back of the knees, causing the opponent to fall, then the
both do a reverse chop onto the head of the opponent.

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h. Hayate (Memory regained, skills returned, ready to kick ass)

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To Christie (F+P)

Sacrifice Throw to Flip Kick

Hayate does a Sacrifice Throw (Think Kage’s Ten Foot Toss from VF),
on the opponent to Christie who catches them with the second hit of
her Toku-So-Soku kick (qcf+K,K)

To Brad Wong (F+P)

Jumping Knee to Spinning Tackle

Hayate does a jumping knee to the opponent that stuns them. While he
flies out of the arena (Where he goes, nobody knows), Brad comes in
and does his Senshin-Choto (qcb+P). This throw leaves Brad in a head
first lying position.

To Ayane (F+P)

Jumping Double Knee to Vertical Spinning Kick

Sort of like the above throw. Hayate does two knees this time before
flying out the arena. This double knee however does launch the
opponent, and while they’re in the air, Ayane comes out with a
vertical version of her Genma-So kick (qcf+K) that drills the
opponent into the ground.

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i. Ryu Hayabusa (Modern Ninja who has to save the world...again)

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To Kasumi (F+P)

Hayabusa Launcher to Spinning Fall

Hayabusa does his launcher (hcf+F+P) on the opponent to Kasumi who
comes down and puts them in a position similar to Tajiri’s
“Tarantula” submission move, and after doing about two flips in the
air, she slams them to the floor.

To Gen-Fu (F+P)

Hayabusa Launcher to Double Taunt

Similar to Gen-Fu->Ryu Hayabusa, only this time Hayabusa sends the
opponent into the air. Same taunts as in the Gen-Fu launching one.

To Tina Armstrong (F+P)

Double Neckbreaker 2

Hayabusa starts his Rakurai-Sho (qcb+F+P). At the same time, Tina
runs in and does the same. They both turn 540 degrees and leave the
opponent to go spinning off to the side.

To Leon (F+P)

“High Time” (Double Chokeslam)

In Pro Wrestling, before all three companies joined together and
became crap, I was a big fan of the WCW. During (and after) the “New
Blood” phase, there was a team called Kronik (Bryan Clark and Brian
Adams). Basically they were two huge guys who were unstoppable
(except when Goldberg beat them while trying to beat his 180 odd win
record, and a few encounters with various other teams). Anyway, they
usually finished their matches with the “High Time” (Single contests
were won with the Meltdown or a Half Nelson Slam), which was a
double chokeslam. That move is recreated perfectly here. Both
Hayabusa and Leon wrap their arm round the opponent’s neck, before
lifting them up, and slamming them to the ground.

To Jann-Lee

Hayabusa Launcher to High Dragon Kick

Guess what. Hayabusa uses his launcher (again...) to knock the
opponent into the sky. He then boosts Jann-Lee up to the opponent
who delivers a very high Dragon Kick.

To Bass Armstrong (F+P)

Hayabusa Launcher to Falling Driver

Hayabusa knocks the opponent up in the air, then Bass comes flying
out from nowhere, grabs the opponent in midair and pile drives them
into the ground with a crunch. Then he splits the opponent’s legs. I
don’t know why, but whenever I see that throw, I have to say “Bass
Armstrong...Come on down!!!” in a “Bruce’s* Price is Right” kind of
way. I’m an idiot.

To Bayman (F+P)

“High Time” (Double Chokeslam)

I’m getting mighty bored of this...

To Ayane (F+P)

Hayabusa Launcher to Flipping Drop Kick

You know how it starts. After the launcher, Hayabusa boosts Ayane up
into the air, who does Kasumi’s Tenbu-Sho move (uf+P,K) in the air.

To Ein (F+P)

Overhead Throw to Flying Reverse Kick

Hayabusa does his Kubikiri-Nage throw (u+F+P) to Ein who hits the
thrown opponent with his Fuun kick (b,f+K).

* Bruce Forsythe (Game show presenter, dancer, comedian and all
round entertainer. He appeared in an episode of Magnum P.I. It was
the one when Rick won a million dollars.)

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j. Zack (Funky guy heading for Vegas)

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To Hitomi (F+P)

Knee Rush to Spinning Kick

Zack does his Knee Rush Throw, then Hitomi comes and does a spinning
over Zack’s head.

To Tina Armstrong (F+P)

Hopping Headbutt to Shining Wizard

Zack does a hopping headbutt (no kidding) on the opponent then gets
down on his knees. Tina comes in, stands on Zack’s back, and
delivers her Shining Wizard throw (F+P while running).

To Tina Armstrong (b+F+P)

Full Nelson to Drop Kick

Zack grabs the opponents arms, and holds them from behind. Tina then
runs in and performs a drop kick. The opponent is stunned for a
second after this, so you can pull off Tina->Zack (or any other
throw or combo). This makes a fair damage move.

To Leon (F+P)

Swinging Bomb

Zack grabs the opponents arms and whips the opponents legs to Leon
who catches them. They then swing the opponent round, before
smashing them on the ground.

To Ryu Hayabusa (F+P)

Full Nelson to Spinning Headbutt

Zack holds the opponent like he does in Zack->Tina 2, only this time
Hayabusa comes in doing his horizontal Izuna Otoshi animation (Think
Tina->Hayabusa) that knocks the opponent down.

To Bass (F+P)

Air Walk Crash 2

Bass grabs the opponent and simply chucks them at Zack, who nails
them with the Air Walk.

To Bayman (F+P)

Swinging Bomb

I’ll give you three guesses...

To Lei-Fang (F+P)

Triple Knee to Guided Slam

Zack and Lei-Fang both deliver a knee to the opponent. Zack then
delivers a second knee that knocks the opponent up, to which Lei-
Fang kindly guides them to the floor.

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k. Brad Wong (Shun who?)

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To Gen-Fu (F+P)

Back Elbow to Flying Back Splash

Brad turns round and elbows the opponent knocking them down. He then
launches Gen-Fu into the air who lands on the opponent with a back
splash.

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l. Bass Armstrong (Overprotective father)

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To Kasumi (F+P)

Test of Strength to Flying Body Stomp

Bass grabs the opponent by the hands and forces them onto their
knees. Kasumi then jumps over him and stomps on the opponent sending
them flat onto their back.

To Gen-Fu (F+P)

To Tina Armstrong (F+P)

Double Team Suplex Driver

Bass lifts the opponent up for a Suplex, and Tina runs in, jumps up
and performs the Skytwister Press Combo Throw starter move (f,b+F+P)
while Bass completes the Suplex.

To Tina Armstrong (f+F+P)

Iron Claw to Skytwister Press

Bass does his Reverse Iron Claw Throw Combo starter (hcf+F+P from
behind). Tina does the Skytwister Press Throw combo finisher, while
Bass stomps on the enemys head.

To Leon (F+P)

1, 2, 3, Slam

This has two animations. The first is when you aren’t facing a wall.
Bass and Leon will grab one arm and one leg each then whip the
opponent down, then up, then down again bringing the opponent to the
ground with a crash. The second is when you are facing a wall. Bass
and Leon will only grab the arms, but will ram them into the wall.
It looks great on the Pancratium stage.

To Zack (F+P)

Flying Samoan Drop

Zack sets the opponent on his shoulders. Bass then runs in, jumps on
the ground, launches Zack into the air with his feet, who Samoan
Drops the enemy.

To Zack (f+F+P)

Chest Slap to Torpedo

Bass slaps the opponent in the chest (You don’t say...), then turns
round to catch Zack, who is running towards him. Finally, Bass
chucks Zack head first at the opponent.

To Bayman (F+P)

1, 2, 3, Slam

You know what is coming...

To Bayman (f+F+P)

Smash Gong to Elbow Upper to Jumping Knee Press

Bass does his Smash Gong attack (f,f+P) then delivers an elbow
uppercut that knocks the opponent down. Bayman then delivers a
jumping version of his Knee Press (d+K on a downed opponent).

To Jann-Lee (F+P)

Power Bomb Launcher to Head Kick

Bass does his b+F+P throw, but over his head. Jann-Lee then does his
d+K stomp attack on the opponent’s head on their way down.

To Ayane (F+P)

High Fall Tornado DDT

Bass lifts the opponent onto his shoulders (much like Tina’s
J.O.S.). Ayane then runs up and leaps onto Bass, DDTing the opponent
all the way to the ground

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m. Bayman (Assassin with a thirst for revenge)

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The majority of Bayman’s tag throws are the same as Leons, but he
has a few different ones.

To Hayabusa (df,df+F+P or d+P+K,F+P)

STF Starter to Jumping Stomp

It could never find this throw. I knew it existed, but not how to do
it. Then a friend of mine did it straight away (Damn you McG!).
Anyway, Bayman does his STF throw combo starter, and Hayabusa does
his u+P+K stomp attack on the opponents head.

To Ein (F+P)

Backbreaker to Falling Stomp

I like this one. Bayman does his Quebradora Congiro (or whatever it
is) then Ein comes down with a flying chop, a lot like Shin
Gouki/Akuma’s Kongou Kouretsu Zan (Capcom Vs SNK 2 version, not
SFIII: 3rd Strike version – That would just be silly) on the
opponent’s head.

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n. Lei-Fang (Possible Dragon Slayer?)

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To Tina Armstrong (F+P)

Arm Lock to Double Team Bulldog

Lei-Fang grabs the arm of the opponent, and twists it. Tina runs in
from behind and they both deliver a running bulldog to the opponent
(It’s a wussy bulldog as well, like the one Scotty-2-Hotty uses. Man
that guy sucks).

To Jann-Lee (F+P)

Lei-Fang Launcher to Dragon Kick

Lei-Fang pushes the opponent behind her then kicks them into the
air. Jann-Lee runs in and delivers the Dragon Kick. The first time
you see this move, it’s then that you realise how cool tag mode is.

To Jann-Lee (f+F+P)

Cartwheel Slam to Enter the Dragon

Lei-Fang goes behind the opponent the cartwheels over them back to
the front, throwing them to the ground in the process. Jann-Lee
comes down with his Enter the Dragon stomp attack (u+F+P+K),
grinding the poor opponent beneath his feet.

To Helena (F+P)

Double Three Hit Manoeuvre 1

Lei-Fang and Helena both do Lei-Fang’s Takuchu-Ken-Ko combo throw
(qcf+F+P,b+F+P,b,f+F+P) on the opponent.

To Ein (F+P)

Vertical Kick to Axe Kick

Lei-Fang does her Bun-Kyaku kick (f,f+K) on the opponent who is then
launched and gets caught by Ein’s Kakato Otoshi (u+K).

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o. Helena (Snooty opera singer with unanswered questions)

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To Kasumi (F+P)

Front Kick, Back Kick

Helena and Kasumi each grab an arm. They then deliver a kick to the
face, then a kick to the back of the head of the opponent.

Gen-Fu (F+P)

Chop to Double Flip

Helena performs a chop to the back of the opponents head. Gen-Fu
enters and grabbing an arm each, both he and Helena flip the
opponent onto their back (and onto the floor).

To Christie (F+P)

Double Elbow to Double Backflip Kick

Helena delivers an elbow to the midsection, while Christie delivers
one to the back. They then both do two of Christie’s Dokuja-Chobi
(ub+K), although only the first ones will connect.

To Ryu Hayabusa (F+P)

Confusion Manoeuvres to Double Sweep to Double Heel Drop

Like Helena, this move has class. Helena spins round the opponent
while Hayabusa vaults over them. They then take out the opponent’s
legs, and bring their heels down onto the opponent’s head. I really
like this move, but I’m useless with Helena so I hardly ever use it.

To Lei-Fang (F+P)

Double Three Hit Manoeuvre 2

First they both chop down on the opponent’s head. Then they both
deliver a punch to the gut, and finally do Helena’s Yoto-Haibi throw
(qcf+P) flipping the opponent to the ground.

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p. Ayane (Ninja lady with family matters)

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To Kasumi (F+P)

Running Circle Head Crush

This one is quite nice. Each girl grabs an arm, and they run in a
circle. At some point they’ll stop and deliver a double drop kick to
the opponent’s head. Much cooler than Kasumi->Ayane in my opinion.

To Jann-Lee (F+P)

Ayane Launcher to Dragon Kick

Very similar to Lei-Fang->Jann-Lee 1. This time Ayane does her
Haijin-Enbu move, then Jann-Lee runs in with his Dragon Kick.

To Hayate (F+P)

Ayane Launcher to Shoulder Ram

Ayane does her launcher (only this time she doesn’t launch them),
but rams them into Hayate who does his Yoroi-Nuki (P+K) move.

To Ryu Hayabusa (F+P)

Double Back Elbow to Double Flip

Ayane and Hayabusa do a double back elbow to the midsection. They
then follow that with a flipping throw.

To Ein (F+P)

Ayane Launcher to Spinning Vertical Kick

Ayane launches the opponent, and Ein catches them with a spinning
version of his Tenso kick (df,df+K).

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q. Ein (Amnesia back, but the new look and skills make up for it)

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HOW TO SELECT EIN

Complete Story Mode with all the characters, then go on to Survival
Mode and choose Hayate. Beat 3 at least opponents and enter your
initials as EIN. He should be selectable in all modes but Story.

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To Kasumi (F+P)

Fast Elbow to Oboro

Ein does his fast elbow attack (uf+P) then Kasumi comes speeding
through with her Oboro throw.

To Hitomi (F+P)

Knee Strike to Double Straight

Ein does the first hit of his Futo throw (f+F+P). Hitomi runs in and
they both perform the Fujin punch (qcf+P).

To Jann-Lee (F+P)

Uppercut to Double Flying Kick Assault

Ein uppercuts the opponent then he delivers his Fuun kick, while
Jann-Lee delivers his Dragon Kick. The uppercut is executed in a
similar way to Gen-Fu’s Shin-I-Ha, in the way he pulls them back,
then strikes them.

To Ryu Hayabusa (F+P)

Head Crush to Double Jumping Roundhouse

Same as Jann-Lee->Ryu Hayabuusa

To Bass Armstrong (F+P)

Multi Hit Combo to Dragon Suplex

Bass grabs the opponent in a full nelson then Ein does the wall
animation of his df,df+F+P throw, finally pulling an uppercut that
guides the Dragon Suplex performed by Bass.

To Ayane (F+P)

Headcrusher

Ein grabs the opponent’s arm and turns 180 degrees (Think Hitomi-
>Zack). He then does his kick move (K) on the back of the opponent’s
head, while Ayane does the same but on the face.

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r. Universal Tag Throw Descriptions

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This section allows me to describe the generic Tag Throw without
repeating myself. Lets get on with it then.

(Most of them are mid punch reversals (b+F))

Kasumi – Irish Whip to Oboro

Partner whips the opponent towards Kasumi, who does her df,df+F+P
throw

Hitomi – Irish Whip to Komon

Partner whips the opponent towards Hitomi who does her mid punch
reversal (and the punch afterwards).

Gen-Fu – Irish Whip to Gen-Fu Launcher

Partner whips the opponent towards who does his qcf+F+P throw. You
can catch the opponent by standing in the right place and pressing
F+P, or use a juggle combo to do some damage.

Tina Armstrong – Irish Whip to Arm Whip

Partner whips the opponent towards Tina, who does her mid punch
reversal. If near a wall then she’ll whack them into it.

Leon – Irish Whip to Crossface Chicken Wing Hold

Partner whips the opponent towards Leon, who does his mid punch
reversal. If Leon has his back to the wall then he’ll ram the
opponent into the wall which means MORE DAMAGE!!!

Jann-Lee – Irish Whip to Deep the Dragon

Partner whips the opponent towards Jann-Lee who does his low (!)
punch reversal.

Christie – Irish Whip to Koshu-To

Partner whips the opponent towards Christie who does her high (!!)
punch reversal.

Hayate – Irish Whip to Homura

Partner whips the opponent towards Hayate who does his mid (grr!)
punch reversal.

Ryu Hayabusa – Irish Whip to Hayabusa Launcher

Partner whips the opponent towards Hayabusa, who then launches the
opponent into the air. You can then follow this up with a nasty
Izuna Otoshi throw, or an even more annoying juggle combo. Damn
those jugglers.

Zack – Irish Whip to Funky Elbow

Partner whips the opponent towards Zack, who does his low punch
reversal on the opponent.

Brad Wong – Irish Whip to Suimu-Hateki

Partner whips the opponent towards Brad who does his mid punch
reversal.

Bass Armstrong – Irish Whip to Power Slam

Partner whips the opponent towards Bass, who does his f,f+F+P throw.
You can combo into the Oklahoma Stampede (F+P when prompted).

Bayman – Irish Whip to Crossface Chicken Wing Hold

Same as Leon’s Universal Tag Throw (Yes, even this is the same...).

Lei-Fang – Irish Whip to Heishin Geki

Partner whips the opponent towards Lei-Fang who does her mid punch
reversal. Like Tina, Leon and Bayman this move has a wall animation.
Basically all it is, is the Heishin-Haisetsu-Ko (i.e. The wall
version of her mid punch reversal). Nothing special I’m afraid.

Helena – Irish Whip to Tenshin-Bansa

Partner whips the opponent towards Helena, who gets the opponent
with her mid punch reversal.

Ayane – Irish Whip to Aya-Tsumuji

Partner whips the opponent towards Ayane who does her mid punch
reversal on the opponent (Bet you didn’t see that one coming).

Ein – Irish Whip to Reverse Chop

Partner whips the opponent towards Ein who does his df,df+F+P throw.

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5. Miscellaneous Stuff

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Costumes

Is it just me or does Bass become more like Hulk/Hollywood Hogan in
each instalment of DOA?

Jann-Lee’s third costume a bouncer outfit? He looks more like a
Blackjack dealer to me.

People wonder what Capcom’s lawyers were doing when Treasure
released Gunstar Heroes (That Red Captain guy looked incredibly like
M. Bison...). Now I wonder what SNK/Eolith/Playmore were doing,
because if you choose Christie’s second costume with X, it does look
quite like King from the Art of Fighting/King of Fighters games...

Ein still has his cool Karate outfit, but also has a Matrix costume
that is even cooler.

Comedy Costumes

Some people have amusing costumes.

Bass the “Mighty Viking”

Gen-Fu the (cue really bad Irish accent) “Wee Leprechaun” (sorry to
any Irish people reading this. I have nothing against any of you).

Leon the Roman Gladiator

Bayman the Scuba Diver (I don’t understand how he can do some of his
moves with those Oxygen tanks on).

Helena the Genie (No witty line for this one)

The Five Nastiest Looking Tag Moves

1.      Leon/Bayman->Tina (F+P)
2.      Jann-Lee->Ein (f+F+P)
3.      Hayabusa->Tina (F+P)
4.      Hayabusa->Bass (F+P)
5.      Lei-Fang->Jann-Lee (f+F+P)

My Favourite Five Tag Throws

1.      Bass->Leon (Against a wall) (F+P)
2.      Helena->Hayabusa
3.      Bayman->Ein
  4. Hayabusa->Bass
  5. Hayabusa->Jann-Lee

Where Bass comes from in some of the Tag Throws (Hayabusa and
Leon/Bayman) is anybody’s guess.

How come Leon has fewer tag throws than Bayman? Leon can’t do the
tag throws to Ein and Hayabusa (df,df+F+P), because he doesn’t have
the Backbreaker (It has a strange name like Quebradora Congiro) or
the STF starter, but it seems that Bayman can do the tag throw to
Gen-Fu, even though he doesn’t have the Desert Falcon throw
(hcf+F+P). Life is unfair, no?

If and when Dead or Alive 4 comes out can we please have different
tag throws for Leon and Bayman?

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6. Thanks and No Thanks

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The bit where I thank people for doing good things or for stuff in
this FAQ. It also works on the flipside in which people in which
people who have done bad stuff (in some cases evil).

Thanks

Microsoft – For releasing a great console (Regardless of the initial
price – It did drop however)
Tecmo – For releasing one of the greatest fighting game series ever
CJayC and GameFAQs – If Carlsberg made FAQ sites, then they wouldn’t
have any thing on this one. Probably the greatest FAQ site in the
world ever!
Kao Megura – For releasing so many brilliant FAQs for other games
(even though he has retired from FAQ writing)
???? - For his Dead or Alive 2 guide that pointed out more tag
throws than I had first imagined. I also used some of your names
Sorry. If you don’t want your names being used here then e-mail me
and I’ll change them (I’ve forgotten your name too).
Millennium Games, Rotherham – For getting me a great deal on my X-
Box and not being too far away from my house
SNK – For creating the best 2D fighting game series (King of
Fighters)
Yu Suzuki – For releasing the BEST 3D fighting game ever (Virtua
Fighter 4)
Ben McGuinness (McG) – For finding the Bayman->Hayabusa tag throw
command, and being a good rival in most games. (You should be on the
no thanks list, damnit. I spent all this time trying to find it,
then you go straight ahead and do it, heh!)
The remaining members of “The Eight” (Danny Drakett, Liam Jolly,
Kriss Scott, Matt Siddle, Neil Whitely and Chris Young) – For being
an all round bunch of great people. The Fest lives on!
Benny, Phoenix, my fellow “plugs” (Robby, Rydia, Wes, Blob and Our
Lady Despair), and the rest of the guys at Bboombotz.com – For being
another bunch of great people who I spend far too much time online
talking to. (Remember, its www.bboombotz.com).
Everyone at VGMP3.com – Everyone there rocks too (except Red Drag0n.
Learn to speak English idiot!). (Once again, that’s www.vgmp3.com).
Deathscythe (From VGMP3) – For playing me on Kawaks netplay, and
putting up with my horrendous ping!
Anybody who has helped out on these emulators: ZSNES, Gens, NeoRAGE,
Kawaks, ZiNc, U64emu (KI2 rocks!), Project 64, MAME, NeoPop, Chasms,
and finally Visual Boy Advance. I hope Saturn Emulation continues to
improve (Keep up the good work people!).
AmericansAreGods – You should be on the No Thanks list for being an
arrogant twat, but because you set yourself up for one of the most
humiliating arguments ever, you deserve some credit. Now go and
crawl back under your rock, you pansy. Either that or learn how to
play Warcraft. Or better still, do both.

No Thanks

The ASSHOLE TERRORISTS that performed the brutal and merciless acts
of evil on September 11 2001. They say that you remember where you
were at that time on that day. I was wagging school...
Kevin Royle – A man who lives on my street who caused 3 families to
move (one of which included two of my best friends). He needs a good
beating, but I won’t lower myself to his level. (Heh, He’s moving.
Hallelujah!)
SNK – They would still be here today if their executives would pay
their taxes.
Yu Suzuki – For not releasing VF4 on Dreamcast. It wouldn’t have
been that hard to port it over. I hope it comes out on X-Box
(Apparently VF4: Evolution will be sometime this year).
Videogame Pirates – You hurt the industry and will eventually
destroy it (well maybe not, but I believe that).
Miss X – For driving me insane. She ain’t going to be named here.
Bitch.

P.S. Miss X is NOT Iori Yagami unlike in Gals Fighters.

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7. Disclaimer

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This FAQ is only to be used on GameFAQs www.gamefaqs.com. If you
want to display this FAQ on your site then you must ask for my
permission. It also must not be altered in any way, shape or form
once again without my permission. It MUST not be sold for any money
(If someone sold it to you then you are an idiot and then demand
your money back from the little weasel who sold it to you). Finally,
if you got this document from anywhere but the above sites or me
personally, then please e-mail me ([email protected]). Thanks!

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8. Version History

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Well, I wrote it in many stages, but stupidly I didn’t write most of
them down. Oh well.

Version 1.0 - Middle of January 2003

Started work on this guide. Did all of Tina’s moves, and the
majority of Leon’s.

Version 1.1 – End of January 2003

Finished Leon’s moves. Started on Bass’ moves.

Version 1.2 – Beginning of February 2003

Finished Bass’ moves. Started work on Bayman. Finished Bayman.

Version 1.3 – Middle of February 2003

Did Kasumi’s, Hitomi’s and Brad Wong’s moves.

Version 1.4 – End of February 2003

Big Haul this time. Gen-Fu, Jann-Lee, Christie, Hayate, Hayabusa and
Zack’s moves.

Version 1.5 – Middle of March 2003

At school when I did this one. Most universal tag moves done.

Version 1.6 – End of March 2003

Finished Universals and Miscellaneous.

Then for a while nothing happened. Then I came back with a comeback special!

Version 2.0 – Middle of June 2003

Did Lei-Fang and Helena.

Version 2.1 - Middle of June 2003 (again)

Did Ayane and finally, Ein.

Version 2.2 – End of June 2003

Erm...Something else was done?

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9. Goodbyes

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Well that’s about it. For my first FAQ I’m quite happy with it.
However if anyone can help me with which of the tag throws appear in
the Jap version, the US version and finally the US Booster Disc that
came free with a magazine. If you submit them to me then I promise
you will receive full credit.

Thanks a lot for reading this guide

Andrew Smethurst

First Published January 14 2003

Dead or Alive 3, DOA: Online, Ninja Gaiden and all names in this FAQ
are trademarks of Tecmo Inc.
X-Box is a trademark of Microsoft
Virtua Fighter, Wolf Hawkfield and Jeffry McWild are trademarks of
Sega Enterprises
King of Fighters, Gals Fighters, Ramon, Clark, King, Vanessa, Miss X
and Iori Yagami are trademarks of SNK (Or is it Eolith OR Playmore?)
Street Fighter, Zangief, Darun Mister, Alex and Rainbow Mika are
trademarks of Capcom Co.
Tekken and King (The other one) are trademarks of Namco

Written in Microsoft Notepad while listening to Noontide from Guilty
Gear XX, Suck A Sage from Guilty Gear X and Fanatic Waltz from
KOF98.

That’s it people. Roll on Ninja Gaiden...

“Is there a man saving runs? No it’s Devon Malcolm.”