Crash Bandicoot: Twinsanity
Boss Guide and Tips
(Version 1.0)
By Edward 'Edwurdo' Rogers
05/11/04 Ver. 1.0
Introduction: Welcome to Crash Bandicoot: Twinsanity Boss FAQ. At the moment,
Gamefaqs does not have a Boss FAQ for the game, and since this game has some
very hard bosses I thought to help.
Contents
A) Basic Tips
B) Dr. Neo Cortex
C) N. Gin in The Mechabandicoot
D) Tikimon
E) Uka Uka Ice Titan
F) N.Gin
G) Nitrus Biro and Nefarious Tropy
H) Dingodile
I) Madame Amberly
J) Evil Twins Death-Bot
K) Afterword
L) Legal Mumbo Jumbo
A) Basic Tips
Twinsanity is one of the more unforgiving of the Crash games and heres some
tips for anyone who's new to Twinsanity
I) Stock up on lives early
Getting killed in Twinsanity is easier and it's harder to stay in piece
so stock up on plenty of lives early so you don't have to see the
annoying 'Game Over' Screen too often.
II) Masks aren't just for Halloween
Collecting the Aku Aku masks (Crash) and Uka Uka ones (Cortex and Nina)
is important against normal enemy attacks but for some reason even the
invicabiltiy doen't protect you from Nitro and TNT. (If you what to get
past some Nitro try spinning an enemy into them to set them off,
footballs and similar items can also be kicked into Nitro with [] or O)
III) Learn the Bosses Pattern
An important tip for any game, Learn a bosses pattern of attacks and
learn the best and safest way to dodge them. This is very important
against Dingodile
Each Boss in this FAQ has his/her own 'Info Card' which is set out like
below:
Name of Boss: The name of the boss
Hit Points: Number of Times said boss must be hurt to be defeated
Diffulculty: The No. of * show how hard the boss is to beat.
Attacks: List of attacks and a breif description of the attack(s)
Location: Stage/Area where boss is found
Arena: Description of the Arena the boss is fought in/on
How To Beat: Obvious...
Debut: The Bosses first apperance in the Crash Series
Button Key
O Circle
X Cross
[] Square
Triangle (not used)
B)
Name: Dr. Neo Cortex
Hit Points: 3
Diffulculty: *
Attacks:
Birthday Bomb: Throws a bomb into the arena, If it lands on the outside of of
the main arena it destroys it.
Rapid Fire: Fires several shots at Crash, just stay away from the crosshair.
Big Shot: Fires a large but slow ball of energy at Crash.
Location: N. Sanity Island
Arena: A basic stone arena surrounded by a high wall. The middle of the arena
is very strong but the eight outer 'slices' fall away after an explosive
force.
How To Beat: Dodge the Birthday Bombs and the Rapid fire. When the good
doctor fires a Big Shot spin it back at him a la Crash 1, Repeat twice more.
Debut: Final Boss in Crash Bandicoot
C)
Name: Mechabandicoot
Hit Points: 7
Diffulculty: *
Attacks:
Missle Magic: Fires missles into the air which rain down on the wily
bandicoot
Chainsaw: Attacks the Outer ring of the arena with it's chainsaw arm.
Big Shot: AKA the Snot Attack, same as Cortex's Big Shot (see above)
Location: N. Sanity Island
Arena: on top of the wall outside the arena mentioned above.
How To Beat: Run to avoid the missles and jump over the chainsaw. Spin the
Big Shot back at him when he fires to hurt him (Definate Proof that eating
your bogers is bad for you)
Debut: 2nd Boss in Crash Twinsanity
D)
Name: Tikimon (No relation to Digimon)
Hit Points: 3
Diffulculty: **
Attacks:
Earth Slap: His two lower arms dig under ground and slap at the earth where
Crash and Cortex stand. Run to avoid.
Eye Beam: Shoots laser from his eyes at C & C.
Summon: Summons little Tikis which chase after the player. They die on their
own after a while
Location: N. Sanity Mountain
Arena: Crater at the Top of the mountain. Plain, simple and a little boring.
How To Beat: When Tikimon summons the little tikis his mouth should be wide
open so jump up and press O to throw Cortex into his mouth. At this point
it's hard to tell if he's choking on Cortex or if the doctor has been
somewhere very foul. Anyway, continue the routine twice more and he'll be as
harmless as the average garden gnome.
Debut: 3rd Boss in Crash: Twinsanity but smaller pillars with his face on have
been around since Crash 1
E)
Name: Uka Uka Ice Titan
Hit Points: 3
Diffulculty:*
Attacks:
Ice Trail: A trail of ice spikes runs across the ground at Crash
SnowBall: Throws a snowball at Crash
Location: Cortex' Icy Island Hideaway
Arena: Frosted-over Metal platform with three smaller platforms on either
side. Each smaller platform has a switch on it.
How To Beat: Throw Cortex at one of the Switch Platforms then jump on the
button in the middle of the arena. Make sure you're not standing on on of the
grills. Repeat twice more till Boss is tender and well done.
Debut: Crash 3: WARPED
F)
Name: N. Gin
Hit Points: -
Diffulculty: ***
Attacks:
Rocket Shots: Rapid-Fire Rockets rain on the bandicoot's parade.
TNT Toss: Throws a TNT crate at you.
Locoation: N. Gin's BattleShip
Arena: Basiclly a large floating ring with a row of spikes on the outside.
How To Beat: Run clock-wise or anti clockwise (your choice really) to dodge
the Rockets. Wait till N. Gin throws the TNT and make sure it lands as close
as possible to one of the three wooden 'spikeys' on the crows nest. Do the
same to the other two.
Debut: Crash Bandicoot 2: Cortex Strikes Back
G)
Name: Nitrus Brio & Nefarious Tropy
Hit Points: 3
Diffulcultly: ***
Attacks:
N. Brio:
Bounce: Hardly an attack, just run to avoid.
N. Tropy:
Chrono-Sheild: Places a sheild around himself.
Location: Middle of the Ocean
Arena: A big non-slippery iceberg.
How To Beat: Dodge Brio's Bounce Attack then stand by a crack in the platform
and wait for Tropy to break the ice. Run and jump across the platforms
working your way inwards. When his sheild drops jumps and spin him. STAY ON
HIS PLATFORM! Follow the same procedure twice more.
H)
Name: Dingodille
Hit Points: 4
Diffulculty: *******
Attacks:
MeteorShower: Fires three fireballs into the air which fall down again
Fire Wall: Creates a wall of flame and chases Crash with it.
Fire Sweeper: Makes a stream of fire and 'swings' it from side to side. Jump
over it but DON'T run and jump over it or the trail will fly at you stop then
move again to try and catch you out.
Fire Decapitater: Same as the Fire Sweeper but at head level. Duck down with
O to dodge it.
Persistant Fire Sweeper: Same as Fire Sweeper back it keeps coming back Jump
over it.
Tricky Fire: A mix 'n' match attack combined from the sweeper and decapitator
moves. Run away, try to keep up with the trail and slide if it's about to hit
you at ground level.
Fire Blast: A charged up shot which flows across the ground.
Location: Academy Of Evil Boiler Room
Arena: Basic cirlular platform surrounded by flame. Each side of the platform
has a 'tombstone' on either side.
How To Beat: Dodge his fire attacks as noted above. When Dingodille uses
FireBlast make sure it hits one of the tombstones on the side to unearth a
switch. Body Slam it to activate the sprinklers. Run over and spin
Dingodille. Repeat three more times to beat him. The complete set of moves he
uses in the right order:
Meteor Shower X 3
Fire Blast
Fire Sweeper
Fire Decapitator
Fire Blast
Persistant Fire Sweeper
Fire Wall
Fire Blast
Tricky Fire
Fire Wall X 2*
Meteor Shower X 3
Fire Blast
(* Be careful of this one. The moment Dingodille stops the first FireWall he
starts a second one just inches from Crash's furry face. Boy, the amount of
times I've been caught out by that trick)
Debut: Crash 3: WARPED (Boss 2)
I)
Name: Madame Amberly
Hit Points: 3
Diffulculty: ** / *** (Depends how fast you can get Cortex to Shoot)
Attacks:
TK Organ: Uses telekenisis to open up one of the Organ pipes which shoot
flame.
TK Bells: Use TK to send a cloud of bells at Cortex
Location: Academy of Evil Head Teacher's Hall
Arena: On top of a giant pipe organ in a large hall with a strange mist
hugging the floor. (More likely then not, it's from the Cafeteria)
How To Beat: Avoid the openings created by TK Organ (you'll see a little
smoke before it opens) Rapidly fire at the lid to close it again. After a few
of these attacks, Amberly will use TK Bells. Shoot them away to spin Amberly
around then Hold [] to fire a charged shot at her back-pack. Do this again
twice more.
Debut: Crash Twinsanity
J)
Name: The Evil Twin's DeathBot
Hit Points:
Vs. Nina: 6
Vs. Cortex: 4
Vs. Crash: 4
Diffulculty: *** (Quite Ironic)
Attacks:
Vs. Nina:
Stomp: Stomps on the ground and causes a shockwave.
Flame Thrower: Spits Flame at Nina. Fire at two different heights. Ground
Level and Sky High.
Renforcements: Calls on a large gang of Alien lackeys.
Vs. Cortex:
Machine Gun Fire: A fast and deadly rapid fire gun. Is found on the
DeathBot's right arm.
Death Laser: A slow to charge but painful laser attack. Causes a shock wave
on impact with the ground. Both this move and Machine Gun Fire can be dodged
by running to the left hand-side.
Vs. Crash:
Beam Saber: Jumps into the air and brings a beam sword cutting down towards
the floor. Stupidly easy to avoid.
Location: Victor & Moritz's StrongHold of Evil on Twinsanity Island.
Arena: A large round metal arena. During Nina's battle phase there are some
pillers with rings on the side.
How To Beat:
This battle is divided up into three different phases where you control a
different Character each time.
As Nina Cortex:
To start, skip over to one of the three pairs of pillers and place yourself
between them so the green target appears on a rings. Press X then hold O.
Keep pressing X and you should reach the top. Spin one of the power cells on
the top then turn around and use O to swing to the other piller and destroy
the cell there. The pillers will disapear and let you smash the other four
power cells in exactly the same way.
As Cortex:
Nina's tired which means Cortex has to get brave. Start off by fireing some
pot-shot at the Machine Gun on the D-Bot's right arm. (Your left) The moment
the robot looks down to fire move out of the way. A little space of time is
given to you to shoot some more before the Laser fires so take that time to
do some damage. Repeat the procedere a few times and the Machine Gun will
explode leaving behind the Laser. Shoot the laser during the time you have,
but once it starts charging RUN! You could use O while running to escape if
the shockwave is about to get you, but it leaves you less time to counter-
attack.
As Crash (and his new 'toy'):
The mighty bandicoot returns with the remains of the Mecha Bandicoot and
prepares to kick ass. This the easiest part of the boss. Steer the mech to
the direction the sheild rotates. After the Twins use the beam saber find a
gap in the sheild fire a missle from the right arm of the Mecha-Bandicoot
using the [] button. Hit the Death-Bot with four missles then sit back and
enjoy the very amusing ending.
Debut: Crash: Twinsanity
K) Afterword
I hope this guide helps players in the game and I hope people will find even
a little bit of use this FAQ.
Thanks to:
GameFAQ for help with so many other games and putting my FAQ on the site.
Naughty Dog for creating Crash Bandicoot in the first place.
Traveler's Tales for keeping the Crash series alive.
L)
Legal Stuff
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SkullFire Inc. (www.freewebs.com/grandmasterskull). You may use this FAQ for
personal game play use. You may NOT put your name on the FAQ and claim it is
yours, or make any sort of profit from this FAQ. In other words, use the FAQ
the way it's meant to be used or I'll set Crash on yo' ass!