_______ _______ _______ _________ _______
( )( ___ )( ____ \\__ __/( ____ \
| () () || ( ) || ( \/ ) ( | ( \/
| || || || (___) || | | | | |
| |(_)| || ___ || | ____ | | | |
| | | || ( ) || | \_ ) | | | |
| ) ( || ) ( || (___) |___) (___| (____/\
|/ \||/ \|(_______)\_______/(_______/
_______ _______ _______ ______
( ____ \|\ /|( ___ )( ____ )( __ \
| ( \/| ) ( || ( ) || ( )|| ( \ )
| (_____ | | _ | || | | || (____)|| | ) |
(_____ )| |( )| || | | || __)| | | |
) || || || || | | || (\ ( | | ) |
/\____) || () () || (___) || ) \ \__| (__/ )
\_______)(_______)(_______)|/ \__/(______/
Magic Sword FAQ/Walkthrough for Arcade and SNES
by Raging_DemonTEN
Copyright 1990,1992 Capcom
FAQ Copyright 2001
This FAQ is for individual use only. If you wish to use it for
another reason, please e-mail me at
[email protected].
Table Of Contents
-------------------
1.Introduction
2.Overview And Controls
3.Allies
4.Walkthrough
5.Monsters
6.Items
Version History
----------------
V 1.0 - Monster List Completed
Touched-up Areas
FAQ/Walkthrough Completed
V 0.6 - Walkthrough Completed
ASCII Art Included
Monster List In Progress
Game script In Progress
V 0.5 - Walkthrough Floors 31-40
V 0.4 - Walkthrough Floors 22-30
Clerical Errors Fixed
V 0.3 - Walkthrough Floors 11-21
Item Box items added to Item List
V 0.2 - Walthrough Floors 00-10
Lizardman and Knight added to Allies section
Item List started
Clerical errors fixed
V 0.1 - Introduction
Overview And Controls
Allies
Incomplete Monster List
1.Introduction
----------------
Magic Sword was originally released as a arcade game in Japan in
1990. It was a gigantic sucess, as it borrowed and improved many game
formulas, such as Gauntlet and Goledn Axe, and turned it into a side-
scrolling adventure. It was then rereleased by Capcom on the SNES, and
was brought to the U.S. through the arcade version. Its a popular ROM,
and here is a walkthrough to help you through it.
2.Overview And Controls
-------------------------
You are a warrior who must cleanse a Tower of Evil. You must
fight all the enemies on each floor, get treasure, find keys, and open
the door to the next level. I think there are 50 levels, but correct me
if Im wrong. The controls are :
D-Pad - Move the warrior
Y - Attack with sword
B - Jump ( Hold Up while jumping to get a higher jump)
X - Zenidein
3.Allies
---------
There are eight allies in the game. Each ally is good or bad for a
situation, but it mostly relies on how you want to play the game. Also,
your allies level up and get better attack when you get a Red Heart, or
open a door with the same ally inside.The allies are rated on a 1 to 5
star scale.
Archer
The archer is a blond woman who shoots two arrows straight ahead. When
she gets to a higher level, she gains flame arrows.
Pro: Has good range, easy to aim
Con: Weak attack power
Rating: ***
Thief
The thief throws bombs at an angle. The bombs do more damage when he
gets to a higher level and he throws a dagger in front of him. Also, the
thief has the ability to tell if a chest is trapped or not.
Pro: Good damage
Con: Not worth it until the higher levels
Rating: ***
Ninja
The ninja throws out three ninja stars in a fan. The ninja stars
bounce off structures and more are thrown when the ninja gets to a
higher level.
Pro: Great spread attack, good room clearer
Con: His high level attacks can't compare to others
Rating: ***
Wizard
The wizard had four orbs that circle around him and shoot out staright
ahead. The wizard's orbs get bigger when he gets to a higher level.
Pro: Takes out almost every enemy
Con: Needs time to recharge between attacks
Rating: ***
Big Man
The big man throws a two-headed axe staight ahead. The axe gains a
gold tint and does more damage when he gets to a higher level.
Pro: Strongest attack out of all the allies
Con: Weak range
Rating: ***
Priest
The priest has three orbs that circle around him and shoots straight
ahead. The orbs home in on enemies.
Pro: The amazing combination of a ninja and a wizard
Con: Almost never find him, loooong recharge time
Rating: ***
Lizardman
The lizardman will not join you unless you have a Diamond Ring in
your item box. If you do not have a Diamond Ring in your item box, he
will attack you like a normal enemy would. He throws 3-5 swords in a
straight line, and his sword's do more damage when he gets to higher
levels.
Pro: Tough and unbelieveable damage
Con: Requires an item to get him
Rating: ****
Knight
The knight throws 2-5 spears in a spread across the screen. His spears
do more damage whn he gets to a higher level.
Pro: The best ally in the game, period
Con: Only found in later levels, hard to level-up
Rating: *****
4.Walkthrough
---------------
You have two basic attacks: the sword missle and the sword strike,
with an additional attack in the Zenidein. The sword missle is a short-
range missle that will fire from your sword. The Magic meter in the
lower-right of the screen will flash red when the missle is ready, or
when the number above the meter are more than 00. The sword strike is a
basic slash that can be performed at any time with the default Y button.
The Zenidein is a room-clearing move that takes out all the enemies on
the screen at the loss of one bar of life.
Although this isn't a step-bystep walkthrough, Ill list what is in
the treasure chests, doors, and the enemies on the level. Ill also list
any secrets in the level. All lists are in order. When you see an (U) or
an (D) after a treasure chest item or door, I am describing the door
nearest to the top of the screen with a (U) and the one on the bottom
with a (D). If a door or treasure chest is trapped, a (T) will appear
after it. Also, the door to the next level of the castle is always a
light blue, so go through them to reach the next level.
Floor OO
Treasure: Shield Upgrade,4000 points,Bat Key,Magic Rod,Circlet,Circle
Key,Magic Potion
Doors: Female Archer,Big Man
Enemies: Dagger Cloaks,Blue Orcs,Brown Bear,Wild Wolves
Boss: Chimera
Use your allies's attacks and your sword missiles to wear him down,
and run under him when he does a high jump. If ou are in trouble, use
the Zenidein.
Reward: Jagged Scimitar, 8x900 points
Floor 01
Treasure: Shield Upgrade,Magic Rod,Face Key,Face Key,Circlet,Face Key,
Destruction Book
Doors: Ninja,Priest
Enemies: Blue Orcs,Brown Bear,Giant Mosquitos
LEVEL SKIP - Once you get to the first door, go back the way you came
and a door will apear that will take you to Floor 04
Floor 02
Treasure: Bat Key,900 points,Shield Upgrade,Face Key,Circlet,Circle Key
Doors: Thief,Archer,2 Skeletons(T),Wizard
Enemies: Easter Island Idols, Skeletons, Phantom Line
Floor 03
Treasure: Bat Key,Face Key,Circle Key,2000 points,Bat Key,Magic Rod
Doors: Archer,Ninja
Enemies: Blue Orge,Blue Orc
Floor 04
Treasure: Shield Upgrade,Jug,Fairy Egg,Magic Potion,Gauntlet,Red Heart
Doors: None
Enemies: Blue Orc
Boss: Gold Dragon - " Im of the line of the great dragon. Ill end your
little adventure."
The Gold Dragon is the first dragon you face. He moves from left to
right in a hover, and fires a lightining bolt from his mouth. When his
head starts flashing, stand at the angle that the lightning bolt will be
fired and the dragon will not fire his lightning bolt. Kill him with
Sword Missiles and the Archer or Thief.
Reward: Scimitar, 8x900 points
Floor 05
Treasure: 900 points,Chalice,Destruction Book
Doors: None
Enemies: Mini-Bats,Blue Orc,Skeletons
Floor 06
Treasure: Magic Rod,Face Key,Shield Upgrade,900 points,Bat Key,Face
Key,Face Key,Face Key,Circle Key,Bat Key
Doors: Big Man,Priest,4 Giant Mosquitos(T)
Enemies: Blue Orc,Brown Bear,Giant Mosquitos,Wild Wolves,Skull Witch
Floor 07
Treasure: 900 points,Circle Key,Bat Key,Circle Key, Boulders(T)
Doors: 2 Skeletons(T),Wizard,Thief,Ninja
Enemies:Terraformer,Skeletons
Floor 08
Treasure: Circle Key,Diamond Ring,Face Key,Bat Key,Glowing Coal,Face Key
Doors: Ninja,Big Man
Enemies: Blue Orc,Wild Wolves,Lizardman,Mini-Bats,Bats,Brown Bear
Floor 09
Treasure: (Left)Fire(T),30000 points;(Right)Gauntlet,Bat Key,Circle
Key,Fire(T),Shruiken,80000 points
Doors: Knight
Enemies: Skeletons,Blue Orc
Floor 10
Treasure: Bat Key,Scroll,Shield Upgrade,Face Key,Destruction Book,Face
Key,Blue Potion,Sapphire Ring
Doors: 2 Skeletons(T),three Fairies
Enemies: Skeletons,Phantasm Line,Dagger Cloaks
Floor 11
Treasure: Milk Pitcher,Destruction Book,Magic Rod,Circlet,Bat Key,Circle
Key,900 points
Doors: Wizard
Enemies: Blue Orc,Mummy,Bats,Frost Serpent,Jellyfish
Floor 12
Treasure: Shield Upgrade,Vase,Fairy Egg,Magic Potion,Red Heart,Gauntlet
Doors: None
Enemies: Blue Orc
Boss - Skull Chimera - "You're just in time to relieve my
boredom.Come.Let's play."
This boss's attacks are similiar to the boss of Floor 00, but
sometimes he jumps up into the air and forms a barrier of circling
skulls. when he does this, use the Zenidein to clear them all at once
and attack the Chimera. A good ally for this fight would be the Cleric
or Giant.
Reward: 8x4000 points,Dual-Edged Sword
Floor 13
Treasure: 4000 points,Chalice,Boulders(T),Boulders(T),Boulders(T),King's
Crown
Doors: None
Enemies: Blue Orc
Floor 14
Treasure: Shield Upgrade,Face Key,4000 points,Gauntlet,Fire(T),900
points,4000 points
Doors: None
Enemies: Red Orc,Wild Wolves,Missle Wizard
Floor 15
Treasure: Magic Rod,Bat Key,Face Key,Circle Key,Circle Key,Circlet
Doors: Priest,Wizard,Big Man
Enemies: Red Orc,Skull Witch,Red Ogre
Floor 16
Treasure: Apple,Destruction Book,Shield Upgrade,Circle Key,80000
points,Blue Sapphire,Bat Key
Doors: None
Enemies: Mummy,Skeletons
Floor 17
Treasure: Face Key,Circle Key,Face Key,Bat key,Face
Key,Fire(T),Destruction Book,Bat Key
Doors: Ninja,2 Skeletons(T),Lizardman,2 Skeletons(T),Archer
Enemies: Skeletons
Floor 18
Treasure: Bat Key,Circle Key,Face Key,Bat Key,Chalice,Bat
Key,Destruction Book
Doors: Big Man,2 Skeletons(T),3 Fairies,Priest
Enemies: Red Orc,Skeletons,Red Ogre
Floor 19( This level goes in a complete circle, so treasure listings are
for people that are going left)
Treasure: Fire(T),Red Heart,Blue Sapphire,Circle Key,Fire(T)
Doors: None
Enemies: Phantasm Line,Red Orc,Lizardman
Floor 20
Treasure: Bat Key,Circle Key,Face key,Shield Upgrade,4000
points(Hidden),Face Key
Doors: 2 Skeletons(T),Thief,Wizard
Enemies: Skeletons,Blue Scorpions,Mummy
Floor 21
Treasure: Fire(T)(D),Bat Key(U),Blue Sapphire,Fire(T)(D),Face
Key(U),Magic Rod
Doors: Knight
Enemies: Red Orc,Phantasm Line
Floor 22
Treasure: Fire(T),Gauntlet,Crystal Orb,Circle Key,Chalice(H),Chalice
Doors: None
Enemies: Red orc,Red Ogre
Floor 23
Treasure: 8000 points,Bat Key,Face Key,Circle Key,Magic
Rod(U),Destruction Book(D),Face Key,Blue Heart
Doors: Priest,Ninja,Wizard
Enemies: Skeleton,Mummy
Floor 24
Treasure: Shield Upgrade,Magic Potion,Fairy Egg, Gauntlet,Crystal
Orb,Red Heart(H)
Doors: None
Enemies: Red Orc
Boss - Space Worms - "Welcome mortal man.It was kind of you to come.My
sons are hungry and now I won't have to hunt for them."
This boss are two worms that scramble across the screen, doing
damage if they hit you. Also, there are spikes all over the floor, so
you have to watch your step. Their only vulnerable spot is the blue spot
on their body, so aim your attacks there. A useful ally would be the
Archer or Knight.
Reward - 8x4000 points,Golden Sword
Floor 25
Treasure: Sapphire Ring,Destruction Book,Gauntlet,4000 points
Doors: None
Enemies: Red Orc,Mini-Bats,Skeleton
Floor 26
Treasure: Shield Upgrade,Magic Rod,Chalice,Lobster,Sapphire Ring,Bat
Key(U),Face Key(D)
Doors: None
Enemies: Red Skeletons,Blue Scorpions,Giant Mosquitos
Floor 27
Treasure: Food,Circle Key(U),Bat Key(D),4000 points,Magic Rod,Armor,Bat
Key
Doors: Knight,Boulders(T)
Enemies: Black orc,Mummy,Easter Island Idols
Floor 28
Treasure: Boulders(T),Face Key,Circle Key,Magic Potion,face Key,Sapphire
Ring
Doors: Priest,Big Man,Lizardman
Enemies: Bat,Jellyfish,Frost Dragon
Floor 29
Treasure: Circle Key,Magic Rod,Circle Key,Magic Potion,Sapphire
Ring,Helmet
Doors: None
Enemies: Green Dragon, see Floor 04 for Strategy
Floor 30
Treasure: Sapphire Ring,Magic Rod,Face Key,Face Key,Fire(T),Scroll
Doors: Priest,Ninja
Enemies: Dagger Cloaks,Terramissle Wizard
Floor 31
Treasure: Magic Potion,Circle Key,Fire(T),Face Key,Shield Upgrade
Doors: 4 Giant Mosquitos(T),Ninja
Enemies: Bats,Black Orc,Giant Mosquitos,Phantasm Line,Blue Bear
Floor 32
Treasure: Magic Rod,Fire(T),Pendant,Circle Key,Mushroom,face Key,Diamond
Ring
Doors: None
Enemies: Bats,Black Orc,Skeletons
Floor 33
Treasure: Bat Key,Fire(T),Face Key,Bat Key,Sapphire,Face
Key,Shruiken,Bat Key
Doors: Archer,Boulders(T),Knight,Ninja
Enemies: Blue Bear,Frost Dragon
Floor 34
Treasure: Food, Pendant
Doors: None
Enemies: Skeleton,Blue Scorpions,Mummy
Floor 35
Treasure: Circle Key,30000 points,Gauntlet,Circle Key,Circle Key,Magic
Rod,8000 points
Doors: Wizard,Lizardman
Enemies: Black Orc,Skeleton,Phantasm Line
Floor 36
Treasure: Fairy Egg,King's Crown,80000 points,Clay Pot,Golden Pot,Magic
Rod
Doors: None
Enemies: Skeleton
Boss - Two-Headed Dragon - "Great Drokmar!Give me power.Release the
Hydra from the shadow world."
This boss has two dragon heads that shoot lightning bolts at you.
Grab the Golden Pot first so your ally doesn't have much damage done to
him. Then attack from afar, and time when the lightning bolts end. When
they do, run the opposite way the monster is going and start firing your
ally's attacks and your Sword Missile. Use the Zenidein if you want.
Reward - 4x8000 points,Big Scimitar
Floor 37
Treasure: Sapphire,Food,Destruction Book,Red Heart,Chalice,King's Crown
Doors: None
Enemies: Mini-Bats
Floor 38
Treasure: Sapphire Ring,Boulder(T),Pendant,Bell,Face Key,Diamond
Ring,Golden Pot
Doors: None
Enemies: Blood Orc,Skeleton,Phantasm Line
Floor 39
Treasure: Magic Rod,Face Key,Destruction Book,Face Key,Face Key,King's
Crown
Doors: Thief,Ninja
Enemies: Bats,Mini-Bats,Flame Serpent,Blood Orc
Floor 40
Treasure: Shield Upgrade,Red Heart,Face Key,Chalice
Doors: None
Enemies: Dagger Cloaks,Terramissile Wizard
Floor 41
Treasure: Face Key,Fire(T),Fire(T),Magic Rod,Face Key
Doors: None
Enemies: Mini-Bats,Giant Mosquitos,Blood Ogre
Floor 42
Treasure: Face Key,Circle Key,Bat Key,Bat Key,Bat Key,Face Key,Bat Key
Doors: Cleric,Thief,4 Giant Mosquitos(T),4 Giant
Mosquitos(T),Boulder(T),Wizard,4 Giant Mosquitos(T),Big Man,Boulder(T)
Enemies: Dagger Cloaks
Floor 43
Treasure: None
Doors: None
Enemies: Blood Orc,Blood Ogre,Bat
Reward - Golden Scimitar
Floor 44
Treasure: Sapphire,Boulder(T),Shield Upgrade,Circlet,????,Face Key
Doors: Boulder(T)
Enemies: Blood Orc,Blue Bear
Floor 45
Treasure: Blue Apple,Boulder(T),Circle Key,Fairy Egg,Circle
Key,Fire(T),Bat Key,8000 points
Doors: Knight,Boulder(T)
Enemies: Skeleton,Demon Head,Demon Witch
Floor 46
Treasure: Circle Key,30000 points,Boulder(T),Fire(T),Circle Key,Fire(T)
Doors: Big Man
Enemies: Dagger Cloaks
Floor 47
Treasure: ????,Magic Potion(D),3000 po (U),Sapphire,Pendant,Destruction
Book
Doors: None
Enemies: Brown Bear,Dagger Cloaks,Skull Witch
Floor 48
Treasure: Bat Key,Shield Upgrade,Shruiken(U),Bat Key(D),Food,Circle
Key,Circle Key
Doors: 4 Giant Mosquitos(T),Knight,Boulder(T),Wizard
Enemies: Brown Bear,Dagger Cloaks,Blood Orc,Lizardman
Floor 49
Treasure: None
Doors: None
Boss - King Chimera - "Ive waited centuries for one such as you.Only the
pure and brave man is a fit sacrifice for my Drokmar,King of Shadows."
The King Chimera is the same thing as the Skull Chimera, except you
have to fight him on a small platform surrounded by spikes. Keep on
getting attacks in with your Sword and hopefully the Knight's attack,
and don't let him push you off the platform.
Reward - 8x400 points,Key to Floor 50
Floor 50
Treasure: Fire(T),Boulder(T),Magic Rod,Magic Potion,Gauntlet,Food,King's
Crown,Fire(T)
Doors: None
Enemies: Demon Head,Blood Orc
Final Boss - Drokmar
This is it, the final boss. He was a big letdown for me, because he
was a little too easy. Basically, stay in a corner, so you avoid his
Ground Fire atacks. All you have to worry about are the missles he fires
at you, which you can destroy. Note that you can interrupt his Ground
Fire attack by hitting him with your Sword Missile before he throws the
first fireball.
At the end, you have to choose a good or a bad ending. If you choose
the bad ending, you become the new Drokmar. If you choose the good
ending, you destroy Drokmar and the credits start to roll. You end up
back where you started with all the allies in the game. Give yourself a
pat on the back.
5.Monsters
-----------
There are about 30 different enemies throughout the game, not
including bosses.
Blue Orcs
Found on: 0,1,3,4,5,6,8,9,11,12,13
Attack: Walks strraight ahead towards you. Your typical grunt.
Strategy: Head-on attack
Dagger Cloaks
Found on: 0,10,30,40,42,46,48
Attack: Floats towards you in a wavy pattern
Strategy: Stand back and let your sword missile take care of it
Brown Bear
Found on: 0,1,6,8,47,48
Attack: Slowly moves towards you, requires two hits to die
Strategy: Attack from long range with allies and sword missile
Wild Wolves
Found on: 0,6,8,14
Attack: Runs towards you very fast and in packs
Strategy: Jump over or use wizard's attack
Giant Mosquitoes
Found on: 1,6,26,31,41
Attack: Floats in air and then divebombs
Strategy: Attack them before they divebomb
Easter Island Idols ( Need official name )( Parody of Konami's games)
Found on: 2,27
Attack: Slowly turns around and then starts firing missiles
Strategy: Close-up attack while they are turning around
Blue Ninja
Found on: Every level
Attack: Drops from top of screen and steals items on ground
Strategy: Too fast to really attack
Blue Ogre
Found on: 3
Attack: Slowly moves foward
Strategy: Long-range attacks
Skeleton
Found on: 2,5,7,9,10,16,17,20,23,25,26,32,34,35,36,38,45
Attack: Jump from all sides of screen, Blue Orc-like attack
Strategy: Watch your back and try to attack close, because they ca block
your sword missiles
Terraformer
Found on: 7
Attack: Floats at top of screen, makes rocks fall on top of you
Strategy: Try to jump and attack before he gets rocks in air
Mini-Bats
Found on: 5,8,25,37,39,41
Attack: Form a swarm, then run into you
Strategy: Try to run past, or just start swinging your sword and hope
for the best
Bats
Found on: 8,11,28,31,32,39
Attack: Fly towards you in a wavy pattern
Strategy: Stay back and swipe at with sword
Mummies
Found on: 11,16,20,23,27,34
Attack: Drop down from ceiling and walk towards you
Strategy: Start attack as soon as they drop down
Jellyfish
Found on: 11,28
Attack: Float in place, requires more than one hit
Strategy: Close-up attack
Red Orc
Found on: 14,15,18,19,21,22,24,25
Attack: Faster version of Blue Orc
Strategy: Same as Blue Orc
Missle Wizard
Found on: 14
Attack: Variant on Terraformer, floats down and shoots missiles at you
Strategy: Jump up and hit with sword
Skull Witch
Found on: 6,15
Attack: Materializes along with four skulls which shoot missiles at you
Strategy: Attack witch and try to avoid missiles
Blue Orge
Found on: 3
Attack: Swings big ball-and-chain around his head, swings it when hit
Strategy: Use Zenidein or use ally's long-range attacks
Phantasm Line
Found on: 2,10,19,21,31,35,38
Attack: Moves towards you in a zig-zag pattern of six ghosts
Strategy: Take out one by one
Lizardman
Found on: 8,19,48
Attack: Throws 2-3 spears at you
Strategy: Have the Diamond Ring and make him your ally!
Frost Serpent
Found on: 11,28,33
Attack: Jumps out of water while you're on platform and knocks you into
water
Strategy: Watch for splashses in the water to give away the serpent's
location, and then attack the head when it jumps out
Red Ogre
Found on: 15,18,22
Attack: Same as Blue Ogre, only faster
Strategy: Same as Blue Orge
Blue Scorpion
Found on: 34
Attack: Comes out of a hole and poisons your character, doing damage and
limiting the height of his jump
Strategy: Get away from them as fast as you can
Black Orc
Found on: 27,31,32,35
Attack: Same as Blue and Red Orc, needs two hits to kill
Strategy: Same as Blue and Red Orc
Terramissile Wizard
Found on: 30,40
Attack: Combines attacks of Terraformer and Missile Wizard
Strategy: See Terraformer and Missile Wizard
Blue Bear
Found on: 31,33,44
Attack: Same as Brown Bear
Strategy: Same as Brown Bear
Blood Orc
Found on: 38,39,41,43,48,50
Attack: Same as Blue,Red and Black Orc, requires three hits to kill
Strategy: Same as Blue,Red, and Black
Flame Serpent
Found on: 39
Attack: Same as Frost Serpent
Strategy: Same as Frost Serpent
Demon Head
Found on: 45,50
Attack: Flies over your head and sends a bolt directly at you
Strategy: Jump and attack befores he gets over you
Demon Witch
Found on: 45,47
Attack: Same as Skull Witch
Strategy: Same as Skull Witch
Blood Ogre
Found on: 43
Attack: Same as Blue and Red Ogre, more hits to kill
Strategy: Same as Blue and Red Ogre
6.Items
---------
Here is a list of items you find in the game
Item Box Items
---------------
King's Crown - Protection from magic
Gauntlet - Increases power of your and ally's attacks
Golden Pot - Heals your ally
Crystal Ball - Reveals hidden treasure chests
Pendant - Doubles your score
Magic Potion - Increases your magic skill
Diamond Ring - Lizardman will join you
Scroll - Brings good luck,which means all enemies drop something
-----------------------------------------------------------------------
Blue Heart - Refills your ally's life
Red Heart - Levels up your ally
Fairy Egg - A fairy comes and drops food for you
Circlet - 1030 points
Unicorn Coins - Variying amount of points
Shruiken - Restores one full bar of life
Face Key,Circle Key,Bat Key - Opens doors
Lobster - Restores your and ally's life
Glowing Coal - Reduces ally's level by 1
Mushroom - Posions your character for a short while, making it
impossible to attack
Sapphire - 80000 points
Thanks To...
--------------
- Plasticman's Emulation Zone, for the ROM. Visit them at
http://www.plasticman.org/emu
- Neo Rasa, for help with the Knight and Lizardman's attacks and
information
- Alister Lim, for level info,ally info,Item Box info, and translating
all the game speech for me ! Thanks for all your help, Alister !
- Kevin Malone, for his info on the Thief ally
- Greg Arnold, for info on leveling up your allies
Additional Thanks To: David Utterback, B.J. Palmer