Buffy The Vampire Slayer for the xbox

FAQ author: Phunk King (Dave Frasier, email to [email protected])
This document can be found on gamefaqs.com, and
stormpages.com/phunkking/buffy/btvs.html (my site of course).
Any place else wishing to use this document should contact me first.

Monday, September 16, 2002
FAQ Version 1.0
       First version of my combat guide.

*Notice*
       If you have a question that is not answered here please check
out my website, I have a lot more information on other aspects of the
game there.  If you have double checked and still do not see an answer
please email me your question.

Combat Techniques
       There are various combat techniques, or fighting styles that
you could use.  Like a lot of games you have the standard punch and
kick combinations, but Buffy, being the slayer, has special slayer
moves for that extra bit of power when needed.
       The basic punch, if using the default controller setup, is the
X button and the default kick is A.  There are some basic slayer
attacks that consist of hitting a three button combo and holding the
last button of the combo.  This makes her glow with a blue aura for a
bit and adds some power into the attack.
       On top of these there are some 'Super Slayer' moves that take
a substantial amount of your slayer power bar but do some major
damage.
       Personally, when I use these, I tend to use the sequence of
UP, UP, A (kick).  This will make her do a running kick in the air
called the Triple Kick I believe.
       There are many other slayer moves, since I don’t really know
the names of any of them (the game doesn’t tell you and since I know
practically nothing concerning names in the various fighting styles
out there I couldn’t even guess) for now I will just leave the moves
out.  Experiment for yourself and you should be able to come up with a
style that works well for you.

Basic fighting tips
       The standard punch and the kick are almost interchangable.  I
tend to stick with using kicks, they are a bit more powerful I think
and I tend to land a lot more blows with them.  On the easy mode you
can probably stick with either punching or kicking and do alright for
the most part, but when you move up in difficulty the demons tend to
block a certain attack after you have hit them with it enough times.
If you see you are not landing blows, switch tactics, or back off a
bit and then come back in at them... it catches them off of their
guard and you can continue to wail away at them.
       Similar to arcade style fighting games there are a lot of
special combo moves that can be done too.  A lot of these look really
impressive and do a lot of damange.  From the manual you can get an
idea of the basic combos available (pg 14).  It lists the;
-jab cross combo (X,X,X)
-low/high kick combo (A,A,A)
-rushing right cross combo (left stick in the direction you want to
       run and hit X,X,X)
-rushing spin kick combo (left stick in the direction you want to run
       and hit A,A,A)
-snapfist combo (left stick towards the enemy and press X
       simultaneously, then press X,X)
-shin breaker combo (left stick towards the enemy and press A
       simultaneously, then press A,A)

       Those are just the basic combos, for the slayer moves you can
try these but hold the final button to raise the level of damage done.
The manual lists two of these as well.
-slayer jab cross combo (X,X then hold X)
-slayer jumping back fist (left stick away from enemy, hold X)
       There are plenty more of these to be discovered but
unfortunatly I am not very good at thinking up different combo
possibilities.  I accidentally will do some other cool moves but often
don't realize how I did it.  If you have any suggestions for combos
email me them at [email protected], if/when I post it, credit
will be given to the contributor.

       From the Gamefaqs.com message board a few moves have been
developed.  I am going to list them here without edits.

From ComboKid
"...Combos: Note- these assume the enemy does not block

-Juggling stake in the *nuts* (4 hit juggling kill): with state in
hand & vampiric enemy low on health, run & press punch, punch, keep
pressing forward & punch (this launches) then wait a split second and
press the stake (use?) button to jam the stake into undead
dingle-berries- dusting them!

-Cross-bow juggle dust (4 hit juggling crossbow kill): with cross-bow
in hand & enemy low on health, tap forward & press kick, then kick &
then kick again BUT HOLD IT down to do the special glowing version-
this launches them REAL far into the air, press the punch button to
kill the vampire mid-air. Totally freaking awesome!

-Super tricky combo to toss to slayer triple kick combo to flying
stake destruction (12 hit grappling juggling ground kill)!!!: This
maybe is the most crazy one I found.. line an enemy up so their back
is near a wall (2-3 feet), jump in and do a DEEP kick, then kick again
(knee should come out if you are close enough), press kick, punch,
kick and kick & HOLD (special version)- this knocks the vamp stumbling
back into the wall- the vamp will crunch off the wall and then stagger
forward back to you- then press punch & kick to grab the vampire &
press back (behind you) to toss the vamp over your shoulder (away from
the wall)- THIS IS CRITICAL as soon as you see the animation of the
toss about to go over your shoulder double tap back (the way you are
tossing the vamp) & press kick- as the vamp is tossed buffy will bust
out the slayer triple kick freezing the action of the vamp upside down
just as your feet are about to juggle it's ugly face!! from there, get
this- when you land jump at the vamp (who will be landing about the
same time) & mid air press kick again- you will air stomp the vamp &
then for pure humiliation if you have a stake, press the stake button
to dust him!! I got a 12 hit combo this way!!

>>>Reverse Spinning Kick Slayer Launcher: Did you know you can do
pressing back (behind you) + attack (at same time!) to get different
spinning type moves!? If you hold the R-Trigger is makes it totally
easy to do them because you can at your leasure walk backwards and
press attack to get them. Ok to the launcher now: When a vamp is in
front (and none behind!!) hold r-trigger (easy way), press back &
press & HOLD kick to do the slayer powered (glowing) reverse spinning
kick- this will launch the vamp about 6 feet in the air RIGHT IN FRONT
OF YOU!! you have all day to do another quick move- stake, jab juggle
, etc.

>>>Launch juggle into tripple kick super!!: Do the above slayer kick
launcher, then standing still do punch (jab), punch (2nd jab) & 2in1
(as the 2ns jab comes out start this command oldschool streetfighter
super style!) into the doubletap fwd & kick to buffer in the super
tripple kick!!!

Checkit: I found some more ill moves:
-Reverse stake throw:-Knee into extended kicks!: Get close and press
kick to do a knee. pressing kick again does some left snapping kick
right? BUT if from the knee you press back + kick you get the left
kick & then kick again does a second left snapping kick before going
into the right low and high kick enders.
I have used this to get a big combo as follows:

-Jump in DEEP +kick (deep so you are right next to the enemy), kick
(to knee), back+kick (left kick), kick (left kick), punch (jab), punch
(2nd jab), 2in1 into the slayer tripple kick (2xtap +kick)- that = 9
hits. Now I am going to try the wall stagger extension trick + this to
break the 15 mark on 1 guy with no weapons! Also, it seems that some
enemies let you get more ground hits then others.."

From DJAMES (one of the game developers)
"My favoite but simple combos are these:
**Chip Up Juggle Explode a dead fool trick:
A) against crawling zombie hold the stalk button (right trigger) & tap
forward & kick to do the "chip"kick (a special kick that flips the
zombie up about head hieght- if you do it wrong she will just stomp
FYI)
B) & then immediately press back & hold punch- she will do the slayer
boosted spinning backfist to splat the zombie mid air. there are all
kinds of variations you can do from this chip kick- this only works on
zombies and spiders FYI.

**Break A Leg, Juggle & BATER UP a zombie:
Setup for this trich is critical: You need a zombie (weak kind is
easiest & a shovel with plenty of slayer power in your bar. Use
standing kicks to wear a zombies legs down till they are just about to
break (usually 3-4). This is the critical setup!
B)Then start the tap kick shin breaker combo- tap fwd & kick (if this
has worked right the zombies leg breaks here- if not stop! & try
again)
C) press kick again doing the 2nd shin breaker (which launches the
zombie into the air) & simultaineously 2in1 into the super shovel
decapper by doing a full 360 on the stick & pressing punch (must
complete by the time 2nd kick hits!)
D) if done right watch buffy bust out the super shovel 360 decapped
and literaly hit a homerun with the zombie exploding it mid air.
brutal! Plus any other enemies in 360 range of the super will likely
get killed too!...

reverse stake by pressing fwd & hitting the use/stake button. try this
in combo- like tap fwd & punch (snapfist), punch then fwd & use. but
are you done? is there more?

Yes. from a succesful reverse stake you can do several cool things,
I will not say what but experiment. Maybe someone else here can list
them all. This carries over to other stakings as well..

Front to back staking: I am sure many of you have done this
but this is how to set it up. Try to wear down 2 vamps, then
intentionally get them in front and back by about 5 feet, run up
and stake the front vamp - the back one should magically go in for the
kill almost simultaineously, hit use again (must be while the stake is
still in!) and buffy will perfectly stake backwards into the now dead
surprised vamp! I have killed 3 vamps this way -manual back, front,
and auto turn slightly right and back. friggin funny.

I want to tell you more and exactly how to do it all, but that would
ruin it. Let me just say, I spent a lot of time putting in tons of
staking techniques & decapping moves with all the weapons that make
sense. think about how many ways buffy in the show kills vamps and bet
many of them are in this game and more! it's all there and exactly the
way you would think is should be done (i hope :) ).

[In response to someone saying that the enemy was getting to far away
by the 4th or 5th hit. -Dave]
Bickle: You may not be starting your combos "deep" enough (i.e.
actually being as close to the enemy as possible, especially if you
are jumping in for a flying kick starter- you can actually kick them
so deep you hit thier toe just like in oldschool sf2 (only fully 3d).

Once you max out your possible nomral chain sytle combos, you will
need to then add in a SUPER 2in1 combo to replace whatever you are
problably ending (yes, believe it or not buffy has 2in1 supers like
oldschool capcom- only fully 3d). This should easily get you into 7-9
hit territory with a combo vs. a standing enemy in open territory. If
you want to go way higher, the next level you need to tack on is: wall
splats, juggles and ground (lying enemy) combos and weapons. Refer to
one big nasty combo in this thread by "combokid", he found quite a
tricky use of staggering a fool off a wall to extend his combo nicely
into something like 12.

My personal best on just 1 enemy (note you can trade off 1 to another
and keep the meter going!) is over 15 bare handed, but I am still in
search of the biggest combo since just about anything is possible! I
am hoping to see a site put up where people can send mpegs of thier
sickest buffy combos so we all can see the best tricks! [I am
currently working on that! -Dave]

Tap fwd + Use to reverse stake. What is not documented is if you land
the stake you can keep holding the use button to keep the vamp alive
longer on the end of the stake (about 1.2 seconds)!  Try it then press
punch or kick to know the freak off your damn stake! LOL!"

From rpeterclark
Power Flying Kick: double-tap forward, Jump + Kick"

In response to rpeterclark, DJAMES says;
Hey- Great Find! Just to help (so you guys do not blow your slayer
meter by mistake while trying to it )here is the actual command:

ReverseDropKick = Jump+Kick (tiny bit of slop allowed), hold kick to
slayer boost it into the "Slayer ReverseDropKick". Either one is a
block breaker vs. normal vampires which can lead to a nice big
unblockable combo."


        I again state that I am terrible at these types of combos.  I
have not been able to confirm any of these suggestions except DJAMES'
"Chip Up Juggle Explode a dead fool trick" which worked great!  As I
get suggestions sent in I will add them to this section.

Throws
       Another very useful move is to grab the enemy and throw them.
This can be achieved by pressing the punch and kick buttons together
when near the desired enemy.  This works well with vampires if there
is an overturned table with legs sticking up, or a large wooden plank
conveniently stuck out in the open, a ledge to throw them off of
(preferably into lava or into a bottomless pit so they never come
back) because if you manage to aim correctly (a task that will take
some practice to master) you can dust them almost immediately.  If
nothing else, throwing the thing at another enemy on screen will cause
damage to both of them and may disorient one or both enough that you
can move in for the kill with your stake or other weapon.
       Some people have problems with the Docks level because a
couple of new, stronger vamps first come out and there are also some
pretty large demons that can be tough to kill if you are not prepared.
For those that you can throw (cannot throw the 'shrimp demons', they
are too big), an easy plan is to toss them into the water that is
found around all the toughest fights.  Sure the vamps jump out after a
while but it gives you some time to take out others while that one is
taking a swim.
       Probably the best enemy to use this on are the zombies.  They
are toast when you break their heads, picking them up and throwing
them with full slayer force into a nearby wall is a really good way to
reduce their skull to dust.
       I don’t recall any enemies doing this on the easy difficulty,
but on the harder difficulty levels as you progress through the game
some of the enemies will shrug you off so you cannot grab them.  If
you hit them a couple times to daze them you usually can move in again
for another toss attempt.
       There are also various weapons (stakes and holy water/hellfire
vials and the reaper wing) that can be thrown.  Throwing the holy water
and hellfire vials is a bit of a waste.  You can combine them with cross
bow arrows for a stronger attack and it will make three arrows so you
can kill three vamps instead of one vamp per vial.  Stakes are good to
throw when you have knocked an enemy clear across the room and you wish
to dust them without having to go over there.  While they are out cold
you can easily launch the stake for the dust.  The Reaper Wing is a
deadly weapon when thrown, it can destroy some enemies in one hit, others
it will take down to near death.
       To throw all of those items you need to hold your stalk button,
(right trigger by default) and then hit the use/stake button (Y by
default).

       This document is a work of my own creation; I have quoted some
posts from the Buffy the Vampire Slayer message board on gamefaqs.com
giving credit to the authors.  Future versions will have information
listed that was contributed by readers that wished to help, with
credit given to them as well.  This document is designed for use on
gamefaqs.com and www.stormpages.com/phunkking/buffy/btvs.html.  Anyone
else wishing to use my document should contact me first.
Copyright 2002 Dave Frasier ([email protected])