Blinx 2: Masters of Time and Space
Versus Mode FAQ
Version 1.2
Created by: knuckles_sonic8
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Table of Contents:
1. Disclaimer
2. FAQ Information
3. Game Information
4. Version History
5. Half and Half World
6. Ancient Ruins
7. Cage of Ice
8. Sky Castle
9. Tom Tom HQ
10. Time Factory
11. Time Controls
12. Space Controls
13. Tanks
14. Orbs
15. Results
16. Credit Shop
17. Final Results
18. Thank You
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1. Disclaimer
I give permission to GameFAQS and PwnGuide to use my FAQ on their site.
No other site, nor individual person, may use my FAQ in its entirety,
or part of it, by ripping off, copying and pasting, selling, rewriting,
redistributing or in any way shape or form duplicating or taking part
of this FAQ without documented permission from me. To violate any of
the above is a serious crime and you will be dealt with by the law.
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2. FAQ Information
This is an FAQ created by me to help all you Blinx 2 fans by aiding you
to succeed in the VS Mode the game provides. As the action is quite
intense in this mode, have some fun and enjoy my guide!
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3. Game Information
Title: Blinx 2: Masters of Time and Space
Platform: Xbox
My Rating: 9.0/10
Number of Players: 1-4 Simultaneous
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4. Version History
Version 1.0 – Has all levels, Space and Time controls, and other
information listed in the guide. There is still room in the guide for
improvement in some of the sections, however, most are complete.
Version 1.1 - Added names of all attainable awards in the mode under
the Final Results section. Also added rewards for attaining such
rewards. As well, in the Results section, the interpretation of
each pictoral symbol has been listed.
Version 1.2 - Minor changes. Rating changed.
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5. Half and Half World
Welcome to Half and Half World, the first stage in VS Mode. Enjoy the
scenery for you won't see it anywhere else. Here's a bit of information
on the level and if it's worth battling on:
Pros:
-Quite spacious
-Nice scenery
-Areas for hiding from opponents
-Seashore area
Cons:
-Not 100% "Tank-Proof"
-Drowning possibility if you move too far out in the Sea Area
Welcome to the Ancient Ruins, the second stage in VS Mode. Enjoy this
4-Player built level as the area is filled with traps and a wide-open
area for you to explore and have some fun!
Pros:
-Wide-open area
-Ruins are destroyable!
-Great for surprise attacks
Welcome to the Cage of Ice, the third stage in VS Mode. Enjoy this
massive stage with many shortcuts and hidden areas for you to hide
from your opponents or inflict surprise attacks upon them!
Pros:
-Wide-open area
-Many hidden areas
-Teleporters
Cons:
-Floating ice blocks at top of level can be hard to get to
-Opponents can hide the whole battle, causing a bit of frustration
-Tanks can't get up to higher areas; can only stay on lower level
-Takes quite a while to get to hidden areas
Welcome to the Sky Castle, the fourth stage in VS Mode. Enjoy this
level as much as possible (although it is quite hard) for you may
have a little trouble finding your opponents right off the bat. Be
careful where you step, though!
Pros:
-Teleporters
-Hard to find opponents
Cons:
-Definitely NOT the place for tanks; can easily fall off
-Hard to find opponents
-Most of the time, you'll fall off the level after being hit once by
a weapon
Welcome to the Tom Tom HQ, the fifth stage in VS Mode. Enjoy this
spacious level with numerous areas for you to hone in on your battling
skills. Watch your backs, though, for there is plenty of room and areas
for surprise attacks!
Pros:
-Wide-open space
-Lots of areas
-Great for surprise attacks
Welcome to the Time Factory, the sixth and final stage in VS Mode.
Enjoy this stage for as soon as you land, you'll already engage in
battles! Watch your backs constantly for this cramped arena will have
you battling and defending from attacks constantly.
Pros:
-Can always find opponents
-Hard for opponents to perform sneak attacks
Cons:
-Extremely cramped
-Hard for you to perform sneak attacks
-Opponents can always find you
-Nowhere to run or hide!
Here in VS Mode, Time Controls are used differently than they are in
Story Mode. Take note of the following advice as it is quite imperative
that you listen as it will lead you to victory if you are playing as the
Time Sweepers:
General Information
Be advised that for a Time Control to activate, you must activate it
yourself using the X Button, as you are probably aware. However, if
ever you are utilizing one of the Time Controls and you are hit by
trash or any other weapon by an opponent, the Time Control will
automatically de-activate so watch your backs an try using them in
secluded areas so they can last for the full duration.
Rewind
In Story Mode, you were able to rewind time to protect yourself from
enemies, to progress in a stage or just to reveal secret shortcuts and
areas. In Versus Mode, here is the difference. When utilizing this Time
Control, all your enemies will turn to an infant-like state in which
they will be unable to double jump, and use weapons, making them
vulnerable to attacks. Use this Time Control when engaging in a battle
with an opponent so you can deliver great blows and collect a lot of
orbs from your opponent's team.
Pause
In Story Mode, the Pause Time Control was use to immobilize enemies and
traps. In Versus Mode, you are able to use this Time Control to
immobilize any trash, bullets, or bombs fired at you. Whilst they are
aloft, you can suck them up with your sweeper, and use them right back
on your opponents! Personally, I would've preferred that all opponents
be immobilized but that's how they made it.
Fast-Forward
In Story Mode, Fast-Forward enabled you to travel at double the speed
and you also acquired invincibility. The same principal is used in
Versus Mode. There isn't much of a difference but that's not necessarily
a bad thing.
Slow
In Story Mode, you used Slow to make all enemies travel in slow motion.
Well, in Versus Mode, it's not that much different. All opponents will
move in slow motion until the Time Control wears off. Be advised,
though, that once the opponent is hit once, they will start to move
regularly again so watch out for they'll probably want some revenge.
You can also use this to make a quick getaway when you know you're low
on health.
Record
In Story Mode, you may have used Record to duplicate yourself to
activate switches or to help defeat enemies. In Versus Mode, the idea
is similar in the sense that your whole team will be recorded and the
recorded playback of you will be computer controlled and they will
automatically attack any nearby enemies. Don't use it if you are running
towards opponents because sometimes, the playbacks tend to not follow
you.
Time Control Combos
You cannot use Time Control Combos in Versus Mode, unfortunately, even
if you have the right materials to use it in Story Mode.
Personally, my favorite Time Control is the Slow Time Control as it
always leads me to victory! Use all the above Time Controls to your
advantage so you can successfully defeat your opponents in Versus Mode.
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12. Space Controls
In VS Mode, Space Controls are used differently than they are in Story
Mode. Take note of the following advice as it is quite imperative that
you listen as it will lead you to victory if you are playing as the
Tom Toms:
General Information
Unfortunately, both the Time Grenades, and the Decoy Time Controls are
not usable in Versus Mode which is not the greatest idea. Both would've
been a great inclusion of the arsenal the Tom Toms have to use. Maybe
they will use them in Versus Mode in Blinx 3? Who knows....?
Banana
In Story Mode, this was used to knock Guard Sweepers unconscious. The
same principle is applied here. Simply aim and fire. Not the greatest
Space Control by all means (Time Grenades should've taken its place!),
but try using it when one of your opponents is heading on a straight
route, or, simply fire them in the center of a stage/an area where most
of your opponents go. That should get at least one of them.
Hypercloak
In Story Mode, you could use this to get by Guard Sweepers and traps...
that is, if you moved quietly. In Versus Mode, you can use this item to
hide from enemies but it's not the greatest Space Control since you'll
always be on the move so your opponents will probably notice you anyways
unless you hide from them and surprise them from behind. I still say the
Decoy Space Control could've replaced this, but anyway.
Warp Tunnel
In Story Mode, you could use this Space Control to get from point A to
point B in a split second. Same principle is applied for this Space
Control in Versus Mode. Simply used to get away from opponents.
Subspace Dive
In Story Mode, you could use this to go underground in an attempt to by
pass enemies and traps. In Versus Mode, you can use this to run away
from a battle but don't forget the periscope still sticks out so it's
not the greatest of Space Controls for this mode. Also, it's hard to
use because as you're taking it out of your pocket, or as you're jumping
into the hole, an opponent could easily use the opportunity to shoot
things at you since you'd be vulnerable.
Void Trap
In Story Mode, you could use this to get rid of annoying Sweepers by
letting them fall into this trap, In Versus Mode, you can utilize this
Space Control to eliminate an opponent instantly (in other words,
they'll be KO'ed). The second best Space Control in Versus Mode in my
opinion.
Black Hole
Used in Story Mode to suck the life out of Guard Sweepers, in Versus
Mode, you can utilize this item to suck the life out of multiple
opponents within a set range! The best Space Control in Versus Mode in
my opinion. Just be careful because with computer teammates, they may
hit opponents before the effect is complete, and the Black Hole will no
longer have a grip on them. Be sure to either use this when you're solo
or use it from afar so you can sit and watch without having your
computer teammates interfere.
Space Bubble
In Story Mode, you could use this Space Control to trap Guard Sweepers
for a limited time. The similar principle is used in Versus Mode. Trap
opponents in this bubble and they won't be able to escape for a while.
That's your chance to start firing attacks at them. Using a Satellite
or a Heavy Tub after using this Space Control will prove to be
effective, indeed. The third best Space Control for Versus Mode, in my
opinion.
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13. Tanks
In order to use Tanks, you must, first of all, complete World 3 in the
Tom Tom missions. Secondly, to use it in battle, you must, first select
your team, and then go to Settings. Then, select Tank Selection, choose
one of the three tanks in your garage, then press the B Button to go
back and your Tank will be selected! Using tanks is quite easy but
there are some things you should keep in mind:
(1) Health
After all HP of a tank has depleted, the tank will explode and the tank
driver will fly out of it slightly harmed.
To decrease a tanks HP, continuously perform direct attacks upon it
(like shooting trash and other weapons like Fireworks).
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14. Orbs
The key point to versus Mode is to defeat your opponents, right? Wrong!
As you defeat your opponents, orbs will appear where they were
eliminated. You will recieve colored Orbs depending on the team the
opponent was on. The colors can range from Red, to Yellow, to Blue,
to Green. Stronger opponents will give off more Orbs than a weaker one
(for instance, an opponent with 100 Maximum HP versus an opponent with
30 Maximum HP). Also, tanks can also give you Orbs once they totally
destroyed! These can give you a big advantage if you destroy them
successfully. Simply put, don't leave your spot after you defeat an
enemy for Orbs will appear in that same area right after. Also, if you
happen to die collecting Orbs, quickly run back to the area you
eliminate done of your opponents for the orbs will still be there.
But, don't take too long for the Orbs will disappear after about a
minute or so.
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15. Results
After finishing a battle, the results screen will appear. You receive
credits depending on your progress in Versus Mode. I haven't quite
figured this out yet for there are many things that are shown. Shown
on the results screen are the names of all your opponents, and beside
each one, symbols are shown. I have determined what each of the
symbols mean since Version 1.0. The Skulls signify the number of
Deaths you had (how many times you lost ALL your health). The small
stars represent the number of kills you made (how many opposing team
members did you eliminate). The Big Stars represent the number of
Assists you make (in a kill against an opponent; if two or more
people share in depleting an opponent's health).
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16. Credit Shop
The Credit Shop is accessible at the end of every battle right after
the Results Screen. Do not overlook this part for here can be found
many weapons and items you can use in the next battle against your
opponents. Spend your credits wisely and if you are about to enter
into the final round, be sure to use ALL of your credits on different
things so they don't go to waste.
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17. Final Results
There are two final results screens after the Final Round is complete.
The first screen shows an Award Ceremony whereby various teammates and
teams will receive awards.
The second screen shows the Final Results whereby the final winning
team will be standing atop a raised platform, cheering. This will show
how much Gold each team has received at the end and how many total
points each team received which lead them to their various positions.
The attainable awards on the first screen are:
*** Shot King (Awarded to the team member who has the most kills.)
*** Iron Wall (Awarded to team member with the lease amount of deaths.)
*** Assist King (Awarded to team member who provided most assists.)
*** King of Heroic Deaths (Awarded to the team member who died the most.)
Recieving an award will provide you with 5 Extra Points and
50 Bonus Gold. Be sure to try your best to attain as much awards as
possible (as it is impossible to gain all in one battle).
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18. Thank You
Thanks to the following people who, in some way or another, helped in
the making of this guide:
-My fingers, for typing it
-Microsoft, for making such an extraordinary game and series
-YOU, for reading it
Thanks for reading this guide and I hope you liked it as much as I did
creating it!