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Published by:
Developed by:
-------------------------------------------------------------FULL GUIDE
_______________________________________________________________________
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
* An FAQ *
- by -
* Steve Taylor *
- Began: 30/August/04 -
* Posted: 31/August/04 *
- Updated:18/October/05 -
* Finished: 21/October/05 *
- E-Mail:
[email protected] -
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Okay. It's been over a year. What can I say? Laziness. But yes, I have come
back determined to finish my original FAQ. And because of my recent peak in
gaming and contributing, I've completely went through the game and have added
loads more information that I previously missed. By doing this, I saw that I
really needed to re-write the entire guide, so whilst I was doing that, I had
to expand from the original FAQ which just ran through the first 4 days, to all
sections of it to provide all the information that I can.
More information means bigger guide, and that means that it will be harder to
navigate without a better of Table Of Contents. It takes on the same format as
my other smaller FAQs, except it now uses sub-sections. Be sure to look
through for the section you need (E.G. You want to find out about what trailer
can carry what) and find the appropriate heading. To save time of scrolling
through the whole FAQ, search strings are avaliable and are noted in the Table
of Contents.
Table of Contents:
(I-I) Introduction (I-I)
(C-N) Contact Me (C-N)
(V-H) Version (V-H)
(C-C) Controls (C-C)
(S-T) Story (S-T)
(C-H) Characters (C-H)
(C-G) City Guide (C-G)
(T-H) Tips/Hints (T-H)
1.a. Buying/Selling
1.b. Driving
(W-K) Walkthrough (W-K)
-2.a. The Game
-2.b. Day One
-2.c. Day Two
-2.d. Day Three
-2.e. Day Four
(CNC) Cheats/Codes (CNC)
(T-M) Truck Missions(T-M)
(T-K) Thanks to... (T-K)
(C-R) Copyrights (C-R)
Note:
*This section needs to be re-vamped.
**This section needs to be completed.
***This section needs to be started.
-------------------------------------------------------------------------------
(I-I) INTRODUCTION (I-I)
-------------------------------------------------------------------------------
Why hello there...
As I mentioned in the Table of Contents, this guide is old. Originally started
last year, it was left alone with zero updates. Well, a year on, I've come back
with grit determination to finish what I started. Truth be told, I wrote this
guide back then just to boost my contributor page in a "Holier Than Thou" kind
of way. Yes. Shame on myself. I know. But I've mended my ways and seen the
light, realizing there's more to it than just ego-boosting, but to actually
help those who have trouble. Anyway, I've waffled on for too long, but before
I go, my Suffering Guide will also be updated within the next few days, but
chances are by the time you're reading this, it's already been done.
Oh, and one more thing...
..Welcome to...Big Mutha Truckers...
Ma Jackson, owner of Big Mutha Truckers, Inc., has announced to her four kids
that she is calling it quits. Choosing the new owner of the company will not be
easy though -- Ma's four kids are a difficult bunch. So Ma comes up with
solution: "Trial by Truckin'". Whoever makes the most money trucking through
Hick State County in 60 days will take control of the company. Players can
choose to play Bobbie-Sue, Cletus, Earl, and Rawkus and get behind the wheel of
a fully customizable big rig in five distinct cities. The objective is to take
on missions and haul various types of cargo that include anything from cell
phones to oil.
-------------------------------------------------------------------------------
(C-N) CONTACT ME (C-N)
--------------------------------------------------------------------------------
Yes. It's official. I love the attention. Gimme your e-mails. Make my head
explode.
To send me mail that I will read, please set it up with the following fields:
E-Mail:
[email protected]
Subject Line: Big Mutha Truckers Guide
Now that you've got my interest, you must abide by the rules below, or else it
won't be read and instead, ignored. Please, if you want your voice to be heard,
follow the rules/guidelins.
THE DO'S
=-=-=-=-=
- Inform me of errors that I've made. Either constant grammar or factual info.
- Pass on strategies and solutions on how to solve parts of the game which I
have not mentioned.
- Ask for help about things not mentioned in the guide.
- Write in words. Not internet short cuts.
- I like to read e-mails with proper formatting and grammar. Please do be sure
to write your e-mail like so.
- And please, read through the guide before even thinking about contacting me.
I've had many e-mails in the past about my other guides where they ask me
questions which were answered, or not answered in some cases, since some were
about the how to complete Level X and Y when it was only a demo guides I had
wrote.
THE DO NOT'S
=-=-=-=-=-=-=
- Send me chain letters or spam. That's one big no-no.
- Send attachments. In some cases, I do accept them, but usually for pictures
only.
- Call me names/Insult me/Threaten me/yadda yadda yadda...
- Use child like e-mails with crap colours. I don't want size 32 bright yellow
font on top of a lime green background.
- Type in alterNaTiNg CaPs LiKe ThIs or just in ALL CAPS AND STUFF.
- No stupid 1337 speaking. If I see it, it's deleted in a flash.
- Ask irelevent questions which I answered in my guide. It irritates me to have
that done.
See those rules? Well...they're more like guidelines anyway...but it doesn't
matter either way! OBEY THEM OR DIE!
-------------------------------------------------------------------------------
(V-H) VERSION HISTORY (V-H)
-------------------------------------------------------------------------------
1.00
====
Re-worked the entire guide. Start-to-finish. Brought it up to the new format
used for my FAQs. Now includes:
-Story information
-Character Guide
-Indepth look at the Police/Biker aspect.
-Driving tips and helpful hints.
-Control guide
-Cheats/Codes section
-Indepth City descriptions
-And a whole lot more, kiddo.
0.90 ~ August 31th 2004.
===
Guide complete. Ready to be posted.
-------------------------------------------------------------------------------
(C-C) CONTROLS (C-C)
-------------------------------------------------------------------------------
Here's a brief over-look of the controls. The game throws you into it without
any tutorials or driving schools, so it's up to you to understand how it works
and how it plays.
Below is the control pad for you to see the layout of the control pad and the
actual game play controls below that.
-------------------------------------------------------------------------------
XBOX CONTROLLER BUTTON LAYOUT
-------------------------------------------------------------------------------
______ ______
/L.TRIG\ /R.TRIG\
/¯¯¯¯¯¯¯¯¯¯¯¯`-,____,-`¯¯¯¯¯¯¯¯¯¯¯¯\
/ \
/ /¯¯¯\ \¯\/¯/ (Y) \
Left Stick------|-> | | /_/\_\ (X) (B) |
| \___/ XBOX (A) |
(Back)------|-> O _____ |
(Start)---------/--> O /_| |_\ /¯¯¯\ O <-\------(Black)
| |_ + _| | | O <---|--------(White)
D-PAD------|--------> \_|_|_/ \___/ <---------|----Right Stick
/ \
| /`--------¯¯¯¯¯¯--------`\ |
| / Controller S \ |
| / made by Thuyker \ |
\____/ \____/
-------------------------------------------------------------------------------
ON FOOT CONTROLS
-------------------------------------------------------------------------------
Crouch/ ______ ______
Roll ----->/ \ / \ <------------Shoot/Fire
/¯¯¯¯¯¯¯¯¯¯¯¯`-,____,-`¯¯¯¯¯¯¯¯¯¯¯¯\
/ /¯¯¯¯¯¯¯\¯¯¯¯ Action/Enter car
/ /¯¯¯\ \¯\/¯/ v (Y) <---\-----Scroll Weapons
Move/Control---|-> | | /_/\_\ (X) (B)<--|--------Reload
| \___/ XBOX (A) <----|-Jump
| O _____ |
/ O /_| |_\ /¯¯¯\ O <-\--Holster Weapon
| |_ + _| | | O <---|---NOT USED.
Move-----|--------> \_|_|_/ \___/ <----Look |
/ \
| /`--------¯¯¯¯¯¯--------`\ |
| / \ |
| / \ |
\____/ \____/
Left Thumbstick | Walk/Run/Move
Clicked Left Thumbstick | No Effect
Right Thumbstick | Aim/Turn
Clicked Right Thumbstick | No Effect
Left Trigger | Crouch/Roll (To roll, you must be moving first)
Right Trigger | Shoot
D-Pad Up | Walk Foward
D-Pad Down | Walk Backwards
D-Pad Left | Strafe Left
D-Pad Right | Strafe Right
A Button | Jump
B Button | Reload
X Button | Enter vehicle/Exit vehicle/Action
Y Button | Scroll Through Weapons
Black | Holster/Draw weapon
White | No Effect.
Start | Pause/View Map
Back | Switch to First Person Mode
-------------------------------------------------------------------------------
DRIVING CONTROLS
-------------------------------------------------------------------------------
Brake/ ______ ______
Reverse ----->/ \ / \ <------------Accelerate/Gas
/¯¯¯¯¯¯¯¯¯¯¯¯`-,____,-`¯¯¯¯¯¯¯¯¯¯¯¯\
/ /¯¯¯¯¯¯¯\¯¯¯¯Enter/Exit vehicle
/ /¯¯¯\ \¯\/¯/ v (Y) <---\-------Fire Weapon
Left/Right ----|-> | | /_/\_\ (X) (B)<--|--------Burnout
Steering | \___/ XBOX (A) <----|-Handbrake
| O _____ |
/ O /_| |_\ /¯¯¯\ O <-\--Thrill Cam
| |_ + _| | | O <---|---NO EFFECT
Drive-----|--------> \_|_|_/ \___/ <---------|---Horn / Look
/ \ Behind/Left/Right
| /`--------¯¯¯¯¯¯--------`\ |
| / \ |
| / \ |
\____/ \____/
Left Thumbstick | Left / Right Steering
Clicked Left Thumbstick | No Effect
Right Thumbstick | Look Behind / Left / Right
Clicked Right Thumbstick | Horn
Left Trigger | Brake / Reverse
Right Trigger | Accelerate
D-Pad Up | Drive Forward
D-Pad Down | Drive Backwards
D-Pad Left | Steer Left
D-Pad Right | Steer Right
A Button | Handbrake
B Button | Burnout
X Button | Enter vehicle/Exit vehicle
Y Button | Fire Weapon (During certain levels only)
Black | Thrill Cam
White | No Effect
Start | Pause/View Map
Back | Switch to Front Camera Mode
-------------------------------------------------------------------------------
===============================================================================
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
(S-T) STORY (S-T)
-------------------------------------------------------------------------------
Hick State County, in the Deep South of the USA, is home to the infamous Big
Mutha Truckers. They've been hauling goods around the county for as long as
folks recall. But all that's about to change, as Ma Jackson has announced
she's planning on retiring soon. But who does she leave the company to? See,
Ma has four very different kids and choosing which one is going to succeed her
is a real problem. The solution is simple : Ma's going to hold a "Trial By
Truckin'!"
Whichever one of Ma's four kids can make the most money buying, selling,
hauling cargo around the County in sixty days will inherit the company when
Ma retires.
So it's everyone for themselves because, as Ma always says, "When it comes to
business, family don't mean squat!"
-------------------------------------------------------------------------------
(C-H) CHARACTERS (C-H)
-------------------------------------------------------------------------------
There are a total of four playable characters for you to choose from and truck
with. There is no real difference in gameplay (save their individual and unique
trucks) so these are just for reference value...
Bobbie-Sue Jackson
=-=-=-=-=-=-=-=-=-
Appearances cam be deceptive. On the outside, she's as pretty as a pig in a
pitcher. But cross her path and you'll see the effect of growing up with three
older brothers can have on a girl. Bobbie-Sue is tought, independent and
doesn't take sass from anybody.
Cletus Jackson
=-=-=-=-=-=-=-=
Some men are born to greatness. Others have greatness thrust upon them. And
others spend their time in a fruit cellar with their best friend, Stuart the
Pig. Can you guess which catergory Cletus falls into? He's quite harmless.
Most of the time.
Earl Jackson
=-=-=-=-=-=-
"Big" Earl (as he likes to call himself) is the oldest of Ma's kids. He
believes in the values of liberty, equality and guns for all. When he's not
driving his truck he likes drinking beer, eatubg fried pork products, watching
sports and drinking more beer.
Rawkus Jackson
=-=-=-=-=-=-=-
If there was one word to describe Rawkus K. Jackson, it would be smooth. "Cool"
would be equally applicable. As would "chilled." And well - you get the idea.
However, underneath this laid-back exterior beats the heart of a passionate
man, as all the "fine ladies" of Hick State County would agree!
-------------------------------------------------------------------------------
(C-G) CITY GUIDE (C-G)
-------------------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
CITY: GREENBACK
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Description:
=-=-=-=-=-=-
The city of Greenback is clearly inspired heavily by that of Las Vegas. It's
got the night-life...the casinos...the blazing neon lights...it *is* Vegas.
The Garage:
=-=-=-=-=-=
The garage is owned and run by a certain Russian gentlemen. Odd, really. A
Russian who believes in Communism and comradeship owning a capitalist garage.
His prices are fair, so be sure to check it out.
The Store:
=-=-=-=-=-
The Greenback store, for some really bizaare reason, is in fact a casino. The
clerk happens to be a spotty-faced teenager. :/
The Bar:
=-=-=-=-
The Bar for Greenback is an Ali-Baba themed one, with a certain young girl
as Princess Sherly; the Barkeep. She knows her stuff, and will be sure to
give you some helpful insider information.
-------------------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
CITY: SMOKESTACK HEIGHTS
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Description:
=-=-=-=-=-=-
The Smokestack Heights region is evidently the Industrial heart of Hick State
County. It's large and sits overlooking the large Dam of the county with its
numerous "smokestacks" and factories...
The Garage:
=-=-=-=-=-=
Smokestack Heights' garage happens to be run and cared for by the ever so
friendly and badass Otto, who'd you happen to like straight away. Be sure to
pay the nice guy a visit...
The Store:
=-=-=-=-=-
The store is a rather large and grotty warehouse dispact office, where the
owner happens to be of similar qualities as the warehouse...fat, ugly and
incredibly dirty. You'd grow to dispise this man instantly...
The Bar:
=-=-=-=-
A rather small truck stop called Sam's Diner is where the County's big rigs
truckers stop-off to pick up their tips. She's a nice enough girl, but she's
got some sass to her, so be sure to treat her nice.
-------------------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
CITY: CAPITAL CITY
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Description:
=-=-=-=-=-=-
Capital City is the modernest of all the cities, having a city-scape feel to
the whole place. It's also complete with state-of-the-art car showrooms and
museums. Capital City is extremely large and well lit up, but has way too many
cars on the road, so be carefully when navigating the roads...
The Garage:
=-=-=-=-=-=
The garage is, like I said, a state-of-the-art car showroom. It happens to be
run by a rather snooty and posh British snob. Believe me, you will hate this
guy.
The Store:
=-=-=-=-=-
The store, much like for Greenback, is rather odd. In this case, it happens to
be a museam with some strange and eccentric art student manning the counter.
It may be an odd place to buy things, but you will be coming here a lot.
The Bar:
=-=-=-=-
To blend in with the other buildings in the city, the Bar here is infact a
modern nightclub called "Sirens." Its theme? Fire-fighting themed, of course.
The barkeep happens to be a rather scantily clad girl who does provide some
real handy hints.
-------------------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
CITY: SALT SEA CITY
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Description:
=-=-=-=-=-=-
Salt Sea City isn't really a city. It's not really a town either. What is it
then? Well, instead, it happens to be just a dockyard and pier. It's not too
large a town, but thanks to the unqiue buildings (if you can call them that),
it's a great town to see. Nice view, too.
The Garage:
=-=-=-=-=-=
The garage is a rusty old sea-shack on the main docks where boats go to get
repaired and such, but it also doubles up as a big rig mechanic shop. The
owner's old and slightly senile, but he's harmless and nice enough to get on
with.
The Store:
=-=-=-=-=-
The store? Well, it's like a 'Nam vet stuck in the past. The store in Salt
Sea happens to be a dodgy-dealing military nut dealing out of his rust bucket
of a ship. I'm pretty sure he's a smuggler judging by all the goods he has to
handle (M16s, crates of teddy bears...) Nice enough man, but will creep you
out.
The Bar:
=-=-=-=-
Hello, sailor. Literally. The man behind the bar here is a very pleasant chap
with plenty of handy hints for you. The bar might be on a cruise-liner, but it
is still open to truck-drivers who pull in for a drink. Be sure to stop off
here once in a while for those hints and a drink.
-------------------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
CITY: SKEETER'S CREEK
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Description:
=-=-=-=-=-=-
Skeeter's Creek is effectivly the true city to Hick's County. Think of it as
Redneck Ville, complete with Hill-Billies and such. It's rather small and run
down, hotter than Hell, and is most certainly home to the most backwards people
in the world.
The Garage:
=-=-=-=-=-=
The garage just happens to be a rundown shed with an old trailer doubled up
and attached to it. Its owned and run by a single fellow who, much like the
store owner at Smokestack, is really lazy and rather dirty looking...but that's
just my impression, anyway.
The Store:
=-=-=-=-=-
The store? Heh. It's a broken-down shack that can barely stand upon it's...
well, I doubt it has any foundations. The owner is rather backwards, but he
sure if friendly enough for you.
The Bar:
=-=-=-=-
The bar is run by a rather pleasant man called Red. Why, I don't know, but he's
still called Red all the same. He's spent some time in prison but he really
does have his charm. On top of his past record, he certainly does have his
friendly hints and insider information to pass on to you.
-------------------------------------------------------------------------------
(T-H) TIPS / HINTS (T-H)
-------------------------------------------------------------------------------
The point of the game is to get a lot of money, right? Well, the answer to that
is to buy cheap and sell high, of course! It's the basic princple of the game.
So, if you're looking for an example of this, think about wood. Yes. Wood.
Okay. Now, in Skeeter's Creek, wood prices are soring, fetching $1000 for a
single unit. You don't want to spend that much money on wood, do you? Instead,
Capital City has it for an all time low of $100 for a unit of wood. Excellent.
Thankfully, the game includes a helpful little indicator which allows you to
easily see if something is really cheap or not.
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
- Indicator: | Meaning: *
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
- | *
* Two Green Triangles | Way Above Average-
- One Green Triangle | Above Average *
* Two Yellow Arrows | Average -
- One Red Triangle | Below Average *
* Two Red Triangles | Way Below Average-
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
Well, you want to buy that wood, now don't you? Well, from the Store menu,
select BUY.
Scroll through the list of commodities with the Directional arrows until you
find the wood. Got it? To purchase it, hit A to buy it. A pop-up box will ask
the quanity (how much you want to buy) you wish to have. You can adjust this
amount by the left and right directional arrows. To confirm this purchase, hit
A once more.
Congrats. You've bought something!
-------------------------------------------------------------------------------
Okay. You've got your wood cheaply from Capital City, right? Well, remember how
Skeeter's Creek had a high-price upon it? That's because sources are low and it
costs more to buy. This means you can sell your wood, which you bought for $100
a unit, for more than $1000 a unit. Cool, huh? Well, buying works much like
selling...You select what cargo/commodity you want to sell, how much of it and
then you press A to confirm and collect the cash. Easy.
If you want a run-through of the selling process, read below:
Okay. You're in the Store. Select SELL from the menu and then select the load
you wish to sell, but in this case, it's only wood. After selecting the
commodity, you will then be greeted by a pop-up box asking how much you wish to
sell. Choose the amount you want and then press A to confirm once you're happy.
SOLD! See how easy that was?
-------------------------------------------------------------------------------
The trucks in the game can't just carry all of the loads in the game. There
are three types of trailer for you to own which can all carry different types
of goods. If you wish to know all of the cargos and what truck they must be in,
read the list below:
Name of Cargo Trailer?
=============================================
=Canned Peaches | Flatbed |
=Fruit Juice | Refridgerated |
=Milk | Tanker |
=Beer | Flatbed |
=Steers and Hogs | Flatbed |
=Cheese | Refridgerated |
=Iron Ore | Flatbed |
=Steel Girders | Flatbed |
=Bulldozers | Flatbed |
=Cell Phones | Flatbed |
=Wood | Flatbed |
=Gasoline | Tanker |
=Refined Oil | Tanker |
=Fish | Refridgerated |
=Soothing Pile Cream | Refridgerated |
=Transfusion Products | Refridgerated |
=Porkbellies | Refridgerated |
=Coal | Flatbed |
=Pesticide | Tanker |
=High Octane Fuel | Tanker |
=Crude Oil | Tanker |
=Platinum | Flatbed |
=Gold Bullion | Flatbed |
=============================================
Now that you know the different trucks and commodities, be sure to experiment
with them yourself...
-------------------------------------------------------------------------------
As you play the game, you will come across either police cars and the law
enforcers, or biker gangs and no good punks. You have an alignment meter in
this game, dubbed the "Notoriety" bar. This is how the people in the County
percieve you. If you help the good guys out, doing their special errands and
tasks, or protecting a civillian car as it is surrounded by bikers, you are
seen as a great person.
Now, being an all around nice, law-abiding citizen means thatthe cops won't
bother you or try to stop you. However, being a nice-guy doesn't look good in
the eyes of the badass bikers who'll try to take you down. These bikers will
surround you and then climb up onto your trailer to try and disconnect it. If
they do, you lose your load.
:/
Now, if you happen to be a badass meany, the bikers will fear you. They won't
bother you at all, but on the other hand, the cops will hate you and will hunt
you down. Even if you do nothing wrong, they will still attack on sight.
To become wanted, you must ram and smash police cars and be a wreckless and
dangerous drive, as well as accept illegal jobs from shady bar-goers.
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
Welcome to Day One!
On starting a new game, you will be greeted with a choice of the 4 of Ma's kids
as your character for the duration of the game. They are...
..Rawkus Jackson, Bobbie-Sue Jackson, Cletus Jackson and Earl Jackson.
All of these characters are identical, save their appearance, and also their
rigs handle the same, but likewise, all have their indivdual trucks. (E.G.
Bobbie Sue's truck is pink...)
Granted, character choosing does have a difference to the game, as it all
determines what cargo you'll be hauling, and where. But beyond that, character
selection's all down to personal preference.
-----------------------------------------------------------
If you pick Earl: You'll drive to Capital City with Cell
Phones.
If you pick Rawkus: You'll be driving to Greenback with a
cargo of Beer.
If you pick Cletus: You'll be headed to the Smokestack
Heights region with a shipment of
Canned Peaches.
If you pick Bobbie-Sue: You'll be taking a truck-load of
Steers and Hogs to Salt Sea City.
-----------------------------------------------------------
Once you've choosen your trucker, you'll witness the opening sequence explaning
the story of the game and the basic principle of winning it. Once the cutscene
is over, you'll then be given full control over your character.
Now, there will be 4 options avaliable to you on the menu:
-----------------------------------------------------------
Garage
------
Choosing this option will make your character pay a visit to the Garage. Here,
you can choose to do all manner of things. For instance, you could repair your
truck, refuel it, add upgrades to it, customise the paintwork, or trade your
truck to another class. But because you haven't used up any fuel, or damaged
your truck, you can't refuel or repair, and to beable to trade trailers for a
different class, you'll need to sell you'll your current load of goods first.
* * * * * * * * * * * * *
Momma
-----
Choosing this will make your character enter Ma Jackson's house and allows you
to talk to her. You are able to talk her at any point in the game to find out
about how your sibling rivals are doing by looking at all manner of graphs and
statistics. As of right now you can not ask her about the others because you're
still on Day 1, nimbus! But be sure to come back often at a later date to ask
questions.
* * * * * * * * * * * * *
Done
----
This option will simply confirm that you have finished all of your tasks to do
in that city or location, and will then fast-forward to the next day. Since you
are still on Day One, selecting DONE here will not move you onto the next day.
Once you have clicked DONE, you cannot undo and return to that day, so try not
to waste them.
* * * * * * * * * * * * * *
Main Menu
---------
Much like DONE, this option is pretty simple to understand. Selecting this will
take you back to the Main Menu of the game. From this Main Menu, you are able
to do things such as: enter "Mission Mode", save the game, load a game, enter
and change options and settings or quit the game.
Choosing this will not effect your game's time in anyway and will remain on the
current day.
-----------------------------------------------------------
You are most likely ready to cruise the highways now, so select "Done" to get
to your truck and leave. Congrats, you've now climbed aboard and are now
driving your first truck! Now if you read the manual...which you should of
done, you should know the controls by now (but if not, check the Controls
section of this guide out), so get driving along the empty road to the
T-Junction for some quick handling and driving practise. Be sure to take it
slow so you don't lose control and crash. As you do leave, Ma will tell you
about the GPS system that's installed on your truck that will guide you to
your first city. It is best to follow where it tells you to go, just so you
do get to grips with your control and the routes to and from places. It is also
best for players to select the full-screen camera mode as other camera angles
may cause restrictions on what you can see, like missing your turn off...or
driving straight into a biker gang because you couldn't see them. resulting in
a long chase and being shot at. But again, be sure to get to grips with the
camera modes to find what works best for you, as it doesn't matter really what
you do choose.
As you are driving along the roads, you may encounter some police cars, biker
gangs, neither or both. Depending on whether you like to play as a good guy,
or bad guy, you can choose which one to ally with, and which one to attack
(See the Good/Bad section of the guide for more information). Even this early
on in the game, it is vital to pick a side, as it will boost your reputation
and allows you to be approach for job offers more quickly.
* * * * * * * * * * * * * * * * * *
Now, after a long drive following directions to your destination, you will
arrive at your city. As you follow it around to the parking area, you will then
be prompted with a "PARKING CHALLENGE."
The parking challenge being is to steer around and avoid the numerous cones,
barriers and obstacles and to park up in the loading bay to win yourself
a cool "$10,000".
Okay. The speed limit for the challenge is only 40mph, and if you are exceeding
that limit for more than 5 seconds, you *WILL* fail the challenge and you'll
end up with a big fat zero. You want the $10,000, don't you? Well, using the
speed limit to your advantage, keep the speed right above 40mph through the
challenge, but with just a single second to spare on the SLOWDOWN clock you
must hit the brakes and drop below 40. From here, just carefully avoid the
cones and into the marker indicating the truck stop. If all went well you'll be
$10,000 richer.
Oh, and another tip for you. When you make it inside the loading area marker,
don't drive straight to the end because for some reason the game doesn't think
you've finished the challenge, and so the timer still ticks down, and the only
way to stop it from ticking is to reverse...which is a major pain in the ass.
So the tip here is just pull into the indictator and park up halfway inside it
to avoid stress levels.
Once that is done, you'll be in your first city. Like back at Ma's house,
you'll have options, but the ones in the city are different to the ones you
would of used at Ma's.
-----------------------------------------------------------
Store
-----
The store is the key-factor to the game. Here, you are able to buy and sell
your goods, hopefully for profit. Each store is different and unique, being
run by all sorts of crazy people. The prices are set to an average, but if
there is a shortage or too much of it, the price will rise or fall depending.
Be sure to play the game of judgement when buying, as you may never know if
a vampire epidemic breaks out and you just happened to ignore cheap medical
and blood supplies.
* * * * * * * * * * * * * * * * * *
Garage
------
Choosing this is much like choosing the garage back at Ma's house. It has all
the same features, such as customization paint jobs and upgradable parts, etc.
Only difference is, they are all unique and have different owners. Also, some
garages have some car upgrade parts but not all of them.
* * * * * * * * * * * * * * * * * *
Bar
---
The bar is good for picking up tips and rumours of what city wants what goods,
a perfect chance for you to raise your profits. Also, if you are low on cash,
you can visit the loan shark for a loan or take a gamble at one of the slot
machines. Likewise for the Store and Garage, the Bars all have their own theme
to them. The interest rates for the loansharks differ from city, as do the odds
of the slot machines...
* * * * * * * * * * * * * * * * * * *
Done
----
This is the same as descripted at Ma's. This confirms that you have finished
in the city and are ready to move onto the next day. Don't waste your precious
time now...
* * * * * * * * * * * * * * * * * * *
Main Menu
---------
Once again, choosing this will take you to the Main Menu where you are free
to play the Trucking Missions, save, load, change your options or Quit.
-----------------------------------------------------------
Head to the store first and sell your goods for a profit (See "Buying/Selling"
for info on to how to sell). Once you have sold your first load, leave the
store and go over to the bar. Now, once at the bar, you can either use the
fruit machine to try and raise your cash the hard way, talk to the bar-keep or
visit the loan shark for a quick wad of cash.
For now, I suggest talking to the bar keep for a couple of tips on what to
buy. Now, you'll be passed on a note from the bartender...Read it. Now, using
the list of Cargo in the Buying/Selling section, check to see if you can carry
that cargo. If you can carry it, then head over to the store and buy. I suggest
buying as much of it as you can as you are bound to double, if not triple your
money when you sell it.
If, however, you can't carry that cargo, just leave the Bar and go back over to
the Store. Here, scroll down to the cheapest item you can find that you can
carry and buy as much as your truck can hold of it. Leave.
Now, if you are low on fuel and or need to be repaired badly, then go to the
garage. The prices for fuel and repairs are expensive in Big Mutha Truckers, so
don't go wasting yuor money by fueling up 100% or repairing a speck of damage,
as you can travel great distances on the fuel that you have...same goes for the
damage. Just be careful on the roads and you'll be fine. If you are damaged and
need to refuel, I'll go easy on you and allow you to repair and stuff. But only
because it's the first day, mind you, as if you make a habit of it, you'll be
bankrupted before you even reach the end of Day 3.
Now, are you ship-shape? Refueled? Repaired? Loaded up? Then move out. Select
DONE from the menu to leave Day 1 behind...
-----------------------------------------------------------
Day 2:
------
On Day 2, you'll be asked to race to another city by a trucker
for big money. You get to pick to where you want to race to,
or you can decline to race and save your money from being
gambled away. But if you do decline ever time, you'll get a
reputation of being the worst driver ever. But it is best to
attempt the racing now, just so you know how good you are.
Tip for Racing: Take shortcuts across grass, sand, pavements
etc. to get ahead of the other driver.
Another tip for racing: Ramming the opponent's truck from the
side may cause him to swerve and stop, causing you to sail past
him letting your rival restart his truck while eating your dust.
3rd tip for racing: If your opponent is in the lead and slows to
turn a corner, speed up and use him as a barrier and speed round
the corner, and because you're friend is blocking the other exit,
you won't swerve down it by accident.
*NOTE* Doing the second tip will cause damage to your truck and
is advised to only do it when you feel you will NOT win by pure
driving skills alone.
Follow the Sat-Nav's instructions as to what the best route is
and try to get ahead of your opponent. Once you do, you should
win, but if you don't get an early lead then you might not beable
to.
Once the race is over (It doesn't matter about the outcome), you'll
be entering your second city, and like at the first city, you'll
need to do the parking challenge, but you should of mastered it by
now and can get $10,000 every time.
Now, head to the store first and sell your goods. Then go to the
bar, get your tips, then wander back over to the store and buy
whatever was the tip (Unless of course you can not carry it, then
buy something else) Then go to the Garage if you didn't
fuel up/repair in Day 1.
Then once you've done that, press "Done" to go on to Day 3.
-----------------------------------------------------------
Day 3:
------
Like Day 2, you'll be asked to race again. Now depending on
how well you did last time, you can choose whether or not
you want to race.
..You're now on Day 3. So park your truck, and go to the
store, sell your load. Now this time, go to the garage, not to
refuel, but to trade in your trailer. You can either choose
between "Freezer Trailer" or a "Tanker". You pick which one
you want and trade it. Now then, pick what you want from the
store without asking for tips (You have got to work out what
to buy yourself so you get a swing going on)
Now go to the bar and this time, use the Fruit Machine.
It's simple to use, so gamble away for as long as you like.
Once you either feel cheated out of your money, or a smug git
for winning 3 times your body weight in coins, you can talk to
the loan shark. Now loan sharks are very risky, so try not to
be late with your payments. Ask for his CHEAPEST deal, and accept.
Now go to the Garage and buy yourself a truck upgrade that you
like. Once you've brought it, count how much cash you have left,
and work out if that is enough to payback the shark, if not, work
for two days and return on the 3rd to pay him back.
Leave the city and go to Day 4.
-----------------------------------------------------------
Day 4:
------
By now you're into a routine of what to do, race, sell, check, buy,
fuel, repair, leave. Do the things you need to do, and then leave
to go to Day 5.
-----------------------------------------------------------
And that's it for this Guide, as I can not hold your hand for the
whole journey. You should now beable to race, buy, sell, and
do a lot of other stuff that earns you money. Keep it up for
another 56 days and you've got the game in the bag.
-------------------------------------------------------------------------------
(C-C) CHEATS AND CODES (C-C)
-------------------------------------------------------------------------------
The following cheats to be activated in the Cheats Menu, found in Options.
After successfully entering these cheats, the cheat will then be unlocked in
the Cheat Menu. These cheats are set to "Off" when first put in, so you must
change them to On/Off if you want to test/use them.
Automatic Satnav:
----------------
USETHEFORCE
Diplomatic Immunity:
--------------------
VICTORS
Disable Damage:
---------------
6WL
Unlock Evil Truck:
------------------
VARLEY
Hyperfast Trucks:
-----------------
GINGERBEER
Master Code:
------------
ATJCEHJMJ
Small People:
-------------
DAISHI
Ten Million Dollars:
--------------------
LOTSAMONEY
Unlimited Time:
---------------
PUBLICTRANSPORT
Unlock All Cheats:
------------------
CHEATINGMUTHATRUCKER
Unlock Level Select:
--------------------
LAZYPLAYER
-------------------------------------------------------------------------------
(T-K) THANKS TO... (T-K)
-------------------------------------------------------------------------------
There are people who deserve credit, and they are as follows:
Thanks to:
-GameFAQs: Because they just belong on here.
-Thuyker: For the Controller ASCII...again and again. <3
-
http://www.network-science.de/ascii/'s wonderful ASCII generator!
-Yams, Spring Rubber, SoftReset, MetalGearREXDude, Hello2ucat, Falcor, Bass X,
iamtheprodigy, BannedAccount, KageShinobi, PSXer, RoarMonkey, Lollybomb,
Agonized Flyer, Tomba42, monker, derrate, Red Snake, DeathStalka2, GigaRaver,
TwistedCrow, NeoChaosPerfect, RedLight, Spiderman23JII, autoIoad, Moth366,
monster master, K1NGCAL, cosmic, RHYSTAR, Kaas, Outsider X and a whole bunch of
RI'ers who are badass and stuff and also...just for being...well, people.
-------------------------------------------------------------------------------
(C-R) Copyright Information (C-R)
-------------------------------------------------------------------------------
===============================================================================
This text file, "Big Mutha Truckers" may not be republished and
reprinted for any charges and/or profits. This includes being reproduced
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The latest version of this guide can always be found on the GameFAQs.com
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Pfft...that's a lot of legal mumbo-jumbo, ain't it?
_|-|_
Copyright 2005 Steve 'Jimfish' Taylor. <(o_q)>TM