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Street Fighter X Tekkan Faq / Move List
For the XBox 360
Guide by Starlin (Matthew Pumphrey)
Version 1.0
Contact the author via e-mail:
[email protected]
This guide is Copyright (c)2012 Matthew Pumphrey
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This guide is currently only allowed to be posted on the following sites
http://www.gamefaqs.com
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Table of Contents
I... Introduction...........................[01.Intr]
II.. Legend.................................[02.Leg.]
III. Advanced Combat........................[03.Comb]
IV.. Street Fighter Character Move List.....[04.Move]
A. Akuma
B. Guile
C. Abel
D. Chun-Li
E. Cammy
F. Ryu
G. Ken
H. Zangief
I. Rufus
J. Dhalsim
K. Sagat
L. Balrog
M. Vega
N. M. Bison
O. Juri
P. Rolento
Q. Ibuki
R. Poison
S. Hugo
V... Tekken Character Move List.............[05.Move]
A. Heihachi
B. Kuma
C. Kazuya
D. Nina
E. Jin
F. Xiaoyu
G. Yoshimitsu
H. Raven
I. Asuka
J. Lili
K. Hwoarang
L. Steve
M. Paul
N. Law
O. Julia
P. Bob
Q. King
R. Marduk
S. Ogre
VI.. Gems...................................[06.Gems]
A. Assist Gems
B. Attack Gems
C. Cross Gauge Gems
D. Defense Gems
E. Speed Gems
F. Vitality Gems
G. Amazon.com Gems "Iron Curtain Pack"
H. Best Buy Gems "Lightning Legs Pack"
I. Gamestop Gems "World Warrior Pack"
J. SE Gems "King of Iron Fist Pack"
K. SE Pre-Order Gems "Cross Arts Pack"
VII. Achievements...........................[07.Chev]
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Chapter I - Introduction - [01.Intr]
*******************************************************************************
Street Fight X Tekken (Pronounced Street Fight Cross Tekken)
This is my first ever FAQ/Guide for a fighting game. As a note, all of the
moves listed in this guide can be accessed within the game itself! Simply
press start while at any combat screen and select Command List. This will
bring up the character select screen and allow you to view all the movesets for
every character in the game.
The primary purpose of this guide is to list the movesets for all the
characters in the Xbox 360 version of the game. At this time I will not be
adding the DLC characters that are not yet available, the PS3 exclusives
characters, not the Vita exclusives characters. I hope you find everything
you're looking for here. Enjoy the game and good luck!
*******************************************************************************
Chapter II - Legend - [02.Leg.]
*******************************************************************************
Since readers may come here looking for movesets for multiple platforms, I
thought it best to build the entire guide based on the in game names for the
buttons/attacks. Though this guide is based on the Xbox 360 version of the
game, the move combinations are the same on all systems. There are three types
of Kicks (light, Medium, Heavy) and three types of punches (Light, Medium,
Heavy). The following is the xbox controls that match up to these specific
keys, and others. Again, for the purpose of this guide I will be using the in
game references for the movesets.
UB U UF UB = Up + Back U = Up UF = Up + Forward
\ | /
B-- [ ] --F B = Back [] = center position F = Forward
/ | \
DB D DF DB = Down + Back D = Down DF = Down + Forward
P = Any Punch Button PPP = All three Punches (There is a button for this)
LP = Light Punch MP = Medium Punch HP = Heavy Punch
K = Any Kick Button KKK = All three Kicks (There is a button for this)
LK = Light Kick MK = Medium Kick HK = Heavy Kick
(charge) = Hold the button or direction
(while in the air) = this entire move must be done while your character is
jumping.
When a combination of moves is listed [ex. DB = Down + Forward] it is meant to
push the analog stick in the angle that matches.
When a move is listed as XX/XX/XX it means to roll the controller from one
position to the next until the order is completed.
When a move is listed as ( XX or XX) it means that within the moveset you can
choose to use either in that position. Continue with the remainder of
the moveset as listed.
When P or K is listed by itself it means that you can push and Punch (P) or
Kick (K) button of your choice. Play with this! Different choices can
lead to slower or faster moves.
Many characters have moves that are chains of moves. You will see these listed
as MOVENAME > (moveset). When you see these, it means to perform the
moveset for the first move, then near the end of that move perform the
next moveset.
*******************************************************************************
Chapter III - Advanced Combat - [03.Comb]
*******************************************************************************
Although everyone character has unique moves, there are a number of combat
actions that are the same for every character and every team. These are all
moves that you will be taught in the in-game Tutorial. I suggest doing it even
if just for the achievements. Unless you are already great at these games,
like to learn on the fly, or don't care for achievements.
********
Blocking
********
To block attacks simply press B or DB. Both will block some attacks,
neither will block all types of attacks.
************
Basic Throws
************
To throw your opponent simply get in close to them and pres both
Light Punch and Light Kick at the same time.
***************
Escaping Throws
***************
You can escape or block a throw. Though there is only a small
window in which to do so. As your opponent is reaching out to grab you for
the throw press Light Punch and Light Kick just as if you were trying to throw
them.
****************
Switch Technique
****************
The heart of teams. If there were no way to switch between your team players
it would be useless to have them. To switch to your teammate press both
Medium Kick and Medium Punch at the same time.
**************
Launcher Combo
**************
This attack both knocks your opponent into the air and summons
your teammate into the battle. Press both Heavy Punch and Heavy Kick at the
same time.
*************************
Boost Combos & Cross Rush
*************************
Boost combos are any combination of successsive hits that go up the hit weight
scale. Like light hit then heavy hit, or meadium then heavy, or light to
medium to heavy. To perform a Cross Rush, simply end your Boost combo with two
Heavy hits. This will bring your partner into play.
****************
EX Special Moves
****************
EX are suped up special moves that use 1 bar of your Cross Gauge. To perform
an EX move, simply input the moveset for a special move as normal, but at the
end press two of the attack buttons. For example, Ryu's famous fireball is
D/DF/F + P. Instead of pressing a punch button you will press two punch
buttons at once.
**********
Super Arts
**********
Just like EX Special Moves, Super Arts are powered up versions of your
characters normal moves. The difference between an EX and Super Arts is that
it uses up two bars of your Cross Gauge and you must press all 3 of the
corresponding buttons at the end of the move. Using the previous example of
Ryu's fireball, the Super Art Version would be D/DF/F + PPP. All three punch
buttons pressed at the same time.
************
Super Charge
************
This is basically a slow way to get an EX Special or Super Art without using or
needing any Cross Gauge. Each character only has one Special they can use with
Super Charge and it is identified in this guide as (Charge Attack). When you
input the moveset hold down the final button. For Ryu's Fireball we would hold
down the punch button at the end. You will charge up, release it to fire off
your super charged special.
**********
Cross Arts
**********
Cross arts require all three bars of your Cross Gauge. To perform one press
D/DF/F + MP + MK. This is a super move that will use both you and your
partner. You will begin a combo and at the end of your combo your partner will
come into play and perform a combo. At the end you take control of your
partner. Remember! You must land your first hit of the Cross Arts to get the
effect! If you miss nothing will happen.
*************
Cross Assault
*************
Just like Cross Arts, a Cross Assault requires all three bars from your Cross
Gauge. To perform one press D/DB/B + MP + MK. This will summon your partner
and they will perform a preset combo just like during the cross arts. The
difference here is that you will retain control of your character the entire
time that your partner is performing his combo. That's right, you will both be
fighting at the exact same time.
************
Cross Cancel
************
Cross cancels are one of the most difficult moves in SFXT. Not only must you
time it perfectly to coincide with a block, but you have a very small window
to input the attack. You begin by blocking an attack. The instant you get
that block press F + HP + HK.
*******
Pandora
*******
Pandora is kinda a last resort move. When you drop at or below 25% of your
health you can activate a Pandora. To do so press D>D + MP + MK. This will
remove your character for the rest of the round and put your partner into a
Pandora state. This is a huge power boost as well as filling your Cross Gauge.
The big catch is if you have not defeated your opponent by the time Pandora
wears off you will lose that round.
*******************************************************************************
Chapter IV - Street Fighter Character Move List - [04.Move]
*******************************************************************************
**********
Akuma
**********
*************
Special Moves
*************
Gohadoken D/DF/F+P
~ A Fireball
Shakunetsu Hadoken F/DF/D/DB/B+P
~ A three hit Fireball
Zanku Hadoken (in air) D/DF/F+P
~ A FIreball shot down at a 45 degree angle
Goshoryuken F/D/DF + P
~ A flying uppercut
Tatsumaki Zankukyaku D/DB/B+K
~ A spinning kick
Airborne Tatsumaki Zankukyaku (in air) D/DB/B+K
~ A spinning kick in the air
Ashura Senku ( F/D/DF or B/D/DB ) + ( PPP or KKK )
~ Dash past and behind your opponent
Hyakkishu (Charge attack) F/D/DF+K
~ Forward leap ending in a sweeping kick
Hyakkishu > Hyakki Gozan F/D/DF+K > No Input
~ Forward leap ending in a sweeping kick
Hyakkishu > Hyakki Gosho F/D/DF+K > P
~ Forward leap with a downward punch
Hyakkishu > Hyakki Gojin F/D/DF+K > K
~ Forward leap with a downward kick
Hyakkishu > Hyakki Gosai F/D/DF+K > LP + LK
~ Forward leap broken by a feint
*************
Super Art
*************
Raging Demon LP > LP > F+LK > HP
~ Dash at your opponent filling his area with explosions
Misogi DDD + KKK
~ Fly into the air landing with a powerful ground slam
*************
Unique Attack
*************
Zugaihasatsu F + MP
~ A two hit sweeping punch
Tenmakujinkyaku (at top of forward jump arc?) D+MK
~ A downward flying kick
*************
Normal Throw
*************
Goshoha F or [] + LP+LK
~ A gut punch that knocks your opponent flat
Syuretto B + LP+LK
~ Grab your opponent and slam then to the ground, trade places
**********
Guile
**********
*************
Special Moves
*************
Flash Kick D (charge) U+K
~ A Vertical large frontal arc kick
Sonic Boom (Charge attack) B (charge) F+P
~ A Sonic fireball
*************
Super Art
*************
Sonic Hurricane B (charge) F+PPP
~ A powerful sonic fireball can hit six times
*************
Unique Attack
*************
Straight Chop F+MP
~ A downward chopping punch
Spinning Back Knuckle F+HP
~ A spinning hard punch
Knee Bazooka B or F+LK
~ Charge forward kneeing your opponent
Rolling Sobat B or F+MK
~ a forward jumping spin kick
Reverse Spin Kick B or F+HK (While Close)
~ Somersault into a Knee attack
Guile High Kick DF+HK
~ Somersault into a high kick
Target Combo D+MK > F+MP
~ A sweep followed by a chopping punch
*************
Normal Throw
*************
Dragon Suplex F or [] ++LP+LK
~ A suplex
Judo Throw B+LP+LK
~ THrow your opponent over your shoulder, trade places
Flying Mare F or [] ++LP+LK (While in the air)
~ Grab and slam your opponent to the ground
Flying Buster Drop B+LP+LK (While in the air)
~ Grab your opponent and slam them down onto your knee
**********
Abel
**********
*************
Special Moves
*************
Change of Direction D/DF/F + P
~ A Charging chopping punch
Second Mid Change of Direction > F+P
~ Change of Direction, followed by a backhand
Second Low Change of Direction > F+K
~ CHange of Direction, followed by a sweeping kick
Finish Mid Second Mid or Second Low > F+P
~ Second Mid / Second Low, followed by a rolling throw, trade places
Finish Low Second Mid or Second Low > F+K
~ Second Mid / Second Low, followed by grapping your opponents thighs and
Flipping them
Wheel kick D/DB/B + K
~ A spinning kick
Marseilles Roll D/DF/F + K
~ Roll behind your opponent
Falling Sky F/D/DF + P
~ Crouhcing punch following by chopping punch
Tornado Throw F/DF/D/DB/B + P
~ Grab your opponent, spinning them around, and finally slamming them to the
ground
Shoulder Tackle (Charge attack) B (charge) F + P
~ A Shoulder charge
*************
Super Art
*************
Breathless B (charge) F + PPP
~ Charge your opponent, grab and spin them on your shoulders before
Luanching them into the air. Finish with a ground slam.
*************
Unique Attack
*************
Forward Kick F + MK
~ A groin kick
*************
Normal Throw
*************
Drop Throw F or [] +LP+LK
~ Grab your opponent and drop them over your leg
Pincer Throw B + LP+LK
~ Throw your opponent over your shoulder, trade places
**********
Chun-Li
**********
*************
Special Moves
*************
Kikoken B/DB/D/DF/F + P
~ Fireball
Hazanshu F/DF/D/DB/B +K
~ Jump into the air and slam down with a kick
Spinning Bird Kick D (charge) U + K
~ upside down spinning kick
Hyakuretsukyaku (Charge attack) B/DB/D/DF/F + K (spamable)
~ A small flurry of kicks
*************
Super Art
*************
Senretsukyaku B/DB/D/DF/F + KKK
~ Charge forward and connect with a strong kick, followed by a small flurry of
kicks, then a high kick, finally kick launching your opponent into the air.
*************
Unique Attack
*************
Kakukyakuraku DF+HK
~ Leap forward and kick behind
Rear Spin Kick DF+LK
~ Somersault kick
Kakusenshu F+MK
~ Mid kick
Kintekishu B+MK
~ Low kick
Tenkukyaku Kintekishu > MK
~ Low kick then a high kick
Tenshokyaku Tenkukyaku > D/U+MK
~ Tenkukyaku followed by a short flurry of kicks, juggling your opponent in the
air
Yosokyaku D+MK (while in the air)
~ Kick off of your opponents head
Wall Jump UF (while in the air at the edge of the screen)
~ Leap to the top corner of the screen and then leap forward
Target Combo HP > HP (while in the air moving forward/back)
~ Flying double fist combo
*************
Normal Throw
*************
Koshuto F or [] +LP+LK
~ Grab your opponents midsection and slam them down
Kirinshu B+LP+LK
~ Punch your opponent then slip behind them and kick them away from you
Ryuseiraku LP+LK (while in the air)
~ Place your arm over your opponents chest and slam them to the ground
**********
Cammy
**********
*************
Special Moves
*************
Cannon Spike F/D/DF+K
~ A Vertical large frontal arc kick
Quick Spin Knuckle F/DF/D/DB/B+P
~ Spin forward and backhand, can hit twice
Hooligan Combination DB/D/DF/F/UF+P
~ Curl into a ball and jump forward ending in a sweeping kick
Razor's Edge Slicer Hooligan Combination >
~ Curl into a ball and jump forward ending in a sweeping kick
Fatal Leg Twister Hooligan Combination > LP+LK
~ Curl into a ball and jump forward, ending in a feint
Crossed Scissors Hooligan Combination > LP+LK (while in the air)
~ Curl into a ball and jump forward, ending in a frankensteiner throw
Cannon Strike D/DB/B+K (while jumping forward)
~ A downward kick
Spiral Arrow (Charge attack) D/DF/F+K
~ Spin forward feet first, kicking through your opponent
*************
Super Art
*************
Spin Drive Smasher D/DF/F+K
~ A spirla arrow leading into a heavy mix of gymnastic spinning kicks, ending
with a high kick launching your opponent into the air
*************
Unique Attack
*************
None
*************
Normal Throw
*************
Hooligan Suplex F or [] +LP+LK
~ A suplex
Frankensteiner B+LP+LK
~ Wrap your legs around your opponents neck and flip them behind you
Flying Neck Breaker LP+LK (while in the air)
~ Place your arm over your opponents chest and slam them to the ground
**********
Ryu
**********
*************
Special Moves
*************
Shoryuken F/D/DF+P
~ a powerful flying uppercut
Tatsumaki Senpukyaku D/DB/B+K
~ A spinning kick that moves you forward while spinning in the air
Airborne Tatsumaki Senpukyaku D/DB/B+K (While in the air)
~ A Tatsumaki Senpukyaku performed while in the air
Joudan Sokutogeri B/DB/D/DF/F+K
~ A Powerful forward Kick
Hadoken (Charge attack) D/DF/F+P
~ Ryu's classic Fireball attack
*************
Super Art
*************
Shinku Hadoken D/DF/F+PPP
~ A extremely powerful Fireball that can hit up to 5 times
*************
Unique Attack
*************
Collarbone Breaker F+MP
~ A two hit chopping punch
Solar Plexus Strike F+HP
~ A two hit gut punch
*************
Normal Throw
*************
Shoulder Throw F or [] +LP+LK
~ Throw your opponent over your should
Somersault Throw B+LP+LK
~ Plant your leg into your opponent, roll back, and toss them behind you
**********
Ken
**********
*************
Special Moves
*************
Hadoken (Charge attack) D/DF/F+P
~ Ken's classic Fireball attack
Shoryuken F/D/DF+P
~ a powerful flying uppercut
Airborne Tatsumaki Senpukyaku D/DB/B+K (While in the air)
~ A Tatsumaki Senpukyaku performed while in the air
Tatsumaki Senpukyaku D/DB/B+K
~ A spinning kick that moves you forward while spinning in the air
*************
Super Art
*************
Shippu Jinraikyaku D/DB/B+KKK
~
*************
Unique Attack
*************
Inazuma Kick B+MK
~ A high scissor kick
Forward Step Kick F+MK
~ A forward Mid Kick
Thunder Kick F+HK (Hold HK)
~ A feint
Target Combo MP > HP (while close)
~ A Medium / Hard Punch combo that can not lead into a Cross Rush
*************
Normal Throw
*************
Shoulder Throw F or [] +LP+LK
~ Throw your opponent over your should
Knee Bash [] +LP+LK
~ two knee hits followed by a high kick that knocks back the opponent
Hell Wheel B+LP+LK
~ Plant your leg into your opponent, rolling back twice, and toss them behind
you
**********
Zangief
**********
*************
Special Moves
*************
Spinning Piledriver F/DF/D/DB/B/UB/U/UF/F + P
~ A pildriver done in the air while spinning
Banishing Flat F/D/DF + P
~ A fast chopping backhand
Double Lariat PPP
~ Spin twice with your arms outstrached hitting your opponent
Quick Double Lariat KKK
~Spin twice quickly with your arms outstrached hitting your opponent
Flying Power Bomb F/DF/D/DB/B/UB/U/UF/F + K (while far)
~~ "Running Bear Grab" (Charge attack)
~ Charge your opponent smacking them, face down, then grabbing their midsection
and jumping into a piledriver
Atomic Suplex (Charge attack) F/DF/D/DB/B/UB/U/UF/F + K (while close)
~ Slip behind your opponent grabbing them, roll back to a suplex then an upside
down piledriver
*************
Super Art
*************
Final Atomic Buster F/DF/D/DB/B/UB/U/UF/F + KKK
~ A Super Spinning piledriver
*************
Unique Attack
*************
Flying Body Attack D + HP (While jumping at an angle)
~ a spread eagle body drop
Double Knee Drop D + LK (While jumping at an angle)
~ Drop on your opponents knee first
Headbutt U + (MP or HP)
~ Jump straight up and lash out with your head
Long Kick DF + HK
~ Actually a short knee to the chest, looks like a long kick, a feint
*************
Normal Throw
*************
Bodyslam (F or []) + LP + LK
~ Pick your opponent up and slam them to the ground
Brain Buster B + LP + LK
~ Grab your opponent and drop them long over your back, trade places
**********
Rufus
**********
*************
Special Moves
*************
Messiah Kick D/DF/F + K
~ A fast jump/drop kick
High Attack Messiah Kick > LK
~ Messiah Kick + Summersault kick
Low Attack Messiah Kick > MK
~ Messiah Kick + spinning sweeping kick
Mid Attack Messiah Kick > HK
~ Messiah Kick + fast jump/drop kick
Snake Strike F/D/DF + P
~ Jump up and release a small flurry of punches
Galactic Tornado (Charge attack)D/DF/F + P (Heavy/Medium can be moved F/B)
~ Spin in place as a tornado dealing a few hits
*************
Super Art
*************
Big Bang Typhoon D/DF/F + PPP
~ Spin towards your opponent as a tornado dealing many hits
*************
Unique Attack
*************
Vulture Kick F + MK
~ A spinning kick
Glory Kick DF + MK
~ A forward roll that can hit
Fragrance Palm F + HK
~ A quick high kick
Falcon Kick DF + MK (while in the air)
~ A drop kick
Target Combo LK > F + HK (while close)
~ A LK + HK combo that does not lead into a Cross Rush
*************
Normal Throw
*************
Head Bazooka (F or []) + LP + LK
~ Grab your opponents arms and do a headbut
Hand Machinegun B + LP + LK
~ Wrap your legs around your opponents waist and unleash a small flurry of
punches, then kick them behind you, trade places
**********
Dhalsim
**********
*************
Special Moves
*************
Yoga Fire D/DF/F + P
~ Fireball
Yoga Teleport (F/D/DF or B/D/DB) + (PPP or KKK)
~ Teleport Behind (PPP) or in front (KKK) of your opponent
Aerial Yoga Teleport (F/D/DF or B/D/DB) + (PPP or KKK)
(while in the air)
~ Teleport Behind (PPP) or in front (KKK) of your opponent, while you are in
the air
Yoga Flame (Charge attack) F/DF/D/DB/B + P
~ Breath fire into the area in front of you
Yoga Blast (Charge attack) F/DF/D/DB/B + K
~ Breath fire into the area above and in front of you
*************
Super Art
*************
Yoga Inferno F/DF/D/DB/B + P
~ Breath fire into the area in front of you, hitting up to five times
Yoga Volcano F/DF/D/DB/B + K
~ Breath fire into the area above and in front of you, hitting up to five times
*************
Unique Attack
*************
Yoga Spear D + K (while in the air)
~ Spin at your opponent feet first
Yoga Mummy D + HP(while in the air)
~ Spin at your opponent head first
Yoga Tower D + PPP
~ Stretch up on one leg
Razor Chop F + LP
~ A quick chop
Zoom Straight F + MP
~ Strech one arm out to punch
Double Zoom Straight F + HP
~ Stretch both arms out low to punch
Zoom Low Kick F + LK
~ Stretch leg out for a low kick
Zoom High Kick (Medium) F + MK
~ Stretch leg out for a high kick
Zoom High Kick (Hard) F + HK
~ Stretch leg out for a spinning kick
Zoom Punch (Light) DF + LP
~ Quickly strech one arm out to punch
Zoom Punch (Medium) DF + MP
~ Quickly strech one arm out to punch
Double Zoom Punch DF + HP
~ Quickly stretch both arms out low to punch
Sliding DF + LK
~ A short slide towards your opponent
Yoga Sliding DF + MK
~ A medium slide towards your opponent
Long Sliding DF + HK
~ A long and quick slide towards your opponent
Jump Zoom Under Punch F + LP (while in the air)
~ Quickly strech one arm out to punch down
Jump Zoom Side Punch F + MP (while in the air)
~ Quickly strech one arm out to punch forward air versus air
Jump Double Zoom Punch F + HP (while in the air)
~ Quickly stretch both arms out low to down
Jump Zoom Forward Kick (Light) F + LK (while in the air)
~ A stretch downward kick
Jump Zoom Forward Kick (Medium) F + MK (while in the air)
~ A quick stretch downward kick
Jump Zoom High Kick F + HK (while in the air)
~ A quick air versus air kick
*************
Normal Throw
*************
Yoga Smash (F or []) + LP + LK
~ Grab and punch twice to the head
Yoga Throw B + LP + LK
~ Throw your opponent behind you, trade places
**********
Sagat
**********
*************
Special Moves
*************
High Tiger Shot D/DF/F + P
~ A high fireball
Low Tiger Shot D/DF/F + K
~ A low fireball
Tiger Uppercut F/D/DF + P
~ A flying uppercut
Tiger Knee Crush F/D/DF + K
~ A flying knee attack, can hit twice
*************
Super Art
*************
Tiger Genocide F/D/DF + K
~ A flying knee attack, followed by a strong flying uppercut. WHen the enemy
Drops another even stronger flying uppcut is landed, launching them further
into the air
*************
Unique Attack
*************
Heavy Tiger Elbow F + HP
~ A quick elbow jab
Low Step Kick F + LK
~ A slow low kick
High Step Kick F + HK
~ Step forward into a spinning high kick
Fake Kick HK > HK
~ A heavy kick followed by a feint
*************
Normal Throw
*************
Tiger Rage (F or []) + LP + LK
~ Grab your opponent by the throat and land three knee attacks
Tiger Carry B + LP + LK
~ Throw your opponent over your shoulder, trade places
**********
Balrog
**********
*************
Special Moves
*************
Dash Low Straight B (charge) DF + P
~ Charge forward and punch quickly
Dash Low Smash B (charge) DF + K
~ Charge forward and punch to the knees
Dash Swing Blow B (charge) DF + P
~ A fast charge and uppercut
Buffalo Head D (charge) U + P
~ A forward leaping headbutt
Turn Punch PPP (charge) or KKK (charge)
~ Similar to a spinning backhand, but a full punch instead of a backhand
Dash Straight (Charge attack) B (charge) F + P
~ A charging punch
Dash Upper (Charge attack) B (charge) F + K
~ A charging uppercut
*************
Super Art
*************
Crazy Buffalo B (charge) F + P
~ Charge forward dealing five successive hits
*************
Unique Attack
*************
None
*************
Normal Throw
*************
Head Bomber (F or []) + LP + LK
~ Grab your opponent and headbutt them three times
Lever Break B + LP + LK
~ Spin your opponent behind you then punch them in the gut knocking them back
**********
Vega
**********
*************
Special Moves
*************
Rolling Crystal Flash B (charge) F + P
~ Roll forward attacking low with your claw
Scarlet Terror DB (charge) F + K
~ A Vertical large frontal arc kick
Flying Barcelona Attack~~ D (charge) U + K
~~(Charge attack)
~ Leap to the back corner, then forward at your opponent
Izuna Drop Flying Barcelona Attack > (F or B) + P
(while close)
~ Close attack while flying at your opponent
Remove Claw F/D/DF + P
~ Remove your claw temporarily
Sky High Claw B (charge) F +
~ Leap at the wall behind your opponent and fly across the top screen, claw
arm stretched out
*************
Super Art
*************
Bloody High Claw D (charge) U + PPP
~ Leap off the wall behind you and fly back and forth across the screen hitting
your opponent with your claws outstreched
*************
Unique Attack
*************
Piece of Mercury DF + MK
~ A forward scissor kick
Cosmic Heel DF + HK
~ A forward spinning kick
Back Slash PPP
~ Somersault backwards twice
Short Back Slash KKK
~ Somersault backwards while kicking
Wall Jump UF (while in the air at the edge of the screen)
~ Leap off the wall behind you
*************
Normal Throw
*************
Rainbow Suplex (F or []) + LP + LK
~ A suplex
Crescent Line B + LP + LK
~ Grab your opponents head with your thighs and flip them behind you, trade
places
Stardust Drop LP + LK (while in the air)
~ Grab and slam your opponent to the ground
**********
M.Bison
**********
*************
Special Moves
*************
Psycho Crusher B (charge) F + P
~ Fly forward to hit your opponent
Head Press "Head Stomp" D (charge) U + K
~ Leap up and land feet first on your opponents head
Somersault Skull Diver Head Press > P
~ Head Press followed by a dropping punch
Devil Reverse D (charge) U + P > P
~ Leap up and roll backwards coming down with an energy attack
Bison Warp (F/D/DF or B/D/DB) + (PPP or KKK)
~ Teleport behind (PPP) or in front (KKK) of your opponent
Double Knee Press~~ B (charge) F + K
~~(Charge attack)
~ Somersault forward kicking your opponent
*************
Super Art
*************
Knee Press Nightmare B (charge) F + KKK
~ Somersault forward twice kicking your opponent each time
*************
Unique Attack
*************
Hell Attack MP > MP (during forward/backward jump)
~ A flying knee attack
*************
Normal Throw
*************
Deadly Throw (F or []) + LP + LK
~ A shoulder throw
Death Tower B + LP + LK
~ Knee then high kick your opponent away from you, trade places
**********
Juri
**********
*************
Special Moves
*************
Fuhajin D/DF/F + K
~ A high kick followed by a sweeping kick
Shikusen D/DB/B + K (while in the air)
~ Kick down at an opponent
2nd Impact Shikusen > K
~ Two quick kicks after a Shikusen
3rd Strike 2nd Strike > K
~ A final heavy kick that slams the opponent to the ground after a 2nd impact
Kasatushi "Counter Teleport" D/DB/B + P
~ A taunt that blocks teleports
Senpusha "pinwheel"~ D/DB/B + K
~~(Charge attack)
~ A pinwheel kick
*************
Super Art
*************
Kaisen Dankairaku D/DB/B + KKK
~ A tornado like pinwheel kick that hits the enemy nine times, ending with a
Strong kick that slams them to the ground
*************
Unique Attack
*************
Sekku F + MK
~ A short jumping whip kick
*************
Normal Throw
*************
Karen Kick (F or []) + LP + LK
~ Wrap your foot around the back of your opponents neck, then spin kick twice
Assatsu Kick B + LP + LK
~ Wrap your foot around the back of your opponents neck, then slam them to the
ground. Stomp twice on them afterwards
**********
Rolento
**********
*************
Special Moves
*************
Stinger F/D/DF + K > P
~ Leap up and throw a dagger at your opponent
Mekong Delta Attack PPP > P (when you land)
~ Leap backwards and then roll forward and hit
Mekong Delta Air Raid D/DB/B + P > P
~ Roll back and then leap forward with your staff
Mekong Delta Escape D/DB/B + K > (P or K)
~ Leap to the back wall and then forward to your enemy hitting them
Patriot Circle (Charge attack) D/DF/F + P (can chain 3 times)
~ Spin your staf in front of you, hitting multiple times
*************
Super Art
*************
Patriot Sweeper D/DF/F + PPP
~ Charge forward mercilessly with your staff then leap into the air and drop
grenades onto your opponent
*************
Unique Attack
*************
Trick Rod F + MK
~ Small leap and down strike with your staff
Spike Rod D + MK (while in the air)
~ Drop down with your staff aiming down
Trick Landing KKK (when you land)
~ Land and slide to your opponent
*************
Normal Throw
*************
Colonel Carrier (F or []) + LP + LK
~ Grab your opponents neck with your staff and flip over them throwing them
Deadly Package B + LP + LK
~ Roll over your opponent from above while dropping a ring of grenades around
their neck
**********
Ibuki
**********
*************
Special Moves
*************
Kunai D/DF/F + P (while in the air)
~ Throw a dagger at your opponent while in the air
Tsuijigoe F/D/DF + P
~ Leap behind your enemy
Neck Breaker B/DB/D/DF/F + P
~ Roll behind your enemy and perform a quick frankensteiner
Kasumi Gake D/DF/F + K
~ Forward dash
Kazakiri F/D/DF + K
~ Several quick high kicks
Tsumuji D/DB/B + K
~ Two quick spinning kicks
Hien B/D/DB + K
~ Leap your your opponents head and kick twice quickly
Raida F/DF/D/DB/B + P
~ Grab your opponent and unlesh a ball of energy to their chest
*************
Super Art
*************
Yoroitoshi F/DF/D/DB/B + PPP
~ Dash forward and unlesh a ball of energy that pound your opponent
*************
Unique Attack
*************
Agemen B + MK
~ Spin kick
Backhand Punch HP > F + HP (while far away)
~ Double backhand
Spin Kick F + LK
~ Short low kick
Reverse Spin Kick B + MK
~ An actual spin kick
Hammer Kick F + MK
~ Leap up and come down with a kick
Sazan DF + MK
~ Short sliding kick
Bonsho Kick F + HK
~ Short leaping legsplit kick
Target Combo 1 HP > F + MK (while in the air)
~ Heavy Elbow + Heavy Knee combo
Target Combo 2 LP > F + HP (while jumping forward/backward)
~ Elbow + double punch combo
Target Combo 3 LK > F + MK (while jumping forward/backward)
~ Dropping knee + Spinning kick combo
Target Combo 4 LP > F + MP > F + HP (while close)
~ Right, Left, Left punch combo
Target Combo 5 LP > F + MP > F + LK (while far away)
~ Right, Left, Left, high left punch combo
Target Combo 6 LP > F + MP > DF + HK > F + HK (while close)
~ Punch, double punch, sweeping kick, high kick combo
Target Combo 7 B + MK > F + MK
~ A quick spin kick + hammer kick combo
Target Combo 8 HP > DF + HK > F + HK (while close)
~ Heavy punch, sweeping kick, high kick combo
Target Combo 9 LK > F + MK > F + HK
~ Low, Middle, High kick combo
*************
Normal Throw
*************
Yami Kazura (F or []) + LP + LK
~ Shoulder Throw
Uki Yami B + LP + LK
~ Leap above and behind your opponent kicking them away, trade places
Tobizaru LP + LK (while in the air)
~ Grab your opponents collar and kick their chest twice, slamming them to the
ground
**********
Poison
**********
*************
Special Moves
*************
Whip of Love D/DB/B + P
~ Lash out with your whip
Kissed by a Goddess F/D/DF + K
~ Spinning uppercut(kick)
Love Me Tender D/DB/B + K
~ Forward somersault kick
Aeolus Edge (Charge attack) D/DF/F + P
~ Lash out with your whip and create a fireball
*************
Super Art
*************
Love Storm D/DF/F + PPP
~ Fireball, leap forward and kick twice, lash our with a small flurry of whip
attacks, and finally launch your opponent into the air
*************
Unique Attack
*************
Elbow Drop F + MP
~ A spinning elbow hit
Backflip K + K
~ Flip backwards
*************
Normal Throw
*************
Slapshot (F or []) + LP + LK
~ Grab your opponent by the collar and slap them several times
Frankensteiner B + LP + LK
~ Wrap your legs around your opponents neck and flip them behind you
**********
Hugo
**********
*************
Special Moves
*************
Giant Palm Breaker D/DB/B + P
~ A giant clapping attack
Moonsault Press F/DF/D/DB/B/UB/U/UF/F + P
~ Grab your opponent and spin very high into the air, then slam them to the
ground under your body
Shootdown backbreaker F/D/DF + K
~ And large leap forward
Meat Squasher F/DF/D/DB/B/UB/U/UF/F + K
~ Grab your opponent by the skull and leap forward slapping them into the read
wall
Ultra Throw F/DF/D/DB/B + K
~ Grab your opponent and throw them to the opposite wall
Monster Lariat (Charge attack) D/DF/F + K
~ CHarge and punch your opponent
*************
Super Art
*************
Gigas Breaker D/DF/F + KKK
~ Grab your opponet and put them ouver your neck/back. Leap into the air and
Squeeze them over your neck twice, ending with a body slam
*************
Unique Attack
*************
Body Press D + HP (while in the air)
~ Perform a body press while in the air
Hammer Hook F + HP
~ A long reach spining punch
Leap Attack D > [] > D + MK
~ A small frontal knee leap attack
*************
Normal Throw
*************
Neck Hanging Tree (F or []) + LP + LK
~ Grab your opponent by the neck squeezing them twice
Body Slam B + LP + LK
~ Grab your opponent and throw them to the ground behind you, trade places
*******************************************************************************
Chapter V - Tekken Character Move List - [05.Move]
*******************************************************************************
**********
Heihachi
**********
*************
Special Moves
*************
Rising Uppercut F/D/DF + P
~ A standing uppercut
Dragon Uppercut F/D/DF + K
~ A leaping uppercut
Dragon Uppercut Followup Dragon Uppercut > P
~ Dragon Uppercut following by another in the air Dragon Uppercut
Heaven's Wrath B/DB/D/DF/F + K
~ Your hands glow
Hell Axle D/DB/B + K
~ A flying kick
Demon Breath D/DF/D + P
~ An energuzed chest slap
Raijin Stance (Charge Attack) F/DF/D/DB/B + P
~ Spin and swing your arms out to both sides, hitting either/both directions
*************
Super Art
*************
Raijin's Wrath F/DF/D/DB/B + PPP
~ Elbow, Elbow, Uppercut, Uppercut launching the enemy into the air. When
they land, perform a strong kick that throws them away from you
*************
Unique Attack
*************
Flash Punch Combo LP > LP > MP
~ Two light punches followed by a strong punch
Left Right Combo LP > B + MP
~ A light punch followed by an elbow
Demon Slayer LP > B + MP > MP
~ A light punch followed by an elbow and heavy punch
Demon Kicker LP > B + MP > MK
~ A light punch followed by an elbow and a high kick
Tatarigoroshi B + MP
~ Open-handed uppercut
Lightning Crush F + LP
~ Quick open-handed uppercut
Chrome Dome F + LP + MP
~ Headbutt
Hammer Punch B + LP
~ Large chopping hit
Eisho Mon F + MP
~ Low spinning punch
Jichinsai B + LK
~ Slow scissor kick
Double Palm Strike F + LP > LP
~ High elbow then mid elbow
Muso Tettsui F + LP > MP
~ High elbow and downward elbow with kick stomp
Muso Kageki F + LP > HP
~ Quick open palm uppercut followed by heavy low chop
*************
Normal Throw
*************
Neck Breaker (F or []) + LP + LK
~ Headlock with four punches and ends with a kick
Broken Toy B + LP + LK
~ Grab your opponent by the collar and throw them from you, trade places
**********
Kuma
**********
*************
Special Moves
*************
Rock 'n Roll Circus F/DF/D/DB/B , F + P
~ Grab your opponent, roll on your back and spin them with your limbs, then
Kick them away from you
Megaton Claw B/DB/D/DF/F + P
~ A heavy punch
Grizzly Claws Megaton Claw > LP
~ A heavy one-two punch combo
Grizzly Claw Smash Megaton Claw > (MP or HP)
~ A heavy punch followed by a heavy chop
Headbutt F/DF/D/DB/B/UB/U/UF/F + P (when close)
~ Grab your opponent and headtbutt them
Rolling Bear F/DF/D/DB/B/UB/U/UF/F + P (when far away)
~ Roll forward towards your opponent
Rolling Bear Headbutt Rolling Bear > P
~ Roll towards your opponent, grab them and then headbutt them
Frolicking Bear (Charge Attack) F/DF/D/DB/B + K
~ a small four legged leap towards your opponent that can hit
*************
Super Art
*************
Fatal Wind F/DF/D/DB/B + KKK
~ Knock your opponent down then place your rear near his face and release gas
*************
Unique Attack
*************
Left Right Bear Claw LP > B + MP
~ A light then heavy mid slap
Double Wild Slap HP > MP
~ Two heavy chops
Jab Elbow Smash MP > MP > HP
~ Three heavy chopping hits
Jab Elbow Stomp MP > MP > LK
~ Two heavy chopping hits with a light kick at the end
Triple Hammer B + HP > HP > HP
~ Swing a double fist down, up, down, hits three times
G-Clef Cannon F + LP > MP > HP
~ Triple left armed strike
Bear Smash F + HP
~ Heavy Punch hits two times
Big Tree F + MP (while in Hunting Stance)
~ RIsing uppercut
Grizzly Fling F + HP (while in Hunting Stance)
~ Rising double fist launch
Break'n B + HP (while in Hunting Stance)
~ Spin on your back and hit your opponent
Hunting Spear B + MP (while in Hunting Stance)
~ A forward charge attack
Feral Crouch D + P + P (while in Hunting Stance)
~ Play Dead
Stance Change KKK
~ Change from standing to four legged stance
*************
Normal Throw
*************
Bear Hug (F or []) + LP + LK
~ Literally a bear hug, hits four times
Bear Slam B + LP + LK
~ Slam your opponent back and forth on the ground, trade places
Swing Swung LP + LK (while in Hunting Stance)
~ Bite your opponents neck and thrash them about
**********
Kazuya
**********
*************
Special Moves
*************
Mist Step F, [], D, DF
~ Forward dash
Rising Uppercut Mist Step > MP or HP
~ Lightning dash uppercut
Dragon Uppercut Mist Step > LP
~ Leaping dash uppercut
Dragon Uppercut Dragon Uppercut > K
to Middle Kick
~ Dragon Uppercut ending in heavy forward kick
Dragon Uppercut Dragon Uppercut > D + K
to Low Spinning Kick
~ Dragon Uppercut ending in sweeping kick
Spinning Demon Mist Step > K
~ Dash spinning kick
Spinning Demon Spinning Demon > K
to Spinning Demon
~ Spinning Demon double kick
Spinning Demon Hook Spinning Demon > P
~ Spinning Demon ending in an uppercut
Rising Sun D/DB/B + K
~ Jumping spin kick followed by a sweeping kick
Roundhouse HK or Rising Sun > K
to Triple Spin Kick
~ Rising Sun to heavy forward kick
Sweep Rising Sun > D + K
~ Rising Sun to heavy forward kick
Slaughter Hook D/DB/B + LP
~ Light uppercut followed by heavy chop
Slaughter High Kick D/DB/B + MP
~ Light uppercut followed by roundhouse
Devastator D/DB/B + HP
~ Light uppercut followed by strong jab
Demon God Fist (Charge Attack) D/DF/F + P
~ Strong shadow jab
*************
Super Art
*************
Devil Beam D/DF/F + PPP
~ Two quick jabs following by a launching uppercut, while they are in the air
Shoot red beams from your eyes at them
*************
Unique Attack
*************
Flash Punch Combo LP > LP > MP
~ two light punches with a heavy jab
Agony Spear LK > LP > MK
~ Light kick, light punch, knee combo
Left Right Combo LP > MP
~ A left right punch combo
Demon Slayer LP > MP > MP
~ A left right punch combo followed by a spinning backhand
Twin Fang Stature Smash LP > MP > MK
~ A left right punch combo followed by a light low kick
Twin Fang Double Kick LP > MP > MK > LK
~ A left right punch combo followed by a light low kick and ending in a strong
Front kick
Left Splits Kick F + LK
~ A left scissor kick
Right Splits Kick F + MK
~ A right scissor kick
Oni Front Kick B + HK
~ Strong Front Kick
Demon's Wrath B + LK > LP > MK > LK
~ High kick, left jab, low kick, forward kick combo
Rampaging Demon B + MP > MK > LP
~ Low jab, mid kick, mid punch combo
*************
Normal Throw
*************
Double Face Kick (F or []) + LP + LK
~ Two kicks to the face that knock your opponent down
Skull Smash B + LP + LK
~ A quick knee to the gut and elbow slam to the back of the head, trade places
**********
Nina
**********
*************
Special Moves
*************
Skull Splotter B/D/DB + P
~ A leaping chopping hit
Geyser Cannon D/DB/B + K
~ A low uppercut(kick)
Rolling Dash B/DB/D/DF/F + K
~ Slide forward a short distance
Backhand Slap Rolling Dash > P + P
~ Dash forward to a double chest slap
Arm Break Backhand Slap > P + P
~ Dash forward, one-two punch, to a double chest slap
Double Arm Break Arm Break > P + P
~ Dash forward into a four punch combo
Blonde Bomb (Charge Attack) D/DF/F + P
~ Dash forward quickly into a double chest slap
*************
Super Art
*************
Double Explosion D/DF/F + PPP
~ Roll forward kicking your opponent, leap up into several spinning kicks, end
in the air with a fireball
*************
Unique Attack
*************
Ivory Cutter LP + MK
~ Elbow into a rolling kick
Left Right Combo LP > MP
~ A one two punch combo
Left Right Combo LP > MP > LK
to Spider Knee
~ A one two punch combo ending in a knee attack
Bermuda Triangle LP > MP > MK
~ A one two punch combo ending in a spinning kick
Biting Sting LP > MP > LP > MP
~ A double one two punch combo
High to Spin Low Kick MK > LK
~ High kick to low sweeping kick
Blonde to Uppercut MK > LK > MP
~ High kick to low sweeping kick to uppercut combo
Blonde to High Kick MK > LK > MK
~ A high kick low kick high kick combo
Flash Kicks DF + LK > LK > LK > MK
~ A triple high kick ending with a spinning kick
Creeping Snake to DF + LK > MP > D + LK > MP
Left Low Uppercut
~ Low kick, chest slap, sweeping kick, chest slap combo
Creeping Snake to DF + LK > MP > D + LK > MK
Left Low High Kick
~ Low kick, chest slap, sweeping kick, High Kick combo
*************
Normal Throw
*************
Arm Grab Flip (F or []) + LP + LK
~ Grab your opponent by the arm and flip them over your shoulder
Over the Back Toss B + LP + LK
~ Lift your opponent by their chest and flip over your back
**********
Jin
**********
*************
Special Moves
*************
Special Step F, [], D, F
~ A forward dash
Thrusting Uppercut Special Step > LP
~ Dash forward into an uppercut
Right Roundhouse Punch Special Step > MP
~ Dash forward into a strong right hook
Spinning Flare Special Step > LK + MK
~ Dash forward into a roundhouse kick
Lunging Low Roundhouse Kick Special Step > MK
(L.L.R.P.)
~ Dash forward into a low spinning kick
Spinning Flare LLRP > K + K
~ Dash forward into a low spinning kick followed by a flip kick
Power Stance D/DB/B + P
~ Activate power stance
Median Line Destruction F, B, F + MP
~ A double one-two punch four hit combo
Mental Alertness D + K + K
~ Activate Mental Awareness
Left Drill Punch (while Mental Alertness is active) LP
~ Dash forward to uppercut
Swinging Fist Strikes Left Drill Punch > MP or HP
~ Dash forward to uppercut followed by a right jab
Swaying Willow (while Mental Alertness is active) MP or HP
~ A strong forward double chest hit
Leaping Side Kick (while Mental Alertness is active) LK
~ A forward flying kick
Right Sweep (while Mental Alertness is active) MK or HK
~ A strong sweeping kick followed
Penetrating Fist~~ D/DF/F + P
~~(Charge Attack)
~ A close ranged energy ball attack
*************
Super Art
*************
Devil Beam D/DF/F + PPP
~ A strong energy ball multi hit followed by leaping into the air and attacking
with beams from your eyes
*************
Unique Attack
*************
Left Right Combo LP > MP (while far away)
~ A strong one-two punch combo
Inner Axe LP > MP > LK (while far away)
~ A strong one-two punch combo followed by a scissor kick
Spinning Hook Kick LP > MP > MK (while far away)
~ A strong one-two punch combo followed by a High kick
Kazama Style 5 Hit Combo LP > LK > MP > LP > MK
~ Jab, low kick, double uppercut, low kick
Kazama Style 6 Hit Combo F + LK > LP > LK > MP > LP > MK
~ Roundhouse, jab, high kick, double uppercut, mid kick combo
Shun Masatsu B + MP > LP
~ A mid jab high hook combo
*************
Normal Throw
*************
Tidal Wave (F or []) + LP + LK
~ Grab your opponents arm, twist it behind him, and flip him over
Over the Shoulder Reverse B + LP + LK
~ Grab your opponents arm and flip him behind you, trade places
**********
Xiaoyu
**********
*************
Special Moves
*************
Storming Flower D/DF/F + LP
~ Quick palm strike
Fortune D/DF/F + MP
~ Palm strike to Rain Dance form
Fortune 2nd hit Fortune > P
~ Two reverse slaps with a high kick
Fortune Cookie D/DF/F + HP
~ Spinning two hit slap ending in Rain Dance form
Fortune Cookie 2nd hit Fortune Cookie > P
~ Spinning two hit slap, into a two backhand hit
Fortune Cookie 3rd hit Fortune Cookie > P
~ Spinning two hit slap, into a two backhand, forward chest slap
Shooting Star D/DF/F + K
~ Jump up and leap at your opponent kicking there head, can hit four times
Wave Crest Phoenix Stance > K
~ A heavy sweeping kick
Double Map Sweep Phoenix Stance > P
~ A strong Elbow uppercut
Flower Power Phoenix Stance > D/DB/B + K
~ A double kick roundhouse
Phoenix Talon Phoenix Stance > D/DF/F + K
~ A three kick uppcut(kick)
Mistrust Rain Dance > K
~ A strong reverse kick
Dark and Stormy Rain Dance > P
~ Two backhands with a roundhouse kick
Turn of Fortune Dark and Stormy >
P (Before Dark and Stormy hits)
~ Two backhand hits with three frontal slaps
</pre><pre id="faqspan-2">
California Roll Rain Dance > D/DF/F + K
~ Roll towards your opponent (can roll past)
Cyclone Left California Roll > K
~ Uppercut(kick) after rolling
Back Layout Rain Dance > D/DB/B + K
~ Flip onto your opponents neck, slap them, and then kick off their back
Hakkesho (Charge Attack) D/DB/B + P
~ A spinning double two are slap attack
*************
Super Art
*************
Hakkesho Combo D/DB/B + PPP
~ Dance forward with a flurry of punches and kicks, before leaping over your
opponent and double palm striking their back
*************
Unique Attack
*************
Cyanide F + MP
~ A forward lung palm strike
Phoenix D + PPP
~ Leg split phoenix stance
Rain Dance B + KKK
~ Puts you with your back facing your enemy
*************
Normal Throw
*************
Jade (F or []) + LP + LK
~ Pull your opponent past you and then trip/slam them over your ankle
So Shoe Me B + LP + LK
~ Jump off of your opponents knee and kick them in the back of the head,
this leaves you in Rain Dance form
**********
Yoshimitsu
**********
*************
Special Moves
*************
Poison Breath F/DF/D/DB/B + K
~ Exhale a poison breath to fill a small area in front of you
Flea to Poison Breath Flea > F/DF/D/DB/B + K
~ Poison breath While on your sword
Gehosen F/D/DF + P
~ A uppercut with blade extended
Suicide F/DF/D/DB/B , F + P
~ About face and drive your sword blade behind you
Slap U Silly D/DF/F + P (spammable)
~ A high spinning attack
Stone FIsts D/DF/F + K (spammable)
~ A low spinning attack
Indiana Stance Vacuum Dance (F/D/DF or B/D/DB) + (PPP or KKK)
~ Teleport behind (PPP) or in front of (KKK) your opponent
Sword Poke Windmill~~ F/DF/D/DB/B + P
~~(Charge Attack)
~ Spin your blade in front of your forming a shielding attack
*************
Super Art
*************
Sword Poke Whirlwind F/DF/D/DB/B + PPP
~ Kick your opponent then unleash a flurry of sword strikes ending in a sword
roundhouse swing
*************
Unique Attack
*************
Flea D + KKK
~ Crouch on your sword blade while it pokes into the ground
Flea to Sliding Headbutt Flea > K
~ Flea into a falling sweep attack
Jumping Flea Flea > Jump (any direction)
~ Flea into a jump, sword will damage if it hits opponent
Flea Release Flea > P
~ Flea into a
****Flea Crouch**** Flea > D
~ Sink your blade into the ground and crouch in flea position on the ground
Release D to return to full flea stance
Triple Roundhouse Combo F + HK
~ A triple roundhouse kick attack, must press HK for each kick
Poison Wind Bronze Fist F + MK > MP > BB
~ A forward blade flip kick into a spinning attack
Poison Wind Silver Fist F + MK > MP > K
~ A forward blade flip kick into a spinning attack ending in a back flip
Poison Wind Gold Fist F + MK > MP > K > P
~ A forward blade flip kick into a spinning attack, a back flip, large forward
sword slash
Poison Wind Bronze Fist~~ F + MK > MP > F + MK
~~Steel Fist
~ A forward flip kick into a spinning attack ending in a forward blade flip
kick
*************
Normal Throw
*************
Sword Face Smash (F or []) + LP + LK
~ Grab your opponent slamming your pommel into their face
Oni Killer B + LP + LK
~ Slam opponent onto their back and drive your sword through their chest
**********
Raven
**********
*************
Special Moves
*************
Crossed Ninja Stars D/DF/F + P
~ A large ninja star (fireball)
Haze F/D/DF + (PPP or KKK)
~ Teleport behind (PPP) or in front (KKK) of your opponent
Alter Ego D/DF/F + K
~ Teleport into the air and diving kick your opponent
Wind Cross (Charge Attack) D/DB/B + P
~ A dashing double blade hit
*************
Super Art
*************
Doppleganger D/DB/B + PPP
~ Dash into your opponent and then split into two images, unlesh numerous
blade attacks before launching your opponent into the air, finishing with a
cross blade attack
*************
Unique Attack
*************
Stormbringer F + MK > MK or HK
~ A leaping kick mid kick combo
Skull Smasher B + MK > LK
~ A knee high kick combo
Skull Smasher Feint B + MK > MK
~ A knee slamming kick combo
Skull Smasher Feint Low B + MK > HK
~ A knee sweeping kick combo
*************
Normal Throw
*************
Orbiting Moon (F or []) + LP + LK
~ Grab your opponent, toss them slightly in the air, and kick them to the
ground
Dark Matter B + LP + LK
~ Spin your opponent behind you, sweep kick them up in the air and kick slam
them down to the ground
**********
Asuka
**********
*************
Special Moves
*************
Exorcisor F/DF/D/DB/B + P
~ A backhand elbow
Mist Palm Thrust Exorcisor > P
~ A backhand elbow spinning punch combo
Raging Storm Mist Palm Thrust > F + P
~ A backhand elbow, spinning punch, double chest slap combo that knocks your
opponent away from you
Double Lift Kicks F/D/DF + K
~ A two hit left knee right scissor kick combo
Attack Reversal B/DB/D/DF/F + k
~ A counter attack
Falling Rain F/D/DF + P
~ An anti-air attack
Sweep Throw B/DB/D/DF/F + P
~ Slap your opponent into the air punching and then flying kicking them
Onikubigari (Charge Attack) F/DF/D/DB/B + K
~ A strong forward high kick
*************
Super Art
*************
Kinshin Enbu F/DF/D/DB/B + KKK
~ A strong forward high kick, double roundhouse, double scissor kick combo
ending in a clothsline slam
*************
Unique Attack
*************
Demon Slayer F + LP
~ An uppercut(palm strike)
Tsuabuki F + MP
~ Elbow strike
Thunder Fall Kick F + HK
~ Large left hook
Dragon Wheel Kick F + LK
~ Somersault kick
Demon Slayer Dragon Wheel Kick > F + LP
~ Somersault kick into an uppercut palm strike
Leg Cutter Dragon Wheel Kick > DF + HK
~ Somersault kick into a leg sweep
Jab Uppercut MP > LP
~ A punch light uppercut combo
Jap Low Kick MP > LK
~ A punch low kick combo
Hyakujitsuko MK > D + MP
~ A forward kick crouching punch combo
Lunging Mist Thrust B + MP
~ A midsection backhand punch
Whiplash to Toe Kick B + MP > MK
~ Lunging Mist Thrust into a high kick
Whiplash Sacred Blade B + MP > D + MK
~ Lunging Mist Thrust into a sweeping kick combo
Heron Dance F + MK > MP
~ Low kick, backhand, forward punch combo
Heron Dance~~ F + MK > D + MK
~~Whiplash Sacred Blade
~ A low kick sweeping kick combo
Leg Cutter DF + HK
~ A heavy sweeping kick
Kariashi Shiranui Leg Cutter > HK
~ A heavy sweeping kick into a hard rising knee
Legg Cutter 2nd Hit Leg Cutter > DF + HK
~ A double heavy sweeping kick
Kariashi Shiranui Leg Cutter 2nd Hit > HK
~ A double heavy sweeping kick into a hard rising knee
Leg Cutter 3rd Hit Leg Cutter 2nd Hit > DF + HK
~ A triple heavy sweeping kick
Kariashi Shiranui Leg Cutter 3rd Hit > HK
~ A triple heavy sweeping kick into a hard rising knee
*************
Normal Throw
*************
Cloud Taste (F or []) + LP + LK
~ Punch and then leg lock your opponent
White Mountain B + LP + LK
~ Trip throw your opponent
**********
Lili
**********
*************
Special Moves
*************
Angel Knee F/D/DF + K
~ Leaping knee attack
Angel Knee Ascension EX Angel knee > K
~ Leaping knee attack followed by a downward kick
Sunflower Lance D/DF/F + K
~ A roundhouse kick
Divine Step D/DF/F + K (while jumping forward)
~ A flipping downward kick
Air Spine Shot D/DB/B + K (while in the air)
~ A spinning downward kick
Attack Reversal F/DF/D/DB/B + P
~ A counter attack
Feisty Rabbit D/DB/B + K
~ A spinning jump
Rabbit's Foot Feisty Rabbit > LK
~ Feisty Rabbit into a sweeping kick
Cloisonne Feisty Rabbit > MK
~ Feisty Rabbit into a roundhouse two hit kick
Rabbit Thorn Feisty Rabbit > HK
~ Feisty Rabbit into a flip kick
Dendrobium (Charge Attack) D/DF/F + P
~ A backhand attack
*************
Super Art
*************
Wind Up Spear D/DF/F + PPP
~ Several backhand slaps leading into sweeping kick, double somersault kick,
Air Frankensteiner, triple headstomp kick
*************
Unique Attack
*************
Submissive Heel F + HK
~ High scissor kick
Peacock Kick F + MK
~ Forward roundhouse kick
Peacock Waltz F + MK > HP
~ Forward roundhouse kick into a low forward palm strike
Peacock Jive F + MK > MP > HK
~ Forward roundhouse kick, forward palm strike, flip kick
Dominating Heel F + LK > LK
~ Forward kick sweeping kick combo
Heavy Languish D + MP > F + HP
~ A low palm strike followed by a backhand
Heavy Languish Beat D + MP > F + HP > HK
~ A low palm strike, backhand, spinning kick combo
Left Right Combo LP > F + MP
~ A left-right palm strike combo
Left Right Back Strike LP > F + MP > D + LK
~ A left-right palm strike, low kick combo
Bed Time LP > F + MP > MK
~ A left-right palm strike, reverse scissor kick combo
Andante DF + HK
~ A half roundhouse kick
Sforzando MP + HP (while in the air)
~ Diving punch
saisaris LK + MK (while in the air)
~ Diving kick
*************
Normal Throw
*************
Kiss of Devotion (F or []) + LP + LK
~ A climbing double headstomp
Femme Fatale B + LP + LK
~ Grab your opponent by the head and stomp him to the ground
Fortissimo B + LP + LK (while in the air)
~ Slam your opponent into the ground while you are both in the air
**********
Hwoarang
**********
*************
Special Moves
*************
Special Step F/D/DF + P
~ Crouching dash
Sky Rocket F/D/DF + K
~ A flying uppercut(kick)
Hunting Hawk D/DB/B + K
~ A flying forward roundhouse kick
Air Raid B/DB/D/DF/F + K
~ Flip into the air and triple headkick your opponent
Air Raid Special B/DB/D/DF/F + K (while in the air)
~ Headstomp once onto your opponent
Dynamite Heel (Charge Attack) F/DF/D/DB/B + P
~ A hard roundhouse kick
*************
Super Art
*************
Heel Explosion Combo F/DF/D/DB/B + PPP
~ Leap at your opponent doing two somersault kicks and ending with a high
flying kick slam
*************
Unique Attack
*************
Spinning Trip Kick DB + LK
~ A spinning low kick
Tsunami Kick F + MK
~ A high scissor kick
Iron Heel F + HK
~ A high roundhouse kick
Fade-Away Kick B + MK
~ A forward kick that moves you slightly back
Reverse Kick MP > MP
~ A forward then backward high kick
Chainsaw Kick MP > LP
~ Roundhouse kick plus downward scissor kick combo
Flashing Trident LP > MP (while in the air)
~ Double dropping kick
Middle Kick Combo MK > MK > MK
~ High kick, double middle kick combo
High Kick Combo MK > MK > HK
~ High kick, middle kick, roundhouse kick combo
Low Kick Combo MK > MK > D + LK
~ High kick, middle kick, low kick combo
Low & High Kick Combo MK > MK > D + LK > HK
~ High kick, middle kick, low kick, roundhouse kick combo
Low & High Smash Kick Combo LK > MK
~ A low and high kick combo
Quick Kick Combo MP > MP (while in Flamingo Stance)
~ A fast double high kick combo, ending in a roundhouse kick
Flamingo Kick Combo LK > MK (while in Flamingo Stance)
~ A low high kick combo
Fire Storm MK > LK (while in Flamingo Stance)
~ A high kick leaping roundhouse kick combo
Motion Switch KKK
~ Flamingo Stance
*************
Normal Throw
*************
Falcon Dice Kick (F or []) + LP + LK
~ A flying somersault scissor kick
Bring It On B + LP + LK
~ Knee your opponent, double roundhouse, and forward kick to launch your
opponent away from you
**********
Steve
**********
*************
Special Moves
*************
Flicker Stance B + KKK
~ A fighting stance
Flicker Jab Flicker Stance > P
~ A stretching low punch
Peekaboo F + PPP
~ A charging low uppercut
Patella Smash Peekaboo > LP
~ Peekaboo into a left jab
Cutting Elbow Peekaboo > MP
~ Peekaboo into a right jab
Albion Combinatio Peekaboo > HP
~ Peekaboo into a hard left jab
Ducking D/DF/F + K
~ duck and move forward
Fox Hunt Ducking > LP
~ Ducking into a light low uppercut
Skyscraper Ducking > MP
~ Ducking into a hard launching uppercut
Gatling Gun Ducking > HP
~ Ducking into a flurry of gut jabs, left hook, right hook, hard uppercut
Sonic Fang F/D/DF + P
~ A hard chopping punch uppercut combo
Swaying D/DB/B + K
~ A taunt
Hellfire (Charge Attack) D/DF/F + P
~ A long step/slide Jab
*************
Super Art
*************
Hellfire Rush D/DF/F + PPP
~ A hard jab followed by a flurry of right to left hooks ending in another hard
forward jab
*************
Unique Attack
*************
Weaving A LK
~ Left weave
Weaving B MK
~ right weave
Shoulder Rush Weaving (backwards) > LP
~ Weave into a shoulder charge attack
Uppercut Shoulder Rush > MP or HP
~ Shoulder Rush into an uppercut
Quick Spin HK
~ Spin in place dodging an attack
Spin Gut Punch Quick Spin > MP or HP
~ Quick Spin into a hard right hook
Spin Low Hook Quick Spin > D + (MP or HP)
~ Quick Spin into a hard sweeping punch
Chopping Straight DF + MP
~ An overhand punch
Foot Stomp DB + LK
~ Stomp your opponents foot
Foot Stomp Right Hook Foot Stomp > MP or HP
~ Foot stomp into an uppercut
Ducking Body F + MP
~ A low uppercut to the gut
Ducking Hook Ducking Body > LP
~ A low uppercut to the gut followed by a quick left hook
Flicker Ducking Body > B
~ A low uppercut to the gut followed by a quick backstep
British Edge F + LP > MP
~ A one two punch combo
*************
Normal Throw
*************
Gut Wrencher (F or []) + LP + LK
~ Grab your opponent, gut punch, and throw them over your shoulder
Armlock Throw B + LP + LK
~ Grab your opponent by both elbows and throw them over your shoulder
**********
Paul
**********
*************
Special Moves
*************
Mountain Raze B/DB/D/DF/F + K
~ Crouch step forward into an uppercut(knee)
Shredder F/D/DF + K
~ A three hit flying scissor kick
Sway D/DB/B + P
~ Slide back
Mortar Punch F/D/DF + P
~ A leaping slamming punch
Phoenix Smasher (Charge Attack) D/DF/F + P
~ A heavy forward jab
*************
Super Art
*************
Burning Fist D/DF/F + PPP
~ A heavy forward jab, a high launching uppercut, and finally a flaming heavy
forward jab
*************
Unique Attack
*************
Hammer of the Gods F + MP
~ A overhand punch
Hammer Punch F + HP
~ A heavy overhand chop
Hang Over F + HP > DF + HK > P
~ A heavy overhand chop, sweeping kick, elbow gut combo
Bone Breaker DF + HK > P
~ A sweeping kick, elbow gut combo
Demolition Man P
(after hitting/blocked with Hang Over or Bone Breaker)
~ A sweeping kick, elbow gut, spinning backhand combo
*************
Normal Throw
*************
Push Away (F or []) + LP + LK
~ Grab your opponents wrist and slam them into your shoulder
Foot Launch B + LP + LK
~ Plant your leg into your opponent, roll back, and toss them behind you
**********
Law
**********
*************
Special Moves
*************
Somersault Kick B/DB/D/DF/F + K
~ A backflip large frontal arc kick
Backflipper Somersault Kick > B/DB/D/DF/F + K
~ A double somersault kick
Dragon Charge F/DF/D/DB/B + P
~ A screaming taunt
Cloud Gates Dragon Charge > F + P
~ Dragon Charge into a heavy chop
Dragon's Flight Dragon Charge > K
~ Dragon Charge into quick flying kick
Dragon Knuckle Dragon Charge > P
~ Dragon Charge into quick elbow strike
Dragon Knuckle Combo Dragon Knuckle > P
~ Dragon Knuckle into a hard gut punch
Dragon Knuckle Flight Dragon Knuckle > K
~ Dragon Knuckle into a flying kick
Fury Fist Rush B/DB/D/DF/F + P
~ A backhand hit followed by a flurry of midsection punchs into in a launching
uppercut
Shaolin Spin Kicks~~ D/DB/B + K
~~(Charge Attack)
~ A triple roundhouse kick
*************
Super Art
*************
Junkyard Soul D/DB/B + KKK
~ A triple roundhouse kick, a flurry of quick kicks to the face, a sweeping
kick, and finally a heavy forward kick that launches the opponent away from
you
*************
Unique Attack
*************
Shin Crusher DF + LK
~ A charging low kick
Slide Kick DF + MK
~ A quick leg sweep
Dragon's Tail B + MK
~ A spinning leg sweep
Dragon Hammer F + MP
~ Charge into a heavy chopping hit
Machine Gun Arrow LP, LP, LP, LP, LP, LP
~ A six hit slap combo
Left Right Combo LP > B + MP
~ A quick left right jab combo
Left Right Dragon Fist Combo LP > B + MP > B + MP > MP
~ A quick left right jab combo with two backhands
Left Right Blazing Fist Combo LP > B + MP > B + MP > LP
~ A quick left right jab combo with a backhand ending in a flaming elbow
Left Right to Knee LP > B + MP > LK
~ A quick left right jab combo ending with a leaping knee
Junkyard Kick B + MP > LK > MK
~ A backhand, high kick, scissor kick combo
Dragon Rush Combo B + MP > LK > D + MK
~ A backhand, high kick, flaming scissor kick combo
Knuckle Rush B + MP > MP
~ A double backhand hit
*************
Normal Throw
*************
Dragon's Fire (F or []) + LP + LK
~ Backward elbow and punch combo
Run Up to Drop B + LP + LK
~ Knee kick, knee jump, head kick combo
**********
Julia
**********
*************
Special Moves
*************
Swift Step B/DB/D/DF/F + LP
~ A short dash forward
Lashing Arrow B/DB/D/DF/F + MP
~ A mid dash forward with a jab
Swift Step Explosion B/DB/D/DF/F + HP
~ A long dash forward with a heavy jab
Wind Roll B/DB/D/DF/F + K
~ A standing spin towards your opponent
Tequila Sunrise Elbow Smash Wind Roll > P > P
~ Wind Roll into a double uppercut
Hunting Tomahawk Wind Roll > K > P
~ Wind Roll into a high kick uppercut combo
Wind Roll Explosion Wind Roll > D + K > P + P
~ Wind Roll into a sweeping kick and a heavy chest punch
Rising Kick F/D/DF + K
~ A flying uppercut(kick)
Tiger Strike (Charge Attack) D/DB/B + P
~ Charge forward, grab your opponents wrist and slam them away
*************
Super Art
*************
Iron Mountain Rush D/DB/B + PPP
~ A quick chestslap, uppercut, downward elbow, backhand, shoulder charge
*************
Unique Attack
*************
Party Crasher F > F + MP
~ Step into an elbow hit
Kaida F + HP
~ Step into a heavy chop
Baiyuan Sanshou LP > B + MP > LP > LP
~ A double jab, chest hit, sweeping punch combo
Divine Impact LP > LP > MP
~ Jab, chest punch, backhand combo
Divine Intervention LP > LP > MK
~ Jab, chest punch, low kick combo
Trickling Stream B + MP > LP
~ Chest slap sweeping punch combo
Raging Rapids B + MP > MP
~ Chest slap elbow combo
Slow Power Punch Combo F + MP > LP
~ Chest slap uppercut combo
Slow Power Punch to Low Kick F + MP > LK
~ Chest slap sweeping kick combo
Slow Power Punch to High Kick F + MP > MK
~ Chest slap scissor kick combo
Red Orchid Combo F + MK > (MP or HP) > K
~ Scissor kick, backhand, roundhouse combo
Mountain Crusher F + MK > (MP or HP) > F + P
~ Scissor kick, backhand, hard jab combo
*************
Normal Throw
*************
Wild Stallion (F or []) + LP + LK
~ Flip long over your opponent and kick them from the rear
Mad Axes B + LP + LK
~ Punch your opponent while slipping behind them to double chest slap their
backside, knocking them away from you, trade places
**********
Bob
**********
*************
Special Moves
*************
Spinner Ball B/DB/D/DF/F + K
~ Spin towards your opponent
Lyonnaise Break Spinner Ball > P
~ Spin towards your opponent and land an uppercut
Perfect Press Spinner Ball > K
~ Spin towards your opponent and roll into the air to slam down on them
Panini Flip Spinner Ball > D + K
~ Spin towards your opponent and land three low sweeping kicks
Cracker F/D/DF + P
~ A leaping headbutt
Pound Cake During Cracker > P
~ A leaping headbutt followed by an elbow chop
Cracker Jacker During Cracker > K
~ A leaping headbutt followed by a belly attack
Special Step F/D/DF + K
~ Charge your opponent a short distance
Langue Washer Special Step > LP
~ Special Step into a quick jab
Spiral Rocky Special Step > MP
~ Special Step into a four hit uppercut
Granchi Cannon Special Step > LP + MP
~ Special Step into a double fisted backhand
Apres Sweep Special Step > LK
~ Special Step into a spinning sweep
Cutting Coppa Apres Sweep > LP + MP
~ Apres Sweep into a double fisted chest slam
Giga Jacker (Charge Attack) D/DF/F + P
~ A belly strike
*************
Super Art
*************
Giga Meteo D/DF/F + PPP
~ Leaping into a belly slam, then a higher belly slam, finally a very high
double fisted slam
*************
Unique Attack
*************
Double Chapati HK > HK (while in the air)
~ Two spinning air kicks
Gaufrettes Cutter MK > MP > HP(while far away)
~ Forward kick, quick jab, quick chop combo
Gaufrettes Kick MK > MK > HK(while far away)
~ A forward kick, low kick, high kick combo
Gaufrettes Punch MK > HP (while far away)
~ A forward kick then chop combo
One Two Punch LP > B + MP
~ A left right jab combo
Fast Break LP > B + MP > LP + MP
~ A left right jab followed by a double fist slam combo
Coarse Picante LP > LK > LK
~ A quick jab, low kick, forward kick combo
Controno Farce D + HK > HK > HK
~ A leg sweep followed by two forward kicks
*************
Normal Throw
*************
Flying Cask (F or []) + LP + LK
~ Grab your opponent and toss them into the air letting gravity bring them
down
Quarter Deck B + LP + LK
~ Grab your opponent by the arm and throw them behind you, trade places
**********
King
**********
*************
Special Moves
*************
Jaguar Step K + K
~ A sidestep spin towards your opponent
Lariat Jaguar Step > LP
~ Jaguar Step into a hook shot
High Elbow Drop Jaguar Step > MP or HP
~ Jaguar Step into a shoulder drop
Water Surface Kick Jaguar Step > K
~ Jaguar Step into a leg sweep
Mid-Air Leg Screw F + P + P
~ leap into the air to grab your opponent from the air and slam them into the
ground
Leg Screw F + K + K
~ Grab your opponent from the air and slam them into the ground
Running Jaguar Bomb F/D/DF + P
~ Grab your opponent from the air and slam them into the ground
Konvict Kick F/D/DF + K
~ A charging front kick
DDT Konvict Kick > K
~ Konvict Kick followed by an over the shoulder body drop
Giant Swing B/DB/D/DF/F + P
~ Grab your opponent by the legs spinning them viciously before tossing them
Tomahawk B/DB/D/DF/F + K
~ A hard overhand hit
Reverse Arm Slam Combo~~ D/DB/B + P
~~(Charge Attack)
~ A quick charging jab followed by a suplex
*************
Super Art
*************
Wonderful Mexican Special Combo D/DB/B + PPP
~ Charge at your opponent performing a suplex, then a body slam, and finally
a leg breaker
Muscle Buster D/DB/B + P
(2 hits land from Wonderful Mexican Special Combo)
~ After your two hits land you switch into a high air shoulder slam
*************
Unique Attack
*************
Rolling Elbow Rush F + MP
~ A quick elbow strike
Jumping Knee Lift UF + MK
~ Leap forward knee first
Disgraceful Kick B + MK
~ A forward chest kick
Shoulder Tackle F + MP + LK
~ Charge at your opponent shoulder first
Moonsault Body Press F + LP + MK
~ A backflip kick towards your opponent
*************
Normal Throw
*************
Winding Nut (F or []) + LP + LK
~ Grab your opponent, spin around their torso, and slam them to the ground
Suplex B + LP + LK
~ A suplex
**********
Marduk
**********
*************
Special Moves
*************
Gator Slam F/D/DF + P
~ Grab your opponent out of the air and slam them to the ground
Northern Lights Suplex F/DF/D/DB/B + P
~ A standard suplex
Double Leg Takedown~~ F/DF/D/DB/B + K
~~(Charge Attack)
~ Charge your opponent slamming them to the ground
Mount Mongolian Chop Double Leg Takedown > P (after a hit)
~ Double Leg Takedown followed by three punchs while your opponent is pinned
to the ground
Hercules' Hammer Double Leg Takedown > K (after a hit)
~ After slamming your opponent to the ground grab their leg and sling them
away from you, trade places
*************
Super Art
*************
Mount Rush F/DF/D/DB/B + KKK
~ Charge your opponent and tackle them to the ground, followed by a long flurry
of hooks to the face followed by jabs to the face, can hit up to 15 times
*************
Unique Attack
*************
Revolving Trap Kick LK > (MK or HK) (while far away)
~ A quick knee forward kick combo
Jab Body Combo MP > D + HP (while far away)
~ An uppercut followed by a headbutt
Left Right Combo MP > HP (while far away)
~ An uppercut followed by a leaping elbow strike
Left Right to Gut Check MP > HP > MK > MP + HP (while far away)
~ Short jab, long jab, knee, long jab combo
Left Right to Power Elbow Combo MP > HP F + (MP or HP) (while far away)
~ Short jab, long jab, short elbow combo
Quick Elbow Combo HP > (MP or HP) (while far away)
~ A long jab quick elbow combo
Catapult Tackle Combo HP > D + P + P (while far away)
~ A long jab followed by a quick leaping elbow strike
Craig Rush MP > HP > F + MP > D + P + P (while far away)
~ Two strong jabs followed by a hard elbow and fionally a leaping elbow strike
Mongolian Chop P + P
~ Raise both fists into the air and bring them down for a double fist chop
Spinning Backfist B + MP
~ A slow backhand
Wake Up Hammer P (while down)
~ Leap up from a face down position to perform a quick right hook
Wake Up Sweep D + P (while down)
~ Do a pushup and lash out with a punch, after being knocked down face down
*************
Normal Throw
*************
Knee Breaker (F or []) + LP + LK
~ Grab your opponent by one tigh and slam them over your leg
Around the World B + LP + LK
~ Grab your opponet, spin them around, then slam them to the ground
**********
Ogre
**********
*************
Special Moves
*************
Waning Moon D/DB/B + P
~ A kick followed by a spinning attack that ends in a flaming jab
Ancient Power F/D/DF + P
~ A feint
Blazing Kick D/DB/B + K
~ A flaming high scissor kick
Owl's Hunt F/D/DF + K
~ Teleport into the air slamming to the ground with a flaming ground punch
Owl's Hunt K (during Quick Recovery)
~ Teleport into the air slamming to the ground with a flaming ground punch
from a recovering state
Indigo Punch (Charge Attack) D/DF/F + P
~ A slow flaming hook
*************
Super Art
*************
Hell Inferno D/DF/F + PPP
~ Launch your opponent into the air hitting them with multiple uppercuts before
slamming them into the ground with flaming wing dive
*************
Unique Attack
*************
Flash Punch Combo LP > LP > MP
~ Two quicks jabs followed by a flamming hook punch
Demon Slayer LP > MP > MP
~ A Left-right jab combo followed by a flaming backhand
Infinite Kick Combo F + HK > HK > HK > HK > HK
~ A two hit scissor kick followed by a quick low, medium, high triple kick
Hunting Hawk UF + LK > MK > LK
~ A flying triple kick assault
Snake Blade D + LK > D + MK > D + MK
~ Two low kicks followed by a high flaming kick
*************
Normal Throw
*************
Rag Doll (F or []) + LP + LK
~ Grab your opponent, leap into the air and slam them to the ground
Deadly Spear B + LP + LK
~ Grab your opponent, spin them behind you and double slap them, trade places
*******************************************************************************
Chapter VI - Gems [06.Gems]
*******************************************************************************
Gems are a way to customize your fighter. Each gem (except Assist Gems) have
an activation. This must occur before you can benefit from the gem. When this
occuers you gain the bonus(es) listed, both positive and negative. The
duration is how long that bonus will last. Finally, you have have up to three
slots worth of gems total.
****************
A. Assist Gems
****************
-------------------------------------------------------------------------------
Boost Gem Name
Slots Primary Effect Secondary Effect
-------------------------------------------------------------------------------
Easy Input
1 Special Moves become easier to do -10% Attack
-------------------------------------------------------------------------------
Super Easy Input
1 Special Moves become very easy to do -10% Attack
-------------------------------------------------------------------------------
Cancel Assist
1 Special Move cancels become easy to do -10% Attack
-------------------------------------------------------------------------------
Auto Throw Escape
1 Escape from throws automatically -1/2 CrossGauge block when used
-------------------------------------------------------------------------------
Auto Block
1 Block attacks automatically -1 CrossGauge block when used
-------------------------------------------------------------------------------
****************
B. Attack Gems
****************
-------------------------------------------------------------------------------
Boost Gem Name
Slots Bonus #1 Bonus #2 Time Activated by
-------------------------------------------------------------------------------
Immense Power Lv. 1
1 Attack +10% 20 Connect with 5 normal moves
-------------------------------------------------------------------------------
Immense Power Lv. 1
1 Attack +10% 20 Connect with 3 Special moves
-------------------------------------------------------------------------------
Immense Power Lv. 1
1 Attack +10% 20 Get hit by 2 Special moves
-------------------------------------------------------------------------------
Immense Power Lv. 1
1 Attack +10% 20 Your partner connects with a
Launcher
-------------------------------------------------------------------------------
Immense Power Lv. 1
1 Attack +10% 20 Block 5 attacks
-------------------------------------------------------------------------------
Immense Power Lv. 1
1 Attack +10% 20 Have 4 of your attacks blocked
-------------------------------------------------------------------------------
Immense Power Lv. 1
1 Attack +10% 20 Perform a Cross Cancel
-------------------------------------------------------------------------------
Immense Power Lv. 2
1 Attack +20% Speed -10% 15 Connect with 10 normal moves
-------------------------------------------------------------------------------
Immense Power Lv. 2
1 Attack +20% Speed -10% 15 Connect with a Launcher
-------------------------------------------------------------------------------
Immense Power Lv. 3
1 Attack +30% 10 Activate Pandora Mode
-------------------------------------------------------------------------------
*********************
C. Cross Gauge Gems
*********************
-------------------------------------------------------------------------------
Boost Gem Name Time
Slots Primary Effect Activated by
-------------------------------------------------------------------------------
Onslaught Lv.1 20
1 Cross Gauge Acquisition +20% Connect with 3 Special Moves
-------------------------------------------------------------------------------
Onslaught Lv.1 20
1 Cross Gauge Acquisition +20% Land a reversal
-------------------------------------------------------------------------------
Onslaught Lv.1 20
1 Cross Gauge Acquisition +20% Have 4 of your attacks blocked
-------------------------------------------------------------------------------
Onslaught Lv.2 15
1 Cross Gauge Acquisition +20% Connect with a launcher
-------------------------------------------------------------------------------
Onslaught Lv.2 15
1 Cross Gauge Acquisition +20% Your partner connects with a
launcher
-------------------------------------------------------------------------------
Proficiency Lv. 1 20
1 Cross Gauge Usage Reduction +20% Connect with 5 normal moves
-------------------------------------------------------------------------------
Proficiency Lv. 1 20
1 Cross Gauge Usage Reduction +20% Get hit by 4 normal moves
-------------------------------------------------------------------------------
Proficiency Lv. 1 20
1 Cross Gauge Usage Reduction +20% Connect with 3 Special moves
-------------------------------------------------------------------------------
Proficiency Lv. 1 20
1 Cross Gauge Usage Reduction +20% Get hit by 2 Special moves
-------------------------------------------------------------------------------
Proficiency Lv. 3 10
1 Cross Gauge Usage Reduction +20% Activate Pandora mode
-------------------------------------------------------------------------------
*****************
D. Defense Gems
*****************
-------------------------------------------------------------------------------
Boost Gem Name
Slots Bonus #1 Bonus #2 Time Activated by
-------------------------------------------------------------------------------
Iron Wall Lv. 1
1 Defense +10% 20 Connect with 5 normal moves
-------------------------------------------------------------------------------
Iron Wall Lv. 1
1 Defense +10% 20 Get hit by 4 normal moves
-------------------------------------------------------------------------------
Iron Wall Lv. 1
1 Defense +10% 20 Perform a Cross Cancel
-------------------------------------------------------------------------------
Iron Wall Lv. 1
1 Defense +10% 20 Get hit by 2 Special moves
-------------------------------------------------------------------------------
Iron Wall Lv. 1
1 Defense +10% 20 Block 5 attacks
-------------------------------------------------------------------------------
Iron Wall Lv. 2
1 Defense +20% Attack -10% 15 Get hit by 8 normal moves
-------------------------------------------------------------------------------
Iron Wall Lv. 2
1 Defense +20% Attack -10% 15 Get hit by 3 Special moves
-------------------------------------------------------------------------------
Iron Wall Lv. 3
1 Defense +30% 10 Your opponent activates
Pandora Mode
-------------------------------------------------------------------------------
Fortitude Lv. 1
1 Damage Reduction +100 20 Get hit by 4 normal moves
-------------------------------------------------------------------------------
Fortitude Lv. 1
1 Damage Reduction +100 20 Connect with 3 Special moves
-------------------------------------------------------------------------------
Fortitude Lv. 1
1 Damage Reduction +100 20 Get hit by 2 Special moves
-------------------------------------------------------------------------------
Fortitude Lv. 1
1 Damage Reduction +100 20 Perform a Cross Cancel
-------------------------------------------------------------------------------
Fortitude Lv. 1
1 Damage Reduction +100 20 Your partner connects with a
Launcher
-------------------------------------------------------------------------------
Fortitude Lv. 1
1 Damage Reduction +100 20 Get hit by an EX Special move
-------------------------------------------------------------------------------
Fortitude Lv. 1
1 Damage Reduction +100 20 Get hit by a 5 hit combo
-------------------------------------------------------------------------------
Fortitude Lv. 1
1 Damage Reduction +100 20 Block 5 attacks
-------------------------------------------------------------------------------
Fortitude Lv. 2
1 Damage Reduction +160 10 Have 4 of your attacks blocked
-------------------------------------------------------------------------------
Fortitude Lv. 1
1 Damage Reduction +100 20 Activate Pandora Mode
-------------------------------------------------------------------------------
***************
E. Speed Gems
***************
-------------------------------------------------------------------------------
Boost Gem Name
Slots Bonus #1 Bonus #2 Time Activated by
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1 Speed +10% 20 Connect with 5 normal moves
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1 Speed +10% 20 Get hit by 4 normal moves
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1 Speed +10% 20 Connect with 3 Special moves
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1 Speed +10% 20 Connect with a Launcher
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1 Speed +10% 20 Your partner connects with a
Launcher
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1 Speed +10% 20 Land a counter hit
-------------------------------------------------------------------------------
Devine Speed Lv. 1
1 Speed +10% 20 Block 5 attacks
-------------------------------------------------------------------------------
Devine Speed Lv. 2
1 Speed +15% Defense -8% 15 Connect with 10 normal moves
-------------------------------------------------------------------------------
Devine Speed Lv. 2
1 Speed +15% Defense -8% 15 Connect with 4 Special moves
-------------------------------------------------------------------------------
Devine Speed Lv. 3
1 Speed +20% 10 Activate Pandora Mode
-------------------------------------------------------------------------------
******************
F. Vitality Gems
******************
-------------------------------------------------------------------------------
Boost Gem Name
Slots Primary Effect Time
-------------------------------------------------------------------------------
Life Force Lv. 1
1 Vitality Gradual Restoration 5 Get hit by 2 Special moves
-------------------------------------------------------------------------------
Harmonize Lv. 1
1 Vitality Instant Restoration 0 Get hit by 2 Special moves
-------------------------------------------------------------------------------
****************************************
G. Amazon.com Gems "Iron Curtain Pack"
****************************************
-------------------------------------------------------------------------------
Boost Gem Name
Slots Primary Effect Secondary Effect Time Activation
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 1
1 Defense +10% 20 Escape a throw
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2
1 Defense +20% 15 Get hit by 8 normal attacks
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2 EX
2 Defense +20% Attack +10% 20 Block 10 attacks
-------------------------------------------------------------------------------
Fortitude Gem Lv. 2
1 Damage Reduction +20% 15 Your partner connects with
2 launchers
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2
2 Attack +20% 15 Connect with 4 Special moves
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2
2 Attack +20% 15 Escape a throw
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2 EX
2 Attack +20% 30 Your partner connects with
2 launchers
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 3 EX
2 Devine Speed +30% 30 Connect with 4 Special moves
-------------------------------------------------------------------------------
Onslaught Gem Lv. 2
1 Cross Gauge 15 Block 10 attacks
Acquisitio +20%
-------------------------------------------------------------------------------
****************************************
H. Best Buy Gems "Lightning Legs Pack"
****************************************
-------------------------------------------------------------------------------
Boost Gem Name
Slots Primary Effect Secondary Effect Time Activation
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 1
1 Speed +10% 20 Escape a throw
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2
1 Speed +10% 15 Connect with 10 normal moves
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2 EX
2 Speed +20% Defense +10% 20 Have 8 of your attacks block
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2
1 Attack +20% 15 Connect with 10 normal moves
-------------------------------------------------------------------------------
Fortitude Gem Lv. 2
1 Damage Reduction +20% 15 Get hit by 2 EX Special attacks
-------------------------------------------------------------------------------
Fortitude Gem Lv. 2
1 Damage Reduction +20% 15 Get hit by 3 Special moves
-------------------------------------------------------------------------------
Onslaught Gem Lv. 2 EX
2 Cross Gauge Healing +10% 20 Connect with 4 Special moves
Acquisition +20%
-------------------------------------------------------------------------------
Onslaught Gem Lv. 2 EX
2 Cross Gauge Attack +10% 20 Connect with 4 Special moves
Acquisition +20%
-------------------------------------------------------------------------------
Onslaught Gem Lv. 3
1 Cross Gauge 15 Connect with 2 launchers
Acquisition +20%
-------------------------------------------------------------------------------
***************************************
I. Gamestop Gems "World Warrior Pack"
***************************************
-------------------------------------------------------------------------------
Boost Gem Name
Slots Primary Effect Secondary Effect Time Activation
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2
1 Attack +20% 15 Guard cancel 2 times
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2 EX
2 Attack +20% Defense +10% 20 Your partner connects with
2 launchers
-------------------------------------------------------------------------------
Immense Power Gem Lv. 3
1 Attack +30% 10 Connect with 2 launchers
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 1
1 Defense +10% 20 Connect with a launcher
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2 EX
2 Defense +20% 30 Block 10 attacks
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2 EX
2 Defense +20% Healing 10% 20 Block 10 attacks
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 1
1 Speed +10% 20 Guard cancel 1 time
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2
1 Speed +20% 15 Connect with 4 Special moves
-------------------------------------------------------------------------------
Proficiency Gem Lv. 2
1 Cross Gauge Usage Reduction +20% 15 Block 10 attacks
-------------------------------------------------------------------------------
**************************************
J. SE Gems "King of Iron Fist Pack"
**************************************
-------------------------------------------------------------------------------
Boost Gem Name
Slots Primary Effect Secondary Effect Time Activation
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2 EX
2 Attack +20% Cross Gauge 20 Your partner connects with
Healing +10% 2 Launchers
-------------------------------------------------------------------------------
Fortitude Gem Lv. 2
1 Damage Reduction +20% 15 Get hit by a 10 hit combo
-------------------------------------------------------------------------------
Fortitude Gem Lv. 2
1 Damage Reduction +20% 15 Block 10 attacks
-------------------------------------------------------------------------------
Fortitude Gem Lv. 2
1 Damage Reduction +20% 15 Get hit by 8 normal moves
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2 EX
1 Defense +20% Cross Gauge 20 Block 10 attacks
Healing +10%
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2
1 Speed +20% 15 Block 10 attacks
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2 EX
2 Speed +20% Cross Gauge 20 Have 8 of your attacks blocked
Healing +10%
-------------------------------------------------------------------------------
Proficieny Gem Lv. 2
1 Cross Gauge 15 Get hit by 3 Special moves
Usage Reduction +20%
-------------------------------------------------------------------------------
Onslaught Gem Lv. 2 EX
2 Cross Gauge 15 Connect with 4 Special moves
Acquisition +20%
-------------------------------------------------------------------------------
****************************************
K. SE Pre-Order Gems "Cross Arts Pack"
****************************************
-------------------------------------------------------------------------------
Boost Gem Name
Slots Primary Effect Secondary Effect Time Activation
-------------------------------------------------------------------------------
Proficieny Gem Lv. 2
1 Cross Gauge 15 Get hit by 8 normal moves
Usage Reduction +20%
-------------------------------------------------------------------------------
Onslaught Gem Lv. 2 EX
2 Cross Gauge Defense +10% 20 Connect with 4 Special moves
Acquisition +20%
-------------------------------------------------------------------------------
Immense Power Gem Lv. 2 EX
2 Attack +20% Healing +10% 20 Your partner connects with
2 Launchers
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2
1 Defense +20% 15 Get hit by 3 Special moves
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 2
1 Defense +20% 15 Get hit by 2 EX Special moves
-------------------------------------------------------------------------------
Iron Wall Gem Lv. 3
1 Defense +30% 10 Block 15 attacks
-------------------------------------------------------------------------------
Fortitude Gem Lv. 1
1 Damage Reduction +10% 20 Escape a throw
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2
1 Speed +20% 15 Connect with 2 launchers
-------------------------------------------------------------------------------
Divine Speed Gem Lv. 2 EX
2 Speed +20% Attack +10% 20 Have 8 of your attacks blocked
-------------------------------------------------------------------------------
*******************************************************************************
Chapter VII - Achievements [07.Chev]
*******************************************************************************
Title Idol (50)
Obtain 300 Titles.
A Very Special Gift (10)
Connect with 500 Special Moves.
Blink Of An Eye (10)
Connect with 500 EX Special Moves.
Time For Some Fireworks! (10)
Connect with 500 Launchers.
Anything Goes (10)
Activate Cross Assault 500 times.
An Unknown Power (10)
Activate Pandora 500 times.
The Trump Card (10)
Connect with 500 Super Arts.
Two Minds, Fighting As One (10)
Connect with 500 Cross Arts.
Maelstrom Of Combos (10)
Connect with 100 Quick Combos.
A Glimmering Light (10)
Activate your Assist Gems 100 times.
Let's Heat Things Up! (10)
Activate your Boost Gems 100 times.
Sturm und Drang (30)
Finish a round with Cross Assasult 300 times.
Power Consumes All (30)
Finish a round with Pandora 300 times.
A Splendid Conclusion (30)
Finish a round with a Super Art 300 times.
The Cross Revolution (30)
Finish a round with a Cross Art 300 times.
A Perfect Victory! (50)
Win a round without getting hit 100 times.
After The Dust Has Settled (10)
Clear Arcade mode on Medium difficulty or higher.
Trail Of Ruined Dreams (20)
Defeat 5 rival teams in Arcade mode on medium difficulty or higher.
The Root Of Chaos (30)
Defeat all of the bosses in Arcade mode on the hardest difficulty.
Just The Beginning (10)
Clear one trial in Trial mode.
Trial Expert (20)
Clear ten trials in Trial mode.
The Excellence of Execution (30)
Clear 300 trials in Trial mode.
My Big First Step (10)
Clear one lesson in the Tutorial.
Maturity Through Discipline (10)
Clear all of the lessons in the Tutorial.
The First Mission (10)
Clear one mission in Mission mode.
Mission Specialist (30)
Clear all of the missions in Mission mode.
Fruits of Labor (10)
Go into Training mode 10 times.
The Stones Guide Me (10)
Customize a Gem Unit.
Doused In My Color! (10)
Customize a character's color.
This Is How I Roll (10)</pre><pre id="faqspan-3">
Customize your player Title.
Here's My Shoutout (10)
Customize your player comment.
The Warrior's Road (10)
Fight 50 matches over Xbox LIVE.
Crossroads of Tragedy (20)
Fight 100 matches over Xbox LIVE.
The Harsh Road (30)
Fight 300 matches over Xbox LIVE.
The Endless Road (50)
Fight 500 matches over Xbox LIVE.
Learn The Fundamentals (10)
Win 5 matches over Xbox LIVE.
Forge Your Own Path (20)
Win 10 matches over Xbox LIVE.
Transcend All You Know (30)
Win 50 matches over Xbox LIVE.
Your Legend Will Never Die (50)
Win 100 matches over Xbox LIVE.
One Down! (10)
Win in a Ranked Match.
To The Victor... (30)
Raise your battle class rank for the first time in Ranked Match.
Proof Of Your Victory (50)
Get to C rank for the first time in Ranked Match.
The Battle Never Ends (10)
Win a match in Endless Battle.
Head Of The Dojo (20)
Create 10 lobbies in Endless Battle.
Observer (30)
View 50 replays in the Replay Channel.
Evangelist Of The "X" (30)
Have your replay downloaded 20 times in My Channel's Broadcast Mode.
Love Is Blind (30)
Use a character in battle over 300 times.
Any Time, Any Place! (10)
Use Arcade Fight Request 30 times.
It's Just For Research! (10)
Access the Store.
Zenith (0)
Unlock all Achievements.
*******************************************************************************
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publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
*******************************************************************************