Secret of Mana  (Seiken Densetsu 2)
Walkthrough (version 1.00)

Based on: PAL-version (SNSP-K2)


- The game does not show you your play time. Consider tracking it
manually.
- You can do a soft reset by hitting L, R, Select and Start.
- The selling price of items is 2/3 of their retail price.
- The game doesn't have actual save points. Instead, certain characters
(typically innkeepers and Neko) will offer to save your game. You will
rarely be able to save the game in dungeons. This can lead to some
frustration, as a game over means losing all your progress since the
last save.
- Healing items:
  Candy        | 100 HP       Faerie Walnut  | 50 MP
  Chocolate    | 250 HP       Medical Herb   | Heal status
  Royal Jam    | 999 HP       Cup of Wishes  | Revive with full HP
- You can only carry up to 4 of each usable item.
- You can carry up to 11 pieces of a particular armor type (body, head,
arm).
- When you level up or defeat a boss, your HP is restored. Your MP,
however, is not.
- When taking damage, enemies will be either stunned or knocked down.
The latter occurs when the damage is greater than 1/4 of their max HP.
Your characters will be pretty much knocked down even when the damage
is less than 25% of their max HP, but if it's greater than 25%, they'll
be knocked down even harder. Knockdown recovery time will be extended
if the damage is substantial enough.
- Enemies are often immune to physical damage when stunned or knocked
down (stun immunity being much more common).
- Flying enemies can't be stunned and will be knocked down from any
damage. Some enemies aren't visibly knocked down when you break the
25% threshold, but the usual knockdown rules still apply.
- All characters will gain WSP (Weapon Skill Points) when an enemy is
killed. The amount equals 9 - WLv for the character that deals the
finishing blow and half of that for the other two characters. WSP is
also halved if the character is at a higher level than the enemy.
- There are six elements in the game in three opposing pairs: Fire and
Water, Wind and Earth, Light and Dark. Eg. an enemy weak to Water will
be resistant to Fire. Hitting an elemental weakness results in double
damage, whereas resistance results in half damage.
- Each enemy has two items they can drop: common and uncommon. The
dropped chest may also give you a trap, in which case the content is
lost. Traps vary depending on location and become more dangerous as
you progress in the game. The odds of getting a trap are determined
by a roll involving the character's Dexterity value. Since the Boy has
the highest Dex, you should generally use him to open any dropped
chests. If the character's Dex is high enough, there's no chance of
getting a trap. There's also a spell that can be used to disable traps.
- Enemies (including bosses) can have 99 MP at most.
- Enemies have specific spawn points. An enemy won't spawn if the spawn
point is within your field of view or very close to it. The exception
is when you enter an area.
- In addition to the PCs, only 3 "objects" (enemies, chests, NPCs,
crystal orbs) can exist at a time on the battlefield. Even when you
have fewer than 3 characters, the limit is three. Enemies that have
spawned but are outside of your field of view will despawn in favor of
other enemies. When this happens, the enemies may or may not respawn
later (without refreshing the area). If I were to guess, I'd say the
enemies won't respawn if they despawned within the spawn zone (ie.
the area just outside your field of view where spawning occurs). Some
areas have priority objects that always use one slot, leaving 2 slots
for the enemies / chests.
- Status ailments:
- Poison       | Gradually sustain 19 points of damage.
- Unconscious  | Unable to act or move for a while.
- Balloon      | Unable to act or move for a while.
- Confuse      | Directional input is reversed. Can't use magic.
- Moogle       | Unable to act for a while.
- Chibi        | ATP & DFP down. Requires healing.
- Snowman      | Unable to act or move.
- Ablaze       | Unable to act or move. Gradually sustain 19 pod over 7s.
- Petrification| Dead, basically.

- When buying the soundtrack, make sure you get an official release.
- You can find a version of this guide based on the NTSC-J version if
you follow the link in my GameFAQs info.
- Upgrading a weapon that's equipped and then switching the weapon
with someone will result in the new form not actually registering.
Unequip the weapon to solve the issue.
- The 2018 remake suffers from frequent crashing. However, the game
makes an auto-save every time you enter a load zone, so you don't
really lose much, if any, progress because of it.



               Contents

    Walkthrough
       Forest Path / Potos
       Pandora Fields North / Water Palace
       Pandora / Pandora Fields West / Kippo / Haunted Forest
       Gaia's Navel
       Haunted Forest / Witch's Castle
       Waterfall Cave
       Underground Palace
       Ancient Ruins of Pandora
       Gaia's Navel / Water Palace
       Great Forest / Wind Palace
       Matango / Dragon's Hole
       Kakkara Desert / Sand Ship
       Todo / Crystal Forest / Ice Palace
       Fire Palace
       Empire Southtown / Sewers
       Empire Northtown / Ancient Ruins / Emperor's Castle
       Palace of Darkness / Golden Tower
       Moon Palace / Tasnica / Lofty Mountains
       Underground City / Grand Palace
       Pure Land
       Mana Fortress

    Equipment List       A01
    Experience Chart



Item: Rusty Sword                               \\\ Forest Path ||
Default (Boy Lv1): Overalls
Enemies:         HP    Exp    Lucre SD
Rabite        |  20 |    1 |    2 |  |

- When you start a new game, you'll be asked to name the main character
(his semi-official name is Randi).
- Grab the sword, then head towards the village.
- After attacking, you have to wait about 2 seconds (1,8s in NTSC) for
the meter to charge. Attacking while the meter is still charging results
in a severe ATP penalty.
- Hold down the attack button to perform a charge attack. The character's
weapon skill level determines how high you can charge it. A single charge
takes about 1,8 seconds (1,5 in NTSC). Hold L or R while charging to hold
the direction you're facing at.
- I wouldn't really consider charge attacks worth using unless you're
coming up to a particularly tough enemy that you want to take out as
quickly as possible. You should also use them against bosses who are
invulnerable or out of reach at times.
- Many charge attacks feature more than one strike, but they can't
actually hit a single enemy more than once.
- The enemy info shows you whether or not you can physically damage
an enemy when they're stunned (S) or knocked down (D).

Item: 50 Lucre (/ GP)                           \\\ Potos ||
Shop: Overalls - 20 Lucre, Bandanna - 50 Lucre
Boss: Mantis Ant
- You'll fight the boss when you approach the elder in front of the
northeast building, Before you do that, you should buy a Bandanna and
build up to Lv3.
- Expect to do a fair bit of grinding on a somewhat regular basis (as
is typical for a JRPG).

[Boss]
- 150 HP, 10 Exp, 100 Lucre, Sword Orb #1

- Get the chest from the elder's house, then leave. You will never be
able to return to Potos once you do.

                                               \\\ Pandora Fields North ||
Shop: Chocolate - 60 Lucre, Royal Jam - 200 Lucre
Enemies:         HP    Exp    Lucre SD
Rabite        |  20 |    1 |    2 |  |
Lullabud      |  36 |    3 |    8 |  |
Mushboom      |  60 |    3 |    7 |  |

- Once you're on the field, it's time to head for the Water Palace.
You can either walk or take the cannon. Don't bother heading south yet.
They won't let you into Pandora until you've been to the palace.
- Only two enemies spawn at most at the same time here because of the
Springball.
- Getting the Girl to join before the Sprite is optional, but I'll
be telling you how to do that.
- You can stop by Nikita's shop (aka Neko) to save. She (/he?) has
some new gear, but her prices are always double of what they normally
are, so you should try and get it elsewhere if possible. Some of the
stuff simply isn't available elsewhere, though (such as Royal Jam
or Barrels). In any case, you'll be running into her on a number of
occasions throughout the game.
- You'll run into some soldiers near the palace. Make sure you talk
to them until they leave (otherwise you can't get the Girl early).

Item: Spear                                     \\\ Water Palace ||
Special: Mana Level Up (Lv1)
- There will be some dialog options while talking with Luka. On the
third one, you have to choose the second one.
- You'll obtain your second weapon, the spear. It has a little more
power and reach than the sword.

                                               \\\ Pandora Fields North ||
- As you head south past Neko's shop, you should be ambushed by Goblins.
The Girl will rescue you, then run off.

                                               \\\ Pandora ||
Default (Girl); Spike Knuckle (Glove), Kung Fu Suit
PC: Girl Lv1 (Purimu)
Shop:
Candy                10 Lucre
Medical Herb         10 Lucre
Cup of Wishes       150 Lucre
Wristband            45 Lucre
Kung Fu Suit         25 Lucre
Hair Ribbon          55 Lucre

- Visit the castle and the Girl (aka Purimu) will join. Buy a Hair
Ribbon and a Wristband for her. (You can trigger this event even
after the events at the Dwarf Village, but there's really no reason
not to trigger it now.)
- You can switch the character you control with Select.
- Now that you have more than one character, you should have a look
at the AI settings in the Act menu. The settings are represented by
a grid, where up or left is more aggressive and down or right is more
avoidant / less aggressive.
   ABCD
  1
  2
  3
  4

- I'd recommend B2 for the Boy and the Girl and B3 for the Sprite.
- If you attack an enemy just as they're knocked down, you'll perform
a different type of attack. It's just as powerful as a normal attack,
however.
- You can't use Cannon Travel if you have any dead characters. Resting
at an inn will revive dead characters.
- Take the path heading west from the village. Before you reach the
entrance to Gaia's Navel, you'll find another town.

Enemies:         HP    Exp    Lucre SD          \\\ Pandora Fields West ||
Lullabud      |  36 |    3 |    8 |  |
Mushboom      |  60 |    3 |    7 |  |
Buzz Bee      |  65 |    4 |   11 |- |

Shop:                                           \\\ Kippo ||
Chain Vest          120 Lucre
Kung Fu Dress       350 Lucre
Elbow Pad            90 Lucre

- Kung Fu Dress, Chain Vest, (2 Elbow Pads) = 470 Lucre (+ 180)

- In order to actually keep the Girl in your party, you must *not*
enter Gaia's Navel yet. You need to keep heading north to the Haunted
Forest. If you do enter the cave, you'll be given the choice to either
keep going (in which case the Girl will leave) or turn back (if you enter
while controlling the Girl, you'll turn back automatically). If she
leaves, you can pick her up again at the Haunted Forest, but you'll
have to fight two Werewolves. These are normal enemies, but at this
point they can be incredibly tough. This is also what happens if you
never met the Girl or you didn't hook up with her at Pandora.

Party: Lv6                                      \\\ Haunted Forest ||
- PS4: This place is incredibly dangerous now that the Chobin Hoods
can fire in any direction. Push through as quickly as you can.
- In the second area, try to attack the skull things blocking your
way. After that, you can safely enter Gaia's Navel.

                                               \\\ Gaia's Navel ||
Items: Magic Rope, Chobin's Bow, Watt's Axe [sic]
Default (Sprite): Boomerang, Midge Robe
PC: Sprite Lv1
Boss: Tropicallo
Shop:
Spiky Suit          260 Lucre
Midge Robe           22 Lucre
Head Gear            70 Lucre
Rabite Cap           45 Lucre
Power Wrist         150 Lucre

Enemies:         HP    Exp    Lucre SD
Blat          |  55 |    7 |   10 |- |
Green Drop    |  40 |   10 |   12 | I| S:self
Kid Goblin    |  64 |    8 |   14 |I |

- This is the first dungeon where you'll encounter switches that are
triggered by attacking (instead of stepping on them).
- The Magic Rope can be used to warp out of dungeons.
- Hitting the second switch allows you to access the Dwarf Village.
This is the one place in the game where you *might* want to hit that
mute button.
- 2 Spiky Suits, Head Gear, Rabite Cap, 3 Power Wrists = 1085 Lucre
- You should also get at least a couple of Cups of Wishes.
- Go talk to Watts and have him work on your sword (100 Lucre).
- You can catch a show for 50 Lucre in one of the places. You'll
have to give 100 Lucre more at the end of the show. Afterwards,
go backstage to get your money back. The boss will then appear.

[Boss]
- 315 HP, 80 Exp, 132 Lucre, Spear Orb #1

- The Sprite (aka Popoi) will join after the battle and you'll also
receive the Bow.
- Talk to Watts and buy the Axe for 100 lucre. The axe can be used to
smash rocks and those things that were blocking your path in the Haunted
Forest. Upgrade your spear before leaving. You can either take the
shortcut or go back the way you came from. The Sprite could use some
levels, so I suggest the latter. Even then, though, you can expect him
to deal the least (physical) damage while receiving the most. If you
just can't keep him alive, then don't. Either way, you should level
up near the area where you found the Magic Rope. Let the slimes divide
as much as you can.
- By now, you've certainly gotten some trapped chests. Seeing as the
items are generally unimpressive, you may not want to open them.

PC: (Girl)                                      \\\ Haunted Forest ||
Boss: (2x Werewolf)
Enemies:         HP    Exp    Lucre SD
Chobin Hood   |  60 |   12 |   17 |I |

- As I already explained, if you didn't get the Girl to join you, you'll
fight two Werewolves when you take the teleporter to the second area,
and she'll join after that.

Party: Lv11-13                                  \\\ Witch's Castle ||
Items: 50 Lucre, Whip
Boss: Spikey Tiger
Enemies:         HP    Exp    Lucre SD
Eye Spy       | 100 |   28 |   30 |,I| S:Chobin Hood
Polter Chair  | 128 |   21 |   22 |  |
Werewolf      | 140 |   30 |   36 |I |

- You need to be careful with both the Werewolves and Polter Chairs.
You have to fight two Werewolves at the same time in the area before
the cells. You might want to just run past them if you see the opportunity.
- Once you've saved the soldiers, you can activate the switch in the
previous area. Buy some supplies from Neko and have her save your game
before venturing forth.

[Boss]
- 520 HP, 210 Exp, 288 Lucre, Boomerang Orb #1

- The enemies will be gone after the boss (happens a lot in this game).
- Grab the two chests then talk to Elinee again to warp out.
- The whip can be used to cross small gaps by attaching to a pole on
the other side. This allows you to reach the Water Temple from the
Haunted Forest.
- The game claims that certain weapons (such as the Chakram) are
particularly effective against certain types of enemies. Not sure what
it means, but it certainly doesn't affect the damage. I suspect that
it merely gives you a hit rate bonus.

Item: Pole Dart (Javelin)                       \\\ Waterfall Cave ||
Special: Undine
Boss: Tanpole / Biting Lizard
Enemies:         HP    Exp    Lucre SD
Iffish        | 140 |   35 |   29 |,I|

- Head to the cave east of the temple.
- Get a few levels by fighting the Iffish. They can be a bit on the
tough side, but they're certainly easier than the enemies in the Under-
ground Palace.

[Boss]
- 600 HP | 770 HP, 210 Exp, 348 Lucre, Glove Orb #1

- Afterwards, you'll meet the elemental spirit of water, Undine. With
her powers, the Girl and the Sprite can now cast magic. Each spirit
(Seirei) will usually give you 3 new spells for each character.
- Girl: Cure Water, Remedy, Ice Saber
- Sprite: Freeze, Acid Storm, Energy Absorb
- Magic skill levels increase from simply casting spells. The amount
of MSP you gain from each casting is 9 - current level. The amount is
halved in areas where your weapons aren't drawn.
- Spamming any boss with the Sprite's offensive magic (and what few
offensive spells the Girl learns) is a ticket to an easy victory. If
you want a bit of a challenge, you could try using as little magic
as you can (at least in bosses). Wouldn't recommend it for your first
playthrough, though. Not that it's that hard (not if you can get past
the next four bosses).

Special: Gnome, Mana Level Up (Lv2)             \\\ Underground Palace ||
Boss: Fire Gigas
Enemies:         HP    Exp    Lucre SD
Goblin        | 130 |   42 |   60 |I | S:Ma Goblin
Ma Goblin     | 150 |   38 |   36 |I |
Chess Knight  | 135 |   36 |   38 |  |

- This place can be accessed from the Dwarf Village.
- Crystal Orbs can be activated with specific spells (this one with
Freeze).
- Again, some pretty tough enemies. Goblins will spawn Ma Goblins, and
both of them will spam you with their boomerangs. At worst, they'll
stunlock you, giving you no chance to respond. If you're having too
much trouble, just make a run for it.
- You can't trigger the boss if the Sprite isn't alive.

[Boss]
- 850 HP, 326 Exp, 360 Lucre, Axe Orb #1
- If you're going for a no magic victory, this is going to be a bit of
a challenge. Start by building up to Lv16 and getting all the healing
items you can (including Chocolate and Jam from Neko). Make sure the
Boy and Girl can charge the sword and spear to Lv2.
- Fire Gigas and some other bosses always multi-target their magic.
When magic is multi-targeted, its power is reduced. With only one
living character, the damage could easily kill you in one hit. With two
living characters (the Boy and the Girl), you're looking at 50-75 pod.
The Sprite has the lowest HP and lowest Magic Defense, so I do believe
it's optimal to let him die.
- The Gigas bosses follow a pattern of 'dematerialize, rematerialize,
cast spell' pretty closely. You can't put up with those spells for long,
so you need to capitalize on your main opportunity to deal damage, that
being when he rematerializes. Don't attack right away, though. You need
to wait until he's no longer blocking with his arms.
- You'll want to optimize your healing as well. This involves letting
a character die occasionally so you can make use of your Angel Grails.
You can't save them for last, since you could easily end up dying at
the same time. Also note that you can start charging your weapon after
using a healing item without having to attack (just keep holding down
the button).

- After the battle, you'll obtain Gnome.
- Girl: Defender, Speed Up, Stone Saber
- Sprite: Earth Slide, Gem Missile, Speed Down
- Examine the seed before leaving (you'll need to do that in every
palace). The enemies are gone, so you should use the Magic Rope.

                                               \\\ Pandora ||
- Talk to the blue-haired girl (Phanna) in the southern part of town.
After she disappears, follow the southern path to the ruins.

                                            \\\ Ancient Ruins of Pandora ||
Boss: Wall Face (+2x Chamber's Eyes)
Enemies:         HP    Exp    Lucre SD
Tomato Man    |  40 |   65 |   96 |- | S:Zombie
Zombie        | 150 |   50 |   48 |I |
Evil Sword    | 125 |   64 |   60 |- |

- The enemies in this dungeon are quite annoying. Tomato Men spawn
Zombies and are virtually immune to physical attacks. I highly
recommend you just run through the whole thing.

[Boss]
- 920 HP (main), 300 HP (sub), 580 Exp, 720 Lucre, Bow Orb #1
- Without magic, this is going to be a bit tricky as well.
- The left eye uses Cure Water (150 HP), the main eye uses Energy Absorb
(~45 pod, single) and Revive, and the right eye uses Freeze (~50 pod,
single).
- Keep taking out the right eye (from your perspective) in order to
deplete the main eye's MP. At that point, you no longer have to worry
about Freeze or Energy Absorb. The physical attacks they use are nothing
to worry about.
- Leave the left eye alone. If you take out both the left one and the
right one, the wall will start moving, and you'll have little time before
you're crushed.
- The main eye is invulnerable to physical attacks most of the time.
You seem to get the best results if you time your attack to land just
as it shifts from semi-open to open (or from open to semi-closed).
- I had the AI using Lv1 charge attacks (the Girl with the sword, the
Sprite with the boomerang).

- Talk to Jema after the battle.

                                               \\\ Pandora ||
Items: 50 Lucre, 50 Lucre, 50 Lucre, Sword Orb #2, Spear Orb #2, 50 Lucre
Shop: Cobra Bracelet - 280 Lucre
- You can now buy Cobra Bracelets from the other shop, although you
may want to keep using the Power Wrists for a while longer because of
the Str bonus.
- Go talk to the king to gain access to some treasure.

Item: Whip Orb #1                               \\\ Gaia's Navel ||
Boss: Kilroy
- Return to Gaia's Navel. Go down the hole in the Dwarf Village to
reach a ship of some kind.
- A few weapons (such as the Black Whip) entangle enemies, but I'm not
sure what the effect is exactly. What it doesn't do is slow their
movement (which is what happens when your characters get tangled).

[Boss]
- 900 HP, 686 Exp, 650 Lucre, Javelin Orb #1
- Try to keep your distance. Don't let the AI engage.

Item: Whip Orb #2                               \\\ Water Palace ||
Boss: Jabberwocky
- Save your game at Neko's place before heading into the palace.

[Boss]
- 950 HP, 800 Exp, 768 Lucre, Bow Orb #2
- Another potentially tough one if you're not using magic. Acid Storm
can hit for over 200 pod undivided, so you don't have much choice but
to keep all characters alive (or at the very least the Boy and the Girl).
With a full party, it's about 50 pod. Poison Gas does 30-50 pod to all
characters (no increase with fewer targets) along with possibly
inflicting Poison. To top it all off, he can use Cure Water to heal
around 500 HP.
- The key here is to be highly aggressive. Forget about charge attacks
and ranged attacks. Just get up close and go all out with your strongest
weapons. Doing so minimizes the odds of him using magic or Poison Gas.
Indeed, there's a solid chance he won't use those at all.

- Talk to Jema to receive another orb.
- Talk to Luka and check the seed. The cannon near Potos can now take
you to the Great Forest, located in the Upper Land.
- Go through the Haunted Forest to get to Gaia's Navel (the cannon near
Potos won't shoot you there anymore). You could also use the cannon in
the Great Forest.

Item: Midge Mallet                              \\\ Gaia's Navel ||
- Talk to the elder to receive the Midge Mallet.

Party: Lv16-18                                  \\\ Great Forest ||
Items: Glove Orb #2, Axe Orb #2
Shop: Quill Cap - 220 Lucre
Special: Sylphid, Mana Level Up (Lv3)
Boss: Spring Beak
Enemies:         HP    Exp    Lucre SD
Silk Tail     | 130 |   91 |   79 |  |
Water Thug    | 145 |   77 |   65 |I |
Nemesis Owl   | 122 |  100 |   88 |- |
Steamed Crab  | 110 |  110 |  180 |II|
Crawler       | 100 |  124 |   97 |I |

      A----B        A: Winter     E: Cannon A
      |    |        B: Fall       F: Moogle Village
      |G  F|        C: Summer     G: Wind Palace
     -D----C-E      D: Spring

- The Exp is good here, so get a bunch of levels. Make good use of the
Sprite's Spear and you can take out the enemies without too much trouble
(or don't, if you prefer the challenge).
- Initially, you'll find Watts in A and Neko in D (later in F).
- Talk to one of the moogles in A, then go kill the Pebblers in the
Moogle Village (accessed from C). Talk to one of the moogles in the
village and the Sprite will tell you how to reach the sprite village:
"Walk the seasons from spring to winter, spring again and we can enter."
In other words, just keep going counter-clockwise (DCBAD) and the path
will open. Another boss awaits.
- The Moogle Claws are pretty good, but you have to watch out for enemies
that are immune to physical damage when knocked down (such as the Pebblers).

[Boss]
- 720 HP, 1090 Exp, 864 Lucre, Boomerang Orb #2
- Use the javelin. Don't let the AI engage.

- In the palace, you'll obtain Sylphid. Don't forget to examine the seed
to increase your Mana level.
- Girl: Balloon, Analyzer, Thunder Saber
- Sprite: Air Blast, Thunderbolt, Silence
- Analyzer can be cast on
- Enemies to reveal stats (HP, MP, Exp, Lucre) and elemental weakness
- Treasure chests to disable traps (won't work if the spirit level is
too low)
- Crystal Orbs to clue you on which spell to use (it won't tell you
exactly which spell needs to be used, but it tells you which spirit
it is).
- With Jinn's magic, you can proceed west from D.

Item: Javelin Orb #2                            \\\ Matango ||
Shop;
Fancy Overalls      675 Lucre       Chocolate            30 Lucre
Steel Cap           180 Lucre       Faerie Walnut       500 Lucre
Quill Cap           110 Lucre
Wolf's Band         400 Lucre

- 3 Fancy Overalls, Steel Cap, 3 Wolf's Bands = 3405 Lucre
- Note that you can walk through the wall in the inn to get behind
the counter. There's nothing there, though.
- Talk to the king to gain access to the Dragon's Hole.

Party: Lv21-24                                  \\\ Dragon's Hole ||
Boss: Great Viper
Enemies:         HP    Exp    Lucre SD
Pebbler       | 186 |  125 |   96 | I|
Kimono Bird   | 160 |  145 |  120 |- | S:Pebbler

[Boss]
- 1330 HP, 1410 Exp, 1056 Lucre, Sword Orb #3
- Try to keep your distance, so you won't get chibified constantly.

- After finding Flammie, you can take the nearby cannon in the forest
to either the Kakkara Desert or the Ice Country. I suggest you visit
Kakkara first.

                                               \\\ Kakkara Desert ||
Boss: Mech Rider
- Wander around the desert and you'll eventually be picked by up a ship
of some kind. You'll be separated from the other characters. Talk to
Sergo twice then talk to the guards. Find the Sprite then the Girl. A
boss fight soon ensues.

[Boss]
- 980 HP, 1595 Exp, 1055 Lucre, Whip Orb #3

- After the battle, talk to one of the soldiers and choose 'yes,' then
head north to find the town. Don't start wandering around the desert.
- Shoot yourself to the Ice Country.

Shop:                                           \\\ Todo ||
Chest Guard         1000 Lucre
Golden Vest         2250 Lucre
Golden Tiara         350 Lucre
Raccoon Cap          550 Lucre
Silver Band          525 Lucre

- 3 Golden Vests, 3 Raccoon Caps, 3 Silver Bands = 9975 Lucre

Items: Spear Orb #3                             \\\ Crystal Forest ||
Special: Salamando
Boss: Boreal Face
Enemies:         HP    Exp    Lucre SD
Howler        | 190 |  240 |  180 |I |
Shellblast    | 180 |  300 |  204 |I |
LA Funk       | 100 |  265 |  190 |NA|

- The first area of the forest is a good place to level up.
- I'd actually advise against upgrading the spear. The ability to
inflict Balloon is just too valuable.
- This'll be your first encounter with enemies that are immune to
physical attacks (unless you count the Tomato Men). However, you
shouldn't waste your MP on them. Just run past them.
- Farther into the forest, you'll encounter a boss.

[Boss]
- 1100 HP, 2245 Exp, 1040 Lucre, Bow Orb #3

- You'll find yourself in a town seemingly unaffected by the climate.
Approach the guy by the stove, then open the stove to obtain Salamander.
- Girl: Fire Bouquet, Blaze Wall, Flame Saber
- Sprite: Fireball, Lava Wave, Exploder
- In the next area, there are two paths north. Take the left one to
find Neko and the right one to reach the Ice Palace.

Party: Lv35                                     \\\ Crystal Palace ||
Item: Glove Orb #3
Bosses: 3x Tanpoles / 3x Biting Lizards, Frost Gigas
Enemies:         HP    Exp    Lucre SD
Blue Drop     | 380 |  330 |  216 | I| S:self
Weepy Eye     | 165 |  370 |  264 |-I|
Mystic Book   | 190 |  370 |  264 |- |
Specter       | 200 |  330 |  213 |NA|

- The enemies will be gone once you complete the events here.
- Don't fight the Blue Drops. They're not worth it.
- When you find two doors, take the right one to reach the Glove Orb.

[Boss]
- 600 / 770 HP each, 630 Exp, 1044 Lucre in total
- This is the same guy you fought back in the waterfall cave. They
won't pose a threat. The actual boss is not far.

[Boss]
- 1140 HP, 3045 Exp, 1200 Lucre, Boomerang Orb #3
- Don't worry, this one's much easier than Fire Gigas.

- You'll need to take the seed back to the Fire Palace. To get to the
palace, start from the town of Kakkara and go south, south, west, north.

Enemies:         HP    Exp    Lucre SD          \\\ Kakkara Desert ||
Sand Stinger  | 200 |  270 |  144 |II|
Spider Legs   | 230 |  188 |  156 |--|
Pumpkin Bomb  | 160 |    1 |   12 |  |
Mad Mallard   | 200 |  215 |  198 |I | S:Pumpkin Bomb

                                               \\\ Fire Palace ||
Items: 1000 Lucre, 1000 Lucre, Axe Orb #3
Special: Mana Level Up (Lv4)
Boss: Minotaur
Enemies:         HP    Exp    Lucre SD
Robin Foot    | 125 |  368 |  240 |I |
Red Drop      | 380 |  330 |  216 | I| S:self
Dark Funk     | 100 |  268 |  192 |NA|

- The enemies will be gone after you defeat the boss.
- You'll need to use Salamander on the first two orbs, Undine on the
last one.

[Boss]
- 1200 HP, 3348 Exp, 1440 Lucre, Javelin Orb #3

- Once you've received the seed's power, go back to town and take the
cannon to the Empire.

Shop:                                           \\\ Empire Southtown ||
Ruby Vest           4500 Lucre
Quilted Hood         700 Lucre
Golem Ring           750 Lucre

- The shop is on the second floor of the inn, however I'd advise against
upgrading your equipment. There's better stuff in the next town and all
you need to do is get through the sewers (not that long).
- Talk to the woman in the house on the west side. She'll give you the
password (634) that allows you to access the sewers on the east side.

Enemies:         HP    Exp    Lucre SD          \\\ Sewers ||
Dinofish      | 240 |  400 |  264 |,I|

- As I said, not a long dungeon. The Sprite's Spear should guarantee
safe passage. The Lode Javelin is another weapon that balloons enemies.
Of course, it only hits one enemy at a time, but it's not a bad choice.

Shop:                                           \\\ Empire Northtown ||
Tiger Suit          6375 Lucre
Tiger Bikini        7100 Lucre
Tiger Cap           1100 Lucre
Frosty Ring         1200 Lucre

- 2 Tiger Suits, Tiger Bikini, 3 Tiger Caps, 3 Frosty Rings = 26 750 L
- You'll find Watts downstairs in the inn.

                                               \\\ Ancient Ruins (Empire) ||
Items: Spear Orb #4, Bow Orb #4, Sword Orb #4
Bosses: Doom's Wall (+ Doom's Eye a,& b), Vampire
Enemies:         HP    Exp    Lucre SD
Wizard Eye    | 200 |  530 |  504 |-I| S:Weepy Eye
Imp           | 138 |  582 |  312 |- |
Grave Bat     | 210 |  446 |  258 |- |
Ghoul         | 230 |  450 |  288 |I |
Mimic Box     | 290 |  740 |  399 |, | (trap)

- Once again, the enemies will be gone after the events here.
- Be careful if you get a Mimic Box. Their ATP is very high. Unless
you can balloon them right away, I suggest you flee.

[Boss]
- 1180 HP, 4750 Exp, 648 Lucre, Whip Orb #4
- Again, the left eye is harmless, so leave that one alone.

[Boss]
- 2550 HP, 5148 Exp, 696 Lucre, Boomerang Orb #4

- Back in town, visit the resistance hideout then head for the castle.

                                               \\\ Emperor's Castle ||
Items: 1000 Lucre, Axe Orb #4, Whip Orb #5, Flammie Drum
Bosses: Metal Mantis, Mech Rider 2
Enemies:         HP    Exp    Lucre SD
Emberman      | 125 |  685 |  516 |II| S:self
Armored Man   | 250 |  633 |  540 |  |
Dark Ninja    | 300 |  740 |  600 |I |

- Once you talk to the emperor, you'll be stuck in the castle until
you complete the events there. After that, you won't have access to
the castle anymore, so don't miss any of the chests.

[Boss]
- 1220 HP, 4749 Exp, 1464 Lucre, Glove Orb #4

- I suggest you get some levels by fighting the Embermen.
- You don't actually have to free the resistance members.
- Near the end, there's a switch on the wall you have to hit. A little
hard to notice.

[Boss]
- 1258 HP, 6013 Exp, 1500 Lucre, Javelin Orb #4

- Drop off Truffle at Matango (in the southwest).
- Now that you have Flammie, there are some new locations available.
First, head to the island northeast of Matango.

Party: Lv45
Shop:                                           \\\ Gold City ||
Battle Suit         30 000 Lucre
Flower Suit         21 000 Lucre
Duck Helm           11 250 Lucre
Dragon Helm           7500 Lucre
Unicorn Helm          5625 Lucre
Lazuri Ring           8800 Lucre
Shield Ring           5100 Lucre

- 3 Battle Suits, Dragon Helm, 2 Duck Helms, 3 Lazuri Rings = 146 400 L
- Talk to the old man on the wall.

                                               \\\ Southtown ||
- Talk to Mara to obtain the key to the Golden Tower. You can now choose
between that and the Palace of Darkness.

                                               \\\ Turtle Island ||
- You'll find this small island south of Kakkara. Talk to one of the
NPCs to obtain a Sea Hare's Tail.

Item: Moogle Belt                               \\\ Kakkara ||
- Give the tail to the king and you'll obtain the Moogle Belt.

Shop:                                           \\\ Mandala ||
Magical Armor       11 500 Lucre
Circlet               2300 Lucre
Ivy Amulet            1875 Lucre

- This place is in the mountains west of Pandora.
- The entrance to the palace is just outside of town. You can head up
the Lofty Mountains to see Joch, but nothing will happen there yet.

Enemies:         HP    Exp    Lucre SD          \\\ Lofty Mountains ||
Trap Flower   | 144 |  800 |  532 |  |
Bomb Bee      | 310 |  863 |  528 |- |
Eggatrice     | 185 |  928 |  720 |II|

                                               \\\ Palace of Darkness ||
Items: 1000 Lucre, Glove Orb #5
Lost & Found: Magical Armor / Gauntlet (Dark Knight)
Special: Shade, Mana Level Up (Lv5)
Boss: Lime Slime
Enemies:         HP    Exp    Lucre SD
Emberman      | 125 |  685 |  516 |II| S:self
Dark Knight   | 200 |  996 | 1020 |  |
Fierce Head   | 308 |  928 |  864 |II| S:Grave Bat

- This is where I (usually) get one Gauntlet. If you're interested,
keep in mind that you have to get them before the boss (the enemies
will be gone as usual).

[Boss]
- 3470 HP, 8000 Exp, 3000 Lucre, Javelin Orb #5

- Afterwards, you'll obtain Shade.
- Sprite: Dark Force, Evil Gate, Dispel Magic

Items: Spear Orb #5, Axe Orb #5                 \\\ Golden Tower ||
Special: Lumina, Mana Level Up (Lv6)
Bosses: Blue Spike, Gorgon Bull
Enemies:         HP    Exp    Lucre SD
Beast Zombie  | 320 | 1065 |  708 |I |

- A very short dungeon, but the bosses might give you trouble.

[Boss]
- 1980 HP, 9150 Exp, 3840 Lucre, Boomerang Orb #5

[Boss]
- 2470 HP, 9755 Exp, 4800 Lucre, Bow Orb #5

- Afterwards, you'll obtain Lumina.
- Girl: Lucent Beam, Lucid Barrier, Light Saber

                                               \\\ Moon Palace ||
Special: Luna, Mana Level Up (Lv7)
- The Moon Palace is in Kakkara, surrounded by what looks like space.
Land on the edge of it, then ride the ferry. Inside, find the Crystal
Orb and cast Lucent Beam on it. You'll then obtain Luna.
- Girl: Lunar Boost, Moon Energy, Moon Saber
- Sprite: Magic Absorb, Change Form, Lunar Magic

Item: Sword Orb #5                              \\\ Tasnica ||
Shop:
Tortoise Mail       14 850 Lucre       Royal Jam        100 Lucre
Gold Bracelet         3750 Lucre

- You'll find Tasnica far west of Pandora.
- Go see the king, then defeat the Dark Stalker. Afterwards, you'll
receive a Sword Orb.

Boss: Shadows                                   \\\ Lofty Mountains ||
Enemies:         HP    Exp    Lucre SD
Nitro Pumpkin | 420 | 1300 |  468 |  | T:Pumpkin Bomb

- Climb the Lofty Mountains near Mandala to meet Sage Joch. Assuming
you've reached Mana Level 7 (by clearing the Palace of Darkness, Golden
Tower and Moon Palace) and resolved the situation in Tasnica, he'll
instruct you to complete a test of courage.
- You're looking at some very resilient enemies  I suggest you make
a run for it.

[Boss]
- 999 HP / 800 HP / 800 HP

Special: Dryad                                  \\\ Grand Palace ||
Boss: Aegagropilon
- This place is northeast of Todo.

[Boss]
- 3016 HP, 11 050 Exp, 1800 Lucre, Spear Orb #6

- Go check the seed and you'll obtain Dryad.
- Girl: Wall, Revivifier
- Sprite: Burst, Sleep Flower

                                               \\\ Underground City ||
Item: Boomerang Orb #6
Lost & Found: Magical Armor / Gauntlet (Dark Knight),
Chocolate / Gauntlet (Metal Crawler),
Faerie Walnut / Cockatrice Helm (Basilisk),
Chocolate / Ninja Gloves (Dark Stalker)
Cup of Wishes / Watcher Ring (Eggplant Man)
Bosses: Hydra, Kettle Kin
Enemies:         HP    Exp    Lucre SD
Marmablue     | 324 | 1385 |  816 |- |
Metal Crawler | 450 | 1563 | 1020 |I |
Steelpion     | 390 | 1472 |  960 |II|
Kimono Wizard | 408 | 1660 | 1080 |- | S:Metal Crawler
Basilisk      | 580 | 1755 | 1200 |  | S:Eggatrice
Captain Duck  | 523 | 1850 | 1440 |I |
Dark Stalker  | 510 | 1219 |  900 |I |
Shape Shifter | 350 | 1140 | 1500 | I|
 S: Shape Shifter, Eggplant Man, Captain Duck, Beast Zombie,
  Mimic Box, Rabite

- It's time to head beneath the temple. Note that, although your Mana
Level shows 0, it's still actually 7.

[Boss: Hydra]
- 3382 HP, 12 439 Exp, 3600 Lucre, Whip Orb #6

- This is where I get a Cockatrice Helm. Once you're in the actual
city, there's a Basilisk that spawns right next to you in the area
before the second conveyor belt (escalator?).
- At one point, you need to use the code red, blue, yellow, green to
open the path. This allows you to reach the switch that opens the path
to the subway (near the other switch that you activated earlier).
- The area with the subway platform is a good place to score the Ninja
Gloves if you're interested.
- If you want a Watcher Ring, get it from the Eggplant Man at the end
of the sub (I usually don't get it myself). If they spawn a Needlion,
you'll want to leave and try again. Even with the rare drops, they'll
deal pretty heavy damage.
- You'll fight the second boss soon after the sub.

[Boss: Kettle Kin]
- 1230 HP, 15 555 Exp, 3360 Lucre, Bow Orb #6

- Once you emerge, it's safe to leave and save. The landscape has
changed a bit, so you can take the alternate entrance to the Grand
Palace without going through the city again.

                                               \\\ Grand Palace ||
Item: Sword Orb #6
Lost & Found: Cup of Wishes / Resist Ring (Doom Sword),
Faerie Walnut / Amulet Helm (National Scar)
Bosses: Snap Dragon, Hexas, Mech Rider 3
Enemies:         HP    Exp    Lucre SD
Heck Hound    | 550 | 1964 | 2450 |I | S:Beast Zombie, Howler
Doom Sword    | 411 | 2190 | 2640 |- |
Gremlin       | 423 | 2074 | 1620 |- |
Turtlance     | 560 | 2300 | 2965 |I |
National Scar | 630 | 2425 | 2600 |- | S:Imp

- There are 7 Crystal Orbs here, each activated by a different element.
- Doom Swords can cast Stone Saber, which allows them to kill you instantly.
- The Amulet Helm is good, but you can soon buy something that's pretty
much just as powerful, so I don't think it's really worth it. If you
still want it, there's a good spot on the second floor.
- Don't bother with the Resist Ring (unless you're going for the Trophy).
- You can go south from the area with the switch on the wall.

[Boss: Snap Dragon]
- 1215 HP, 19 200 Exp, 12 480 Lucre, Javelin Orb #6

- You can use the main entrance now. One more time: once you defeat
the remaining bosses, you will no longer have access to the previous
two dungeons.

[Boss: Hexas]
- 3465 HP, 20 103 Exp, 14 400 Lucre, Whip Orb #7

[Boss: Mech Rider 3]
- 4327 HP, 21 104 Exp, 16 000 Lucre, Spear Orb #7

Shop:                                           \\\ Grand Palace ||
Vestguard           65 500 Lucre
Needle Helm         30 000 Lucre
Gauntlet            37 500 Lucre

- Afterwards, you'll find Neko outside the palace. This is the best
gear you can buy.
- Head to the island east of Todo.

Party: Lv70                                     \\\ Pure Land ||
Lost & Found: Chocolate / Griffin Helm (Griffin Hand),
Royal Jam / Dragon Ring (Ice Thug),
Royal Jam / Imp's Ring (Ghost),
Cup of Wishes / Watcher Ring (Eggplant Man)
Special: Mana Level Up (Lv8), missing Sword Orbs
Bosses: Dragon Worm, Snow Dragon, Axe Beak, Red Dragon, Thunder Gigas,
Blue Dragon
Enemies:         HP    Exp    Lucre SD
Griffin Hand  | 600 | 3090 | 2560 |  |
Mushgloom     | 628 | 2550 | 3200 |  |
Ice Thug      | 440 | 2680 | 2850 |I |
Needlion      | 599 | 2800 | 2430 | I|
Eggplant Man  | 300 | 3390 | 2444 |- | S:Needlion, Rabite
Ghost         | 632 | 3540 | 2160 |NA|

- You will no longer have access to this dungeon once you complete the
events here.
- Get a Griffin Helm for the Boy. The Dragon Ring isn't really necessary,
but if you feel like it, then go for it.

[Boss: Dragon Worm]
- 3525 HP, 24 290 Exp, 17 460 Lucre, Axe Orb #7

- I recommend you get at *least* one Imp's Ring. It prevents the wearer
from being set ablaze (such as from the Heck Hound's Blaze Wall). Ablaze
isn't really dangerous, but it can certainly be annoying. If it doesn't
bother you that much, then you can settle for just one. In any case, the
best place to get them is near the first shrine (an area with 3 Ghosts
and nothing else). Lucent Beam takes them out in one hit. If you haven't
got max MP yet, you should probably try and get some of the other drops
first. Once you do have max, I suggest you keep resetting, so you don't
have to fly out to rest and restock. Using the walnuts, you can take out
36 Ghosts before you have to reset. It's possible for a chest to end up
out of reach if the Ghost dies when it's outside of the boundaries.

[Boss: Snow Dragon]
- 2800 HP, 26 588 Exp, 18 360 Lucre, Bow Orb #7
- A pretty tough boss if you're not using magic. He's invincible when
using his special attacks (he doesn't use his normal attack much). He'll
fly off-screen, then come back and attack. He'll most likely target the
character you're controlling, so you'll have to switch in order to hit
him before he's gone. He'll attack again after getting hit. Don't bother
keeping the Sprite alive.

[Boss: Axe Beak]
- 2800 HP, 27 784 Exp, 20 400 Lucre, Javelin Orb #7

- Second shrine.

[Boss: Red Dragon]
- 3000 HP, 29 000 Exp, 21 800 Lucre, Glove Orb #6
- The boss may end up stuck, in which case you can take him out with no
resistance.

[Boss: Thunder Gigas]
- 4462 HP, 30 277 Exp, 30 600 Lucre, Sword Orb #7

- Third shrine.

[Boss: Blue Dragon]
- 3200 HP, 31 570 Exp, 28 560 Lucre, Boomerang Orb #7

- Once you proceed past the third shrine, you can never return here.
- After the events, you can access the final dungeon, the Mana Fortress.
Just get Flammie close to it and stay still.
- Spirits will gain SP even after reaching Lv8. Lv9 can never be reached,
but the more SP the spirit has gained after reaching Lv8, the more likely
you are to trigger the Lv9 version of a spell.
- If you missed any Sword Orbs, you'll have all of them now.

                                               \\\ Mana Fortress ||
Lost & Found: Vampire Cape / Axe Orb (Fiend Head),
Vestguard / Bow Orb (Metal Crab),
Amulet Ring / Spear Orb (Tsunami),
Power Suit / Javelin Orb (Whimper),
Faerie's Ring / Glove Orb (Wolf Lord),
Faerie Cloak / Boomerang Orb (Master Ninja),
Faerie Crown / Whip Orb (Terminator)
Bosses: Buffy, Dread Slime, Dark Lich, Mana Beast
Enemies:         HP    Exp    Lucre SD
Fiend Head    |1150 | 3868 | 2280 |II| S:Dark Stalker
Metal Crab    | 533 | 3230 | 2846 |II|
Tsunami       | 388 | 3700 | 2100 |II| S:self
Whimper       | 230 | 4036 | 2280 |-I|
Wolf Lord     | 280 | 4210 | 2400 |I |
Master Ninja  | 400 | 4388 | 2760 |I |
Terminator    | 300 | 4570 | 3600 |  |

- The final dungeon is no doubt the best place to level up. You can't
move around very easily, though, because of the obstacles. As such, I'd
say the best method would be to kill the first Tsunami and not go farther
than that. Let it divide and keep picking them off with a long range
weapon (such as the Javelin). You can get 250k in about 12 minutes (10
in NTSC). Lv99 requires 10 million Exp.
- I recommend you don't bother with the weapon orbs unless you're feeling
obsessive.
- The armor doesn't offer much of an improvement, but they're all common
drops, so they're not hard to get.
- There's one lone Basilisk in the final dungeon, so it's technically
still possible to get a Cockatrice Helm. There are also Doom Swords and
National Scars.
- PS4: Because of the constant load zones, getting the rare drops is
quite a bit easier. It could still take a while, though. RNG is RNG.

[Boss: Buffy]
- 4200 HP, 35 686 Exp, 22 200 Lucre

[Boss: Dread Slime]
- 5000 HP, 37 000 Exp, 26 400 Lucre
- A fairly tough boss. Its defense is high and it keeps getting bigger,
so eventually you won't be able to move.

- The next area is the only area where you'll find Master Ninjas and
Terminators. After that, you'll reach the area where you fought Mech
Rider 3. This is the point of no return. If you haven't done so after
fighting Dread Slime, leave to save the game.
- Master Ninjas can cast Stone Saber. Do be careful if that happens.

[Boss: Dark Lich]
- 6666 HP
- Keep your distance and you should be fine.

[Boss: Mana Beast]
- 9990 HP
- You'll need to cast Dryad's Mana magic to resurrect the Mana Sword.


 --------------------------------------------------------------------------


                          Equipment List                         A01


                 DFP   MDF  Char Price      Source + other
Overalls        |   3 |   1 |B  |    (20)| Potos, D:B  | Eva +37
Kung Fu Suit    |   4 |   2 | G |     25 | Pandora, D:G
Midge Robe      |   7 |   4 |  S|     22 | Dwarf, D:S
Chain Vest      |  10 |   6 |BGS|    120 | Kippo
Spiky Suit      |  13 |   8 |B S|    260 | Dwarf
Kung Fu Dress   |  17 |  10 | G |    350 | Kippo
Fancy Overalls  |  22 |  13 |BGS|    675 | Matango
Chest Guard     |  28 |  16 | GS|   1000 | Todo
Golden Vest     |  34 |  20 |BGS|   2250 | Todo
Ruby Vest       |  43 |  24 |BGS|   4500 | Southtown
Tiger Suit      |  52 |  29 |B S|   6375 | Northtown
Tiger Bikini    |  64 |  35 | G |   7100 | Northtown
Magical Armor   |  78 |  41 |BGS| 11 500 | Mandala
Tortoise Mail   |  95 |  49 |B S| 14 850 | Tasnica
Flower Suit     | 115 |  57 | G | 21 000 | Gold City
Battle Suit     | 139 |  67 |BGS| 30 000 | Gold City
Vestguard       | 240 |  90 |BGS| 65 500 | Grand Palace
Vampire Cape    | 243 |  93 | GS|      - | Fiend Head
Power Suit      | 245 |  95 |B  |      - | Whimper, Str +5
Faerie Cloak    | 250 | 100 | GS|      - | Master Ninja


Bandanna        |   2 |   2 |B  |     50 | Potos, Neko  | Eva +23
Hair Ribbon     |   3 |   3 | G |     55 | Pandora
Rabite Cap      |   5 |   5 |  S|     45 | Dwarf
Head Gear       |   7 |   7 |B  |     70 | Dwarf
Quill Cap       |  10 |  10 | GS|    110 | Great Forest, Matango
Steel Cap       |  13 |  13 |B  |    180 | Matango
Golden Tiara    |  17 |  17 | GS|    350 | Todo
Raccoon Cap     |  21 |  21 |BGS|    550 | Todo
Quilted Hood    |  26 |  26 | GS|    700 | Southtown, Agi +5
Tiger Cap       |  32 |  32 |BGS|   1100 | Northtown
Circlet         |  38 |  38 |B S|   2300 | Mandala
Unicorn Helm    |  55 |  55 |BGS|   5625 | Gold City
Dragon Helm     |  66 |  66 |BGS|   7500 | Gold City
Duck Helm       |  78 |  78 | GS| 11 250 | Gold City
Needle Helm     | 140 | 140 |BGS| 30 000 | Grand Palace
Cockatrice Cap  | 142 | 143 |BGS|      - | Basilisk
Amulet Helm     | 143 | 142 | GS|      - | National Scar
Griffin Helm    | 145 | 145 |B  |      - | Griffin Hand, Str & Agi +5
Faerie Crown    | 150 | 150 | GS|      - | Terminator, Int +5


Wristband       |   1 |   3 |BG |     45 | Pandora  | Eva +15
Elbow Pad       |   2 |   4 |all|     90 | Kippo, Dwarf
Power Wrist     |   4 |   7 |   |    150 | Dwarf, Str +5
Cobra Bracelet  |   6 |  10 |   |    280 | Pandora
Wolf's Band     |   8 |  13 |   |    400 | Matango, Agi +5
Silver Band     |  10 |  17 |   |    525 | Todo
Golem Ring      |  13 |  22 |   |    750 | Southtown
Frosty Ring     |  16 |  28 |   |   1200 | Northtown
Ivy Amulet      |  20 |  34 |   |   1875 | Mandala
Gold Bracelet   |  24 |  43 |   |   3750 | Tasnica
Shield Ring     |  29 |  52 |   |   5100 | Gold City
Lazuri Ring     |  35 |  64 |   |   8800 | Gold City
Resist Ring     |  41 |  78 |   |      - | Doom Sword
Gauntlet        |  90 | 240 |   | 37 500 | Dark Knight, Grand Palace, Str +5
Ninja Gloves    |  91 | 241 |   |      - | Dark Stalker, Agi +5
Dragon Ring     |  92 | 242 |   |      - | Ice Thug
Watcher Ring    |  93 | 243 |   |      - | Eggplant Man
Imp's Ring      |  94 | 244 |   |      - | Ghost
AmuletRing      |  95 | 245 |   |      - | Tsunami
Faerie's Ring   | 100 | 250 |   |      - | Wolf Lord


- Each piece of armor of its type increases Evade by the figure shown
at the beginning.


                     ATP
1 | Rusty Sword     |   3 |
2 | Broad Sword     |   8 | Mantis Ant
3 | Herald Sword    |  14 | (Pandora)
4 | Claymore        |  20 | Great Viper
5 | Excalibur       |  27 | (Ancient Ruins)
6 | Masamune        |  35 | (Tasnica)
7 | Gigas Sword     |  44 | (Grand Palace)
8 | Dragon Buster   |  52 | Thunder Gigas

1 | Spear           |   4 | (Water Palace)
2 | Heavy Spear     |  11 | Tropicallo
3 | Sprite's Spear  |  16 | (Pandora)  | Inflicts Balloon
4 | Partisan        |  23 | (Crystal Forest)
5 | Halberd         |  29 | (Ancient Ruins)  | Inflicts Confusion
6 | Oceanid Spear   |  38 | (Golden Tower)  | Inflicts Sleep
7 | Gigas Lance     |  47 | Aegagropilon
8 | Dragon Lance    |  54 | Mech Rider 3
9 | Daedalus Lance  |  56 | Tsunami

1 | Spike Knuckle   |   2 | D: Girl
2 | Power Glove     |   6 | Biting Lizard
3 | Moogle Claws    |  11 | (Great Forest)  | Inflicts Sleep
4 | Chakra Hand     |  17 | (Ice Palace)
5 | Heavy Glove     |  24 | Metal Mantis
6 | Hyper-Fist      |  30 | (Palace of Darkness)
7 | Griffin Claws   |  38 | Red Dragon  | Inflicts Poison
8 | Dragon Claws    |  47 | Wolf Lord
9 | Aura Glove      |  53 | Wolf Lord

1 | Boomerang       |   2 | D: Sprite
2 | Chakram         |   6 | Spikey Tiger
3 | Lode Boomerang  |  12 | Spring Beak
4 | Rising Sun      |  17 | Frost Gigas
5 | Red Cleaver     |  24 | Vampire
6 | Cobra Shuttle   |  30 | Blue Spike  | Inflicts Poison
7 | Frizbar         |  38 | (Underground City)
8 | Shuriken        |  47 | Blue Dragon  | Increased critical hit%
9 | Ninja's Trump   |  53 | Master Ninja

1 | Chobin's Bow    |   3 | (Dwarf Village)
2 | Short Bow       |   8 | Wall Face
3 | Long Bow        |  14 | Jabberwocky
4 | Great Bow       |  20 | Boreal Face  | Inflicts Confusion
5 | Bow of Hope     |  27 | (Ancient Ruins)
6 | Elfin Bow       |  35 | Gorgon Bull</pre><pre id="faqspan-2">
7 | Wing Bow        |  43 | Kettle Kin  | Inflicts Confusion
8 | Doom Bow        |  52 | Snow Dragon  | Increased critical hit%
9 | Garuda Buster   |  54 | Metal Crab

1 | Watt's Axe      |   4 | (Dwarf Village)
2 | Lode Axe        |  11 | Fire Gigas
3 | Stout Axe       |  16 | (Great Forest)
4 | Battle Axe      |  23 | (Fire Palace)
5 | Golden Axe      |  29 | (Emperor's Castle)
6 | Were-Buster     |  38 | (Golden Tower)
7 | Great Axe       |  46 | Dragon Worm
8 | Gigas Axe       |  54 | Fiend Head  | Str +5
9 | Doom Axe        |  56 | Fiend Head

1 | Whip            |   2 | (Witch's Castle)
2 | Black Whip      |   6 | (Scorpion Ship)
3 | Backhand Whip   |  12 | (Water Palace)
4 | Chain Whip      |  17 | Mech Rider
5 | Flail of Hope   |  24 | Doom's Wall
6 | Morning Star    |  30 | (Emperor's Castle)
7 | Hammer Flail    |  38 | Hydra
8 | Nimbus Chain    |  47 | Hexas
9 | Gigas Flail     |  53 | Terminator

1 | Pole Dart       |   2 | (Waterfall Cave)
2 | Javelin         |   6 | Kilroy
3 | Light Trident   |  12 | (Matango)
4 | Lode Javelin    |  17 | Minotaur  | Inflicts Balloon
5 | Fork of Hope    |  24 | Mech Rider 2
6 | Imp's Fork      |  30 | Lime Slime  | Inflicts Balloon
7 | Elf's Harpoon   |  38 | Snap Dragon
8 | Dragon Dart     |  47 | Axe Beak
9 | Valkyrian       |  53 | Whimper


Lv2 |    200    Upgrade cost
Lv3 |    400
Lv4 |    800
Lv5 |   1600
Lv6 |   3000
Lv7 |   6500
Lv8 | 12 500
Lv9 | 25 000


 --------------------------------------------------------------------------


                            Experience Chart


Lv1  |          0  |
Lv2  |         16  |      16 |
Lv3  |         47  |      31 |     15
Lv4  |        105  |      58 |     27
Lv5  |        204  |      99 |     41
Lv6  |        363  |     159 |     60
Lv7  |        602  |     239 |     80
Lv8  |        945  |     343 |    104
Lv9  |       1418  |     473 |    130
Lv10 |       2049  |     631 |    158
Lv11 |       2870  |     821 |    190
Lv12 |       3914  |    1044 |    223
Lv13 |       5218  |    1304 |    260
Lv14 |       6819  |    1601 |    297
Lv15 |       8759  |    1940 |    339
Lv16 |     11 080  |    2321 |    381
Lv17 |     13 827  |    2747 |    426
Lv18 |     17 049  |    3222 |    475
Lv19 |     20 794  |    3745 |    523
Lv20 |     25 115  |    4321 |    576
Lv21 |     30 065  |    4950 |    629
Lv22 |     35 701  |    5636 |    686
Lv23 |     42 081  |    6380 |    744
Lv24 |     49 265  |    7184 |    804
Lv25 |     57 316  |    8051 |    867
Lv26 |     66 298  |    8982 |    931
Lv27 |     76 278  |    9980 |    998
Lv28 |     87 324  |  11 046 |   1066
Lv29 |     99 507  |  12 183 |   1137
Lv30 |    112 899  |  13 392 |   1209
Lv31 |    127 575  |  14 676 |   1284
Lv32 |    143 611  |  16 036 |   1360
Lv33 |    161 086  |  17 475 |   1439
Lv34 |    180 080  |  18 994 |   1519
Lv35 |    200 675  |  20 595 |   1601
Lv36 |    222 956  |  22 281 |   1686
Lv37 |    247 009  |  24 053 |   1772
Lv38 |    272 921  |  25 912 |   1859
Lv39 |    300 783  |  27 862 |   1950
Lv40 |    330 686  |  29 903 |   2041
Lv41 |    362 724  |  32 038 |   2135
Lv42 |    396 992  |  34 268 |   2230
Lv43 |    433 588  |  36 596 |   2328
Lv44 |    472 611  |  39 023 |   2427
Lv45 |    514 162  |  41 551 |   2528
Lv46 |    558 343  |  44 181 |   2630
Lv47 |    605 260  |  46 917 |   2736
Lv48 |    655 018  |  49 758 |   2841
Lv49 |    707 726  |  52 708 |   2950
Lv50 |    763 494  |  55 768 |   3060
Lv51 |    822 433  |  58 939 |   3171
Lv52 |    884 658  |  62 225 |   3286
Lv53 |    950 283  |  65 625 |   3400
Lv54 |  1 019 425  |  69 142 |   3517
Lv55 |  1 092 204  |  72 779 |   3637
Lv56 |  1 168 739  |  76 535 |   3756
Lv57 |  1 249 153  |  80 414 |   3879
Lv58 |  1 333 570  |  84 417 |   4003
Lv59 |  1 422 116  |  88 546 |   4129
Lv60 |  1 514 918  |  92 802 |   4256
Lv61 |  1 612 106  |  97 188 |   4386
Lv62 |  1 713 810  | 101 704 |   4516
Lv63 |  1 820 163  | 106 353 |   4649
Lv64 |  1 931 299  | 111 136 |   4783
Lv65 |  2 047 354  | 116 055 |   4919
Lv66 |  2 168 465  | 121 111 |   5056
Lv67 |  2 294 772  | 126 307 |   5196
Lv68 |  2 426 416  | 131 644 |   5337
Lv69 |  2 563 540  | 137 124 |   5480
Lv70 |  2 706 287  | 142 747 |   5623
Lv71 |  2 854 804  | 148 517 |   5770
Lv72 |  3 009 239  | 154 435 |   5918
Lv73 |  3 169 740  | 160 501 |   6066
Lv74 |  3 336 459  | 166 719 |   6218
Lv75 |  3 509 548  | 173 089 |   6370
Lv76 |  3 689 162  | 179 614 |   6525
Lv77 |  3 875 456  | 186 294 |   6680
Lv78 |  4 068 587  | 193 131 |   6837
Lv79 |  4 268 715  | 200 128 |   6997
Lv80 |  4 476 000  | 207 285 |   7157
Lv81 |  4 690 605  | 214 605 |   7320
Lv82 |  4 912 693  | 222 088 |   7483
Lv83 |  5 142 430  | 229 737 |   7649
Lv84 |  5 379 983  | 237 553 |   7816
Lv85 |  5 625 521  | 245 538 |   7985
Lv86 |  5 879 214  | 253 693 |   8155
Lv87 |  6 141 234  | 262 020 |   8327
Lv88 |  6 411 754  | 270 520 |   8500
Lv89 |  6 690 950  | 279 196 |   8676
Lv90 |  6 978 998  | 288 048 |   8852
Lv91 |  7 276 076  | 297 078 |   9030
Lv92 |  7 582 364  | 306 288 |   9210
Lv93 |  7 898 043  | 315 679 |   9391
Lv94 |  8 223 296  | 325 253 |   9574
Lv95 |  8 558 308  | 335 012 |   9759
Lv96 |  8 903 264  | 344 956 |   9944
Lv97 |  9 258 352  | 355 088 | 10 132
Lv98 |  9 623 761  | 365 409 | 10 321
Lv99 |  9 999 682  | 375 921 | 10 512


"But time flows like a river..."

Written by 3vrB257A5gq3fg.
This work is public domain.