Doodle God: Element Listing
Platform: Various
Started: 10/19/2013
Finished: 10/29/2013
Updated: 2/11/2017
Created by William Donehoo (thegamemaster8)
e-Mail:
[email protected]
Version: 1.5
Guide Copyright 2013-2017 for GameFAQs only
Game Copyright 2011-2017 for JoyBits
Information Gathered from my own Gameplay was used in this Guide.
This Guide is only to be shown on GameFAQS.com!
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TABLE OF CONTENTS
1) INTRODUCTION.................................(101)
A) Update 8/31/14 Part 1 (V.1.2).............(102)
B) Update 8/31/14 Part 2 (V.1.2).............(103)
C) Update 12/19/15 (V.1.3)...................(104)
D) Update 2/11/17 (V.1.4)....................(105)
E) Update 6/7/17 (V.1.5).....................(106)
2) INFORMATION..................................(201)
A) Groups....................................(202)
B) Main Game.................................(203)
C) Quests....................................(204)
D) Puzzles...................................(205)
E) Artifacts.................................(206)
F) Achievements..............................(207)
G) Mana And Mana Store.......................(208)
3) EPISODE 1: BEGINNING.........................(301)
A) Air Group.................................(302)
B) Earth Group...............................(303)
C) Fire Group................................(304)
D) Water Group...............................(305)
E) Life Group................................(306)
F) Primordial Group..........................(307)
G) Plants Group..............................(308)
H) Beasts Group..............................(309)
I) Human Group...............................(310)
J) Supernatural Group........................(311)
K) Basic Goods Group.........................(312)
L) Tools Group...............................(313)
M) Materials Group...........................(314)
N) Vehicles Group............................(315)
4) EPISODE 2: TECHNOLOGY........................(401)
A) Air Group.................................(402)
B) Earth Group...............................(403)
C) Fire Group................................(404)
D) Water Group...............................(405)
E) Life Group................................(406)
F) Primordial Group..........................(407)
G) Plants Group..............................(408)
H) Beasts Group..............................(409)
I) Human Group...............................(410)
J) Supernatural Group........................(411)
K) Basic Goods Group.........................(412)
L) Tools Group...............................(413)
M) Materials Group...........................(414)
N) Vehicles Group............................(415)
O) Technology Group..........................(416)
5) EPISODE 3: MODERN AGE........................(501)
A) Air Group.................................(502)
B) Earth Group...............................(503)
C) Fire Group................................(504)
D) Water Group...............................(505)
E) Life Group................................(506)
F) Primordial Group..........................(507)
G) Plants Group..............................(508)
H) Beasts Group..............................(509)
I) Animals Group.............................(510)
J) Human Group...............................(511)
K) Basic Goods Group.........................(512)
L) Foods Group...............................(513)
M) Alcohol Group.............................(514)
N) Tools Group...............................(515)
O) Materials Group...........................(516)
P) Vehicles Group............................(517)
Q) Technology Group..........................(518)
R) Science Group.............................(519)
S) Humanity Group............................(520)
T) Skills Group..............................(521)
6) EPISODE 4: WORLD OF MAGIC....................(601)
A) Air Group.................................(602)
B) Earth Group...............................(603)
C) Water Group...............................(604)
D) Life Group................................(605)
E) Beasts Group..............................(606)
F) Human Group...............................(607)
G) Races Group...............................(608)
H) Magic Group...............................(609)
I) Supernatural Group........................(610)
J) Good Group................................(611)
K) Evil Group................................(612)
L) Tools Group...............................(613)
M) Weapons Group.............................(614)
N) Materials Group...........................(615)
O) Humanity Group............................(616)
7) RUN, SANTA, RUN!.............................(701)
A) Earth Group...............................(702)
B) Life Group................................(703)
C) Primordial Group..........................(704)
D) Plants Group..............................(705)
E) Human Group...............................(706)
F) Evil Group................................(707)
G) Alcohol Group.............................(708)
H) Materials Group...........................(709)
I) Technology Group..........................(710)
8) SAVE THE PRINCESS............................(801)
A) Earth Group...............................(802)
B) Life Group................................(803)
C) Human Group...............................(804)
D) Races Group...............................(805)
E) Magic Group...............................(806)
F) Supernatural Group........................(807)
G) Good Group................................(808)
H) Evil Group................................(809)
I) Tools Group...............................(810)
J) Weapons Group.............................(811)
K) Materials Group...........................(812)
9) SINS VS. VIRTUES [AKA: DEVIL VS. GOD]........(901)
A) Life Group................................(902)
B) Human Group...............................(903)
C) Good Group................................(904)
D) Virtues Group.............................(905)
E) Evil Group................................(906)
F) Sins Group................................(907)
G) Basic Goods Group.........................(908)
H) Humanity Group............................(909)
10)SURVIVOR....................................(1001)
A) Fire Group...............................(1002)
B) Plant Group..............................(1003)
C) Nature Group.............................(1004)
D) Basic Goods Group........................(1005)
E) Status Group.............................(1006)
F) Supplies Group...........................(1007)
G) Equipment Group..........................(1008)
H) Shelter Group............................(1009)
I) Survival Group...........................(1010)
11)GREATEST INVENTIONS [AKA: 20TH CENTURY].....(1101)
A) Basic Elements Group.....................(1102)
B) Life Group...............................(1103)
C) Human Group..............................(1104)
D) Tools Group..............................(1105)
E) Materials Group..........................(1106)
F) Technology Group.........................(1107)
G) Science Group............................(1108)
H) Humanity Group...........................(1109)
I) 1900's Group.............................(1110)
J) 1910's Group.............................(1111)
K) 1920's Group.............................(1112)
L) 1930's Group.............................(1113)
M) 1940's Group.............................(1114)
N) 1950's Group.............................(1115)
O) 1960's Group.............................(1116)
P) 1970's Group.............................(1117)
Q) 1980's Group.............................(1118)
R) 1990's Group.............................(1119)
12)THE RISE OF EGYPT...........................(1201)
A) Nature Group.............................(1202)
B) Life Group...............................(1203)
C) Beasts Group.............................(1204)
D) Human Group..............................(1205)
E) Materials Group..........................(1206)
F) Supplies Group...........................(1207)
G) Egyptian Group...........................(1208)
13)THE ANGEL AND THE IMP.......................(1301)
A) Air Group................................(1302)
B) Fire Group...............................(1303)
C) Basic Elements Group.....................(1304)
D) Nature Group.............................(1305)
E) Beasts Group.............................(1306)
F) Human Group..............................(1307)
G) Evil Group...............................(1308)
H) Basic Goods Group........................(1309)
I) Tools Group..............................(1310)
J) Angel & Imp Group........................(1311)
14)PUZZLE SOLUTIONS............................(1401)
A) Elemental Ice Cream......................(1402)
B) In The Name Of Peace.....................(1403)
C) Locomotive In The Woods..................(1404)
D) Skyscraper...............................(1405)
E) Independence Day In A Village
[AKA Firecracker]........................(1406)
F) Tavern...................................(1407)
G) Snowfall.................................(1408)
H) Christmas Tree...........................(1409)
I) All You Need Is Love.....................(1410)
J) Android..................................(1411)
15)ARTIFACT SOLUTIONS..........................(1501)
16)ACHIEVEMENTS................................(1601)
17)FREQUENTLY ASKED QUESTIONS..................(1701)
18)CLOSING.....................................(1801)
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1) INTRODUCTION (101)
Hello there. My name is Bill. Before we get started, I just want to say how
much I love this Game, even before it started going mainstream on mobile
devices and other digital formats.
This Guide is a bit different from DetroitDJ's Guide. His lists the
most straight-forward path to completing everything. Mine however lists every
single Element Pairing regardless of whether it's necessary or not to beat an
Episode or Quest. The Guide also has sections that list solutions for the
current available Puzzles, as well as a short guide on Achievements which are
found in some versions of the Game.
Now I built this Guide based off of my Gameplay on the Windows 8 version of
the Game, but the solutions listed should work on any platform be it iPhone,
Android, etc.
You may have noticed that there are numbers near each Chapter and Section
name. These are there to help you find your section quickly. Just press
CTRL + F to bring up the Find Bar. Now type the numbers for the section you
want and click Find.
A) UPDATE 8/31/14 PART 1 (V.1.2) (102)
I got an e-mail 8/30/2014 by someone calling themself "Charish" who brought up
a problem with their Game pertaining to Elements being locked in their Game.
The question did bring up a point I should've covered before when I first made
this Guide.
He/She asked the following question:
"Question.. It seems that every element I create is locked. Why is that? Also
can I recreate it to be unlocked(like making an element twice)? If not, how do
I erase it?"
Understand, that in some versions of the Game, like Doodle God Blitz, Elements
that are created are locked to you unless you have Glow Power. Glow Power can
be bought with Mana in the Mana Store. If you have no Glow Power when new
Elements are created, you won't be able to use them.
For more info on Glow Power Items, check their description in Section 2-G
which goes over Items in the Shop and their uses. As for deleting made
Elements, the Reaction Reverse Item does that, though you get it randomly and
I cant remember if it gives you back Glow Power used to make the deleted
Element, though I'd imagine it should if said Element was unlocked after
being made.
Please keep in mind that Games like Doodle God Blitz aren't full versions of
the Game and require a lot of in-game purchases with both Mana and real Money
in order to play.
B) UPDATE 8/31/14 PART 2 (V.1.2) (103)
As you know, PC and iOS users got some new Puzzles and a new Artifact during
the Holiday Season last year. I unfortunately didn't know this until I went
to open one of the versions of the Game I have to answer Charish's Question
(See Update Part 1 above) as I've mostly been catching up on some of my
Console Games.
I've added the new Puzzles and Artifacts in their respective sections in this
Guide so the Puzzles "Snowfall" and "Christmas Tree" are in Sections 14-G and
14-H and the "Santa's Sleigh" Solution is in Section 15.
C) UPDATE 12/19/15 (V.1.3) (104)
After a prompted Update, I noticed the "All you need is Love" Puzzle was added
to my version of Doodle God.
I added the Puzzle Solution in Section 14 as Section 14-I. I also added info
about a question asked about turning the Guide into an HTML Guide in the FAQ
portion of the Guide in Section 17.
The short answer is, no, I'm doing an HTML Version. I have too much going on
at home and at work to work on an HTML Version of this Guide. Unlike my
SSB for 3DS Guide, I'd more than likely have to start the whole thing from
scratch rather than copy and paste everything. Sorry.
D) UPDATE 2/11/17 (V.1.4) (105)
So, the newest version of this Game, "Ultimate Edition," was released on
Xbox One a few weeks ago and it appears there's not much difference between
that version and previous versions in terms of the Elemental Reactions, so
there's not much to update.
That said, I did update Sections 3 and 4 as I found out that I forgot to add
the "Ice" Element and it's mixings. No one even said anything either in any
of the few reviews people gave on this Guide which is why they weren't there.
I also updated Section 16 to add a bit of info on the Xbox One achievements
and their Scores.
I also had added the alternate name for the "Greatest Inventions" Quest in
Section 11 which is known as "20th Century."
D) UPDATE 6/7/17 (V.1.5) (106)
So upon getting a version of this Game for my new Tablet which runs an Android
operating system, I noticed that an exclusive Puzzle was included for Android
versions of the Game.
This new Puzzle and it's solution was added to Section 14 and the Puzzle's name
is simply "Android."
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2) INFORMATION (201)
This section will go over basic information about Game Features. I'm only
going over Game Modes and Features. I won't go into details on how to play
the game because it's simple to pick up quickly and the Game has a Help
Option that will go over basic gameplay.
A) GROUPS (202)
Throughout the Game, Elements are kept in Groups. In each section of this
Guide, you'll see these Groups followed by the Elements in them. Groups do
not have names in the Game. In this Guide however, the Groups have names. To
make it easier to find a Group, here's a listing of the Game's Groups, what's
usually in them, and the icons that represent them:
ALL GAME AREAS
--------------
Air: Cloud Icon. Contains Elements like Storm and Radiowave
Earth: Rock Icon. Contains Elements like Clay and Sand
Fire: Flame Icon. Contains Elements like Sulfur and Oil
Water: Wavy Water Icon. Contains Elements like Swamp and Alcohol
Life: Ying-Yang Icon. Contains Elements like Energy and Blood
Primordial: Amoeba Icon. Contains Elements like Bacteria and Beetle
Plants: Flowered Plant Icon. Contains Elements like Tree and Flower
Beasts: Cat Icon. Contains Elements like Fish and Domestic Animal
Human: DaVinci Human Icon. Contains Elements like Corpse and Wizard
Supernatural: Skull Icon. Contains Elements like Dragon and Vampire
Basic Goods: Food and Pipe Icon. Contains Elements like Milk and Wool
Tools: Hammer and Saw Icon. Contains Elements like Weapon and House
Materials: Mask and Pyramid Icon. Contains Elements like Cement and Paper
Vehicles: Car and Plane Icon. Contains Elements like Ship and Cart
Technology: Rocket and PC Icon. Contains Elements like CD and TV
Animals: Dog and Lion Icon. Contains Elements like Ant and Cat
Foods: Fruit and Chef Hat Icon. Contains Elements like Ice and Pie
Alcohol: Wine and Beach Icon. Contains Elements like Tequila and Rum
Science: Beaker and Atoms Icon. Contains Elements like Alien and Clock
Humanity: Human Group Icon. Contains Elements like Law and Sin
Skills: Working Humans Icon. Contains Elements like Work and Hacker
Races: Elf and Orc Icon. Contains Elements like Dwarf and Goblin
Magic: Scroll and Talisman Icon. Contains Elements like Magic and Wand
Good: Angel and Scales Icon. Contains Elements like Light and Order
Evil: Demon and Gate Icon. Contains Elements like Darkness and Chaos
Weapons: Sword and Helmet Icon. Contains Elements like Axe and Bow
QUEST AREAS ONLY
----------------
Basic Elements: Air, Fire, Water, Earth Icon. Usually contains many of the
Elements that come from the Air, Earth, Fire, and Water Groups
Virtues: Joy and Modesty Icon. Contains Elements like Discipline and
Cheerfulness. This Group only appears in "Devil Vs. God"
Sins: Gluttony and Lust Icon. Contains Elements like Murder and
Greed. This Group only appears in "Devil Vs. God"
Nature: Beach and Cliff Icon. Contains Elements like Forest and Sea
Status: Human and Pirate Icon. Contains Elements like Gold and Death.
This Group only appears in "Survivor"
Supplies: Map and Spyglass Icon. Contains Elements like Compass and
Clothes. This Group only appears in "Survivor"
Equipment: Hammer and Spear Icon. Contains Elements like Knife and
Fishing Rod. This Group only appears in "Survivor"
Shelter: Odd Mechanism Icon. Contains Elements like Hut and Cave.
This Group only appears in "Survivor"
Survival: Skin and Wood Icon. Contains Elements like Stick and Sinew.
This Group only appears in "Survivor"
1900's-1990's: Each of these 10 Groups appear only in the "Greatest
Inventions" Quest. Each Group has the Year it's Elements
relate to on the Icon. They include 1900's, 1910's, 1920's,
1930's, 1940's, 1950's, 1960's, 1970's, 1980's, and 1990's
Egyptian: Bastet and Ra Icon. Contains Elements like Sobek and Mummy.
This Group only appears in "The Rise of Egypt"
Angel & Imp: Angel and Imp Icon. This Group contains only the Angel and
Imp Elements and is only in "The Angel And The Imp"
B) MAIN GAME (203)
The Main Game is split into four Episodes. Elements and Groups created are
tallied between Episodes and certain amounts of created Elements are required
to unlock newer Episodes. The amount of Elements and Groups created is on a
information bar at the top of the Game Screen during Gameplay. However, as
you play through each Episode, which Elements you have differs between
Episodes as does how they react to each other. In each Episode Section
throughout the Guide, information will appear before the Element listing
explaining which new Elements you'll begin with in the Episode as well as how
many Elements must be created in total to open the next Episode.
C) QUESTS (204)
Quests are sort of a Mission Mode in this Game. Each Quest has an objective
that must be completed in order to clear it. To meet the objective, you must
use the available Elements you start each Quest with to create Elements that
the objective says you must make to clear it. Quests open in several ways.
How each one opens however depends on the version of the Game you're playing.
Depending on the Game Version, Quests will either be available from the
start of the Game, unlock after creating certain Elements, or unlock when you
complete an Episode. When locked Quests become available, you'll recieve a
notice from the Game telling you it's open. You can also unlock Quests by
spending Mana to open them. When playing a Quest, the icon at the bottom-left
corner of the screen will show your current progress when you click or tap it.
D) PUZZLES (205)
Puzzles are a more difficult version of Quests. You must create a single
Element that the objective calls for to clear a Puzzle. The catch is, you
have limited starting Elements that disappear whenever a pair is made.
Because of this, you must make certain pairs at certain moments to make sure
you have the right types and amounts of Elements to clear the Puzzle. Like
Quests, when Puzzles open and how is dependent on which Game Version you're
playing. Yu can always open them anytime with Mana however.
E) ARTIFACTS (206)
Artifacts are sort of a small distraction from the Main Game. Artifacts are
created by combing three Elements to create the Artifact you've selected to
try and create. When created, Artifacts can be selected and you can view
information about it. Artifacts open as you create Elements throughout the
Main Game that are required to create the Artifact. For example, you'll
unlock the opportunity to create the Stonehenge Artifact when you create the
Stone Element.
F) ACHIEVEMENTS (207)
In some versions of the Game, a Trophy Icon appears on the Title Screen.
When clicked or tapped, you can see your Achivements which unlock based off
of your performance in the Game Modes. Go to Section 16 to see a full
listing of Achievements.
G) MANA AND MANA STORE (208)
Mana is sort of the in-game currency of Doodle God. You start with different
amounts depending on which version of the Game you're playing, but it's used
for the same purposes. It can be used to buy things in the Mana Store or
unlock Quests and Puzzles without playing through the Main Game.
You earn Mana in three ways. You can earn it by clearing Episodes and Quests.
You can also Buy different amounts of Mana with real money by clicking or
tapping the "+" Icon near your Mana Count during Gameplay. You'll also
recieve Mana via gifts you recieve when you make at least one Element Pairing
within every 24 Hour Period of real time.
The Mana Store lets you buy Items that help you during Gameplay. You can
enter the Store during Gameplay by clicking the Shopping Cart Icon. Listed
below is what you can buy. Prices vary depending on your version of the Game.
>> Hint Pack (1 Bulb):
This Hint Pack gives you the amount of Hints specified. When used, this
type of Hint shows a created Element, but doesn't really show how to
make it.
>> Hint Pack (2 Bulbs):
This Hint Pack gives you the amount of Hints specified. When used, this
type of Hint shows two random Elements that will create a new Element
when they're Paired together.
>> Hint Pack (Curved Bulb):
This Hint Pack gives you the amount of Hints specified. When used, this
type of Hint will automatically create a new Element.
>> Elements Without Pairs:
This item puts a dotted border around Elements that currently do not have
another Element they can be Paired in the current Episode or Quest. The
effect lasts for the amount of real-time specified.
>> Show Final Elements:
This item puts a blue border around Elements that are the products of
other Element Pairings in the current Episode or Quest, but cannot be
Paired with other Elements in the same Episode or Quest. The effect lasts
for the amount of real-time specified.
>> Disbale Repetition:
This item will keep Element Pairings already made in the current Episode or
Quest from completing themselves if you've already made that Pairing before.
The effect lasts for the amount of real-time specified.
>> Divine Glow:
This item appears only in certain versions of the Game. It will give you
enough Glow Power to create 10 to 20 Elements without having to use Mana to
unlock those created Elements.
>> Immaculate Glow:
This item appears only in certain versions of the Game. It will give you
enough Glow Power to create 20 to 40 Elements without having to use Mana to
unlock those created Elements.
>> Eternal Glow:
This item appears only in certain versions of the Game. It will give you
an infinite amount of Glow Power to make any amount of Elements without
having to use Mana to unlock those created Elements.
>> Bonus Chest:
This item appears only in certain versions of the Game. It will give you
several random items when purchased.
>> Reaction Reverse:
This item appears only in certain versions of the Game and is usually only
obtained randomly by buying a Bonus Chest. When used, it will undo the
last Element Pairing you made and erase it's data from your Reaction
History.
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3) EPISODE 1: BEGINNING (301)
The first Episode starts you off with the 4 Main Elements of Air, Earth, Fire,
and Water and the Groups they're associated with. When you create 96
Elements, increasing your total Elements to 100, Episode 2 will unlock.
A) AIR GROUP (302)
Air + Car = Airplane
+ Dinosaur = Dragon
+ Earth = Dust
+ Egg = Bird
+ Energy = Storm
+ Fire = Energy
+ Ice = Snow
+ Lava = Stone
+ Lizard = Bird
+ Stone = Sand
+ Water = Steam
+ Worm = Buterfly
Ash + Life = Ghost
Dust + Fire = Ash
Snow + (No Element pairings in this Episode)
Steam + Metal = Boiler
Storm + Bird = Thunderbird
B) EARTH GROUP (303)
Clay + Fire = Bricks
+ Human = Ceramics
+ Life = Golem
+ Limestone = Cement
Earth + Air = Dust
+ Egg = Dinosaur
+ Fire = Lava
+ Lizard = Beast
+ Moss = Grass
+ Plankton = Worm
+ Seeds = Tree
+ Tools = Field
+ Water = Swamp
+ Weeds = Mushroom
+ Worm = Beetle
Fertilizer + Limestone = Saltpetre
Glass + House = Skyscraper
+ Water = Ice
Gold + (No Element pairings in this Episode)
Limestone + Clay = Cement
+ Fertilizer = Saltpetre
Metal + Energy = Electricity
+ Human = Tools
+ Philosopher's Stone = Gold
+ Steam = Boiler
+ Tools = Weapon
+ Water = Quicksilver
Sand + Beetle = Scorpion
+ Egg = Turtle
+ Fire = Glass
+ Life = Seeds
+ Swamp = Clay
+ Tree = Palm Tree
+ Worm = Snake
Stone + Air = Sand
+ Fire = Metal
+ Human = Hut
+ Life = Egg
+ Plankton = Shells
+ Shells = Limestone
+ Stone = Fire, Stone, Stone
+ Water = Sand
+ Wheat = Flour
C) FIRE GROUP (304)
Coal + Boiler = Steamengine
+ Water = Oil
Fire + Air = Energy
+ Alcohol = Energy
+ Bird = Phoenix
+ Book = Ash
+ Clay = Bricks
+ Corpse = Ash
+ Dinosaur = Dragon
+ Dough = Bread
+ Dust = Ash
+ Earth = Lava
+ Energy = Plasma
+ Grass = Tobacco
+ Human = Corpse
+ Lizard = Ash
+ Moss = Ash
+ Oil = Energy
+ Paper = Ash
+ Phoenix = Ash, Phoenix
+ Sand = Glass
+ Snake = Ash
+ Stone = Metal
+ Tobacco = Ash
+ Treant = Ash, Ghost
+ Tree = Ash, Ash, Coal
+ Water = Alcohol
+ Wood = Ash, Coal
+ Worm = Ash
Lava + Air = Stone
+ Water = Steam, Stone
Oil + Cart = Car
+ Fire = Energy
Plasma + (No Element pairings in this Episode)
Saltpetre + Sulfur = Gunpowder
Sulfur + Saltpetre = Gunpowder
D) WATER GROUP (305)
Alcohol + Bread = Beer
+ Fire = Energy
+ Human = Alcoholic
+ Water = Vodka
+ Wheat = Beer
Ice + Air = Snow
Quicksilver + Demigod = Philosopher's Stone
Swamp + Bacteria = Sulfur, Worm
+ Egg = Lizard
+ Energy = Life
+ Grass = Reed
+ Life = Bacteria
+ Moss = Fern
+ Sand = Clay
+ Weeds = Moss
+ Worm = Snake
Vodka + Human = Alcoholic
Water + Air = Steam
+ Alcohol = Vodka
+ Bacteria = Plankton
+ Beast = Whale
+ Cement = Concrete
+ Coal = Oil
+ Earth = Swamp
+ Fire = Alcohol
+ Flour = Dough
+ Glass = Ice
+ Lava = Steam, Stone
+ Life = Weeds
+ Metal = Quicksilver
+ Philosopher's Stone = Beer
+ Snake = Fish
+ Stone = Sand
+ Wood = Boat
E) LIFE GROUP (306)
Blood + Human = Vampire
Egg + Air = Bird
+ Earth = Dinosaur
+ Philosopher's Stone = Dragon
+ Sand = Turtle
+ Swamp = Lizard
Electricity + (No Element pairings in this Episode)
Energy + Air = Storm
+ Fire = Plasma
+ Human = Wizard
+ Metal = Electricity
+ Seeds = Coffee
+ Swamp = Life
+ Wizard = Demigod
Life + Ash = Ghost
+ Beast = Human
+ Clay = Golem
+ Corpse = Zombie
+ Golem = Human
+ Sand = Seeds
+ Stone = Egg
+ Swamp = Bacteria
+ Tree = Treant
+ Water = Weeds
Philosopher's Stone + Alcoholic = Human
+ Corpse = Human
+ Egg = Dragon
+ Ghost = Energy
+ Grass = Flower
+ Human = Demigod
+ Metal = Gold
+ Poison = Water
+ Vampire = Human
+ Water = Beer
+ Werewolf = Human
+ Wood = Tree
+ Zombie = Corpse
Poison + Human = Corpse
+ Philosopher's Stone = Water
+ Weapon = Poisoned Wpn
Seeds + Earth = Tree
+ Energy = Coffee
+ Field = Wheat
Sex + (No Element pairings in this Episode)
F) PRIMORDIAL GROUP (307)
Bacteria + Plankton = Fish
+ Swamp = Sulfur, Worm
+ Water = Plankton
Beetle + Sand = Scorpion
Butterfly + (No Element pairings in this Episode)
Moss + Earth = Grass
+ Fire = Ash
+ Swamp = Fern
Mushroom + Tools = Poison
Plankton + Bacteria = Fish
+ Earth = Worm
+ Fish = Whale
+ Stone = Shells
Scorpion + Tools = Poison
Shells + Stone = Limestone
Weeds + Earth = Mushroom
+ Swamp = Moss
Worm + Air = Butterfly
+ Fire = Ash
+ Earth = Beetle
+ Sand = Snake
+ Snake = Lizard
+ Swamp = Snake
G) PLANTS GROUP (308)
Apple + (No Element pairings in this Episode)
Coffee + (No Element pairings in this Episode)
Fern + (No Element pairings in this Episode)
Flower + Flower = Seeds
+ Tree = Apple
Grass + Domestic Animal = Fertilizer, Milk
+ Field = Wheat
+ Fire = Tobacco
+ Grass = Seeds
+ Philosopher's Stone = Flower
+ Swamp = Reed
Palm Tree + (No Element pairings in this Episode)
Reed + Tools = Paper
Tobacco + Fire = Ash
+ Paper = Cigarette
Tree + Fire = Ash, Ash, Coal
+ Flower = Apple
+ Life = Treant
+ Sand = Palm Tree
+ Tools = Wood
+ Tree = Seeds
H) BEASTS GROUP (309)
Beast + Cart = Chariot
+ Fish = Dolphin
+ Human = Domestic Animal
+ Hunter = Blood, Meat, Wool
+ Life = Human
+ Vampire = Werewolf
+ Warrior = Blood, Warrior
+ Water = Whale
Bird + Bird = Bird, Bird, Egg
+ Fire = Phoenix
+ Hunter = Blood, Feather, Egg
+ Storm = Thunderbird
Dinosaur + Air = Dragon
+ Dinosaur = Dinosaur, Dinosaur, Egg
+ Fire = Dragon
+ Human = Blood, Dinosaur
+ Hunter = Blood, Dinosaur
+ Warrior = Blood, Warrior
Dolphin + (No Element pairings in this Episode)
Domestic Animal + Cart = Chariot
+ Grass = Fertilizer, Milk
+ Human = Meat, Milk, Wool
Fish + Beast = Dolphin
+ Plankton = Whale
Lizard + Air = Bird
+ Earth = Beast
+ Fire = Ash
+ Lizard = Egg, Lizard, Lizard
Snake + Fire = Ash
+ Snake = Egg, Snake, Snake
+ Tools = Poison
+ Water = Fish
+ Worm = Lizard
Turtle + Turtle = Egg, Turtle, Turtle
Whale + (No Element pairings in this Episode)
I) HUMAN GROUP (310)
Alcoholic + Car = Alcoholic, Corpse, Corpse
+ Philosopher's Stone = Human
Assassin + Human = Assassin, Corpse
+ Warrior = Assassin, Blood, Corpse
Corpse + Fire = Ash
+ Life = Zombie
+ Philosopher's Stone = Human
+ Wizard = Human, Wizard
+ Zombie = Ghoul
Demigod + Quicksilver = Philosopher's Stone
Hero + (No Element pairings in this Episode)
Human + Alcohol = Alcoholic
+ Assassin = Assassin, Corpse
+ Beast = Domestic Animal
+ Beer = Alcoholic
+ Blood = Vampire
+ Clay = Ceramics
+ Dinosaur = Blood, Dinosaur
+ Domestic Animal = Meat, Milk, Wool
+ Dragon = Ash, Dragon
+ Energy = Wizard
+ Fabric = Clothing
+ Fire = Corpse
+ Human = Sex
+ Metal = Tools
+ Philosopher's Stone = Demigod
+ Poison = Corpse
+ Poisoned Wpn = Assassin
+ Stone = Hut
+ Vampire = Vampire, Vampire
+ Vodka = Alcoholic
+ Warrior = Blood, Corpse, Warrior
+ Weapon = Hunter
Hunter + Beast = Blood, Meat, Wool
+ Bird = Blood, Feather, Meat
+ Dinosaur = Blood, Dinosaur
+ Dragon = Ash, Dragon
+ Weapon = Warrior
Warrior + Assassin = Assassin, Blood, Corpse
+ Beast = Blood, Warrior
+ Dinosaur = Blood, Warrior
+ Dragon = Blood, Hero
+ Human = Blood, Corpse, Warrior
+ Wizard = Wizard, Worm
Wizard + Corpse = Human, Wizard
+ Energy = Demigod
+ Warrior = Wizard, Worm
J) SUPERNATURAL GROUP (311)
Dragon + Human = Ash, Dragon
+ Hunter = Ash, Dragon
+ Warrior = Blood, Hero
Ghost + Philosopher's Stone = Energy
Ghoul + (No Element pairings in this Episode)
Golem + Life = Human
Phoenix + Fire = Ash, Phoenix
Thunderbird + (No Element pairings in this Episode)
Treant + Fire = Ash, Ghost
Vampire + Beast = Werewolf
+ Human = Vampire, Vampire
+ Philosopher's Stone = Human
Werewolf + Philosopher's Stone = Human
Zombie + Corpse = Ghoul
+ Philosopher's Stone = Corpse
K) BASIC GOODS GROUP (312)
Beer + Human = Alcoholic
Bread + Alcohol = Beer
Cigarette + (No Element pairings in this Episode)
Dough + Fire = Bread
Feather + Paper = Book
Flour + Water = Dough
Meat + (No Element pairings in this Episode)
Milk + (No Element pairings in this Episode)
Wheat + Alcohol = Beer
+ Stone = Flour
Wool + Tools = Fabric
L) TOOLS GROUP (313)
Boiler + Coal = Steamengine
Firearm + (No Element pairings in this Episode)
Gunpowder + Weapon = Firearm
House + Glass = Skyscraper
Hut + (No Element pairings in this Episode)
Poisoned Wpn + Human = Assassin
Skyscraper + (No Element pairings in this Episode)
Steamengine + Cart = Locomotive
+ Ship = Steamship
Tools + Earth = Field
+ Metal = Weapon
+ Mushroom = Poison
+ Reed = Paper
+ Scorpion = Poison
+ Snake = Poison
+ Tree = Wood
+ Wood = Wheel
+ Wool = Fabric
Weapon + Gunpowder = Firearm
+ Human = Hunter
+ Hunter = Warrior
+ Poison = Poisoned Wpn
M) MATERIALS GROUP (314)
Book + Fire = Ash
Bricks + Concrete = House
Cement + Water = Concrete
Ceramics + (No Element pairings in this Episode)
Clothing + (No Element pairings in this Episode)
Concrete + Bricks = Concrete
Fabric + Human = Clothing
+ Ship = Frigate
Field + Grass = Wheat
+ Seeds = Wheat
Paper + Feather = Book
+ Fire = Ash
+ Tobacco = Cigarette
Wood + Boat = Ship
+ Fire = Ash, Coal
+ Philosopher's Stone = Tree
+ Tools = Wheel
+ Water = Boat
+ Wheel = Cart
N) VEHICLES GROUP (315)
Airplane + (No Element pairings in this Episode)
Boat + Wood = Ship
Car + Air = Airplane
+ Alcoholic = Alcoholic, Corpse, Corpse
+ Steamengine = Locomotive
Cart + Beast = Chariot
+ Domestic Animal = Chariot
+ Oil = Car
Chariot + (No Element pairings in this Episode)
Frigate + (No Element pairings in this Episode)
Locomotive + (No Element pairings in this Episode)
Ship + Fabric = Frigate
+ Steamengine = Steamship
Steamship + (No Element pairings in this Episode)
Wheel + Wood = Cart
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
4) EPISODE 2: TECHNOLOGY (401)
This Episode picks up where the first left off. You'll recieve the "Void"
Element when you start this Episode and the Technology Group will be
accessible. You'll also begin this Episode with the 100 Elements you had when
you finished Episode 1. New Element Pairs can be created that couldn't be
made in the first Episode. Episode 3 will unlock once you've created enough
Elements to bring your Element Total to 140.
A) AIR GROUP (402)
Air + Car = Airplane
+ Dinosaur = Dragon
+ Earth = Dust
+ Egg = Bird
+ Energy = Storm
+ Fire = Energy
+ Ice = Snow
+ Lava = Stone
+ Lizard = Bird
+ Stone = Sand
+ Water = Steam
+ Worm = Buterfly
Ash + Life = Ghost
Dust + Fire = Ash
Radiation + Metal = Plutonium
Radiowave + Computer = Cellphone
+ Fire = Laser
+ Lightbulb = TV
+ Radiowave = Radiation
Snow + (No Element pairings in this Episode)
Steam + Metal = Boiler
Storm + Bird = Thunderbird
B) EARTH GROUP (403)
Clay + Fire = Bricks
+ Human = Ceramics
+ Life = Golem
+ Limestone = Cement
Earth + Air = Dust
+ Egg = Dinosaur
+ Fire = Lava
+ Lizard = Beast
+ Moss = Grass
+ Plankton = Worm
+ Seeds = Tree
+ Tools = Field
+ Water = Swamp
+ Weeds = Mushroom
+ Worm = Beetle
Fertilizer + Limestone = Saltpetre
Glass + House = Skyscraper
+ Void = Lightbulb
Gold + (No Element pairings in this Episode)
Limestone + Clay = Cement
+ Fertilizer = Saltpetre
Metal + Energy = Electricity
+ Human = Tools
+ Philosopher's Stone = Gold
+ Radiation = Plutonium
+ Steam = Boiler
+ Tools = Weapon
+ Water = Quicksilver
Plutonium + Weapon = Nuclear Bomb
Sand + Beetle = Scorpion
+ Egg = Turtle
+ Fire = Glass
+ Life = Seeds
+ Swamp = Clay
+ Tree = Palm Tree
+ Worm = Snake
Stone + Air = Sand
+ Fire = Metal
+ Human = Hut
+ Life = Egg
+ Plankton = Shells
+ Shells = Limestone
+ Stone = Fire, Stone, Stone
+ Water = Sand
+ Wheat = Flour
C) FIRE GROUP (404)
Coal + Boiler = Steamengine
+ Water = Oil
Fire + Air = Energy
+ Alcohol = Energy
+ Bird = Phoenix
+ Book = Ash
+ Clay = Bricks
+ Corpse = Ash
+ Dinosaur = Dragon
+ Dough = Bread
+ Dust = Ash
+ Earth = Lava
+ Energy = Plasma
+ Grass = Tobacco
+ Human = Corpse
+ Lizard = Ash
+ Moss = Ash
+ Oil = Energy
+ Paper = Ash
+ Phoenix = Ash, Phoenix
+ Radiowave = Laser
+ Sand = Glass
+ Snake = Ash
+ Stone = Metal
+ Tobacco = Ash
+ Treant = Ash, Ghost
+ Tree = Ash, Ash, Coal
+ Water = Alcohol
+ Wood = Ash, Coal
+ Worm = Ash
Lava + Air = Stone
+ Water = Steam, Stone
Oil + Cart = Car
+ Fire = Energy
Plasma + Void = Sun
Saltpetre + Sulfur = Gunpowder
Sulfur + Saltpetre = Gunpowder
Sun + Flower = Sunflower
+ Grass = Flower
+ Vampire = Ash
D) WATER GROUP (405)
Alcohol + Bread = Beer
+ Fire = Energy
+ Human = Alcoholic
+ Water = Vodka
+ Wheat = Beer
Ice + Air = Snow
Quicksilver + Demigod = Philosopher's Stone
Swamp + Bacteria = Sulfur, Worm
+ Egg = Lizard
+ Energy = Life
+ Grass = Reed
+ Life = Bacteria
+ Moss = Fern
+ Sand = Clay
+ Weeds = Moss
+ Worm = Snake
Vodka + Human = Alcoholic
Water + Air = Steam
+ Alcohol = Vodka
+ Bacteria = Plankton
+ Beast = Whale
+ Cement = Concrete
+ Coal = Oil
+ Earth = Swamp
+ Fire = Alcohol
+ Flour = Dough
+ Glass = Ice
+ Lava = Steam, Stone
+ Life = Weeds
+ Metal = Quicksilver
+ Philosopher's Stone = Beer
+ Snake = Fish
+ Stone = Sand
+ Wood = Boat
E) LIFE GROUP (406)
Blood + Human = Vampire
Egg + Air = Bird
+ Earth = Dinosaur
+ Philosopher's Stone = Dragon
+ Sand = Turtle
+ Swamp = Lizard
Electricity + Void = Radiowave
Energy + Air = Storm
+ Fire = Plasma
+ Human = Wizard
+ Metal = Electricity
+ Seeds = Coffee
+ Swamp = Life
+ Wizard = Demigod
Life + Ash = Ghost
+ Beast = Human
+ Clay = Golem
+ Corpse = Zombie
+ Golem = Human
+ Sand = Seeds
+ Stone = Egg
+ Swamp = Bacteria
+ Tree = Treant
+ Water = Weeds
Philosopher's Stone + Alcoholic = Human
+ Corpse = Human
+ Egg = Dragon
+ Ghost = Energy
+ Grass = Flower
+ Human = Demigod
+ Metal = Gold
+ Poison = Water
+ Vampire = Human
+ Water = Beer
+ Werewolf = Human
+ Wood = Tree
+ Zombie = Corpse
Poison + Human = Corpse
+ Philosopher's Stone = Water
+ Weapon = Poisoned Wpn
Seeds + Earth = Tree
+ Energy = Coffee
+ Field = Wheat
Sex + (No Element pairings in this Episode)
Void + Airplane = Rocket
+ Electricity = Radiowave
+ Glass = Lightbulb
+ Plasma = Sun
+ Rocket = Satelite
F) PRIMORDIAL GROUP (407)
Bacteria + Plankton = Fish
+ Swamp = Sulfur, Worm
+ Water = Plankton
Beetle + Sand = Scorpion
Butterfly + (No Element pairings in this Episode)
Moss + Earth = Grass
+ Fire = Ash
+ Swamp = Fern
Mushroom + Tools = Poison
Plankton + Bacteria = Fish
+ Earth = Worm
+ Fish = Whale
+ Stone = Shells
Scorpion + Tools = Poison
Shells + Stone = Limestone
Weeds + Earth = Mushroom
+ Swamp = Moss
Worm + Air = Butterfly
+ Fire = Ash
+ Earth = Beetle
+ Sand = Snake
+ Snake = Lizard
+ Swamp = Snake
G) PLANTS GROUP (408)
Apple + Cellphone = Gold, Gold, Gold
Coffee + (No Element pairings in this Episode)
Fern + (No Element pairings in this Episode)
Flower + Flower = Seeds
+ Sun = Sunflower
+ Tree = Apple
Grass + Domestic Animal = Fertilizer, Milk
+ Field = Wheat
+ Fire = Tobacco
+ Grass = Seeds
+ Philosopher's Stone = Flower
+ Sun = Flower
+ Swamp = Reed
Palm Tree + (No Element pairings in this Episode)
Reed + Tools = Paper
Sunflower + (No Element pairings in this Episode)
Tobacco + Fire = Ash
+ Paper = Cigarette
Tree + Fire = Ash, Ash, Coal
+ Flower = Apple
+ Life = Treant
+ Sand = Palm Tree
+ Tools = Wood
+ Tree = Seeds
H) BEASTS GROUP (409)
Beast + Cart = Chariot
+ Fish = Dolphin
+ Human = Domestic Animal
+ Hunter = Blood, Meat, Wool
+ Life = Human
+ Vampire = Werewolf
+ Warrior = Blood, Warrior
+ Water = Whale
Bird + Bird = Bird, Bird, Egg
+ Fire = Phoenix
+ Hunter = Blood, Feather, Egg
+ Storm = Thunderbird
Dinosaur + Air = Dragon
+ Dinosaur = Dinosaur, Dinosaur, Egg
+ Fire = Dragon
+ Human = Blood, Dinosaur
+ Hunter = Blood, Dinosaur
+ Warrior = Blood, Warrior
Dolphin + (No Element pairings in this Episode)
Domestic Animal + Cart = Chariot
+ Grass = Fertilizer, Milk
+ Human = Meat, Milk, Wool
Fish + Beast = Dolphin
+ Plankton = Whale
Lizard + Air = Bird
+ Earth = Beast
+ Fire = Ash
+ Lizard = Egg, Lizard, Lizard
Snake + Fire = Ash
+ Snake = Egg, Snake, Snake
+ Tools = Poison
+ Water = Fish
+ Worm = Lizard
Turtle + Turtle = Egg, Turtle, Turtle
Whale + (No Element pairings in this Episode)
I) HUMAN GROUP (410)
Alcoholic + Car = Alcoholic, Corpse, Corpse
+ Philosopher's Stone = Human
Assassin + Human = Assassin, Corpse
+ Warrior = Assassin, Blood, Corpse
Corpse + Fire = Ash
+ Life = Zombie
+ Philosopher's Stone = Human
+ Wizard = Human, Wizard
+ Zombie = Ghoul
Cyborg + (No Element pairings in this Episode)
Demigod + Nuclear Bomb = Demigod, Flower
+ Quicksilver = Philosopher's Stone
Hero + (No Element pairings in this Episode)
Human + Alcohol = Alcoholic
+ Assassin = Assassin, Corpse
+ Beast = Domestic Animal
+ Beer = Alcoholic
+ Blood = Vampire
+ Clay = Ceramics
+ Computer = Cyborg
+ Dinosaur = Blood, Dinosaur
+ Domestic Animal = Meat, Milk, Wool
+ Dragon = Ash, Dragon
+ Energy = Wizard
+ Fabric = Clothing
+ Fire = Corpse
+ Human = Sex
+ Metal = Tools
+ Philosopher's Stone = Demigod
+ Poison = Corpse
+ Poisoned Wpn = Assassin
+ Stone = Hut
+ Vampire = Vampire, Vampire
+ Vodka = Alcoholic
+ Warrior = Blood, Corpse, Warrior
+ Weapon = Hunter
Hunter + Beast = Blood, Meat, Wool
+ Bird = Blood, Feather, Meat
+ Dinosaur = Blood, Dinosaur
+ Dragon = Ash, Dragon
+ Weapon = Warrior
Warrior + Assassin = Assassin, Blood, Corpse
+ Beast = Blood, Warrior
+ Dinosaur = Blood, Warrior
+ Dragon = Blood, Hero
+ Human = Blood, Corpse, Warrior
+ Wizard = Wizard, Worm
Wizard + Corpse = Human, Wizard
+ Energy = Demigod
+ Warrior = Wizard, Worm
J) SUPERNATURAL GROUP (411)
Dragon + Human = Ash, Dragon
+ Hunter = Ash, Dragon
+ Warrior = Blood, Hero
Ghost + Philosopher's Stone = Energy
Ghoul + (No Element pairings in this Episode)
Golem + Life = Human
Phoenix + Fire = Ash, Phoenix
Thunderbird + (No Element pairings in this Episode)
Treant + Fire = Ash, Ghost
Vampire + Beast = Werewolf
+ Human = Vampire, Vampire
+ Philosopher's Stone = Human
+ Sun = Ash
Werewolf + Philosopher's Stone = Human
Zombie + Corpse = Ghoul
+ Philosopher's Stone = Corpse
K) BASIC GOODS GROUP (412)
Beer + Human = Alcoholic
Bread + Alcohol = Beer
Cigarette + (No Element pairings in this Episode)
Dough + Fire = Bread
Feather + Paper = Book
Flour + Water = Dough
Meat + (No Element pairings in this Episode)
Milk + (No Element pairings in this Episode)
Wheat + Alcohol = Beer
+ Stone = Flour
Wool + Tools = Fabric
L) TOOLS GROUP (413)
Boiler + Coal = Steamengine</pre><pre id="faqspan-2">
Firearm + (No Element pairings in this Episode)
Gunpowder + Weapon = Firearm
House + Glass = Skyscraper
Hut + (No Element pairings in this Episode)
Poisoned Wpn + Human = Assassin
Skyscraper + (No Element pairings in this Episode)
Steamengine + Cart = Locomotive
+ Ship = Steamship
Tools + Earth = Field
+ Metal = Weapon
+ Mushroom = Poison
+ Reed = Paper
+ Scorpion = Poison
+ Snake = Poison
+ Tree = Wood
+ Wood = Wheel
+ Wool = Fabric
Weapon + Gunpowder = Firearm
+ Human = Hunter
+ Hunter = Warrior
+ Plutonium = Nuclear Bomb
+ Poison = Poisoned Wpn
M) MATERIALS GROUP (414)
Book + Fire = Ash
+ Laser = CD
+ TV = Computer
Bricks + Concrete = House
Cement + Water = Concrete
Ceramics + (No Element pairings in this Episode)
Clothing + (No Element pairings in this Episode)
Concrete + Bricks = Concrete
Fabric + Human = Clothing
+ Ship = Frigate
Field + Grass = Wheat
+ Seeds = Wheat
Paper + Feather = Book
+ Fire = Ash
+ Tobacco = Cigarette
Wood + Boat = Ship
+ Fire = Ash, Coal
+ Philosopher's Stone = Tree
+ Tools = Wheel
+ Water = Boat
+ Wheel = Cart
N) VEHICLES GROUP (415)
Airplane + Void = Rocket
Boat + Wood = Ship
Car + Air = Airplane
+ Alcoholic = Alcoholic, Corpse, Corpse
+ Steamengine = Locomotive
Cart + Beast = Chariot
+ Domestic Animal = Chariot
+ Oil = Car
Chariot + (No Element pairings in this Episode)
Frigate + (No Element pairings in this Episode)
Locomotive + (No Element pairings in this Episode)
Ship + Fabric = Frigate
+ Steamengine = Steamship
Steamship + (No Element pairings in this Episode)
Wheel + Wood = Cart
O) TECHNOLOGY GROUP (416)
CD + (No Element pairings in this Episode)
Cellphone + Apple = Gold, Gold, Gold
Computer + Computer = Internet
+ Human = Cyborg
+ Radiowave = Cellphone
Internet + (No Element pairings in this Episode)
Laser + Book = CD
Lightbulb + Radiowave = TV
Nuclear Bomb + Demigod = Demigod, Flower
Rocket + Void = Satellite
Satellite + (No Element pairings in this Episode)
TV + Book = Computer
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
5) EPISODE 3: MODERN AGE (501)
Episode 3 eliminates the Supernatural Group as well as any Elements that
might be considered "magical" like Wizard or Vampire. Also, all of the Element
reactions from the previous two Episodes won't work in this Episode. However,
this Episode will introduce several new Groups and Elements that can't be found
in any other Episode. You'll start with the "Commandments" Element as well as
many of the Elements from the previous two Episodes. Once you've brought your
total created Elements to 196, the final Episode will open.
A) AIR GROUP (502)
Air + (No Element pairings in this Episode)
Ash + (No Element pairings in this Episode)
Dust + (No Element pairings in this Episode)
Radiation + (No Element pairings in this Episode)
Radiowave + (No Element pairings in this Episode)
Steam + (No Element pairings in this Episode)
Storm + (No Element pairings in this Episode)
B) EARTH GROUP (503)
Clay + (No Element pairings in this Episode)
Earth + (No Element pairings in this Episode)
Fertilizer + (No Element pairings in this Episode)
Glass + Sand = Clock
+ Water = Ice
Gold + Paper = Money
Limestone + (No Element pairings in this Episode)
Metal + (No Element pairings in this Episode)
Plutonium + (No Element pairings in this Episode)
Sand + Glass = Clock
Stone + (No Element pairings in this Episode)
C) FIRE GROUP (504)
Coal + (No Element pairings in this Episode)
Fire + Meat = Steak
+ Sea = Salt
+ Vodka = Molotov Cocktail
Lava + (No Element pairings in this Episode)
Oil + (No Element pairings in this Episode)
Plasma + (No Element pairings in this Episode)
Saltpetre + (No Element pairings in this Episode)
Sulfur + (No Element pairings in this Episode)
Sun + Sea = Salt
D) WATER GROUP (505)
Alcohol + Grass = Absinthe
+ House = Tavern
+ Hut = Tavern
+ Music = Rock-N-Roll
+ Pirate = Rum
+ Worm = Tequila
Quicksilver + (No Element pairings in this Episode)
Sea + Fire = Salt
+ Sun = Salt
Swamp + (No Element pairings in this Episode)
Vodka + Beer = Hangover
+ Coffee = B52
+ Fire = Molotov Cocktail
+ Firearm = Russian Roulette
+ House = Tavern
+ Hut = Tavern
+ Milk = White Russian
+ Music = Rock-N-Roll
+ Pirate = Rum
+ Sex = Censored
+ Worm = Tequila
Water + Freezer = Ice
+ Glass = Ice
+ Water = Sea
E) LIFE GROUP (506)
Blood + (No Element pairings in this Episode)
Egg + Fish = Caviar
Electricity + Corpse = Death Metal
Energy + (No Element pairings in this Episode)
Life + Void = Alien
Poison + (No Element pairings in this Episode)
Seeds + (No Element pairings in this Episode)
Sex + Book = Censored
+ Censored = Censored
+ Human = Fun
+ Money = Sin
+ Music = Rock-N-Roll
+ Pie = Censored
+ Sex = Censored
+ Vodka = Censored
Void + Life = Alien
F) PRIMORDIAL GROUP (507)
Bacteria + Human = Virus
+ Knowledge = Medicine
+ Medicine = Antibiotics
+ Milk = Cheese
Beetle + Work = Ant
Butterfly + (No Element pairings in this Episode)
Moss + (No Element pairings in this Episode)
Mushroom + (No Element pairings in this Episode)
Plankton + (No Element pairings in this Episode)
Scorpion + (No Element pairings in this Episode)
Shells + (No Element pairings in this Episode)
Weeds + Paper = Censored
Worm + Alcohol = Tequila
+ Vodka = Tequila
G) PLANTS GROUP (508)
Apple + Cellphone = Religion
+ Dough = Pie
Coffee + Vodka = B52
Fern + (No Element pairings in this Episode)
Flower + (No Element pairings in this Episode)
Grass + Alcohol = Absinthe
Palm Tree + (No Element pairings in this Episode)
Reed + Field = Sugar
+ Human = Music
Sunflower + (No Element pairings in this Episode)
Tobacco + (No Element pairings in this Episode)
Tree + (No Element pairings in this Episode)
H) BEASTS GROUP (509)
Beast + House = Cat, Dog
+ Medicine = Rat
Bird + (No Element pairings in this Episode)
Dolphin + (No Element pairings in this Episode)
Domestic Animal + (No Element pairings in this Episode)
Fish + Egg = Caviar
+ Knowledge = Octopus
Lizard + (No Element pairings in this Episode)
Snake + Airplane = Censored
Turtle + (No Element pairings in this Episode)
Whale + (No Element pairings in this Episode)
I) ANIMALS GROUP (510)
Ant + (No Element pairings in this Episode)
Cat + (No Element pairings in this Episode)
Dog + (No Element pairings in this Episode)
Octopus + (No Element pairings in this Episode)
Rat + (No Element pairings in this Episode)
J) HUMAN GROUP (511)
Alcoholic + House = Tavern
+ Hut = Tavern
+ Money = Hangover
+ Ship = Pirate
Assassin + (No Element pairings in this Episode)
Corpse + Electricity = Death Metal
Cyborg + (No Element pairings in this Episode)
Human + Bacteria = Virus
+ Book = Knowledge
+ Commandments = Religion
+ Games = Fun
+ Knowledge = Scientist
+ Money = Work
+ Music = Fun
+ Reed = Music
+ Religion = Law, Sin
+ Rocket = Astronaut
+ Sex = Fun
+ Typewriter = Journalist
Hero + (No Element pairings in this Episode)
Hunter + (No Element pairings in this Episode)
Warrior + Firearm = Soldier
K) BASIC GOODS GROUP (512)
Beer + Vodka = Hangover
Bread + Sugar = Cookies
Cigarette + (No Element pairings in this Episode)
Dough + Apple = Pie
Feather + (No Element pairings in this Episode)
Flour + (No Element pairings in this Episode)
Meat + Fire = Steak
Milk + Bacteria = Cheese
+ Ice = Ice Cream
+ Vodka = White Russian
Wheat + (No Element pairings in this Episode)
Wool + (No Element pairings in this Episode)
L) FOODS GROUP (513)
Caviar + (No Element pairings in this Episode)
Cheese + (No Element pairings in this Episode)
Cookies + Ice = Ice Cream
Freezer + Water = Ice
Ice + Cookies = Ice Cream
+ Mechanism = Freezer
+ Milk = Ice Cream
Ice Cream + (No Element pairings in this Episode)
Pie + Sex = Censored
Salt + (No Element pairings in this Episode)
Steak + (No Element pairings in this Episode)
Sugar + Bread = Cookies
M) ALCOHOL GROUP (514)
Absinthe + (No Element pairings in this Episode)
B52 + (No Element pairings in this Episode)
Censored + Sex = Censored
Hangover + (No Element pairings in this Episode)
Molotov Cocktail + (No Element pairings in this Episode)
Rum + (No Element pairings in this Episode)
Russian Roulette + (No Element pairings in this Episode)
Tavern + (No Element pairings in this Episode)
Tequila + (No Element pairings in this Episode)
White Russian + (No Element pairings in this Episode)
N) TOOLS GROUP (515)
Boiler + (No Element pairings in this Episode)
Firearm + Debt = Corpse
+ Vodka = Russian Roulette
+ Warrior = Soldier
Gunpowder + (No Element pairings in this Episode)
House + Alcohol = Tavern
+ Alcoholic = Tavern
+ Beast = Cat, Dog
+ Beer = Tavern
+ Money = Bank
+ Vodka = Tavern
Hut + Alcohol = Tavern
+ Alcoholic = Tavern
+ Beer = Tavern
+ Vodka = Tavern
Poisoned Wpn + (No Element pairings in this Episode)
Skyscraper + Money = Bank
Steamengine + (No Element pairings in this Episode)
Tools + Law = Mechanism
Weapon + (No Element pairings in this Episode)
O) MATERIALS GROUP (516)
Book + Mechanism = Typewriter
+ Human = Knowledge
+ Sex = Censored
Bricks + (No Element pairings in this Episode)
Cement + (No Element pairings in this Episode)
Ceramics + (No Element pairings in this Episode)
Clothing + (No Element pairings in this Episode)
Concrete + (No Element pairings in this Episode)
Fabric + (No Element pairings in this Episode)
Field + Reed = Sugar
Paper + Gold = Money
+ Weeds = Censored
Wood + (No Element pairings in this Episode)
P) VEHICLES GROUP (517)
Airplane + Snake = Censored
Boat + (No Element pairings in this Episode)
Car + (No Element pairings in this Episode)
Cart + (No Element pairings in this Episode)
Chariot + (No Element pairings in this Episode)
Frigate + (No Element pairings in this Episode)
Locomotive + (No Element pairings in this Episode)
Ship + Alcoholic = Pirate
Steamship + (No Element pairings in this Episode)
Wheel + (No Element pairings in this Episode)
Q) TECHNOLOGY GROUP (518)
CD + (No Element pairings in this Episode)
Cellphone + Apple = Religion
Computer + Virus = Hacker
Internet + Hacker = Virus
Laser + (No Element pairings in this Episode)
Lightbulb + (No Element pairings in this Episode)
Nuclear Bomb + (No Element pairings in this Episode)
Rocket + Alien = UFO
+ Human = Astronaut
Satellite + (No Element pairings in this Episode)
TV + (No Element pairings in this Episode)
R) SCIENCE GROUP (519)
Alien + Astronaut = Alien, Alien
+ Rocket = UFO
Antibiotics + (No Element pairings in this Episode)
Clock + (No Element pairings in this Episode)
Credit Card + (No Element pairings in this Episode)
Debt + Firearm = Corpse
+ Money = Credit Card
Mechanism + Book = Typewriter
+ Ice = Freezer
+ Money = Bank
Money + Alcoholic = Hangover
+ Bank = Debt
+ Debt = Credit Card
+ House = Bank
+ Human = Work
+ Mechanism = Bank
+ Money = Money, Money, Money
+ Pirate = Hangover
+ Scientist = Knowledge
+ Sex = Sin
+ Skyscraper = Bank
Typewriter + Human = Journalist
UFO + (No Element pairings in this Episode)
Virus + Computer = Hacker
+ Knowledge = Medicine
S) HUMANITY GROUP (520)
Bank + Money = Debt
Commandments + Human = Religion
Death Metal + (No Element pairings in this Episode)
Fun + Law = Games
Games + Human = Fun
Law + Fun = Games
+ Soldier = Policeman
+ Tools = Mechanism
Music + Alcohol = Rock-N-Roll
+ Human = Fun
+ Sex = Rock-N-Roll
+ Vodka = Rock-N-Roll
Religion + Human = Law, Sin
Rock-N-Roll + (No Element pairings in this Episode)
Sin + (No Element pairings in this Episode)
T) SKILLS GROUP (521)
Astronaut + Alien = Alien, Alien
Hacker + Internet = Virus
Journalist + (No Element pairings in this Episode)
Knowledge + Bacteria = Medicine
+ Fish = Octopus
+ Human = Scientist
+ Virus = Medicine
Medicine + Bacteria = Antibiotics
+ Beast = Rat
Pirate + Alcohol = Rum
+ Money = Hangover
+ Vodka = Rum
Policeman + (No Element pairings in this Episode)
Scientist + Money = Knowledge
Soldier + Law = Policeman
Work + Beetle = Ant
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
6) WORLD OF MAGIC (601)
The final Episode features all the "Magical" Elements absent from Episode 3.
However, "Technology" related Elements and Groups will be absent from this
Episode. At the beginning of this Episode, you'll begin with much of the
Elements from the previous three Episodes as well as the new "Magic" Element.
This Episode, and subsequently the Game, concludes when you've created a grand
total of 248 Elements.
A) AIR GROUP (602)
Air + Spell = Illusion
Ash + (No Element pairings in this Episode)
Dust + (No Element pairings in this Episode)
Steam + (No Element pairings in this Episode)
Storm +(No Element pairings in this Episode)
B) EARTH GROUP (603)
Adamantite + (No Element pairings in this Episode)
Clay + (No Element pairings in this Episode)
Earth + Human = Dwarf
Glass + (No Element pairings in this Episode)
Gold + (No Element pairings in this Episode)
Metal + Astral = Silver
+ Drow = Adamantite
+ Elf = Mithril
+ Human = Armor
Mithril + (No Element pairings in this Episode)
Sand + (No Element pairings in this Episode)
Silver + Vampire = Ash
Stone + Human = Dwarf
C) WATER GROUP (604)
Ice + Spell = Cone Of Cold
Quicksilver + (No Element pairings in this Episode)
Sea + (No Element pairings in this Episode)
Swamp + Human = Goblin, Orc
Water + Magic = Potion
D) LIFE GROUP (605)
Astral + Death = Illithid
+ Metal = Silver
+ Spell = Teleport
Blood + Weapon = Sword
Egg + Magic = Dragon
Energy + Darkness = Death
Fire + Spell = Fireball
Life + Light = Angel
+ Mechanism = Modron
+ Void = Chaos, Order
Poison + (No Element pairings in this Episode)
Seeds + (No Element pairings in this Episode)
Tree + Human = Druid
Void + Chaos = Astral
+ Life = Chaos, Order
+ Magic = Darkness, Light
E) BEASTS GROUP (606)
Beast + Darkness = Demon
+ Magic = Unicorn
+ Weapon = Claws
Bird + (No Element pairings in this Episode)
Dolphin + (No Element pairings in this Episode)
Domestic Animal + (No Element pairings in this Episode)
Fish + (No Element pairings in this Episode)
Lizard + (No Element pairings in this Episode)
Snake + (No Element pairings in this Episode)
Turtle + (No Element pairings in this Episode)
Unicorn + (No Element pairings in this Episode)
Whale + (No Element pairings in this Episode)
F) HUMAN GROUP (607)
Assassin + Law = Rogue
Bard + (No Element pairings in this Episode)
Corpse + Necromancer = Ghoul, Zombie
Druid + (No Element pairings in this Episode)
Necromancer + Corpse = Ghoul, Zombie
Paladin + Demon = Blood, Paladin
+ Ghoul = Corpse, Ghost, Paladin
Priest + Ghoul = Corpse, Ghost, Priest
+ Prayer = Healing
+ Magic = Prayer
+ Warrior = Paladin
+ Weapon = Mace
+ Zombie = Corpse
Rogue + (No Element pairings in this Episode)
Warrior + Demon = Corpse, Demon
+ Priest = Paladin
Wizard + Demon = Corpse, Demon
+ House = Tower
+ Religion = Priest
+ Weapon = Wand
+ Zombie = Necromancer
G) RACES GROUP (608)
Drow + Elf = Blood
+ Metal = Adamantite
Duergar + Dwarf = Blood
Dwarf + Darkness = Duergar
+ Duergar = Blood
+ Weapon = Axe, Hammer
Elf + Darkness = Drow
+ Drow = Blood
+ Human = Half-Elf
+ Metal = Mithril
+ Underground = Drow
+ Weapon = Bow
Goblin + (No Element pairings in this Episode)
Half-Elf + (No Element pairings in this Episode)
Human + Demon = Demon, Ghost
+ Earth = Dwarf
+ Elf = Half-Elf
+ Magic = Elf
+ Metal = Armor
+ Music = Bard
+ Stone = Dwarf
+ Swamp = Goblin, Orc
+ Tree = Druid
+ Weapon = Crossbow, Sword
Illithid + (No Element pairings in this Episode)
Modron + (No Element pairings in this Episode)
Orc + (No Element pairings in this Episode)
H) MAGIC GROUP (609)
Cone Of Cold + (No Element pairings in this Episode)
Fireball + (No Element pairings in this Episode)
Illusion + (No Element pairings in this Episode)
Magic + Beast = Unicorn
+ Egg = Dragon
+ Human = Elf
+ Knowledge = Spell
+ Music = Bard
+ Paper = Scroll
+ Priest = Prayer
+ Religion = Priest
+ Void = Darkness, Light
+ Water = Potion
+ Weapon = Wand
Potion + (No Element pairings in this Episode)
Scroll + (No Element pairings in this Episode)
Spell + Air = Illusion
+ Astral = Teleport
+ Book = Spellbook
+ Fire = Fireball
+ Ice = Cone Of Cold
Spellbook + (No Element pairings in this Episode)
Teleport + (No Element pairings in this Episode)
Wand + (No Element pairings in this Episode)
I) SUPERNATURAL GROUP (610)
Dragon + (No Element pairings in this Episode)
Ghost + (No Element pairings in this Episode)
Ghoul + Paladin = Corpse, Ghost, Paladin
+ Priest = Corpse, Ghost, Priest
Golem + (No Element pairings in this Episode)
Phoenix + (No Element pairings in this Episode)
Thunderbird + (No Element pairings in this Episode)
Treant + (No Element pairings in this Episode)
Vampire + Light = Ash
+ Silver = Ash
Werewolf + (No Element pairings in this Episode)
Zombie + Priest = Corpse
+ Wizard = Necromancer
J) GOOD GROUP (611)
Angel + (No Element pairings in this Episode)
Healing + Death = Resurrection
Light + Darkness = Shadow
+ Life = Angel
+ Vampire = Ash
Order + (No Element pairings in this Episode)
Prayer + Priest = Healing
Resurrection + (No Element pairings in this Episode)
K) EVIL GROUP (612)
Chaos + Void = Astral
Darkness + Beast = Demon
+ Dwarf = Duergar
+ Elf = Drow
+ Energy = Death
+ Light = Shadow
Death + Astral = Illithid
+ Healing = Resurrection
Demon + Human = Demon, Ghost
+ Paladin = Blood, Paladin
+ Warrior = Corspe, Demon
Shadow + (No Element pairings in this Episode)
Underground + Elf = Drow
L) TOOLS GROUP (613)
Castle + (No Element pairings in this Episode)
House + Armor = Castle
+ Wizard = Tower
Hut + (No Element pairings in this Episode)
Mechanism + Life = Modron
Tools + (No Element pairings in this Episode)
Tower + (No Element pairings in this Episode)
M) WEAPONS GROUP (614)
Armor + House = Castle
Axe + (No Element pairings in this Episode)
Bow + (No Element pairings in this Episode)
Claws + (No Element pairings in this Episode)
Crossbow + (No Element pairings in this Episode)
Hammer + (No Element pairings in this Episode)
Mace + (No Element pairings in this Episode)
Poisoned Wpn + (No Element pairings in this Episode)
Sword + (No Element pairings in this Episode)
Weapon + Beast = Claws
+ Blood = Sword
+ Dwarf = Axe, Hammer
+ Elf = Bow
+ Human = Crossbow, Sword
+ Magic = Wand
+ Priest = Mace
+ Wizard = Wand
N) MATERIALS GROUP (615)
Book + Spell = Spellbook
Ceramics + (No Element pairings in this Episode)
Fabric + (No Element pairings in this Episode)
Field + (No Element pairings in this Episode)
Paper + Magic = Scroll
Wood + (No Element pairings in this Episode)
O) HUMANITY GROUP (616)
Knowledge + Magic = Spell
Law + Assassin = Rogue
Music + Human = Bard
+ Magic = Bard
Religion + Magic = Priest
+ Wizard = Priest
Sin + (No Element pairings in this Episode)
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7) RUN, SANTA, RUN! (701)
The objective of this Quest is to help Santa create Elements he can give out
as gifts to several people (and creatures) for Christmas. Elements that
will be given as gifts will have a red ribbon around them when created. When
you create all the Elements that have a red ribbon, you'll clear the Quest.
A) EARTH GROUP (702)
Gold + (No Element pairings in this Quest)
Metal + Human = Weapon
+ Philosopher's Stone = Gold
+ Water = Quicksilver
Quicksilver + Magic = Philosopher's Stone
Sand + Fire = Glass
B) LIFE GROUP (703)
Fire + Sand = Glass
+ Void = Sun
+ Water = Alcohol
Magic + Glass = Crystal Ball
+ Quicksilver = Philosopher's Stone
Philosopher's Stone + Metal = Gold
+ Water = Beer
Sun + Glass = Sunglasses
Void + Fire = Sun
+ Weapon = Death Star
Water + Alcohol = Vodka
+ Assassin = Pirate
+ Fire = Alcohol
+ Metal = Quicksilver
+ Philosopher's Stone = Beer
C) PRIMORDIAL GROUP (704)
Worm + Alcohol = Tequila
+ Vodka = Tequila
D) PLANTS GROUP (705)
Grass + Alcohol = Absinthe
Tree + Human = Wood
E) HUMAN GROUP (706)
Assassin + Chaos = Joker
+ Water = Pirate
Brains + (No Element pairings in this Quest)
Human + Death = Zombie
+ Metal = Weapon
+ Tree = Wood
+ Weapon = Assassin
+ Wheat = Bread
+ Zombie = Brains
Music + Wood = Guitar
Pirate + Alcohol = Rum
+ Vodka = Rum
Religion + Death = Sacrifice
Zombie + Human = Brains
F) EVIL GROUP (707)
Chaos + Assassin = Joker
Death + Human = Zombie
+ Religion = Sacrifice
Joker + (No Element pairings in this Quest)
Sacrifice + (No Element pairings in this Quest)
G) ALCOHOL GROUP (708)
Absinthe + (No Element pairings in this Quest)
Alcohol + Bread = Beer
+ Grass = Absinthe
+ Pirate = Rum
+ Water = Vodka
+ Wheat = Beer
+ Worm = Tequila
Beer + (No Element pairings in this Quest)
Rum + (No Element pairings in this Quest)
Tequila + (No Element pairings in this Quest)
Vodka + Pirate = Rum
+ Worm = Tequila
H) MATERIALS GROUP (709)
Bread + Alcohol = Beer
Crystal Ball + (No Element pairings in this Quest)
Glass + Magic = Crystal Ball
+ Sun = Sunglasses
Guitar + (No Element pairings in this Quest)
Sunglasses + (No Element pairings in this Quest)
Weapon + Human = Assassin
+ Void = Death Star
Wheat + Alcohol = Beer
+ Human = Bread
Wood + Music = Guitar
I) TECHNOLOGY GROUP (710)
Death Star + (No Element pairings in this Quest)
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-------------------------------------------------------------------------------
8) SAVE THE PRINCESS (801)
The objective of this Quest is to create Elements that will ultimately lead to
the creation of the Dead Dragon, Gold, and Princess Elements. Progress shown
on the Status Screen is mostly dependent on just creating all the available
Elements for this Quest.
A) EARTH GROUP (802)
Gold + (No Element pairings in this Quest)
Mountain + Dragon = Lair
B) LIFE GROUP (803)
Ash + (No Element pairings in this Quest)
Experience + Adventurers = Party
Maze + Party = Experience, Gold, Princess
Quest + Adventurers = Experience, Gold
+ Dragon = Mountain
C) HUMAN GROUP (804)
Corpse + (No Element pairings in this Quest)
Human + Magic = Elf
+ Spellbook = Wizard
+ Sword = Warrior
Paladin + Wizard = Party
Priest + Adevnturers = Party
+ Dragon = Ash
+ Trap = Maze
+ Warrior = Paladin
Rogue + Dragon = Ash
+ Lair = Secret Door
+ Trap = Maze
Warrior + Dragon = Steak
+ Priest = Paladin
+ Trap = Corpse
+ Wizard = Adventurers
Wizard + Dragon = Ash
+ Paladin = Party
+ Trap = Ash, Maze
+ Warrior = Adventurers
D) RACES GROUP (805)
Dwarf + Axe = Warrior
Elf + Spellbook = Wizard
E) MAGIC GROUP (806)
Magic + Book = Spellbook
+ Human = Elf
Spellbook + Elf = Wizard
+ Human = Wizard
F) SUPERNATURAL GROUP (807)
Dragon + Adventurers = Ash, Steak
+ Party = Dead Dragon
+ Priest = Ash
+ Rogue = Ash
+ Mountain = Lair
+ Quest = Mountain
+ Warrior = Steak
+ Wizard = Ash
G) GOOD GROUP (808)
King + Adventurers = Quest
+ Party = Quest
Princess + (No Element pairings in this Quest)
H) EVIL GROUP (809)
Dead Dragon + Party = Key
Lair + Key = Gold
+ Rogue = Secret Door
Trap + Priest = Maze
+ Rogue = Maze
+ Warrior = Corpse
+ Wizard = Ash, Maze
I) TOOLS GROUP (810)
Key + Lair = Gold
+ Secret Door = Trap
Secret Door + Key = Trap
J) WEAPONS GROUP (811)
Adventurers + Dragon = Ash, Steak
+ Experience = Party
+ King = Quest
+ Priest = Party
+ Quest = Experience, Gold
Axe + Dwarf = Warrior
Party + Dragon = Dead Dragon
+ Dead Dragon = Key
+ King = Quest
+ Maze = Experience, Gold, Princess
Sword + Human = Warrior
K) MATERIALS GROUP (812)
Book + Magic = Spellbook
Steak + (No Element pairings in this Quest)
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
9) SINS VS. VIRTUES [AKA: DEVIL VS. GOD] (901)
The objective of this Quest is to create three Elements that counteract each
of the Elements in the Sins Group. That's a grand total of 30 Elements. For
each Element created to counteract the Sins Group, the scale on the Status
Screen will slowly works it's needle towards Doodle God. This progress is
mostly dependent on just creating all the available Elements for this Quest.
A) LIFE GROUP (902)
Energy + Virtue = Calmness
Fun + Human = Cheerfulness
+ Money = Donation
+ Virtue = Joy
Knowledge + Sex = Sublimation
Life + Corpse = Resurrection
+ Death = Resurrection
+ Human = Birth
B) HUMAN GROUP (903)
Birth + (No Element pairings in this Quest)
Corpse + Life = Resurrection
Human + Charity = Generosity
+ Faith = Salvation
+ Fun = Cheerfulness
+ Gift = Generosity
+ Human = Birth, Love
+ Life = Birth
+ Money = Gift
+ Order = Discipline
+ Religion = Faith
+ Virtue = Assistance, Tolerance
+ Work = Diligence
Priest + Sex = Chastity
Religion + Diet = Fasting
+ Human = Faith
+ Meat = Fasting
Scientist + Sex = Continence
Sex + Knowledge = Sublimation
+ Order = Chastity
+ Priest = Chastity
+ Scientist = Continence
+ Wizard = Continence
+ Work = Sublimation
Sublimation + (No Element pairings in this Quest)
Wizard + Sex = Continence
Work + Human = Diligence
+ Order = Discipline
+ Sex = Sublimation
C) GOOD GROUP (904)
Calmness + (No Element pairings in this Quest)
Faith + Human = Salvation
+ Virtue = Hope
Hope + (No Element pairings in this Quest)
Humility + Virtue = Tolerance
Light + Sin = Virtue
Love + (No Element pairings in this Quest)
Order + Alcohol = Abstention
+ Human = Discipline
+ Sex = Chastity
+ Vodka = Abstention
+ Work = Discipline
Resurrection + (No Element pairings in this Quest)
Salvation + (No Element pairings in this Quest)
Virtue + Energy = Calmness
+ Faith = Hope
+ Fun = Joy
+ Human = Assistance, Tolerance
+ Humility = Tolerance
+ Pride = Modesty
+ Wrath = Humility
D) VIRTUES GROUP (905)
Chastity + (No Element pairings in this Quest)
Cheerfulness + (No Element pairings in this Quest)
Continence + (No Element pairings in this Quest)
Diligence + (No Element pairings in this Quest)
Discipline + Alcohol = Abstention
+ Vodka = Abstention
Fasting + (No Element pairings in this Quest)
Joy + (No Element pairings in this Quest)
Modesty + (No Element pairings in this Quest)
E) EVIL GROUP (906)
Cellphone + Free Apps = Alturism
+ Gift = Free Apps
Death + Life = Resurrection
Money + Donation = Charity
+ Fun = Donation
+ Human = Gift
Sin + Light = Virtue
F) SINS GROUP (907)
Envy + (No Element pairings in this Quest)
Gluttony + (No Element pairings in this Quest)
Greed + (No Element pairings in this Quest)
Heresy + (No Element pairings in this Quest)
Lust + (No Element pairings in this Quest)
Murder + (No Element pairings in this Quest)
Pride + Virtue = Modesty
Sloth + (No Element pairings in this Quest)
Theft + (No Element pairings in this Quest)
Wrath + Virtue = Humility
G) BASIC GOODS GROUP (908)
Abstention + (No Element pairings in this Quest)
Alcohol + Discipline = Abstention
+ Order = Abstention
Bread + Water = Diet
Diet + Grass = Vegetarianism
+ Weeds = Vegetarianism
+ Religion = Fasting
Grass + Diet = Vegetarianism
Meat + Religion = Fasting
Vegetarianism + (No Element pairings in this Quest)
Vodka + Discipline = Abstention
+ Order = Abstention
Water + Bread = Diet
Weeds + Diet = Vegetarianism
H) HUMANITY GROUP (909)
Altruism + (No Element pairings in this Quest)
Assistance + (No Element pairings in this Quest)
Charity + Human = Generosity
Donation + Money = Charity
Free Apps + Cellphone = Alturism
Generosity + (No Element pairings in this Quest)
Gift + Cellphone = Free Apps
+ Human = Generosity
Tolerance + (No Element pairings in this Quest)
-------------------------------------------------------------------------------
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10)SURVIVOR (1001)
Survivor is a unique Quest in that it has three different Endings depending on
how you combine certain Elements towards the end of it. First create all the
necessary Elements, then do the following to get the following Endings:
>> Bad Ending 1: Human + Pirates = Pirates kill you.
>> Bad Ending 2: Gold + Pirates = Pirates rob you and leave you to die.
>> Good Ending: Human + Merchants = You're saved and you keep the treasure.
It should also be noted that some of the available Elements in this Quest only
become available when certain Element pairings are made. These Elements are
not by-products of pairings and are only added automatically after a short
Cutscene plays:
>> Map: Create the Shelter Element
>> Knife: Create the Jerky or Steak Elements
The Map Element is required to complete this Quest, the Knife Element is an
optional Element that you only need to make if you're trying to create all
the available Elements for this Quest.
A) FIRE GROUP (1002)
Ash + (No Element pairings in this Quest)
Bonfire + Clay = Pottery
+ Leaves = Smoke
+ Meat = Steak
+ Wood = Ash, Coal, Bonfire
Smoke + Black Sail = Pirates
+ White Sail = Merchants
Spark + Leaves = Bonfire
+ Wood = Bonfire
B) PLANTS GROUP (1003)
Bushes + Human = Berries, Leaves
Leaves + Bonfire = Smoke
+ Spark = Bonfire
+ Stick = Shelter
Liana + Liana = Rope
Palm Tree + Human = Coconut, Liana
Tree + Axe = Wood
+ Human = Leaves, Stick
C) NATURE GROUP (1004)
Beach + Human = Oysters, Palm Tree, Sand
Calm + (No Element pairings in this Quest)
Cliffs + Human = Cave, Stone
Forest + Huamn = Bushes, Game, Tree
+ Rope = Snare
Island + Human = Beach, Cliffs, Forest
+ Map = Hidden Treasure
Sand + Water = Clay
Sea + Fishing Rod = Fish
+ Human = Water
+ Raft = Storm
+ Sailing Raft = Calm
+ Snare = Fish
+ Spear = Fish
+ Spyglass = Black Sail, White Sail
Storm + (No Element pairings in this Quest)
Sun + Clay = Bricks
+ Meat = Jerky
+ Spyglass = Bonfire
+ Water = Salt
D) BASIC GOODS GROUP (1005)
Berries + (No Element pairings in this Quest)
Carcass + Axe = Meat, Skin
+ Flintstone = Bones, Meat
+ Knife = Meat, Sinew, Skin
Coconut + (No Element pairings in this Quest)
Fish + Flintstone = Bones, Meat
+ Knife = Bones, Meat
Game + Bow = Carcass
+ Snare = Carcass
+ Spear = Carcass
Jerky + (No Element pairings in this Quest)
Meat + Bonfire = Steak
+ Salt = Jerky
+ Sun = Jerky
Oysters + (No Element pairings in this Quest)
Salt + Meat = Jerky
Steak + (No Element pairings in this Quest)
E) STATUS GROUP (1006)
Death + (No Element pairings in this Quest)
Gold + Pirates = Torture
Hidden Treasure + Human = Compass, Gold, Spyglass
Human + Beach = Oysters, Palm Tree, Sand
+ Bushes = Berries, Leaves
+ Clay = Pottery
+ Cliffs = Cave, Stone
+ Forest = Bushes, Game, Tree
+ Hidden Treasure = Compass, Gold, Spyglass
+ Island = Beach, Cliffs, Forest
+ Map = Hidden Treasure
+ Merchants = Salvation
+ Palm Tree = Coconut, Liana
+ Pirates = Death
+ Sea = Water
+ Skin = Clothes
+ Spyglass = Black Sail, White Sail
+ Tree = Leaves, Stick
Merchants + Human = Salvation
Pirates + Gold = Torture
+ Human = Death
Salvation + (No Element pairings in this Quest)
Torture + (No Element pairings in this Quest)
F) SUPPLIES GROUP (1007)
Bricks + Bricks = Walls
Canvas + Stick = Sail
+ Walls = Hut
Clothes + (No Element pairings in this Quest)
Compass + (No Element pairings in this Quest)
Map + Human + Hidden Treasure
+ Island = Hidden Treasure
Pottery + (No Element pairings in this Quest)
Rope + Bones = Needle And Thread
+ Forest = Snare
+ Stick = Bow, Fishing Rod
+ Wood = Raft
Spyglass + Human = Black Sail, White Sail
+ Sea = Black Sail, White Sail
+ Sun = Bonfire
G) EQUIPMENT GROUP (1008)
Axe + Carcass = Meat, Skin
+ Stick = Spear
+ Tree = Wood
Bow + Game = Carcass
Fishing Rod + Sea = Fish
Flintstone + Carcass = Bones, Meat
+ Fish = Bones, Meat
+ Stick = Axe
Hammer + Stone = Flintstone
Knife + Carcass = Meat, Sinew, Skin
+ Fish = Bones, Meat
Needle And Thread + Skin = Canvas
Snare + Game = Carcass
+ Sea = Fish
Spear + Game = Carcass
+ Sea = Fish
H) SHELTER GROUP (1009)
Black Sail + Smoke = Pirates
Cave + (No Element pairings in this Quest)
Hut + (No Element pairings in this Quest)
Raft + Sail = Sailing Raft
+ Sea = Storm
Sail + Raft = Sailing Raft
Sailing Raft + Sea = Calm
Shelter + Walls = Hut
Walls + Canvas = Hut
+ Shelter = Hut
White Sail + Smoke = Merchants
I) SURVIVAL GROUP (1010)
Bones + Rope = Needle And Thread
Clay + Bonfire = Pottery
+ Human = Pottery
+ Sun = Bricks
Coal + (No Element pairings in this Quest)
Sinew + Sinew = Rope
Skin + Human = Clothes
+ Needle And Thread = Canvas
Stick + Axe = Spear
+ Canvas = Sail
+ Flintstone = Axe
+ Leaves = Shelter
+ Rope = Bow, Fishing Rod
+ Stone = Hammer
Stone + Hammer = Flintstone
+ Stick = Hammer
+ Stone = Spark
Water + Sand = Clay
+ Sun = Salt
Wood + Bonfire = Ash, Coal, Bonfire
+ Rope = Raft
+ Spark = Bonfire
-------------------------------------------------------------------------------
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11)GREATEST INVENTIONS [AKA: 20TH CENTURY] (1101)
The objective of this Quest is to create 10 Elements for each of the 10 time
period Groups which range from the 1900's to the 1990's. You'll basically
make progress throughout this Quest just by creating every Element available
for this Quest.
A) BASIC ELEMENTS GROUP (1102)
Air + Armor = Gas Mask
+ Car = Airplane
+ Earth = Dust
+ Fabric = Zeppelin
+ Freezer = Air Conditioner
+ Jet Engine = Rocket
+ Mechanism = Helicopter
+ Radiowave = Radar
Bacteria + Medicine = Antibiotics
Dust + Void = Vacuum Cleaner
Earth + Air = Dust
+ Airplane = Black Box
Fire + Energy = Plasma
+ Mechanism = Jet Engine
+ Radiowave = Laser
Grass + Energy = Tea
Limestone + Oil = Crayons
Neon + Electricity = Neon Lamp
+ Lightbulb = Neon Lamp
Oil + Cart = Car
+ Fabric = Cellophane
+ Limestone = Crayons
Water + Clothing = Wasing Machine
+ Gas Mask = Aqualung
+ Paper = Liquid Paper
+ Rocket = Sea Launch
B) LIFE GROUP (1103)
Death + Airplane = Black Box
Electricity + Bread = Toaster
+ Car = Hybrid Vehicle
+ Knowledge = Semiconductor
+ Neon = Neon Lamp
+ Semiconductor = Transistor
+ Sun = Solar Cell
+ Void = Radiowave
Energy + Fire = Plasma
+ Grass = Tea
+ Metal = Electricity
+ Plutonium = Nuclear Power Reactor
+ Semiconductor = Laser, Radiowave
+ Sun = Solar Cell
Life + Digital Photography = Digital Camera
+ Food = Vitamin
+ Knowledge = DNA
+ Mechanism = Artificial Heart
+ Photo = 3D Holography
+ Video Game = Virtual Reality
Magic + Firearm = AK-47
+ Glue = Super Glue
+ Knowledge = Software
+ MS-DOS = Windows
+ Order = Software
Order + Car = Traffic Lights
+ Magic = Software
+ Personal Computer = USB
+ Shopping = Bar Code
+ Work = Assembly Line
Plasma + TV = Plasma TV
+ Void = Sun
Sun + Clothing = Bikini
+ Electricity = Solar Cell
+ Energy = Solar Cell
+ Glass = Sunglasses
Time + Digital Photography = Digital Camera
+ Food = Fast Food
+ Glue = Super Glue
+ Knowledge = Theory Of Relativity
+ Mechanism = Clock
+ Photo = Polaroid
Void + Airplane = Rocket
+ Car = Moon Lander
+ Dust = Vacuum Cleaner
+ Electricity = Radiowave
+ Glass = Lightbulb
+ Human = Astronaut
+ Jet Engine = Rocket
+ Knowledge = Big Bang Theory
+ Mechanism = Vacuum Cleaner
+ Plasma = Sun
+ Radar = Radio Telescope
+ Robot = Satellite
+ Rocket = Satellite
C) HUMAN GROUP (1104)
Human + Fabric = Clothing
+ Knowledge = Lie Detector
+ Money = Shopping
+ Rocket = Astronaut
+ Void = Astronaut
Man + (No Element pairings in this Quest)
Medicine + Bacteria = Anitbiotics
+ Mechanism = Artificial Heart
Sin + Knowledge = Lie Detector
Woman + Clothing = Bra
+ Money = Shopping
D) TOOLS GROUP (1105)
Armor + Air = Gas Mask
+ Car = Tank
+ Fabric = Kevlar
+ Poison = Gas Mask
Firearm + Magic = AK-47
Glass + Fabric = Cellophane
+ Sun = Sunglasses
+ Void = Lightbulb
Glue + Cellophane = Duct Tape
+ Fabric = Band-Aid
+ Glue = Super Glue
+ Magic = Super Glue
+ Time = Super Glue
Lightbulb + Neon = Neon Lamp
+ Semiconductor = Vacuum Tube
Mechanism + Air = Helicopter
+ Cart = Car
+ Clothing = Zipper
+ Credit Card = ATM
+ Fire = Jet Engine
+ Life = Artificial Heart
+ Medicine = Articial Heart
+ Money = ATM
+ Music = Stereo
+ Photo = Polaroid
+ Time = Clock
+ Void = Vacuum Cleaner
+ Work = Robot
Metal + Clothing = Armor
+ Energy = Electricity
+ Knowledge = Stainless Steel
Poison + Armor = Gas Mask
Weapon + Missile = Bazooka
+ Plutonium = Nuclear Bomb
+ Rocket = Missile
E) MATERIALS GROUP (1106)
Book + Flash Memory = Memory Card
+ Laser = CD
+ Microchip = Flash Memory
+ Software = Hypertext
Bread + Electricity = Toaster
Cart + Mechanism = Car
+ Oil = Car
+ Shopping = Shopping Cart
Clock + First Computer = Digital Clock
+ Neon Lamp = Digital Clock
+ Personal Computer = Digital Clock
+ Semiconductor = Digital Clock
+ Transistor = Digital Clock
Clothing + Fun = Bra
+ Mechanism = Zipper
+ Metal = Armor
+ Sun = Bikini
+ Water = Washing Machine
+ Woman = Bra
Fabric + Air = Zeppelin
+ Armor = Kevlar
+ Glass = Cellophane
+ Glue = Band-Aid
+ Human = Clothing
+ Oil = Cellophane
+ Tea = Teabag
Food + Freezer = Frozen Food
+ Fun = Bubble Gum
+ Life = Vitamin
+ Radiowave = Microwave Oven
+ Time = Fast Food
Paper + Knowledge = Book
+ Phone = Fax Machine
+ Photo = Photocopier
+ Tea = Teabag
+ Water = Liquid Paper
Tea + Fabric = Teabag
+ Paper = Teabag
F) TECHNOLOGY GROUP (1107)
DNA + Knowledge = DNA Fingerprinting
Phone + Paper = Fax Machine
+ Radiowave = Cellphone
Plutonium + Energy = Nuclear Power Reactor
+ Plutonium = Nuclear Bomb
+ Weapon = Nuclear Bomb
Radiowave + Air = Radar
Semiconductor + Clock = Digital Clock
+ Electricity = Transistor
+ Energy = Laser, Radiowave
+ Lightbulb = Vacuum Tube
G) SCIENCE GROUP (1108)
Airplane + Death = Black Box
+ Earth = Black Box
+ Radiowave = Radar
+ Void = Rocket
Car + Air = Airplane
+ Armor = Tank
+ Electricity = Hybrid Vehicle
+ Money = Parking Meter
+ Order = Traffic Lights
+ Void = Moon Lander
Freezer + Air = Air Conditioner
+ Food = Frozen Food
Missile + Weapon = Bazooka
Photo + First Computer = Digital Photography
+ Laser = 3D Holography
+ Life = 3D Holography
+ Mechanism = Polaroid
+ Paper = Photocopier
+ Personal Computer = Digital Photography
+ Time = Polaroid
Rocket + Human = Astronaut
+ Void = Satellite
+ Water = Sea Launch
+ Weapon = Missile
TV + Plasma = Plasma TV
Vacuum Tube + Software = First Computer
H) HUMANITY GROUP (1109)
Debt + Money = Credit Card
Fun + Clothing = Bra
+ Food = Bubble Gum
+ Games = Yo-Yo
Games + First Computer = Video Game
+ Fun = Yo-Yo
+ Knowledge = Crossword
+ Money = Monopoly
+ Music = Karaoke
+ Personal Computer = Video Game
+ Puzzle = Copyright
Knowledge + DNA = DNA Fingerprinting
+ Electricity = Semiconductor
+ Games = Crossword
+ Human = Lie Detector
+ Life = DNA
+ Magic = Software
+ Metal = Stainless Steel
+ Paper = Book
+ Radiowave = Radio Telescope
+ Satellite = GPS
+ Sin = Lie Detector
+ Time = Theory Of Relativity
+ Void = Big Bang Theory
Money + Car = Parking Meter
+ Credit Catd = ATM
+ Debt = Credit Card
+ Games = Monopoly
+ Human = Shopping
+ Mechanism = ATM
+ Shopping = Bar Code
+ Women = Shopping
Music + Audio Cassette = Stereo
+ Cellophane = Audio Cassette
+ Duct Tape = Audio Cassette
+ Flash Memory = MP3 Player
+ Games = Karaoke
+ Mechanism = Stereo
+ Memory Card = MP3 Player
+ Microchip = MP3 Player
+ Microprocessor = MP3 Player
+ Music = Stereo
+ Personal Computer = MP3 Player
+ Radiowave = FM Radio
+ Video Game = Karaoke
Puzzle + Games = Copyright
Shopping + Cart = Shopping Cart
+ Money = Bar Code
+ Order = Bar Code
Work + Mechanism = Robot
+ Order = Assembly Line
I) 1900'S GROUP (1110)
Air Conditioner + (No Element pairings in this Quest)
Assembly Line + (No Element pairings in this Quest)
Cellophane + Glue = Duct Tape
+ Music = Audio Cassette
+ Software = Floppy Disk
Crayons + (No Element pairings in this Quest)
Helicopter + (No Element pairings in this Quest)
Teabag + (No Element pairings in this Quest)
Theory Of Relativity + (No Element pairings in this Quest)
Vacuum Cleaner + (No Element pairings in this Quest)
Washing Machine + (No Element pairings in this Quest)
Zeppelin + (No Element pairings in this Quest)
J) 1910'S GROUP (1111)
Bra + (No Element pairings in this Quest)
Crossword + (No Element pairings in this Quest)
Gas Mask + Water = Aqualung
Lie Detector + (No Element pairings in this Quest)
Neon Lamp + Clock = Digital Clock
Stainless Steel + (No Element pairings in this Quest)
Tank + (No Element pairings in this Quest)
Toaster + (No Element pairings in this Quest)
Vitamin + (No Element pairings in this Quest)
Zipper + (No Element pairings in this Quest)
K) 1920'S GROUP (1112)
Antibiotics + (No Element pairings in this Quest)
Band-Aid + (No Element pairings in this Quest)
Big Bang Theory + (No Element pairings in this Quest)
Bubble Gum + (No Element pairings in this Quest)
Frozen Food + (No Element pairings in this Quest)
Radar + Void = Radio Telescope
Robot + Void = Satellite
Sunglasses + (No Element pairings in this Quest)
Traffic Lights + (No Element pairings in this Quest)
Yo-Yo + (No Element pairings in this Quest)
L) 1930'S GROUP (1113)
Duct Tape + Music = Audio Cassette
FM Radio + (No Element pairings in this Quest)
Jet Engine + Air = Rocket
+ Void = Rocket
Monopoly + (No Element pairings in this Quest)
Parking Meter + (No Element pairings in this Quest)
Photocopier + (No Element pairings in this Quest)
Polaroid + (No Element pairings in this Quest)
Radio Telescope + (No Element pairings in this Quest)
Shopping Cart + (No Element pairings in this Quest)
Software + Audio Cassette = Floppy Disk
+ Book = Hypertext
+ Cellophane = Floppy Disk
+ Flash Memory = Memory Card
+ Microchip = Microprocessor
+ MS-DOS = Windows
+ Personal Computer = MS-DOS
+ Transistor = First Computer
+ Vacuum Tube = First Computer
M) 1940'S GROUP (1114)
AK-47 + (No Element pairings in this Quest)
Aqualung + (No Element pairings in this Quest)
Bar Code + (No Element pairings in this Quest)
Bazooka + (No Element pairings in this Quest)
Bikini + (No Element pairings in this Quest)
First Computer + Clock = Digital Clock
+ First Computer = Internet
+ Games = Video Game
+ Microprocessor = Personal Computer
+ Personal Computer = Internet
+ Photo = Digital Photography
+ Video Game = Computer Mouse
Microwave Oven + (No Element pairings in this Quest)</pre><pre id="faqspan-3">
Nuclear Bomb + (No Element pairings in this Quest)
Nuclear Power Reactor + (No Element pairings in this Quest)
Transistor + Clock = Digital Clock
+ Software = First Computer
+ Transistor = Microchip
N) 1950'S GROUP (1115)
Black Box + (No Element pairings in this Quest)
Credit Card + Mechanism = ATM
+ Money = ATM
Digital Clock + Satellite = GPS
Fast Food + (No Element pairings in this Quest)
Laser + Floppy Disk = CD
+ Photo = 3D Holography
Liquid Paper + (No Element pairings in this Quest)
Microchip + Microchip = Microprocessor
+ Music = MP3 Player
+ Personal Computer = Microprocessor
+ Software = Microprocessor
Satellite + Astronaut = Space Station
+ Digital Clock = GPS
+ Knowledge = GPS
+ Radiowave = GPS
+ Satellite = Space Station
+ Space Station = Modular Space Station
Solar Cell + (No Element pairings in this Quest)
Super Glue + (No Element pairings in this Quest)
O) 1960'S GROUP (1116)
3D Holography + (No Element pairings in this Quest)
ATM + (No Element pairings in this Quest)
Astronaut + Satellite = Space Station
Audio Cassette + Music = Stereo
+ Software = Floppy Disk
Computer Mouse + (No Element pairings in this Quest)
Digital Photography + Life = Digital Camera
+ Time = Digital Camera
Hypertext + Internet = WWW
Kevlar + (No Element pairings in this Quest)
Moon Lander + (No Element pairings in this Quest)
Video Game + First Computer = Computer Mouse
+ Life = Virtual Reality
+ Music = Karaoke
+ Personal Computer = Computer Mouse
P) 1970'S GROUP (1117)
Cellphone + Personal Computer = Smartphone
Copyright + (No Element pairings in this Quest)
Digital Camera + Internet = Webcam
Floppy Disk + Laser = CD
Hybrid Vehicle + (No Element pairings in this Quest)
Karaoke + (No Element pairings in this Quest)
Microprocessor + First Computer = Personal Computer
+ Music = MP3 Player
Personal Computer + Cellphone = Smartphone
+ Clock = Digital Clock
+ First Computer = Internet
+ Games = Video Game
+ Microchip = Microprocessor
+ Music = MP3 Player
+ Order = USB
+ Personal Computer = Internet
+ Photo = Digital Photography
+ Software = MS-DOS
+ Video Game = Computer Mouse
Space Station + Satellite = Modular Space Station
+ Space Station = Modular Space Station
Stereo + (No Element pairings in this Quest)
Q) 1980'S GROUP (1118)
Artificial Heart + (No Element pairings in this Quest)
CD + CD = DVD
DNA Fingerprinting + (No Element pairings in this Quest)
Fax Machine + (No Element pairings in this Quest)
Flash Memory + Book = Memory Card
+ Music = MP3 Player
+ Software = Memory Card
Internet + Digital Camera = Webcam
+ Hypertext = WWW
MS-DOS + Magic = Windows
+ Software = Windows
Modular Space Station + (No Element pairings in this Quest)
Virtual Reality + (No Element pairings in this Quest)
Windows + (No Element pairings in this Quest)
R) 1990'S GROUP (1119)
DVD + (No Element pairings in this Quest)
GPS + (No Element pairings in this Quest)
MP3 Player + (No Element pairings in this Quest)
Memory Card + Music = MP3 Player
Plasma TV + (No Element pairings in this Quest)
Sea Launch + (No Element pairings in this Quest)
Smartphone + (No Element pairings in this Quest)
USB + (No Element pairings in this Quest)
WWW + (No Element pairings in this Quest)
Webcam + (No Element pairings in this Quest)
-------------------------------------------------------------------------------
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12)THE RISE OF EGYPT (1201)
The objective of this Quest is to create every Element that fills up the
Egyptian Group as well as any Elements related to Egyptian times such as
Nile or Hawk. Progress in this Quest is mostly dependent on creating all the
available Elements for this Quest.
A) NATURE GROUP (1202)
Desert + Human = Corpse
+ Water = Nile
Field + Life = Beast
Fire + Beast = Sacrifice
+ Clay = Bricks
+ Domestic Animal = Sacrifice
+ Human = Sacrifice
+ Stone = Metal
Nile + Human = Field
+ Life = Fish, Reed
+ Lizard = Crocodile
+ Sand = Swamp
Reed + Flintstone = Papyrus
Sand + Egg = Hawk
+ Human = Gold
+ Life = Scarab, Sun
+ Nile = Swamp
+ Sand = Desert
+ Swamp = Clay
Stone + Fire = Metal
+ Human = Flintstone
+ Life = Egg
+ Pharaoh = Statue
+ Stone = Fire
Sun + Human = Pharaoh
+ Pharaoh = Ra
Swamp + Egg = Lizard
+ Sand = Clay
Water + Desert = Nile
+ Human = Life
+ Life = Fish
B) LIFE GROUP (1203)
Egg + Sand = Hawk
+ Swamp = Lizard
Life + Field = Beast
+ Nile = Fish, Reed
+ Sand = Scarab, Sun
+ Stone = Egg
+ Water = Fish
Sacrifice + Huamn = Priest
C) BEASTS GROUP (1204)
Beast + Fire = Sacrifice
+ House = Cat
+ Human = Domestic Animal
Cat + Pharaoh = Bastet
Crocodile + Pharaoh = Sobek
Domestic Animal + Fire = Sacrifice
+ Human = Meat, Wool
Fish + (No Element pairings in this Quest)
Hawk + Pharaoh = Horus
Lizard + Nile = Crocodile
D) HUMAN GROUP (1205)
Corpse + Fabric = Mummy
Human + Beast = Domestic Animal
+ Bricks = House
+ Desert = Corpse
+ Domestic Animal = Meat, Wool
+ Fire = Sacrifice
+ Metal = Weapon
+ Nile = Field
+ Sacrifice = Priest
+ Sand = Gold
+ Stone = Flintstone
+ Sun = Pharaoh
+ Water = Life
+ Wool = Fabric
Priest + (No Element pairings in this Quest)
E) MATERIALS GROUP (1206)
House + Beast = Cat
+ Pharaoh = Temple
Statue + (No Element pairings in this Quest)
Temple + (No Element pairings in this Quest)
F) SUPPLIES GROUP (1207)
Bricks + Human = House
Clay + Fire = Bricks
Fabric + Corpse = Mummy
Flintstone + Reed = Papyrus
Gold + Mummy = Sarcophagus
Meat + (No Element pairings in this Quest)
Metal + Human = Weapon
Papyrus + (No Element pairings in this Quest)
Weapon + (No Element pairings in this Quest)
Wool + Human = Fabric
G) EGYPTIAN GROUP (1208)
Bastet + (No Element pairings in this Quest)
Horus + (No Element pairings in this Quest)
Mummy + Gold = Sarcophagus
Pharaoh + Cat = Bastet
+ Crocodile = Sobek
+ Hawk = Horus
+ House = Temple
+ Stone = Statue
+ Sun = Ra
Ra + (No Element pairings in this Quest)
Sarcophagus + (No Element pairings in this Quest)
Scarab + (No Element pairings in this Quest)
Sobek + (No Element pairings in this Quest)
-------------------------------------------------------------------------------
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13)THE ANGEL AND THE IMP (1301)
The objective of this Quest is to create 25 Elements with the Angel Element
and 25 Elements with the Imp Element. This Quest is very unique in that all
the created Elements do not react to one another. They'll only react to the
Angel or Imp Elements. When you've created 25 Elements for each of them, you
clear the Quest.
A) AIR GROUP (1302)
Energy + Angel = Electricity
+ Imp = Radiation
Heavens + (No Element pairings in this Quest)
Light + Imp = Darkness
Storm + (No Element pairings in this Quest)
B) FIRE GROUP (1303)
Inferno + (No Element pairings in this Quest)
Phoenix + (No Element pairings in this Quest)
Sun + Angel = Light
+ Imp = Radiation
C) BASIC ELEMENTS GROUP (1304)
Air + Angel = Heavens
+ Imp = Storm
Alcohol + Angel = Water
Clay + Angel = Human
+ Imp = Golem
Earth + Angel = Clay
+ Imp = Lava
Fire + Angel = Sun
+ Imp = Inferno
Lava + Angel = Stone
+ Imp = Inferno
Sea + Imp = Swamp
Stone + Angel = Egg
+ Imp = Metal
Water + Angel = Sea
+ Imp = Alcohol
D) NATURE GROUP (1305)
Beach + (No Element pairings in this Quest)
Flower + (No Element pairings in this Quest)
Forest + Imp = Treant, Treant, Treant
Grass + Angel = Flower, Tree
+ Imp = Poison
Poison + (No Element pairings in this Quest)
Sand + Angel = Beach
Swamp + Angel = Grass
+ Imp = Sulfur
Tree + Angel = Forest
+ Imp = Treant
E) BEASTS GROUP (1306)
Bacteria + Angel = Beetle
+ Imp = Virus
Beast + Angel = Domestic Angel
+ Imp = Werewolf
Beetle + Imp = Scorpion
Bird + Imp = Phoenix
Blood + Imp = Vampire
Dinosaur + Angel = Beast
Domestic Animal + Angel = Milk, Wool
+ Imp = Blood, Meat
Egg + Angel = Bird
+ Imp = Dragon
Scorpion + Imp = Poison
Virus + (No Element pairings in this Quest)
F) HUMAN GROUP (1307)
Corpse + (No Element pairings in this Quest)
Golem + Angel = Human
Human + Imp = Corpse, Warrior
Warrior + (No Element pairings in this Quest)
G) EVIL GROUP (1308)
Darkness + (No Element pairings in this Quest)
Demon + (No Element pairings in this Quest)
Dragon + Angel = Dinosaur
+ Imp = Demon
Nuclear Bomb + (No Element pairings in this Quest)
Treant + (No Element pairings in this Quest)
Vampire + Angel = Human
Werewolf + Angel = Beast, Human
H) BASIC GOODS GROUP (1309)
Clothing + (No Element pairings in this Quest)
Meat + (No Element pairings in this Quest)
Milk + Imp = Bacteria
Wool + Angel = Clothing
I) TOOLS GROUP (1310)
Electricity + (No Element pairings in this Quest)
Gold + (No Element pairings in this Quest)
Gunpowder + (No Element pairings in this Quest)
Metal + Angel = Tools
+ Imp = Gold
Radiation + Angel = Energy
+ Imp = Nuclear Bomb
Sulfur + Angel = Sand
+ Imp = Gunpowder
Tools + Imp = Weapon
Weapon + Angel = Tools
J) ANGEL & IMP GROUP (1311)
Angel + Air = Heavens
+ Alcohol = Water
+ Bacteria = Beetle
+ Beast = Domestic Animal
+ Clay = Human
+ Dinosaur = Beast
+ Domestic Animal = Milk, Wool
+ Dragon = Dinosaur
+ Earth = Clay
+ Egg = Bird
+ Energy = Electricity
+ Fire = Sun
+ Golem = Human
+ Lava = Stone
+ Metal = Tools
+ Radiation = Energy
+ Sand = Beach
+ Stone = Egg
+ Sulfur = Sand
+ Sun = Light
+ Swamp = Grass
+ Tree = Forest
+ Vampire = Human
+ Water = Sea
+ Weapon = Tools
+ Werewolf = Beast, Human
+ Wool = Clothing
Imp + Air = Storm
+ Bacteria = Virus
+ Beast = Werewolf
+ Beetle = Scorpion
+ Bird = Phoenix
+ Blood = Vampire
+ Clay = Golem
+ Domestic Animal = Blood, Meat
+ Dragon = Demon
+ Earth = Lava
+ Egg = Dragon
+ Energy = Radiation
+ Fire = Inferno
+ Forest = Treant, Treant, Treant
+ Grass = Poison
+ Human = Corpse, Warrior
+ Lava = Inferno
+ Light = Darkness
+ Metal = Gold
+ Milk = Bacteria
+ Radiation = Nuclear Bomb
+ Sea = Swamp
+ Scorpion = Poison
+ Stone = Metal
+ Sulfur = Gunpowder
+ Sun = Radiation
+ Swamp = Sulfur
+ Tools = Weapon
+ Tree = Treant
+ Water = Alcohol
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14)PUZZLE SOLUTIONS (1401)
Since the Puzzle Mode limits how many times you can pair Elements before
making them disappear, you must carefully combine your starting Elements in a
way that ultimately gives you the Elements you must combine to create the
Element required to clear the Puzzle. Each chapter in this section will first
list your starting Elements, then list which combinations must be made to
complete the Puzzle.
A) ELEMENTAL ICE CREAM (1402)
The main objective of this Puzzle is to create the Ice Cream Element.
This is a fairly easy Puzzle that mostly has you working with the 4 Main
Elements of Air, Earth, Fire, and Water.
Starting Elements:
>> 1 Air
>> 1 Earth
>> 2 Fire
>> 1 Milk
>> 2 Water
Element Combinaion Order:
1) Earth + Fire = Lava
2) Air + Lava = Stone
3) Stone + Water = Sand
4) Fire + Sand = Glass
5) Glass + Water = Ice
6) Ice + Milk = Ice Cream
B) IN THE NAME OF PEACE (1403)
The main objective of this Puzzle is to create the proper Elements that will
allow you to turn the Nuclear Bomb Element into the Flower Element.
This Puzzle has a moderate difficulty level.
Starting Elements:
>> 4 Fire
>> 1 Human
>> 1 Nuclear Bomb
>> 2 Water
Element Combination Order:
1) Fire + Water = Alcohol
2) Fire + Water = Alcohol
3) Alcohol + Fire = Energy
4) Alcohol + Fire = Energy
5) Human + Energy = Wizard
6) Wizard + Energy = Demigod
7) Demigod + Nuclear Bomb = Demigod, Flower
C) LOCOMOTIVE IN THE WOODS (1404)
The main objective of this Puzzle is to create the Locomotive Element using
only woodland related Elements. This is Puzzle is fairly difficult
and requires careful manipulation of some of the Elements to create some
Elements without depleting your Element supply too early.
Starting Elements:
>> 1 Air
>> 1 Human
>> 2 Stone
>> 3 Tree
>> 1 Water
Element Combination Order:
1) Air + Water = Steam
2) Stone + Stone = Fire, Stone, Stone
3) Stone + Stone = Fire, Stone, Stone
4) Stone + Stone = Fire, Stone, Stone
5) Fire + Tree = Ash, Ash, Coal
6) Fire + Stone = Metal
7) Fire + Stone = Metal
8) Metal + Steam = Boiler
9) Boiler + Coal = Steamengine
10)Human + Metal = Tools
11)Tools + Tree = Wood
12)Tools + Tree = Wood
13)Tools + Wood = Wheel
14)Wheel + Wood = Cart
15)Cart + Steamengine = Locomotive
D) SKYSCRAPER (1405)
The main objective of this Puzzle is to create the Skyscraper Element using
Elements mostly from the Earth and Water Groups. This Puzzle has a high
difficulty due to the need to really know how to manipulate Elements to
create what's really needed without skipping a beat.
Starting Elements:
>> 3 Earth
>> 1 Life
>> 3 Sand
>> 3 Stone
>> 7 Water
Element Combination Order:
1) Earth + Water = Swamp
2) Earth + Water = Swamp
3) Earth + Water = Swamp
4) Sand + Swamp = Clay
5) Sand + Swamp = Clay
6) Stone + Stone = Fire, Stone, Stone
7) Stone + Stone = Fire, Stone, Stone
8) Life + Swamp = Bacteria
9) Bacteria + Water = Plankton
10)Plankton + Stone = Shells
11)Shells + Stone = Limestone
12)Clay + Fire = Bricks
13)Fire + Sand = Glass
14)Clay + Limestone = Cement
15)Cement + Water = Concrete
16)Bricks + Concrete = House
17)Glass + House = Skyscraper
E) INDEPENDENCE DAY IN A VILLAGE [AKA FIRECRACKER] (1406)
The main objective of this Puzzle is to create the Firecracker Element from
a bunch of seemingly random array of Elements. This Puzzle is only
available on certain versions of the Game and is moderately difficulty, but
not by much if you know what to do.
Starting Elements:
>> 1 Domestic Animal
>> 1 Fire
>> 1 Grass
>> 2 Life
>> 2 Stone
>> 3 Swamp
>> 1 Water
Element Combination Order:
1) Domestic Animal + Grass = Fertilizer, Milk
2) Life + Swamp = Bacteria
3) Life + Swamp = Bacteria
4) Bacteria + Swamp = Sulfur, Worm
5) Bacteria + Water = Planton
6) Plankton + Stone = Shells
7) Shells + Stone = Limestone
8) Fertilizer + Limestone = Saltpetre
9) Saltpetre + Sulfur = Gunpowder
10)Fire + Gunpowder = Firecracker
F) TAVERN (1407)
The main objective of this Puzzle is to create the Tavern Element using
only 5 different Elements. This Puzzle is only available on certain
versions of the Game and has a moderate difficulty level.
Starting Elements:
>> 3 Clay
>> 2 Fire
>> 2 Life
>> 1 Limestone
>> 2 Water
Element Combination Order:
1) Fire + Water = Alcohol
2) Clay + Life = Golem
3) Golem + Life = Human
4) Alcohol + Human = Alcoholic
5) Clay + Fire = Bricks
6) Clay + Limestone = Cement
7) Cement + Water = Concrete
8) Bricks + Concrete = House
9) Alcoholic + House = Tavern
G) SNOWFALL (1408)
The main objective of this Puzzle is to create the Snow Element using only
4 different Elements. This Puzzle is only available on certain versions
of the Game, and only came out recently during the 2013 Holiday Season.
It has a moderate difficulty level
Starting Elements:
>> 2 Air
>> 1 Earth
>> 2 Fire
>> 2 Water
Element Combination Order:
1) Earth + Fire = Lava
2) Air + Lava = Stone
3) Stone + Water = Sand
4) Fire + Sand = Glass
5) Glass + Water = Ice
6) Air + Ice = Snow
H) CHRISTMAS TREE (1409)
The main objective of this Puzzle is to create the Christmas Tree Element
using only 6 different Elements. This Puzzle is only available on certain
versions of the Game, and only came out recently during the 2013 Holiday
Season. It has a moderate difficulty level
Starting Elements:
>> 1 Air
>> 2 Earth
>> 1 Fire
>> 1 Ice
>> 1 Life
>> 2 Water
Element Combination Order:
1) Air + Ice = Snow
2) Earth + Fire = Lava
3) Lava + Water = Steam, Stone
4) Stone + Water = Sand
5) Life + Sand = Seeds
6) Earth + Seeds = Tree
7) Snow + Tree = Christmas Tree
I) ALL YOU NEED IS LOVE (1410)
The main objective of this Puzzle is to create the Cupid's Bow Element using
only 6 Elements. This Puzzle appears on most Versions of the Game, and
came out sometime between 2014-2015 probably around Valentine's Day of
either year based off the idea of the puzzle. I should note that there are
two different kinds of "Angel" Elements, the one from the Supernatural
Group and the one from the Angel & Imp Group.
Starting Elements:
>> 1 Beast
>> 1 Tree
>> 1 Angel (Supernatural Group)
>> 3 Angels (Angel & Imp Group)
Element Combination Order:
1) Angel (Angel & Imp Group) + Beast = Wool
2) Angel (Angel & Imp Group) + Wool = Rope
3) Angel (Angel & Imp Group) + Tree = Stick
4) Rope + Stick = Bow
5) Angel (Supernatural Group) + Bow = Cupid's Bow
J) ANDROID (1411)
The main objective of this Puzzle is to create an operating system (Guess
which one...) using only 6 Elements. As you may have guessed, this Puzzle
is only available on devices running the Android operating system.
Starting Elements:
>> 1 Life
>> 1 Clay
>> 2 Radiowave
>> 1 Lightbulb
>> 1 Book
Element Combination Order:
1) Lightbulb + Radiowave = TV
2) Book + TV = Computer
3) Computer + Radiowave = Cellphone
4) Clay + Life = Golem
5) Cellphone + Golem = Android
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15)ARTIFACTS (1501)
Listed below are the solutions to creating the Artifacts in the Game. Just
keep in mind that an Artifact will not be available to be created until the
three Elements required to create it are created in the Main Game. If you
don't have those Elements yet, the Artifact will remain covered in a "?" panel.
>> Stonehenge: Stone + Stone + Stone
>> Eiffel Tower: Metal + Skyscraper + Tower
>> Godzilla: Dinosaur + Radiation + Sea
>> Holy Grail: Blood + Demigod + Resurrection
>> Lightsaber: Energy + Light + Sword
>> Pandora's Box: Chaos + Darkness + Death
>> Perpetual: Energy + Mechanism + Void
>> Pyramid Of Cheops: Corpse + Sand + Stone
>> Ring Of Power: Demon + Lava + Magic
>> Santa's Sleigh: Human + Snow + Wood
>> Sphinx: Beast + Human + Stone
>> Basilisk: Lizard + Poison + Stone
>> Titanic: Death + Ice + Ship
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16)ACHIEVEMENTS (1601)
Here's a list of Achievements that can be obtained in certain versions of the
Game. When unlocked, you'll receive a notification during Gameplay. I should
mention that if you're playing on the Xbox One "Ultimate Edition" version,
just ignore the "Follower" and "Reviewer" achievements as they're not included.
I've also added the Xbox One scores you'll get for each one that is included.
>> Good Start: 6 Elements created (XB: 10G)
This one's pretty easy. Just create 6 Elements. Elements you start with do
not count towards this achievement however.
>> Creator Of Diversity: 10 Groups Of Diversity (XB: 20G)
This one's also easy. Once you have 10 different Groups to choose from,
this achievement will be yours. Starting Groups do count towards this
achievement, so you really only have to create 6 different Groups.
>> Creator Of Life: Life created (XB: 25G)
Create the Life Element by combining the Swamp and Energy Elements in either
Episode 1 or 2.
>> Creator Of Humanity: Human created (XB: 15G)
Create the Human Element by combing the Golem and Life Elements or combining
the Beast and Life Elements in either Episode 1 or 2.
>> Creator Of Civilization: Episode One passed (XB: 60G)
To get this one, just complete Episode 1: Beginning. You don't need to get
all available Elements for the Episode to get this Achievement, just enough
to clear it.
>> Creator Of Technology: Episode Two passed (XB: 45G)
To get this one, just complete Episode 2: Technology.
>> Creator Of Modernity: Episode Three passed (XB: 45G)
To get this one, just complete Episode 3: Modern Age.
>> Creator Of Magic: Episode Four passed (XB: 55G)
To get this one, just complete Episode 4: World of Magic.
>> God Of Fun: Games created (XB: 20G)
Create the Games Element by combining the Fun and Law Elements in Episode 3.
>> Brilliant Inventor: Episode One passed without Hints (XB: 150G)
Complete Episode 1: Beginning without using any Hints.
>> Diety Of Darkness: All Bad thongs created (XB: 20G)
Create all the Elements that fill the the Supernatural and Evil Groups
throughout the Main Game.
>> God Of Patience: All reactions revealed (XB: 130G)
This Achievement is one of the reasons I made this Guide. To get this one,
you must find every available Element Pairing throughout each Episode and.
each Quest. Be prepared to play the Game for a while.
>> Doodle Bar: All Drinks created (XB: 20G)
You'll get this one when you create the Vodka, Absinthe, B52, Rum,
Tequilla, and White Russian Elements throughout the Main Game.
>> Half The Kingdom: Save The Princess Quest passed (XB: 20G)
To get this one, just complete the Save The Princess Quest. You don't
need to create every available Element for the Quest to get this
Achievement, just complete the Quest.
>> Practice Makes Perfect: Element created 3 or more times (XB: 10G)
For this one, create the same Element 3 times or more 3 different ways.
You don't have to do it in a row however. A good Element to try for this
Achievement with is the Ash Element so there are several ways to make it.
>> Similar To Similar: Similar Elements reacted (XB: 10G)
For this one, create an Element by pairing two of the same Elements
together. Stone + Stone or Human + Human will net this one easily.
>> Master Of Alchemy: All reactions with Philospher's Stone discovered (XB: 30G)
To get this one, find all the Element Pairings requiring the Philospher's
Stone in the Main Game.
>> Greatest Inventor: Greatest Inventions Quest completed (XB: 35G)
[Achievement also known as: 20th Century]
To get this one, just complete the Greatest Inventions Quest. You don't
need to create every available Element for the Quest to get this
Achievement, just complete the Quest.
>> Follower: Shared on Facebook (XB: N/A)
Share an aspect of the Game using Facebook. You can't just connect to
Facebook, then leave. You must share Game info to get the Achievement.
>> Reviewer: Review written (XB: N/A)
To get this Achievement, click the "Review" button on the Credits Screen
and leave a Review for the shopping service you got your copy of Doodle
God from. You don't get the Achievement until you leave a Review. You
can't just click the Review Button, then exit before leaving a Review.
>> Honorable Santa: Run, Santa, Run! Quest completed (XB: 30G)
[Achievement also known as: Master of the New Year]
To get this one, just complete the Run, Santa, Run! Quest. You don't need
to create every available Element for the Quest to get this Achievement,
just complete the Quest.
>> Heavenly Virtues: Sins Vs. Virtues Quest completed (XB: 20G)
[Achievement also known as: Virtues]
To get this one, just complete the Sins Vs. Virtues Quest. You don't need
to create every available Element for the Quest to get this Achievement,
just complete the Quest. It should be noted that this Quest is known as
Devil Vs. God in some versions of the Game.
>> Master Of The Worlds: All Episodes passed without Hints (XB: 10G)
To get this Achievement, complete all 4 Episodes in the Main Game without
using a single Hint.
>> Salvation!: Survivor Quest completed (XB: 30G)
[Achievement also known as: Robinzon]
To get this one, just complete the Survivor Quest with the Good Ending.
You don't need to create every available Element for the Quest to get this
Achievement, just complete the Quest with the Good Ending.
>>Total Xbox One Achievements: 22 / XB: 1000G
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17)FREQUENTLY ASKED QUESTIONS (1701)
Here's some basic Q & A for those who may have some questions or concerns
about the Game or the info in this guide.
Q: You mentioned Glow Power in Section 2. What's that?
A: In some versions of the Game, like Doodle God Blitz, you cannot use
Elements that you create without unlocking them using Mana first. If you
have Glow Power however, any Elements you create using Glow Power will
unlock automatically when created.
Q: What did you mean about gifts that you get within 24 hour periods?
A: In many versions of the Game, you'll get a gift when you make at least one
Element Pairing within a 24 hour period. The gifts you get depend on how
many days in a row you do this routine. For example, Day 1 gives you Mana,
while the Day 5 will give you Mana and useful items like the Repetition
Disabler. Once you get Day 5's gift, the process starts over from Day 1.
Q: How do I know how much time is left on an Item I bought?
A: Head to the Mana Store. Any timed Item you have will have the amount of
time it's effects will continue to last next to it's Icon.
Q: Why is the selling price on some Items dropping?
A: Items like the Disbale Repetition Item drop in selling value the less time
time is left for it.
Q: Some Element Pairings, like Human + Human, aren't working!
A: Check the Kids Safe Mode Option. If it's on, more adult related Elements
like Alcohol or Sex cannot be created or shown.
Q: I want to restart a Episode/Quest. How do I do that?
A: Click the circular arrow icon next to the Episode or Quest you wish to
restart from the beginning and click or tap "YES" when prompted about it.
In some versions of the Game, you'll need to click/tap the large circular
arrow icon either at the top or side of the screen first before the same
icons appear next to the Episodes or Quests.
Q: I want to do a complete data wipe of my Game. How do I do that?
A: I've found that uninstalling the Game from your platform of choice (in my
case, a Windows 8 Operating Laptop) will also erase the Game Data
completing. Just reinstall the Game afterwards to restart anew.
Q: I made an Element Pairing that you don't have listed.
A: Shoot me an e-mail and I'll include it if it works and give you credit.
Keep in mind however, that I only have Doodle God versions exclusive to
Windows 8. It is to my understanding that some versions, like those on
iPhone, iPad, etc., have a much wider variety of Element Pairings. This
Guide covers only my Gameplay on the Windows 8 Versions. If new versions
containing these new Pairings is released on Windows 8, rest assured, I'll
update this Guide to reflect that.
Q: I screwed up in a Puzzle. How do I fix the mistake?
A: There's an icon that looks like an Element Box with a curved arrow around
it. This is the Reaction Cancel Icon. Click or Tap it to undo your last
move. You can even keep clicking or tapping it until every move you've
made so far has been cancelled. When this happens, the Icon cannot be
selected until another action has been made.
Q: Why can't I delete an Artifact?
A: For starters, Artifacts only have one group of Elements that create it, so
it's not like you could find any other way to create it. But, for whatever
reason, you want to delete your Artifacts, you're going to have to do a
full data wipe by uninstalling, then reinstalling the Game on your device.
Q: Is there an easier way to sort through my current Elements when playing an
Episode or Quest?
A: Yes. Click or tap the small Magnifying Glass Icon in the upper corner of
an Element Page. All your currently created Elements will be listed in
alphabetical order. You can then click/tap an Element to select it. When
you do select the Element, it will stay selected as you're automatically
taken to the Group the Element belongs to. You even bring up this listing
on both Pages if it helps. If you want to keep the list open, drag the
Element instead of clicking/tapping it.
Q: I'm having trouble looking for the Element Pairing required to make a
certain Element. Any easier way to find it?
A: Yes! You know how you use CTRL + F to find the Chapter or Section based
off the numbers next to each Chapter/Section Name? Same principal. First,
use the CTRL + F feature to go to the beginning of the Chapter/Section.
Now type in the name of the Element you're trying to make and keep searching
downward until you find what you're looking for.
Q: I don't get how some of these Pairings work. How does Weeds + Paper equal
Censored?
A: It's often said that if you have to explain the joke, it loses it's humor.
Q: I beat the whole Game and got all the Achievements. Now what?
A: Play it again or try Doodle Devil. You can't go wrong either way!
Q: I work for another Gaming Site. Can I host this Guide on it?
A: No. I've always like GameFAQs hosting anything I submit because the
process is easy and they make it easy for people find it.
Q: Are you going to make an HTML Version of this Guide?
A: Probably not. It would take far too long, and I got too much stuff to do
at home and work to take the time to do an HTML Version of this Guide which
would have to be heavily overhauled. I only have enough time these days
to do quick updates from time to time. Besides, this Guide is for just
showing off the various combinations instead of the most direct playthrough.
There are better Guides online for completing this Game as directly and
quickly as possible.
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18)CLOSING (1801)
I want to thank you all for checking this Guide out. I hope you enjoyed it
and I was glad to make it for all the people who are huge fans of this Game.
I also want to thank JoyBits for creating such an awesome and creative Game.
If anyone from that company reads this, thanks so much for making this Game
as great and innovative as this one.
Finally, a big thanks to GameFAQs for hosting this Guide and all others I've
made in the past. Their great service makes them the Number 1 site for Games
and Gamers in my mind.
--Bill--