NOTE: This guide is intended to be as spoiler free as possible, however it is
impossible to completely avoid spoilers, especially in the trial
sections. Avoid these areas until you are directly upon them.
==============================================================================
TABLE OF CONTENTS
==============================================================================
For a quicker way to search the guide, press CONTROL + F simultaneously on
your keyboard and enter the number code on the right of the Table of Contents.
It will jump directly to the section desired, and save you minutes of
searching.
Welcome to my walkthrough for Danganronpa: Trigger Happy Havoc. You will be
playing a murder mystery visual novel. As such, I will keep spoilers to a
minimum in this walkthrough.
Gameplay consists of three phases: school life (which advances the plot),
investigations (where you will learn about the circumstances of a murder) and
trial, where you will put your learnings to the test.
==============================================================================
2.] VERSION HISTORY [0200]
==============================================================================
Date: March 30th, 2014
Version: 1.01
Update: Included an update to the section of School Mode.
Date: March 24th, 2014
Version: 1.0
Update: Walkthrough fully complete.
Check paper on desk
Check clock
Check windows (left)
Leave classroom
Hallways
--------
Following the map, head to the central area and through the only south door.
Entry Hall
----------
Talk to Kiyotaka
Talk to Toko
Talk to Sayaka
Talk to Leon
Talk to Hifumi
Talk to Aoi
Talk to Chihiro
Talk to Kyoko
Talk to Junko
Talk to Mondo
Talk to Sakura
Talk to Byakuya
Talk to Celeste
Talk to Yasuhiro
Leave Area
Hallway
-------
Head to western part of map with basketball court picture (Gym)
Examine drawer
Examine notepad
Examine bed
Examine bathroom door
Examine lint roller
Examine trash can
Examine key on table
Examine paper on wall
Examine monitor on wall
Examine surveillance camera
Examine exit door
Exit room
Hallway
-------
Head to dining hall (west, knife and fork on map)
Dining Hall
-----------
Talk to Sayaka
Reaction: continuing the self-introduction thing
Reaction: wanted to ask you something
Examine clock
Talk to Sayaka
Reaction: Byakuya
Talk to Sayaka
Reaction: Taka
Talk to Sayaka
Reaction: Leon, Hiro, Junko and Chihiro
Talk to Sayaka
Reaction: Hina, Sakura and Mondo
Talk to Sayaka
Reaction: Celeste, Toko and Jifumi
Talk to Sayaka
Makoto's Room
-------------
Examine bathroom door
Hallway
-------
Examine Sayaka's door
Reaction: Favor
Go to the Gym
Gym
---
Examine the display case
Examine the sword
Talk to Sayaka
Reaction: Dream
Free Time
---------
Knock on Sayaka's door
Spend time with Sayaka
Spend free time with anyone
Spend free time with anyone
Makoto's Room
-------------
Examine exit door
Talk to Kiyotaka
Exit to Dining Hall
Dining Hall
-----------
Talk to Kiyotaka
Reaction: Certain murderous fiend
Head to A/V Room, which is in Hope's Peak with the casette picture on the map
A/V Room
--------
Examine box
Examine control console
Exit room and head to the Class 1-A, closest to the A/V Room
Class 1-A
---------
Talk to Sayaka
Makoto's Room
-------------
Examine door
Talk to Sayaka
Reaction: Something really weird
Sayaka's Room
-------------
Examine trash can
Examine bathroom door
Examine drawer
Makoto's Room
-------------
Examine bathroom door
-------------
INVESTIGATION
-------------
Gym
---
Talk to Kyoko
Examine dead body
Talk to Celeste
Leave and go to Makoto's Room
Makoto's Room
-------------
Examine Lint Roller
Examine sword
Examine key
Examine drawer
Examine sheath
Examine scratches on floor
Talk to Mondo
Talk to Kyoko
Reaction: Very Unusual
Examine bathroom door
Makoto's Bathroom
-----------------
Examine dead body
Examine writing on wall
Leave bathroom
Makoto's Room
-------------
Reaction: Bloody numbers
Examine doorknob on bathroom
Talk to Kyoko
Exit the room and go to the trash room, north of the dormitories
Trash Room
----------
Examine metal gate
Exit the room
Hallway
-------
Go to Sayaka's Room and examine the door
Examine Makoto's Door as well
Enter Sayaka's Room
Sayaka's Room
-------------
Examine the Garbage Can
Exit the room
Hallway
-------
Go outside Junko's Room and talk to Hifumi
Trash Room
----------
Examine sleeve on floor
Examine broken glass
Examine incinerator
Leave the area and go to the Dining Hall
Dining Hall
-----------
Talk to Aoi
Enter the kitchen
Kitchen
-------
Examine the knives
Leave the kitchen
Dining Hall
-----------
Talk to Aoi
Leave the dining hall and go to the gym (actual gym)
Gym
---
Talk to Yasuhiro
A/V Room
--------
Examine the console
Hallway
-------
Walk forward and examine the red door
Courtroom
---------
Examine the elevator
-----
TRIAL
-----
Take this moment to set any skills you may have unlocked.
1. Truth Bullet: Evidence of a Struggle
Statement to Shoot: Didn't even have a chance to resist
2. Truth Bullet: Kitchen Knife Set
Statement to Shoot: Some random knife
3. Truth Bullet: Aoi's Account
Statement to Shoot: When nobody was in the dining hall
4. Sayaka
5. Hangman's Gambit: Hair
6. Bathroom Doorknob
7. Truth Bullet: Bathroom Doorframe
Statement to Shoot: locked it
8. The crime took place in my room
9. Switching Rooms
10. Truth Bullet: Dorm Nameplates
Statement to Shoot: The room that Makoto was staying in
11. Sayaka
12. Sayaka's Wrist
13. Truth Bullet: Replica Sword Sheath
Statement to Shoot: a sword-based sneak attack
14. Her palms
15. The water was off
16. Sayaka
17. Truth Bullet: Dying Message
Statement to Shoot: Just aren't any more clues
18. Left index finger
19. Leon Kuwata
20. Burnt shirt piece
21. How it was disposed of
22. Truth Bullet: Shattered Crystal Ball
Statement to Shoot: You'd have to get close to the incinerator
23. Throw it
24. Ultimate Baseball Star
Closing Argument
----------------
1. Killer opening the door. Sayaka's nameplate is on the door.
2. Sayaka is staring at the killer. His back is to the sword.
3. The killer blocks the knife with the sheath
4. Sayaka cowers in the background while the sword is held before her.
Exit and walk to the Art Room, which is the sculpture on the map
Art Room
--------
Talk to Hifumi
Reaction: Sculptures
Examine door
Repository
----------
Examine picture on floor
Exit and go to the Physics lab, which is the weird equipment on the map
Physics
-------
Talk to Kiyotaka
Examine the air purifier
Examine the camera on the table (change the angle to see it)
Examine the doorway in the back
Equipment Room
--------------
Exit the equipment room
Dining Hall
-----------
Talk to Aoi
Talk to Kyoko
Talk to Yasuhiro
Talk to Kiyotaka
Talk to Celeste
Talk to Sakura
Talk to Hifumi
Reaction: Anime Characters
Talk to Celeste
Reaction: Bothering Me
Talk to Aoi
Reaction: the truth
Dressing Room
-------------
Examine the lockers
Examine the laptop
Makoto's Room
-------------
Exit the room and go to the dining hall
Free Time
---------
Spend some time with someone
Makoto's Room
-------------
Examine the door
Exit the room and go to the bath dressing room
Exit the room and go to the dining hall
Dressing Room
-------------
Talk to Kyoko
Reaction: the same mistake
Talk to Hifumi
Free Time
---------
Spend some time with someone
Spend some time with someone
Makoto's Room
-------------
Exit and go to the Dining Hall
Free Time
---------
Spend some time with someone
Spend some time with someone
Makoto's Room
-------------
Examine the note by the door
Exit and go to the dining hall
Dressing Room
-------------
Talk to Kyoko
Hallway
-------
Go enter a couple rooms on the first floor and exit to trigger a scene
Rec Room
--------
Talk to Celeste
Examine the Hammer
Reaction: Serious Problem
Library
-------
Talk to Hifumi
Examine the Hammer
Hallway
-------
Enter and exit Class 2-B
Enter the Nurse's office
Nurse's Office
--------------
Examine the hammer
Hallway
-------
Enter the Physics lab
Physics Lab
-----------
Enter the equipment room
-------------
INVESTIGATION
-------------
Equipment Room
--------------
Examine Toko
Examine the hammer
Hallway
-------
Enter the Art Room
Art Room
--------
Examine the door
Exit and enter the rec room, a classroom and exit. Go to the Repository in the
art room.
Repository
----------
Examine hammers on wall
Examine body #1
Examine body #2
Examine dolly
Talk to Byakuya
Talk to Sakura, answer Yes
Talk to Aoi
Exit the room and go to the equipment room
Equipment Room
--------------
Examine hammer
Examine pool of blood
Examine tarps
Talk to Toko
Exit and go to the nurse's office
Nurse's Office
--------------
Talk to Celeste
Examine trash can
Examine hammer
Examine refrigerator
Exit room and go to Yasuhiro's room
Yasuhiro's Room
---------------
Examine boxes
Exit the room
Pool
----
Examine the group
Talk to Kyoko
Talk to Yasuhiro
Hallway
-------
Go to the repository
Repository
----------
Talk to Kyoko
Examine body #2
Talk to Kyoko
Hallway
-------
Walk forward and enter the red door
Courtroom
---------
Examine the elevator
-----
TRIAL
-----
1. Truth Bullet: Yasuhiro's Message
Statement to Shoot: Blueprints
2. Hiro
3. Blue Tarp
4. Repository Dolly
5. Final Strike: Equipment Room Bloodstain
6. Truth Bullet: Robo Justice Costume
Statement to Shoot: Bend over
7. You can't take it off by yourself
8. Truth Bullet: what order
Statement to Shoot: the numbering
9. Hangman's Gambit: Wristwatch
10. Truth Bullet: Absorb "someone else's body"
Statement to Shoot: dead body had been found
11. When both bodies were rediscovered
12. Truth Bullet: Hifumi's Glasses
Statement to Shoot: Was no notable difference
13. Glasses cleaning cloth
14. Hifumi
15. The note Hifumi had
16. Taka
17. Truth Bullet: Broken Wristwatch
Statement to Shoot: Nothing to do with Tick-Tock
18. Kiyotaka's Scrap of Paper
19. Truth Bullet: Spotless Hammer
Statement to Shoot: one of the Justice Hammers
20. Truth Bullet: Absorb "two murders"
Statement to Shoot: impossible
21. Celeste
22. Encountering the suspicious individual
23. Truth Bullet: Absorb "So strange"
Statement to Shoot: Those guys
24. Hifumi is dragging the suspect away
25. Truth Bullet: Robot Justice Costume
Statement to Shoot: Stand up straight
26. He said people's last names
27. Truth Bullet: e-Handbook
Statement to Shoot: No way to contradict me
Closing Argument
----------------
1. Choose Hifumi's side face
2. Choose the clock (not the watch)
3. Choose Yasuhiro
4. Choose the killer with the camera
5. Choose the watch (not the clock)
6. Choose Hammer 4 with blood on it
7. Choose hammer 2
8. Choose Hammer 3 with blood on it
9. Choose Hifumi pushing the cart
10. Choose the wooden hammer without a number facing towards you
-----------
SCHOOL LIFE
-----------
Hallway
-------
Enter the men's bathroom
Men's Bathroom
--------------
Examine the closet in the back
Examine the back wall of the closet
Examine the bookshelf
Examine the bookshelf
Talk to Kyoko
Answer "Don't tell her"
Exit the music room
Hallway
-------
Try to enter the Data Center
Try to enter the Headmaster's Office
Enter the Office
Office
------
Examine the picture on the floor
Exit and go to the Chem Lab
Chem Lab
--------
Examine the shelf
Dining Hall
-----------
Talk to Sakura
Talk to Aoi
Talk to Kyoko
Talk to Yasuhiro
Hallway
-------
Go to the Dressing Room
Dressing Room
-------------
Talk to Toko
Examine the laptop
Makoto's Room
-------------
Exit and go to the Dining Hall
Dining Hall
-----------
Talk to Sakura
Free Time
---------
Spend time with someone
Spend time with someone
Makoto's Room
-------------
Exit and go to the Gym
Exit and go to the Dining Hall
Free Time
---------
Spend some time with someone
Spend some time with someone
Makoto's Room
-------------
Exit the room and go to the dining hall
Nurse's Office
--------------
Talk to Aoi
Reaction: Fight
Talk to Kyoko
Reaction: That Issue
Reaction: Something else
Dressing Room
-------------
Examine laptop
Choose "the secret room"
Go to the men's bathroom on the second floor
Men's Bathroom
--------------
Examine the closet
Examine the desk
Makoto's Room
-------------
Examine the door
Hallway
-------
Talk to Aoi
-------------
INVESTIGATION
-------------
Rec Room
--------
Examine body
Examine wrapper
Examine locker
Examine glass shards
Examine bottles
Examine bloodstains
Talk to Aoi
Examine plastic container by door
Talk to Byakuya
Examine door
Examine chair by door
Exit the room
Hallway
-------
Examine Toko's door
Reaction: Talk
Examine Yasuhiro's Door
Reaction: Need something
Go to the Chem Lab
Chem Lab
--------
Examine the shelf
Examine the left shelf
Examine the center shelf
Examine the right shelf
Examine the broken bottle
Examine the footprints
Exit and go to the Rec Room
Rec Room
--------
Examine the magazines
Examine the body
Examine the bottles
Hallway
-------
Enter the red room
Courtroom
---------
Examine the elevator
-----
TRIAL
-----
1. Truth Bullet: Aoi's Account
Statement to Shoot: The only reason you have
2. Truth Bullet: Pocket Trash
Statement to Shoot: I never saw her
3. When Sakura got that candy
4. On the magazine shelf
5. Truth Bullet: Absorb "Magazine shelf"
Statement to Shoot: When ogre's body was discovered
6. Final Strike: Kyoko's Examination Summary
7. Why the magazine was hidden
8. Toko
9. Truth Bullet: Kyoko's Examination Summary
Statement to Shoot: Just once
10. Hangman's Gambit: Chess Piece
11. It was broken
12. Monokuma Bottle Experiment
13. Sakura's Second Attacker
14. Final Strike: Locker Handprints
15. Truth Bullet: Status of Sakura's Body
Statement to Shoot: In front of the shelf
16. Magazine Shelf Bloodstain
17. I saw it for myself
18. Truth Bullet: Monokuma File #4
Statement to Shoot: the shot to her head
19. Section A
20. Hangman's Gambit: Protein Drink
21. A protein drink
22. Footprints in the powder
23. Makoto and Hina
24. Truth Bullet: Footprints in the Powder
Statement to Shoot: from Section C to Section A
25. The rec room window
26. Section A of the shelf
27. Truth Bullet: Empty Protein Drink
Statement to Shoot: the rec room was unlocked
28. Sakura
29. Final Strike: Yellow Powder
30. Sakura Ogami
31. Sakura wanted to create the locked room
Closing Argument
----------------
1. Byakuya reading a note
2. Toko leaning with her back against the locker (not peeking out)
3. The knight chess piece bursting out of the bottle
4. The message being written in the magazine
5. Toko peeking out of the locker
6. Upside down magazine
7. Queen chess piece bursting
8. Poison held in bloody fingers
9. Poison bottle in pocket/bag (not protein bottle)
Go to the fifth floor.
Examine the Bio Lab to the north.
Enter the Dojo to the south.
Dojo
----
Talk to Kyoko
Examine the lockers
Examine the trees
Exit the room and head to classroom 5-C
Class 5-C
---------
Examine chalk outline
Examine bloodstains
Exit and go to the Garden
Garden
------
Talk to Yasuhiro
Enter the shed to the back left
Examine the pickaxe
Exit the shed
Examine the chicken shed
Exit the shed
Examine the red control panel
Examine the flower
Exit the area
Dining Hall
-----------
Talk to Byakuya
Talk to Aoi
Reaction: Layout of the school
Talk to Yasuhiro
Reaction: Stupidly large plant
Talk to Yasuhiro
Reaction: Chicken coop
Talk to Yasuhiro
Reaction: Toolshed
Talk to Toko
Talk to Kyoko
Makoto's Room
-------------
Examine the door
Dressing Room
-------------
Talk to Kyoko
Makoto's Room
-------------
Exit and go to the Dining Hall.
Free Time
---------
Spend some time with someone.
Spend some time with someone.
Makoto's Room
-------------
Examine the drawer
Exit the room and go to the Dining Hall
Dining Hall
-----------
Talk to Aoi
Reaction: Everyone else
Exit and go to the Gym
Gym
---
Talk to Yasuhiro
Hallway
-------
Go to the Headmaster's Office and examine the door
-------------
INVESTIGATION
-------------
Garden
------
Examine the body
Examine the body
Examine the key
Hallway
-------
Go to the Data Center and try the door.
Open the door to the Data Center.
Data Center
-----------
Examine the globe monitor
Examine the computer monitors
Examine the television to the right
Examine the door
Garden
------
Examine the body
Examine the body's hand
Examine the top half of the body
Step away from the body
Examine the rock with the red chuck
Examine the Knife
Examine the chicken coop
Examine the toolshed
Examine the tarp
Leave the toolshed
Talk to Byakuya
Reaction: Talk
Talk to Aoi
Talk to Yasuhiro
Examine the Sprinkler Control Panel
Talk to Byakuya
Exit and go to the Gym
Gym
---
Examine the robot
Exit and return to the Garden
Garden
------
Talk to Byakuya
Hallway
-------
Talk to Byakuya by Kyoto's door
Examine Kyoko's door
Kyoko's Room
------------
Examine the wood on the table
Talk to Byakuya
Examine Kyoko's Bed
Dojo
----
Examine the locker
Archive
-------
Talk to Byakuya
Hallway
-------
Examine the red door
Courtroom
---------
Talk to Kyoko
Examine the elevator
-----
TRIAL
-----
1. Kyoko's gloves
2. Truth Bullet: Fake Nails
Statement to Shoot: Must have been wearing gloves
3. Truth Bullet: Tattoo on the Right Hand
Statement to Shoot: We can't identify the body
4. Mukuro Ikusaba's Profile
5. Hangman's Gambit: Wolf
6. Makoto and Kyoko
7. At 9 o'clock
8. Truth Bullet: Sprinklers
Statement to Shoot: 10 o'clock at night
9. Final Strike: Exploded Body Analysis
10. Tarp
11. Truth Bullet: Body Before the Explosion
Statement to Shoot: Didn't get dirty
12. Chicken Coop Chickens
13. Truth Bullet: Disguised Dead Body
Statement to Shoot: getting stabbed
14. Monokuma File #5
15. Fragments Near the Dead Body
16. Truth Bullet: Absorb "hit on the back of her head"
Statement to Shoot: The victim's fatal injury
17. Titanium Arrows
18. Truth Bullet: Bloody Duct Tape
Statement to Shoot: Too thin
19. Woodblock Key
20. Truth Bullet: Absorb "the locker key in my own room"
Statement to Shoot: There's proof
21. Choose "Let it go". IF YOU ARE GOING FOR THE TROPHIES, I RECOMMEND DOING
PURSUE THE LIE FIRST AND THEN DOING A REDO.
-------------
INVESTIGATION
-------------
Trash Chute
-----------
Examine the door
Examine trash bags
Talk to Kyoko
Reaction: Reason I had to Survive
Reaction: Very important reason
Talk to Kyoko
Reaction: My purpose, and my ability
Reaction: Someone I had to find
Reaction: Second floor of the dorms
Talk to Kyoko
Reaction: What was going on
Reaction: You
Reaction: Work of the mastermind
Examine the computer
Examine the back wall
Reaction: password
Examine the computer
Examine the door
Headmaster's Hidden Room
------------------------
Examine the present
Talk to Kyoko
Examine the picture
Examine the desk
Reaction: favor
Exit and go to the locker room, which is on the same floor but at the north
Locker Room
-----------
Examine the locker on the left
Examine the locker on the left
Examine the crystal ball
Examine the cards
Examine the notebooks
Examine the locker against the back wall in the middle (thats intact)
Examine the pocketbook
Exit the room and go to the Data Center on the fourth floor
Data Center
-----------
Examine the door
Control Room
------------
Examine the device
Return to the Data Center
Data Center
-----------
Talk to Monokuma
Examine the door
Control Room
------------
Leave the area and go to the Headmaster's Office
Headmaster's Office
-------------------
Talk to Byakuya
Reaction: Something interesting
Reaction: information about Mukuro
Reaction: advice
Examine the desk
Exit the room and go to the Bio Lab on the fifth floor
Bio Lab
-------
Examine the freezers on the wall with lights
Examine the freezers on the wall without lights
Examine the desk
Examine the tarps
Exit and go to the Dojo
Dojo
----
Exit and go to the Garden
Garden
------
Examine the toolshed
Examine the pickaxe
Examine the tarp
Exit and enter the gym
Gym
---
Examine the envelope
Exit the gym and go to the Archive
Archive
-------
Talk to Byakuya
Exit and go to the Dining Hall
Dining Hall
-----------
Talk to Aoi
Exit and go to the Garden
Garden
------
Talk to Yasuhiro
Exit and go to the Bio Lab
Bio Lab
-------
Examine Toko
Examine the body
Reaction: Mukuro's Body
Examine the freezers
Examine the tarps
Reaction: Report
Reaction: the condition of the body
Talk to Kyoko
Leave the area and go to A/V Room
A/V Room
--------
Examine DVD Player
Hallway
-------
Examine the red door
Courtroom
---------
Examine the elevator
-----
TRIAL
-----
1. Truth Bullet: Group Photo
Statement to Shoot: The three of us
2. The ones who got the photos
3. Hangman's Gambit: Amnesia
4. Truth Bullet: Interview DVD
Statement to Shoot: I remember everything
5. Truth Bullet: Monokuma Control room
Statement to Shoot: Million miles away
6. The other wounds
7. Truth Bullet: Mukuro Ikusaba's Profile
Statement to Shoot: Got all those wounds in battle
8. The mastermind
9. Truth Bullet: Absorb "Right Hand"
Statement to Shoot: It was Mukuro Ikusaba
10. The bio lab
11. Tarp
12. Final Strike: Bio Lab Lights
13. Ten lights
14. The same person was killed twice
15. Truth Bullet: Absorb "Junko Enoshima"
Statement to Shoot: Murdered twice
16. Truth Bullet: Mukuro Ikusaba's Profile
Statement to Shoot: Wasn't Mukuro
17. Junko Enoshima
18. Hangman's Gambit: Replaced
19. They switched at the beginning.
20. Interview DVD
21. Final Strike: Group Photo
22. Junko's Face
CLOSING ARGUMENT
----------------
1. Junko's Face
2. The morgue (killer is pulling body out)
3. The knife
4. Kyoko is yelling at the killer
5. The killer is running away
6. The killer is holding the mask in their hand
7. The body is laying on the ground with everyone around it.
8. The body is burned and charred
TRIAL
-----
1. No thanks.
2. Before arriving to school.
3. The motives Monokuma came up with
4. Human connections
5. The past
6. Greed
7. Betrayal
8. Truth Bullet: Genocide Jack's Memory
Statement to Shoot: Nobody can remember such a thing
9. The Togami family fell
10. Our life at Hope's Peak
11. Truth Bullet: Locker Notebook
Statement to Shoot: A single class
12. When I fainted
13. The headmaster
14. Hangman's Gambit: Hijack
15. Truth Bullet: Absorb "Hope"
Statement to Shoot: "..." All of them
16. Final Strike: The Ultimate Hope
------------------------------------------------------------------------------
1.8] SCHOOL MODE [0380]
------------------------------------------------------------------------------
In this mode you can clean up anything skills you haven't done yet.
1. Focus first on finishing all of your report cards with any characters while
simultaneously levelling up the cleaning abilities and collection abilities
of your characters. This means spending all your resources the first time
around making items that level your characters. YOU MUST MAX OUT ALL REPORT
CARDS if you want to complete this mode legitimately.
2. Your goal is to create all Monokuma concepts. These are given to you one at
a time. You have to divide your team between collecting and cleaning.
3. I probably took about five playthroughs to get everything, the first two
I simply focused on improving everyone's collection skills. I also focused
on TWO people maxing their cleaning ability.
4. The object of this mode is to maximize each character's affection for you.
To do this, you must use trip tickets, which are acquired by finishing
Monokuma concepts. When you use a trip ticket, you then identify a location
to go with a character and then choose a conversation option they will like.
I've listed said options below. Some options will increase their affection
by one heart, some by half. You can check your progress by talking to
Monokuma. You can maximize up to five characters per playthrough.
5. If you've maximized the report cards, trip ticket affections and completed
all Monokuma concepts, you can talk to characters at the end for a special
ending and a present.
TIPS:
- Cleaning is not that important. As long as it never reaches zero, you will
not lose. Two people with maxed out ability (9) can deal with the daily
clean.
- When your collection levels are high enough, get the job done immediately
and
- There are a number of HP phases. Knowing which one you're at will let you
choose when to rest and when not to.
5/5 Red
4/5 Red
3/5 Yellow
2/5 Yellow
1/5 Blue
- Sandwiches generally take ingredients that do not need to be used for other
concepts, and therefore are great to mass produce for HP.
- When you've completed a concept, focus on using your energy on the high/med
HP consuming areas as these will take the most energy if you're in a hurry.
Conserve everything for later.
- Eventually, you'll be able to look so much that it will be easy.
Kiyotaka Ishimaru
-----------------
Location: Garden
Best Answers: Wanna walk around a bit?
We can't eat these chickens...
Look at those chickens!
Location: Rec Room
Best Answers: Wanna play Othello?
Truth Bullet: Affirmation
Statement to Shoot: Is it fair of me
Answer: Keep trying and the world will reward you!
Byakuya Togami
--------------
Location: Dining Hall
Best Answers: Want something to drink?
What are you into these days?
What should we talk about?
Location: School Store
Best Answers: That's a pretty cute doll...
I remember those toy vending machines!
I want this awesome armor!
Location: Library
Best Answers: I love reading!
Just reading casually isn't enough, is it?
Wanna go check out that back room?
Truth Bullet: Affirmation
Statement to Shoot: He and I live in different worlds.
Answer: I'm just another normal person...
Mondo Owada
-----------
Location: Dining Hall
Best Answers: How do you get your hair to do that?
Want something to drink?
What should we talk about...?
Truth Bullet: Negation
Statement to Shoot: Laugh at me
Answer: You're gonna become a carpenter, right?
Leon Kutawa
-----------
Location: Rec Room
Best Answers: Is that a slot machine back there?
I'm not sure about any of these games...
Let's give darts a shot.
Truth Bullet: Negation
Statement to Shoot: keep this hidden from everyone until this is over
Answer: What about singing?
Hifumi Yamada
-------------
Location: Dining Hall
Best Answers: Want something to drink?
Every meal is important
So what do you like to do at night?
Truth Bullet: Affirmation
Fire at: Handed down from the gods
Answer: I'll join you as your friend
Yasuhiro Hagakure
-----------------
Location: Dining Hall
Best Answers: For breakfast, Japanese style is best
Let's make lunch and go eat somewhere
Tell me all about power spots
Location: Music Room
Best Answers: I'd love to hear Sayaka sing sometime
I'm a big fan of music
That piano looks pretty expensive
Truth Bullet: Affirmation
Statement to Shoot: Beg him to help me
Answer: Attend that seminar?
Sayaka Maizono
--------------
Location: Dining Hall
Best Answers: Let's make lunch and go eat somewhere
Want something to drink
Do you know how to cook
Location: Music Room
Best Answers: That piano looks pretty expensive
I'd love to hear you sing sometime
I'm a big fan of music
Truth Bullet: Negation
Statement to Shoot: Being a nuisance
Answer: I feel the same way
Kyoko Kirigiri
--------------
Location: Dining Hall
Best Answers: Would you like some coffee?
Do you know how to cook?
I could go for something sweet
Location: School Store
Best Answers: There's even incense and perfume
That's a pretty cute doll
I want this awesome armor
Truth Bullet: Negation
Statement to Shoot: There's nothing I can do
Answer: What you've already lost?
Aoi Asahina
-----------
Location: Dining Hall
Best Answers: Have you put on a little weight?
Location: School Store
Best Answers: They have candy and sweets and stuff too
Let's dig for treasure
Do they have any new DVDs here
Truth Bullet: Affirmation
Statement to Shoot: Swim like crazy
Answer: Weren't you gonna go for the gold?
Toko Fukawa
-----------
Location: Library
Best Answers: I love reading
Do you write using a computer
Do you read any fanfic stuff
Truth Bullet: Negation
Statement to Shoot: pointless expectations
Answer: We're friends
Sakura Ogami
------------
Location: School Store
Best Answers: That's a pretty cute doll
Let's organize things in here a little
Would that barrel be good for training?
Truth Bullet: Affirmation
Statement to Shoot: He accepts me for it
Answer: Mental fortitude
Celeste
-------
Location: Dining Hall
Best Answers: For breakfast, Japanese style is best
So what do you like to do at night
All the food here is really good
Location: School Store
Best Answers: Is there anything interesting in here
That vase looks pretty expensive
Do you see anything you want
Location: Rec Room
Best Answers: Wanna play Othello?
Is that a slot machine back there?
Truth Bullet: Affirmation
Statement to Shoot: Stand by my side
Answer: A European castle
Junko Enoshima
--------------
Location: Dining Hall
Best Answers: Let's make lunch and go eat somewhere
Is it hard being a model
When I'm starving, it's burger time
Truth Bullet: Negation
Statement to Shoot: Makoto's been spending so much time with me
Answer: Didn't you want to search for a new dream?
Chihiro Fujisaki
----------------
Location: Library
Best Answers: I love reading
It's so quiet in here
Do you come to the library a lot
Location: Rec Room
Best Answers: They have some computer magazines here
Wanna play Othello?
Hope's Peak really is amazing
Truth Bullet: Negation
Statement to Shoot: Just think I'm awful
Answer: Just let yourself get immersed in it
==============================================================================
4.] PRESENTS LIST [0400]
==============================================================================
KI: Kiyotaka
B: Byakuya
M: Mondo
L: Leon
H: Hifumi
Y: Yasuhiro
SM: Sayaka
KK: Kyoko
A: Aoi
SO: Sakura
C: Celeste
J: Junko
CF: Chihiro
GJ: Genocide Jack
The higher the letter (D, C, B, A) the more the person will like the present.
All presents can be obtained from the Monokuma Machine in the school store.
Some presents can only be obtained after the game is completed.
1-92 from the store.
93-100 from completing chapters.
101-114 obtained through school mode.
The following trophies will be obtained through natural play:
From Zero to Hero
One Is the Loneliest Number
Two of a Kind
Three's a Crowd
Four by Gore
Five Alive
All's Well That Ends...Umm...
During your first playthrough, I recommend during your free time to focus on
spending time with a single character at a time until you max them out. This
will help you unlock the character trials. Once you've completed the game, you
can easily complete the rest during School Life mode. DON'T WASTE YOUR
MONOKUMA COINS.
The Devil Wears a High School Uniform
The Game Hungers
Rebel Without a High School Degree
Almost Almost Famous
Lost in Scanslation
The Sixth Nonsense
Psychic
Hope's Peak Confidential
Mystic Donut
Strangers in a Brain
Lovesport
The French Disconnection
Memoirs of a Fashionista
GoodFellows
Mr Know-It-All
Doing this will also unlock the Skill trophies.
Skillin 'Em Softly
Skill or Be Skilled
Ghostface Skillah
Next, you will want to acquire the trial trophies. This is because you will
want to also rack up as many Monokuma Coins as you can.
You Must Acquit: Finish a trial without taking any damage. Easy enough if you
use your time freeze skill on easy mode and consult the guide
for all your answers.
What's a Mistrial: Finish a trial without failing. You will get this with You
Must Acquit.
Not from Concentrate: Finish a trial without using the time freeze skill. This
should be easy enough.
After these are done, continue grinding trials to get your coins up.
At the same time, destroy white noise lines (these won't appear on easy).
Destroy 500 of them.
The Color of Television
Tuned to a Dead Channel
After this is acquired, you will have to run through School Mode at least three
times without missing a deadline to see every possible ending. This includes
maxing out affection with trip tickets.
School's Out for Summer
School's Out Forever
Completing this will also get you 200 coins each, which will get you the 999
Monokuma Coin trophy. If you still don't have enough, do Chapter 5 trial over
and over again and save/exit after getting the coins to get more. After you've
acquired this, spend it all on presents at the Monomono Machine in the school
store. You should aim to get every present, as well as use the machine 100
times. YOU DON'T NEED TO ACTUALLY HAVE THE PRESENT (x1) you just need to have
HAD the present in the past.
Nine Coins, Nine Purses, Nine Bears
Ooh, For Me?
Seriously, You Shouldn't Have
Hey, Big Spender
Lastly, now that you have all the presents, you can go through the game and
find the hidden scenes. You will then need to use 850 Monokuma coins to unlock
everything at the gallery.
Rogue's Gallery: - Get the present "A Man's Fantasy" and play through Chapter
3, you unlock a hidden scene.
- Get the present "Escape button" to unlock a scene.
- In Chapter 5, choose to point out Kyoko's lie to unlock
another two scenes.
Once this is done, the platinum trophy should unlock.
- PS3Trophies.com for help with the trophies
- danganronpa.wordpress.com, where I adapted the present preferences for each
character
- playstationtrophies.org for help with the School Mode section