--- Playstation 4 Bloodstained: Ritual of the Night Archive and 100% FAQ ---
--- by UltimaterializerX <
[email protected]> ---
--- Version 1.0, 8/3/2019 ---
+++++++++++++++++++
+ Version History +
+++++++++++++++++++
Version 1.0 - This is the first version of the guide, so there will obviously
be typos and errors and such. I will limit them with a spell
checker of course, but not everything can be perfect. If you
see anything that is glaringly wrong and feel the need to
contact me about it, be my guest. I'm always open to people
pointing out my mistakes in anything I write.
+++++++++++++++++++++
+ Table of Contents +
+++++++++++++++++++++
I. Introduction to the Archive
II. Demons
III. Items
a. Consumable Items
b. Prepared Food
c. Food Materials
d. Materials
e. Tomes
f. Key Items
IV. Weapons
a. Shoes
b. Daggers
c. Rapiers
d. Swords
e. Clubs
f. Greatswords
g. Katanas
h. Spears
i. Whips
j. Firearms
k. Ammunition
l. 8-Bit Weapons
V. Armor
a. Headgear
b. Armor
c. Accessories
d. Scarves
VI. Shards
a. Conjure
b. Manipulative
c. Directional
d. Passive
e. Familiar
f. Skill
VII. Quests
a. Lindsay
b. Abigail
c. Susie
d. Benjamin
VIII. Compendium
a. People
b. Terms
c. Shards
IX. Techniques
X. Journal
XI. Gold Farming
XII. Trophies
XIII. Credits/Special Thanks
XIV. Disclaimer/Contact Information
++++++++++++++++++++++++++++++++++
+ I. Introduction to the Archive +
++++++++++++++++++++++++++++++++++
Hello, and welcome to my Bloodstained guide for getting 100% in the archive.
Most games have a different word for completionist mop-up duty, and I like
Bloodstained actually calling it an "archive" so we'll go with that. I
haven't written a guide in nine years, but I'm in love with this game and
felt like writing up something for it. Information online is scarce or
incorrect right now, and the Bloodstained wikia is very badly formatted with
tons of incorrect information, so I figure why not open up my old text
formatting and do it myself?
Most people don't need standard guides at this point and only look things up
when they need to find something, which is where this guide comes in. This
guide is NOT meant to be a walkthrough. With any Metroidvania title, it's
best to only get help when you are 100% stuck. Don't worry, only two trophies
are missable and you can't get locked out of items unless you sell finite
things to the vendor -- but what RPG player would ever do that anyway?
Note that Alchemy Notes will be included with each item in the Items section,
no there's no point in making that its own section since there's no point in
listing all of it twice, and Personal Data won't be included here because
it's completely pointless.
I hope you enjoy, and if you have anything to add feel free to email me. On
we go!
++++++++++++++
+ II. Demons +
++++++++++++++
This section is very self explanatory and is lifted directly from the in-game
archive. For the weird ones, like the Kunekune you're probably here looking
up, I have personal notes added in for how to find the enemy or other
musings. In your own personal in-game archive, the drops all show up as
question marks until you actually get the item to drop.
The main thing to remember when reading this section is attributes. A stat
listed as positive means the demon resists that element, while one listed in
the negatives means they're weak to it. Zero simply means neutral. Note that
the in-game compendium gets Strike and Thrust backwards compared to the
actual demon list; this guide lists those attributes in the correct order,
which every other guide missed because people just listed everything without
paying attention.
The game lists four slots and one shard slot for each demon, even if they
have less than four item drop slots or drop no shard. For completion's sake,
those are all listed as well. If you're looking for specific item drops, the
best way is to raise your luck stat as high as possible through food, gear,
the Augment Luck shard, and waiting until the very end of the game to grind
for items and drops. If you do it early, you simply won't have the best gear
or stats to do it quickly.
Lastly, note that the drop rates listed are all the *base* drop rates,
meaning you can really boost your chances to find something once you get your
luck stat up there. Even the 1% stuff isn't terrible once you have that
going.
o===========================================================================o
| Morte No. 001 |
o===========================================================================o
A lesser demon that must draw form and sentience from other sources.
Level: 2
Experience: 1
Hit Points: 11
Slash: 0
Strike: 0
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: -50
Dark: 0
Poison: 100
Curse: 100
Stone: 50
Drop Item: -
-
-
-
Shard: -
Spawn Area: Galleon Minerva
Arvantville
Entrance
o===========================================================================o
| Seama No. 002 |
o===========================================================================o
A pelagic multiped that occasionally leaves the sea to torment the land.
Level: 3
Experience: 3
Hit Points: 16
Slash: 0
Strike: 0
Thrust: 0
Fire: 0
Ice: 25
Thunder: -50
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: -
Writhing Limb - 12%
-
Halite - 5%
Shard: Cerulean Splash - 3%
Spawn Area: Galleon Minerva
o===========================================================================o
| Cannon Morte No. 003 |
o===========================================================================o
A morte that has possessed a cannon and gained the ability to hurl fire.
Level: 3
Experience: 8
Hit Points: 17
Slash: 0
Strike: -25
Thrust: 20
Fire: -25
Ice: 0
Thunder: 0
Light: -25
Dark: 20
Poison: 100
Curse: 100
Stone: 50
Drop Item: SP Rounds x3 - 10%
Cannon Scrap - 12%
HP Rounds x3 - 3%
Elm - 4%
Shard: Flame Cannon - 2%
Spawn Area: Galleon Minerva
o===========================================================================o
| Aello No. 004 |
o===========================================================================o
A half-bird creature that can raise wind with its wings.
Level: 4
Experience: 11
Hit Points: 20
Slash: 0
Strike: 0
Thrust: -50
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Tomato - 8%
-
Lemon - 4%
Monster Bird Tear - 8%
Shard: Gale Crawler - 4%
Spawn Area: Galleon Minerva
Arvantville
Entrance
o===========================================================================o
| Ghost No. 005 |
o===========================================================================o
An apparition that slows the movement of whomever it touches.
Level: 4
Experience: 15
Hit Points: 19
Slash: 15
Strike: 15
Thrust: 15
Fire: 15
Ice: -50
Thunder: -50
Light: -50
Dark: 0
Poison: 100
Curse: 100
Stone: 50
Drop Item: Ectoplasm - 10%
-
Ether - 6%
Alkahest - 12%
Shard: Summon Ghost - 2%
Spawn Area: Galleon Minerva
Entrance
o===========================================================================o
| Dullahammer No. 006 |
o===========================================================================o
An undead knight that wields his own head as a weapon.
Level: 5
Experience: 23
Hit Points: 44
Slash: 0
Strike: -50
Thrust: 0
Fire: 0
Ice: 0
Thunder: -50
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Sea Urchin - 8%
Bronze - 12%
Dullahammer Helm - 3%
Iron - 8%
Shard: Head Flail - 4%
Spawn Area: Galleon Minerva
o===========================================================================o
| Giant Rat No. 007 |
o===========================================================================o
A monstrous rodent attended by a retinue of smaller rats.
Level: 5
Experience: 21
Hit Points: 24
Slash: 0
Strike: 20
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Cheese - 12%
Rat Tail - 10%
-
Rat Teeth - 4%
Shard: Summon Rat - 4%
Spawn Area: Arvantville
Den of Behemoths
Note: The in-game archive does not list Den of Behemoths as a location
for Giant Rat, but he definitely appears there.
o===========================================================================o
| Bone Morte No. 008 |
o===========================================================================o
A morte that has possessed a human, destroying his flesh in the process.
Level: 6
Experience: 32
Hit Points: 37
Slash: 0
Strike: -50
Thrust: 20
Fire: -25
Ice: 0
Thunder: 0
Light: -25
Dark: 20
Poison: 100
Curse: 100
Stone: 50
Drop Item: -
Melting Bone - 15%
Stone Mask - 4%
Melting Skull - 5%
Shard: Bone Toss - 4%
Spawn Area: Arvantville
Entrance
o===========================================================================o
| Bat No. 009 |
o===========================================================================o
A bat, but really evil.
Level: 5
Experience: 3
Hit Points: 5
Slash: 0
Strike: 0
Thrust: -50
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: -
Small Webbing - 15%
-
Bat Fang - 5%
Shard: Summon Bat - 3%
Spawn Area: Arvantville
Entrance
Forbidden Underground Waterway
Note: Bats appear in other areas as well, but I can't be bothered to
list them all. There's virtually no way to not have Summon Bat at
grade 9 by the end of the game, because these damn things are
EVERYWHERE.
o===========================================================================o
| Gieremund No. 010 |
o===========================================================================o
A jet black wolf whose hunger is insatiable.
Level: 6
Experience: 48
Hit Points: 53
Slash: -25
Strike: 20
Thrust: -25
Fire: -25
Ice: -25
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: -
Houndskin - 10%
Ulfberht Sword - 1%
Demon Dog Fang - 5%
Shard: Summon Gieremund - 4%
Spawn Area: Entrance
Dian Cecht Cathedral
o===========================================================================o
| Blood Grinder Knight No. 011 |
o===========================================================================o
A demon knight who deftly wields his spinning blade.
Level: 7
Experience: 73
Hit Points: 77
Slash: 20
Strike: -50
Thrust: 20
Fire: 20
Ice: 0
Thunder: -25
Light: -25
Dark: 20
Poison: 0
Curse: 0
Stone: 50
Drop Item: Scale Armor - 4%
Iron - 10%
Spiral Sword - 2%
Steel - 5%
Shard: Heretical Grinder - 4%
Spawn Area: Entrance
Garden of Silence
o===========================================================================o
| Sabnock No. 012 |
o===========================================================================o
A toughened, leonine warrior demon.
Level: 8
Experience: 80
Hit Points: 88
Slash: -20
Strike: 20
Thrust: -20
Fire: -25
Ice: -25
Thunder: 0
Light: -25
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Long Sword - 8%
Lion Mane - 12%
Obsidian - 5%
Steel - 8%
Shard: Sword Expertise - 4%
Spawn Area: Entrance
o===========================================================================o
| Moco Weed No. 013 |
o===========================================================================o
Predatory grass that snaps at anyone foolish enough to tread on it.
Level: 7
Experience: 35
Hit Points: 38
Slash: 0
Strike: 0
Thrust: 0
Fire: -50
Ice: 0
Thunder: 20
Light: 20
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Moco Oil - 12%
Cotton - 8%
Fey Leaf - 6%
Moco Leek - 12%
Shard: Flytrap - 4%
Spawn Area: Garden of Silence
o===========================================================================o
| Toad No. 014 |
o===========================================================================o
A savage amphibian that feasts on human flesh.
Level: 8
Experience: 29
Hit Points: 26
Slash: 0
Strike: -25
Thrust: 0
Fire: 0
Ice: 0
Thunder: 025
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: -
Toad Eye - 8%
-
Toad Heart - 2%
Shard: Release Toad - 3%
Spawn Area: Garden of Silence
Forbidden Underground Waterway
o===========================================================================o
| Plume Parma No. 015 |
o===========================================================================o
A floating, pig-like creature with a carnivorous bent.
Level: 8
Experience: 38
Hit Points: 44
Slash: 0
Strike: 20
Thrust: -25
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Plume Pork - 12%
-
Pork Cutlet - 1%
-
Shard: Summon Plume Parma - 4%
Spawn Area: Garden of Silence
o===========================================================================o
| Barbatos No. 016 |
o===========================================================================o
A fearsome marksman who never misses his quarry.
Level: 9
Experience: 53
Hit Points: 64
Slash: -10
Strike: 0
Thrust: 10
Fire: -10
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: HP Rounds x3 - 12%
Dreadful Rag - 12%
AP Rounds x5 - 3%
Hemp - 5%
Shard: True Arrow - 4%
Spawn Area: Entrance
Garden of Silence
o===========================================================================o
| Carabosse No. 017 |
o===========================================================================o
A jealous, evil faerie who dispenses curses.
Level: 9
Experience: 41
Hit Points: 49
Slash: 0
Strike: 0
Thrust: -50
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Faerie Medicine - 8%
Faerie Dust - 10%
Faerie Elixir - 4%
-
Shard: Familiar: Carabosse - 4%
Spawn Area: Garden of Silence
o===========================================================================o
| Simian No. 018 |
o===========================================================================o
A murderous ape with no concept of mercy.
Level: 10
Experience: 38
Hit Points: 42
Slash: -10
Strike: 10
Thrust: -10
Fire: -25
Ice: -25
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Ring - 10%
Monster Blood - 10%
-
Monster Fur - 3%
Shard: Summon Simian - 3%
Spawn Area: Garden of Silence
Dian Cecht Cathedral
o===========================================================================o
| Zagan No. 019 |
o===========================================================================o
A demon who has assumed the form of a cow.
Level: 11
Experience: 84
Hit Points: 99
Slash: -10
Strike: 20
Thrust: -10
Fire: -25
Ice: -25
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Beast Beef - 8%
Monster Horn - 12%
Rennet - 15%
Beast Milk - 8%
Shard: Alchemic Bounty - 2%
Spawn Area: Garden of Silence
o===========================================================================o
| Poltergeist No. 020 |
o===========================================================================o
A portrait that has come to life. It seeks new subjects for its canvas.
Level: 12
Experience: 62
Hit Points: 76
Slash: 0
Strike: -25
Thrust: 0
Fire: -50
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 100
Curse: 0
Stone: 50
Drop Item: Alkahest - 10%
Oak - 10%
-
-
Shard: Welcome Company - 4%
Spawn Area: Galleon Minerva
Dian Cecht Cathedral
Towers of Twin Dragons
Livre Ex Machina
o===========================================================================o
| Ordog No. 021 |
o===========================================================================o
A fiery hellhound composed of rotting flesh.
Level: 11
Experience: 62
Hit Points: 78
Slash: -25
Strike: 20
Thrust: -25
Fire: -25
Ice: -25
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: -
-
Curry Powder - 3%
-
Shard: Acid Jet - 4%
Spawn Area: Garden of Silence
Dian Cecht Cathedral
o===========================================================================o
| Gargoyle No. 022 |
o===========================================================================o
A stone statue that sorcery has brought to life.
Level: 10
Experience: 48
Hit Points: 55
Slash: 15
Strike: -50
Thrust: -50
Fire: 0
Ice: 0
Thunder: 25
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 100
Drop Item: Stonethaw - 10%
Gargoyle Stone - 10%
-
Obsidian - 8%
Shard: Petra Ray - 4%
Spawn Area: Garden of Silence
Dian Cecht Cathedral
o===========================================================================o
| Killer Barber No. 023 |
o===========================================================================o
A murderous barber turned demonic. He's seeking pretty women to scissor.
Level: 11
Experience: 56
Hit Points: 69
Slash: -25
Strike: 0
Thrust: 0
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: -
Sharp Razor - 10%
Rhava Bural - 4%
-
Shard: Dagger Expertise - 4%
Spawn Area: Dian Cecht Cathedral
o===========================================================================o
| Demon No. 024 |
o===========================================================================o
A denizen of the demon realm. Practices sorcery.
Level: 11
Experience: 68
Hit Points: 78
Slash: 0
Strike: 0
Thrust: -25
Fire: 0
Ice: 0
Thunder: 0
Light: -50
Dark: 25
Poison: 0
Curse: 100
Stone: 75
Drop Item: -
Sinister Fang - 10%
-
Sinister Heart - 4%
Shard: Augment INT - 5%
Spawn Area: Dian Cecht Cathedral
Livre Ex Machina
Forbidden Underground Waterway
o===========================================================================o
| Buer No. 025 |
o===========================================================================o
A Leonine demon with five legs.
Level: 12
Experience: 52
Hit Points: 66
Slash: 0
Strike: 20
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: -25
Dark: 20
Poison: 0
Curse: 50
Stone: 50
Drop Item: -
Leonine Pelt - 10%
Cocoa - 2%
Monster Fang - 5%
Shard: Summon Buer - 4%
Spawn Area: Dian Cecht Cathedral
Bridge of Evil
Forbidden Underground Waterway
o===========================================================================o
| Nysbon No. 026 |
o===========================================================================o
A reanimated cat that perished inside the castle and has a grudge to settle.
Level: 13
Experience: 107
Hit Points: 131
Slash: 15
Strike: -25
Thrust: 15
Fire: -25
Ice: 0
Thunder: -25
Light: -25
Dark: 20
Poison: 0
Curse: 50
Stone: 75
Drop Item: -
-
Cat Ears - 5%
-
Shard: Riga Storaema - 5%
Spawn Area: Entrance
Dian Cecht Cathedral
o===========================================================================o
| Scythe Mite No. 027 |
o===========================================================================o
A giant bug with an unquenchable thirst for blood.
Level: 12
Experience: 40
Hit Points: 38
Slash: 0
Strike: 0
Thrust: -50
Fire: -50
Ice: -50
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Mithridate - 10%
Grotesque Shell - 6%
Poison - 5%
Vespine Stinger - 3%
Shard: Summon Insect - 4%
Spawn Area: Towers of Twin Dragons
Note: Getting these things to spawn predictably in such a massive area
can be super annoying, because their appearance is random. The
standard exit and return idea doesn't work with these things. The
trick is to find a platform where you see one, stay there, kill
the bug, then walk back and forth on the same platform to respawn
another bug. Once you figure this out, it'll save you a massive
headache.
o===========================================================================o
| Dullahammer Head No. 028 |
o===========================================================================o
A dullahammer head that lives on as a separate, vengeful entity.
Level: 13
Experience: 39
Hit Points: 1
Slash: 0
Strike: 0
Thrust: 0
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 100
Curse: 0
Stone: 100
Drop Item: Dullahammer Helm - 5%
-
-
-
Shard: Familiar: Dullahammer Head - 2%
Spawn Area: Dian Cecht Cathedral
Towers of Twin Dragons
o===========================================================================o
| Buer Armor No. 029 |
o===========================================================================o
A demonic knight that uses buers as throwing weapons.
Level: 14
Experience: 96
Hit Points: 113
Slash: 20
Strike: -50
Thrust: 20
Fire: 20
Ice: 0
Thunder: -25
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Iron Breastplate - 8%
Steel - 8%
-
Ruby - 5%
Shard: Summon Buer - 5%
Spawn Area: Garden of Silence
Towers of Twin Dragons
Forbidden Underground Waterway
o===========================================================================o
| Wolfman No. 030 |
o===========================================================================o
A monster whose lupine hunger for human flesh awaits at the full moon.
Level: 15
Experience: 131
Hit Points: 152
Slash: -10
Strike: 20
Thrust: -10
Fire: -25
Ice: -25
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 100
Drop Item: Wool - 12%
Sinister Pelt - 12%
Wolf Hood - 6%
Lycan Claw - 8%
Shard: Beast Guardian - 5%
Spawn Area: Towers of Twin Dragons
o===========================================================================o
| Thunder Elemental No. 031 |
o===========================================================================o
A magical manifestation of thunder birthed by wicked means.
Level: 14
Experience: 53
Hit Points: 44
Slash: 20
Strike: 0
Thrust: 20
Fire: -25
Ice: -25
Thunder: 75
Light: 0
Dark: -50
Poison: 100
Curse: 0
Stone: 100
Drop Item: -
-
-
Emerald - 5%
Shard: Resist Thunder - 4%
Spawn Area: Livre Ex Machina
o===========================================================================o
| Carriage Morte No. 032 |
o===========================================================================o
A morte that was seized a gun carriage and acquired mobility.
Level: 15
Experience: 116
Hit Points: 136
Slash: 0
Strike: -25
Thrust: 20
Fire: -25
Ice: 0
Thunder: 0
Light: -25
Dark: 20
Poison: 0
Curse: 100
Stone: 50
Drop Item: -
Iron - 8%
-
Oak - 4%
Shard: Firearm Expertise - 5%
Spawn Area: Livre Ex Machina
Bridge of Evil
o===========================================================================o
| Dantalion No. 033 |
o===========================================================================o
A demon who inhabits a book.
Level: 15
Experience: 60
Hit Points: 63
Slash: 0
Strike: 0
Thrust: 0
Fire: -50
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: -
Strange Leather - 8%
-
Tome Scrap - 6%
Shard: Familiar: Dantalion - 4%
Spawn Area: Livre Ex Machina
o===========================================================================o
| Rul'sha No. 034 |
o===========================================================================o
A lovely winged demoness who gives blessings to those she favors.
Level: 16
Experience: 121
Hit Points: 145
Slash: 0
Strike: 0
Thrust: -50
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 50
Drop Item: Lemon - 8%
-
Flame Whip - 4%
Ruby - 5%
Shard: Sacred Shade - 4%
Spawn Area: Livre Ex Machina
o===========================================================================o
| Decarabia No. 035 |
o===========================================================================o
A demon who presides over the stars. Well versed in gemstones.
Level: 17
Experience: 100
Hit Points: 122
Slash: 0
Strike: -25
Thrust: 20
Fire: 0
Ice: 0
Thunder: 0
Light: -25
Dark: 20
Poison: 0
Curse: 0
Stone: 100
Drop Item: -
Durable Leather - 8%
-
-
Shard: Circular Ripper - 5%
Spawn Area: Forbidden Underground Waterway
Note: I love how this thing's lore says it's well versed in gemstones,
yet it doesn't drop any gemstones. What a missed opportunity that
was. The name itself is Spanish for "decay".
o===========================================================================o
| Shovel Armor No. 036 |
o===========================================================================o
A demon knight who skillfully wields his shovel.
Level: 18
Experience: 122
Hit Points: 146
Slash: 15
Strike: -50
Thrust: 15
Fire: 15
Ice: 0
Thunder: -25
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Shovel - 6%
Steel - 10%
Ex Shovel Armor - 3%
Sapphire - 5%
Shard: Summon Shovel Armor - 4%
Spawn Area: Forbidden Underground Waterway
o===========================================================================o
| Malediction No. 037 |
o===========================================================================o
A dullahammer head that has gained the power to turn prey to stone.
Level: 17
Experience: 51
Hit Points: 1
Slash: 0
Strike: 0
Thrust: 0
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 100
Curse: 100
Stone: 100
Drop Item: Stonethaw - 10%
-
Harpe - 3%
-
Shard: Resist Pretrification - 2%
Spawn Area: Dian Cecht Cathedral
Livre Ex Machina
o===========================================================================o
| Celaeno No. 038 |
o===========================================================================o
A half-bird creature with power over thunderclouds.
Level: 18
Experience: 86
Hit Points: 100
Slash: 0
Strike: 0
Thrust: -50
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 50
Drop Item: Strawberry - 10%
Thunderbird Plume - 8%
G-Bone Steak - 5%
Monster Bird Hair - 6%
Shard: Teps Oceus - 4%
Spawn Area: Towers of Twin Dragons
Bridge of Evil
o===========================================================================o
| Shield Outsider No. 039 |
o===========================================================================o
A defender of the castle whose shield is among the demon realm's finest.
Level: 19
Experience: 133
Hit Points: 154
Slash: 20
Strike: -50
Thrust: 20
Fire: 20
Ice: 0
Thunder: -25
Light: -25
Dark: 20
Poison: 0
Curse: 0
Stone: 50
Drop Item: Melting Bone - 12%
Silver - 10%
Steel Breastplate - 4%
Sinister Skull - 5%
Shard: Directed Shield - 5%
Spawn Area: Dian Cecht Cathedral
Towers of Twin Dragons
Note: Attack from behind, because the shield itself is immune.
o===========================================================================o
| Puppy No. 040 |
o===========================================================================o
The reanimated head of a hound that perished inside the castle.
Level: 21
Experience: 157
Hit Points: 192
Slash: 0
Strike: 20
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 75
Drop Item: -
Sinister Fang - 8%
-
Demascus - 5%
Shard: Resist Strike
Spawn Area: Bridge of Evil
Underground Sorcery Lab
Note: Total lore fail, because that dog is not a "hound" at all. It's a
terrier.
o===========================================================================o
| Lili No. 041 |
o===========================================================================o
A half-rabbit demon who has lopped off many a head.
Level: 18
Experience: 90
Hit Points: 114
Slash: 0
Strike: 0
Thrust: -25
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: -
Lili Ears - 8%
-
Lili Tail - 5%
Shard: Bunnymorphosis - 4%
Spawn Area: Bridge of Evil
o===========================================================================o
| Assassin No. 042 |
o===========================================================================o
An assassin turned monster.
Level: 20
Experience: 99
Hit Points: 127
Slash: -25
Strike: 20
Thrust: -25
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 50
Drop Item: Assassin's Vest - 5%
Durable Rag - 8%
Assassin's Ring - 3%
-
Shard: Flying Dagger - 4%
Spawn Area: Bridge of Evil
o===========================================================================o
| Dragon No. 043 |
o===========================================================================o
A monster known for its extraordinary battle prowess.
Level: 24
Experience: 421
Hit Points: 401
Slash: 15
Strike: 15
Thrust: -25
Fire: 15
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 100
Drop Item: Dragon Egg - 5%
Dragon Scale - 8%
-
Dragon Talons - 5%
Shard: Draconic Rage - 5%
Spawn Area: Livre Ex Machina
Inferno Cave
o===========================================================================o
| Kunekune No. 044 |
o===========================================================================o
An eldritch creature that inflicts a fatal curse on whomever it detects.
Level: 66
Experience: 3330
Hit Points: 1805
Slash: 0
Strike: 0
Thrust: 0
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 50
Curse: 100
Stone: 100
Drop Item: -
Platinum - 15%
-
-
Shard: Resist Curses
Spawn Area: Bridge of Evil
Note: This one is the most infamous monster in the game. To find him,
you need to ride the train in the Bridge of Evil. Don't fret if
you miss him the first time, because you can ride the train all
you want later. To make him spawn, sit down at the first seat you
find and wait. Miriam's eyes will eventually get heavy, and then
this guy shows up in the distance. After the jump scare (WARNING:
It is a fairly loud jump scare, so look away if you scare easily
from that sort of thing), hold left until you get to the box,
then jump on. Kunekune can't touch you up there, so kill him with
whatever you want. Fighting him the "legit" way is pointless,
because he curses you any time you look him in the eye and his
damage output is completely insane. Just cheese him from the box
and enjoy. Very good enemy to farm if you want a lot of
experience early.
His lore and design is loosely based on the Tree Man and Slender
Man urban legends.
o===========================================================================o
| Poison Toad No. 045 |
o===========================================================================o
An amphibian that secretes a deadly poison through its skin.
Level: 16
Experience: 48
Hit Points: 48
Slash: 0
Strike: -25
Thrust: 0
Fire: 0
Ice: 0
Thunder: -25
Light: 0
Dark: 0
Poison: 100
Curse: 0
Stone: 50
Drop Item: Mithridate - 8%
Toad Heart - 8%
Poison - 4%
Sinister Eye - 5%
Shard: Resist Poison - 3%
Spawn Area: Towers of Twin Dragons
Underground Sorcery Lab
Forbidden Underground Waterway
Hidden Desert
o===========================================================================o
| Sidhe No. 046 |
o===========================================================================o
A wicked faerie who spirits away children.
Level: 17
Experience: 82
Hit Points: 94
Slash: 0
Strike: 0
Thrust: -50
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: -
Vespine Stinger - 8%
Stinger - 4%
Faerie Wing - 5%
Shard: Healing - 4%
Spawn Area: Underground Sorcery Lab
o===========================================================================o
| Bomber Morte No. 047 |
o===========================================================================o
A morte that has fused with a bomb. Keep away from open flames.
Level: 20
Experience: 131
Hit Points: 163
Slash: 0
Strike: 0
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: -50
Dark: 0
Poison: 100
Curse: 100
Stone: 50
Drop Item: Gunpowder - 10%
-
-
-
Shard: Bolide Blast - 4%
Spawn Area: Underground Sorcery Lab
o===========================================================================o
| Mimic No. 048 |
o===========================================================================o
A predator that disguises itself as a treasure chest.
Level: 21
Experience: 206
Hit Points: 239
Slash: 0
Strike: 0
Thrust: 0
Fire: -50
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 50
Drop Item: -
Grotesque Shell - 8%
-
Damascus - 5%
Shard: Money Is Power - 4%
Spawn Area: Livre Ex Machina
Underground Sorcery Lab
o===========================================================================o
| Light Elemental No. 049 |
o===========================================================================o
A magical manifestation of light birthed by wicked means.
Level: 24
Experience: 85
Hit Points: 76
Slash: 20
Strike: 0
Thrust: 20
Fire: 0
Ice: 0
Thunder: 0
Light: 75
Dark: -75
Poison: 100
Curse: 0
Stone: 100
Drop Item: -
Obsidian - 10%
-
Diamond - 0.5%
Shard: Resist Light - 4%
Spawn Area: Dian Cecht Cathedral
Note: Just get one Diamond from this thing to fill your archive, then
stop bothering. There are far more efficient ways to get Diamonds
in this game.
o===========================================================================o
| Ocypete No. 050 |
o===========================================================================o
A half-bird creature that carries off human prey in the blink of an eye.
Level: 25
Experience: 111
Hit Points: 139
Slash: 0
Strike: 0
Thrust: -50
Fire: -25
Ice: -
Thunder: -
Light: -
Dark: -
Poison: -
Curse: 50
Stone: 50
Drop Item: Apple - 8%
Monster Bird Tear - 15%
G-Bone Steak - 5%
Flight Feather - 5%
Shard: Optimizer - 4%
Spawn Area: Dian Cecht Cathedral
o===========================================================================o
| Cyhyraeth No. 051 |
o===========================================================================o
A demon with a chilling death cry.
Level: 26
Experience: 178
Hit Points: 217
Slash: 15
Strike: 15
Thrust: 15
Fire: -25
Ice: 25
Thunder: 0
Light: -50
Dark: 50
Poison: 0
Curse: 100
Stone: 50
Drop Item: -
Sinister Rag - 8%
Cursed Ring - 4%
Witch's Tears - 5%
Shard: Death Cry - 4%
Spawn Area: Entrance
Garden of Silence
Dian Cecht Cathedral
Note: Pronounced "KEER-uh-eeth". Based on Welsh mythology where a woman
ghost would supposedly scream to warn of a coming death.
o===========================================================================o
| Chair Mimic No. 052 |
o===========================================================================o
A creature that poses as a chair and spirits unwitting sitters elsewhere.
Level: 23
Experience: 73
Hit Points: 73
Slash: 0
Strike: -25
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: -
Walnut - 8%
-
Chair Remnants - 5%
Shard: Summon Chair - 5%
Spawn Area: Livre Ex Machina
Forbidden Underground Waterway
o===========================================================================o
| Leraje No. 053 |
o===========================================================================o
A demon skilled at archery.
Level: 24
Experience: 118
Hit Points: 152
Slash: -25
Strike: 0
Thrust: 20
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Gunpowder - 10%
Sinister Rag - 12%
Toradar - 4%
-
Shard: Chaser Arrow - 4%
Spawn Area: Dian Cecht Cathedral
Livre Ex Machina
o===========================================================================o
| Bloodbringer No. 054 |
o===========================================================================o
A demon who inhabits a sword and has put countless criminals to death.
Level: 24
Experience: 91
Hit Points: 101
Slash: 15
Strike: -25
Thrust: -25
Fire: 0
Ice: 0
Thunder: -50
Light: 0
Dark: 0
Poison: 50
Curse: 0
Stone: 100
Drop Item: -
Silver - 8%
-
Sword Fragment - 5%
Shard: Familiar: Bloodbringer - 4%
Spawn Area: Entrance
Dian Cecht Cathedral
Hall of Termination
o===========================================================================o
| Lance Armor No. 055 |
o===========================================================================o
An argent, lance-wielding knight.
Level: 25
Experience: 143
Hit Points: 180
Slash: 15
Strike: -50
Thrust: 15
Fire: 15
Ice: 0
Thunder: -25
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Partisan - 8%
Silver - 12%
-
Demascus - 8%
Shard: Spear Expertise - 4%
Spawn Area: Dian Cecht Cathedral
Livre Ex Machina
o===========================================================================o
| Tamako-Death No. 056 |
o===========================================================================o
A battle-of-the-bands guitarist who melts faces, both literally and
figuratively.
Level: 26
Experience: 184
Hit Points: 238
Slash: 0
Strike: 0
Thrust: -25
Fire: 20
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 100
Drop Item: Silver Tiara - 8%
Strawberry - 12%
Smoothie - 4%
Queen's Tears - 5%
Shard: Upbeat Heat - 4%
Spawn Area: Livre Ex Machina
o===========================================================================o
| Triwheel Buer No. 057 |
o===========================================================================o
A three-wheeled chariot created through demon experimentation.
Level: 26
Experience: 214
Hit Points: 266
Slash: 0
Strike: -25
Thrust: 0
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 100
Drop Item: -
-
-
-
Shard: Familiar: Buer - 4%
Spawn Area: Livre Ex Machina
Hall of Termination
o===========================================================================o
| Gamigin No. 058 |
o===========================================================================o
A demon in horse form who meddles with the souls of the dead.
Level: 26
Experience: 146
Hit Points: 188
Slash: 0
Strike: 20
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Wool - 10%
Hellhorse Hoof - 8%
Unicorn Ring - 2%
Hellhorse Mane - 5%
Shard: Kick Expertise - 4%
Spawn Area: Dian Cecht Cathedral
Hall of Termination
o===========================================================================o
| Titania No. 059 |
o===========================================================================o
A vespine faerie with dire poison in her sting.
Level: 26
Experience: 122
Hit Points: 145
Slash: 0
Strike: 0
Thrust: -50
Fire: -
Ice: -
Thunder: -
Light: -
Dark: -
Poison: -
Curse: -
Stone: 50
Drop Item: -
Faerie Dust - 8%
Ribbon - 4%
Vespine Wing - 5%
Shard: Augment MND - 4%
Spawn Area: Livre Ex Machina
Hall of Termination
o===========================================================================o
| Axe Outsider No. 060 |
o===========================================================================o
A toughened knight in armor who wields a magically modified axe.
Level: 27
Experience: 202
Hit Points: 247
Slash: 20
Strike: -50
Thrust: 20
Fire: 20
Ice: 0
Thunder: -50
Light: -25
Dark: 20
Poison: 0
Curse: 0
Stone: 50
Drop Item: Platinum - 5%
Damascus - 12%
Berdiche - 4%
Mithril - 10%
Shard: Throwing Axe - 4%
Spawn Area: Livre Ex Machina
Hall of Termination
Forbidden Underground Waterway
o===========================================================================o
| Scylla No. 061 |
o===========================================================================o
A water monster with the head and torso of a beautiful woman.
Level: 27
Experience: 99
Hit Points: 114
Slash: 0
Strike: -25
Thrust: -25
Fire: -25
Ice: -25
Thunder: -25
Light: -25
Dark: -25
Poison: 0
Curse: 0
Stone: 100
Drop Item: Clam - 8%
Aquatic Blood - 10%
-
-
Shard: Resist Slash - 4%
Spawn Area: Forbidden Underground Waterway
Note: I love how this thing gives you the ability to resist slash
attacks when it has no resistance to slash attacks. Nice job,
game :p
o===========================================================================o
| Forneus No. 062 |</pre><pre id="faqspan-2">
o===========================================================================o
A demon fish that survived the age of myth.
Level: 27
Experience: 99
Hit Points: 114
Slash: -25
Strike: 0
Thrust: 0
Fire: 25
Ice: 0
Thunder: -50
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: -
-
Forneus Filet - 8%
-
Shard: Va Ischa - 4%
Spawn Area: Forbidden Underground Waterway
Note: You can encounter Forneus and get his shard long before you're
supposed to be in the water, though it isn't all that good since
you aren't able to farm the Sapphires to upgrade to the better
version until much later.
o===========================================================================o
| Deeseama No. 063 |
o===========================================================================o
A monster that hails from the aphotic reaches of the ocean.
Level: 27
Experience: 89
Hit Points: 99
Slash: 0
Strike: 20
Thrust: 0
Fire: 0
Ice: 50
Thunder: -50
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: Aquatic Filet - 8%
Aquatic Blood - 8%
-
Slimy Leather - 4%
Shard: Aqua Stream - 10%
Spawn Area: Forbidden Underground Waterway
Note: Farm this guy for the shard as soon as you first see this enemy,
since it allows for underwater travel.
o===========================================================================o
| Water Leaper No. 064 |
o===========================================================================o
An amphibious monster with wings and a serpent's tail. Also called "Llamhigyn
Y Dwr".
Level: 28
Experience: 88
Hit Points: 88
Slash: 0
Strike: -25
Thrust: 0
Fire: 0
Ice: 0
Thunder: -25
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: -
Toad Heart - 10%
-
Toad Webbing - 5%
Shard: Summon Water Leaper - 4%
Spawn Area: Forbidden Underground Waterway
Hidden Desert
Note: For the curious, "Llamhigyn Y Dwr" in the lore description is
Welsh for "water leaper".
o===========================================================================o
| Glashtyn No. 065 |
o===========================================================================o
A monster that drags victims into the water. Often called a "water horse".
Level: 28
Experience: 154
Hit Points: 202
Slash: 0
Strike: 20
Thrust: 0
Fire: 0
Ice: 25
Thunder: -50
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 50
Drop Item: -
Water Horse Hoof - 10%
Ayamur - 4%
Water Horse Mane - 5%
Shard: Amphibian Speed - 5%
Spawn Area: Forbidden Underground Waterway
Note: Instead of worrying about how to craft Gold at the end of the
game, just farm this guy for Ayamurs and disassemble them at
Johannes's place. All the Gold you'll need for that late game
mop-up duty. You can also buy Gold once you craft a single one,
which is explained further in the Items section.
o===========================================================================o
| Seeker No. 066 |
o===========================================================================o
A fiend that moves from wall to wall, training its evil gaze on passersby.
Level: 28
Experience: 88
Hit Points: 88
Slash: 0
Strike: 0
Thrust: -50
Fire: 0
Ice: 0
Thunder: 0
Light: -50
Dark: -50
Poison: 0
Curse: 100
Stone: 50
Drop Item: -
Demon Eye - 10%
-
-
Shard: Detective's Eye - 4%
Spawn Area: Forbidden Underground Waterway
o===========================================================================o
| Archdemon No. 067 |
o===========================================================================o
A member of the demon nobility. Proficient in sorcery.
Level: 29
Experience: 174
Hit Points: 210
Slash: 0
Strike: 0
Thrust: -25
Fire: 0
Ice: 0
Thunder: 0
Light: -50
Dark: 25
Poison: 0
Curse: 100
Stone: 75
Drop Item: Demon Fang - 10%
-
Demon Heart - 4%
Demon Tail - 12%
Shard: Words of Wisdom - 5%
Spawn Area: Dian Cecht Cathedral
Hall of Termination
Forbidden Underground Waterway
o===========================================================================o
| Amy No. 068 |
o===========================================================================o
A flame kindled by ill intent.
Level: 30
Experience: 94
Hit Points: 72
Slash: 20
Strike: 20
Thrust: 20
Fire: 20
Ice: -50
Thunder: -50
Light: -50
Dark: 0
Poison: 0
Curse: 100
Stone: 50
Drop Item: -
Alkahest x2 - 12%
-
Ectoplasm - 10%
Shard: Lethargy - 5%
Spawn Area: Hidden Desert
o===========================================================================o
| Allocer No. 069 |
o===========================================================================o
A leonine demon with eyes that burn red as hellfire.
Level: 30
Experience: 111
Hit Points: 127
Slash: 0
Strike: 20
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 50
Drop Item: Wool - 10%
-
Silk - 5%
-
Shard: Augment CON - 4%
Spawn Area: Hidden Desert
o===========================================================================o
| Vul'sha No. 070 |
o===========================================================================o
A lovely demoness who is fond of slaughter.
Level: 31
Experience: 168
Hit Points: 224
Slash: 0
Strike: 0
Thrust: -50
Fire: -25
Ice: 0
Thunder: 0
Light: -50
Dark: 25
Poison: 0
Curse: 50
Stone: 50
Drop Item: Flame Whip - 10%
-
Ambrosia - 6%
-
Shard: Tis Raiff - 4%
Spawn Area: Hidden Desert
o===========================================================================o
| Living Fossil No. 071 |
o===========================================================================o
Dragon bones imbued with false life by dark means.
Level: 34
Experience: 588
Hit Points: 572
Slash: 0
Strike: -50
Thrust: 50
Fire: -50
Ice: 0
Thunder: 0
Light: -50
Dark: 50
Poison: 100
Curse: 75
Stone: 100
Drop Item: -
-
Crystal - 8%
Dragon Bone - 5%
Shard: Resist Thrust - 5%
Spawn Area: Hidden Desert
Note: When you inevitably farm this guy for Dragon Bones, make sure you
do it in one of the rooms with a full floor, not one of the rooms
with a gap under the quicksand. You don't want item drops falling
through the gap and becoming lost.
o===========================================================================o
| Rocky No. 072 |
o===========================================================================o
The reanimated head of a hound that perished inside the castle.
Level: 32
Experience: 227
Hit Points: 294
Slash: 0
Strike: 20
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 50
Drop Item: Demon Fang - 8%
-
Silk - 5%
-
Shard: Resist Strike - 5%
Spawn Area: Hidden Desert
o===========================================================================o
| Dark Elemental No. 073 |
o===========================================================================o
A magical manifestation of darkness birthed by wicked means.
Level: 33
Experience: 110
Hit Points: 104
Slash: 20
Strike: 0
Thrust: 20
Fire: 0
Ice: 0
Thunder: 0
Light: -75
Dark: 75
Poison: 100
Curse: 0
Stone: 100
Drop Item: Diamond - 4%
-
Dark Matter - 1%
-
Shard: Resist Darkness - 4%
Spawn Area: Secret Sorcery Lab
Note: Just get one Dark Matter to fill your archive, then stop
bothering. Once you craft a single Dark Matter, you can just buy
them at the vendor, and given how easy it is at game's end to get
rich that is a *much* better method than farming a 1% drop rate.
o===========================================================================o
| Lamashtu No. 074 |
o===========================================================================o
A malevolent goddess proficient with the lash.
Level: 34
Experience: 179
Hit Points: 246
Slash: 0
Strike: 0
Thrust: -25
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 50
Drop Item: Queen's Tears - 6%
-
Beast Killer - 4%
Queen's Tail - 10%
Shard: Whip Expertise - 4%
Spawn Area: Secret Sorcery Lab
o===========================================================================o
| Macaron No. 075 |
o===========================================================================o
A reanimated cat that perished inside the castle and has a grudge to settle.
Level: 35
Experience: 326
Hit Points: 400
Slash: 0
Strike: 20
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 50
Drop Item: Cat Ears - 8%
-
Demon Pelt - 4%
-
Shard: Toxic Storm - 5%
Spawn Area: Underground Sorcery Lab
Secret Sorcery Lab
Forbidden Underground Waterway
o===========================================================================o
| Blood Bug No. 076 |
o===========================================================================o
A baleful insect with a jet black shell.
Level: 33
Experience: 114
Hit Points: 139
Slash: 0
Strike: 0
Thrust: -50
Fire: -50
Ice: -50
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 50
Drop Item: -
Grotesque Shell - 10%
Poison Kukri - 4%
Inhuman Carapace - 5%
Shard: Red Remembrance - 4%
Spawn Area: Inferno Cave
o===========================================================================o
| Fire Elemental No. 077 |
o===========================================================================o
A magical manifestation of fire birthed by wicked means.
Level: 34
Experience: 150
Hit Points: 190
Slash: 20
Strike: 0
Thrust: 20
Fire: 75
Ice: -75
Thunder: 0
Light: 0
Dark: 0
Poison: 100
Curse: 0
Stone: 100
Drop Item: Ruby - 12%
-
Bixbite - 4%
-
Shard: Resist Fire - 4%
Spawn Area: Inferno Cave
o===========================================================================o
| Volcano Morte No. 078 |
o===========================================================================o
A powerful morte that has drawn power from lava.
Level: 34
Experience: 179
Hit Points: 246
Slash: 0
Strike: -50
Thrust: 20
Fire: 50
Ice: 0
Thunder: 0
Light: -25
Dark: 20
Poison: 100
Curse: 100
Stone: 75
Drop Item: Demon Bone - 10%
-
Flame Mail - 4%
-
Shard: Flamethrower - 4%
Spawn Area: Inferno Cave
o===========================================================================o
| Hellhound No. 079 |
o===========================================================================o
A mad, murderous dog mantled in flame.
Level: 35
Experience: 184
Hit Points: 253
Slash: -25
Strike: 20
Thrust: -25
Fire: 0
Ice: -50
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 75
Drop Item: -
-
Demon Claw - 5%
-
Shard: Summon Hellhound - 4%
Spawn Area: Inferno Cave
o===========================================================================o
| Zepar No. 080 |
o===========================================================================o
A lance-wielding demon died clad in crimson armor.
Level: 35
Experience: 248
Hit Points: 322
Slash: 20
Strike: -50
Thrust: 20
Fire: 20
Ice: 0
Thunder: -25
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 75
Drop Item: Platinum - 10%
-
Areadbhar - 4%
-
Shard: Throw Spear - 4%
Spawn Area: Inferno Cave
Hidden Desert
o===========================================================================o
| Deathtrap No. 081 |
o===========================================================================o
A predator that disguises itself as a particularly enticing treasure chest.
Level: 35
Experience: 332
Hit Points: 400
Slash: 0
Strike: 0
Thrust: 0
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 100
Drop Item: Mahogany - 8%
-
Cypress - 4%
-
Shard: Augment LCK - 4%
Spawn Area: Inferno Cave
Oriental Sorcery Lab
Note: This is arguably the most important shard to get to Rank 9 Grade
9. Once you get to the Inferno Cave's teleport room, there's a
Deathtrap outside right next to a save point. Farm this thing
until you hit Grade 9, then upgrade to Rank 9 with Johannes as
soon as you can. Voila, item and shard drops get much easier,
especially if you have gear and ate a bunch of food to boost your
Luck stat.
o===========================================================================o
| Gusion No. 082 |
o===========================================================================o
A demon who takes the form of an ape.
Level: 35
Experience: 122
Hit Points: 148
Slash: 0
Strike: 20
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 75
Drop Item: Red Bean - 8%
-
Demon Pelt - 6%
-
Shard: Pickpocket - 4%
Spawn Area: Livre Ex Machina
Underground Sorcery Lab
Oriental Sorcery Lab
Glacial Tomb
Note: Appears in Glacial Tomb when fired from a Gusion Cannon.
o===========================================================================o
| Gaap No. 083 |
o===========================================================================o
A hideous, one-eyed demon.
Level: 36
Experience: 197
Hit Points: 261
Slash: 0
Strike: 0
Thrust: -50
Fire: -25
Ice: 0
Thunder: 0
Light: -50
Dark: 25
Poison: 0
Curse: 100
Stone: 100
Drop Item: Demon Wing - 10%
-
Demon Horn - 5%
-
Shard: Augment STR - 4%
Spawn Area: Oriental Sorcery Lab
o===========================================================================o
| Haagenti No. 084 |
o===========================================================================o
A winged, golden demon prized for its exquisitely flavorful meat.
Level: 36
Experience: 250
Hit Points: 331
Slash: 0
Strike: 20
Thrust: -25
Fire: -25
Ice: 0
Thunder: 0
Light: 25
Dark: -25
Poison: 0
Curse: 50
Stone: 75
Drop Item: Rennet - 12%
-
Bovine Plume - 6%
Flying Beef - 1%
Shard: Petra Breath - 5%
Spawn Area: Oriental Sorcery Lab
Note: Don't worry about farming a ton of Flying Beef. Just get enough
to make one food dish that uses it, then get the rest you need by
buying that food dish at the vendor and disassembling with
Johannes. Farming all the Flying Beef you need to fill the
archive off a 1% drop is just a waste of your time.
o===========================================================================o
| Kamikaze No. 085 |
o===========================================================================o
A reanimated cat that perished inside the castle and has a grudge to settle.
Level: 37
Experience: 474
Hit Points: 518
Slash: 0
Strike: 20
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 10
Drop Item: Silk - 8%
-
Dojigiri - 4%
-
Shard: Tornado Slicer - 5%
Spawn Area: Oriental Sorcery Lab
o===========================================================================o
| Ninja No. 086 |
o===========================================================================o
An assassin from the Orient turned monster.
Level: 36
Experience: 199
Hit Points: 261
Slash: -20
Strike: 20
Thrust: 0
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 25
Poison: 0
Curse: 50
Stone: 75
Drop Item: Shinobi Garb - 6%
-
Crimsonite - 4%
Eastern Fabric - 10%
Shard: Shuriken - 4%
Spawn Area: Oriental Sorcery Lab
o===========================================================================o
| Giant Moco No. 087 |
o===========================================================================o
Predatory grass made immense through arcane experimentation.
Level: 37
Experience: 191
Hit Points: 268
Slash: 0
Strike: 0
Thrust: 0
Fire: -50
Ice: 0
Thunder: 25
Light: 25
Dark: 0
Poison: 0
Curse: 75
Stone: 75
Drop Item: Moco Leek x4 - 10%
-
Fell Leaf - 8%
Moco Oil x4 - 12%
Shard: Flytrap - 5%
Spawn Area: Den of Behemoths
o===========================================================================o
| Giant Bat No. 088 |
o===========================================================================o
An evil bat made immense through arcane experimentation.
Level: 37
Experience: 126
Hit Points: 156
Slash: 0
Strike: 0
Thrust: -25
Fire: -25
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 75
Drop Item: Demon Fang - 12%
-
Demon Wing - 10%
-
Shard: Summon Bat - 5%
Spawn Area: Den of Behemoths
o===========================================================================o
| Giant Toad No. 089 |
o===========================================================================o
A savage amphibian made immense through arcane experimentation.
Level: 37
Experience: 153
Hit Points: 207
Slash: 0
Strike: -25
Thrust: 0
Fire: 0
Ice: 0
Thunder: -50
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 75
Drop Item: Demon Eye - 12%
-
Demon Heart - 10%
-
Shard: Release Toad - 5%
Spawn Area: Den of Behemoths
o===========================================================================o
| Giant Cannon No. 090 |
o===========================================================================o
A gigantic demon cannon, as you'd expect from the name.
Level: 37
Experience: 348
Hit Points: 423
Slash: 0
Strike: -25
Thrust: 20
Fire: -25
Ice: 0
Thunder: 0
Light: -25
Dark: 20
Poison: 100
Curse: 100
Stone: 75
Drop Item: Gunpowder x5 - 10%
-
Cypress - 5%
-
Shard: Flame Cannon - 5%
Spawn Area: Den of Behemoths
o===========================================================================o
| Giant Morte No. 091 |
o===========================================================================o
A mass of lesser demons who seem to believe less can be more.
Level: 37
Experience: 255
Hit Points: 340
Slash: 0
Strike: 0
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: -50
Dark: 0
Poison: 100
Curse: 100
Stone: 75
Drop Item: -
-
-
-
Shard: -
Spawn Area: Den of Behemoths
o===========================================================================o
| Giant Buer No. 092 |
o===========================================================================o
A buer made immense through untold sorcery.
Level: 38
Experience: 353
Hit Points: 435
Slash: 0
Strike: 20
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: -25
Dark: 20
Poison: 0
Curse: 50
Stone: 75
Drop Item: -
-
Cashmere - 5%
-
Shard: Familiar: Buer - 5%
Spawn Area: Den of Behemoths
o===========================================================================o
| Chariot Buer No. 093 |
o===========================================================================o
A new and improved demon chariot.
Level: 37
Experience: 259
Hit Points: 340
Slash: 20
Strike: -25
Thrust: 20
Fire: 20
Ice: 0
Thunder: -25
Light: -25
Dark: 20
Poison: 0
Curse: 0
Stone: 100
Drop Item: -
-
-
-
Shard: Firearm Expertise - 4%
Spawn Area: Den of Behemoths
o===========================================================================o
| Marbas No. 094 |
o===========================================================================o
A leonine demon with the power to heal.
Level: 39
Experience: 500
Hit Points: 546
Slash: -20
Strike: 20
Thrust: -20
Fire: -25
Ice: -25
Thunder: 0
Light: -25
Dark: 0
Poison: 0
Curse: 50
Stone: 75
Drop Item: Lion Lord's Mane - 5%
-
-
Fiend Fang - 8%
Shard: Drain - 5%
Spawn Area: Den of Behemoths
o===========================================================================o
| Silver Wolfman No. 095 |
o===========================================================================o
A wolfman with a coat of breathtaking silver.
Level: 38
Experience: 491
Hit Points: 532
Slash: -10
Strike: 20
Thrust: -10
Fire: -25
Ice: -25
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 50
Stone: 100
Drop Item: Fiend Pelt - 5%
-
-
Fiend Fang - 8%
Shard: Feral Claws - 5%
Spawn Area: Den of Behemoths
o===========================================================================o
| Abyssal Guardian No. 096 |
o===========================================================================o
A jet black dragon that brings death to all before it.
Level: 40
Experience: 2661
Hit Points: 1423
Slash: 15
Strike: 15
Thrust: -25
Fire: 15
Ice: 0
Thunder: -25
Light: -50
Dark: 50
Poison: 0
Curse: 50
Stone: 100
Drop Item: Dragon Heart - 5%
Dragon Egg x2 - 10%
-
Dragon's Wrath - 8%
Shard: Void Ray - 6%
Spawn Area: Livre Ex Machina
Den of Behemoths
Note: Only one shows up in the Livre, as a boss. The actual farming
takes place in the Den of Behemoths.
o===========================================================================o
| Harrier No. 097 |
o===========================================================================o
A man in constant search of one faster than himself.
Level: 40
Experience: 216
Hit Points: 290
Slash: -25
Strike: 20
Thrust: -25
Fire: -25
Ice: -25
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 100
Drop Item: -
-
-
-
Shard: Accelerator - 100%
Spawn Area: Den of Behemoths
Note: This is not an enemy so much as an obstacle course. Just use a
combination of a weapon with a dash technique, Invert, High Jump,
and the Aegis Plate to reach the goal before Harrier and you win.
It's worth beating him 9 times and maxing out the shard with
upgrades to make gold farming easier at the endgame. High Jump is
much better than Reflector Ray, because with the Ray you waste
valuable seconds. Once you beat him the first time, just use
Accelerator itself for the other 8.
o===========================================================================o
| Ice Elemental No. 098 |
o===========================================================================o
A magical manifestation of ice birthed by wicked means.
Level: 40
Experience: 229
Hit Points: 290
Slash: 20
Strike: 0
Thrust: 20
Fire: 0
Ice: 75
Thunder: -75
Light: 0
Dark: -50
Poison: 100
Curse: 0
Stone: 100
Drop Item: Diamond - 6%
-
Alexandrite - 2%
Sapphite - 12%
Shard: Resist Ice - 4%
Spawn Area: Glacial Tomb
o===========================================================================o
| Tracer No. 099 |
o===========================================================================o
A fiend that lurks in walls.
Level: 41
Experience: 226
Hit Points: 297
Slash: 0
Strike: 0
Thrust: -50
Fire: 0
Ice: 0
Thunder: 0
Light: -50
Dark: -50
Poison: 0
Curse: 100
Stone: 75
Drop Item: Fiend Eye - 5%
-
-
-
Shard: Summon Tracer - 4%
Spawn Area: Glacial Tomb
o===========================================================================o
| Gusion Cannon No. 100 |
o===========================================================================o
A demon cannon that fires other demons.
Level: 42
Experience: 401
Hit Points: 481
Slash: 0
Strike: -25
Thrust: 20
Fire: -25
Ice: 0
Thunder: 0
Light: -25
Dark: 0
Poison: 0
Curse: 50
Stone: 75
Drop Item: -
-
Cypress - 2%
-
Shard: Firearm Expertise - 4%
Spawn Area: Glacial Tomb
o===========================================================================o
| G Axe Outsider No. 101 |
o===========================================================================o
A toughened knight in armor who skillfully wields an enormous axe.
Level: 43
Experience: 554
Hit Points: 603
Slash: 20
Strike: -50
Thrust: 20
Fire: 20
Ice: 0
Thunder: -50
Light: -25
Dark: 0
Poison: 0
Curse: 0
Stone: 100
Drop Item: Fiend Skull - 5%
-
Orichalcum - 2%
-
Shard: Axe Strike - 4%
Spawn Area: Glacial Tomb
o===========================================================================o
| Demon Lord No. 102 |
o===========================================================================o
A member of demon royalty.
Level: 44
Experience: 1779
Hit Points: 1198
Slash: 0
Strike: 0
Thrust: -25
Fire: 0
Ice: 0
Thunder: 0
Light: -50
Dark: 25
Poison: 0
Curse: 100
Stone: 100
Drop Item: -
-
Fiend Heart - 2%
-
Shard: Fald Ciu - 5%
Spawn Area: Oriental Sorcery Lab
Glacial Tomb
Note: The Master Carpenter can spawn 2-3 Demon Lords per fight in the
Oriental Sorcery Lab.
o===========================================================================o
| Eight Bit Zombie No. 103 |
o===========================================================================o
A zombie who has been banished to another dimension inside a book.
Level: 40
Experience: 151
Hit Points: 169
Slash: 0
Strike: 0
Thrust: 0
Fire: -25
Ice: 0
Thunder: 0
Light: -50
Dark: 0
Poison: 100
Curse: 100
Stone: 100
Drop Item: -
-
-
-
Shard: Summon 8-Bit Zombie - 4%
Spawn Area: 8-Bit Nightmare
Note: To access the 8-Bit Nightmare, break the ceiling in the room just
outside the teleport room in the Hall of Termination, then go
left and break the wall at the end of the room. You'll see a
black bookshelf. Have fun.
o===========================================================================o
| Eight Bit Ghost No. 104 |
o===========================================================================o
A ghost who has been banished to another dimension inside a book.
Level: 40
Experience: 182
Hit Points: 223
Slash: 25
Strike: 25
Thrust: 25
Fire: 25
Ice: -50
Thunder: -50
Light: -50
Dark: 0
Poison: 100
Curse: 100
Stone: 100
Drop Item: -
-
-
-
Shard: Summon 8-Bit Ghost - 4%
Spawn Area: 8-Bit Nightmare
Note: To access the 8-Bit Nightmare, break the ceiling in the room just
outside the teleport room in the Hall of Termination, then go
left and break the wall at the end of the room. You'll see a
black bookshelf. Have fun.
o===========================================================================o
| Eight Bit Skull No. 105 |
o===========================================================================o
A skull from a dark void that was sealed in a tome.
Level: 40
Experience: 229
Hit Points: 290
Slash: 25
Strike: -50
Thrust: 25
Fire: 0
Ice: 0
Thunder: 0
Light: -25
Dark: 25
Poison: 100
Curse: 100
Stone: 100
Drop Item: -
-
-
-
Shard: 8-Bit Fire Ball - 4%
Spawn Area: 8-Bit Nightmare
Note: To access the 8-Bit Nightmare, break the ceiling in the room just
outside the teleport room in the Hall of Termination, then go
left and break the wall at the end of the room. You'll see a
black bookshelf. Have fun.
o===========================================================================o
| Eight Bit Overlord No. 106 |
o===========================================================================o
A demon overlord who has been banished to another dimension inside a book.
Level: 50
Experience: 5024
Hit Points: 6660
Slash: 0
Strike: 0
Thrust: 0
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 100
Curse: 100
Stone: 100
Drop Item: -
-
8-Bit Nightmare - 8%
-
Shard: 8-Bit Flame - 4%
Spawn Area: 8-Bit Nightmare
Note: To access the 8-Bit Nightmare, break the ceiling in the room just
outside the teleport room in the Hall of Termination, then go
left and break the wall at the end of the room. You'll see a
black bookshelf. Have fun.
o===========================================================================o
| Master Carpenter No. 107 |
o===========================================================================o
A demon carpenter gifted at summoning.
Level: 50
Experience: 4024
Hit Points: 6666
Slash: 0
Strike: 0
Thrust: 0
Fire: 0
Ice: 0
Thunder: 0
Light: -25
Dark: 25
Poison: 0
Curse: 0
Stone: 100
Drop Item: -
-
Imbrued Bone - 12%
-
Shard: Chisel Barrage - 15%
Spawn Area: Oriental Sorcery Lab
Note: Any Demon Lords that this guy summons will count toward quests if
applicable, and they can be farmed for item or shard drops as
needed. To access the Carpenter's Room, you will need the
Carpenter's Key, which can be found in the Dian Cecht Cathedral,
at the top left of the first spire when entering from the Hall of
Termination. It'll require Invert or High Jump to reach.
If you're here looking for advice on making the fight easy mode,
just use Invert, hide at the bottom right, and let the
Dullahammer Head familiar do all the work for you. You only need
to come out when a Demon Lord is summoned, so kill it ASAP, heal
up, and go back to hiding. The conveyer belt blocks all the knife
throws, which is why the Invert strategy is so cheese.
o===========================================================================o
| Revenant No. 108 |
o===========================================================================o
A brave demon warrior who possesses skill with the whip.
Level: 50
Experience: 4024
Hit Points: 6666
Slash: 0
Strike: 0
Thrust: 0
Fire: 0
Ice: 0
Thunder: 0
Light: -25
Dark: 25
Poison: 100
Curse: 100
Stone: 100
Drop Item: -
-
Imbrued Skull - 12%
-
Shard: Ruinous Rood - 12%
Spawn Area: Garden of Silence
Note: This guy is a very clear and obvious tribute to the Belmont clan.
If you read the lore, it's arguable the guy is Richter Belmont
himself. To access to Warhorse's Room, you will need the
Warhorse's Key, which can be found in the Glacial Tomb. From the
teleport room in the Glacial Tomb, leave the teleport room, go up
one floor, then go directly left until you see a dead end with a
Gusion Cannon. The cannon is guarding a chest with the key in it.
If you're here looking for advice on how to make the fight easy
mode, just use Invert. He can now only hit you with easily
telegraphed axe throws or a jumping whip attack, the latter of
which you can dodge by crouching. Have fun.
o===========================================================================o
| Millionaire's Bane No. 109 |
o===========================================================================o
The spirit of a greedy people awaiting either destruction or salvation.
Level: 50
Experience: 4024
Hit Points: 6666
Slash: 25
Strike: -25
Thrust: 25
Fire: 0
Ice: 0
Thunder: -25
Light: 0
Dark: 0
Poison: 100
Curse: 100
Stone: 100
Drop Item: -
-
Imbrued Fang - 12%
-
Shard: Jackpot - 12%
Spawn Area: Hall of Termination
Note: To access the Millionaire's Room, you'll need the Millionaire's
Key, which can be found in the GIGANTIC central room in the Den
of Behemoths. It's at the very top, slightly left of center. Just
use Invert or High Jump to find it.
If you're here for advice on how to make the fight easy mode,
just use Invert. He can now only hit you with the coins from the
floor, cannons, his jumping attack, or by summoning Lili. By the
time you fight this thing Lilis are a joke, so I trust you can
kill those easily. For the coins from the floor, they show up
after each slot roll. For the cannons, stand in the middle and
crouch. The bombs can't hit you. For his jumping attack, just get
good. Dunno what else to tell you there, because it's easy to see
coming when you're standing on the ceiling. If you're a bit
underpowered and worried about actually dealing damage without
getting too close, just use a greatsword.
Note that you automatically win if the slot machine hits 777.
o===========================================================================o
| Vepar No. 110 |
o===========================================================================o
A sea-demon feared for hailing storms and casting ships into the abyss.
Level: 6
Experience: 557
Hit Points: 600
Slash: 0
Strike: 0
Thrust: 0
Fire: 0
Ice: 0
Thunder: -25
Light: -25
Dark: 20
Poison: 0
Curse: 0
Stone: 100
Drop Item: -
-
-
-
Shard: Thrashing Tentacle - 100%
Spawn Area: Galleon Minerva
o===========================================================================o
| Zangetsu No. 111 |
o===========================================================================o
A demonslayer from the Far East who crossed the seas in search of revenge.
Level: 11
Experience: 1065
Hit Points: 1000
Slash: 0
Strike: 0
Thrust: 0
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: -25
Poison: 0
Curse: 80
Stone: 100
Drop Item: -
-
-
-
Shard: -
Spawn Area: Entrance
o===========================================================================o
| Craftwork No. 112 |
o===========================================================================o
Stained glass imbued with regret and wrath after being broken time and time
again.
Level: 15
Experience: 1471
Hit Points: 1200
Slash: 0
Strike: -50
Thrust: 0
Fire: 0
Ice: 0
Thunder: 0
Light: 25
Dark: -25
Poison: 0
Curse: 0
Stone: 100
Drop Item: -
-
-
-
Shard: Craftwork - 100%
Spawn Area: Dian Cecht Cathedral
o===========================================================================o
| Andrealphus No. 113 |
o===========================================================================o
A demon with a stunning, peacock-like panoply of feathers.
Level: 17
Experience: 1674
Hit Points: 1500
Slash: 10
Strike: -50
Thrust: -25
Fire: 0
Ice: 0
Thunder: -50
Light: 0
Dark: 0
Poison: 0
Curse: 0
Stone: 100
Drop Item: -
-
-
-
Shard: Double Jump - 100%
Spawn Area: Livre Ex Machina
o===========================================================================o
| Valac No. 114 |
o===========================================================================o
A twin-headed, demon drake who rules over the tower.
Level: 19
Experience: 1877
Hit Points: 2500
Slash: 0
Strike: 20
Thrust: -20
Fire: 20
Ice: -20
Thunder: 0
Light: -20
Dark: 20
Poison: 100
Curse: 100
Stone: 100
Drop Item: -
-
-
-
Shard: Inferno Breath - 100%
Spawn Area: Towers of Twin Dragons
o===========================================================================o
| Glutton Train No. 115 |
o===========================================================================o
A demon that fused with a train's engine, causing it to run amok.
Level: 20
Experience: 1978
Hit Points: 2200
Slash: 0
Strike: -20
Thrust: 0
Fire: 25
Ice: -25
Thunder: 0
Light: 0
Dark: 0
Poison: 100
Curse: 100
Stone: 100
Drop Item: -
-
-
-
Shard: Hammer Knuckle - 100%
Spawn Area: Bridge of Evil
o===========================================================================o
| Bathin No. 116 |
o===========================================================================o
A demon with the ability to reflect like light.
Level: 22
Experience: 2181
Hit Points: 2400
Slash: 0
Strike: 0
Thrust: 0
Fire: 0
Ice: -25
Thunder: 50
Light: 25
Dark: -25
Poison: 0
Curse: 50
Stone: 100
Drop Item: -
-
-
-0
Shard: Reflector Ray - 100%
Spawn Area: Underground Sorcery Lab
o===========================================================================o
| Gebel No. 117 |
o===========================================================================o
A man who was offered to hell but managed to survive. Miriam's friend.
Level: 25
Experience: 2486
Hit Points: 2800
Slash: 0
Strike: 0
Thrust: 0
Fire: 0
Ice: 0
Thunder: 50
Light: 0
Dark: -25
Poison: 0
Curse: 100
Stone: 100
Drop Item: -
-
-
-
Shard: -
Spawn Area: Hall of Termination
Note: There are three outcomes with this boss, two of which are
missable if you fight him the correct way the first time. If you
want the platinum, you have to beat him the "wrong" way twice
before doing things correctly.
To get the "Just a Flicker" ending, kill Gebel normally without
using the Zangetsuto. To get the "Usurper" ending, kill Gebel
with the Zangetsuto. DO NOT ATTACK THE MOON WHEN IT TURNS RED!
This is the "correct" method and it locks you out of the bad
endings for trophies.
To continue the game as normal, attack the moon with the
Zangetsuto when it turns red.
o===========================================================================o
| Bloodless No. 118 |
o===========================================================================o
A vampire who can manipulate blood. She bathes thrice a day without fail.
Level: 30
Experience: 2994
Hit Points: 3200
Slash: -10
Strike: 25
Thrust: -25
Fire: 0
Ice: 0
Thunder: 0
Light: -25
Dark: 25
Poison: 0
Curse: 100
Stone: 100
Drop Item: -
-
-
-
Shard: Blood Steal - 100%
Spawn Area: Dian Cecht Cathedral
o===========================================================================o
| Alfred No. 119 |
o===========================================================================o
A grey-bearded alchemist who had a hand in the demon summoning ritual.
Level: 35
Experience: 3501
Hit Points: 3500
Slash: 0
Strike: 0
Thrust: 0
Fire: 25
Ice: 25
Thunder: 25
Light: 50
Dark: 25
Poison: 0
Curse: 100
Stone: 100
Drop Item: -
-
-
-
Shard: -
Spawn Area: Hidden Desert
o===========================================================================o
| Doppelganger No. 120 |
o===========================================================================o
A demon that assumes the form of whatever it intends to kill.
Level: 38
Experience: 3806
Hit Points: 4000
Slash: 0
Strike: 0
Thrust: 0
Fire: 0
Ice: 0
Thunder: 0
Light: 0
Dark: 0
Poison: 0
Curse: 80
Stone: 100
Drop Item: -
-
-
-
Shard: Shadow Tracer - 100%
Spawn Area: Secret Sorcery Lab
o===========================================================================o
| Orobas No. 121 |
o===========================================================================o
A demon who can alter gravity's pull on himself. Half-man, half-stallion.
Level: 40
Experience: 4009
Hit Points: 4500
Slash: 25
Strike: -50
Thrust: 50
Fire: -25
Ice: 25
Thunder: 0
Light: -50
Dark: 50
Poison: 100
Curse: 100
Stone: 100
Drop Item: -
-
-
-
Shard: Invert - 100%
Spawn Area: Inferno Cave
o===========================================================================o
| Zangetsu No. 122 |
o===========================================================================o
The strongest demonslayer who crossed the sea in search of revenge.
Level: 45
Experience: 4516
Hit Points: 5963
Slash: 25
Strike: 25
Thrust: 25
Fire: 0
Ice: 0
Thunder: 0
Light: 25
Dark: -25
Poison: 0
Curse: 80
Stone: 100
Drop Item: -
-
-
-
Shard: -
Spawn Area: Oriental Sorcery Lab
o===========================================================================o
| Valefar No. 123 |
o===========================================================================o
A demon who draws power from coin. His fortune has waned of late.
Level: 40
Experience: 4009
Hit Points: 3000
Slash: 25
Strike: 25
Thrust: 25
Fire: 25
Ice: 25
Thunder: 25
Light: -25
Dark: 0
Poison: 0
Curse: 50
Stone: 100
Drop Item: -
-
-
-
Shard: Gold Bullet - 100%
Spawn Area: Den of Behemoths
Note: Use Invert with the Aegis Plate equipped, with the Directional
Shield shard for blocking the bouncing coins, to completely
neuter this guy. The big twist is that partly through the fight,
he steals all of your money. The more you have, the more HP he'll
have for phase two. For this reason, it's far better to wait
until after this fight to go gold farming. If you go in rich,
phase two takes forever even if you use the cheese strategy.
o===========================================================================o
| Gremory No. 124 |
o===========================================================================o
A demoness of half-human, half-beast form. She presides over the moon.
Level: 44
Experience: 4444
Hit Points: 6666
Slash: 40
Strike: 40
Thrust: 40
Fire: 25
Ice: 25
Thunder: 25
Light: -25
Dark: 50
Poison: 0
Curse: 100
Stone: 100
Drop Item: -
-
-
-
Shard: Dimension Shift - 100%
Spawn Area: Glacial Tomb
Note: Regardless of what your gear is, even if you're fighting on Boss
Rush, the Zangetsuto is scripted to deal absurd damage. Use it.
o===========================================================================o
| Dominique No. 125 |
o===========================================================================o
</pre><pre id="faqspan-3">
A fool who believed demonic power would allow her to transcend God.
Level: 42
Experience: 4212
Hit Points: 4989
Slash: 25
Strike: 25
Thrust: 25
Fire: 50
Ice: 50
Thunder: 50
Light: 75
Dark: -25
Poison: 0
Curse: 80
Stone: 100
Drop Item: -
-
-
-
Shard: -
Spawn Area: Glacial Tomb
o===========================================================================o
| Bael No. 126 |
o===========================================================================o
King of Kings, and high ruler of all demonkind.
Level: 55
Experience: 0
Hit Points: 4444
Slash: 100
Strike: 100
Thrust: 100
Fire: 100
Ice: 100
Thunder: 100
Light: 100
Dark: 100
Poison: 100
Curse: 100
Stone: 100
Drop Item: -
-
-
-
Shard: -
Spawn Area: Glacial Tomb
o===========================================================================o
| Oriok Dracule No. 127 |
o===========================================================================o
A vampire who presides over the library. He can manipulate time.
Level: 66
Experience: 10000
Hit Points: 10000
Slash: 25
Strike: 25
Thrust: 25
Fire: 25
Ice: 25
Thunder: 25
Light: -25
Dark: 50
Poison: 100
Curse: 100
Stone: 100
Drop Item: -
-
-
-
Shard: Standstill - 100%
Spawn Area: Glacial Tomb
Note: This is the game's super secret optional boss fight, and it takes
some work to make him available. It's not required to beat the
game and get the true ending, but it's highly recommended. To
unlock this fight, you need to visit the library when you have
99% map completion. When you do, the Tome of Conquest will be
available. Borrow it, then go to the Glacial Tomb via teleport
room, leave, go up one floor, and go left. Have fun.
Being the optional superboss, you'll need to bring in lots of
healing items and use all of your best gear and tricks to win. I
used Invert, the Dullahammer Head familiar, Welcome Company, and
the best endgame gear I had. The Rhava Velar was great for DPS.
The main thing to remember for this fight is that you can pause
and heal up even when he stops time. Once you win, visit the
library and you'll be able to check out all of the books. And
yes, that is Alucard's voice actor. How cool is that?
++++++++++++++
+ III. Items +
++++++++++++++
This section will be split up into parts, just like the in-game archive does.
Vendor prices not listed, because they frankly don't matter with how easy it
is to make money at the end of the game. Make sure you buy the Discount Card
for 100,000 for a 10% discount.
The main thing to note about the vendor is that once you craft an item or
cook a recipe once, you can buy it at the vendor. This is a really big deal,
because it allows you to buy items at the vendor and disassemble via Alkahest
to get materials you need.
For example, Flying Beef and Soy Sauce are a massive pain, because the former
is a 1% drop from one monster and the other can only be found in blue
treasure chests. Rather than waste your time farming blue chests and 1% Flying
Beef, just craft a single Meat Hot Pot. Now you can buy Meat Hot Pot at the
vendor and disassemble them for all the Flying Beef and Soy Sauce you need,
rather than farming multiple Flying Beef the hard way. Obviously you still
need to farm materials for any item where a material is only used on that one
item, but it's still a great shortcut for all the materials used in multiple
things.
To get the trophy for completing your item list, you do need to craft the
weapons that require 8-Bit Coins. You do NOT need to upgrade them to their
more powerful versions. Just play Boss Rush once to get a bunch of coins and
then buy the rest you need. By the time you clear the game you can clear Boss
Rush on normal in all of 3 minutes tops. After clearing it once, you won't
get more coins. Just a lot of Ethers and such. At least that's how it was for
me, if anyone has a good way to get the 8/16/32 bit coins, please email me.
___________________
_____/a. Consumable Items\___________________________________________________
o--------o
| Potion |
0--------o
Medicine for restoring a small amount of health (50 HP).
Obtained by Defeating: -
Crafting Materials Needed: Small Webbing x1
Melting Bone x1
o-------------o
| High Potion |
0-------------o
Medicine for restoring a large amount of health (250 HP).
Obtained by Defeating: -
Crafting Materials Needed: Potion x4
o-----------o
| Ex Potion |
0-----------o
Medicine for fully restoring health.
Obtained by Defeating: -
Crafting Materials Needed: High Potion x4
Panacea x3
o-------o
| Ether |
0-------o
Medicine for restoring a small amount of magic (30 MP).
Obtained by Defeating: Ghost
Crafting Materials Needed: Rat Tail x1
Monster Bird Tear x1
Note: Common boss rush prize.
o------------o
| High Ether |
0------------o
Medicine for restoring a large amount of magic (150 MP).
Obtained by Defeating: -
Crafting Materials Needed: Ether x4
o----------o
| Ex Ether |
0----------o
Medicine for fully restoring magic.
Obtained by Defeating: -
Crafting Materials Needed: High Ether x4
Panacea x3
o------------o
| Mithridate |
0------------o
Medicine for purging poison from the body.
Obtained by Defeating: Scythe Mite
Poison Toad
Crafting Materials Needed: Monster Bird Tear x1
Toad Eye x1
o------------o
| Holy Water |
0------------o
Water that has been blessed. Removes curses.
Obtained by Defeating: -
Crafting Materials Needed: Monster Bird Tear x1
Halite x5
o-----------o
| Stonethaw |
0-----------o
Medicine that restores flexibility to petrified flesh.
Obtained by Defeating: Gargoyle
Malediction
Crafting Materials Needed: Monster Bird Tear x1
Melting Bone x1
o--------o
| Poison |
0--------o
A substance that poisons you and drains health over a period of time.
Obtained by Defeating: Scythe Mite
Poison Toad
Crafting Materials Needed: Monster Bird Tear x1
Vespine Stinger x1
o----------o
| Waystone |
0----------o
A relic that takes you wherever you picture. Requires concentration.
Obtained by Defeating: -
Crafting Materials Needed: -
Note: ALWAYS ALWAYS ALWAYS have a bunch of these on you.
Teleports you back to the village.
o---------o
| Panacea |
0---------o
A medicine that dispels all afflictions.
Obtained by Defeating: -
Crafting Materials Needed: Holy Water x1
Mithridate x1
Stonethaw x1
o-----------------o
| Faerie Medicine |
0-----------------o
Medicine for restoring a small amount of health (50 HP). Only used by
Carabosse.
Obtained by Defeating: Carabosse
Crafting Materials Needed: Potion x1
Faerie Dust x1
Note: Carabosse must be active as a familiar. She uses
the item automatically.
o---------------o
| Faerie Elixir |
0---------------o
Medicine for restoring a large amount of health (250 HP). Only used by
Carabosse.
Obtained by Defeating: Carabosse
Crafting Materials Needed: High Potion x1
Faerie Dust x1
Note: Carabosse must be active as a familiar. She uses
the item automatically.
o----------------o
| Faerie Allheal |
0----------------o
Medicine for fully restoring health. Only used by Carabosse.
Obtained by Defeating: -
Crafting Materials Needed: Ex Potion x1
Faerie Dust x1
Note: Carabosse must be active as a familiar. She uses
the item automatically.
o----------------o
| Faerie Panacea |
0----------------o
A medicine that dispels all afflictions. Only used by Carabosse.
Obtained by Defeating: -
Crafting Materials Needed: Panacea x1
Faerie Dust x1
Note: Carabosse must be active as a familiar. She uses
the item automatically.
________________
_____/b. Prepared Food\______________________________________________________
The first time you eat most prepared foods, they provide permanent stat
boosts. For this reason, make sure you stop by the village now and again to
cook up some food and get Miriam boosted up in numbers. Put a premium on
foods that boost the Luck stat. Higher Luck stat means easier item and shard
drops. Also remember that once you cook one dish, you can buy more at the
vendor and disassemble for materials you need for other dishes. Saves a ton
of time.
Note that you need to find recipes to get most of these to show up in the
cooking menu. Those recipe locations are listed in the Key Items section.
o-----------o
| Rice Ball |
0-----------o
Cooked rice shaped into a portable snack for when you feel peckish.
Obtained by Defeating: -
Crafting Materials Needed: Rice x1
Halite x1
Stat Bonus: Max HP +10
CON +2
o---------------o
| Uni Rice Bowl |
0---------------o
A simple dish consisting of sea urchin on cooked rice. Delectable.
Obtained by Defeating: -
Crafting Materials Needed: Rice x3
Sea Urchin x2
Soy Sauce x1
Stat Bonus: Max HP +30
INT +2
o---------------o
| Apple Risotto |
0---------------o
An improved risotto made with apple and rice. Surprisingly good.
Obtained by Defeating: -
Crafting Materials Needed: Apple x3
Rice x3
Halite x1
Black Pepper x1
Stat Bonus: Max HP +40
o-------------o
| Egg on Rice |
0-------------o
The ultimate everyman's breakfast; raw egg and soy sauce over rice.
Obtained by Defeating: -
Crafting Materials Needed: Egg x1
Rice x1
Soy Sauce x1
Stat Bonus: Max HP +20
MND +1
o---------o
| Omurice |
0---------o
Rice wrapped in an omelette. A novel idea, but tricky to prepare.
Obtained by Defeating: -
Crafting Materials Needed: Egg x2
Rice x1
Tomato x1
Consomme x1
Stat Bonus: Max HP +20
INT +1
MND +2
o-------------------o
| Chicken Casserole |
0-------------------o
Chicken and rice covered in white sauce and baked. Don't burn yourself.
Obtained by Defeating: -
Crafting Materials Needed: White Sauce x1
G-Bone Steak x1
Rice x1
Cheese x1
Stat Bonus: Max HP +15
STR +1
MND +1
o--------------o
| Curry & Rice |
0--------------o
Curry sauce over rice. Delicious, but imagine it with meat or vegetables...
Obtained by Defeating: -
Crafting Materials Needed: Curry Sauce x1
Rice x1
Stat Bonus: Max HP +40
o------------o
| Beef Curry |
0------------o
An extravagant curry and rice plate loaded with beef. Seconds, please!
Obtained by Defeating: -
Crafting Materials Needed: Curry Sauce x1
Rice x1
Flying Beef x2
Stat Bonus: Max HP +50
STR +8
o------------o
| Pork Curry |
0------------o
A curry and rice plate with large chunks of pork. Tasty and filling.
Obtained by Defeating: -
Crafting Materials Needed: Curry Sauce x1
Rice x1
Plume Pork x1
Stat Bonus: Max HP +50
CON +8
o---------------o
| Chicken Curry |
0---------------o
Curry and rice made with chicken that has soaked up the flavor.
Obtained by Defeating: -
Crafting Materials Needed: Curry Sauce x1
Rice x1
G-Bone Steak x3
Stat Bonus: Max HP +50
MND +8
o---------------o
| Seafood Curry |
0---------------o
Curry and rice with seafood that will make waves in your mouth.
Obtained by Defeating: -
Crafting Materials Needed: Curry Sauce x1
Rice x1
Forneus Filet x1
Stat Bonus: Max HP +50
INT +8
o-----------------o
| Macaroni Gratin |
0-----------------o
Macaroni covered in white sauce and baked. Don't miss the crispy bottom.
Obtained by Defeating: -
Crafting Materials Needed: White Sauce x1
Moco Leek x1
Pasta x2
Cheese x1
Stat Bonus: Max MP +15
o-------------------o
| Classic Spaghetti |
0-------------------o
Pasta tossed in tomato sauce. Certain to put a smile on any face.
Obtained by Defeating: -
Crafting Materials Needed: Tomato x1
Pasta x1
Moco Leek x3
Consomme x1
Stat Bonus: Max MP +10
o-----------------o
| Pasta Carbonara |
0-----------------o
A popular pasta made with a thick, creamy sauce. Quick and delicious.
Obtained by Defeating: -
Crafting Materials Needed: Pasta x1
Heavy Cream x1
Dragon Egg x1
Halite x1
Stat Bonus: Max MP +20
o---------------o
| Pasta Vongole |
0---------------o
A clam and garlic pasta that floods your mouth with flavor.
Obtained by Defeating: -
Crafting Materials Needed: Pasta x4
Vongole Sauce x1
Fey Leaf x3
Stat Bonus: Max MP +20
INT +1
EXP Gain +2%
o------------------o
| Sea Urchin Pasta |
0------------------o
Pasta tossed in creamy sea urchin and accented with an acidic tomato note.
Obtained by Defeating: -
Crafting Materials Needed: Pasta x3
Sea Urchin x2
White Sauce x1
Egg x1
Stat Bonus: Max MP +15
INT +2
o-----------------o
| Berry Spaghetti |
0-----------------o
An improved dessert pasta made with strawberries and cream. It works!
Obtained by Defeating: -
Crafting Materials Needed: Pasta x3
Strawberry x2
Heavy Cream x4
Stat Bonus: Max MP +15
LCK +1
o-------------------o
| Shiruko Spaghetti |
0-------------------o
A chance creation made with sweet red bean juice. Not for everyone...
Obtained by Defeating: -
Crafting Materials Needed: Pasta x3
Red Bean Paste x2
Heavy Cream x4
Stat Bonus: Max MP +15
LCK +1
o------------o
| Salt Ramen |
0------------o
Chinese noodles in salt broth. Goes well with a bowl of rice.
Obtained by Defeating: -
Crafting Materials Needed: Chinese Noodles x1
Salt Broth x1
Dragon Egg x1
Fell Leaf x1
Stat Bonus: Max MP +20
INT +2
MND +2
o-----------o
| Soy Ramen |
0-----------o
Chinese noodles in soy broth. It's polite to drink all the soup.
Obtained by Defeating: -
Crafting Materials Needed: Chinese Noodles x1
Soy Broth x1
Plume Pork x2
Fell Leaf x1
Stat Bonus: Max MP +20
CON +4
MND +4
o----------------o
| Tonkotsu Ramen |
0----------------o
Chinese noodles in tonkotsu broth. A rich flavor you'll learn to crave.
Obtained by Defeating: -
Crafting Materials Needed: Chinese Noodles x1
Tonkotsu Broth x1
Plume Pork x1
Moco Leek x1
Stat Bonus: Max MP +20
CON +5
EXP Gain +3%
o------------o
| Miso Ramen |
0------------o
Chinese noodles in miso broth. Warms the body and soul.
Obtained by Defeating: -
Crafting Materials Needed: Chinese Noodles x1
Miso Broth x1
Butter x2
Corn x5
Stat Bonus: Max MP +20
STR +3
MND +3
EXP Gain +3%
o--------------o
| Corn Chowder |
0--------------o
A thick but smooth corn soup that hovers between a food and a drink.
Obtained by Defeating: -
Crafting Materials Needed: Corn x1
Milk x1
Bread x1
Potato x1
Stat Bonus: CON +1
o-------o
| Steak |
0-------o
A slice of meat cooked on a hot surface. You'll savor every bite.
Obtained by Defeating: -
Crafting Materials Needed: Beast Beef x2
Halite x1
Black Pepper x1
Butter x1
Stat Bonus: STR +5
o-----------------o
| Exquisite Steak |
0-----------------o
Steak made with the choicest meat. Meals like this can change your life.
Obtained by Defeating: -
Crafting Materials Needed: Flying Beef x2
Halite x1
Black Pepper x1
Butter x1
Stat Bonus: STR +10
o----------o
| Sukiyaki |
0----------o
A hot pot made with meat and vegetables which are dipped in egg.
Obtained by Defeating: -
Crafting Materials Needed: G-Bone Steak x4
Moco Leek x4
Soy Sauce x2
Sugar x2
Stat Bonus: STR +1
MND +3
o---------------o
| Chicken Saute |
0---------------o
A chicken thigh fried in fat, yielding crispy skin and juicy meat.
Obtained by Defeating: -
Crafting Materials Needed: G-Bone Steak x2
Halite x1
Black Pepper x2
Butter x2
Stat Bonus: STR +2
MND +2
EXP Gain +1%
o----------------o
| Garlic Chicken |
0----------------o
Chicken cooked in garlic sauce. One whiff is enough to make you hungry.
Obtained by Defeating: -
Crafting Materials Needed: G-Bone Steak x2
Garlic x2
Halite x2
Black Pepper x2
Stat Bonus: STR +2
MND +2
o-------------o
| Pork Cutlet |
0-------------o
A slice of pork that has been braded and fried for a crispy outside.
Obtained by Defeating: Plume Parma
Crafting Materials Needed: Plume Pork x2
Egg x2
Flour x1
Moco Oil x1
Stat Bonus: STR +1
CON +4
o-------------o
| Miso Cutlet |
0-------------o
A pork cutlet topped with miso. Popular in some parts of Nippon.
Obtained by Defeating: -
Crafting Materials Needed: Plume Pork x2
Dragon Egg x1
Miso x2
Moco Oil x1
Stat Bonus: STR +1
CON +4
o-------------o
| Ginger Pork |
0-------------o
Thinly sliced pork simmered in ginger sauce. Pairs well with rice.
Obtained by Defeating: -
Crafting Materials Needed: Plume Pork x2
Ginger x1
Soy Sauce x1
Moco Oil x1
Stat Bonus: STR +1
CON +4
o--------------o
| Meat Hot Pot |
0--------------o
An invigorating hot pot brimming with slices of meat.
Obtained by Defeating: -
Crafting Materials Needed: G-Bone Steak x1
Flying Beef x1
Plume Pork x1
Soy Sauce x1
Stat Bonus: STR +5
CON +5
MND +5
o----------------o
| Fried Potatoes |
0----------------o
Potatoes fried in oil, which gets all over your hands... You won't care.
Obtained by Defeating: -
Crafting Materials Needed: Potato x1
Halite x1
Flour x1
Moco Oil x1
Stat Bonus: CON +1
o-------o
| Pizza |
0-------o
Pizza dough covered in toppings and an irresistible layer of cheese.
Obtained by Defeating: -
Crafting Materials Needed: Pizza Dough x4
Cheese x2
Stat Bonus: CON +3
o------------o
| Fried Fish |
0------------o
Whitefish that has been breaded and fried to enhance flavor and texture.
Obtained by Defeating: -
Crafting Materials Needed: Dragon Egg x1
Forneus Filet x1
Flour x1
Moco Oil x1
Stat Bonus: INT +2
o--------------o
| Fish & Chips |
0--------------o
Fried fish and fried potatoes on a single plate. Fattening? Never.
Obtained by Defeating: -
Crafting Materials Needed: Fried Fish x1
Fried Potatoes x3
Stat Bonus: INT +3
o------------------o
| Simmered Forneus |
0------------------o
Simmered whitefish that falls apart in your mouth.
Obtained by Defeating: -
Crafting Materials Needed: Forneus Filet x1
Soy Sauce x1
Sugar x1
Stat Bonus: INT +5
o------------------o
| Forneus Meuniere |
0------------------o
Whitefish fried in a bit of fat until it turns into a scrumptious golden
brown.
Obtained by Defeating: -
Crafting Materials Needed: Flour x1
Forneus Filet x1
Halite x1
Black Pepper x1
Stat Bonus: INT +4
o-------------------o
| Forneus in Garlic |
0-------------------o
Whitefish fried in garlic and fat. The smell clings to your garments.
Obtained by Defeating: -
Crafting Materials Needed: Garlic x1
Butter x1
Forneus Filet x1
Flour x1
Stat Bonus: CON +1
INT +2
EXP Gain +1%
o--------------o
| Fish Hot Pot |
0--------------o
A hot pot made with whitefish. Add rice at the end for a risotto.
Obtained by Defeating: -
Crafting Materials Needed: Forneus Filet x1
Aquatic Filet x1
Consomme x1
Soy Sauce x1
Stat Bonus: INT +5
MP Quickcharge +1/SEC
o------o
| Flan |
0------o
A steamed egg-and-milk custard. Every bite is bliss.
Obtained by Defeating: -
Crafting Materials Needed: Dragon Egg x1
Beast Milk x1
Sugar x1
Stat Bonus: LCK +1
o-------o
| Manju |
0-------o
An Eastern afternoon treat made of bean paste wrapped in dough.
Obtained by Defeating: -
Crafting Materials Needed: Red Bean Paste x1
Flour x1
Baking Soda x1
Sugar x1
Stat Bonus: LCK +1
o-----------o
| Apple Pie |
0-----------o
A pie with an apple slice filling that gives it a subtle sweetness.
Obtained by Defeating: -
Crafting Materials Needed: Apple x2
Sugar x1
Cinnamon x3
Pie Dough x2
Stat Bonus: INT +1
LCK +1
o-----------------o
| Lemon Cream Pie |
0-----------------o
A summer treat made with a lemon juice filling and topped with cream.
Obtained by Defeating: -
Crafting Materials Needed: Lemon x2
Sugar x1
Dragon Egg x1
Pie Dough x2
Stat Bonus: INT +1
LCK +1
o----------------o
| Strawberry Pie |
0----------------o
A pie encrusted with strawberries. It's as pretty as jewelry.
Obtained by Defeating: -
Crafting Materials Needed: Strawberry x2
Sugar x1
Heavy Cream x2
Pie Dough x2
Stat Bonus: INT +1
LCK +3
o------------------o
| Strawberry Crepe |
0------------------o
Cream and strawberries wrapped in a crepe for a delightful combination.
Obtained by Defeating: -
Crafting Materials Needed: Strawberry x4
Heavy Cream x1
Crepe Dough x1
Stat Bonus: INT +1
LCK +2
o-----------------o
| Chocolate Crepe |
0-----------------o
A simple crepe that gets a subtle bitter note from the chocolate.
Obtained by Defeating: -
Crafting Materials Needed: Cocoa x1
Heavy Cream x1
Crepe Dough x1
Stat Bonus: LCK +2
o---------o
| Cookies |
0---------o
A classic baked sweet that can be made in all shapes and sizes.
Obtained by Defeating: -
Crafting Materials Needed: Butter x1
Sugar x1
Egg x1
Flour x1
Stat Bonus: LCK +1
o-------------------o
| Chocolate Cookies |
0-------------------o
A cookie made with bitter chocolate for a more sophisticated flavor.
Obtained by Defeating: -
Crafting Materials Needed: Cocoa x1
Cookies x1
Baking Soda x1
Stat Bonus: LCK +1
o------------------o
| Cinnamon Cookies |
0------------------o
A fragrant cookie that pairs well with black tea.
Obtained by Defeating: -
Crafting Materials Needed: Cinnamon x1
Cookies x1
Baking Soda x1
Stat Bonus: LCK +1
o-------------o
| Sponge Cake |
0-------------o
A fluffy cake that rises in the oven and tastes great all on its own.
Obtained by Defeating: -
Crafting Materials Needed: Egg x1
Flour x1
Sugar x1
Beast Milk x1
Stat Bonus: LCK +1
o--------------o
| Chiffon Cake |
0--------------o
A silky sponge cake that's nothing short of a culinary miracle.
Obtained by Defeating: -
Crafting Materials Needed: Dragon Egg x1
Flour x1
Sugar x1
Moco Oil x1
Stat Bonus: LCK +2
o------------o
| Cheesecake |
0------------o
A moist and mildly sweet cake made with an ample helping of cheese.
Obtained by Defeating: -
Crafting Materials Needed: Cheese x1
Heavy Cream x1
Lemon x1
Cookies x1
Stat Bonus: LCK +2
o----------------o
| Chocolate Cake |
0----------------o
A luxurious chocolate cake. Also, a cavity waiting to happen.
Obtained by Defeating: -
Crafting Materials Needed: Cocoa x1
Heavy Cream x1
Butter x1
Dragon Egg x1
Stat Bonus: LCK +2
o-----------------o
| Strawberry Cake |
0-----------------o
A cake containing strawberries (which discerning eaters save for last).
Obtained by Defeating: -
Crafting Materials Needed: Strawberry x1
Heavy Cream x1
Sponge Cake x1
Stat Bonus: INT +1
LCK +1
o----------------o
| Scrambled Eggs |
0----------------o
A dish made by whisking eggs before cooking them. Or, a failed omelette.
Obtained by Defeating: -
Crafting Materials Needed: Dragon Egg x1
Moco Oil x1
Butter x1
Stat Bonus: MND +1
o-----------------o
| Rolled Omelette |
0-----------------o
A whisked eggs spread flat while cooking and then rolled up.
Obtained by Defeating: -
Crafting Materials Needed: Egg x2
Sugar x1
Stat Bonus: MND +2
o-----------o
| Fried Egg |
0-----------o
The simplest of egg dishes. Needs no more than a dash of salt and pepper.
Obtained by Defeating: -
Crafting Materials Needed: Egg x1
Moco Oil x1
Halite x1
Stat Bonus: MND +1
o-------------o
| Egg Souffle |
0-------------o
An egg dish that looks and tastes as fluffy as a cloud.
Obtained by Defeating: -
Crafting Materials Needed: Dragon Egg x1
Heavy Cream x1
Sugar x1
Butter x1
Stat Bonus: MND +3
o-------------o
| Apple Juice |
0-------------o
Apple juice made the right way: by carefully selecting the best fruit.
Obtained by Defeating: -
Crafting Materials Needed: Apple x2
Stat Bonus: MP Quickcharge +1/SEC
o--------------------o
| Strawberry Au Lait |
0--------------------o
A glass of milk with strawberries in it. They always sink to the bottom...
Obtained by Defeating: -
Crafting Materials Needed: Strawberry x1
Beast Milk x1
Stat Bonus: MP Quickcharge +1/SEC
o----------o
| Lemonade |
0----------o
A refreshing, summery drink made from sweetened lemon juice.
Obtained by Defeating: -
Crafting Materials Needed: Lemon x1
Soda Water x1
Sugar x1
Stat Bonus: MP Quickcharge +1/SEC
o----------o
| Smoothie |
0----------o
Fruit blended into a smooth drink. A recipe for beautiful skin.
Obtained by Defeating: Tamako-Death
Crafting Materials Needed: Strawberry x1
Apple x1
Beast Milk x1
Sugar x1
Stat Bonus: MND +1
MP Quickcharge +1/SEC
o-------------o
| Fruit Juice |
0-------------o
Nutrient-rich juice. Drink in moderation to avoid a bellyache.
Obtained by Defeating: -
Crafting Materials Needed: Apple x1
Strawberry x1
Lemon x1
Sugar x1
Stat Bonus: MND +1
MP Quickcharge +1/SEC
o--------o
| Nectar |
0--------o
The libation of the gods. Grants immortality and staves off wrinkles.
Obtained by Defeating: -
Crafting Materials Needed: Ambrosia x1
Beast Milk x1
Butter x1
Flour x1
Stat Bonus: Max MP +30
INT +1
MND +1
MP Quickcharge +2/SEC
o-------------o
| Dark Matter |
0-------------o
An ominous black mass that is probably edible... but you first.
Obtained by Defeating: Dark Elemental
Crafting Materials Needed: Rat Tail x1
Toad Eye x1
Witch's Tears x1
Fell Leaf x1
Stat Bonus: -
None: Poisons you if you eat it.
o-------------------o
| Macaroni & Cheese |
0-------------------o
A classic made by slathering pasta with cheese. But this seems off...
Obtained by Defeating: -
Crafting Materials Needed: White Sauce x1
Moco Leek x1
Pasta x3
Cheese x1
Stat Bonus: Max MP +15
_________________
_____/c. Food Materials\_____________________________________________________
The food materials list is super annoying, because some of them can't be
crafted at all, meaning they'll never be available at the vendor. For
example, you need quite a bit of Soy Sauce to finish up your list, but it
drops off of nothing and you can't craft it. This means you'll have to find
some. Luckily for you, there's the disassemble option. Once you make one dish
using one of the annoying ingredients you can't buy, you can just buy the
finished product at the vendor and break it down for materials. This is a
good idea for rare drops like Flying Beef and Dark Matter, too.
If you really want to farm blue chests, just leave an area and they'll all
respawn in that area. Not the room the chest is in. The area itself. It's a
huge waste of time to do it that way, but I'll still list where each item can
be found since you'll need a starting point for everything anyway. That's
what the "found" under each item is for -- blue chests in said area.
Lastly, a lot of the items that aren't common drops are sold at the vendor,
such as Flour and Egg. I'm not going to bother listing the prices of these
items, since if you're using this guide you're probably looking for something
not at the vendor anyway.
o------o
| Rice |
0------o
A grain that features prominently in Eastern dishes.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Plant Rice Seed, which can be bought at the
vendor.
o-------o
| Flour |
0-------o
A grain found in nearly every household and used in many dishes.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o-----o
| Egg |
0-----o
A freshly laid chicken egg. You can pick up the yolk with your fingers.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o------------o
| Dragon Egg |
0------------o
An egg laid by a dragon. Fetches good coin among gourmands.
Obtained by Defeating: Dragon
Abyssal Guardian
Crafting Materials Needed: -
Found: -
o-------o
| Sugar |
0-------o
A sweetener and essential ingredient when making desserts.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Galleon Minerva
o-----------o
| Soy Sauce |
0-----------o
A liquid condiment made from soybeans that is essential to Eastern cuisine.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Oriental Sorcery Lab
o------o
| Miso |
0------o
A paste of fermented soybeans that's hard on the eyes but full of flavor.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Oriental Sorcery Lab
o--------------o
| Black Pepper |
0--------------o
A spice used to punch up cooking. Often appears next to salt.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Underground Sorcery Lab
o--------o
| Ginger |
0--------o
A spice that imparts a refreshing bite and warms the body.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Garden of Silence
Towers of Twin Dragons
o--------o
| Garlic |
0--------o
A spice with a distinct smell that vampires utterly detest.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Livre Ex Machina
o----------o
| Cinnamon |
0----------o
A spice with a unique aroma made from a type of tree bark.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o----------o
| Moco Oil |
0----------o
Oil harvested from moco weeds. Works wonders on the skin.
Obtained by Defeating: Moco Weed
Giant Moco
Crafting Materials Needed: -
Found: -
o--------o
| Rennet |
0--------o
A complex of enzymes used to produce cheese.
Obtained by Defeating: Zagan
Haagenti
Crafting Materials Needed: -
Found: -
o------o
| Milk |
0------o
Fresh milk packed with multiple nutrients to help you grow strong.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o------------o
| Beast Milk |
0------------o
Milk taken from a zagan. Truly the pinnacle of dairy delights.
Obtained by Defeating: Zagan
Crafting Materials Needed: -
Found: -
o------o
| Corn |
0------o
A vegetable covered in small yellow kernels. Feeds people and livestock.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Plant Corn Seed, which can be bought at the
vendor.
o--------o
| Potato |
0--------o
A hardy tuber that thrives in poor soil. Beware the poisonous sprouts.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Plant Potato Seed, which can be bought at the
vendor.
o--------o
| Tomato |
0--------o
A ruby-red vegetable that appears in everything from salads to stews.
Obtained by Defeating: Aello
Crafting Materials Needed: -
Found: -
o-----------o
| Moco Leek |
0-----------o
An onion harvested from moco weeds. Cooking it brings out its sweetness.
Obtained by Defeating: Moco Weed
Giant Moco
Crafting Materials Needed: -
Found: -
o----------o
| Fey Leaf |
0----------o
The poisonous leaf of a Datura. It can be made edible if properly heated.
Obtained by Defeating: Moco Weed
Crafting Materials Needed: -
Found: -
o-----------o
| Fell Leaf |
0-----------o
The nutrient-rich leaf of a Cerbera. It is valued for its medicinal
properties.
Obtained by Defeating: Giant Moco
Crafting Materials Needed: -
Found: -
o------o
| Clam |
0------o
A shellfish that needs to be purged of sand before overeating.
Obtained by Defeating: Scylla
Crafting Materials Needed: -
Found: -
o------------o
| Sea Urchin |
0------------o
A sea delicacy best enjoyed raw -- the fresher the better.
Obtained by Defeating: Dullahammer
Crafting Materials Needed: -
Found: -
o----------o
| Red Bean |
0----------o
A type of bean grown in the Orient and used to make desserts.
Obtained by Defeating: Gusion
Crafting Materials Needed: -
Found: -
o------------o
| Cacao Bean |
0------------o
A fragrant bean that tastes bitter when you bite into it.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o---------------o
| Forneus Filet |
0---------------o
Meat from Forneus. It's classified under white fish.
Obtained by Defeating: Forneus
Crafting Materials Needed: -
Found: -
o---------------o
| Aquatic Filet |
0---------------o
Deeseama meat. It's extremely tough and rubbery.
Obtained by Defeating: Deeseama
Crafting Materials Needed: -
Found: -
o--------------o
| G-Bone Steak |
0--------------o
Meat from a glasya-labolas. The light flavor compliments any cuisine.
Obtained by Defeating: Celaeno
Ocypete
Crafting Materials Needed: -
Found: -
o------------o
| Plume Pork |
0------------o
Pork from a plume parma. Try the sirloin; it's delicious.
Obtained by Defeating: Plume Parma
Crafting Materials Needed: -
Found: -
o------------o
| Beast Beef |
0------------o
The meat of a zagan. It melts in your mouth with each bite.
Obtained by Defeating: Zagan
Crafting Materials Needed: -
Found: -
o-------------o
| Flying Beef |
0-------------o
Scrumptious haagenti meat that will have you mooing for more.
Obtained by Defeating: Haagenti
Crafting Materials Needed: -
Found: -
o------------o
| Strawberry |
0------------o
A sweet and sour fruit that makes delicious preserves.
Obtained by Defeating: Celaeno
Tamako-Death
Crafting Materials Needed: -
Found: -
o-------o
| Apple |
0-------o
A juicy, red fruit that can be eaten without removing the skin.
Obtained by Defeating: Ocypete
Crafting Materials Needed: -
Found: -
o-------o
| Lemon |
0-------o
A yellow and very sour fruit that can be used to mask the smell of fish.
Obtained by Defeating: Aello
Rul'sha
Crafting Materials Needed: -
Found: -
o----------o
| Ambrosia |
0----------o
A legendary fruit said to grant immortality.
Obtained by Defeating: Vul'sha
Crafting Materials Needed: -
Found: -
o-------------o
| Baking Soda |
0-------------o
Powder used to make dough rise or remove stains from teacups.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o--------o
| Butter |
0--------o
A dairy product used in everything from sweets to sautes.
Obtained by Defeating: -
Crafting Materials Needed: Milk x1
Halite x1
Found: -
o--------o
| Cheese |
0--------o
A dairy product made by fermenting milk.
Obtained by Defeating: Giant Rat
Crafting Materials Needed: Milk x1
Cheese x1
Found: -
o------------o
| Soda Water |
0------------o
Carbonated water. Mix it with fruit juice for a delicious beverage.
Obtained by Defeating: -
Crafting Materials Needed: Baking Soda x1
Lemon x1
Found: -
o----------o
| Consomme |
0----------o
A clear, amber broth. Delicious served both hot and cold.
Obtained by Defeating: -
Crafting Materials Needed: Beast Beef x1
Moco Leek x1
Halite x1
Black Pepper x1
Found: -
o------------o
| Salt Broth |
0------------o
A simple broth that has been flavored with salt.
Obtained by Defeating: -
Crafting Materials Needed: Halite x1
Clam x1
Forneus Filet x1
Aquatic Filet x1
Found: -
o-----------o
| Soy Broth |
0-----------o
A Nipponese broth flavored with soy sauce.
Obtained by Defeating: -
Crafting Materials Needed: Soy Sauce x1
G-Bone Steak x2
Fey Leaf x1
Ginger x1
Found: -
o----------------o
| Tonkotsu Broth |
0----------------o
A cloudy broth made by slowly boiling pork bones.
Obtained by Defeating: -
Crafting Materials Needed: Plume Pork x2
Fey Leaf x2
Garlic x1
Ginger x1
Found: -
o------------o
| Miso Broth |
0------------o
A hearty broth made with dissolved miso.
Obtained by Defeating: -
Crafting Materials Needed: Miso x1
G-Bone Steak x2
Garlic x1
Ginger x1
Found: -
o-------------o
| Heavy Cream |
0-------------o
A thick, white liquid made from butterfat.
Obtained by Defeating: -
Crafting Materials Needed: Beast Milk x1
Sugar x1
Found: -
o----------------o
| Red Bean Paste |
0----------------o
Boiled, sweetened red beans that may be mashed and skinned or left whole.
Obtained by Defeating: -
Crafting Materials Needed: Red Bean x1
Sugar x1
Halite x1
Found: -
o-------o
| Cocoa |
0-------o
A sweet beverage made from cacao beans.
Obtained by Defeating: Buer
Crafting Materials Needed: Cacao Bean x1
Beast Milk x1
Sugar x1
Found: -
o-----------------o
| Chinese Noodles |
0-----------------o
Thin, frizzly noodles from China that are often consumed with broth.
Obtained by Defeating: -
Crafting Materials Needed: Flour x1
Baking Soda x1
Found: -
o-------o
| Pasta |
0-------o
Noodles made from durum without flour. They become chewy once boiled.
Obtained by Defeating: -
Crafting Materials Needed: Flour x1
Egg x1
Halite x1
Found: -
o-------o
| Bread |
0-------o
A flour-based dough that has been leavened and then baked.
Obtained by Defeating: -
Crafting Materials Needed: Flour x1
Butter x1
Halite x1
Found: -
o-----------o
| Pie Dough |
0-----------o
A dough made from flour and plenty of butter. Makes a nice, flaky crust.
Obtained by Defeating: -
Crafting Materials Needed: Flour x1
Butter x1
Cookies x1
Found: -
o-------------o
| Pizza Dough |
0-------------o
A flour-based dough that is kneaded and stretched into a thin circle.
Obtained by Defeating: -
Crafting Materials Needed: Flour x1
Moco Oil x1
Sugar x1
Halite x1
Found: -
o-------------o
| Crepe Dough |
0-------------o
A dough made by soaking flour in water. It is rolled paper thin.
Obtained by Defeating: -
Crafting Materials Needed: Flour x1
Sugar x1
Beast Milk x1
Dragon Egg x1
Found: -
o--------------o
| Curry Powder |
0--------------o
A powdered mixture of fragrant spices that whets the appetite.
Obtained by Defeating: Ordog
Crafting Materials Needed: -
Found: -
o-------------o
| Curry Sauce |
0-------------o
A hot sauce made from a mixture of fragrant spices.
Obtained by Defeating: -
Crafting Materials Needed: Curry Powder x1
Moco Leek x1
Moco Oil x1
Halite x1
Found: -
o-------------o
| White Sauce |
0-------------o
A white sauce made from a roux of fat and flour.
Obtained by Defeating: -
Crafting Materials Needed: Butter x1
Beast Milk x1
Flour x1
Halite x1
Found: -
o---------------o
| Vongole Sauce |
0---------------o
A clam-based sauce that tastes delicious when toassed with pasta.
Obtained by Defeating: -
Crafting Materials Needed: Garlic x1
Moco Oil x1
Halite x1
Clam x1
Found: -
o-----------o
| Corn Seed |
0-----------o
Corn that has been kept for planting. You could use it to create more corn.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o-----------o
| Rice Seed |
0-----------o
Rice that has been kept for planting. You could use it to create more rice.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o-------------o
| Potato Seed |
0-------------o
A potato that has been kept for planting. Salt allows you to plant a larger
crop.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
____________
_____/d. Materials\__________________________________________________________
Materials are what you'll need if you want to craft the game's best weapons,
and it works just like food does, albeit far less annoying. Every single
material can be bought at the vendor or found as an item drop. Only two,
Gunpowder and Gold, can be crafted at all, and once you craft one of each you
can buy those at the vendor as well.
A few items can be found in blue chests, but I won't bother listing those
because it's all easy enough to find as drops or as a purchase anyway once
you get your lists going. And just like with food, if you're hard up for </pre><pre id="faqspan-4">
something specific just craft an item that uses the material you want, then
buy a bunch and disassemble.
o----------o
| Alkahest |
0----------o
A single-use solvent that is used to break down transmuted materials.
Obtained by Defeating: Ghost
Poltergeist
Amy
Crafting Materials Needed: -
Found: -
o--------o
| Sulfur |
0--------o
An ore used in alchemy.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o-----------o
| Saltpeter |
0-----------o
A niter ore.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o---------o
| Mercury |
0---------o
A common alchemic material.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o---------o
| Sulfate |
0---------o
A liquid acid.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o-----------o
| Gunpowder |
0-----------o
A powder that burns quickly and explodes, making it useful, but dangerous to
handle.
Obtained by Defeating: Bomber Morte
Leraje
Giant Cannon
Crafting Materials Needed: Sulfur x1
Saltpeter x1
Found: -
o-----------o
| Ectoplasm |
0-----------o
A flossy, astral matter.
Obtained by Defeating: Ghost
Amy
Crafting Materials Needed: -
Found: -
o--------o
| Bronze |
0--------o
A metal that changes color from added tin.
Obtained by Defeating: Dullahammer
Crafting Materials Needed: -
Found: -
o------o
| Iron |
0------o
A common form of metal.
Obtained by Defeating: Dullahammer
Blood Grinder Knight
Carriage Morte
Crafting Materials Needed: -
Found: -
o----------o
| Obsidian |
0----------o
A black gemstone formed by volcanic lava.
Obtained by Defeating: Saknock
Gargoyle
Light Elemental
Crafting Materials Needed: -
Found: -
o-------o
| Steel |
0-------o
A sturdy allow made from iron ore that is easy to work with and suited for fine
detailing.
Obtained by Defeating: Blood Grinder Knight
Sabnock
Buer Armor
Shovel Armor
Crafting Materials Needed: -
Found: -
o--------o
| Silver |
0--------o
A precious metal.
Obtained by Defeating: Shield Outsider
Bloodbringer
Lance Armor
Crafting Materials Needed: -
Found: -
o----------o
| Damascus |
0----------o
A strudy metal with attractive banding.
Obtained by Defeating: Puppy
Mimic
Lance Armor
Axe Outsider
Crafting Materials Needed: -
Found: -
o---------o
| Mithril |
0---------o
An argent mineral that is both durable and light. However, only the finest of
smiths can work it.
Obtained by Defeating: Axe Outsider
Crafting Materials Needed: -
Found: -
o----------o
| Platinum |
0----------o
A bright metal resistant to oxidation and corrosion. It is difficult to mine
and quite precious.
Obtained by Defeating: Kunekune
Axe Outsider
Zepar
Crafting Materials Needed: -
Found: -
o---------o
| Crystal |
0---------o
A precious mineral with purifying properties that has been revered as holy
since ancient times.
Obtained by Defeating: Living Fossil
Crafting Materials Needed: -
Found: -
o------o
| Gold |
0------o
Not just any gold. This was created by Alchemists.
Obtained by Defeating: -
Crafting Materials Needed: Mercury x50
Dark Matter x10
Found: -
Note: Only bother crafting one to make it purchasable
at the vendor, then either buy a bunch or farm
Ayamurs off of Glashtins in the Hidden Underground
Waterway and disassemble. Crafting Gold is an
inordinate waste of your time past the first one.
o------------o
| Crimsonite |
0------------o
A legendary metal as bright as the sun.
Obtained by Defeating: Ninja
Crafting Materials Needed: -
Found: -
o------------o
| Orichalcum |
0------------o
A legendary metal excavated from a lost country.
Obtained by Defeating: G Axe Outsider
Crafting Materials Needed: -
Found: -
o--------o
| Cotton |
0--------o
Cloth made from a plant. It is durable, absorbent, and soft on the skin.
Obtained by Defeating: Moco Weed
Crafting Materials Needed: -
Found: -
o------o
| Hemp |
0------o
Cloth made from plant fibers. It is comfortable to wear and breathes well,
but falls apart easily.
Obtained by Defeating: Barbatos
Crafting Materials Needed: -
Found: -
o------o
| Wool |
0------o
Versatile cloth made from sheep's wool that is cool in the summer and warm
in winter.
Obtained by Defeating: Wolfman
Gamigin
Allocer
Crafting Materials Needed: -
Found: -
o------o
| Silk |
0------o
Precious, lustrous cloth made from the cocoon of the silkworm. Prized since
ancient times.
Obtained by Defeating: Allocer
Rocky
Kamikaze
Crafting Materials Needed: -
Found: -
o----------o
| Cashmere |
0----------o
A fine, downy wool taken from a goat. It is lightweight and quite lovely to
look at.
Obtained by Defeating: Giant Buer
Crafting Materials Needed: -
Found: -
o--------o
| Halite |
0--------o
Salt extracted from rocks.
Obtained by Defeating: Seama
Crafting Materials Needed: -
Found: -
o-----o
| Elm |
0-----o
A cheap lumber.
Obtained by Defeating: Cannon Morte
Crafting Materials Needed: -
Found: -
o-----o
| Oak |
0-----o
A fairly sturdy lumber.
Obtained by Defeating: Poltergeist
Carriage Morte
Crafting Materials Needed: -
Found: -
o--------o
| Walnut |
0--------o
An extremely sturdy lumber.
Obtained by Defeating: Chair Mimic
Crafting Materials Needed: -
Found: -
o----------o
| Mahogany |
0----------o
A rare and beautiful lumber.
Obtained by Defeating: Deathtrap
Crafting Materials Needed: -
Found: -
o---------o
| Cypress |
0---------o
A fine lumber favored in the East.
Obtained by Defeating: Deathtrap
Giant Cannon
Gusion Cannon
Crafting Materials Needed: -
Found: -
o------o
| Ruby |
0------o
A scarlet gemstone.
Obtained by Defeating: Buer Armor
Rul'sha
Fire Elemental
Crafting Materials Needed: -
Found: -
o----------o
| Sapphire |
0----------o
A deep blue gemstone.
Obtained by Defeating: Shovel Armor
Ice Elemental
Crafting Materials Needed: -
Found: -
o---------o
| Emerald |
0---------o
A bright green gemstone.
Obtained by Defeating: Thunder Elemental
Crafting Materials Needed: -
Found: -
o---------o
| Diamond |
0---------o
A gemstone with a beautiful sparkle.
Obtained by Defeating: Light Elemental
Dark Elemental
Ice Elemental
Crafting Materials Needed: -
Found: -
o---------o
| Bixbite |
0---------o
An extremely rare red gemstone.
Obtained by Defeating: Fire Elemental
Crafting Materials Needed: -
Found: -
o-------------o
| Alexandrite |
0-------------o
A type of chrysoberyl with color-changing properties.
Obtained by Defeating: Ice Elemental
Crafting Materials Needed: -
Found: -
o------------o
| 8-Bit Coin |
0------------o
A valuable coin that can be found in circulation.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o-------------o
| 16-Bit Coin |
0-------------o
A rare and valuable coin that can be found in circulation.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o-------------o
| 32-Bit Coin |
0-------------o
An extremely rare and valuable coin that can be found in circulation.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o-----------------o
| 8-Bit Nightmare |
0-----------------o
A book inside which an ancient demon overlord has been imprisoned.
Obtained by Defeating: Eight Bit Overlord
Crafting Materials Needed: -
Found: -
o---------------o
| Writhing Limb |
0---------------o
A branch (?) that continues its disgusting flailing.
Obtained by Defeating: Seama
Crafting Materials Needed: -
Found: -
o-------------o
| Sharp Razor |
0-------------o
A razor that has cut through more than hair.
Obtained by Defeating: Killer Barber
Crafting Materials Needed: -
Found: -
o------------o
| Tome Scrap |
0------------o
A torn page that cackles with magic.
Obtained by Defeating: Dantalion
Crafting Materials Needed: -
Found: -
o----------------o
| Sword Fragment |
0----------------o
One piece of a shattered demon blade.
Obtained by Defeating: Bloodbringer
Crafting Materials Needed: -
Found: -
o----------------o
| Chair Remnants |
0----------------o
A fragment claimed from the wreckage of a chair.
Obtained by Defeating: Chair Mimic
Crafting Materials Needed: -
Found: -
o-------------------o
| Monster Bird Tear |
0-------------------o
A mysterious glowing liquid.
Obtained by Defeating: Aello
Ocypete
Crafting Materials Needed: -
Found: -
o---------------o
| Witch's Tears |
0---------------o
A liquid as red as blood.
Obtained by Defeating: Cyhyraeth
Crafting Materials Needed: -
Found: -
o---------------o
| Queen's Tears |
0---------------o
A liquid imblued with powerful sorcery.
Obtained by Defeating: Tamako-Death
Lamashtu
Crafting Materials Needed: -
Found: -
o-----------o
| Rat Teeth |
0-----------o
The incisors of a giant rat.
Obtained by Defeating: Giant Rat
Crafting Materials Needed: -
Found: -
o----------o
| Bat Fang |
0----------o
A fang from a bat.
Obtained by Defeating: Bat
Crafting Materials Needed: -
Found: -
o----------------o
| Demon Dog Fang |
0----------------o
A sharp fang from a demon canine.
Obtained by Defeating: Gieremund
Crafting Materials Needed: -
Found: -
o--------------o
| Monster Fang |
0--------------o
A fang from a monster.
Obtained by Defeating: Buer
Crafting Materials Needed: -
Found: -
o---------------o
| Sinister Fang |
0---------------o
The fang of an unusually cruel demon.
Obtained by Defeating: Demon
Puppy
Crafting Materials Needed: -
Found: -
o------------o
| Demon Fang |
0------------o
A fang from a demon.
Obtained by Defeating: Archdemon
Rocky
Giant Bat
Crafting Materials Needed: -
Found: -
o------------o
| Fiend Fang |
0------------o
A fang embued with a dark energy.
Obtained by Defeating: Marbas
Silver Wolfman
Crafting Materials Needed: -
Found: -
o--------------o
| Imbrued Fang |
0--------------o
A fang caked with horrific amounts of blood.
Obtained by Defeating: Millionaire's Bane
Crafting Materials Needed: -
Found: -
o------------o
| Lycan Claw |
0------------o
A razor-sharp wolf's claw.
Obtained by Defeating: Wolfman
Crafting Materials Needed: -
Found: -
o---------------o
| Dragon Talons |
0---------------o
A rare find: the talons of a dragon.
Obtained by Defeating: Dragon
Crafting Materials Needed: -
Found: -
o------------o
| Demon Claw |
0------------o
A claw from a demon.
Obtained by Defeating: Hellhound
Crafting Materials Needed: -
Found: -
o--------------o
| Monster Horn |
0--------------o
A horn taken from something horrible.
Obtained by Defeating: Zagan
Crafting Materials Needed: -
Found: -
o------------o
| Demon Horn |
0------------o
A horn taken from something unspeakable.
Obtained by Defeating: Gaap
Crafting Materials Needed: -
Found: -
o----------------o
| Hellhorse Hoof |
0----------------o
A hood that has treaded on who knows what carnage.
Obtained by Defeating: Gamigin
Crafting Materials Needed: -
Found: -
o------------------o
| Water Horse Hoof |
0------------------o
The hoof of a demon that lurks beneath the water.
Obtained by Defeating: Glashtyn
Crafting Materials Needed: -
Found: -
o--------------o
| Melting Bone |
0--------------o
A bone that is slightly sticky to the touch.
Obtained by Defeating: Bone Morte
Shield Outsider
Crafting Materials Needed: -
Found: -
o-------------o
| Dragon Bone |
0-------------o
A precious find, even in this castle.
Obtained by Defeating: Living Fossil
Crafting Materials Needed: -
Found: -
o------------o
| Demon Bone |
0------------o
A bone from a demon.
Obtained by Defeating: Volcano Morte
Crafting Materials Needed: -
Found: -
o--------------o
| Imbrued Bone |
0--------------o
A bone steeped in blood.
Obtained by Defeating: Master Carpenter
Crafting Materials Needed: -
Found: -
o---------------o
| Melting Skull |
0---------------o
A skull that looks eerier from melting.
Obtained by Defeating: Bone Morte
Crafting Materials Needed: -
Found: -
o----------------o
| Sinister Skull |
0----------------o
A skull that is, against all odds, quite sinister.
Obtained by Defeating: Shield Outsider
Crafting Materials Needed: -
Found: -
o-------------o
| Fiend Skull |
0-------------o
A skull embued with dark energy.
Obtained by Defeating: G Axe Outsider
Crafting Materials Needed: -
Found: -
o---------------o
| Imbrued Skull |
0---------------o
A frightful skull that is bathed in blood.
Obtained by Defeating: Revenant
Crafting Materials Needed: -
Found: -
o-----------------o
| Grotesque Shell |
0-----------------o
The hardy shell; of a monster.
Obtained by Defeating: Scythe Mite
Mimic
Blood Bug
Crafting Materials Needed: -
Found: -
o------------------o
| Inhuman Carapace |
0------------------o
The formidable shell of a demon.
Obtained by Defeating: Blood Bug
Crafting Materials Needed: -
Found: -
o--------------o
| Cannon Scrap |
0--------------o
A scrap from a shattered cannon.
Obtained by Defeating: Cannon Morte
Crafting Materials Needed: -
Found: -
o----------------o
| Gargoyle Stone |
0----------------o
A fragment claimed from the wreckage of a gargoyle.
Obtained by Defeating: Gargoyle
Crafting Materials Needed: -
Found: -
o----------------o
| Hellhorse Mane |
0----------------o
The mane of an untameable equine demon.
Obtained by Defeating: Gamijin
Crafting Materials Needed: -
Found: -
o------------------o
| Water Horse Mane |
0------------------o
The mane of a water horse.
Obtained by Defeating: Glashtyn
Crafting Materials Needed: -
Found: -
o-----------o
| Lion Mane |
0-----------o
A very soft and fluffy mane.
Obtained by Defeating: Sabnock
Crafting Materials Needed: -
Found: -
o------------------o
| Lion Lord's Mane |
0------------------o
A mane that continues to exude valor.
Obtained by Defeating: Marbas
Crafting Materials Needed: -
Found: -
o-------------------o
| Monster Bird Hair |
0-------------------o
The lovely hair of a demon... bird?
Obtained by Defeating: Celaeno
Crafting Materials Needed: -
Found: -
o-------------------o
| Thunderbird Plume |
0-------------------o
A light, yet sturdy feather.
Obtained by Defeating: Celaeno
Crafting Materials Needed: -
Found: -
o----------------o
| Flight Feather |
0----------------o
An elegant feather.
Obtained by Defeating: Ocypete
Crafting Materials Needed: -
Found: -
o--------------o
| Bovine Plume |
0--------------o
A feather imbued with the power of levitation.
Obtained by Defeating: Haagenti
Crafting Materials Needed: -
Found: -
o---------------o
| Small Webbing |
0---------------o
The wing membrane of a bat.
Obtained by Defeating: Bat
Crafting Materials Needed: -
Found: -
o--------------o
| Toad Webbing |
0--------------o
The wing membrane of a flying toad.
Obtained by Defeating: Water Leaper
Crafting Materials Needed: -
Found: -
o------------o
| Demon Wing |
0------------o
A wing from a demon.
Obtained by Defeating: Gaap
Giant Bat
Crafting Materials Needed: -
Found: -
o----------o
| Rat Tail |
0----------o
The tail of a giant rat.
Obtained by Defeating: Giant Rat
Crafting Materials Needed: -
Found: -
o------------o
| Demon Tail |
0------------o
A tail from a demon.
Obtained by Defeating: Archdemon
Crafting Materials Needed: -
Found: -
o-----------o
| Lili Tail |
0-----------o
A charming prize taken from a murderous rabbit-lady-thing.
Obtained by Defeating: Lili
Crafting Materials Needed: -
Found: -
o--------------o
| Queen's Tail |
0--------------o
An elegant and regal tail.
Obtained by Defeating: Lamashtu
Crafting Materials Needed: -
Found: -
o-----------o
| Lili Ears |
0-----------o
The ears of a half-rabbit, half-human.
Obtained by Defeating: Lili
Crafting Materials Needed: -
Found: -
o-------------o
| Faerie Wing |
0-------------o
A wing plucked from a faerie.
Obtained by Defeating: Sidhe
Crafting Materials Needed: -
Found: -
o--------------o
| Vespine Wing |
0--------------o
A wing plucked from a wasp-like faerie.
Obtained by Defeating: Titania
Crafting Materials Needed: -
Found: -
o-------------o
| Faerie Dust |
0-------------o
Glittering dust produced from the scales of faerie wings.
Obtained by Defeating: Carabosse
Titania
Crafting Materials Needed: -
Found: -
o-----------------o
| Vespine Stinger |
0-----------------o
A stinger containing deadly venom.
Obtained by Defeating: Scythe Mite
Sidhe
Crafting Materials Needed: -
Found: -
o--------------o
| Dragon Scale |
0--------------o
A scale as rigid as armor.
Obtained by Defeating: Dragon
Crafting Materials Needed: -
Found: -
o----------------o
| Dragon's Wrath |
0----------------o
A rare scale that is oft said to be the source of a dragon's rage.
Obtained by Defeating: Abyssal Guardian
Crafting Materials Needed: -
Found: -
o--------------o
| Dreadful Rag |
0--------------o
A scrap of cloth once worn by a demon.
Obtained by Defeating: Barbatos
Crafting Materials Needed: -
Found: -
o-------------o
| Durable Rag |
0-------------o
A scrap of cloth once worn by an assassin.
Obtained by Defeating: Assassin
Crafting Materials Needed: -
Found: -
o--------------o
| Sinister Rag |
0--------------o
A scrap of cloth once worn by an especially awful demon.
Obtained by Defeating: Cyhyraeth
Leraje
Crafting Materials Needed: -
Found: -
o----------------o
| Eastern Fabric |
0----------------o
A scrap of cloth once worn by a shinobi.
Obtained by Defeating: Ninja
Crafting Materials Needed: -
Found: -
o-----------o
| Houndskin |
0-----------o
The hide of a demonic dog.
Obtained by Defeating: Gieremund
Crafting Materials Needed: -
Found: -
o-------------o
| Monster Fur |
0-------------o
A fur from a monster.
Obtained by Defeating: Simian
Crafting Materials Needed: -
Found: -
o--------------o
| Leonine Pelt |
0--------------o
The thick pelt of a lion demon.
Obtained by Defeating: Buer
Crafting Materials Needed: -
Found: -
o---------------o
| Sinister Pelt |
0---------------o
The pelt of an unusually cruel demon.
Obtained by Defeating: Wolfman
Crafting Materials Needed: -
Found: -
o-----------------o
| Durable Leather |
0-----------------o
Tough leather that will not tear easily.
Obtained by Defeating: Decarabia
Crafting Materials Needed: -
Found: -
o-----------------o
| Strange Leather |
0-----------------o
Leather with unusual patterning.
Obtained by Defeating: Dantalion
Crafting Materials Needed: -
Found: -
o---------------o
| Slimy Leather |
0---------------o
Tough leather that still glistens with... ugh...
Obtained by Defeating: Deeseama
Crafting Materials Needed: -
Found: -
o------------o
| Demon Pelt |
0------------o
A loathsome pelt taken from a demon.
Obtained by Defeating: Macaron
Gusion
Crafting Materials Needed: -
Found: -
o------------o
| Fiend Pelt |
0------------o
A pelt clouded in darkness.
Obtained by Defeating: Silver Wolfman
Crafting Materials Needed: -
Found: -
o----------o
| Toad Eye |
0----------o
A slightly creepy, goggling eyeball.
Obtained by Defeating: Toad
Crafting Materials Needed: -
Found: -
o--------------o
| Sinister Eye |
0--------------o
An evil eye, literally.
Obtained by Defeating: Poison Toad
Crafting Materials Needed: -
Found: -
o-----------o
| Demon Eye |
0-----------o
The probing eye of a demon.
Obtained by Defeating: Seeker
Giant Toad
Crafting Materials Needed: -
Found: -
o-----------o
| Fiend Eye |
0-----------o
An eye that sees only darkness.
Obtained by Defeating: Tracer
Crafting Materials Needed: -
Found: -
o------------o
| Toad Heart |
0------------o
The heart of a... well, no need to spell it out.
Obtained by Defeating: Toad
Poison Toad
Water Leaper
Crafting Materials Needed: -
Found: -
o----------------o
| Sinister Heart |
0----------------o
The heart of an unusually cruel demon.
Obtained by Defeating: Demon
Crafting Materials Needed: -
Found: -
o-------------o
| Demon Heart |
0-------------o
The blackened heart of a demon.
Obtained by Defeating: Archdemon
Giant Toad
Crafting Materials Needed: -
Found: -
o--------------o
| Dragon Heart |
0--------------o
A heart that continues to pulse angrily.
Obtained by Defeating: Abyssal Guardian
Crafting Materials Needed: -
Found: -
o-------------o
| Fiend Heart |
0-------------o
A heart that brims with darkness.
Obtained by Defeating: Demon Lord
Crafting Materials Needed: -
Found: -
o---------------o
| Monster Blood |
0---------------o
The blood of some hellish creature.
Obtained by Defeating: Simian
Crafting Materials Needed: -
Found: -
o---------------o
| Aquatic Blood |
0---------------o
The blood of an aquatic demon.
Obtained by Defeating: Scylla
Deeseama
Crafting Materials Needed: -
Found: -
________
_____/e. Tomes\______________________________________________________________
When visiting the library, you'll be able to borrow books that give various
effects while they're in your inventory. You'll start off only being allowed
to borrow one, but you'll be allowed to borrow more at once when you fill out
more and more of your map.
At 99% map completion, you'll be able to borrow the Tome of Conquest,
initiate the fight against OD in the Glacial Tomb, and upon winning you can
borrow every book at once.
o------------o
| Might Tome |
0------------o
A book imbued with magic that increases strength (STR).
Effect: ATK +5
STR +10
o-------------o
| Sage's Tome |
0-------------o
A book imbued with magic that increases intelligence (INT).
Effect: INT +10
o---------------o
| Sentinel Tome |
0---------------o
A book imbued with magic that increases constitution (CON).
Effect: DEF +5
CON +10
o-----------------o
| Believer's Tome |
0-----------------o
A book imbued with magic that increases mind (MND).
Effect: MND +10
o--------------o
| Fortune Tome |
0--------------o
A curious book that seems to bring good fortune. Increases LUCK.
Effect: LCK +5
o----------------o
| Coldstave Tome |
0----------------o
A book that is warm to the touch. Increases resistance to ice.
Effect: Ice Resistance +15
o----------------o
| Heatstave Tome |
0----------------o
A book that is cold to the touch. Increases resistance to fire.
Effect: Fire Resistance +15
o-----------------o
| Shockstave Tome |
0-----------------o
A book under divine protection. Increases resistance to thunder.
Effect: Thunder Resistance +15
o---------------o
| Empyreal Tome |
0---------------o
A holy book containing God's power. Increases resistance to darkness.
Effect: Dark Resistance +15
o----------------o
| Obscurity Tome |
0----------------o
A book brimming with dark energy. Increases resistance to light.
Effect: Light Resistance +15
o-----------------o
| Corporeity Tome |
0-----------------o
A book holding secrets of the flesh. Increases petrifaction resistance.
Effect: Stone Resistance +15
o---------------o
| Immunity Tome |
0---------------o
A book imbued with fortifying magic. Increases poison resistance.
Effect: Poison Resistance +15
o--------------o
| Blessed Tome |
0--------------o
A book that a priest has blessed. Increases curse resistance.
Effect: Curse Resistance +15
o--------------o
| Prowess Tome |
0--------------o
A book that speed muscle movement. Increases standard attack speed.
Effect: Increased weapon attack speed.
o----------------o
| Ancillary Tome |
0----------------o
A book by a legendary summoner. Increases the power of familiars.
Effect: Increased familiar damage.
o--------------o
| Deadeye Tome |
0--------------o
A book written by a godlike hunter. Makes directional shards stronger.
Effect: Increased directional shard damage.
o---------------o
| Tailwind Tome |
0---------------o
A book that fortifies the legs. Increases movement speed.
Effect: Increased movement speed. Equip this, a maxed out Accelerator shard,
and the Rhava Velar if you want to run around this game like you're
Sonic the Hedgehog.
o------------------o
| Tactician's Tome |
0------------------o
A book of power by a great tactician. Increases EXP intake.
Effect: 20% increased experience points.
Note: This game has diminishing returns on increased EXP stacking. For
example if you have this tome equipped with a Weighted Ring, your
EXP intake doesn't become +40%. It's around 27%. Stacking EXP gain
is still a good idea if you care about level 99 (I never did), but
this is just something to be aware of. It's easy enough to see the
diminished return yourself if you kill something and hop in the
start menu to see how much EXP you got for it.
o--------------o
| Mastery Tome |
0--------------o
A book by a warrior of great skill. Hastens proficiency growth.
Effect: 20% increased speed of technique mastery.
Note: Thanks to Standstill + Gebel's Glasses at endgame, you really don't
need to worry about mastery speed. Just use the Abyssal Guardian room
in the Den of Behemoths, stop time, and master every technique in
seconds.
o--------------o
| Godsend Tome |
0--------------o
A marvelous book that bring wondrous fortune. Greatly increases LUCK.
Effect: LCK +15
o------------------o
| Tome of Conquest |
0------------------o
The ultimate tome. Equivalent to the Prowess, Tailwind, ands Mastery Tomes.
Effect: Increased weapon attack speed, increased movement speed, and 20%
increased technique mastery. Requires 99% map completion for this to
show up in the library.
____________
_____/f. Key Items\__________________________________________________________
I trust key items are self explanatory. Here I'll list the locations of each.
I'm not going to bother listing what each recipe unlocks; just get them all
and you'll have full access to all the food and equipment you're able to make
at the village. Easy enough.
o-------------o
| Galleon Map |
o-------------o
A map of the Minerva.
Location: Galleon Minerva
o-----------o
| Passplate |
o-----------o
A relic required to pass through the demons' entry gate.
Location: Required story item. Given to you by OD in the library once you
talk to him with the Identification in your inventory.
o----------------o
| Identification |
o----------------o
The latest in ecclesiastical research: a rather hazy "photograph".
Location: Required story item. Given to you by Dominique in Arvantville once
you talk to her with the Silver Bromide in your inventory.
o----------------o
| Silver Bromide |
o----------------o
A special mineral required to produce "photograph".
Location: Required story item. It's in a treasure chest after defeating
Valac. Once it dies, it creates a hole in the tower. Jump down.
o-----------------o
| Carpenter's Key |
o-----------------o
Unlocks a special room, inside which a demon awaits your challenge.
Location: At the rightmode spire in the Dian Cecht Cathedral, it's at the
very top left of the room. Requires Invert or High Jump.
o----------------o
| Warhorse's Key |
o----------------o
Unlocks a special room, inside which a demon awaits your challenge.
Location: Glacial Tomb. From the teleport room, exit, go up one floor, then
go all the way left until you see a dead end with a Gusion Cannon
guarding a treasure chest. The Warhorse's Key is in that chest.
o-------------------o
| Millionaire's Key |
o-------------------o
Unlocks a special room, inside which a demon awaits your challenge.
Location: At the top of the GIANT room in Den of Behemoths, just left of
center. Requires Invert or High Jump.
o---------------o
| Celeste's Key |
o---------------o
Unlock Celeste's Room.
Location: There is a breakable ceiling at the top of the Hall of Termination,
in the room just outside the teleport room. Break it and you'll
see a room with a bunch of chests and items in it. The key is in
there.
o-----------------o
| Hair Apparent I |
o-----------------o
A magazine issue that glamorizes the "French braid".
Location: Dian Cecht Cathedral. From the teleport room, leave, go down one
floor, then go right until you reach the giant room with the Demon,
Gargoyles, and the Bloodbringer. It's right there in the middle.
o------------------o
| Hair Apparent II |
o------------------o
A magazine issue that glamorizes "swept-back" hairstyles.
Location: Dian Cecht Cathedral, at the top left of the first spire that can
only be accessed from the Oriental Sorcery Lab.
o-------------------o
| Hair Apparent III |
o-------------------o
A magazine issue that glamorizes "hair bunches".
Location: Quest reward.
o------------------o
| Hair Apparent IV |
o------------------o
A magazine issue that glamorizes the "double bun".
Location: Quest reward.
o-----------------o
| Hair Apparent V |
o-----------------o
Doesn't exist. It was likely either misnumbered by the developers or removed
entirely before the game came out.
o------------------o
| Hair Apparent VI |
o------------------o
A magazine issue that glamorizes "boyish" hairstyles.
Location: Towers of Twin Dragons. At the bottom of the first tower, there are
six collapsible platforms in a column. Go all the way down and head
left.
o-------------------o
| Hair Apparent VII |
o-------------------o
A magazine issue that glamorizes the "ponytail".
Location: Towers of Twin Dragons. Once you have Invert or High Jump, go to
top half of the left tower and head to the bottom. You'll see
two green treasure chests high up on platforms. Hair Apparent VII
is in the one on the right.
o--------------------o
| Hair Apparent VIII |
o--------------------o
A magazine issue that glamorizes the "geisha" hairstyles.
Location: Oriental Sorcery Lab. From the teleport room, leave, go up one
floor, then head all the way right until you reach a tiny room. You
need Reflector Ray or Dimension Shift to get through the tiny gap.
o------------------o
| Hair Apparent IX |
o------------------o
A magazine issue that glamorizes "braided bangs".
Location: Quest Reward.
o-----------------o
| Hair Apparent X |
o-----------------o
A magazine issue that glamorizes "vintage curls".
Location: Dian Cecht Cathedral. In the room directly above where you got Hair
Apparent I is a breakable floor. Crack that bad boy open and go in.
o------------------o
| Hair Apparent XI |
o------------------o
A magazine issue that glamorizes "high forehead" hairstyles.
Location: Hall of Termination, directly above the teleport room.
o-------------------o
| Hair Apparent XII |
o-------------------o
A magazine that glamorizes "valkyrie" hairstyles.
Location: Galleon Minerva. Remember where you fought your first Dullahammer?
It's way above his head on a tiny platform, in the first open area
on the ship. Requires High Jump or Invert to reach.
o-------------o
| Village Key |
o-------------o
A key that opens the locked door in the shelter.
Location: Required story item, given to you by Dominique at the very
beginning of the game.
o---------------------o
| Fine Healing Item/R |
o---------------------o
A recipe for a fine healing item.
Location: Entrance, at the top right of the room just outside the teleport
room and right before a save point.
o-------------------------o
| Ultimate Healing Item/R |
o-------------------------o
A recipe for the ultimate healing item.
Location: Hall of Termination, in the room directly below the room where you
enter from Livre Ex Machina. It's all the way on the top right.
o-----------------------o
| Faerie Healing Item/R |
o-----------------------o
A recipe for a faerie healing item.
Location: Garden of Silence, at the top right of the room with the piano.
o------------------------o
| Elemental Ammunition/R |
0------------------------o
A recipe for ammunition imbued with elemental magic.
Location: Forbidden Underground Waterway, at the top of the room to the left
of the first save point you see when you enter via the well in the
Garden of Silence. It's the room with all the Buer in it.
o----------------------o
| Special Ammunition/R |
0----------------------o
A recipe for ammunition with special effects.
Location: Towers of Twin Dragons. From the teleport room, go right twice.
Impossible to miss.
o---------------------o
| Potent Ammunition/R |
0---------------------o
A recipe for potent ammunition.
Location: Hidden Desert. In the very middle of the area, there is a tiny room
with nothing in it but two candles and falling sand. Jump up
through the sand to reach a hidden room with this recipe in it.
o-----------------------o
| Ultimate Ammunition/R |
0-----------------------o
A recipe for the ultimate ammunition. Uses diamond.
Location: Inferno Cave. In the room directly above the teleport room, use
Invert and then slide under the gap to reach the room with this
in it.
o-------------------o
| Steel Equipment/R |
0-------------------o
A recipe for steel equipment.
Location: Forbidden Underground Waterway. From the giant waterfall, go left
at the bottom, then go left until you're under the save point. From
there go all the way up, and then right into the room with the
Archdemon. The recipe is all the way at the end at the dead end.
o----------------------o
| Obsidian Equipment/R |
0----------------------o
A recipe for obsidian equipment.
Location: Garden of Silence, in the big room with the chariot. It's at the
bottom, just left of center.
o----------------------o
| Damascus Equipment/R |
0----------------------o
A recipe for Damascus equipment.
Location: Underground Sorcery Lab. In the room just before the boss, there
is a high platform up and right that you can't reach when you first
get here. Once you have Invert, High Jump, or very good double jump
timing following Reflector Ray, you can reach. It's in the room
just beyond there.
o------------------o
| Gold Equipment/R |
0------------------o
A recipe for gold equipment.
Location: Livre Ex Machina, in the biggest room guarded by a Dragon, on the
bottom left.
o------------------------o
| Crimsonite Equipment/R |
0------------------------o
A recipe for crimsonite equipment.
Location: Oriental Sorcery Lab. In the big room with all the portals, make
your way to the top left path and follow it to the end. If the
portals are confusing, just beat the game and use Dimension Shift
to get there.
o----------------------o
| Cashmere Equipment/R |
0----------------------o
A recipe for cashmere equipment.
Location: Den of Behemoths. From the save point, go straight left allllllll
the way until you reach a tiny room (lol) with a bunch of Giant
Cannons in it.
o------------------o
| Fine Equipment/R |
0------------------o
A recipe for fine equipment.
Location: Hall of Termination, in the room to the right of where you see the
two gold chandeliers and the Triwheel Buer. On your map, see the
little empty area 4 squares big? It's the room above that to the
left.
o-----------------------o
| Very Fine Equipment/R |
0-----------------------o
A recipe for very fine equipment.
Location: Dian Cecht Cathedral, in the room directly above the huge room with
the Demon and the Bloodbringer. It's all the way at the top left.
Requires High Jump or Invert.
o-----------------------o
| Legendary Equipment/R |
0-----------------------o
A recipe for legendary equipment.
Location: Hall of Termination, in the giant room with the staircase just
before Gebel, on the top left. Requires Invert or High Jump.
o---------o
| Ramen/R |
0---------o
A recipe for ramen.
Location: Oriental Sorcery Lab. On the left side of the portal room are
three exits -- top left, middle, and bottom left. Go to the
middle one.
o--------------o
| Curry Dish/R |
0--------------o
A recipe for a curry dish.
Location: Forbidden Underground Waterway, all the way at the top left from
the big waterfall room. Requires Invert or High Jump.
o--------------o
| Pasta Dish/R |
0--------------o
A recipe for a pasta dish.
Location: Towers of Twin Dragons. Once you have Invert or High Jump, go to
top half of the left tower and head to the bottom. You'll see
two green treasure chests high up on platforms. The pasta recipe
is in the one on the left
o-------------o
| Meat Dish/R |
0-------------o
A recipe for a meat dish.
Location: Entrance. Remember very early in the game, you came across that
room with the Sabnock, a broken staircase, and a red treasure chest
at the top you couldn't reach? Easy to forget, but it's the second
large room you see in the Entrance. Not the MASSIVE room with the
big drop. The other one. When you come back with your new mobility
options, go up there and follow the path on the left until you
get to a big hall. At the end is a blue chest and a normal one.
There's your meat recipe.
o-----------o
| Fish Dish |
0-----------o
A recipe for a fish dish.
Location: Forbidden Underground Waterway. If you enter this area from the
Entrance shortcut, you'll come across an elevator. Follow it all
the way down and the next room will be a huge room with Buer and
Toad everywhere, plus a Shovel Knight guarding a blue chest at the
bottom left. On the right side of this room halfway up is a chest
that you can only reach with Invert or High Jump. That's your
recipe.
o----------o
| Sweets/R |
0----------o
A recipe for sweets.
Location: Towers of Twin Dragons. Unlike most items on the outside 3D
section, this one is easy to find. From the teleport room, leave
and go down the normal way. Not the elevator. Leave there at the
bottom left to go outside, follow the platform to the end, then go
STRAIGHT left. The chest is there past the gears.
o-----------o
| Cookies/R |
0-----------o
A recipe for cookies.
Location: Livre Ex Machina, at the bottom of the room with a Rul'sha with a
bookshelf that you can push. Just move it over and slide under the
gap.
o--------o
| Cake/R |
0--------o
A recipe for cake.
Location: Dian Cecht Cathedral. In the room directly above where you find the
Demon and the Bloodbringer is a bell you can knock down, which
opens up a path to the left. The recipe, plus a shortcut, is in
there.
o---------o
| Drink/R |
0---------o
A recipe for a drink.
Location: Livre Ex Machina, in the room with a Dragon and a bunch of
bookshelves that pop out from the wall the background.
o-----------------o
| Ultimate Dish/R |
0-----------------o
A recipe for the "ultimate dish". Allegedly more delicious than the "supreme
dish".
Location: Forbidden Underground Waterway, in the section you can only access
through the Inferno Cave or Hidden Desert. Above the teleport room
is a large vertical room with an Archdemon, some Water Leapers, and
a blue chest. Just above that room is a small room with a Macaron
guarding the recipe.
o----------------o
| Supreme Dish/R |
0----------------o
A recipe for the "supreme dish". Allegedly more delicious than the "ultimate
dish".
Location: Forbidden Underground Waterway, in the section you can only access
through the Inferno Cave or Hidden Desert. Above the teleport room
is a large vertical room with a small gap in the middle. Just above
that gap on the left is a breakable wall with the recipe inside.
Detective's Eye is a great shard to use here to find it.
o---------------o
| Discount Card |
0---------------o
A card given to the spply post's loyal customers. Allows you to purchase
items at a discount (10%).
Location: Vendor, buy it for 100,000 gold.
o-------------o
| Gebel Medal |
0-------------o
Proof that you have triumphed over Gebel.
Location: Hall of Termination. Beat Gebel the correct way and it's yours.
+++++++++++++++
+ IV. Weapons +
+++++++++++++++
Alright, time for the fun part! Weapons and shards are what you'll be dealing
your damage with, and typically it's the most fun part of any list like this
to finish up when playing an RPG. I will not be listing vendor prices on
here, but know that once you craft anything once it shows up at the vendor.
I'm also not going to list weapon stats, because that takes all the fun away
from you equipping a weapon and seeing numbers go up yourself.
I'm stating the obvious here, but don't sell or use your last one without
looking up whether or not it's limited.
Techniques will be listed in their own section.
Lastly, for any weapon that can be crafted I'm not going to go ham listing
exact spots where it can be found on the map. The exception is when something
can ONLY be found on the map, like the Flying Edge. I'm also not going to
list any crazy effects unless they're REALLY worth noting, because again, why
steal all the fun from you?
________
_____/a. Shoes\______________________________________________________________
o---------------o
| Kung Fu Shoes |
0---------------o
Shoes from the Far East that were designed not to encumber movement.
Obtained by Defeating: -
Crafting Materials Needed: Houndskin x2
Found: Galleon Minerva
o--------------o
| Battle Boots |
0--------------o
Combat boots soles in iron plates.
Obtained by Defeating: -
Crafting Materials Needed: Cotton x3
Houndskin x3
Lion Mane x1
Found: -
o--------------o
| Lethal Boots |
0--------------o
An assassin's boots. There are knives concealed inside.
Obtained by Defeating: -
Crafting Materials Needed: Battle Boots x1
Baselard x1
Cotton x2
Found: Entrance
o-----------o
| Toy Shoes |
0-----------o
Shoes that emit an adorable squeak with each step.
Obtained by Defeating: -
Crafting Materials Needed: Hemp x2
Durable Leather x1
Rat Teeth x1
Found: Quest reward.
o-------------o
| Steam Boots |
0-------------o
Steel boots fitted with a steam engine.
Obtained by Defeating: -
Crafting Materials Needed: Damascus x2
Steel x2
Found: -
o-------------o
| Bunny Boots |
0-------------o
Adorable boots fashioned after a rabbit.
Obtained by Defeating: -
Crafting Materials Needed: Toy Shoes x1
Lili Tail x2
Lili Ears x1
Found: -
o--------------o
| Dragon Shoes |
0--------------o
Combat boots once prized by a master of the martial arts.
Obtained by Defeating: -
Crafting Materials Needed: Wool x2
Dragon Bone x2
Dragon Scale x2
Flame Ring x1
Found: -
o--------------o
| Hermes Shoes |
0--------------o
Shoes imbued with a wind spirit's power.
Obtained by Defeating: -
Crafting Materials Needed: Dragon Shoes x1
Demon Claw x1
Rhava Bural x1
Found: -
o---------------o
| Hell's Knells |
0---------------o
Shoes that a demon created with the intent of beheading God himself.
Obtained by Defeating: -
Crafting Materials Needed: Hermes Shoes x1
Fiend Fang x1
Dainsleif x1
Found: -
__________
_____/b. Daggers\____________________________________________________________
o-------o
| Knife |
0-------o
A knife for self-defense.
Obtained by Defeating: -
Crafting Materials Needed: Bronze x1
Found: Galleon Minerva
o----------o
| Baselard |
0----------o
A standard, double-edged dagger.
Obtained by Defeating: -
Crafting Materials Needed: Iron x4
Bronze x1
Found: Arvantville
o-------o
| Kukri |
0-------o
A knife with an inwardly curved blade.
Obtained by Defeating: -
Crafting Materials Needed: Iron x4
Oak x2
Found: Quest reward.
o--------------o
| Poison Kukri |
0--------------o
</pre><pre id="faqspan-5">
A curved knife that has been laced with a deadly poison.
Obtained by Defeating: Blood Bug
Crafting Materials Needed: Kukri x1
Poison x2
Found: -
o--------------o
| Swordbreaker |
0--------------o
A dagger for damaging opponent's weapons. Lowers enemy attack power.
Obtained by Defeating: -
Crafting Materials Needed: Mithril x2
Damascus x1
Found: -
o-------------o
| Main Gauche |
0-------------o
A dagger useful for both offense and defense.
Obtained by Defeating: -
Crafting Materials Needed: Swordbreaker x1
Gold x1
Steel x1
Found: -
o------------o
| Carnwennan |
0------------o
A holy dagger once wielded by an ancient king.
Obtained by Defeating: -
Crafting Materials Needed: Main Gauche x1
Crimsonite x1
Found: -
o--------------o
| Mandau Pasir |
0--------------o
A large dagger once used in headhunting.
Obtained by Defeating: -
Crafting Materials Needed: Carnwennan x1
Orichalcum x1
Imbrued Bone x1
Found: -
__________
_____/c. Rapiers\____________________________________________________________
o--------o
| Rapier |
0--------o
A single-handed sword designed for thrusting.
Obtained by Defeating: -
Crafting Materials Needed: Bronze x3
Found: -
o------o
| Epee |
0------o
A rapier used in duels.
Obtained by Defeating: -
Crafting Materials Needed: Iron x2
Obsidian x2
Found: -
o---------o
| Stinger |
0---------o
A thrusting weapon modeled after a bee's stinger and tipped with poison.
Obtained by Defeating: Sidhe
Crafting Materials Needed: Epee x1
Steel x2
Poison x1
Found: -
o-------------o
| Misericorde |
0-------------o
A thrusting weapon known as the "sword of mercy".
Obtained by Defeating: -
Crafting Materials Needed: Crystal x2
Ruby x1
Sapphire x1
Emerald x1
Found: Quest reward.
Note: Whoever came up with this one must be a fan of
Pokemon :p
o---------o
| Kazikli |
0---------o
A thrusting weapon caked with blood from the many fiends it has impaled.
Obtained by Defeating: -
Crafting Materials Needed: Misericorde x1
Crystal x1
Gold x1
Found: -
o---------o
| Joyeuse |
0---------o
A treasured sword that shines with all the colors of the rainbow.
Obtained by Defeating: -
Crafting Materials Needed: Kazikli x1
Gold x1
Orichalcum x1
Bixbite x1
Found: -
_________
_____/d. Swords\_____________________________________________________________
o-------------o
| Short Sword |
0-------------o
A short sword favored by soldiers.
Obtained by Defeating: -
Crafting Materials Needed: Bronze x2
Found: Galleon Minerva
o------------o
| Long Sword |
0------------o
A long sword favored by soldiers.
Obtained by Defeating: Sabnock
Crafting Materials Needed: Iron x3
Bronze x2
Found: -
o----------------o
| Ulfberht Sword |
0----------------o
A longsword favored by Vikings.
Obtained by Defeating: Gieremund
Crafting Materials Needed: Long Sword x1
Obsidian x2
Houndskin x2
Found: -
o-----------------o
| Invisible Blade |
0-----------------o
A blade that has been made invisible through sorcery.
Obtained by Defeating: -
Crafting Materials Needed: Ectoplasm x9
Steel x3
Silver x1
Mercury x5
Found: Towers of Twin Dragons
o-------o
| Harpe |
0-------o
A sword with a scythe-like blade.
Obtained by Defeating: Malediction
Crafting Materials Needed: Ulfberht Sword x1
Steel x2
Found: -
o----------o
| Murgleis |
0----------o
A cursed sword that has been known to turn enemies to stome.
Obtained by Defeating: -
Crafting Materials Needed: Gargoyle Stone x1
Damascus x2
Mithril x1
Found: Quest reward.
o--------------o
| Red Umbrella |
0--------------o
An umbrella that blood-rain has stained a deep red.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Given as a reward for defeating Bloodless.
Note: FROM A LACERATED SKY!
o----------o
| Blutgang |
0----------o
A precious sword used by a legendary defender and champion.
Obtained by Defeating: -
Crafting Materials Needed: Grotesque Shell x1
Platinum x2
Crystal x1
Found: Hall of Termination
o-----------o
| Fragarach |
0-----------o
A holy sword that answers to its master's will.
Obtained by Defeating: -
Crafting Materials Needed: Sword Fragment x1
Gold x2
Holy Water x7
Found: -
o-------o
| Hofud |
0-------o
A storied blade that has cracked the skulls of myriad adversaries.
Obtained by Defeating: -
Crafting Materials Needed: Sword Fragment x1
Gold x2
Demon Fang x2
Found: -
o-----------o
| Dainsleif |
0-----------o
A magical blade that thirsts for the blood of the living.
Obtained by Defeating: -
Crafting Materials Needed: Hofud x1
Dragon Talons x1
Dark Matter x1
Found: Quest reward.
o------------o
| Florenberg |
0------------o
A sword imbued with fire and courage.
Obtained by Defeating: -
Crafting Materials Needed: Hofud x1
Fiedn Fang x1
Bixbite x1
Flame Ring x1
Found: -
o--------o
| Almace |
0--------o
A sword that sunders and freezes at a stroke.
Obtained by Defeating: -
Crafting Materials Needed: Almace x1
Fiend Fang x1
Diamond x1
Ice Ring x1
Found: -
o-----------o
| Caladbolg |
0-----------o
A blade mantled in lightning.
Obtained by Defeating: -
Crafting Materials Needed: Hofud x1
Fiend Fang x1
Emerald x3
Thunder Ring x1
Found: -
o--------o
| Ridill |
0--------o
A sword once used to remove a dragon's heart.
Obtained by Defeating: -
Crafting Materials Needed: Florenberg x1
Almace x1
Caladbolg x1
Dragon Heart x1
Found: -
o--------------o
| Bandit Blade |
0--------------o
A sword with hidden capabilities.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
Note: Meant to be used with the "Back Steal" technique
to steal items, but thoroughly unnecessary. With
a high Luck stat, you can easily farm anything you
need. For the rare drops, just craft one item that
uses the item, buy a bunch at the vendor, and
disassemble.
o-----------o
| Blue Rose |
0-----------o
A Shardbinder's blade that represents the finest in alchemy.
Obtained by Defeating: -
Crafting Materials Needed: Florenberg x1
Almace x1
Caladbolg x1
Imbrued Fang x1
Found: -
o--------------o
| Bloodbringer |
0--------------o
An enchanted sword with the potential to grow stronger.
Obtained by Defeating: Bloodbringer
Crafting Materials Needed: -
Found: -
Note: You cannot equip the sword as a weapon if you have
Bloodbringer active as a familiar. As a familiar
at level 25, the familiar gets a handle. At 50, it
gets a hilt. At 75, it reaches its final form of
badassery. It looks REALLY cool, so I would suggest
using Bloodbringer as a familiar for that alone.
o----------------o
| Valkyrie Sword |
0----------------o
A warmaiden's weapon of choice.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Towers of Twin Dragons. This is the most
well-hidden item in the entire game. To find it,
go to the Towers of Twin Dragons and go to the
room left of the save point, then go down one
room. At the very bottom, use Dimension Shift to
go down through the floor. Viola!
The Valkyrie Sword has a hidden technique once
you master every other technique in the game:
Down, Down, Attack. It's the same input as Helm
Splitter, but it absolutely SHREDS
o-------------o
| Flying Edge |
0-------------o
A blade that has been magically endowed with flight capabilities.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Towers of Twin Dragons
Note: Not craftable. Can be upgraded into the Oracle
Blade. The only way to have a Flying Edge and
Oracle Blade in your inventory at the same time
is to use the Alchemic Bounty shard when crafting
an Oracle Blade in hopes of getting more than
one, then disassemble an Oracle Blade.
No attack animation.
o--------------o
| Oracle Blade |
0--------------o
An improved flying edge.
Obtained by Defeating: -
Crafting Materials Needed: Flying Edge x1
Crimsonite x1
Demon Wing x2
Flight Feather x2
Found: -
Note: Allows for throwing out two swords at once.
No attack animation.
o-------------o
| Rhava Bural |
0-------------o
A sword that uses a wind spirit's power to rip foes apart.
Obtained by Defeating: Killer Barber
Crafting Materials Needed: -
Found: -
Note: No attack animation.
o-------------o
| Rhava Velar |
0-------------o
A sword that uses divine power to generate an eviscerating wind.
Obtained by Defeating: -
Crafting Materials Needed: Rhava Bural x4
Crimsonite x1
Imbrued Fang x1
Sharp Razor x4
Found: -
Note: No attack animation. This thing will look
reeeeeeeally familiar to the Symphony of the Night
fans :)
________
_____/e. Clubs\______________________________________________________________
o------o
| Mace |
0------o
A type of club used in war.
Obtained by Defeating: -
Crafting Materials Needed: Elm x1
Bronze x2
Found: -
o-------------o
| Morgenstern |
0-------------o
A spiked mace that somewhat resembles a star.
Obtained by Defeating: -
Crafting Materials Needed: Elm x2
Iron x2
Obsidian x1
Found: -
o------------o
| Macuahuitl |
0------------o
A lethal cudgel embedded with obsidian blades.
Obtained by Defeating: -
Crafting Materials Needed: Oak x2
Obsidian x2
Damascus x1
Found: Dian Cecht Cathedral
o---------o
| Yagrush |
0---------o
A thunderous club once wielded by a storm god.
Obtained by Defeating: -
Crafting Materials Needed: Walnut x2
Thunder Ring x1
Found: -
o--------o
| Ayamur |
0--------o
A club once used to slay a wicked sea-god. Effective underwater.
Obtained by Defeating: Glashtyn
Crafting Materials Needed: Mahogany x1
Gold x1
Found: -
o--------o
| Sharur |
0--------o
An icy club that was discovered in the permafrost.
Obtained by Defeating: -
Crafting Materials Needed: Ayamur x1
Bixbite x1
Ice Ring x1
Found: -
o-------------o
| Mistilteinn |
0-------------o
A holy staff carved from a scared tree.
Obtained by Defeating: -
Crafting Materials Needed: Sharur x1
Kaladanda x1
Imbrued Bone x1
Found: -
______________
_____/f. Greatswords\________________________________________________________
Yes, this game considers giant axes "greatswords". I have no clue why.
o----------o
| Claymore |
0----------o
A common, two-handed greatsword.
Obtained by Defeating: -
Crafting Materials Needed: Bronze x2
Found: Galleon Minerva
o---------o
| Pelekus |
0---------o
A double-bladed greataxe originally designed for harvesting wood.
Obtained by Defeating: -
Crafting Materials Needed: Iron x2
Found: -
o-----------o
| Flamberge |
0-----------o
A greatsword with a wave blade designed to deal fatal blows.
Obtained by Defeating: -
Crafting Materials Needed: Iron x2
Obsidian x2
Found: -
o--------------o
| Spiral Sword |
0--------------o
A large sword with a blade that rotates like a drill
Obtained by Defeating: Blood Grinder Knight
Crafting Materials Needed: Flamberge x1
Steel x1
Obsidian x1
Found: -
o----------o
| Berdiche |
0----------o
A greataxe destrucive enough to split boulders in twain.
Obtained by Defeating: Axe Outsider
Crafting Materials Needed: Pelekus x1
Damascus x1
Silver x1
Found: Quest reward.
o-----------------o
| Carnot's Rebuke |
0-----------------o
A greatsword whose internal steam engine adds incredible power to each swing.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Towers of Twin Dragons. From the teleport room,
leave, go down one floor immediately, then leave
at the bottom left. The sword is right above your
head.
o------o
| Gram |
0------o
A hero's greatsword. Answers only to those it deems worthy.
Obtained by Defeating: -
Crafting Materials Needed: Mithril x1
Damascus x1
Silver x1
Found: Hall of Termination
o-------------o
| Gambanteinn |
0-------------o
An enchanted staff that grants resistance to magic.
Obtained by Defeating: -
Crafting Materials Needed: Pelekus x1
Mahogany x1
Platinum x1
Found: -
o-----------o
| Lohengrin |
0-----------o
A knight's greatsword that was forged in holy fire.
Obtained by Defeating: -
Crafting Materials Needed: Gram x1
Crystal x1
Flame Ring x1
Found: Inferno Cave
o---------o
| Schedar |
0---------o
A greatsword imbued with the power of ice.
Obtained by Defeating: -
Crafting Materials Needed: Gram x1
Crystal x1
Ice Ring x1
Found: -
o-----------------o
| Steel Lightning |
0-----------------o
A wondrous greatsword that was struck by lightning and retained its charge.
Obtained by Defeating: -
Crafting Materials Needed: Gram x1
Crystal x1
Thunder Ring x1
Found: Forbidden Underground Waterway
o-----------o
| Kaladanda |
0-----------o
A staff of the lord of the underworld used to preside over the dead.
Obtained by Defeating: -
Crafting Materials Needed: Gambanteinn x1
Mahogany x1
Gold x1
Found: Quest reward.
o----------o
| Durandal |
0----------o
A champion's greatsword, capable of sundering all things in the universe.
Obtained by Defeating: -
Crafting Materials Needed: Lohengrin x1
Schedar x1
Steel Lightning x1
Found: -
o-----------o
| Dies Irae |
0-----------o
A greatsword that leads victims to their demise.
Obtained by Defeating: -
Crafting Materials Needed: Durandal x1
Crimsonite x1
Fiend Fang x1
Found: -
o------------o
| Ukonvasara |
0------------o
A thunder god's axe.
Obtained by Defeating: -
Crafting Materials Needed: Dies Irae x1
Steel Lightning x1
Orichalcum x1
Cypress x1
Found: -
o--------------o
| Eternal Blue |
0--------------o
A Shardbinder's greatsword that represents the finest in alchemy.
Obtained by Defeating: -
Crafting Materials Needed: Dies Irae x1
Orichalcum x2
Imbrued Fang x1
Found: -
__________
_____/g. Katanas\_________________________________________________________
o------------o
| Dull Blade |
0------------o
The work of a forgotten swordsmith.
Obtained by Defeating: -
Crafting Materials Needed: Bronze x3
Found: -
o---------o
| Nodachi |
0---------o
A long blade used by cavalry in the Far East.
Obtained by Defeating: -
Crafting Materials Needed: Iron x3
Bronze x1
Found: -
o-----------o
| Tsurumaru |
0-----------o
A blade with an elegant curve. The work of the swordsmith Kuninaga.
Obtained by Defeating: -
Crafting Materials Needed: Obsidian x3
Iron x2
Found: Quest reward.
o----------o
| Honebami |
0----------o
A Nipponese halberd refashioned into a sword by the swordsmith Toshiro.
Obtained by Defeating: -
Crafting Materials Needed: Damascus x1
Steel x1
Morgenstern x1
Found: -
o---------o
| Raikiri |
0---------o
A blade said to have cut down a thunder god.
Obtained by Defeating: -
Crafting Materials Needed: Damascus x3
Thunder Ring x1
Found: -
o-----------o
| Swordfish |
0-----------o
A giant, wooden sword named after a fish.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Forbidden Underground Waterway. From the Secret
Sorcery Lab entrance to the Waterway, just go
right until you reach the first giant room. It's
at the top right.
o----------o
| Dojigiri |
0----------o
A great blade by the smith Yasutsuna. It appears in an oni-slaying tale.
Obtained by Defeating: Kamikaze
Crafting Materials Needed: Crystal x1
Platinum x1
Mithril x1
Found: Quest reward.
o------------o
| Zangetsuto |
0------------o
A great blade whose bearers are given the name Zangetsu, or "moon sunderer".
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Required story item. Given to you by Zangetsu
after the second fight with him.
o----------o
| Mikazuki |
0----------o
The work of the swordsmith in Munechika. It boasts a stunning blade pattern.
Obtained by Defeating: -
Crafting Materials Needed: Dojigiri x1
Crimsonite x1
Mahogany x1
Found: -
o--------------o
| Grand Izayoi |
0--------------o
A blade made at personal risk. It grows and has a mind of its own.
Obtained by Defeating: -
Crafting Materials Needed: Mikazuki x1
Orichalcum x1
Cypress x1
Found: -
Note: This weapon is meant as an ode to the Muramasa in
Symphony of the Night. When you have the weapon
equipped and kill something, you'll occasionally
see it absorb blood. Unfortunately, it has a cap
of 58 attack so you can't sit there and go
infinite with it like you could with the Muramasa.
_________
_____/h. Spears\_____________________________________________________________
o-------o
| Spear |
0-------o
A light spear.
Obtained by Defeating: -
Crafting Materials Needed: Elm x1
Bronze x2
Found: -
o-------o
| Lance |
0-------o
A lance used primarily on horseback.
Obtained by Defeating: -
Crafting Materials Needed: Elm x2
Iron x3
Found: -
o----------o
| Partisan |
0----------o
A lance with a large, long blade.
Obtained by Defeating: Lance Armor
Crafting Materials Needed: Oak x1
Steel x1
Found: -
o--------o
| Shovel |
0--------o
A shovel that functions as a weapon.
Obtained by Defeating: Shovel Knight
Crafting Materials Needed: Damascus x2
Found: -
o-----------o
| Sanjiegun |
0-----------o
A special three-section staff with extendible joints.
Obtained by Defeating: -
Crafting Materials Needed: Walnut x3
Obsidian x1
Found: Galleon Minerva
o-----------------o
| Gondo-Shizunori |
0-----------------o
The famous spear wielding by a valiant Eastern general.
Obtained by Defeating: -
Crafting Materials Needed: Honebami x1
Mahogany x2
Found: Quest reward.
o-------------o
| Leng Yan Ju |
0-------------o
The crescent blade a general once used to take on whole armies alone.
Obtained by Defeating: -
Crafting Materials Needed: Gondo-Shizunori x1
Diamond x1
Found: -
o-----------o
| Areadbhar |
0-----------o
A spear that produces flames capable of leveling whole cities.
Obtained by Defeating: Zepar
Crafting Materials Needed: Cypress x1
Crimsonite x1
Flame Ring x1
Found: -
o----------o
| Niflheim |
0----------o
A spear of ice that was forged in hell.
Obtained by Defeating: -
Crafting Materials Needed: Cypress x1
Crimsonite x1
Ice Ring x1
Found: -
o---------o
| Gungnir |
0---------o
A thunder god's spear. It always strikes its target.
Obtained by Defeating: -
Crafting Materials Needed: Cypress x1
Crimsonite x1
Thunder Ring x1
Found: -
o------------o
| Gae Assail |
0------------o
A spear of light that purifies the soul of whomever it pierces.
Obtained by Defeating: -
Crafting Materials Needed: Areadbhar x1
Niflheim x1
Gungnir x1
Found: -
________
_____/i. Whips\______________________________________________________________
o------o
| Whip |
0------o
A sturdy leather whip.
Obtained by Defeating: -
Crafting Materials Needed: Houndskin x2
Cotton x1
Found: -
o------------o
| Thorn Whip |
0------------o
A whip lined with thorn-like spikes.
Obtained by Defeating: -
Crafting Materials Needed: Houndskin x3
Bat Fang x4
Lion Mane x2
Found: Quest reward.
o------------o
| Flame Whip |
0------------o
A whip that leaves an arc of fire in its wake.
Obtained by Defeating: Rul'sha
Vul'sha
Crafting Materials Needed:
Found: -
o-------------o
| Black Cords |
0-------------o
A whip woven together from raven hair and bound together by a unique spell.
Obtained by Defeating: -
Crafting Materials Needed: Durable Leather x2
Dreadful Rag x2
Ruby x1
Found: -
o-----------o
| Snakebite |
0-----------o
A poison-laced whip fashioned after a serpent's fangs.
Obtained by Defeating: -
Crafting Materials Needed: Durable LEather x3
Monster Bird Hair x4
Moco Oil x3
Melting Skull x1
Found: -
o--------------o
| Beast Killer |
0--------------o
A whip that brings any beast to bay.
Obtained by Defeating: Lamashtu
Crafting Materials Needed: Slimy Leather x2
Queen's Tail x3
Demon Pelt x3
Found: -
o---------o
| Albireo |
0---------o
A magical whip found locked away beneath the permafrost.
Obtained by Defeating: -
Crafting Materials Needed: Beast Killer x1
Water Horse Mane x2
Ice Ring x1
Found: -
o-----------o
| Andromeda |
0-----------o
A holy chain that drives off evil.
Obtained by Defeating: -
Crafting Materials Needed: Albireo x1
Dragon's Wrath x2
Diamond x1
Imbrued Skull x1
Found: -
___________
_____/j. Firearms\___________________________________________________________
o-----------o
| Musketoon |
0-----------o
A short-barreled gun used by pirates.
Obtained by Defeating: -
Crafting Materials Needed: Elm x1
Bronze x1
Found: Galleon Minerva
o-------------o
| Blunderbuss |
0-------------o
A gun with a wide muzzle akin to the mouth of a trumpet.
Obtained by Defeating: -
Crafting Materials Needed: Elm x2
Iron x3
Found: Garden of Silence
o-------------o
| Tanegashima |
0-------------o
A short-barreled gun used in the Far East.
Obtained by Defeating: -
Crafting Materials Needed: Oak x1
Steel x2
Found: -
o---------o
| Toradar |
0---------o
A long mathlock used for picking off targets at a distance.
Obtained by Defeating: Leraje
Crafting Materials Needed: Walnut x1
Damascus x1
Found: -
o----------o
| Culverin |
0----------o
A small ancestor of the musket used by cavalry.
Obtained by Defeating: -
Crafting Materials Needed: Walnut x1
Platinum x1
Mithril x1
Found: Galleon Minerva
o------------o
| Betelgeuse |
0------------o
A gun with a rifled barrel that increases the weapon's potency.
Obtained by Defeating: -
Crafting Materials Needed: Mahogany x1
Gold x1
Crystal x1
Found: -
o-------------o
| Verethragna |
0-------------o
A gun that grants victory to whoever holds it.
Obtained by Defeating: -
Crafting Materials Needed: Betelgeuse x1
Cypress x1
Crimsonite x1
Found: -
o-----------o
| Adrasteia |
0-----------o
A gun whose name means "inescapable".
Obtained by Defeating: -
Crafting Materials Needed: Verethragna x1
Orichalcum x2
Imbrued Skull x1
Found: -
_____________
_____/k. Ammunition\_________________________________________________________
Meant to be equipped with firearms for a damage bonus. If you equip nothing,
you automatically use Infinite Rounds with your gun.
Note that when you craft bullets, you get 9 bullets at a time for doing it
instead of one.
o-----------------o
| Infinite Rounds |
0-----------------o
Magical bullets that never deplete. However, they are quite weak.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: -
Note: Automatically equipped if you equip no bullets
or run out of bullets.
o-----------o
| SP Rounds |
0-----------o
Soft-point rounds with no penetrative capability.
Obtained by Defeating: Cannon Morte
Crafting Materials Needed: Gunpowder x1
Bronze x1
Found: -
o-----------o
| HP Rounds |
0-----------o
Hollow-point rounds used in hunting and good for inflicting damage.
Obtained by Defeating: Cannon Morte
Barbatos
Crafting Materials Needed: Gunpowder x1
Iron x1
Found: Arvantville
o-----------o
| AP Rounds |
0-----------o
Armor-piercing rounds with sharp points that penetrate targets.
Obtained by Defeating: Barbatos
Crafting Materials Needed: Gunpowder x1
Obsidian x1
Found: -
o--------------o
| Flame Rounds |
0--------------o
Bullets imbued with fire magic.
Obtained by Defeating: -
Crafting Materials Needed: Gunpowder x1
Ruby x1
Found: -
o------------o
| Ice Rounds |
0------------o
Bullets imbued with ice magic.
Obtained by Defeating: -
Crafting Materials Needed: Gunpowder x1
Sapphire x1
Found: -
o----------------o
| Thunder Rounds |
0----------------o
Bullets imbued with thunder magic.
Obtained by Defeating: -
Crafting Materials Needed: Gunpowder x1
Emerald x1
Found: -
o----------------o
| Silver Bullets |
0----------------o
Silver bullets that are especially effective against the forces of evil.
Obtained by Defeating: -
Crafting Materials Needed: Gunpowder x1
Silver x1
Holy Water x1
Found: -
o-------------------o
| Weaponbane Rounds |
0-------------------o
Special bullets that lower the offensive capabilities of targets.
Obtained by Defeating: -
Crafting Materials Needed: Gunpowder x1
Damascus x1
Found: -
o-------------------o
| Shieldbane Rounds |
0-------------------o
Special bullets that lower the defensive capabilities of targets.
Obtained by Defeating: -
Crafting Materials Needed: Gunpowder x1
Damascus x1
Found: -
o---------------o
| Poison Rounds |
0---------------o
Bullets with poison-laced tips.
Obtained by Defeating: -
Crafting Materials Needed: Gunpowder x1
Steel x1
Poison x1
Found: -
o-------------------o
| Petrifying Rounds |
0-------------------o
Bullets capable of turning targets to stone.
Obtained by Defeating: -
Crafting Materials Needed: Gunpowder x1
Steel x1
Found: -
o--------------o
| Curse Rounds |
0--------------o
Bullets that carry a curse.
Obtained by Defeating: -
Crafting Materials Needed: Gunpowder x1
Steel x1
Found: -
o-------------o
| Scattershot |
0-------------o
Ammunition that fires in a wide spread.
Obtained by Defeating: -
Crafting Materials Needed: Gunpowder x1
Steel x1
Found: -
o-----------------o
| Critical Rounds |
0-----------------o
Bullets that fragment on impact, dealing frequent critical hits.
Obtained by Defeating: -
Crafting Materials Needed: Gunpowder x1
Mithril x1
Found: -
o-----------------o
| Diamond Bullets |
0-----------------o
Potent ammunition made from the hardest substance on earth.
Obtained by Defeating: -
Crafting Materials Needed: Gunpowder x1
Diamond x1
Found: -
________________
_____/l. 8-Bit Weapons\______________________________________________________
I call these the "8-Bit Weapons" because you can only get them by crafting
them with 8-Bit Coins, and you do need one of each to fill out your archive
and pop the trophy for finishing the item list. There is only one 8-Bit Coin
to find in the entire castle. At the very beginning of the game, drop down
under the drawbridge at the castle's entrance and go all the way left until
you hit a dead end. Break the wall, then go in the secret room for your lone
free 8-Bit Coin.
What's a guy supposed to do from here? Well, just play Boss Rush from the
title screen with all your sweet endgame loot for some more 8-Bit Coins. From
there, buy them at the vendor, then craft one of each weapon to full out your
list. They're all fairly strong, and they can all be upgraded two levels,
each to a weapon of the exact same name with better stats. The good news here
is it isn't necessary for the trophy, plus all of these weapons have the same
exact upgrade requirements if you want to move forward with making them
better.
Level 1: 8-Bit Coin x1
Level 2: Level 1 Weapon x1
16-Bit Coin x1
Level 3: Level 2 Weapon x1
32-Bit Coin x1
8-Bit Nightmare x1
For this reason, I'm not listing upgrades and such with these weapons. No
point. None drop or can be found, and they all have the same exact upgrade
tree.
Here's the bad news. If you actually want to upgrade all of these weapons,
you'll need a bunch of 16 and 32-Bit Coins, which you have to buy and they're
REALLY expensive even with easy gold farming. You also only get two 8-Bit
Nightmares for free; you have to farm the rest off of the 8-Bit Overlord, and
it's only an 8% drop. Personally, I wouldn't bother. Just craft them all,
find the one weapon among this bunch you're in love with, and only upgrade
that one. No point doing them all.
o------------o
| Dawn Blade |
0------------o
A greatsword containing the power of dawn.
o------------o
| Blue Skies |
0------------o
Blood-soaked boots that hit with all the force of the falling sky.
o-------------------o
| Boreal Rime Boots |
0-------------------o
Boots imbued with an ice deity. Used by a heroine who saved her homeland.
o-----------o
| Oleanders |
0-----------o
Alchemical shoes designed for guests both welcome and not.
o---------------o
| Shield Weapon |
0---------------o
A weapon that functions as a shield.
o------------------o
| Encrypted Orchid |
0------------------o
6F20636B6E7077206772646C7A207A77
6B6A207075707365756C2078726B7674
Note: It means "A light saber with immense power".
o--------o
| Hikari |
0--------o
A sword that purifies evil with its divine light.
o----------o
| Moonwake |
0----------o
Moonlight shaped into a blade reflecting the heart's true self.
o-----------o
| God Cross |
0-----------o
A sword imbued with strange powers. Gives strength in times of need.
o------------o
| Eu's Sword |
0------------o
A certain ruler of the universe's sword. Its power has faded.
o-----------------o
| Redbeast's Edge |
0-----------------o
A mysterious, broken longsword fused together with the magi-crystal curse.
o-----------------o
| Prismatic Heart |
0-----------------o
A strange rod from another world. The jewel emits a magical light.
o--------------o
| Deathbringer |
0--------------o
Crafted by an orc warlord.
o------------------o
| Claw of Onmoraki |
0------------------o
A weapon forged by souls seeking purification.
o---------------o
| Blood Grinder |
0---------------o
A cruel and bloody sword of death. Merciless upon the flesh.
o-----------------o
| Silent Calamity |
0-----------------o
A weapon that crushes opponents and ushers in silence.
o-------------------o
| Sculptor's Chisel |
0-------------------o
An ice lance. Sadly, not a sickle. Chisels away all of your enemies.
o--------------------o
| Black Dragon's Ode |
0--------------------o
A weapon made by a black dragon who fell in love with a faerie.
o-----------------o
| Renee's Requiem |
0-----------------o
"With her last breath, she imbues this weapon with her soul."
o-------------o
| Ambivalence |
0-------------o
A whip bound by powers of darkness. Charge it to release its light.
++++++++++++
+ V. Armor +
++++++++++++
All great warriors require defense, which is a necessary evil. That's where
this section comes in, which covers headgear, torso, accessories, and
scarves. Like with the weapon section, I will not list stats and steal your
fun, and I will only list *specific* locations or give notes when necessary.
Just equip things and play around with it.
___________
_____/a. Headgear\___________________________________________________________
o--------------o
| Aries' Horns |
0--------------o
A hair accessory that resembles ram horns. Miriam's favorite.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Default headgear.
o----------o
| Hairband |
0----------o
A simple hairband that keeps hair away from the wearer's eyes.
Obtained by Defeating: -
Crafting Materials Needed: Cotton x1
Found: -
o------------o
| Pirate Hat |
0------------o
A hat worn by pirates.
Obtained by Defeating: -
Crafting Materials Needed: Cotton x1
Writing Limb x1
Found: Galleon Minerva
o------------------o
| Dullahammer Helm |
0------------------o
A dullahammer head that has been refashioned into human armor.
Obtained by Defeating: Dullahammer
Crafting Materials Needed: -
Found: -
o---------o
| Circlet |
0---------o
A crown encrusted with cheap jewels.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o-----------o
| Garbo Hat |
0-----------o
An elegant hat with a billowed brim.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor
o-----------o
| Santa Hat |
0-----------o
Just what you need to get into the Christmas spirit.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Entrance. Open your map and look at where the
teleport room is. See how there's a save point to
the right of it? To the right of that save point
is an empty square. This is actually a secret
room with the Santa Hat in it, and it's a very
common room to miss for people looking for 100%
map completion. The breakable section to get in
that room is directly above the empty square.
Just go above it and break the floor.
o-------------o
| Beast Beret |
0-------------o
A cap fashioned from leather.
Obtained by Defeating: -
Crafting Materials Needed: Leonine Pelt x1
Houndskin x1
Found: -
o----------o
| Cat Ears |
0----------o
An adorable accessory that gives the wearer cat ears.
Obtained by Defeating: Nyabon
Crafting Materials Needed: -
Found: -
o------------o
| Cowboy Hat |
0------------o
A hat worn by cowboys. Increases the power of firearms.
Obtained by Defeating: -
Crafting Materials Needed: Cotton x1
Dreadful Rag x1
AP Rounds x5
Found: Quest reward.
o-----------o
| Wolf Hood |
0-----------o
A hood designed to resemble a wolf.
Obtained by Defeating: Wolfman
Crafting Materials Needed: -
Found: -
o---------------o
| Flame Circlet |
0---------------o
A circlet under the protection of fire.
Obtained by Defeating: -
Crafting Materials Needed: Circlet x1
Ruby x1
Found: -
o-------------o
| Ice Circlet |
0-------------o
A circlet under the protection of ice.
Obtained by Defeating: -
Crafting Materials Needed: Circlet x1
Sapphire x1
Found: -
o-----------------o
| Thunder Circlet |
0-----------------o
A circlet under the protection of thunder.
Obtained by Defeating: -
Crafting Materials Needed: Circlet x1
Emerald x1
Found: -
o---------------o
| Feather Crown |
0---------------o
A hair accessory adorned with beautiful plumage.
Obtained by Defeating: -
Crafting Materials Needed: Steel x1
Thunderbird Plume x1
Found: -
o------------------o
| Beret of Bravery |
0------------------o
A cap that grants the wearer courage in the face of difficulty.
Obtained by Defeating: -
Crafting Materials Needed: Hemp x1
Stranger x1
Found: -
o----------o
| Crow Hat |
0----------o
A jet black hat.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Entrance. Once you have Invert and the Aegis
Plate, go all the way up the massive first spire.
It's in the tiny room at the top left.
o-------------o
| Gadget Band |
0-------------o
A hairband fitted with gadgetry.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Towers of Twin Dragons. From the teleport room, go
down the elevator twice, go left twice, then go
up. It's in the chest you couldn't reach when you
first got here. Requires High Jump or Invert.
o--------------o
| Silver Tiara |
0--------------o
A stunning piece of silverwork.
Obtained by Defeating: -
Crafting Materials Needed: Silver x2
Found: -
o-------------o
| Witch's Hat |
0-------------o
A witch's hat that aids concentration and hastens magic recovery.
Obtained by Defeating: -
Crafting Materials Needed: Hemp x1
Witch's Tears x1
Tome Scrap x1
Found: -
o------------------o
| Cute Beast Beret |
0------------------o
A cap made to resemble an adorable puppy.
Obtained by Defeating: -
Crafting Materials Needed: Beast Beret x1
Lili Tail x1
Faerie Wing x1
Found: -
o------------o
| Bunny Ears |
0------------o
An accessory that adorns the wearer with the ears of a rabbit.
Obtained by Defeating: -
Crafting Materials Needed: Hairband x1
Lili Ears x1
Durable Rag x1
Found: -
o-----------------o
| Diabolist's Cap |
0-----------------o
A hat worn by Eastern necromancers.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Livre Ex Machina. It's in a secret empty room
directly to the right of the save point at the
top of the area. Break it from below.
o-----------------o
| Maid's Hairband |
0-----------------o
A hairband with cute frills that can only be described as "made to order".
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
o------------------o
| Gunslinger's Hat |
0------------------o
A hat that doubles the ammunition you use but makes firearms stronger.
Obtained by Defeating: -
Crafting Materials Needed: Wool x1
Durable Rag x1
Silver Bullets x5
Found: -
o--------o
| Ribbon |
0--------o
A hair accessory reminiscent of a butterfly's wings.
Obtained by Defeating: Titania
Crafting Materials Needed: -
Found: -
o----------------o
| Traveler's Hat |
0----------------o
A wide-brimmed hat that is ideal for extended journeys.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Hidden Desert. At the bottom of the area is a long
room with Rocky and some Allocers. At the left of
the room is a breakable wall, and the chest is in
the room beyond that wall guarded by a Zepar.
o----------------o
| Hermit's Beret |
0----------------o
A cap that helps mask the wearer's presence.
Obtained by Defeating: -
Crafting Materials Needed: Demon Pelt x1
Sinister Rag x2
Sinister Eye x2
Found: -
o--------------o
| Kitsune Mask |
0--------------o
A gift from a fox spirit that holds supernatural powers.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Oriental Sorcery Lab. In the room with all the
portals, use Dimension Shift to go all the way to
the bottom left (you need it to get past a portal
blocking the wall). The wall is breakable, and the
Kitsune Mask is there.
o-------------o
| Demon Horns |
0-------------o
A hair accessory inspired by demon horns.
Obtained by Defeating: -
Crafting Materials Needed: Demon Horn x2
Platinum x1
Found: -
o---------------o
| Ancient Tiara |
0---------------o
A crown passed down since times of yore.
Obtained by Defeating: -
Crafting Materials Needed: Crimsonite x1
Gold x1
Bixbite x1
Found: -
o-------------o
| Recycle Hat |
0-------------o
A strange hat that stops ammunition from depleting.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
o----------o
| Pleiades |
0----------o
A precious crown adorned with jewels arranged like the stars.
Obtained by Defeating: -
Crafting Materials Needed: Orichalcum x1
Alexandrite x1
Diamond x6
Found: -
o----------------o
| Valkyrie Tiara |
0----------------o
A tiara to grace a warmaiden's brow.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Den of Behemoths. In the room where you fight
Valefar, there is a huge red chest at the bottom.
Jump up and left to a hidden section with a
treasure chest in it for the Valyrie Tiara.
________
_____/b. Armor\______________________________________________________________
o-------o
| Tunic |
0-------o
A long shirt made of plain cloth.
Obtained by Defeating: -
Crafting Materials Needed: Cotton x1
Found: -
o--------------------o
| Leather Chestguard |
0--------------------o
A chestguard made of tanned leather.
Obtained by Defeating: -
Crafting Materials Needed: Houndskin x1
Found: -
o---------------o
| Country Dress |
0---------------o
A common, plain dress.
Obtained by Defeating: -
Crafting Materials Needed: Cotton x1
Found: -
o-------------------o
| Bronze Chestguard |
0-------------------o
A chestguard made of bronze.
Obtained by Defeating: -
Crafting Materials Needed: Houndskin x1
Bronze x2
Found: -
o---------o
| Chemise |
0---------o
A thin dress made of muslin.
Obtained by Defeating: -
Crafting Materials Needed: Cotton x2
Found: -
o-------------o
| Scale Armor |
0-------------o
Armor made by weaving together metal plates in a scale pattern.
Obtained by Defeating: Blood Grinder Knight
Crafting Materials Needed: Iron x3
Bronze x1
Found: -
o------------------o
| Iron Breastplate |
0------------------o
</pre><pre id="faqspan-6">
An iron breastplate designed to not impede movement.
Obtained by Defeating: Buer Armor
Crafting Materials Needed: Monster Fur x1
Iron x2
Found: -
o------------o
| Brigandine |
0------------o
Armor fortified by riveting a line of metal plates to the inside.
Obtained by Defeating: -
Crafting Materials Needed: Monster Fur x2
Bronze x1
Found: -
o-------o
| Apron |
0-------o
An apron imbued with the soul of a departed chef.
Obtained by Defeating: -
Crafting Materials Needed: Cotton x3
Found: -
o--------------o
| Kung Fu Vest |
0--------------o
A traditional Eastern garment designed for ease of movement.
Obtained by Defeating: -
Crafting Materials Needed: Monster Fur x2
Dreadful Rag x2
Found: -
o-----------o
| Tea Dress |
0-----------o
A light dress for tea parties.
Obtained by Defeating: -
Crafting Materials Needed: Cotton x2
Dreadful Rag x3
Found: -
o-----------o
| Chainmail |
0-----------o
Armor that is made of many small metal rings linked together.
Obtained by Defeating: -
Crafting Materials Needed: Leonine Pelt x1
Steel x1
Found: -
o------------o
| Hound Vest |
0------------o
A vest crafted from the pelt of a ferocious beast.
Obtained by Defeating: -
Crafting Materials Needed: Leonine Pelt x3
Found: -
o--------o
| Mantua |
0--------o
A loose and elegant gown.
Obtained by Defeating: -
Crafting Materials Needed: Leonine Pelt x2
Dreadful Rag x2
Found: -
o-----------------o
| Ex Shovel Armor |
0-----------------o
Armor formerly worn by a certain valiant knight.
Obtained by Defeating: Shovel Armor
Crafting Materials Needed: -
Found: -
o----------------o
| Lamellar Armor |
0----------------o
Armor made of metal plates arranged in rows.
Obtained by Defeating: -
Crafting Materials Needed: Silver x1
Steel x1
Found: -
o------------------o
| Crusader's Armor |
0------------------o
Armor emblazoned with a cross.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Dian Cecht Cathedral. Once you have at least
Double Jump, return to the room you fought
Craftwork in. It's in the room high up on the
right.
o-------------------o
| Steel Breastplate |
0-------------------o
A fortified steel breastplate.
Obtained by Defeating: Shield Outsider
Crafting Materials Needed: Durable Leather x1
Steel x2
Found: -
o--------------o
| Riding Habit |
0--------------o
A riding garment designed with elasticity in mind.
Obtained by Defeating: -
Crafting Materials Needed: Hellhorse Hoof x1
Hellhorse Mane x1
Durable Rag x1
Found: -
o-----------------o
| Duelist's Guard |
0-----------------o
A chestguard worn by duelists.
Obtained by Defeating: -
Crafting Materials Needed: Durable Leather x2
Damascus x2
Found: -
o--------------------o
| Silver Breastplate |
0--------------------o
A silver breastplate imbued with protections against evil.
Obtained by Defeating: -
Crafting Materials Needed: Sinister Rag x1
Silver x2
Found: -
o-----------------o
| Assassin's Vest |
0-----------------o
Assassin's garb that increases the speed of your attacks.
Obtained by Defeating: Assassin
Crafting Materials Needed: Sinister Rag x2
Dragon Scale x1
Found: -
o--------------o
| Feather Robe |
0--------------o
A robe so feather-light that s single hit may send you fluttering away.
Obtained by Defeating: -
Crafting Materials Needed: Flight Feather x2
Thunderbird Plume x1
Found: -
o-----------o
| Polonaise |
0-----------o
Loungewear that is all the rage with fashionable noble ladies.
Obtained by Defeating: -
Crafting Materials Needed: Wool x2
Found: -
o------------------o
| Knight's Cuirass |
0------------------o
A knight's durable chest armor.
Obtained by Defeating: -
Crafting Materials Needed: Platinum x2
Mithril x1
Found: -
o---------------o
| Crystal Armor |
0---------------o
Specially crafted armor with crystal scales. Resistant to darkness.
Obtained by Defeating: -
Crafting Materials Needed: Crystal x2
Found: -
o-------------o
| Aegis Plate |
0-------------o
A breastplate that nullifies all damage from traps and hazardous
environments.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Towers of Twin Dragons. Take the elevator all
the way down, go right, then immediately use
Invert. This item is required for beating the
game so I'm positive everyone reading this guide
came here to look this one up. Hello! :D
o--------------o
| Dragon Armor |
0--------------o
Armor fashioned from a weave of dragon scales.
Obtained by Defeating: -
Crafting Materials Needed: Platinum x1
Dragon Scale x4
Demon Heart x1
Found: -
o------------------o
| Gold Breastplate |
0------------------o
A gold breastplate so bright that it dazzles beholders.
Obtained by Defeating: -
Crafting Materials Needed: Gold x2
Found: -
o--------------------o
| Spiked Breastplate |
0--------------------o
A breastplate lined with sharp spikes that injure whoever touches them.
Obtained by Defeating: -
Crafting Materials Needed: Platinum x2
Demon Fang x4
Found: -
o------------o
| Silk Dress |
0------------o
A light dress with a beautiful white sheen.
Obtained by Defeating: -
Crafting Materials Needed: Silk x3
Found: -
o----------------o
| Majestic Plate |
0----------------o
A breastplate presented by a ruler to one who performs great deeds.
Obtained by Defeating: -
Crafting Materials Needed: Demon Pelt x1
Bixbite x2
Found: -
o------------o
| Flame Mail |
0------------o
Armor mantled in searing fire.
Obtained by Defeating: Volcano Morte
Crafting Materials Needed: Gold x1
Bixbite x1
Flame Rounds x5
Flame Ring x4
Found: -
o--------------o
| Shinobi Garb |
0--------------o
A garment from the Far East that allows you to move silently.
Obtained by Defeating: Ninja
Crafting Materials Needed: Eastern Fabric x2
Silk x2
Found: -
o-----------o
| Kalasiris |
0-----------o
A see-through tunic worn by affluent members of ancient Egyptian society.
Obtained by Defeating: -
Crafting Materials Needed: Silk x2
Demon Pelt x2
Water Horse Mane x1
Found: -
o---------------o
| Scarlet Dress |
0---------------o
A blood red dress designed to catch the eye.
Obtained by Defeating: -
Crafting Materials Needed: Silk Dress x1
Dragon Heart x1
Demon Heart x2
Queen's Tears x1
Found: -
o----------------o
| Imperial Armor |
0----------------o
Luxurious and stately armor that bears nary a scratch.
Obtained by Defeating: -
Crafting Materials Needed: Crystal Armor x1
Crimsonite x1
Diamond x1
Found: -
o-----------o
| Tatenashi |
0-----------o
Armor so tough that its name claims a shield is unnecessary.
Obtained by Defeating: -
Crafting Materials Needed: Orichalcum x2
Crimsonite x1
Eastern Fabric x1
Imbrued Skull x1
Found: -
o-----------------o
| Coronation Gown |
0-----------------o
A breathtaking dress fit for no less than a queen.
Obtained by Defeating: -
Crafting Materials Needed: Silk Dress x1
Cashmere x1
Alexandrite x1
Found: -
o----------------o
| Valkyrie Dress |
0----------------o
A warmaiden's distinct dress.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Towers of Twin Dragons. Go back to where you
fought Velac, at the very beginning of the boss
room, and look up. See the gap in the ceiling?
Use High Jump or Invert and go up there.
_______________
_____/c. Accessorites\_______________________________________________________
o----------o
| Elf Ears |
0----------o
Wearable ears that resemble those of a certain sylvan race.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Entrance. At the very beginning of the Entrance at
the beginning of the game, there's a collapsible
roof that you can easily jump to with a chest on
it. Stand on the roof and wait.
o------------o
| Eyeglasses |
0------------o
Eyeglasses with plain lenses.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor.
o----------------o
| Convex Glasses |
0----------------o
Eyeglasses to correct farsightedness. Everything looks bigger!
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
Note: The description doesn't lie on this one!
o--------------o
| Eye of Horus |
0--------------o
A monocle that lets you look down on the world like a bird.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
o------------o
| Sunglasses |
0------------o
Eyeglasses designed to protect the eyes from strong sunlight.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Towers of Twin Dragons. When you first enter
this area, go to the end of the first twisting
section. At the first entrance to the tower
interior, there's a chest above the door.
o---------------o
| Thick Glasses |
0---------------o
Eyeglasses with thick lenses.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor.
o---------------o
| Gauge Glasses |
0---------------o
Magical eyeglasses that reveal enemy health.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Hall of Termination. In the high vertical room
directly below the upper save point, there's a
chest high up on a ledge. Requires Invert or High
Jump.
o-----------------o
| Gebel's Glasses |
0-----------------o
Hand-me-downs from Johannes. A reminder of days that are now lost.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Arvantville, in a chest in Johannes's room once
you have every shard, including the shards you
can only get via crafting.
Note: Gives infinite MP. It turns the game into an
absolute joke, but by the time you get these it
doesn't matter much.
o------------o
| Stone Mask |
0------------o
A stone mask once used by a tribal chief during ritual sacrifices.
Obtained by Defeating: Bone Morte
Crafting Materials Needed: -
Found: -
o-----------o
| Crow Mask |
0-----------o
A mask designed to resemble a crow.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Livre Ex Machina. There is a hidden room directly
below the leftmost save point you can access by
pushing the bookshelf until it turns.
o------------o
| Dance Mask |
0------------o
A mask used at dances.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Dian Cecht Cathedral. In the room with the Demon
and Ordog just outside the save point, on the
second shelf to the left.
o-----------------o
| Hyperventilator |
0-----------------o
A mask designed to push the wearer to his or her physical limit.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Towers of Twin Dragons. If you somehow missed
this, just take the elevator down twice and go
left. It's in a tiny room right in the middle.
o--------------o
| Nose Glasses |
0--------------o
Eyeglasses with a false nose attached to the frame.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Livre Ex Machina. Use High Jump or Invert to
bounce OD from below, just like you did to the
librarian in Symphony of the Night.
o---------------o
| Voice Changer |
0---------------o
A mask devised by a playful inventor. It distorts the wearer's voice.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Forbidden Underground Waterway. Enter from the
Entrance (where the shortcut switch is), go all
the way down the elevator, then go all the way
right in the next room. There is a breakable wall
at the end.
o----------------o
| Ofuda Talisman |
0----------------o
A ritual Eastern talisman imbued with the protection of the kami.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Oriental Sorcery Lab. It all the way at the top
right of the area.
o-------------o
| Rusted Ring |
0-------------o
A rusted ring.
Obtained by Defeating: -
Crafting Materials Needed: Ring x1
Sulfate x1
Found: -
o------o
| Ring |
0------o
A cheap, common ring.
Obtained by Defeating: Simian
Crafting Materials Needed: Bronze x1
Found: -
o----------o
| Necklace |
0----------o
A simple necklace that matches most outfits.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor.
o-----------o
| Safe Ring |
0-----------o
A ring that sacrifices attack power to increase defense.
Obtained by Defeating: -
Crafting Materials Needed: Ring x1
Iron x1
Found: -
o--------------o
| Unicorn Ring |
0--------------o
A ring that amplifies the restorative properties of items you use.
Obtained by Defeating: Gamigin
Crafting Materials Needed: Ring x1
Potion x1
High Potion x1
Holy Water x1
Found: -
o------------o
| Flame Ring |
0------------o
A ring blessed by a fire god. Strengthens fire abilities.
Obtained by Defeating: -
Crafting Materials Needed: Ring x1
Ruby x1
Found: -
o----------o
| Ice Ring |
0----------o
A ring blessed by an ice god. Strengthens ice abilities.
Obtained by Defeating: -
Crafting Materials Needed: Ring x1
Sapphire x1
Found: -
o--------------o
| Thunder Ring |
0--------------o
A ring blessed by a thunder god. Strengthens thunder abilities.
Obtained by Defeating: -
Crafting Materials Needed: Ring x1
Emerald x1
Found: -
o---------------o
| Critical Ring |
0---------------o
A ring that increases the likelihood of critical hits.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Forbidden Underground Waterway. Go to the bottom
of the waterfall and go right. There is a
breakable wall at the dead end leading to a secret
room.
o-----------------o
| Assassin's Ring |
0-----------------o
A ring that slightly increases damage and frequency of critical hits.
Obtained by Defeating: Assassin
Crafting Materials Needed: -
Found: -
o----------------o
| Lethality Ring |
0----------------o
A ring that increases the damage you inflict with critical hits.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
Inferno Cave. To the left of the teleport room is
a huge room nine squares large. At the top left of
that room is a breakable wall with a ring in it.
o------------------o
| Traverser's Ring |
0------------------o
A ring that increases attack power in proportion to how much of the map you
have completed.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Forbidden Underground Waterway. Enter this area
from the Entrance, go all the way down the
elevator, go to the end of the next room, then go
down into the big cave room. From here there is a
small room to enter on the right with a lone
Demon guarding a chest.
Livre Ex Machina. In the big room with the Dragon
and the bridge you made near the ceiling, there is
a shelf above a treasure chest. The wall on that
shelf is breakable and has a ring in it.
o-------------o
| Cursed Ring |
0-------------o
A ring that embodies all the hatred in this world.
Obtained by Defeating: Cyhyraeth
Crafting Materials Needed: -
Found: -
o--------------o
| Strider Belt |
0--------------o
A belt made to withstand rough movement. Improves sliding ability.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Forbidden Underground Waterway. Enter from the
Hidden Desert, jump in the water, and go up one
room. It's at the top right. This is the room
to the right of that room where all the claw
traps are lined up in a circle around a big rock,
which I'm convinced is a tribute to that awful
section in the original Teenage Mutant Ninja
Turtles.
o-------------------o
| Silver Power Ring |
0-------------------o
A ring that increases attack power in proportion to the number of enemies you
have slain.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
Underground Sorcery Lab. At the top left of the
area.
o-----------o
| Rose Ring |
0-----------o
A ring that increases the amount of magic restored by mana roses.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Dian Cecht Cathedral. Directly below the teleport
room is a shelf with a bookshelf on it. There is a
breakable wall here.
Forbidden Underground Waterway. At the bottom of
the room with the elevator. Enter from the
Entrance to reach it quickly.
o----------------o
| Skull Necklace |
0----------------o
A necklace that amplifies the power of shards at increased magic cost.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Underground Sorcery Lab. At the bottom left of
the area is a breakable floor into a hidden room.
o-----------o
| Moon Belt |
0-----------o
A belt with a moon design that improves your backstep ability.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Garden of Silence. It's in the huge room where
the well is, just before the last save point. It's
at the top left.
o---------------o
| Weighted Ring |
0---------------o
A heavy ring that increases your experience intake.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Hidden Desert. Open your map and look at the
teleport room for that last section of the Hidden
Underground Waterway that you can only access
via Hidden Desert or Inferno Cave. From that
teleport room, go right four squares. It's in that
singular tiny room.
o------------o
| Speed Belt |
0------------o
A strange belt that compels wearers to run. Increases movement speed.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
o-----------------o
| Cutpurse's Ring |
0-----------------o
A ring that makes enemies more likely to drop gold.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
Secret Sorcery Lab. In the giant room, there is
cow statue looking right. He's looking right at a
breakable wall. I can't help but think this is a
reference to the cow on Wall Street and how it's
run by a bunch of financial crooks.
o------------------o
| Plunderer's Ring |
0------------------o
A ring that increases the rate of item drops.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Galleon Minerva. To the right of the bottom save
point is a room with a Dullahammer. To the right
of the chest with the Sanjiegun is a breakable
wall with the ring in it.
Forbidden Underground Waterway. Behind a breakable
wall at the top right of the room just before the
Secret Sorcery Lab.
o-----------------o
| Gold Power Ring |
0-----------------o
A ring that increases attack power in proportion to your wealth.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
o-----------o
| Risk Ring |
0-----------o
A ring that sacrifices defense to increase attack power.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Inferno Cave. It's in the room directly left
of the teleport room.
o----------------o
| Demon Necklace |
0----------------o
A demon necklace that eliminates vulnerability when using shards.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
o----------------o
| Adversity Ring |
0----------------o
A ring that causes status inflictions to increase your power.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward. Talk to Benjamin in the village
once you finally get him back there.
o------------o
| Black Belt |
0------------o
A belt worn by Eastern masters of the martial arts. Increases attack speed.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Garden of Silence. It's at the top right of the
giant room where the well is.
o----------------o
| Gambler's Ring |
0----------------o
A ring that bestows both luck and pluck to would-be gamblers.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
Den of Behemoths. There is a breakable wall
behind the blue chest all the way at the top right
of the area. If you missed it, the quickest way
to get back there is via the main entrance in the
Garden of Silence.
o--------------------o
| Warlock's Necklace |
0--------------------o
The beloved necklace of a great sorcerer. Reduces magic depletion.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
o----------------o
| Solomon's Ring |
0----------------o
A ring that increases how often enemies yield shards.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Quest reward.
__________
_____/d. Scarves\____________________________________________________________
o-------o
| Scarf |
0-------o
Miriam's favorite scarf.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor.
o----------------o
| Tattered Scarf |
0----------------o
A scarf made of ragged cloth.
Obtained by Defeating: -
Crafting Materials Needed: Cotton x1
Rat Teeth x1
Found: -
o-----------o
| Bat Wings |
0-----------o
A scarf that resembles bat wings.
Obtained by Defeating: -
Crafting Materials Needed: Cotton x1
Small Webbing x2
Found: -
o----------------o
| Gunman's Scarf |
0----------------o
A scarf that makes you quick on the draw and increases firing rate.
Obtained by Defeating: -
Crafting Materials Needed: Hemp x1
HP Rounds x1
Found: -
o------------------o
| Order-Made Scarf |
0------------------o
A personalized scarf that can be dyed the color of your choice.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Vendor.
Note: Talk to Todd while having this equipped to recolor
it.
o-------------o
| Bunny Scarf |
0-------------o
A scarf with a rabbit motif that is certain to get you hopping.
Obtained by Defeating: -
Crafting Materials Needed: Hemp x1
Lili Tail x1
Found: -
o--------------o
| Faerie Scarf |
0--------------o
A scarf with a mystical air about it.
Obtained by Defeating: -
Crafting Materials Needed: Wool x1
Faerie Wing x1
Found: -
o---------------o
| Fangshi Scarf |
0---------------o
A scarf woven from the threads of a rare insect.
Obtained by Defeating: -
Crafting Materials Needed: Wool x1
Grotesque Shell x1
Vespine Wing x1
Found: -
o-------------o
| Flame Scarf |
0-------------o
A scarf that resembles fire.
Obtained by Defeating: -
Crafting Materials Needed: Silk x1
Bixbite x1
Found: Inferno Cave.
o----------------o
| Talisman Scarf |
0----------------o
A scarf made of many individually prepared talismans.
Obtained by Defeating: -
Crafting Materials Needed: -
Found: Oriental Sorcery Lab. At the bottom of the area,
in the same room you found Benjamin the third
time, there's a chest under a bridge. Requires
Dimension Shift.
o------------------o
| Over the Rainbow |
0------------------o
A scarf that brings good luck and blessings to whoever finds it.
Obtained by Defeating: -
Crafting Materials Needed: Cashmere x3
Found: -
++++++++++++++
+ VI. Shards +
++++++++++++++
Alright! Along with the weapons you're using, shards are where the fun to be
had in Bloodstained is. This is essentially the game's magic. For almost
every shard, you find them by killing an enemy and hoping it drops, a la
souls dropping in Castlevania: Dawn of Sorrow. The few that aren't found by
killing things are crafted, and the beauty there is the actual shard isn't
used up when crafting, only the additional item. For example, to get the Va
Schia shard, you need Va Ischa and a Sapphire. Only the Sapphire is actually
used up when making one.
There are five types of shard in total -- Conjure, Manipulative, Directional,
Passive, and Familiar. To use Conjure shards, you just hit Triangle and
forget about it. For manipulative shards, hold down R1. For directional you
have to direct Miriam's hand with the right analog stick, then use R2.
Passive shards give a passive ability, and Familiars are automatic. All you
have to do to use those is equip them, and they do their own thing. They get
experience and level up just the same as you do.
One of the best things about Bloodstained is that just about anything you
use, but ESPECIALLY the shards, are all viable. The reason this works with
shards so well is because they all have TWO ways of being leveled up, known
as Rank and Grade. To increase a shard's rank, you have to upgrade via
crafting, and for each shard there are three crafting tiers at levels 1-3,
4-6, and 7-9. For the most part, as a shard goes up a tier while upgrading,
rarer items are required to keep going until you hit the max level of 9.
Increasing Rank boosts the shard's effect, and it tells you the effect right
there in the menu. When shards are listed in this guide, you'll see the Rank
effect as it levels up, all the upgrade materials required for each tier,
and it's also listed in the in-game archive even if you don't have a shard
leveled up.
To increase Grade, just get more of the same shard. If you find nine of the
same shard, congrats, that Shard is at the max Grade of 9. A higher grade
increases the shard's power, or "oomph". You'll jump a little higher with
High Jump as you increase its Grade, you'll move a little faster with each
Grade of Accelerate, and so forth. I'm not going to bother listing Grade in
this guide, because that legitimately ruins all of the fun to be had with
shards. That's one where you'll have to see for yourself with the shards you
like and have fun on your own! :D
Final point before we get started, and this is a big one. When you're in the
menu and go into the Shards section, see the list of skills off to the right?
When you get a Passive shard up to Rank 9, it's equipped as a skill
automatically regardless of whether or not you have the shard equipped. This
is a REALLY cool effect, it makes the yellow shards the most valuable ones to
max out, and you'll even get an extra bonus if you have a maxed out Passive
shard equipped. For example if you equip a maxed out Augment LCK, you'll get
+10 to your Luck stat on top of the effect you get for having it at Rank 9.
It's pretty noticeable, and needless to say I can't recommend having a maxed
out Augment LCK or Augment Gold highly enough. Both combined make everything
else in this game very easy to get.
The one issue here are the shards with limited access, like the Silver Knight
familiar or boss shards. Leveling their Grades requires New Game+.
Lastly, I will be listing the Skill shards even though they're not included
in the in-game archive.
__________
_____/a. Conjure\____________________________________________________________
o--------------------o
| Thrashing Tentacle |
0--------------------o
Attack foes with one of Vepar's tentacles.
Obtained by Defeating: Vepar
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: -
Level 1-3: Writhing Limb x1
Level 4-6: Slimy Leather x1
Level 7-9: Queen's Tears x1
o-------------o
| Blood Steal |
0-------------o
Absorb blood from nearby enemies to restore your health.
Obtained by Defeating: Bloodless
Rank: Higher recovery amount.
Crafting Materials Needed: -
Level 1-3: Monster Blood x1
Level 4-6: Witch's Tears x1
Level 7-9: Aquatic Blood x1
Note: Since a bunch of people have no clue how this
shard works for some reason, you don't use it on
the living. You use it when you see blood on the
ground.
o---------------o
| Draconic Rage |
0---------------o
Rend enemies with a dragon's claws.
Obtained by Defeating: Dragon
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Dragon Talons x1
Level 4-6: Dragon Talons x1
Level 7-9: Dragon Heart x1
Dragon Bone x1
o-----------------o
| Cerulean Splash |
0-----------------o
Launch a bouncing ball of water at enemies.
Obtained by Defeating: Seama
Rank: Increases the duration.
Crafting Materials Needed: -
Level 1-3: Writhing Limb x1
Level 4-6: Writhing Limb x1
Level 7-9: Water Horse Hoof x1
Aquatic Blood x1
o--------------o
| Gale Crawler |
0--------------o
Create a shockwave that travels across the ground and rips enemies apart.
Obtained by Defeating: Aello
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Monster Bird Tear x1
Level 4-6: Monster Bird Tear x1
Level 7-9: Flight Feather x1
Monster Bird Hair x1
o------------o
| Head Flail |
0------------o
Attack by using a dullahammer's head as a flail.
Obtained by Defeating: Dullahammer
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Bronze x1
Level 4-6: Steel x1
Level 7-9: Damascus x1
o------------o
| Summon Rat |
0------------o
Call forth a giant rat and set it upon foes.
Obtained by Defeating: Giant Rat
Rank: Increases the duration.
Crafting Materials Needed: -
Level 1-3: Rat Teeth x1
Level 4-6: Rat Teeth x1
Rat Tail x1
Level 7-9: Rat Teeth x1
Demon Tail x1
o--------------o
| Summon Ghost |
0--------------o
Call forth a ghost and set it upon foes.
Obtained by Defeating: Ghost
Rank: Increases the duration.
Crafting Materials Needed: -
Level 1-3: Ectoplasm x1
Level 4-6: Ectoplasm x1
Level 7-9: Fiend Skull x1
Sinister Skull x1
o------------o
| Summon Bat |
0------------o
Call forth a bat and set it upon foes.
Obtained by Defeating: Bat
Giant Bat
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: -
Level 1-3: Small Webbing x1
Level 4-6: Bat Fang x1
Level 7-9: Demon Fang x1
o---------------o
| Summon Simian |
0---------------o
Call forth an ape-like demon and set it upon foes.
Obtained by Defeating: Simian
Rank: Increases the duration.
Crafting Materials Needed: -
Level 1-3: Monster Fur x1
Level 4-6: Sinister Pelt x1
Level 7-9: Demon Pelt x1
o------------------o
| Summon Gieremund |
0------------------o
Call forth a demon hound and set it upon foes.
Obtained by Defeating: Gieremund
Rank: Increases the duration.
Crafting Materials Needed: -
Level 1-3: Demon Dog Fang x1
Level 4-6: Demon Dog Fang x1
Sinister Fang x1
Level 7-9: Demon Dog Fang x1
Fiend Fang x1
o---------------------o
| Summon Shovel Armor |
0---------------------o
Call forth a shovel-wielding knight and set it upon foes.
Obtained by Defeating: Shovel Armor
Rank: Increases the duration.
Crafting Materials Needed: -
Level 1-3: Shovel x1
Level 4-6: Shovel x1
Mithril x1
Level 7-9: Shovel x1
Crimsonite x1
o---------------------o
| Summon Water Leaper |
0---------------------o
Call forth an amphibious demon and set it upon foes.
Obtained by Defeating: Water Leaper
Rank: Increased coverage.
Crafting Materials Needed: -
Level 1-3: Toad Webbing x1
Level 4-6: Toad Webbing x1
Demon Fang x1
Level 7-9: Toad Webbing x1
Fiend Fang x1
o-------------o
| Summon Buer |
0-------------o
Call forth a leonine demon and set it upon foes.
Obtained by Defeating: Buer
Buer Armor
Rank: Increases the duration.
Crafting Materials Needed: -
Level 1-3: Monster Fang x1
Level 4-6: Monster Fang x1
Lion Mane x1
Level 7-9: Monster Fang x1
Lion Lord's Mane x1
o---------------o
| Summon Insect |
0---------------o
Call forth and insect that attacks diagonally forward.
Obtained by Defeating: Scythe Mite
Rank: Increases the duration.
Crafting Materials Needed: -
Level 1-3: Grotesque Shell x1
Level 4-6: Vespine Stinger x1
Level 7-9: Inhuman Carapace x1
o--------------o
| Summon Chair |
0--------------o
Call forth a... chair? And set it down.
Obtained by Defeating: Chair Mimic
Rank: More chair types.
Crafting Materials Needed: -
Level 1-3: Chair Remnants x1
Level 4-6: Chair Remnants x1
Walnut x1
Level 7-9: Chair Remnants x1
Mahogany x1
Note: What this actually does when you sit down in your
chair is increase MP recharge speed.
o---------------o
| Summon Tracer |
0---------------o
Call forth a fiend that lies in wait beneath the terrain.
Obtained by Defeating: Tracer
Rank: Increases the duration.
Crafting Materials Needed: -
Level 1-3: Toad Eye x1
Level 4-6: Sinister Eye x1
Level 7-9: Demon Eye x1
o----------o
| Shuriken |
0----------o
Attack with a type pf concealed throwing weapon.
Obtained by Defeating: Ninja
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: -
Level 1-3: Dreadful Rag x1
Level 4-6: Durable Rag x1
Level 7-9: Eastern Fabric x1
Crimsonite x1
o-------------o
| Throw Spear |
0-------------o
Throw a spear at foes.
Obtained by Defeating: Zepar
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: -
Level 1-3: Spear x1
Level 4-6: Lance x1
Level 7-9: Partisan x1
o---------o
| Flytrap |
0---------o
Place a moco weed on the ground.
Obtained by Defeating: Moco Weed
Giant Moco
Rank: Increases the duration.
Crafting Materials Needed: -
Level 1-3: Moco Oil x1
Level 4-6: Moco Oil x1
Level 7-9: Moco Oil x1
Moco Leek x1
o-----------------o
| Welcome Company |
0-----------------o
Summons Poltergeist to create a protection barrier.
Obtained by Defeating: Poltergeist
Rank: More paintings.
Crafting Materials Needed: -
Level 1-3: Oak x1
Level 4-6: Oak x1
Walnut x1
Level 7-9: Oak x1
Mahogany x1
o--------------o
| Throwing Axe |
0--------------o
Throw a spinning axe.
Obtained by Defeating: Axe Outsider
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Pelekus x1
Level 4-6: Berdiche x1
Level 7-9: Berdiche x1
Crystal x1
o------------o
| Axe Strike |
0------------o
Produce a giant axe and strike the enemy with a grievous blow.
Obtained by Defeating: G Axe Outsider
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Pelekus x1
Level 4-6: Berdiche x1
Level 7-9: Gambanteinn x1
o-----------o
| Death Cry |
0-----------o
Regale your surrounding with a chilling and damaging cry.
Obtained by Defeating: Cyhyraeth
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Witch's Tears x1
Level 4-6: Witch's Tears x1
Queen's Tears x1
Level 7-9: Witch's Tears x1
Fiend Skull x1
o-------------o
| Upbeat Heat |
0-------------o
Send rhythmic blasts of flame toward foes.
Obtained by Defeating: Tamako-Death
Rank: Increases the duration.
Crafting Materials Needed: -
Level 1-3: Gunpowder x1
Level 4-6: Gunpowder x1
Sinister Heart x1
Level 7-9: Gunpowder x1
Demon Heart x1
o-------------o
| Toxic Storm |
0-------------o
Whip up a poisonous whirlwind in front of you.
Obtained by Defeating: Macaron
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Poison x1
Level 4-6: Poison x1
Flight Feather x1
Level 7-9: Poison x1
Demon Wing x1
o------------------o
| Summon Hellhound |
0------------------o
Call forth a hellhound and set it upon foes.
Obtained by Defeating: Hellhound
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Gunpowder x1
Level 4-6: Ruby x1
Level 7-9: Fiend Pelt x1
o---------o
| Jackpot |
0---------o
Use a slot machine to determine the nature of your attack.
Obtained by Defeating: Millionaire's Bane
Rank: Improve chances at lucky strike.
Crafting Materials Needed: -
Level 1-3: Silver x1
Level 4-6: Platinum x1
Level 7-9: Gold x1
o---------------o
| Riga Storaema |
0---------------o
Conjure a column of flame.
Obtained by Defeating: Nyabon
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: -
Level 1-3: Ruby x1
Level 4-6: Ruby x2
Level 7-9: Ruby x2
Gold x1
o----------o
| Va Ischa |
0----------o
Fling a sharp sliver of ice toward enemies.
Obtained by Defeating: Forneus
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: -
Level 1-3: Sapphire x1
Level 4-6: Sapphire x2
Level 7-9: Sapphire x2
Gold x1
o----------o
| Va Schia |
0----------o
Summon a hunk of ice and drop it on enemies.
Obtained by Defeating: -
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: Va Ischa x1
Sapphire x1
Level 1-3: Sapphire x1
Level 4-6: Sapphire x2
Level 7-9: Sapphire x2
Gold x1
o---------------o
| Teps Salrenda |
0---------------o
Strike your surroundings with a merciless barrage of lightning.
Obtained by Defeating: -
Rank: Increases coverage.
Crafting Materials Needed: Teps Oceus x1
Emerald x1
Level 1-3: Emerald x1
Level 4-6: Emerald x2
Level 7-9: Emerald x2
Gold x1
o-----------o
| Tis Raiff |
0-----------o
Unleash holy rays.
Obtained by Defeating: Vul'sha
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: -
Level 1-3: Silver x1
Level 4-6: Platinum x1
Level 7-9: Diamond x1
o---------------------o
| Summon 8-Bit Zombie |
0---------------------o
Call forth an eight-bit zombie.
Obtained by Defeating: Eight Bit Zombie
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: 8-Bit Coin x1
Level 4-6: 8-Bit Coin x2
Level 7-9: 8-Bit Coin x2
16-Bit Coin x1
o--------------------o
| Summon 8-Bit Ghost |
0--------------------o
Call forth an eight-bit ghost.
Obtained by Defeating: Eight Bit Ghost
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: 8-Bit Coin x1
Level 4-6: 8-Bit Coin x2
Level 7-9: 8-Bit Coin x2
16-Bit Coin x1
o-------------o
| 8-Bit Flame |
0-------------o
Produce a pillar of eight-bit flame.
Obtained by Defeating: Eight Bit Overlord
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: 8-Bit Coin x1
Level 4-6: 8-Bit Coin x2
Level 7-9: 8-Bit Coin x2
16-Bit Coin x1
_______________
_____/b. Manipulative\_______________________________________________________
o-----------o
| Craftwork |
0-----------o
Grab on to certain objects and manipulate them.
Obtained by Defeating: Craftwork
Rank: Attack capability.
Crafting Materials Needed: -
Level 1-3: Cannon Scrap x1
Level 4-6: Gargoyle Stone x1
Level 7-9: Chair Remnants x1
o-------------o
| Accelerator |
0-------------o
Move more quickly.
Obtained by Defeating: Harrier
Rank: Increases movement speed.
Crafting Materials Needed: -
Level 1-3: Flight Feather x1
Level 4-6: Hellhorse Mane x1
Level 7-9: Hellhorse Hoof x1
o------------o
| Standstill |
0------------o
Project a field that stops time.
Obtained by Defeating: Orlok Dracule
Rank: None
Crafting Materials Needed: -
Level 1-3: -
Level 4-6: -
Level 7-9: -
o----------------o
| Beast Guardian |
0----------------o
Summon a wolfman to guard you from frontal attacks.
Obtained by Defeating: Wolfman
Rank: Increases defense range.
Crafting Materials Needed: -
Level 1-3: Sinister Pelt x1
Level 4-6: Sinister Pelt x1
Level 7-9: Fiend Pelt x1
Demon Pelt x1
o-------------o
| Feral Claws |
0-------------o
Attack with sharp, lupine claws.
Obtained by Defeating: Silver Wolfman
Rank: Faster attacks.
Crafting Materials Needed: -
Level 1-3: Lycan Claw x1
Level 4-6: Lycan Claw x1
Level 7-9: Demon Claw x1
Dragon Talons x1
o---------------o
| Shadow Tracer |
0---------------o
Create a shadow double.
Obtained by Defeating: Doppelganger
Rank: More shadow clones.
Crafting Materials Needed: -
Level 1-3: Cookies x1
Level 4-6: Strawberry Au Lait x1
Level 7-9: Curry & Rice x1
o----------------o
| Bunnymorphosis |
0----------------o
Transform into a lili.
Obtained by Defeating: Lili
Rank: More possible actions.
Crafting Materials Needed: -
Level 1-3: Lili Ears x1
Level 4-6: Lili Ears x1
Lili Tail x1
Level 7-9: Lili Ears x1
Queen's Tail x1
Note: At Rank level 3, this shard grants the ability to
do rapid fire kicks by mashing attack, and a
backflip by pressing L1. At level 6, pressing</pre><pre id="faqspan-7">
Triangle throws a knife. You get nothing at level
9 for some reason.
o---------o
| Healing |
0---------o
Gradually recover HP while the shard is active.
Obtained by Defeating: Sidhe
Rank: Faster recovery.
Crafting Materials Needed: -
Level 1-3: Potion x1
Level 4-6: High Potion x1
Level 7-9: Ex Potion x1
o--------------o
| Sacred Shade |
0--------------o
Temporarily increase your stats.
Obtained by Defeating: Rul'sha
Rank: More affected parameters.
Crafting Materials Needed: -
Level 1-3: Diamond x1
Level 4-6: Bixbite x1
Level 7-9: Alexandrite x1
______________
_____/c. Directional\________________________________________________________
o--------------------o
| Summon Plume Parma |
0--------------------o
Call forth a pig-like demon and set it upon foes.
Obtained by Defeating: Plume Parma
Rank: Increases the duration.
Crafting Materials Needed: -
Level 1-3: Plume Pork x1
Level 4-6: Pork Cutlet x1
Level 7-9: Pork Curry x1
o---------------o
| Reflector Ray |
0---------------o
Travel along a ray of light. You can reflect off walls to reach new areas.
Obtained by Defeating: Bathin
Rank: Increased range.
Crafting Materials Needed: -
Level 1-3: Bovine Plume x1
Level 4-6: Bovine Plume x1
Level 7-9: Bovine Plume x1
o-------------o
| Aqua Stream |
0-------------o
Allows you to swim by launching water in the designated direction. MP is not
consumed underwater.
Obtained by Defeating: Deeseama
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Aquatic Blood x1
Level 4-6: Aquatic Blood x1
Level 7-9: Aquatic Blood x1
Queen's Tears x1
o-----------------o
| Dimension Shift |
0-----------------o
Warp a short distance in the designated direction.
Obtained by Defeating: Gremory
Rank: Longer invincibility while warping.
Crafting Materials Needed: -
Level 1-3: Monster Bird Tear x1
Level 4-6: Witch's Tears x1
Level 7-9: Queen's Tears x1
o----------------o
| Inferno Breath |
0----------------o
Expel flames in the designated direction.
Obtained by Defeating: Valac
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Sinister Skull x1
Level 4-6: Dragon Bone x1
Level 7-9: Fiend Skull x1
o----------------o
| Hammer Knuckle |
0----------------o
Swing a massive fist in the designated direction.
Obtained by Defeating: Glutton Train
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Iron x1
Level 4-6: Damascus x1
Level 7-9: Crystal x1
o-------------o
| Gold Bullet |
0-------------o
Weaponize 1% of your total gold and throw it in the designated direction.
Obtained by Defeating: Valefar
Rank: Lower gold cost.
Crafting Materials Needed: -
Level 1-3: Gold x1
Level 4-6: Gold x2
Level 7-9: Gold x3
o--------------o
| Flame Cannon |
0--------------o
Launch a fireball in the designated direction.
Obtained by Defeating: Cannon Morte
Giant Cannon
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: -
Level 1-3: Gunpowder x1
Level 4-6: Gunpowder x1
Level 7-9: Ruby x1
Cannon Scrap x1
o-----------o
| Bone Toss |
0-----------o
Throw a bone in the designated direction.
Obtained by Defeating: Bone Morte
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Melting Bone x1
Level 4-6: Demon Bone x1
Level 7-9: Demon Bone x1
Sinister Skull x1
o------------o
| True Arrow |
0------------o
Loose an arrow in the designated direction.
Obtained by Defeating: Barbatos
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: -
Level 1-3: SP Rounds x3
Level 4-6: Dreadful Rag x1
Level 7-9: Sinister Rag x1
Silver Bullets x1
o--------------o
| Release Toad |
0--------------o
Release a toad in the designated direction.
Obtained by Defeating: Toad
Giant Toad
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Demon Fang x1
Level 4-6: Toad Heart x1
Level 7-9: Toad Webbing x1
Toad Heart x1
o--------------o
| Chaser Arrow |
0--------------o
Shoot a homing arrow in the designated direction.
Obtained by Defeating: Leraje
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: -
Level 1-3: HP Rounds x1
Level 4-6: Dreadful Rag x1
Level 7-9: Sinister Rag x1
Silver Bullets x1
o-----------------o
| Directed Shield |
0-----------------o
Call forth a shield that can be faced in any direction.
Obtained by Defeating: Shield Outsider
Rank: Increases defense range.
Crafting Materials Needed: -
Level 1-3: Iron x1
Level 4-6: Steel x1
Level 7-9: Mithril x1
o-------------------o
| Heretical Grinder |
0-------------------o
Extend a shaft of rotating blades in the designated direction.
Obtained by Defeating: Blood Grinder Knight
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Iron x1
Level 4-6: Steel x1
Level 7-9: Sword Fragment x1
o----------o
| Lethargy |
0----------o
Fire a beam in the designated direction that slows enemy movement.
Obtained by Defeating: Amy
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Toad Eye x1
Level 4-6: Sinister Eye x1
Level 7-9: Demon Eye x1
o-----------o
| Petra Ray |
0-----------o
Fire a beam in the designated direction that petrifies enemies.
Obtained by Defeating: Gargoyle
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Toad Eye x1
Level 4-6: Sinister Eye x1
Level 7-9: Fiend Eye x1
o----------o
| Void Ray |
0----------o
Send a blast of dark energy in the designated direction.
Obtained by Defeating: Abyssal Guardian
Rank: Increases width.
Crafting Materials Needed: -
Level 1-3: Dragon Scale x1
Level 4-6: Dragon Scale x1
Level 7-9: Dragon Heart x1
Dark Matter x1
o--------------o
| Petra Breath |
0--------------o
Release a gas that causes petrifaction in the designated direction.
Obtained by Defeating: Haagenti
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Gargoyle Stone x1
Level 4-6: Gargoyle Stone x1
Chair Remnants x1
Level 7-9: Gargoyle Stone x1
Dark Matter x1
o----------o
| Acid Jet |
0----------o
Spray a powerful acid in the designated direction.
Obtained by Defeating: Ordog
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Sulfate x1
Level 4-6: Sulfate x1
Poison x1
Level 7-9: Sulfate x1
Dark Matter x1
o------------o
| Venom Mist |
0------------o
Release a poisonous mist in the designated direction.
Obtained by Defeating: -
Rank: Increases coverage.
Crafting Materials Needed: Petra Breath x1
Poison x1
Vespine Wing x1
Vespine Stinger x1
Level 1-3: Monster Horn x1
Level 4-6: Monster Horn x1
Poison x1
Level 7-9: Demon Horn x1
Poison x3
o-----------------o
| Circular Ripper |
0-----------------o
Swing a sharp, rotating disc in the designated direction.
Obtained by Defeating: Decarabia
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Sharp Razor x1
Level 4-6: Sharp Razor x1
Mithril x1
Level 7-9: Sharp Razor x1
Crimsonite x1
o---------------o
| Flying Dagger |
0---------------o
Fling a dagger at enemies.
Obtained by Defeating: Assassin
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: -
Level 1-3: Dreadful Rag x1
Level 4-6: Durable Rag x1
Level 7-9: Eastern Fabric x1
Crimsonite x1
o--------------o
| Bolide Blast |
0--------------o
Cause an explosion in the designated direction.
Obtained by Defeating: Bomber Morte
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Gunpowder x1
Level 4-6: Gunpowder x1
Ruby x1
Level 7-9: Gunpowder x1
Faerie Dust x1
Demon Heart x1
o----------------o
| Tornado Slicer |
0----------------o
Unleash a tornado in the designated direction.
Obtained by Defeating: Kamikaze
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Flight Feather x1
Level 4-6: Flight Feather x1
Demon Wing x1
Level 7-9: Flight Feather x1
Fiend Eye x1
o--------------o
| Flamethrower |
0--------------o
Launch flames in the designated direction.
Obtained by Defeating: Volcano Morte
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: -
Level 1-3: Gunpowder x1
Level 4-6: Gunpowder x1
Melting Skull x3
Level 7-9: Gunpowder x1
Demon Bone x1
o----------------o
| Chisel Barrage |
0----------------o
Launch a series of chisels.
Obtained by Defeating: Master Carpenter
Rank: Better rapid fire.
Crafting Materials Needed: -
Level 1-3: Steel x1
Level 4-6: Steel x1
Damascus x1
Level 7-9: Steel x1
Platinum x1
o--------------o
| Ruinous Rood |
0--------------o
Throw a spinning blade that returns like a boomerang.
Obtained by Defeating: Revenant
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Steel x1
Level 4-6: Mithril x1
Level 7-9: Crystal x1
o------------o
| Riga Dohin |
0------------o
Create a field of incinerating force.
Obtained by Defeating: -
Rank: Increases the duration.
Crafting Materials Needed: Riga Storaema x1
Ruby x1
Level 1-3: Ruby x1
Level 4-6: Ruby x2
Level 7-9: Ruby x2
Gold x1
o------------o
| Teps Oceus |
0------------o
Strike enemies with a lightning that finds them no matter where they are.
Obtained by Defeating: Celaeno
Rank: Increase tracking number.
Crafting Materials Needed: -
Level 1-3: Emerald x1
Level 4-6: Emerald x2
Level 7-9: Emerald x2
Gold x1
o------------o
| Tis Rozain |
0------------o
Send a blast of holy power in the designated direction.
Obtained by Defeating: -
Rank: Increases width.
Crafting Materials Needed: Tis Raiff x1
Diamond x1
Level 1-3: Silver x1
Level 4-6: Platinum x1
Level 7-9: Diamond x1
o----------o
| Fald Ciu |
0----------o
Launch a focused ball of dark energy in the designated direction.
Obtained by Defeating: Demon Lord
Rank: Increases coverage.
Crafting Materials Needed: -
Level 1-3: Dark Matter x1
Level 4-6: Dark Matter x2
Level 7-9: Dark Matter x2
Gold x1
o------------o
| Fald Taiab |
0------------o
Create a field of dark power in the designated direction.
Obtained by Defeating: -
Rank: Increases coverage.
Crafting Materials Needed: Fald Ciu x1
Dark Matter x1
Level 1-3: Dark Matter x1
Level 4-6: Dark Matter x2
Level 7-9: Dark Matter x2
Gold x1
o-----------------o
| 8-Bit Fire Ball |
0-----------------o
Throw an eight bit fire ball in the designated direction.
Obtained by Defeating: Eight Bit Skull
Rank: Increases the number of projectiles casted at
once.
Crafting Materials Needed: -
Level 1-3: 8-Bit Coin x1
Level 4-6: 8-Bit Coin x2
Level 7-9: 8-Bit Coin x2
16-Bit Coin x1
__________
_____/d. Passive\____________________________________________________________
o-------------o
| Augment STR |
0-------------o
Increases your STR.
Obtained by Defeating: Gaap
Rank: Faster attacks.
Crafting Materials Needed: -
Level 1-3: Ectoplasm x1
Level 4-6: Ectoplasm x1
Holy Water x1
Level 7-9: Ectoplasm x1
Fiend Fang x1
o-------------o
| Augment CON |
0-------------o
Increases your CON.
Obtained by Defeating: Allocer
Rank: Increased Max HP.
Crafting Materials Needed: -
Level 1-3: Ectoplasm x1
Level 4-6: Ectoplasm x1
Holy Water x1
Level 7-9: Ectoplasm x1
Lion Lord's Mane x1
o-------------o
| Augment INT |
0-------------o
Increases your INT.
Obtained by Defeating: Demon
Rank: Faster casting.
Crafting Materials Needed: -
Level 1-3: Ectoplasm x1
Level 4-6: Ectoplasm x1
Holy Water x1
Level 7-9: Ectoplasm x1
Fiend Eye x1
o-------------o
| Augment MND |
0-------------o
Increases your MND.
Obtained by Defeating: Titania
Rank: Increased Max MP.
Crafting Materials Needed: -
Level 1-3: Ectoplasm x1
Level 4-6: Ectoplasm x1
Holy Water x1
Level 7-9: Ectoplasm x1
Fiend Pelt x1
o-------------o
| Augment LCK |
0-------------o
Increases your LCK.
Obtained by Defeating: Deathtrap
Rank: Increased critical rate.
Crafting Materials Needed: -
Level 1-3: Ectoplasm x1
Level 4-6: Ectoplasm x1
Holy Water x1
Level 7-9: Ectoplasm x1
Dragon's Wrath x1
o--------------o
| Augment Gold |
0--------------o
Causes high-value money items to appear more often.
Obtained by Defeating: -
Rank: Enemies drop gold.
Crafting Materials Needed: Augment LCK x1
Gold x1
Level 1-3: Ectoplasm x1
Level 4-6: Ectoplasm x1
Holy Water x1
Level 7-9: Ectoplasm x1
Gold x1
o----------------o
| Kick Expertise |
0----------------o
Increases damage from shoes.
Obtained by Defeating: Gamijin
Rank: Faster kick attacks.
Crafting Materials Needed: -
Level 1-3: Kung Fu Shoes x1
Level 4-6: Lethal Boots x1
Level 7-9: Steam Boots x1
o------------------o
| Dagger Expertise |
0------------------o
Increases dagger and rapier damage.
Obtained by Defeating: Killer Barber
Rank: Faster dagger/rapier attacks.
Crafting Materials Needed: -
Level 1-3: Knife x1
Level 4-6: Kukri x1
Level 7-9: Swordbreaker x1
o-----------------o
| Sword Expertise |
0-----------------o
Increases single-handed sword and club damage.
Obtained by Defeating: Sabnock
Rank: Faster single-handed sword/mace attacks.
Crafting Materials Needed: -
Level 1-3: Long Sword x1
Level 4-6: Blutgang x1
Level 7-9: Dainsleif x1
o-----------------o
| Spear Expertise |
0-----------------o
Increases spear damage.
Obtained by Defeating: Lance Armor
Rank: Faster spear attacks.
Crafting Materials Needed: -
Level 1-3: Spear x1
Level 4-6: Partisan x1
Level 7-9: Gondo-Shizunori x1
o----------------o
| Whip Expertise |
0----------------o
Increases whip damage.
Obtained by Defeating: Lamashtu
Rank: Faster whip attacks.
Crafting Materials Needed: -
Level 1-3: Whip x1
Level 4-6: Flame Whip x1
Level 7-9: Snakebite x1
o-------------------o
| Firearm Expertise |
0-------------------o
Increases firearm damage.
Obtained by Defeating: Carriage Morte
Chariot Buer
Gusion Cannon
Rank: Faster firearm attacks.
Crafting Materials Needed: -
Level 1-3: Musketoon x1
Level 4-6: Tanegashima x1
Level 7-9: Culverin x1
o----------------------o
| Greatsword Expertise |
0----------------------o
Increases double-handed sword damage.
Obtained by Defeating: -
Rank: Faster Two-Handed Sword Attacks
Crafting Materials Needed: Sword Expertise x1
Claymore x1
Level 1-3: Pelekus x1
Level 4-6: Flamberge x1
Level 7-9: Gram x1
o------------------o
| Katana Expertise |
0------------------o
Increases katana damage.
Obtained by Defeating: -
Rank: Faster katana attacks.
Crafting Materials Needed: Sword Expertise x1
Dull Blade x1
Level 1-3: Nodachi x1
Level 4-6: Tsurumaru x1
Level 7-9: Raikiri x1
o-----------------o
| Alchemic Bounty |
0-----------------o
Occasionally, the number of items obtained from crafting increases.
Obtained by Defeating: Zagan
Rank: Increase the probability of obtaining items.
Crafting Materials Needed: -
Level 1-3: Silver x9
Level 4-6: Gold x9
Level 7-9: Alexandrite x4
Bixbite x4
o--------------o
| Resist Slash |
0--------------o
Increases your resistance to slashing attacks.
Obtained by Defeating: Scylla
Rank: Occasionally nullify slash damage.
Crafting Materials Needed: -
Level 1-3: Bronze Chestguard x1
Level 4-6: Iron Breastplate x1
Level 7-9: Steel Breastplate x1
o---------------o
| Resist Thrust |
0---------------o
Increases your resistance to thrusting attacks.
Obtained by Defeating: Living Fossil
Rank: Occasionally nullify thrust damage.
Crafting Materials Needed: -
Level 1-3: Bronze Chestguard x1
Level 4-6: Iron Breastplate x1
Level 7-9: Steel Breastplate x1
o---------------o
| Resist Strike |
0---------------o
Increases your resistance to striking attacks.
Obtained by Defeating: Puppy
Rocky
Rank: Occasionally nullify strike damage.
Crafting Materials Needed: -
Level 1-3: Bronze Chestguard x1
Level 4-6: Iron Breastplate x1
Level 7-9: Steel Breastplate x1
o-------------o
| Resist Fire |
0-------------o
Increases your resistance to fire.
Obtained by Defeating: Fire Elemental
Rank: Occasionally nullify fire damage.
Crafting Materials Needed: -
Level 1-3: Ruby x1
Level 4-6: Ruby x1
Level 7-9: Ruby x1
o------------o
| Resist Ice |
0------------o
Increases your resistance to ice.
Obtained by Defeating: Ice Elemental
Rank: Occasionally nullify ice damage.
Crafting Materials Needed: -
Level 1-3: Sapphire x1
Level 4-6: Sapphire x1
Level 7-9: Sapphire x1
o----------------o
| Resist Thunder |
0----------------o
Increases your resistance to thunder.
Obtained by Defeating: Thunder Elemental
Rank: Occasionally nullify thunder damage.
Crafting Materials Needed: -
Level 1-3: Emerald x1
Level 4-6: Emerald x1
Level 7-9: Emerald x1
o--------------o
| Resist Light |
0--------------o
Increases your resistance to light.
Obtained by Defeating: Light Elemental
Rank: Occasionally nullify light damage.
Crafting Materials Needed: -
Level 1-3: Diamond x1
Level 4-6: Diamond x1
Level 7-9: Diamond x1
o-----------------o
| Resist Darkness |
0-----------------o
Increases your resistance to darkness.
Obtained by Defeating: Dark Elemental
Rank: Occasionally nullify dark damage.
Crafting Materials Needed: -
Level 1-3: Dark Matter x1
Level 4-6: Dark Matter x1
Level 7-9: Dark Matter x1
o---------------o
| Resist Poison |
0---------------o
Increases your resistance to poison.
Obtained by Defeating: Poison Toad
Rank: Occasionally nullify poison.
Crafting Materials Needed: -
Level 1-3: Mithridate x1
Level 4-6: Mithridate x1
Level 7-9: Mithridate x1
Panacea x1
o---------------o
| Resist Curses |
0---------------o
Increase your resistance to curses.
Obtained by Defeating: Kunekune
Rank: Occasionally nullify curses.
Crafting Materials Needed: -
Level 1-3: Holy Water x1
Level 4-6: Holy Water x1
Level 7-9: Holy Water x1
Panacea x1
o----------------------o
| Resist Petrification |
0----------------------o
Increases your resistance to petrification.
Obtained by Defeating: Malediction
Rank: Occasionally nullify petrification.
Crafting Materials Needed: -
Level 1-3: Stonethaw x1
Level 4-6: Stonethaw x1
Level 7-9: Stonethaw x1
Panacea x1
o--------------o
| Resist Magic |
0--------------o
Increases your resistance to magic.
Obtained by Defeating: -
Rank: Occasionally nullify magic damage.
Crafting Materials Needed: Resist Ice x1
Resist Fire x1
Resist Thunder x1
Fiend Heart x1
Level 1-3: Ruby x1
Sapphire x1
Emerald x1
Level 4-6: Ruby x1
Sapphire x1
Emerald x1
Level 7-9: Ruby x1
Sapphire x1
Emerald x1
o----------------o
| Money Is Power |
0----------------o
Increases your stats proportionate to your wealth.
Obtained by Defeating: Mimic
Rank: Sell items at higher prices.
Crafting Materials Needed: -
Level 1-3: Gold x1
Level 4-6: Crimsonite x1
Level 7-9: Orichalcum x1
o-----------------o
| Red Remembrance |
0-----------------o
Increases your stats as your HP decreases.
Obtained by Defeating: Blood Bug
Rank: More affected parameters.
Crafting Materials Needed: -
Level 1-3: Inhuman Carapace x1
Level 4-6: Inhuman Carapace x1
Monster Blood x1
Level 7-9: Inhuman Carapace x1
Demon Horn x1
o------------o
| Pickpocket |
0------------o
Allows you to sometimes steal items from enemies.
Obtained by Defeating: Gusion
Rank: Occasionally steal gold.
Crafting Materials Needed: -
Level 1-3: Lili Tail x1
Level 4-6: Lili Tail x1
Witch's Tears x1
Level 7-9: Lili Tail x1
Queen's Tears x1
o-----------o
| Optimizer |
0-----------o
Increases weapon attack speed.
Obtained by Defeating: Ocypete
Rank: Increases weapon damage.
Crafting Materials Needed: -
Level 1-3: Thunderbird Plume x1
Level 4-6: Flight Feather x1
Level 7-9: Bovine Plume x1
o-----------------o
| Words of Wisdom |
0-----------------o
Reduces MP consumption.
Obtained by Defeating: Archdemon
Rank: Occasional 0 MP cost.
Crafting Materials Needed: -
Level 1-3: Sinister Heart x1
Level 4-6: Demon Heart x1
Level 7-9: Fiend Heart x1
o------------o
| Regenerate |
0------------o
Restores HP on a periodic basis.
Obtained by Defeating: -
Rank: Faster recovery.
Crafting Materials Needed: Healing x1
High Potion x1
Faerie Wing x1
Demon Tail x1
Level 1-3: Potion x1
Level 4-6: High Potion x1
Level 7-9: Ex Potion x1
o-----------------o
| Amphibian Speed |
0-----------------o
Increases underwater movement speed.
Obtained by Defeating: Glashtyn
Rank: Gradually recover HP underwater.
Crafting Materials Needed: -
Level 1-3: Water Horse Mane x1
Level 4-6: Water Horse Mane x1
Water Horse Hoof x1
Level 7-9: Water Horse Mane x1
Aquatic Filet x1
o-------o
| Drain |
0-------o
Allows you to sometimes absorb HP when attacking enemies.
Obtained by Defeating: Marbas
Rank: Increases recovery rate.
Crafting Materials Needed: -
Level 1-3: Sinister Fang x1
Level 4-6: Sinister Fang x1
Monster Fang x1
Monster Blood x1
Level 7-9: Sinister Fang x1
Fiend Heart x1
o-----------------o
| Detective's Eye |
0-----------------o
Makes secret walls visible to the eye.
Obtained by Defeating: Seeker
Rank: Auto-collect items in range.
Crafting Materials Needed: -
Level 1-3: Toad Eye x1
Level 4-6: Sinister Eye x1
Level 7-9: Demon Eye x1
Note: You need this shard at Rank 9 for auto-collect to
work. Given how glitchy this game is with item
drops, maxing this shard out is HIGHLY recommended
so that you can stand next to a hovering bag when
it happens. Eventually you'll pick the item up
automatically.
___________
_____/e. Familiar\___________________________________________________________
o-------------------------o
| Familiar: Silver Knight |
0-------------------------o
Summon forth the Silver Knight to help you.
Obtained by Defeating: -
Rank: More powerful familiar.
Crafting Materials Needed: -
Level 1-3: Silver x1
Level 4-6: Silver x1
Mithril x1
Level 7-9: Silver x1
Orichalcum x1
Note: You have to find Silver Knight shards around the
castle as you play. Unfortunately, there are only
five. Maxing requires a New Game+.
Location #1: Dian Cecht Cathedral. Once you have at least
Double Jump, return to the room you fought
Craftwork in. High up to the right is a room you
can enter with this shard and the Crusader's
Armor.
Location #2: Dian Cecht Cathedral. In between the first and
second spires is a small corridor with a secret
breakable ceiling. Break it, go up, and the shard
is on the left.
Location #3: Dian Cecht Cathedral. It's on a shelf on the right
side of the fourth spire, above the save point.
Very easy to reach once you have Double Jump or
Invert.
Location #4: Livre Ex Machina. From the top save point in the
area, go down two squares and left two rooms.
You'll see a room with a Dragon, a bunch of
bookshelves popping out, and a bookshelf at the
top right you can grab with Craftwork. Grab that
bookshelf and put it on the switch at the top left
to reveal a staircase. The room you open this way
has another shard in it.
Location #5: Livre Ex Machina. Five squares to the right of the
teleport room is a big vertical room with an
elevator and a bookshelf at the bottom you can
grab with Craftwork. Grab it, put it on the switch
halfway up on the left, and enter the room that
opens. Last one!
o---------------------o
| Familiar: Carabosse |
0---------------------o
Summon forth Carabosse to help you.
Obtained by Defeating: Carabosse
Rank: More powerful familiar.
Crafting Materials Needed: -
Level 1-3: Faerie Dust x1
Level 4-6: Faerie Dust x1
Faerie Wing x1
Level 7-9: Faerie Dust x1
Queen's Tail x1
o----------------o
| Familiar: Buer |
0----------------o
Summon forth Buer to help you.
Obtained by Defeating: Triwheel Buer
Giant Buer
Rank: More powerful familiar.
Crafting Materials Needed: -
Level 1-3: Leonine Pelt x1
Level 4-6: Sinister Pelt x1
Level 7-9: Demon Pelt x1
Lion Lord's Mane x1
o------------------------o
| Familiar: Bloodbringer |
0------------------------o
Summon forth Bloodbringer to help you.
Obtained by Defeating: Bloodbringer
Rank: More powerful familiar.
Crafting Materials Needed: -
Level 1-3: Sword Fragment x1
Level 4-6: Sword Fragment x1
Damascus x1
Level 7-9: Sword Fragment x1
Orichalcum x1
Note: Levels up in power and appearance at levels 25,
50, and 75.
o---------------------o
| Familiar: Dantalion |
0---------------------o
Summon forth Dantalion to help you.
Obtained by Defeating: Dantalion
Rank: More powerful familiar.
Crafting Materials Needed: -
Level 1-3: Tome Scrap x1
Level 4-6: Tome Scrap x1
Sinister Heart x1
Level 7-9: Tome Scrap x1
Fiend Heart x1
o----------------------------o
| Familiar: Dullahammer Head |
0----------------------------o
Summon forth Dulla Head to help you.
Obtained by Defeating: Dullahammer Head
Rank: More powerful familiar.
Crafting Materials Needed: -
Level 1-3: Stonethaw x1
Level 4-6: Stonethaw x1
Monster Bird Hair x1
Level 7-9: Stonethaw x1
Lion Lord's Mane x1
Note: This thing is FAR AND AWAY the best shard in the
entire game and turns the whole game into a joke,
ESPECIALLY when you level up the Rank and Grade.
It's so good that you can just avoid all the
enemies while your heads do all the work for you,
and until the tail end of the game they do far
more damage than you. Don't use this shard if you
want any form of a challenge from this game.
________
_____/f. Skill\______________________________________________________________
Skill shards are not listed in the archive, but they need to be listed in
this guide for completeness's sake. Don't worry, there are only five of them.
o----------o
| Shortcut |
0----------o
It is possible to call up the state registered with the menu shortcut with L2
and Left Analog.
Obtained by Defeating: -
Rank: -
Crafting Materials Needed: -
Level 1-3: -
Level 4-6: -
Level 7-9: -
Note: You have to find Shortcut shards around the castle
as you play. Unfortunately, there are only four.
Maxing requires a New Game+, not that you need
EIGHT freaking Shortcut loadouts.
Location #1: Entrance. Halfway up the giant spire on the left
is a tiny room with the shard in it.
Location #2: Dian Cecht Cathedral. To the right of that HUGE
Entrance room is a big room with lots of
Poltergeists and stairs. The shard is right there
out in the open on the left side, halfway up the
room. It's pretty much impossible to miss.
Location #3: Forbidden Underground Waterway. Enter from the
well in the Garden of Silence, then go all the
way down the first big vertical room you see and
drop through the floor.
Location #4: Underground Sorcery Lab. This is the only Shortcut
shard that's actually hidden. To the room right of
where you fought Bathin is a room with four exits
in the corners. Go to the one at the top right. In
there is the final shard. All done!
o-------------o
| Double Jump |
0-------------o
Allows you to jump a second time while in midair.
Obtained by Defeating: Andrealphus
Rank: Invincibility at moment of second jump.
Crafting Materials Needed: -
Level 1-3: Faerie Wing x1
Level 4-6: Vespine Wing x1
Level 7-9: Bovine Plume x1
o-------------o
| Deep Sinker |
0-------------o
Causes you to sink in water, allowing you to explore beneath the surface.
Obtained by Defeating: Alfred
Rank: Increased stats underwater.
Crafting Materials Needed: -
Level 1-3: Slimy Leather x1
Level 4-6: Aquatic Blood x1
Level 7-9: Water Horse Mane x1
o--------o
| Invert |
0--------o
Reverse gravity's effect on you alone. Use Down, Up, and X to activate.
Obtained by Defeating: Orobas
Rank: Brief invincibility after inverting.
Crafting Materials Needed: -
Level 1-3: Melting Bone x1
Level 4-6: Sinister Skull x1
Level 7-9: Demon Bone x1
Note: The in-game description does a poor job explaining
how to actually use this ability. Press Down, then
Up, *then* X. The good thing here is compared to
Symphony of the Night's version, you can enter the
inputs a bit slower and still have the ability
work.
o-----------o
| High Jump |
0-----------o
Allows you to jump higher than normal.
Obtained by Defeating: -
Rank: Invincibility at moment of high jump.
Crafting Materials Needed: Double Jump x1
Bovine Plume x1
Level 1-3: Bovine Plume x1
Level 4-6: Bovine Plume x1
Level 7-9: Bovine Plume x1
+++++++++++++++
+ VII. Quests +
+++++++++++++++
In the village are three people you can talk to during the game to get
quests. More quests will become available as you advance through the game.
Lindsay gives you basic point-and-destroy quests where you kill a certain
number of a named demon. Abigail asks for specific items. Susie is the only
one that's tricky, because her quest line is her asking for a bunch of food
items, but with only hints and pictures instead of direct requests. It is
possible to give her the wrong item and you could lose out on some valuable
cooking ingredients, so for Susie it's best to look up the answer before
handing something over.
There is a fourth NPC, Benjamin, that you'll find three times in the castle
at various points. Just give him a Waystone and he'll be on his way.
Todd, who is very blatantly influenced by Sweeney Todd: The Demon Barber of
Fleet Street, has no quest lines, but as you get more beautification items
you'll be able to talk to him at his spot in the Dian Cecht Cathedral for
more options.
Final note. None of the items you hand over in quests will affect your
completion rate, meaning anything you hand over is something you can always
find again later. So don't worry about getting locked out of a trophy or some
such when doing quests. It's all safe.
__________
_____/a. Lindsay\____________________________________________________________
o---------------------------------o
| Avenge the death of my husband! |
o---------------------------------o
Avenge Lindsay's husband by killing the demons responsible.
Target: Morte x5
Reward: Ring x3
o-----------------------------o
| Avenge the death of Rosaly! |
o-----------------------------o
Avenge Lindsay's little sister Rosaly's death by killing the demons
responsible.
Target: Dullahammer x3
Reward: Uni Rice Bowl x3
o------------------------------o
| Avenge the death of Annette! |
o------------------------------o
Avenge Lindsay's cousin Annette's death by killing the demons responsible.
Target: Gieremund x4
Reward: Hemp x5
o---------------------------o
| Avenge the death of Lisa! |
o---------------------------o
Avenge Lindsay's neighbor Lisa's death by killing the demons responsible.
Target: Sabnock x2
Reward: Brigandine x1
o----------------------------o
| Avenge the death of Simon! |
o----------------------------o
Avenge Dr. Simon's death by killing the demons responsible.
Target: Barbatos x4
Reward: Obsidian x5
o-----------------------------o
| Avenge the death of Porter! |
o-----------------------------o
Avenge Porter the cattleman's death by killing the demons responsible.
Target: Demon x4
Reward: Steel x5
o--------------------------o
| Avenge the death of Dan! |
o--------------------------o
Avenge Dan the wheelwright's death by killing the demons responsible.
Target: Wolfman x3
Reward: Hair Apparent III x1
o-----------------------------o
| Avenge the death of Edward! |
o-----------------------------o
Avenge Edward the smith's death by killing the demons responsible.
Target: Shield Outsider x5
Reward: Silver x3
o----------------------------o
| Avenge the death of Shawn! |
o----------------------------o
Avenge Shawn the merchant's death by killing the demons responsible.
Target: Assassin x4
Reward: Cutpurse's Ring x1
o----------------------------o
| Avenge the death of Dario! |
o----------------------------o
Avenge Dario the chimney sweep's death by killing the demons responsible.
Target: Ocypete x6
Reward: Heavy Cream x5
o-----------------------------o
| Avenge the death of Trevor! |
o-----------------------------o
Avenge Pastor Trevor's death by killing the demon responsible.
Target: Axe Outsider x5
Reward: Damascus x3
o-----------------------------o
| Avenge the death of Martha! |
o-----------------------------o
Avenge Linday's cousin's friend Martha's death by killing the demons
responsible.
Target: Deeseama x8
Reward: Speed Belt x1
o------------------------------o
| Avenge the death of Mathius! |
o------------------------------o
Avenge Mathius the glassblower's death by killing the demon responsible.
Target: Archdemon x6
Reward: Platinum x2
o------------------------------o
| Avenge the death of Soleiyu! |
o------------------------------o
Avenge Soleiyu the sexton's death by killing the demons responsible.
Target: Living Fossil x4
Reward: Crystal x2
o---------------------------o
| Avenge the death of Carl! |
o---------------------------o
Avenge Carl the cooper's death by killing the demons responsible.
Target: Lamashtu x6
Reward: Diamond x1
o----------------------------o
| Avenge the death of Mitta! |
o----------------------------o
Avenge Mitta the housemaid's death by killing the demons responsible.
Target: Gusion x13
Reward: Crimsonite x1
o----------------------------o
| Avenge the death of Sypha! |
o----------------------------o
Avenge Sister Sypha's death by killing the demon responsible.
Target: Demon Lord x6
Reward: Bixbite x1
o----------------------------o
| Avenge the death of Juste! |
o----------------------------o
Avenge Juste the painter's death by killing the demons responsible.
Target: Millionaire's Bane x1
Reward: Gold Power Ring x1
o------------------------------o
| Avenge the death of Richter! |
o------------------------------o
Avenge Richter the ruffian's death by killing the demon responsible.
Target: Revenant x1
Reward: Bandit Blade x1
__________
_____/b. Abigail\____________________________________________________________
o------------------------o
| In Memory of Catharine |
o------------------------o
Memento: Tunic x1
Reward: Rice x5
o--------------------o
| In Memory of Caleb |
o--------------------o
Memento: Ring x1
Reward: Safe Ring x1
o-------------------o
| In Memory of Noel |
o-------------------o
Memento: Brigandine x1
Reward: Pizza x3
o---------------------o
| In Memory of Morris |
o---------------------o
Memento: Bat Wings x1
Reward: Chocolate Cake x3
o--------------------o
| In Memory of Talia |
o--------------------o
Memento: Rhava Bural x1
Reward: Toy Shoes x1
o--------------------o
| In Memory of Norah |
o--------------------o
Memento: Flame Ring x1
Reward: Eye of Horus x1
o--------------------o
| In Memory of Edith |
o--------------------o
Memento: Tea Dress x1
Reward: Hair Apparent IX x1
Note: Even Dead, I'm The Hero ;)
o-------------------o
| In Memory of Alba |
o-------------------o
Memento: Hound Vest x1
Reward: Cowboy Hat x1
o---------------------o
| In Memory of Dennis |
o---------------------o
Memento: Flame Circlet x1
Reward: Warlock's Necklace x1
o-------------------o
| In Memory of Lily |
o-------------------o
Memento: Silver Tiara x1
Reward: Chicken Casserole x3
o--------------------o
| In Memory of Wanda |
o--------------------o
Memento: Silk Dress x1
Reward: Maid's Hairband x1
o---------------------o
| In Memory of Rachel |
o---------------------o
Memento: Ribbon x1
Reward: Silver Power Ring x1
o--------------------o
| In Memory of Nadia |
o--------------------o
Memento: Diamond x1
Reward: Majestic Plate x1
o-------------------o
| In Memory of Enos |
o-------------------o
Memento: Orichalcum x1
Reward: Forneus Meuniere x3
o---------------------o
| In Memory of George |
o---------------------o
Memento: Ancient Tiara x1
Reward: Solomon's Ring x1
________
_____/c. Susie\______________________________________________________________
These quests are annoying, and really makes me wish this was like Dark Souls
where you could just kill NPCs for items. *Look* at the quest rewards you get
from this!
Thankfully, you have a guide to remove all the guesswork.
o--------------------------o
| Craving a Portable Snack |
o--------------------------o
She says it's perfect for when you feel peckish.
Food: Rice Ball
Reward: Thorn Whip x1
o--------------------------------o
| Craving Something Irresistible |
o--------------------------------o
She says it's round and topped with something gooey and stretchy.
Food: Pizza
Reward: Convex Glasses x1
o---------------------------o
| Craving Fried Finger Food |
o---------------------------o
She says the oil gets all over your hands.
Food: Fried Potatoes
Reward: Tsurumaru x1
o------------------------o
| Craving Yellow Kernels |
o------------------------o
The dish she wants is halfway between a food and a drink.
Food: Corn Chowder
Reward: Apron x1
o----------------------o
| Craving a Baked Dish |
o----------------------o
The one she wants is covered in white sauce and has a crispy bottom.
Food: Macaroni Gratin
Reward: Kukri x1
o-------------------------o
| Craving a Classic Sweet |
o-------------------------o
The one she wants can be baked in all shapes and sizes.
Food: Cookies
Reward: Hair Apparent IV x1
o-------------------------o
| Craving Something Spicy |
o-------------------------o
She says it's delicious on its own, but even better with meat or vegetables.
Food: Curry & Rice
Reward: Berdiche x1
o----------------------o
| Craving a Novel Idea |
o----------------------o
The dish she wants is wrapped in yellow and tricky to prepare.
Food: Omurice
Reward: Gondo-Shizunori x1
o---------------------------o
| Craving a Rolled-Up Treat |
o---------------------------o
She says it's a delightful combination of something red and something white.
Food: Strawberry Crepe
Reward: Feather Robe x1
o-----------------------o
| Craving Saucy Strands |
o-----------------------o
She says they can be messy to eat.
Food: Classic Spaghetti
Reward: Murgleis x1
o------------------------------o
| Craving Something Refreshing |
o------------------------------o
She says it's made from sweetened juice and perfect for a certain season.
Food: Lemonade
Reward: Duelist's Guard x1
o---------------------------o
| Craving Something Breaded |
o---------------------------o
The dish she wants has been fried to produce a crispy outside.
Food: Pork Cutlet
Reward: Dojigiri x1
o--------------------------o
| Craving Something Fluffy |
o--------------------------o
She says it's yellow and looks and tastes like a cloud.
Food: Egg Souffle
Reward: Misericorde x1
o-------------------o
| Craving a Miracle |
o-------------------o
She says she wants something silky and sweet.
Food: Chiffon Cake
Reward: Fangshi Scarf x1
o---------------------o
| Craving Crispy Skin |
o---------------------o
The dish she wants is juicy on the inside.
Food: Chicken Saute
Reward: Kaladanda x1
o-----------------------------------o
| Craving Something With Sea Urchin |
o-----------------------------------o
The dish she wants is a simple one served over rice.
Food: Uni Rice Bowl
Reward: Lethality Ring x1
o-------------------o
| Craving a Risotto |
o-------------------o
The dish she wants is made with apple and rice.
Food: Apple Risotto
Reward: Demon Necklace x1
o--------------------------o
| Craving Noodles in Broth |
o--------------------------o
With this particular dish, it's polite to drink all the soup.
Food: Soy Ramen
Reward: Gambler's Ring x1
o-------------------------------o
| Craving Food That Falls Apart |
o-------------------------------o
She says it's a simmered dish.
Food: Simmered Forneus
Reward: Dainsleif x1
o------------------------o
| Craving a Beef Hot Pot |
o------------------------o
</pre><pre id="faqspan-8">
She says you dip the meat and vegetables in something before eating them.
Food: Sukiyaki
Reward: 8-Bit Nightmare x1
o---------------------------------o
| Craving Something Life-Changing |
o---------------------------------o
She says it's an unforgettable meal made with a choice ingredient.
Food: Exquisite Steak
Reward: Recycle Hat x1
___________
_____/d. Benjamin\___________________________________________________________
Benjamin is a lost dude you'll find three times in the castle as you play.
Make sure you always have some Waystones on you!
o------------------o
| The Stranded Man |
o------------------o
Benjamin has foolishly wandered into the Hellhold. Bring him an item so he
can get home.
Location: Entrance. He's in the tiny room one square to the left of the
teleport room.
Reward: 1,000G
o------------------------o
| The Still Stranded Man |
o------------------------o
Benjamin's attempt to escape the castle has failed. Bring him the item he
needs to get home.
Location: Forbidden Underground Waterway. Behind the waterfall halfway up is
a tiny room Benjamin is stuck in. Requires Invert or High Jump.
Reward: 5,000G
o--------------------o
| Why, Stranded Man? |
o--------------------o
Benjamin just can't seem to imagine his way home. You know what he needs...
(besides a swift kick in the head).
Location: Oriental Sorcery Lab. Remember how when you first got here you saw
Benjamin under a bridge and you couldn't reach him? It's at the
bottom of the area. Come back with Dimension Shift.
Reward: 10,000G
Note: After finishing this quest line, talk to Benjamin in the village
to get the Adversity Ring.
++++++++++++++++++++
+ VIII. Compendium +
++++++++++++++++++++
The compendium gives an array of information on the game's lore, from people
to terms to the shards.
_________
_____/a. People\_____________________________________________________________
o--------o
| Miriam |
o--------o
A Shardbinder who has lived for 18 years and been frozen in time for another
10. She was taken as a child by the Alchemy Guild and implanted with crystal
that lets her wield demonic powers. Miriam was to be sacrificed in the great
demon summoning, but fell into a deep sleep and was spared. Now she was woken
to the news that Gebel -- a man she loves like a brother -- may have opened
the gates of Hell once again.
o-------o
| Gebel |
o-------o
A Shardbinder who grew up with Miriam and was raised by the Alchemy Guild. He
was sacrificed in the great demon summoning, and was the only one besides
Miriam to survive. Enraged, he slaughtered his supposed "family", the
Alchemists, and disappeared. While Miriam slept, Gebel grew older. Now, he
has returned to England with a horde of demons and a hellish castle at his
command. (Age: 30)
o----------o
| Johannes |
o----------o
A former member of the Alchemy Guild. Unaware of the organization's darker
plans, he befriended Miriam and Gebel, who were close in age. After the
Guild's demise, Johannes allied himself with Dominique and the Church, using
his skills as an Alchemist to learn more about the shards and predict when
Miriam would wake. Together, they have vowed to go to Gebel's castle and put
a stop to his plans. (Age: 33)
o-----------o
| Dominique |
o-----------o
An exorcist the Church has sent alongside Zangetsu to investigate the demon
castle. Dominique knows who Johannes and Miriam are, and has asked Johannes
to bring Miriam to Arvantville where she has set up an outpost. She asks
Miriam -- whose ample talent she recognizes -- to go after Gebel, and tasks
Zangetsu with dealing with another intruder. (Age: 25)
o----------o
| Zangetsu |
o----------o
A demonslayer from Nippon. No one knows his real name. He and others were
called to England ten years ago to fight against the demons. The violent
battle cost Zangetsu an eye and an arm, and all of his comrades perished. He
has since aligned himself with the Church, and seeks a chance at vengeance
and stonement, since many of the demons have ties to his homeland. (Age: 35)
o--------o
| Alfred |
o--------o
A member of the Alchemy Guild that turned Miriam and Gebel into Shardbinders,
opened the gates of Hell, and nearly destroyed the world. Johannes once
looked up to him as a teacher. Somehow, Alfred survived Gebel's murderous
rampage and has been searching for a lost tome called the Liber Logaeth. The
book is integral to the summoning of demons, and now Alfred sees an
opportunity to wrest control of the book away from Gebel. (Age: 57)
o------o
| O.D. |
o------o
A vampire named Orlok Fahrenheit Dracule who presides over the Livre Ex
Machina library. He cares about nothing but books, and as a consequence
treats demons and humans with equal disinterest. (Presumed age: 400)
o---------o
| Gremory |
o---------o
One of the 72 demons of Solomon. She never leaves Gebel undefended.
o------o
| Bael |
o------o
The most powerful of the 72 demons of Solomon, and king of the demon horde.
o--------------o
| Anne Knolles |
o--------------o
A girl whose parents were killed when demons from the castle attacked
Arvantville. Dominique saved her life and has decided to look after her.
Anne is friendly and eager to help, although sometimes she can be a bit
unmanageable. (Age: 12)
o--------------o
| Harry Benson |
o--------------o
A survivor of the attack on Arvantville. The demons destroyed his fields, but
he hopes to replant and start anew. (Age: 37)
o---------------o
| Benjamin Judd |
o---------------o
A man who inadvertently fled into the demon castle to escape the attack on
Arvantville. Now he is surrounded and too scared to even stand, let alone
find his way out. (Age: 32)
o-------------o
| Susie Quinn |
o-------------o
A survivor of the attack on Arvantville. She is the oldest person in the
village. Susie was in ill health to begin with, and recent events have taken
a toll on her mental well-being. (Age: 78)
o---------------o
| Lindsay Blair |
o---------------o
A survivor of the attack on Arvantville. While she managed to hide from the
demons, she watched helplessly as her family and friends were slaughtered.
Now her hatred for the demons knows no bounds. (Age: 34)
o----------------o
| Abigail Cleese |
o----------------o
A survivor of the attack on Arvantville. The deaths of the other villagers
has left her with a deep sadness, and she wants to find a way for them to
rest in peace. (Age: 27)
o------o
| Todd |
o------o
A man who was turned into a demon by a cursed pair of scissors some time ago.
However, Todd retains control of his mental faculties and won't attack Miriam
like the other killer barbers. To lift his curse, he needs to snip his way
through 666 different hairstyles.
________
_____/b. Terms\______________________________________________________________
o---------o
| Element |
o---------o
Slash Attribute
Thrust Attribute
Strike Attribute
Fire Attribute
Ice Attribute
Thunder Attribute
Light Attribute
Dark Attribute
Poison
Curse
Stone
o-----------------------o
| Aim With Miriam's Arm |
o-----------------------o
There are certain doors that are opened by holding Miriam's arm in front of
it. Tilt Right Analog to designate direction.
o--------o
| Shards |
o--------o
Condensed demonic power in crystal form. No ordinary human can wield shards;
they must be assimilated into the body by individuals known as Shardbinders.
Sometimes, when a demon is destroyed in the human world, its residual power
will crystallize into shard form.
o-------------o
| Shardbinder |
o-------------o
A term for people that the Alchemy Guild implanted with special crystal that
binds with demonic power. The crystal infests the human body and, left
unchecked, will corrupt it entirely. Johannes has found a way to temporarily
halt Miriam's corruption, but he cannot reverse it. The Alchemy Guild
sacrificed most of the Shardbinders, using their demonic connection to open
the gates of Hell.
o---------------o
| Alchemy Guild |
o---------------o
Also known as "Spiritus Aureum". The guild once possessed great influence
over the aristocracy, but their power began to wane at the dawn of the
Industrial Revolution. Desperate, the Guild's top members called forth a
horde of demons to prove the need for their existence.
o--------------o
| The Hellhold |
o--------------o
The castle Miriam is exploring was summoned into the same space occupied by
the former Alchemy Guild, and thus shares many of its features.
o--------o
| Demons |
o--------o
The 72 demons of Solomon and the other creatures of Hell that attend them.
o---------------o
| Liber Logaeth |
o---------------o
A book written in Enochian script by an English alchemist. The glyphs were
originally used to summon good spirits, but members of the Alchemy Guild
reconfigured the ritual in order to summon demons instead.
o------------o
| Zangetsuto |
o------------o
A sword with the power to deal lethal damage to creatures like Gremory who
exist simultaneously in this world and the other.
o-------o
| Ofuda |
o-------o
Talismans imbued with dharmic power. They augment Zangetsu's strength in
place of the eye and arm he lost, and allow him to create special zones over
which he has absolute control.
o------------o
| Techniques |
o------------o
Techniques are special moves tied to specific weapons. By inputting the right
sequence of buttons, you can expend MP and use the technique.
o----------------------o
| Mastering Techniques |
o----------------------o
As you repeatedly defeat enemies with the same weapon technique, you will
gain mastery of that technique. Once it is fully mastered, you can use the
technique with any weapon of the same type.
Note: This description is partially incorrect. You don't have to kill
something to gain mastery. You only have to deal damage. It's all
explained properly in the Techniques section of this guide.
o------------o
| Mana Roses |
o------------o
A purple, glowing rose that can be found by breaking candleholders and
sconces. Pick it up to regain a little MP.
_________
_____/c. Shards\_____________________________________________________________
o----------------o
| Conjure Shards |
o----------------o
Press the Triangle button to expend MP and use your Conjure Shard. Generally,
Conjure Shards are attacks.
o---------------------o
| Manipulative Shards |
o---------------------o
Use the R1 button to expend MP and use your Manipulative Shard. There are two
types. Press the button to use "Single Shot" Manipulative Shards, and hold
the button to use "Sustained" Manipulative Shards.
Note: Only one Manipulative Shard, Bunnymorphosis, can hold its effect by
only pressing R1 once.
o--------------------o
| Directional Shards |
o--------------------o
Tilt the Right Analog Stick to aim Miriam's hand, then press the R2 button to
use your Directional Shard in that direction.
o----------------o
| Passive Shards |
o----------------o
A Passive Shard takes effect as soon as you equip it and doesn't consume any
MP. Generally, Passive Shards improve Miriam's physical capabilities.
o-----------------o
| Familiar Shards |
o-----------------o
While equipped, a Familiar Shard summons forth a demon companion that levels
up just like Miriam. familiars do not consume MP.
Note: Some familiars get new abilities or appearances as they're leveled up.
o--------------o
| Skill Shards |
o--------------o
Skill Shards grant special abilities and do not take up any of your shard
slots or use MP. They can be individually turned ON/OFF in the Shard Menu.
o-------o
| Grade |
o-------o
A shard's Grade indicates the power or effect. Each duplicate shard you
collect increases that shard's Grade, up to a maximum of 9.
o------o
| Rank |
o------o
You can increase a shard's Rank by enhancing it alchemically. Increasing a
Passive Shard's Rank to 9 will convert it into a Skill Shard.
o-------o
| Level |
o-------o
Each Familiar Shard has a level. The familiar you have summoned receives EXP
for any enemies Miriam defeats, and will eventually level up.
++++++++++++++++++
+ IX. Techniques +
++++++++++++++++++
Techniques are special abilities that can be used by various weapons once you
read a bookshelf and learn how to do them. And no, I didn't list where each
bookshelf was. Sorry about that. But none of them are hidden, so as long as
you pay attention while playing and get close to 100% map completion you'll
be able to learn all of the techniques. Thankfully you only actually need to
master one for the trophy. Reading these is important, because it adds the
book to your journal and tells you which weapons activate each technique.
This guide is hopefully a good resource for you, but in-game you need to read
the books before you can actually use the techniques.
The easiest way to master a technique is at the very end of the game, after
you beat OD and get the Standstill shard. Once you do that and have 100% of
the shards in the game, a chest will pop up in the village next to Johannes
with Gebel's Glasses in it. These grant infinite MP, so these combined with
Standstill gives you infinite time freeze.
From there, head to the Den of Behemoths and find an Abyssal Guardian. It's
the biggest enemy in the game and most techniques will hit it more than once.
Equip a weapon able to do a technique, pop Standstill, then spam the
technique on him while holding R1. Boom, you can now master any technique in
the game in seconds other than the two parry techniques. For those, get good.
Parrying is easy if you've ever played a Soulsbornekiro title.
Once you master a technique, any weapon from that class can be used with the
technique, which is actually hilarious. You can master Hatchet Heel and then
magically all of your Boots somehow grow knives.
Two techniques, Back Steal and Lunging Serpent, cannot be mastered.
Lastly, for listing inputs in text form, I'm a much bigger fan of the
Dustloop style than I am the Street Fighter style. What Dustloop does is use
your number pad on the keyboard for listing inputs rather than listing each
direction, with the assumption that the target enemy is always on the right.
For example, the input for Critical Swing is Down, Down-Forward, Right, then
Attack. That looks good in-game when a menu can list directional inputs. In a
guide, it looks really stupid. It's much easier to write out "236 + Attack".
Same exact input, much cleaner to read. Make sense? Good. On we go.
o-------------o
| Assassinate |
o-------------o
Maneuver behind enemies and attack their blind side.
Weapon: Kukri
Swordbreaker
Carnwennan
Mandau Pasir
Controls: 2146 + Attack
MP Cost: 30
o---------------o
| Surprise Gift |
o---------------o
Hurl your equipped weapon at enemies.
Weapon: Baselard
Main Gauche
Carnwennan
Mandau Pasir
Controls: 236 + Attack
MP Cost: 30
o-------------o
| Power Slash |
o-------------o
A powerful one-handed blade attack.
Weapon: Ulfberht Sword
Hofud
Ridill
Controls: 2146 + Attack
MP Cost: 20
o-------------o
| Force Blast |
o-------------o
Draw on your sword's magical power and unleash it upon enemies.
Weapon: Florenberg
Almace
Caladbolg
Fragarach
Dainsleif
Blue Rose
Yagrush
Sharur
Mistilteinn
Controls: 236 + Attack
MP Cost: 30
o-------o
| Parry |
o-------o
Deflect physical attacks.
Weapon: Blutgang
Controls: 66 + Attack just as an enemy attack connects
MP Cost: 15
o------------o
| Back Steal |
o------------o
A bandit blade art that lets you slip behind foes and steal from them.
Weapon: Bandit Blade
Controls: 646 + Attack
MP Cost: 30
Note: No mastery gauge.
o-------------o
| Sickle Moon |
o-------------o
Close the distance and slash upward.
Weapon: Gram
Schedar
Durandal
Controls: 236 + Attack
MP Cost: 60/second
Note: Hold down the attack button at the end of the input to charge
forward.
o------------------o
| Trucidating Gyre |
o------------------o
Spin toward enemies and transfer the momentum to your blade.
Weapon: Pelekus
Berdiche
Ukonvasara
Controls: 2146 + Attack
MP Cost: 50
o-------------------o
| Thousand Blossoms |
o-------------------o
Riddle enemies with a blur of thrusts too fast to count.
Weapon: Rapier
Stinger
Kazikli
Controls: Mash Attack
MP Cost: 20/second
o---------------o
| Lasting Wound |
o---------------o
Unleash a trio of slashes in a single breath.
Weapon: Misericorde
Joyeuse
Controls: 646 + Attack
MP Cost: 30
o---------------o
| Orbital Wheel |
o---------------o
Create a defensive barrier by spinning your spear.
Weapon: Lance
Gae Assail
Controls: 2486 + Attack
MP Cost: 60/second
Note: Hold down the attack button at the end of the input to spin the
spear until you run out of MP, or for as long as you want if you
have infinite MP.
o-----------o
| Penetrate |
o-----------o
Charge through enemies with your spear at the ready.
Weapon: Gondo-Shizunori
Leng Yan Ju
Controls: 236 + Attack
MP Cost: 60/second
Note: Hold down the attack button at the end of the input to charge
forward.
o-----------------o
| Lunging Serpent |
o-----------------o
A sanjiegun technique that lets you release the staff to strike afar.
Weapon: Sanjiegun
Controls: 66 + Attack
MP Cost: 30
Note: No mastery gauge.
o-------------------o
| Flashing Air Kick |
o-------------------o
Perform up to three spinning kicks by repeating the same command.
Weapon: Kung Fu Shoes
Dragon Shoes
Controls: 236 + Attack
MP Cost: 15
o--------------o
| Hatchet Heel |
o--------------o
While airborne, bring your heel down on enemies like the fall of an axe.
Weapon: Lethal Boots
Hell's Knells
Controls: 22 + Attack while in midair
MP Cost: 20
o----------------o
| Critical Swing |
o----------------o
Lash at enemies with a single, mighty strike.
Weapon: Thorn Whip
Snakebite
Albireo
Controls: 236 + Attack
MP Cost: 30
o--------o
| Jinrai |
o--------o
Draw your blade and strike opponents down in one fierce motion.
Weapon: Raikiri
Mikazuki
Controls: 646 + Attack
MP Cost: 50
o--------------o
| Helmsplitter |
o--------------o
Leap forward and bring your blade down on the enemy's head.
Weapon: Honebami
Swordfish
Controls: 22 + Attack
MP Cost: 20
o------------------o
| Crimson Blizzard |
o------------------o
Channel your fighting spirit into your blade, then unleash it.
Weapon: Tsurumaru
Dojigiri
Controls: 2146 + Attack
MP Cost: 30
o-----------------o
| Crescent Stroke |
o-----------------o
Slash upward as if drawing an arc.
Weapon: Zangetsuto
Mikazuki
Grand Izayoi
Controls: 4268 + Attack
MP Cost: 30
o---------------o
| Eleventh Hour |
o---------------o
Deflect physical attacks.
Weapon: Nodachi
Honebami
Zangetsuto
Controls: 66 + Attack just as an enemy attack connects
MP Cost: 20
o-------------o
| Sansetsuzan |
o-------------o
Chain together up to three vicious strikes by repeating the command.
Weapon: Tsurumaru
Dojigiri
Mikazuki
Controls: 236 + Attack
MP Cost: 20
o------------o
| Rapid Fire |
o------------o
Hold the command button to keep firing.
Weapon: Blunderbuss
Toradar
Verethragna
Controls: 236 + Attack
MP Cost: 80/second
Note: Hold down the attack button at the end of the input to fire away.
++++++++++++++
+ X. Journal +
++++++++++++++
As you play through the game, you will see bookshelves where the Up command
pops up in front of them. Often, these shelves appear just outside of save
point rooms. As you read these in-game, they are added into your in-game
journal. They're a good insight into the game's lore, but where they actually
matter is telling you which weapons are used to activate each technique.
I implemented the weapon stuff into the techniques section, because the game
more or less lists them all twice. Waste of space. I am putting the actual
journals in here, though.
o----------------------------------------------o
| The journal of an unnamed alchemist Volume 1 |
o----------------------------------------------o
D/XO/1764
Whilst attempting to create my homonculus, I discovered a strange formation
of white crystal growing on the subject. What is it? A sign, at long last,
that my studies are progressing? I must observe it diligently and learn all
I can.
C/XH/1764
The crystal I discovered appears to be multiplying. Slowly, its corruption
spreads through the cadaver I chose as a subject. It is a marvelous substance
-- neither entirely a liquid nor a solid. As soon as I have enough, I shall
begin experiments to discover its other properties.
o----------------------------------------------o
| The journal of an unnamed alchemist Volume 2 |
o----------------------------------------------o
K/ID/1764
The Guild has been abandoned by yet another patron. Today's world sees our
work as meandering, fruitless mysticism, and whilst my superiors have tried
scaring the aristocracy by insinuating their mockery of the intangible will
bring demons to their gates, I doubt these tactics will suffice to avert the
Guild's demise.
Q/IY/1764
My superiors act with alacrity now. They have sent a missive demanding I
focus my studies on the conjuring of demons. So they see my crystal as a
waste of time. And this new task is not? The Liber Logaeth has been with the
Guild for generations. If they think I can squeeze a demon out of it now,
their faith is sorely misplaced.
o----------------------------------------------o
| The journal of an unnamed alchemist Volume 3 |
o----------------------------------------------o
X/Y/1765
Half a year has passed since I began my studies of demonology, and I haven't
been able to conjure more than a fart thus far. My old friend insists he has
seen the Liber Logaeth summon a friendly spirit -- that I need only invert
the rite. And yet try as I may, scour the library as I may, I have naught to
show for my efforts.
I cannot count how many permutations of the rite I have attempted. My methods
are correct; it is my materials that fail me. What is missing? A human
sacrifice? No. I must try more catalysts. The crystal I discovered continues
to grow, ever so slowly. Watching it has become my sole joy...
o----------------------------------------------o
| The journal of an unnamed alchemist Volume 4 |
o----------------------------------------------o
Q/II/1765
I have done it! Whilst small, the creature I summoned was most assuredly a
demon. I thought I was clutching at straws when I tried using the crystal as
a medium. But what power! Distressingly, my "small" demon nearly devastated
the Guild before I could destroy it. The thought of a whole army crossing
over sends chills up my spine.
Q/IX/1765
The demon we vanquished produced a red crystal. I am calling this a "shard"
to differentiate it from the white crystal, but both are strange and
fascinating. The crystal exhibits a kind of magnetic pull on the shard,
suggesting it may be capable of binding with the shard's demonic power. But
how do I make more of it?
o----------------------------------------------o
| The journal of an unnamed alchemist Volume 5 |
o----------------------------------------------o
IX/XD/1766
Days and weeks have gone by, but despite my many attempts to cultivate more
crystal, the only way I have successfully proliferated it is with the
original homonculus subject. I have tried transplanting the crystal into
similar subjects, yielding the same, pitiable results. I must be failing to
remember something.
The crystal proliferates across my subjects' bodies like a corruption, but
the process is far too slow. To amass enough crystal to summon Bael, as my
superiors have asked, would require centuries. When I first discovered the
crystal, it grew more quickly. How do I reproduce that? How, how, how! What
am I doing wrong?
o----------------------------------------------o
| The journal of an unnamed alchemist Volume 6 |
o----------------------------------------------o
I/IY/1767
At last, I have solved it. My first homonculus subject was a child, and
recently deceased. The younger the subject and the sooner after death I act,
the more quickly the crystal spreads through the body. So far I have worked
only with cadavers, but with a living child... yes... my position in the
Guild is secure now.
X/Q/1767
The Guild has supplied the children I need -- I care not how -- and bade me
transplant the crystal. My old friend vehemently opposes the move on moral
grounds, but I wish only to complete this experiment, replenish the Guild's
coffers, and continue my historic work. Now, let the experiment begin.
o----------------------------------------------o
| The journal of an unnamed alchemist Volume 7 |
o----------------------------------------------o
X/Q/1767
My theories were correct. The crystal is spreading through the children's
bodies even faster than I expected. However, my superiors have delivered the
grave news that no more children can be provided. This is a setback... with
my current materials, it could take more than ten years to amass the crystal
we require.
K/IO/1767
My old friend has taken to spending time with the children. I cannot fathom
why. He knows the future that awaits them once they have grown enough
crystal... but, it is his heart to break. He mentioned a new line of study;
the manipulation of kinetic energy. To try and slow the crystal's progress?
He cannot be so foolish.
o----------------------------------------------o
| The journal of an unnamed alchemist Volume 8 |
o----------------------------------------------o
H/X/1776
A terrible thing has happened. One of the children got a hold of the red
shard, bringing the demon I summoned all those years ago back into our world.
We somehow cut the shard loose from the boy and averted chaos, but this
proves I was right; the crystal binds with the shards' power. I shall call
the children "Shardbinders".
K/IQ/1776
The shard-binding incident made apparent our need to teach the children
self-discipline. The Guild has introduced such a regimen to verse them in
combat by pitting them against the demons we summon. One boy, Gebel, has
shown tremendous ability, but his crystal growth lags behind the others. Why?
o----------------------------------------------o
| The journal of an unnamed alchemist Volume 9 |
o----------------------------------------------o
I/XD/1781
Gebel's efforts have supplied us with a large quantity of shards. Now that
the children are well-trained, we have begun shard-binding experiments to
great success. One girl in particular, Miriam, seems to have boundless
potential, both in terms of how many shards she can wield and to what
magnitude.
K/IO/1783
If my calculations are correct, then we have finally amassed enough crystal
to perform the great demon summoning. It has been a long and arduous path,
but we will soon reach the end. My old friend continues to oppose the ritual.
However, to gain much we must sacrifice much. It is the most basic principle
of alchemy.
o-----------------------------------------------o
| The journal of an unnamed alchemist Volume 10 |
o-----------------------------------------------o
K/IC/1783
Has a volcano erupted? The days are dark as night, and the skies red as blood
-- the very picture of hell. How long must this go on? Our crops are ruined,
and the phenomenon is certain to have an ill effect on people as well. But
perhaps this is an opportune: a sign from God that the time for the ritual is
nigh.
K/AO/1783
The skies remain unchanged, and as expected, my superiors have called upon me
to perform the ritual despite my friend's objections. His opinion carries
little weight in the face of the Guild's nearly unanimous support. I must
away; the ritual will be performed ten days hence, and I have many
preparations ahead of me.
o-----------------------------------------------o
| The journal of an unnamed alchemist Volume 11 |
o-----------------------------------------------o
Y/ID/1783
The ritual is tomorrow, but we have a problem. One of the children we
selected, Miriam, has fallen into a deep slumber, and her crystal -- which
accounts for half the catalyst we intended to use -- has lost its power. I
suspect my friend, but it matters not. The ritual's chances of success have
waned, but we must find a way.
Y/IC/1783
Whilst Bael did not come, the summoning was a triumphant success! Demons have
flooded into our world, proving the validity of the Guild's beliefs and the
necessity of our presence. However, I never imagined it would lead to such
catastrophe... was I foolish to heed my superiors so blindly? But what is
done is done.
o-----------------------------------------------o
| The journal of an unnamed alchemist Volume 12 |
o-----------------------------------------------o
H/XD/1783
Two months have passed. The Church vanquished the demons, but too much human
life had been lost. Once it was found we had a hand in the affair, my
superiors were executed and the Guild left crippled. Alchemy's principle
held; we sacrificed everything, and gained just as much misery. Only by some
miracle was my life spared.
K/A/1784
Gebel did not die in the ritual. He is here... flanked by demons, he delivers
judgment to the Alchemists. My own punishment has come, and it will be far
worse than the others'... to the Shardbinders who died at my hands: forgive
me. And to you, my dear friend Alfred: I should have listened. May God have
mercy on me...
++++++++++++++++++++
+ XI. Gold Farming +
++++++++++++++++++++
This section is meant to explain how to farm the Gold you spend at the
vendor, not Gold the alchemy item. For that, just kill a bunch of Glashtyns
for Ayamur drops and disassemble them.
Gold farming is very profitable, but it takes some prep work to maximize
efficiency. The shards you'll want to max out are Accelerator, Augment Gold,
and Detective's Eye. To max out Grades on each: Accelerator is found off the
Harrier in the Den of Behemoths, Augment Gold has to be crafted nine times
with Johannes, and Detective's Eye drops off of Seeker in the Forbidden
Underground Waterway. To get Augment Gold's Grade up to 9, you'll need nine
of the Gold item, which can be gotten easiest from disassembling the Ayamur
item that drops off of Glashtyns in the Forbidden Underground Waterway.
To max out the Rank for Accelerator, you'll need three Flight Feathers, which
drop from Ocypetes in the Dian Cecht Cathedral, as well as three each of
Water Horse Hoof and Water Horse Mane, which you'll have in your inventory
guaranteed as both drop off of the Glashtyn enemy that you're busy farming
Ayamurs from. That poor water horse just cannot catch a break, huh?
To max out the Rank for Augment Gold you'll need nine total Ectoplasms, which
drop off of Ghost and Amy, which can be respectfully found in Entrance or
Hidden Desert. You'll also need three Holy Waters and three Golds. You can
just buy Holy Waters. Gold is why you're farming all of those Ayamurs off of
the poor Glashtyns. And yes, you need 12 total Golds to max out the required
shards.
To max out the rank for Detective's Eye, you'll need three Toad Eyes, three
Sinister Eyes, and three Demon Eyes. Toad Eyes drop from Toads, which are
found all over the Garden of Silence and the Forbidden Underground Waterway.
Sinister Eyes drop from Poison Toads, which are found in the Towers of Twin
Dragons, the Hidden Desert, the Forbidden Underground Waterway, and the
Underground Sorcery Lab. For the Demon Eye, those drop off of Seeker and
Giant Toad. Seeker is found in the Forbidden Underground Waterway, and Giant
Toads are all over the place in the Den of Behemoths.
Detective's Eye being maxed is to make sure Miriam picks up the gold from far
away, Accelerator is to move as quickly as possible, and Augment Gold is
maxed to make sure candles and sconces are dropping maximum possible value.
Rather than the piddling crap you're used to, maxing out Augment Gold will
see drops ranging from 100 to 2,000. It's a *huge* difference. If you really
want you can wait until the tail end of the game so you have Gebel's Glasses
equipped for infinite MP, but it's not necessary and you'll want to farm for
gold long before then anyway.
Once you have all that, teleport to the Forbidden Underground Waterway at the
spot on the bottom of the map between the Inferno Cave and the Hidden Desert.
Make sure Augment Gold is actually equipped and not only a Skill Shard.
Detective's Eye does not need to be equipped here, only maxed. Go straight
left until you hit a wall, then go all the way up until you hit a ceiling,
then go right into the tiny room. There should be a Seeker and a blue chest.
From here just go back and forth in midair while holding R1 for Accelerator
and ram into all the purple torches. You should make about 40,000 gold per
minute, which is almost 2.5 million gold per hour. Enjoy!
+++++++++++++++++
+ XII. Trophies +
+++++++++++++++++
Two trophies are missable -- Just A Flicker and Usurper. Before you fight
Gebel, save your game and DO NOT kill him correctly. Kill him normally for
Just A Flicker, and kill him with the Zangetsuto WITHOUT USING THE SWORD TO
ATTACK THE MOON for Usurper. Every other trophy can be acquired at your
leisure.
o----------o
| Overlord |
o----------o
Collect every other trophy.
Grade: Platinum
Method: Self explanatory.
o--------------o
| Cartographer |
o--------------o
Complete the map.
Grade: Gold
Method: You need 100% map completion for this trophy, and it's unfortunately
an accomplishment that's impossible to explain well over text. It's
why I didn't make a section for it. By now there are dozens of maps
you can find online and compare to yours. Just explore everywhere,
equip Detective's Eye to find breakable walls, and have fun. Then at
the end of the game, compare your map to a finished one and see
what's missing. The most common things people miss are rooms behind
breakable walls, so if you follow this guide to find every item you
*should* get 100% map completion.
o----------------o
| Item Collector |
o----------------o
Complete the items list.
Grade: Gold
Method: Follow my guide! This trophy is the entire reason I wrote it up for
everyone! :D
o--------------o
| Demonologist |
o--------------o
Complete the demon list.
Grade: Gold
Method: You have to kill every demon in the game, including the optional
bosses, OD, and Kunekune.
o-------------o
| Shardmaster |
o-------------o
Absorb every type of shard.
Grade: Silver
Method: The description is wrong, because you can't get 100% of the shards
only by absorbing them. You also need the shards in your inventory
that you can only craft with Johannes.
o-------------o
| Kickstopper |
o-------------o
Jump kick 10 times without touching the ground.
Grade: Silver
Method: To drop kick, you need to hit down and then X in midair. This is
easiest to do once you get Invert or High Jump. Get above an Abyssal
Guardian in the Den of Behemoths, then start mashing Down and X until
the trophy pops. If you're having trouble, equip Gebel's Glasses and
use Standstill.
o----------o
| Marathon |
o----------o
Travel 42,195 kilometers.
Grade: Silver
Method: This will unlock as you play the game naturally. Some of these units
of measurement in the Personal Data section of your archive are
ridiculous.
o--------------o
| Gilded Youth |
o--------------o
Amass a fortune of at least 500,000 G.
Grade: Silver
Method: You have to have 500,000 gold in your inventory. The game doesn't pop
the trophy cumulatively.
o--------------o
| True Haggler |
o--------------o
Earn at least 100,000 G in total item sales.
Grade: Silver
Method: Unlike Gilded Youth, this one is cumulative. Easy to get if you sell
a few high ticket materials.
o----------------o
| Dare to Devour |
o----------------o
Consume 20 different recipes.
Grade: Silver
Method: Self explanatory. Cook up 20 different things and eat them, which you
should be doing anyway for the permanent stat bonuses.
o---------------------o
| Arvantville's Angel |
o---------------------o
Complete 30 quests.
Grade: Silver
Method: The village has more than 30 quests to do, so this will unlock easily
in your hunt to complete your item list.
o--------------o
| Bloodstained |
o--------------o
Take in a large quantity of blood.
Grade: Silver
Method: Equip the Blood Steal shard and use it whenever you see blood pooled
on the ground. The ability does nothing otherwise. The trophy pops
once you absorb 1,000 liters, which you can check in your Personal
Data section of the archive if you really care to follow along.
o---------------o
| Growing Pains |
o---------------o
Reach level 50.
Grade: Silver
Method: You should reach this fairly easily. Equip a Weighted Ring and kill
a bunch of things in the Den of Behemoths or Glacial Tomb if you're
having trouble.
o-------------------o
| Army of the Night |
o-------------------o
Thank you, everyone, for your kindness and support.
Grade: Silver
Method: You have to watch the credits. The trophy will not pop if you skip
them.
o-----------o
| Dethroned |
o-----------o
Eradicate the king of demons.
Grade: Silver
Method: Automatic for defeating Bael.
o------------o
| Moonwalker |
o------------o
Backstep, backstep, backstep. A lot.
Grade: Bronze
Method: Just go to the long bridge at the castle entrance and mash L1 back
and forth until the trophy pops.
o----------------o
| Able Alchemist |
o----------------o
Transmute items 10 times.
Grade: Bronze
Method: Very easy to get. Just make 10 times at Johannes's place.
o-------------o
| Shardbinder |
o-------------o
Absorb your first shard.
Grade: Bronze
Method: Automatic once you get your first scripted shard in the game.
o-----------------o
| Treasure Hunter |
o-----------------o
Open 100 chests.
Grade: Bronze
Method: 100 sounds like a lot, but it really isn't, especially given the blue
ones respawn. Just open everything you see and this will pop by the
time you beat the game. If you absolutely feel the need to farm this
trophy, blue chests respawn when you leave an area and reenter.
o--------------o
| Demon Hunter |
o--------------o
Slay 1,000 demons.
Grade: Bronze
Method: Incredibly easy to get. I naturally killed about 12,000 demons in
getting the platinum trophy. You'll probably get to 1,000 just with
all the bats flying around.
o-------------o
| Make a Wish |
o-------------o
Break 1,000 candleholders.
Grade: Bronze
Method: Torches also count, and this is also very easy to get. Just break a
candle or torch when you see one and you'll get this one easily.
o----------o
| Down Pat |
o----------o
Master a weapon technique.
Grade: Bronze
Method: Just master one technique to pop the trophy. The Techniques section
of this guide lists all of the techniques and the weapons that work
for each. You just need to remember to read books when able at the
bookshelves around the castle.
o----------o
| Bookworm |
o----------o
Borrow 10 books.
Grade: Bronze
Method: At OD's place in the Livre Ex Machina, 10+ books will be available
right when you get there. Borrow each book one at a time to pop the
trophy, or just beat him when he's a boss and borrow them all at
once :)
o--------------o
| Scrap Heaper |
o--------------o
Break down items into materials 10 times.
Grade: Bronze
Method: Just disassemble 10 things at Johannes's place. Remember to buy
Alkahest at the vendor first.
o----------------o
| Might've Known |
o----------------o
Destroy a secret wall.
Grade: Bronze
Method: Self explanatory. There's a couple right on the Galleon Minerva if
you want to get this one ASAP.
o-----------o
| A New You |
o-----------o
Change your hairstyle.
Grade: Bronze
Method: This is done via Todd at the Dian Cecht Cathedral. Requires at least
one Hair Apparent key item.
o---------o
| Deja Vu |
o---------o
Bounce a certain chair repeatedly.
Grade: Bronze
Method: Once you have Invert or High Jump, go to the room below OD's library.
Bounce him. Don't forget to grab the Nose Glasses he drops.
o---------o
| Recital |
o---------o
Listen to the faerie's song.
Grade: Bronze
Method: Equip Carabosse as a familiar, head to the Garden of Silence, and sit
down at the piano. Eventually the bad singing ends and you get a
trophy.
o-----------------o
| Storm Abolisher |
o-----------------o
Eradicate the cause of the maelstrom.
Grade: Bronze
Method: Automatic for defeating Vepar.
o------------------o
| Samurai Showdown |
o------------------o
Drive back the samurai.
Grade: Bronze
Method: Automatic for defeating Zangetsu the first time.
o---------------o
| Show of Hands |
o---------------o
Eradicate the wrathful work of art.
Grade: Bronze
Method: Automatic for defeating Craftwork.
o--------------o
| Wing Clipper |
o--------------o
Eradicate the iron marquess.
Grade: Bronze
Method: Automatic for defeating Andrealphus
o---------------o
| Snake Charmer |
o---------------o
Eradicate the twin-headed dragon.
Grade: Bronze
Method: Automatic for defeating Valac.
o-------------o
| Loco Motive |
o-------------o
Eradicate the runaway train.
Grade: Bronze
Method: Automatic for defeating Glutton Train.
o-------------o
| Speed Demon |
o-------------o
Eradicate the hypersonic hellraiser.
Grade: Bronze
Method: Automatic for defeating Bathin.
o--------------o
| Dragonslayer |
o--------------o
Eradicate the netherdrake.
Grade: Bronze
Method: Automatic for defeating the Abyssal Guardian. This is the only boss
in the game who shows up later as a normal enemy.
o----------------o
| Just a Flicker |
o----------------o
Fulfill your promise to a friend.
Grade: Bronze
Method: This is one of two missable trophies. To get it, just defeat Gebel
the normal way without using Zangetsuto, which isn't available as a
weapon when you first get here anyway. You'll get an ending, a Game
Over screen, and you'll reload at your most recent save. Remember to
save before doing all this.
o------------o
| Tourniquet |
o------------o
Eradicate the bloodthirsty maiden.
Grade: Bronze
Method: Automatic for defeating Bloodless.
o---------------------o
| Hermetically Sealed |
o---------------------o
Subdue the alchemist.
Grade: Bronze
Method: Automatic for defeating Alfred.
o---------------o
| Transcendence |
o---------------o
Triumph over yourself.
Grade: Bronze
Method: Automatic for defeating Doppelganger.
o------------o
| Rodeo Star |
o------------o
Eradicate the skeletal demihorse.
Grade: Bronze
Method: Automatic for defeating Orobas.
o-----------o
| His Blade |
o-----------o
Inherit the blade that demons fear.
Grade: Bronze
Method: Automatic for defeating Zangetsu in the rematch.
o------------------o
| All Bets Are Off |
o------------------o
Eradicate the duke of high rollers.
Grade: Bronze
Method: Automatic for defeating Valefar.
o-------------o
| Moonscraper |
o-------------o
Eradicate the mistress of the deathly moon.
Grade: Bronze
Method: Automatic for defeating Gremory.
o---------o
| Usurper |
o---------o
Observe the rise of the castle's new master.
Grade: Bronze
Method: This is one of two missable trophies, and it's really tricky to get.
Before you do anything, save. Preferably in two slots in case you
screw up, because it's VERY easy to get locked out of this by
accident. To pop the trophy, go fight Gebel with the Zangetsuto
equipped and defeat him with the sword. Halfway through the fight,
the moon will turn red. DO NOT STRIKE THE MOON WITH ZANGETSUTO OR YOU
GET LOCKED OUT OF THIS TROPHY! The reason this is so easy to screw up
is because the room is small, you're using the Zangetsuto as a
weapon, and you have to strike down Gebel with it while avoiding
hitting the moon with it.
Thankfully by the time you actually come here when you're supposed
to, Gebel barely deals any damage so you can take your sweet ol'
time getting it right. Once you deal the final blow with Zangetsuto,
watch the game's worst ending and your trophy will pop.
++++++++++++++++++++++++++++++++
+ XIII. Credits/Special Thanks +
++++++++++++++++++++++++++++++++
Jesus Christ: My Lord and savior, with whom all things are possible.
Tanya, My Wife: For being my world <3
CJayC: For designing the best resource of gaming information on the internet.
SBAllen: For doing an outstanding job as admin of GameFAQs once Ceej retired.
Koji Igarashi: For making this game and keeping the memory of Castlevania
alive!
MegamanX: GameFAQs user from Board 8 who explained how the two missable
endings work. Without him I probably would have screwed it up.
My Pets: For reminding me to always push forward.
And you, the Users.
+++++++++++++++++++++++++++++++++++++++
+ XIV. Disclaimer/Contact Information +
+++++++++++++++++++++++++++++++++++++++
This guide is copyrighted by UltimaterializerX, with all rights reserved, and
can not be reproduced in any way, shape, or form without expressed written
consent of the author.
This guide may only be posted at <www.gamefaqs.com> at the time of the
release of this document.
If you wish to e-mail me, my address is <
[email protected]>, just
like it says at the very beginning of the document. Feel free to contact me
with anything relevant.
_____________________________________________________________________________
-Copyrighted 2019 UltimaterializerX, All Rights Reserved
~FIN~