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GODZILLA BAKUTOU RETSUDEN/Battle Legends MOVE-LIST
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Table of content
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1. Credits
2. mechanics
3. action naming explanation
4. Move list
4.1 Godzilla
4.2 Showa Ghidorah
4.3 Heisei Ghidorah
4.4 Mecha-Ghigorah
4.5 Anguirus
4.6 Rodan
4.7 Gigan
4.8 Hedorah
4.9 Megalon
4.10 Mechagodzilla
4.11 Mechagodzilla II
4.12 Super Mechagodzilla
4.13 Battra Larva
4.14 Battra Imago
4.15 Super X-II
5. Secret Unlocks
6. Legalities
7. Updates
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1. Credits
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Thanks to Toho for creating Godzilla!
Thanks to Alfa System and Toho for creating the game!
Thanks to Tohokingdom.com for their large database of
Godzilla merchandise and info!
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2. mechanics
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Godzilla Bakutou Retsuden is a fighting game
much in the vein of the likes of Street Fighter 2
in that you have the choice of pitting a wide variety of
the Godzilla franchise's Kaijus against one another.
Each character have their own set of unique moves
(which we'll get to in a second)
but there are also a handful of universal mechanics as well.
They are as following: the D-pad is used to move left and right,
pressing down will make your monster crouch
and holding back from your opponent makes you guard against incoming attacks.
Button I is used to jump and button II is used to perform standard attacks
or special moves if pressed after certain d-pad directions have been punched in.
You have a special meter below the health-bar
which will drain in various doses after performing certain attacks
and will recharge over time.
Pressing the d-pad towards your opponent when close will initiate a grab,
from there you can enter certain commands but if you're not fast enough,
your opponent can counter with a grab of their own.
In story-mode, there are only single rounds while in Versus,
you'll have to win two out of three to win.
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3.Action naming explanation
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1: down-back
2: down
3: down-forward
4: back
5: neutral
6: forward
7: up-back
8: up
9: up-forward
I: jump button
II: Attack button
!: Press and hold input
h-: Hold input for 3-seconds
j.: while jumping
c.: while crouching
->: follow-up from move above
g.: while grabbing
f.: While flying (Rodan/Mechagodzilla II only command)
(M)/(H)/(C): Moderate, High and continuous meter usage
(j.)/(f.): move can be done in the air as well as on the ground
/: can press either button
+: press both buttons
t-: light tap
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4. Move List
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4.1   Godzilla
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Claw Swipe       II
Slash            II!
Downward Swipe   c. II
Tail Swing       c. II!
Kick             j. 2, II
Stampede         2!, I
Head Rush        -> II
Tail Hook        214, II (H)
Atomic Fire      236, II (C)
Atomic Ray       8746, II (J.) (H/M)
Bite             g. 2, II
Slam             g. 8 4/6, II
Nuclear Pulse    g. 236, II (H)
-------------------------------
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4.2  Showa Ghidorah
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Head Pierce      II
Head Strike      C. II
Head Swing       J. II
Kick             J. 2, II
Dive Kick        478, II (M)
Gravity Beam     236, II (C)
Heave            g. 8 4/6 II
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4.3  Heisei Ghidorah
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Head Pierce      II
Head Strike      c. II
Head Swing       J. II
Kick             J. 2, II
shield           214, II (C)
Dive Kick        478, II (M)
Gravity Beam     236, II (C)
Gravity Storm    236, I (H)
Constrict        g. 2, II
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4.4  Mecha-King Ghidorah
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Head Swing       II
Head Strike      c. II
Tri-head dash    j. 4/5/6 II
Lunge            h-4, 6, II (M)
Laser Beam       236, II (C)
tri Lasers       -> I (H)
Capture Cable    g. 2, II (M)
Machine Hand     g. 896, II (M)
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4.5  Anguirus
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Claw Swipe      II
Downward Swipe  c. II
Tail Club       c. II!
Flail           j. 2, II
Head Bash       j. 4/6 II
Pounce          j. 4/6 2, II
Carapaca Slam   h-4, 6, II (M)
Somersault      896, II (M)
Bite            g. 2, II
Throw           g. 874, II
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4.6  Rodan
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Peck            II
Wing Strike     c. II
Kick            j. 2, II
Swoop Kick      j. 4/6 2, II
Flight          j. I
Dive            f. I!
Dive Kick       -> II
Dive Lift       -> 6, I
Tornado         II! (j.)/(f.) (M)
Fury Pecks      g. 2, II
Drop            g. 8, II
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4.7  Gigan
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Hammer Claw     II
crouch Strike   c. II
Kick            J. 2 II
Laser Beam      II! (J.) (M)
Flamethrower    236 II (C)
Spin Strike     214 II (H)
Buzzsaw         g. 2, II
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4.8  Hedorah
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Arm Swing       II
Low Swipe       c. II
Arm Strike      j. II
Flying Charge   h-4, 6, II
Crimson Beam    II! (M)
Sludge          8!, II (M)
Acid Mist       214, II (C)
Grasp           g. 2, II
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4.9  Megalon
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Stab            II
Drill           II!
Downward Stab   c. II
Downward Drill  c. II!
Air drill       j. II
Double Kick     j. 2, II
Dual Drill      j.  6, II
Lightning Bolt  8746, II (M)
Napalm Bomb     236 II (M)
Bite            g. 2, II
Hard Kick       g. 6/4 II
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4.10  Mechagodzilla
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Chop            II
Low Kick        c. II
Eye Beam        II!
Missile         214, I/II (M)
down flash      c. II! (C)
Flamethrower    236, II! (C)
Shield          698, II! (C)
missile Stab    g. 6/4, II
Combust         g. 2, II (H)
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4.11  Mechagodzilla II
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chop            II
Low Kick        c. II
Kick            f. II
Flight          I!
Eye Beam        II! (f.)
Missile         214, II (M)
Down Flash      c. II! (C)
Flamethrower    236, II! (C)
Shield          698, II! (C)
All Out!        41236, II (H)
Missile Stab    g. 4/6 II
Combust         g. 2, II (H)
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4.12  Super Mechagodzilla
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Punch           II
Metal Strike    II!
Low Kick        c. II
Uppercut        j. II
Kick            j. 2, II
Shoulder Rush   214, II (M)
Heel Rush       214, I (M)
Missile         c. II! (M)
Down Laser      236, II (M)
Mega Ray        236236,II (M)
Garuda          8746, II (M)
Plasma Grenade  698, II! (C)
Clench          g. II
Shock Anchor    g. 236, II
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4.13  Battra Larva
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Tusk Strike     II
Horn Flail      II!
Horn thrust     c. II
Tail Strike     j. II
Kick            J. 6/4, II
Horn Charge     c. I
Horn Tackle     h-4, 6, II (M)
Prism Beam      236, II (M)
Horn Beam       236236, II (M)
Bite            g. 2, II
Toss            g. 874, II
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4.14  Battra Imago
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Wing Flap       II
Hurricane       t-II (C)
Prism Beam      II! (M)
Reflect Beam    236, II (H)
Throw           8, I
Bite            g. II
Air Slam        g. 8, II
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4.15  Super X-II
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Gattling Gun   I (M)
Missile        II (M)
Torpedo        I! (M)
Ballistics     II! (M)
Shield         I+II! (C)
Electric hull  g. II
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5. Secret unlocks
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When you play through the game for the first time,
you'll notice that several of the end-game opponents are grayed-out.
Unlocking one of them to fight and, if you win, unlock for play
requires meeting certain point-requirements.
It might seem a rather daunting task at first,
but there are some tricks to it.
1. The difficulty you choose does not matter
2. Go for perfect victories as they'll net you tons of points!
3. Spam Godzilla's Atomic Pulse for all its worth,
  it'll give you much more points than any other move!
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There is a code that allows you to refight any opponent,
including bosses. To get this secret mode,
all you have to do is go to the title-screen,
Press and hold 9+II and then Press run.
You'll then be sent to the mode selection as usual,
However, Godzilla's roar will change.
From there, hold Select and press
6 4 times, 8 3 times, 4 2 times, 2 once and then press II.
If you did it correctly, you'll then be able to choose
your difficulty and then be sent to the enemy selection menu.
Note that you need to have beaten the enemies before they'll show up.
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6. Legalities
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This move-list and all of its contents can be freely used by anyone.
I implore you all to spread this information in whatever way you wish
to increase awareness of this game!
That will be all.
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7. Updates
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01.00: Release
01.10: added some more input types for easier reading + corrections
02.00: Considerable reworking including new moves and properties.
02.10: Added the 'secrets' section.
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