Parasol Stars FAQ v0.5

created by Carl Chavez ([email protected])

Available at the Bub and Bob Page:
  http://www.bubandbob.com

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CONTENTS:
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Notice
Game description
Items
  Miscellaneous Items
  Lamps
  Rings
  Hearts
  Crosses
Codes
Hidden levels
Miracle Icons
Miracle Icon locations
Bosses
Differences on other systems
Thanks to...

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NOTICE:
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This FAQ is for the Amiga version of Parasol Stars. If you have a
version of PS for another system, please send me e-mail listing the
differences.

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GAME DESCRIPTION:
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TECHNIQUES:
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If you paralyze a giant, then any small creatures touching it will
also be paralyzed.

You can push paralyzed creatures and droplets by standing next to them.
This is a very useful technique if you want to get a lot of points by
killing many creatures at once. You can form them into a line and then
throw a droplet at them.

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ITEMS:
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Miscellaneous Items:
  Golden Taito triangle        temporary invulnerability
  Star with rainbow trail      temporary invulnerability
  Rainbow-colored star         extra life
  blue donut                   paralyze all small creatures
  rod                          all creatures become 10k pt items when
                               vanquished
  crystal ball                 tokens appear at the beginning of levels
                               instead after a certain amount of time

Lamps:
  red lamp                     all creatures become 10k pt items when
                               vanquished
  yellow lamp                  a Miracle Icon appears, even if an Icon
                               does not normally appear on that level
  blue lamp                    ?

Rings:
  red                          ?
  blue                         10 points per left or right movement.
                               Big points if you keep moving!
Hearts:
  If you get a heart, then a certain point item will appear at every
  location where a hidden point item can normally be found. The new
  items will erase any revealed hidden point items. WARNING: continue
  coins are erased, too! It may not be worth getting a heart if you're
  about to reveal a coin!

-----COLOR-------------------------EFFECT----------
     pink                      many 10 point items
     red                            30
     green                          3000
     light blue                     6000
     yellow                         7000

Crosses:
  Crosses cause massive death to smite the enemies.

-----COLOR-------------------------EFFECT----------
     blue                      water drowns all of the monsters
        instantly (on the Amiga, they forgot to fill the screen with
        water!).
     yellow                    lightning bolts fall from the top of the
                               screen until all monsters are destroyed.

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CODES:
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Type "A WORD" (with the space). The following keys cause certain effects:

M     - Get 3 Star Miracle icons. AKA known as Instant Death and Big Food.
T     - End the level.
1-7   - Skip to that level in the current world. Level 7 is the boss.
F1-F10- Skip to that world. What I call 3a is listed as world 9.
G     - Kill everything. I recommend 'M' instead for the points!
C     - Extra credit.
D     - Die...
B     - Instant bonus potion.
X     - Skip to hidden world 3a.

All monsters will be unable to move when you use this code.

*The game will crash* after you beat the last boss.

Type "CYNIX" to skip to the last world.

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HIDDEN LEVELS:
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On world 3, level 3, a pink heart will appear. If you get it, then
several 10 point items will appear. Notice that they form the word
"IN". If you get them all, then you will be warped to a hidden world.
It is almost impossible to get all of the items before they disappear
unless you have a friend playing with you.

If you get the Star Miracle, you can get a key which will let you into
world 9.

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MIRACLE ICONS:
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Get three similar Miracle Icons and a door will appear at the end of
the world after you beat the boss. Behind this door will be a special
giant item. All of the monsters on the level where you caused the miracle
will become 100000 point giant point items!

LIGHTNING MIRACLE:
  A giant bell will appear. All the levels in the next world will have
  an increased chance of crosses or other good items appearing.

WATER MIRACLE:
  A giant crystal ball will appear. All the levels in the next world
  which contain a Miracle Icon will reveal the Icon when you first start
  the level. You won't have to wait for it to appear.

FIRE MIRACLE:
  A giant lamp will appear. All the levels in the next world will cause
  dead monsters to turn into 10000 point items.

STAR MIRACLE:
  A giant key will appear which will allow you to enter the last level.

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MIRACLE ICON LOCATIONS:
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LOCATION - I've divided the screen into 9 zones as follows:

+---+---+---+
| A | B | C |
+---+---+---+
| D | E | F |    N - no Miracle Icon on this level
+---+---+---+
| G | H | I |
+---+---+---+


--------LEVEL----------LOCATION---------TYPE-----
World 1
         1               F             lightning
         2               N
         3               N
         4               N
         5               N
         6               C             water
World 2
         1               F             lightning
         2               N
         3               N
         4               N
         5               H             lightning
         6               N
World 3
         1               H             fire
         2               N
         3               F             water
         4               N
         5               N
         6               N
World 3a (IN level)
         1
         2
         3
         4
         5
         6
World 4
         1                             lightning
         2               N
         3               N
         4               N
         5                             fire
         6               N
World 5
         1                             water
         2               N
         3                             water
         4                             water
        /5               N?
        \6                             fire?
World 6
         1                             lightning
         2                             star
         3
         4
         5
         6
World 7
         1                             star
         2                             lightning
         3
         4
         5
         6
World 8
         1
         2
         3
         4
         5
         6
World 9 (Bubble Bobble level)
         1
         2
         3
         4
         5
         6
World 10 (3a?)
         1
         2
         3
         4
         5
         6

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BOSSES:
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World 1
  DESCRIPTION: A big drum with dancers on top.
  WEAPON: Lightning
  HOW TO KILL: If you can't beat this guy, you are brain-dead!

World 2
  DESCRIPTION: A big bird in a flower pot.
  WEAPON: Fire
  HOW TO KILL: Use your parasol to block the little birds. Grow
     some mega drops and drop the fire on the platforms. Lead the
     boss into the fire.

World 3
  DESCRIPTION: A sea monster with a volcano on its back.
  WEAPON: Lightning
  HOW TO KILL: Generate mega lightning. Do not fire until the
     air above you is free of falling debris. Be patient!

World 4
  DESCRIPTION: A pirate jet fighter mecha which changes into a
     fire-breathing pirate robot.
  WEAPON: Water
  HOW TO KILL: After firing four missiles, the jet will change into
     the robot. While the mecha is a jet, fire small bubbles at it.
     Block the missiles with your parasol. Try to predict when the
     jet will change shape and try to get above it when it does change.
     Grow mega water drops and hit the robot with the wave.

World 5
  DESCRIPTION: A girl in a chariot who throws deadly money at you.
  WEAPON: Lightning
  HOW TO KILL: You'll notice that the money she throws goes up and away
     from her, so you can stand next to her and hit her without getting
     hit by the money. Grow a mega lightning drop, get next to her and
     hit her. She's slow, so you should move under or over her whenever
     possible so that you don't get pinned to the wall.

World 6
  DESCRIPTION: Space Invader saucer
  WEAPON: Fire
  HOW TO KILL: Grow mega fire drops. After the saucer touches a wall
     five times, it will try to crush you. After the fourth touch, move
     toward the side which the saucer will make touch #5, then drop
     your fire in the middle of the screen, and then generate another
     mega fire drop. Once you see where it's going to land, drop more
     fire in that area.

World 7
  DESCRIPTION: Mecha mighta. In Bubble Bobble and Bubble Symphony,
     mightas are the guys who look like ghosts and fire boulders at you.
     This mechanical mighta throws boomerangs.
  WEAPON: Stars
  HOW TO KILL: Grow mega star drops. Fire the stars from the second
     floor of the level, then drop down to the first level to regenerate
     drops. While regenerating drops, move toward the first boomerang
     fired at you (the second boomerang will always head to a point
     away from the first boomerang, so if you move toward the first,
     you're headed away from the second!).
     You could stay on the first floor the whole time, but I like to
     move to the second floor because it causes at least one set of
     boomerangs to head toward the second floor while I'm regenerating
     drops on the first floor.

World 8
  DESCRIPTION:
  WEAPON:
  HOW TO KILL:

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THANKS TO:
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Valley Soft for finding for me Parasol Stars.
The Sweet Cheater file on Aminet. Although it contains a lot of
hoaxes, the Parasol Stars part was mostly accurate. This FAQ has
the correct code information.

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Copyright 1996,1997 Carl Chavez. This document may be distributed freely, but
may not be published for profit in any form without written consent
from Carl Chavez and all those listed in the "Thanks to:" section of
this document.