From: [email protected]
Date: Sat, 24 Oct 1998 13:33:35 EDT
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        / ___________ \                   _/_/          _/_/
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       | |___________| |
        \_____________/                  Bomberman '94

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The PC Engine Bomberman '94 FAQ - by Daniel S. Riley

Visit http://members.aol.com/bantha76/pce/intro.html

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Table of Contents
-----------------

I.      Power-Ups
II.     Louie (the Kangaroo)
III.    Skull Items
IV.     Normal Mode Areas
V.      Battle Game Options
VI.     Battle Game Areas
VII.    Bomberman Team Characters
VIII.   Special Thanks

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I.      Power-Ups
-----------------

Firepower       increases the distance of bomb blasts one level.

Bomb            increases maximum number of bombs which can be set
               at one time by one.

Line Bomb       allows the maximum number of settable bombs to be
               set at once in a line.

Skates          make Bomberman move faster.

Block           allows Bomberman to pass through soft blocks.

Egg             turns into one of five types of Louie which can be
               ridden (see Section II).

Bomb Boot       Allows Bomberman to kick bombs away.  A kicked bomb
               continues moving until it hits an object or you
               press the II button.

Remote Control  allows Bomberman to detonate bombs when you press
               button II.

Sandals         slow Bomberman's movement, making him vulnerable.

Bomb Pass       allows Bomberman to walk through bombs.

Restore         allows Bomberman to take one hit without losing
               a life.

Clock           freezes enemies for ten seconds.

1UP             gives you an extra Bomberman.

Fire Suit       allows Bomberman to walk through enemies and bomb
               blasts for 20 seconds without taking damage.

Skull           Variuos effects - see Section III.

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II.     Louie (the Kangaroo)
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Green           dashes at high speeds, but he can't stop until he
               runs into an obstacle.

Yellow          kicks soft blocks.

Pink            does a Louie dance when you press button II.

Purple          jumps over one soft block or bomb at a time.

Blue            kicks bombs over walls and soft blocks.

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III.    Skull Items
-------------------

(Battle Games only)

Slow Sickness           Slows down movement, making a Bomberman
                       vulnerable to attack.

Speed Sickness          Speeds a Bomberman character out of
                       control.

Reverse Direction       Makes a Bomberman move the opposite
Disease                 direction pressed on the D-Pad.

Bomb Set Disease        A Bomberman becomes completely unable
                       to set bombs.

Bomb Burp               A Bomberman sets bombs uncontrollably.

Minimum Firepower       Bomb blast distance is minimized.
Disease

Premature Detonation    Bombs explode almost immediately after
Disease                 being set.

Delayed Detonation      Bombs take too long to explode
Disease

Perpetual Motion        A Bomberman keeps on moving and cannot
Sickness                be stopped.

Change Locations        An infected Bomberman suddenly changes
                       places with other Bombermen.

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IV.     Normal Mode Areas
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Jammin' Jungle          This overgrown forest region controls
                       the air quality of the Bomber Planet.
                       And that air is thick with enemies.

Vexin' Volcano          This area is full of red-hot action and
                       rocky foes.  Hop onto a cart for a wild
                       ride that destroys enemies and blocks
                       sitting on the tracks.  Debris rains
                       down on you from the volcano.  Be
                       careful, because this debris can set
                       off your bombs.

Slammin' Sea            Beware as you venture into the southern
                       ocean-the fish are biting!  Submarines
                       lurk beneath the silty sea floor,
                       ready to ambush you.

Crankin' Castle         Bats and other nasty creatures lurk in
                       the musty dungeons.  You can roll a
                       large barrel onto your opponents by
                       bombing the barrel's supports, but be
                       sure to stay out of the way.

Thrashin' Tundra        The critters in this region move fast
                       to keep warm.  Penguins fire missiles
                       at red X targets that appear on spots
                       around the maze.  These missiles can
                       also detonate your bombs.

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V.      Battle Game Options
---------------------------

After choosing a Battle Game, you must select options from
three screens in succession.

1. Number of Players:

The top option is whether you want a single or tag match.

The bottom option is how may players you want.


2. Number of Games

The option is how many wins you want in order to finish.


3. Selecting Characters

Press left or right to select a Bomberman, and press up or
down to select whether that Bomberman will be controlled
manually (MAN) or by the Computer (COM).

Press the I button, then use the D-Pad to select the type
of Bomberman character you want to use.  Press I again to
select.

Move to the characters in the upper right corner and
press button I to confirm your selections.

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VI.     Battle Areas
--------------------

Standard                No special features.  Practice your
                       bombing skills on this stage.

Sea Floor               Battle on the ocean floor.

Conveyor Belt           Conveyor belts in the floor
                       transport bombs or Bombermen.

Forest                  Rocks form a maze inside a secret
                       forest.

South Pole              This stage includes igloos, snowmen
                       and missile-firing penguins.

Europe                  Kicked bombs turn corners to follow
                       the arrows in the maze.

Ancient Castle          Warp to different locations by
                       dropping through trap doors.

Magma                   Begin play with maximum firepower
                       and the ability to set up to
                       five bombs.

Lightning Quick         Begin play with the ability to run
                       at ultra high speeds.

Bush                    Canopies of green leaves obscure
                       the view of some sections.

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VII.    Bomberman Team Characters
---------------------------------

(Characteristics only apply to COM controlled Bombermen)

Bomberman               Balanced offense and defense.

Grampa Bomber           Weak offense, but strong and
                       stubborn defense.

Big Bomber              Rushes to find and grab all the
                       items he can.

Bookworm                A cunning strategist with strong
                       offense and defense.

Bomber Lady             Holds back on offense, but
                       underestimate her.

Kamikazee Bomber        Sets bombs everywhere he can
                       without regard for his own life.

Construction Bomber     Ignores opponents and concentrates
                       on destroying blocks.

Bonsaver                A very aggressive character.

Tiny Bomber             Moves rapidly and likes sudden
                       ambushes.

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VIII.   Special Thanks
----------------------

Thank you to Sega of America for the translation of the
Mega Bomberman manual.