I: Introduction
II: Version History
III: Power-Up Explaination/List
VI: Credits/Disclaimer
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| Part I: |
| Introduction |
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Blazing lasers has been one of my favorite shooting games of all time.
More then five years ago I played this game almost everyday to an
obsessive exent. This guide is here just as a tribute to it.
I beleive Blazing Lasers has come out for the Super Nintendo and the
Turbo Grafx 16, but I am only doing an FAQ for the Turbo Grafx version.
It really should not make any bit of difference because they are the
exact same versions.
Please Note that the way I split up the different weapons was with levels.
After getting a certain amount of pinkish/purplish orbs that come out of
certain enemies, you level will "level up" or upgrade, and you will get a (in
most cases) more powerful version of the weapon. This is the same for when you
have the firepower upgrade.
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| Part II: |
| Version History |
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Version 1.0
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December 3, 2003
This is the only version, and the finished version of the FAQ. Everthing
is here. Please note that I have lost the manual, and are not sure of the
official names of the weapons. This means I will make up most of the names
based on what they look like/ what I think they should be named. This could get
interesting.
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| Part III: |
| Power-Up Explaination/List |
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This section will explain every power-up that is possible to get in the
game. It seems like a daunting task at first because of the huge amount
of power-ups. Soon however, you will see which combinations get you
certain power-ups. If you follow the guide, and don't understand yet
how it works, you will also see that it is quite simple.
First we need a basic understanding of how they work. Then I will go into
detail. There are two basic weapon types. I will call them weapons, and
enhancments. Weapons are actual weapons that you shoot out of your ship,
and enhancements either give your ship something, or supply you with an
enhanced weapon.
You may only have one weapon and one enhancement at a time. Meaning you can't
have a sheild and firepower upgrades at the same time.
BASIC WEAPONRY:
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The four types of basic weapons are split up into separate groups. Keep
in mind that these weapons have four different levels of power each.
A problem arises when one power gets to a certain level, when in
actuality, the previous level would have helped you more. I will give
every type a rating of usefulness and a word or two of when you should
get this weapon level.
The level 1 bullet is one stream of bullets that shoot out of the front
of your ship. You can only shoot one at a time, and it is unfortunate,
but this weapon will not help you a single bit.
USEFULNESS SCALE: 0/5
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Level: 2
The level 2 bullet actually increases the accuracy and overall usefulness
of level one with one simple addition, a second bullet paralell to the
one first. This gives you slightly wider range, and an overall better
shot.
Level three improves upon level 2 only slightly. It adds a single bullet
that shoot out of the back of the ship. This bullet can hit some enemies
you would not evpect and can also be a life-saver, but overall the bullet
only helps a small amount.
Level four shoots two bullets out of the bottom of the ship going
diagonally left and right, They are perpendicular to one another. This
Does effectively kill more enemies, but it is infrequent and overall just
the same as level 3 with small improvement.
This large step makes two waves come perpendicularly from the front of
your ship. Notice, if you turn, the opposite wave of the way you turned
goes sraight up. Use this to your advantage.
This weapon will be similar to level 3 wave, but there is one addition.
Instead of just one extra wave comeing along the bottom of the ship, there are
three. They will not effect the overall weapon because they are so minor.
A single blue wave streaking across the screen. This sounds horrific, but it is
not bad especially since this weapon is only the first upgraded version.
This makes a laser that has a circle along a line of laser. Meh, it's kind of
hard to explain. It is overall just as useful as the original level because
this weapon is slow.
This laser is very very good. I recommend keeping this incantation of the laser
and trying not to upgrade enough to go farther. It gives you a nice standard
attack with laser coming out of th back of your ship and circling around. This
'defensive sheild' helps a lot.
This is the four laser shots at once, It's not so bad, but I always end up
missin a lot of enemies in between the spaces of this weapon making it only
average in the shceme of things.
This has a strange pattern of laser fire that goes into the middle then spreads
out to the sides. Not the extreme sides, mind you, just the upper sides. It is
useful, but to too useful.
Rings at level one are downright useless. Because you get a ring surrounding
you at an angle that doesnn't help, and only bullets, you should only get this
if you are planning to go on the somewhat limited ring path.
With three rings surrounding you you should have a pretty good chance of
blocking any bullets that come your way, still with only bullets as a weapon
it's pretty lacking.
Marked by a large floating F, firepower increases the firepower of your current
weapon a considerable amount. It too has levels, but I can explain those faster:
This weapon is acheived by having bullets when getting firepower. The weapon is
pretty much the same at each level, and the only thing that will change is the
amount of bullets that come out of the sides of the comet when they hit
something.
This weapon is acheived by having a wave weapon out when getting the firepower.
It will give you at the highest level a huge array of waves comeing out of the
back of the ship and doubling back to the front. It is the perfect weapon. The
levels are similar to normal waves only you get more of them.
This weapon is gotten by receiving a firepower while having laser weapons. It
is okay. It can sometimes miss enemies, and stuff, but overall it does a nice
job of clearing everything it can out.
USEFULNESS: 4/5
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Ring Beam
When you have rings and you get the firepower you make copies of the rings you
have out and shoot them at the opponent, still circling. It's a good weapon,
but Sometimes lets enemies through. The levels are similar to the normal rings,
only you shoot that amount instead os just circling around you. You also get
bullets to shoot, and rings that stay around you when you get this weapon. It's
basically a defense weapon.
You can tell this item is coming down because it is marked with a large S. This
gives you a red sheild that can take countless hits before becoming unstable
which then it becomes multicolored. It then dissapears into a massive white
sheild that is there forever, but can only take one hit for you. I'm not sure
how much time the sheild lasts, but there most certainly is a time limit.
This useful peice of machinery will live alongside you and shoot the basic type
of the weapon you are shooting. It is overall pretty useful and can get you out
of sticky situations with that extra firepower.
These are a get only when you have no other options. All in all, they are
useless and should be avoided. The missles home, but they are slow and do
little damage, so overall, it is better to skip them. You will probably die
before the missles will anything with over 1 health.
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| Part IV: | |
Credits/Disclaimer |
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DISCLAIMER
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This FAQ is for personal use only. You can print this guide out and use
it, but basically, it's mine. Putting your name where mine should be is
illegal. Simple as that. If you want this FAQ or any FAQ of mine on a website
of yours then simply e-mail me and you will be able to put it up. I guarentee
you that I will answer yes, but I need an e-mail notification in order to keep
track of where the guide is posted.
This guide is allowed on the following sites:
-www.gamefaqs.com
-www.ign.com
-www.neoseeker.com
Thank you. If you find this guide anywhere else, please notify me, but
please note these three sites are not the only sites where the guide is allowed.
Credits
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Thanks to:
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CJayC - For keeping GameFAQ's up all these years.
NEC - For The Turbo Grafx System and for Blazing Lasers.