_____                    _  _      ____ _
    |__  /___ _ __ ___       | || |    / ___| |__   __ _ _ __ ___  _ __
      / // _ \ '__/ _ \ _____| || |_  | |   | '_ \ / _` | '_ ` _ \| '_ \
     / /|  __/ | | (_) |_____|__   _| | |___| | | | (_| | | | | | | |_) |
    /____\___|_|  \___/         |_|    \____|_| |_|\__,_|_| |_| |_| .__/
                                                                  |_|
                             ____  ____      _____
                            |  _ \|  _ \    |__  /
                            | |_) | |_) |____ / /
                            |  _ <|  _ <_____/ /_
                            |_| \_\_| \_\   /____|

_______________________________________________________________________________

               S E C R E T S   A N D   G L I T C H E S   F A Q

                        (   V e r s i o n   8 . 7   )
_______________________________________________________________________________


:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:
:  -----------------------------------------------------------------------  :
:      SNES: Zero-4 Champ RR-Z                                              :
:  -----------------------------------------------------------------------  :
:                  _____________________________________                    :
:   ______________/ Secrets and Glithes FAQ Version 8.7 \_______________    :
:  |                                                                    |   :
:  |        Platform  -  Super Nintendo Entertainment System (TM)       |   :
:  |        The Game  -  Zero-4 Champ RRZ                               |   :
:  |        Producer  -  Media Rings (R)                                |   :
:  |          Gender  -  Driving + RPG                                  |   :
:  | =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=  |   :
:  |        The File  -  Secrets and Glitches FAQ (Version 8.7)         |   :
:  |          Writer  -  TownRanger                                     |   :
:  |           Email  -  Canceled                                       |   :
:  |   First written  -  05/04/2005 23:24 (dd/mm/yy; GMT+8:00 time)     |   :
:  |    Last revised  -  04/04/2017 01:14 (dd/mm/yy; GMT+8:00 time)     |   :
:  |____________________________________________________________________|   :
:                                                                           :
:  -----------------------------------------------------------------------  :
:':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':

_____________________

 Table of Contents
_____________________

 A. Revisioning Notes
 B. Copyright Notice
 C. Email Policy
 D. Background
 E. Secrets
       E.a - Name Inputs
                E.a.i   . Erase both the Fastest Records and Game Saves
                E.a.ii  . Erase the Fastest Records
                E.a.iii . Installation of the Jet Engine
                E.a.iv  . Invincibility in the RPG Mode
                E.a.v   . Mastery of Mahjong Contests
                E.a.vi  . Sound Test
       E.b - Dining Room Colours
                E.b.i   . Easy Money onhand--3 000 000 Yen
                E.b.ii  . Increased Byte Fee in the Arcade
                E.b.iii . Unlock the Hidden Car--Zero1
       E.c - Unlocking the Hidden Cars
                E.c.i   . Funnycar
                E.c.ii  . Zero1
       E.d - Optimum Super E.F.I. Values
       E.e - RPG Fighting
                E.e.i   . Time Travelling
                E.e.ii  . True Ending

 F. Glitches
       F.a - Disadvantageous Programmming Errors
                F.a.i   . Impossibility to Full-tune the Funnycar
                F.a.ii  . Ninjitsu-never-succeed
                F.a.iii . Saved File Corruption with Run and Save
       F.b - Advantageous Programming Errors
                F.b.i   . Top-tier Acceleration
       F.c - Weirds
                F.c.i   . RX-7's Boa Improvement?
                F.c.ii  . Enemy Disappears?
                F.c.iii . Top-tier Occupations not the Best?
 G. Credits



________________________

 A. Revisioning Notes
________________________

  Version 1.0  -  05 April 2005  -  First released
  Version 1.1  -  16 April 2005  -  Added ACSII arts
                                 -  Fixed some typos
  Version 1.2  -  23 April 2005  -  Edited some of the text
  Version 1.3  -  25 April 2005  -  Fixed some typos and formatting errors
  Version 1.4  -  09 May   2005  -  Added some sites
  Version 2.0  -  05 June  2005  -  Changed copyright notice
                                 -  Edited some of the text
                                 -  Fixed all the typos and grammar mistakes
  Version 3.0  -  14 June  2005  -  Added the Email Policy section
                                 -  Added the Glitches section
                                 -  Edited some of the text
                                 -  Fixed the layout problem
                                 -  Renumbered all sections
                                 -  Renamed the last section
  Version 3.2  -  18 June  2005  -  Added the save file corruption glitch
                                 -  Edited some text
  Version 3.7  -  07 July  2005  -  Added the Ninjitsu-never-succeed glitch
                                 -  Edited some of the text
                                 -  Fixed some inaccurate information
  Version 4.0  -  14 July  2005  -  Changed the layout
                                 -  Edited some text
                                 -  Reorganized this guide
  Version 5.0  -  19 July  2005  -  Added the Credits section
                                 -  Added the sites which accept this FAQ
                                 -  Changed the layout
                                 -  Deleted the Closing Remarks section
                                 -  Edited some text
                                 -  Extended the Table of Contents
                                 -  Fixed an error about the maximum revenue
                                 -  Fixed some grammar mistakes
                                 -  Renumbered all the secrets and glitches
                                 -  Rewrote the Background section
  Version 5.1  -  22 July  2005  -  Changed some ACSII arts in the title
                                 -  Edited some text
                                 -  Fixed some typos
                                 -  Reorganised all the secrets and glitches
                                    in alphabetical order
  Version 6.9  -  25 July 2005   -  Added the Enemy Disappears? glitch
                                 -  Added the Time Travelling secret
                                 -  Added the True Ending secret
                                 -  Edited some text
                                 -  Fixed a big subheading mistake in the
                                    table of contents
  Version 7.4  -  31 July 2005   -  Added the Optimum Super E.F.I. Values for
                                    all cars
                                 -  Edited some text
                                 -  Renamed the subheading F.c into Weirds
  Version 7.5  -  8  Sept 2005   -  Added SNES Central for accepting this FAQ
                                 -  Edited some text
  Version 8.1  -  12 Sept 2005   -  Added the Top-tier Occupations not the
                                    Best? glitch
                                 -  Edited some text
                                 -  Fixed some typos
                                 -  Reorganised Section E.d
  Version 8.6  -  19 Jan  2009   -  Edited some texts
                                 -  Fixed some typos
                                 -  Added useful links to wikipedia and youtube
                                 -  Added the plagarising site Gamewinners
                                 -  Edited sections D and F.c.i
  Version 8.7  -  4  Apr  2017   -  Removed email
                                 -  Name changed



_______________________

 B. Copyright Notice
_______________________

Zero-4 Champ RR-Z is copyright 1995 Media Rings (R). This document and its
contents are copyright 2005 TownRanger.

All in-game cars are properties of their respective manufacturers or owners. I
am in no way affiliated or associated with any car manufacturers or software
producers.

I PROHIBIT republishing or reproducing this FAQ in return for making profit
like charging money from readers except for personal reading only.

This FAQ can only appear on the following sites:
GameFAQs---------http://www.gamefaqs.com/console/snes/game/581827.html
Gamerhelp--------http://www.gamerhelp.com/snes/Zero4ChampRRZ/103481.shtml
                 http://www.gamerhelp.com/snes/Zero4ChampRRZ/104460.shtml
Games.net--------http://www.games.net/snes/109000/index.shtml
IGN--------------http://faqs.ign.com/articles/633/633491p1.html
Neoseeker--------http://www.neoseeker.com/Games/Products/SNES/zero4_champ_rrz
SNES Central-----http://snescentral.edgeemu.com/article.php?id=0096

In the above websites, you may find yet another similar FAQ written by me named
"Zero-4 Champ RR-Z Name Input and Dinning Room Colour Guide". That is an older
version of this FAQ . I have already finalised that guide and I will no longer
update it. With more glitches added into that guide, I changed its name into
"Secrets and Glitches FAQ" which is the one you are reading right now.

GameFAQs is the website that I will always send my most recent updates to.

Notice that Gamewinners.com has ripped off my guide at
------http://www.gamewinners.com/snes/Zero-4ChampRR-Z.htm
claiming it is their own work without acknowledging me or informing me in
advance. I deserve the right to file complaints and to act according to the
copyright laws in my hometown.



___________________

 C. Email Policy
___________________

I have ceased receiving emails with reagrds to this FAQ. Sorry.


_________________

 D. Background
_________________

Hello and welcome to my Zero-4 Champ RR-Z Secrets and Glitches FAQ. This is my
second in-depth FAQ written for this game.

Now that it has been 14 years after this game was first published in Japan in
1995. This game definitely worths a replay even after such a long time
despite the outdatedness of the SNES (TM) console system.

This game is very unique in a way that it is arguably the only SNES driving
game with an original storyline that makes this game into an RPG/RAC game.

Thanks to the youtube community where you can familiarise yourself with the
videos of this game, in case you don't udnerstand which exactly is the game we
are referring to
------http://hk.youtube.com/watch?v=crgt57rubz4

There are some secrets with the hero's name and dining room that enhance the
entire gameplay and to reduce the difficulty of some parts in the game. The
mahjong contest is tough like hell and if you are not up to it, you can never
win the gold medal in return for a huge boost in your bank. The monster-killing
in the Misery Temple can be very harsh when you reach the upper levels.

There are some glitches in the game as well. One of them will even corrupt your
saved game.

Some of the information could not be best expressed in this file thorugh texts
only. So there is a few information regarding this FAQ that could be found at
------http://en.wikipedia.org/wiki/Katakana
------http://en.wikipedia.org/wiki/Wankel_engine
------http://en.wikipedia.org/wiki/Zero_4_Champ_series

So be prepared to find out the secrets and glitches of Zero-4 Champ RR-Z!



_________________

 E. Secrets
_________________

===============================================================================
       E.a - Name Inputs
===============================================================================

The name input prompt in this section refers to your hero's name in the Story
mode. I assume that you have the slightest knowledge about the sounds of the
Japanese alphabet.

All the names are effective if and only if you start a new game and put them as
your hero's name. Each of the specialised names mentioned below have their own
miraculous effect but they cannot co-exist with one another. You can only have
them one at a time in a game save. So decide carefully which single one to use.


   -----------------------------------------------------------------------
                E.a.i   . Erase both the Fastest Records and Game Saves
   -----------------------------------------------------------------------
    Start a new game with the story mode, enter these Japanese Katakana
    as your hero's name: "Ra Mu Ku Ri A" (phonetic borrowing of "RAM
    clear").

    You now have deleted all of the game saves (GOSH!) and the fastest
    records made in the VS mode.


   -----------------------------------------------------------------------
                E.a.ii  . Erase the Fastest Records
   -----------------------------------------------------------------------
    By entering the name "Ra N Ku Ku Ri A" in katakana (phonetic
    borrowing of "Rank Clear") right after the story mode starts, you can
    delete all the fastest records that you have made in the VS mode.


   -----------------------------------------------------------------------
                E.a.iii . Installation of the Jet Engine
   -----------------------------------------------------------------------
    By entering the name "Do N Ga Me" in hiragana (literally means "dumb
    tortoise"; an insult to a car racer) when the Story mode starts, you
    can immediately have the jet engine in-hand.

    To install it, choose the option "Dogu O Tsukau" ("Use an Item") and
    then choose "Je To E N Ji N" (phonetic borrowing of "Jet Engine").

    To use it, hold L and R at the same time in a race. Your car will be
    rushing at 512km/h in no time. You will not lose this way.


   -----------------------------------------------------------------------
                E.a.iv  . Invincibility in the RPG Mode
   -----------------------------------------------------------------------
    Put your hero's name as "Go Bu Ri N" in Japanese hiragana which is a
    phonetic borrowing of "Goblin". When you pay visits to the Misery
    Temple to join the slaughter of monsters with your party members,
    you will not fall even if you HP is all used up.

    Congratulations! You are now invincible and can keep fighting
    monsters to collect money forever (before you are bored to death).


   -----------------------------------------------------------------------
                E.a.v   . Mastery of Mahjong Contests
   -----------------------------------------------------------------------
    Enter the Japanese Katakana "Ro N Ro N Ro N" which means winning
    mahjong. You now have the mahjong cheating items in-hand!

    They are "Bell of Dora collection", "One color note", "Guard of
    Kizaco", and "Yaotuukirar Yell of Tsumo".


   -----------------------------------------------------------------------
                E.a.vi  . Sound test
   -----------------------------------------------------------------------
    Start a new game with the story mode and enter the following
    Katakana: "He I He I He I", a laughing aloud sound. You are in the
    sound test mode.



===============================================================================
       E.b - Dinning Room Colours
===============================================================================

After the starting scene where you will have to customise the colour scheme of
your dining room, the game provides you with five items of furniture. For each
of these items, you will have a few options to choose from.

Again every single one of the items and options are in Japanese. This time
life is even tougher because Kanji (Chinese characters) are used.

It matters not if you cannot read the letters and the Kanjis. You can always
tell from the colour.


   -----------------------------------------------------------------------
                E.b.i   . Easy Money Onhand--3 000 000 Yen
   -----------------------------------------------------------------------
       ~ KaBe       (wall) = *kiiro    (yellow)
       ~ Ka-Ten  (curtain) = *midoriiro (green)
       ~ Ka-Petto (carpet) = *kiiro    (yellow)
       ~ SoFa-      (sofa) = *kiiro    (yellow)
       ~ PoSuTa-  (poster) = Shu-Ru   (surreal)

    You will now immediately have 30 million yen as your savings!

                                 *Note: These items are written in Kanji.


   -----------------------------------------------------------------------
                E.b.ii  . Increased Byte Fee in the Arcade
   -----------------------------------------------------------------------
       ~ KaBe       (wall) = *ao         (blue)
       ~ Ka-Ten  (curtain) = *ao         (blue)
       ~ Ka-Petto (carpet) = *ao         (blue)
       ~ SoFa-      (sofa) = *midoriiro (green)
       ~ PoSuTa-  (poster) = no restriction

    You will now have an improved byte fee of the video game corner.

                                 *Note: These items are written in Kanji.


   -----------------------------------------------------------------------
                E.b.iii . Unlock the Hidden Car--Zero1
   -----------------------------------------------------------------------
       ~ KaBe       (wall) = *shiro        (white)
       ~ Ka-Ten  (curtain) = *kuro         (black)
       ~ Ka-Petto (carpet) = *kuro         (black)
       ~ SoFa-      (sofa) = *aka            (red)
       ~ PoSuTa-  (poster) = Su-Pa-Ka- (super car)

    Now you can purchase the hidden car Zero1 in the showroom.

                                 *Note: These items are written in Kanji.



===============================================================================
       E.iii - Unlocking the Hidden Cars
===============================================================================

   -----------------------------------------------------------------------
                E.c.i   . Funnycar
   -----------------------------------------------------------------------
    Reach the final champion and keep losing to him 10 times in a row. Go
    back to the showroom. You can now purchase the ultimate Funnycar.


   -----------------------------------------------------------------------
                E.c.ii  . Zero1
   -----------------------------------------------------------------------
    If the last four digits of your bank savings reach 0100 (e.g., if you
    have 740,100 yen in hand), go to the showroom and you will see the
    Zero1 is now available in stock.



_______________

 F. Glitches
_______________

===============================================================================
       F.a - Disadvantageous Programmming Errors
===============================================================================

   -----------------------------------------------------------------------
                F.a.i   . Impossibility to Full-tune the Funnycar
   -----------------------------------------------------------------------
    The money you own is at most 99,999,900 yen, where the tenth and
    unith digits do not count. If you have unlocked the Funnycar, you
    will notice that the T.C.Traction of the car costs one million yen
    which is only 100 yen away from the maximum money you can get. So you
    can never full-tune your Funnycar.


   -----------------------------------------------------------------------
                F.a.ii  . Ninjitsu-never-succeed
   -----------------------------------------------------------------------
    If you manage to perform a class change into Ninja, the ninja,
    however, can never cast a ninjitsu that is not missed. Probably this
    is due to a glitch that causes a permanent miscalculation in the
    ninjitsu hit rates in that it will never hit any target regardless of
    the ninja's subayasa (dexterity).


   -----------------------------------------------------------------------
                F.a.iii . Saved File Corruption with Run and Save
   -----------------------------------------------------------------------
    When you are in the Misery Temple, NEVER RUN AND SAVE AT THE SAME
    TIME or else next time when you try to load the game, your hero
    freezes and there is no way you can proceed the game.

    This glitch is so horrific; it corrupts your saved game. There is no
    way to fix this glitch but to load from a previous save prior to your
    last run and save. The only thing we are sure is that this glitch
    exists in both the SNES cartridge and the ROM.



===============================================================================
       F.b - Advantageous Programmming Errors
===============================================================================

   -----------------------------------------------------------------------
                F.b.i   . Top-tier Acceleration
   -----------------------------------------------------------------------
    I can't think of a more appropriate name for this glitch. If you can,
    please email me and let me know. It is recommended that you install a
    manual transmission and use a controller with the auto-turbo fire
    function to exploit this glitch.

    To do, when your car is moving with any gear except the N-gear,
    press the clutch (X button) repeatedly and rapidly. The engine will
    rev up a lot faster then normal causing an amazing speed boost.



===============================================================================
       F.c - Weirds
===============================================================================

   -----------------------------------------------------------------------
                F.c.i   . RX-7's Boa Improvement?
   -----------------------------------------------------------------------
    Technically speaking, I am not the only person who has some slight
    knowledge about automoblie and Mazda's (R) rotary engine, the Wankel
    engine.

    Thanks to wikipedia's full illustration with an animated diagram at
    ------http://en.wikipedia.org/wiki/Wankel_engine

    The rotary engine ultilises a reuleaux triangle with a three-pointed
    curve with constant widths regardless of the rotation alongside the
    eccentric shaft.

    Boa improvement is arguably impossible in modding the rotary engine.


   -----------------------------------------------------------------------
                F.c.ii  . Enemy Disappears?
   -----------------------------------------------------------------------
    This is a glitch in the RPG fighting in the game that makes you stuck
    in any battle. In higher levels after you or your characters have
    learnt some ultra physical attacks, namely Ninja's "ShunSetsu no
    Jitsu" (one-hit-kill), Budouga's (Grappler) "HyakuRetsuKen" (hundred-
    punch) and "ShouHyakuRetsuKen" (super hundred-punch), and Samurai's
    "IAiKiri" (cross-chop) and "Shou IAiKiri" (super cross-chop), you can
    use these ultra physical attacks to get your enemy backstabs.

    If you cast all these ultra physical attacks all on one single enemy,
    you may get it out of the screen and the game registers that there is
    no enemy and the game freezes.


   -----------------------------------------------------------------------
                F.c.iii . Top-tier Occupations not the Best?
   -----------------------------------------------------------------------
    This is something strange enough. The Samurai in the RPG fighting is
    not the best although it does have some prerequisites to change into.
    At the same level as a Mujittsuka (Grappler), the Samurai is weaker
    at Kougekiryoku (Attack power). So why bother with class changing
    into the Samurai in which you can actually get the Grappler better
    off?



===============================================================================
       E.d - Optimum Super E.F.I. Values
===============================================================================
   Celica   : 510
   Cosmo    : 023
   Eclipse  : 649
   FTO      : 048
   Funnycar : 649
   GTO      : 140
   Impreza  : 385
   Legacy   : 609
   MR2      : 075
   NSX      : 168
   R32 GT-R : 286
   R33 GT-R : 253
   RX-7     : 666
   Supra    : 891
   Zero1    : 475



===============================================================================
       E.e - RPG Fighting
===============================================================================

   -----------------------------------------------------------------------
                E.e.i   . Time Travelling
   -----------------------------------------------------------------------
    This is a pretty long secret that you need some tasks to be done at a
    time.

    Reaching the uppest floor the 16th floor in Misery temple, you will
    encounter a green frog-like monster which misleads you to think it is
    the last boss.

    Go and talk to it, the game will prompt you whether or not you will
    kill it. Choose the option on the right Kougekishinai (do not
    attack). You will be teleported back to your home.

    Re-enter Misery temple. You can now have access to the real uppest
    floor the 17th floor. There is quite a number of treasure chests
    there. But the real secret in this secret floor is the entrance to a
    time machine.

    Look at the map. You will find two long corridors pointing downwards
    in the middle area of this floor. Get to the one on the left and go
    all the way down.

    Now, believe it or not, you have discovered an extremely big easter
    egg hidden in this game--the ancient time! You have travelled through
    the time machine in Misery Temple and is now stuck in the ancient
    time until afer you find your way out!


   -----------------------------------------------------------------------
                E.e.ii  . True Ending
   -----------------------------------------------------------------------
    Got to the time machine and then to the ancient time aforementioned
    in the secret numbered E.e.i above. Find and fight all your way out.

    Beat the game. Wait for five mintues after the ending; do not do
    anything, and do not press any buttons when you are watching the
    ending custscene.

    Here it comes the true ending. I won't tell you what it is because I
    don't want to take away the fun and the hard work of striving the
    ancient time.



______________

 G. Credits
______________

            Me - for writing this FAQ
           You - for taking your time to read
         CJayC - for running ever-best gaming site GameFAQs on the Internet
Media Rings (R) - for producing such a decent and unique game
 Nintendo (TM) - for always creating the best gaming platform at all time
The ZSNES team - for writing the ZSNES emulator

Comments, suggestions, corrections, and constructive criticisms are all
welcomed. Email me if you have any.

Thanks for reading!

See you again in future revisions!


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       SNES Zero-4 Champ RR-Z
       Secrets and Glitches FAQ (Version 8.7) by TownRanger
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