SNES - JAP
Vs. Fight - 2p. Simul.
__ __ __ __ __ __ __ __ __ __ __ __
\ \/ / / / / / / / / / \ \/ / / / / / / / / /
\ / / / / / / / / / \ / / / / / / / / / ______________________
/ / / /_/ / / /_/ / / / / /_/ / / /_/ / | |
/_/ /_____/ /_____/ /_/ /_____/ /_____/ |___ __ ______ _|
___ ___ | | | | / /
/ / / / | | | | / /
/ / / / _ __ __ __ ____ __ __ |__|__| | / /
/ /__/ / /\ | | / / / / / / / __/ / / / / / __ / | / /
/ ___ / / \ | | / / / / / / / /_ / /_/ / / / / /| | / /
/ / / / / /\ \ | |/ / / / / / /_ / / __ / / / / / | | / /
/ / / / / __ \ | |\ \ / /_/ / __/ / / / / / / /_/ / | |/ /
/__/ /__/ /__/ \__\ |_| \_\ /_____/ /___/ /_/ /_/ /_____/| | /
___| |__| /_________
| |
|______________________|
YUU YUU HAKUSHO IV -- FINAL
______
| | |\ | /| |
| | | \ | / | |
|______ | | \ | / | |
| | | \ | /___| |
| | | \ | / | |
| | | \| / | |______
FAQ by KageKaze
http://pages.prodigy.net/guyver_3/index.html
<
[email protected]>
Version 1.00
----------------------------------------------------------------------------
SPECIAL THANKS--
Kyo Kusanagi <
[email protected]>:
I owe Kyo-sama alot of thanks on practicly all of my Yuu Yuu Hakusho
FAQs. This time, Kyo-sama gave me the tranformation moves for this
Yuu Yuu Hakusho FAQ. I don't know why I've forgotten to list this
just like I did in my Yuu Yuu Hakusho 1 FAQ, but I've got it corrected
now (hope I don't forget anyone else!!). Thank you for everything!
Fabiano <
[email protected]>:
A pretty good friend of mine, we've been communicating over several
games and he's been a valuable asset. He's given me the names of the
characters I didn't know in this game and told me what the F.Anime
does! Real nice guy, thank you very much, mine friend.
Jacob Poon <
[email protected]>:
Well, seeing as how he's mentioned in most of my other FAQ, I don't
really think I can add much more about him. hehe. Well, he gave me
the japanese names of the moves and also some of the names for the
unknowns. Also mentioned other various things wich I really don't
want to list again. ^_^ Thanks.
----------------------------------------------------------------------------
REVISIONS--
Version 0.7--
First Release
Version 1.0 (11-16-98)--
Added what the F.Anime options does, and how to preform it.
Changed Yuusuke's 'Laser' to it's proper name, 'Rei Gan'
Added move for Hiei: 'Black Dragon Wave Absorb'
Added the 'instant dizzy move'
Kuwabara's 'Fire Sword' changed to 'Spirit Sword'
Changed to a 76 coloum display
All Tabs removed (hopefully)
Added Special Thanks section (Another overdue one)
Alot of various move name changes to the japanese words
Collisions section added
'tame' and 'jyampu' removed for the english words
various cosmetic changes
Version 1.0b (11-20-98)--
Fixed Hiei's 'Kuroryuuha Absorb' motion (and the spelling)
Fixed 'Instant Dizzy' description
----------------------------------------------------------------------------
Greetings, KageKaze here to bring you yet another FAQ, and my 3rd for Yuu
Yuu Hakusho. As with all my FAQs, I hope this helps you out in the game and
makes it easier to play and/or undersand. I enjoy making these FAQs and I
love to hear from my readers. If you wish to contact me for questions,
coments, or something non-related you can reach me at
[email protected]
and I welcome all letters. Right now, I could use some help on the menus
and character names. In case you're wondering what FAQs I've made then
here's an list up till now.
G-Gundam -- SNES, Vs. Fighter, Jap
The Justice Leauge: Task Force -- SNES, Vs. Fighter, USA
Mighty Morphin' Power Rangers: The Fighting Edition
-- SNES, Vs. Fighter, USA
Bishoujo Senshi Sailor Moon -- SNES, Beat 'em up, Jap
Bishoujo Senshi Sailor Moon R -- SNES, Beat 'em up, Jap
Yuu Yuu Hakusho II -- Game Gear, Cinema Vs, Jap
Yuu Yuu Hakusho III: Tokubetuhen (special) -- SNES, Cinema Vs, Jap
All of my FAQs can be obtained from my home page:
http://pages.prodigy.net/guyver_3/
----------------------------------------------------------------------------
TABLE OF CONTENTS--
1. Menus
a> Main Menu
a> Main Menu Modes
1> Story Mode
2>Tournament
3> <???>
4> 2P Battle
5> Team Mode
6> Training Mode
7> Config
8> Options
b> Options
a> Auto Mode
1> Auto Mode 1
2> Auto Mode 2
c> Config
d> Training Modes
a> Training Mode A
b> Training Mode B
2. The Screen
3. Restoring your Ki
4. Collisions
5. Character Options
a> Fight
b> Instructions
c> Configure
d> Yarinaosu
6. Move List Key
7. Common Moves
8. Desperation Moves
9. "Fatailities"
10. Character Selection
11. Move List
1> Yuusuke Urameshii
2> Kuwabara Kazuma
3> 'Miwamino Shurichi' Kurama
4> Hiei
5> Sensui Shinobu
6> Shigure <unknown>
7> Shura <unknown>
8> Majiin Yuusuke
9> Yohko Kurama
10> Armoured Sensui
11> <unknown>
12> <unknown>
13> Mukuro <unknown>
12. Secret Code
a> Secret Character Moves
1> Yakamo
13. Copyright Information
----------------------------------------------------------------------------
MENUS--
MAIN MENU--
SUTOORII MOODO (Story Mode)
<???> TOONAMENTO (<???> Tournament)
<???>
2P BATORU (2p. Battle)
TEEMU <???-sen> MOODO (Team <???> Mode)
TOREENINGU MOODO (Training Mode)
KONFIGU (Config)
OPUSHON (Option)
----------------------------------------------------------------------------
MAIN MENU MODES--
Story Mode--
Exactly what it says
Tournament--
Fight to be the best amung the fighters
<???>--
This is essentially your Street Fighter II format, you fight your
opponents randomly.
2p. Battle--
2 players fight to see just who is the best.
Team Mode--
Pick 4 fighters whom you wish to use then choose your opposing team
from the preset lists.
Training Mode--
Practice your moves and prepare to win.
Config--
Change your contoller settings
Options--
In game setings options.
----------------------------------------------------------------------------
OPTIONS--
COM no kyousa (Strength of COM) -- futsuu / tsuyoi / sugoi / yowai
*progression by pressing Right Usual / Strong / Amazing / Weak
OOTO MOODO 1P (Auto Mode 1p) -- OFF / 1 / 2
*Automaticly do Special Moves
OOTO MOODO 1P (Auto Mode 2p) -- OFF / 1 / 2
F. ANIME -- ON / OFF
*Allows 'Fatality' cut scenes
SAUNDO MOODO (Sound Mode) -- STEREO / MONO
MYUUJIKKU (Music) -- 00 (00 - 21) *Music Test
EFEKUTO (Efect) -- 000 (000 - 127) *SFX test
EXIT
----------------------------------------------------------------------------
Auto Mode--
Auto Mode 1--
R button: Preform Special Move in relation to your opponent's distance
L button: Press with the R button to preform desperation moves
Auto Mode 2--
Each button on your controler will now activate a special move,
excluding the L buttton. Holding L will make your character attack
normally unless combined with R. L+R will preform desperation
attacks.
----------------------------------------------------------------------------
CONFIG--
H. Punch
L. Punch
H. Kick
L. Kick
Reset
Exit
----------------------------------------------------------------------------
TRAINING MODES--
TOREENINGU A <<???> ari>--
Train while doing damage to your opponent, but losing no Ki.
TOREENINGU B <<???> nashi>--
Train without losing damage or Ki. You can do desperations at any time.
----------------------------------------------------------------------------
The Screen--
Dizzy Bar-- This is next to your character's name, once it's full,
your character will then be unable to fight or block for a
few moments.
Life Bar-- This is the top bar of the screen showing how much life
you have.
Ki Bar-- This is the blue bar below your Life Bar. It shows how
much power you have left to preform special moves. This bar
MUST be full and flashing in order to do desperation moves.
----------------------------------------------------------------------------
RESTORNIG YOUR KI--
To restore your Ki, you simply must hold down any one attack button.
----------------------------------------------------------------------------
COLLISIONS--
Collisions occur when you and your opponent dash into eachother. To win
in the collision you must push any attack button rapidly to escape or share
in a fall with your opponent.
----------------------------------------------------------------------------
CHARACTER OPTIONS--
These options show up when you select a character
FAITO (Fight)--
Figure it out, buddy
INSUTO (Instructions)--
Shows your characters moves, including desperations
KONFIGA (Configure)--
Controler configuration
yarinaosu (Redo)--
Allows you to choose another character
----------------------------------------------------------------------------
MOVE LIST KEY--
U: Up
D: Down
T: Toward
B: Back
UT: Up Toward
DT: Down Toward
DB: Down Back
UB: Up Back
Punch: Any Punch Button
Kick: Any Kick Button
H.Punch: Hard Punch
H.Kick: Hard Kick
L.Punch: Light Punch
L.Kick: Light Kick
----------------------------------------------------------------------------
COMMON MOVES--
Dash: Towards x2 or Back x2
*allows you to dash behind your opponent if you are close
Throw Recover: Any attack button when thrown into the air
Instant Dizzy: T, B, T, H.Punch
*works just like desperation moves, need low life and full Ki
----------------------------------------------------------------------------
DESPERATION MOVES--
To perform a desperation move, you must be low on health, your life bar
flashing. Your desperation moves take ALL of your Ki to use, so you must
have a full Ki bar as well. The Ki bar will start to flash when you can
perform your desperation moves.
----------------------------------------------------------------------------
"FATALITIES"--
Not really fatalities, but they are finishing moves. There are several
requirements for this to take place. First, the F.Anime option must be ON
in the options screen, then the rest takes place in battle. You must be on
your final wining round of combat (about to beat your opponent for the last
time) then you must take your opponent down to less than 1/4 of their life.
After that, you have to dizzy your opponent. Normally this is hard, but
you can do the 'Instant Dizzy' move to make your life easier. After this
you need to perform your characters Desperation attack. The good thing
about this is that you can do your desperation anywhere on screen, even if
it normally will miss your opponent from that distance and it will work.
The screen will flash white and go to a screen resembling Hakusho 1 or
Tokubetuhen.
----------------------------------------------------------------------------
CHARACTER SELECTION--
#1 #2 #3 #4 #5 #6 #7
#8 #9 #10 #11 #12 #13 (#14)
----------------------------------------------------------------------------
MOVE LIST--
#1: Yuusuke Urameshii
Reigan -- D, DT, T, Punch
Shotgun -- B 'hold', T, Punch
Energy Uppercut -- T, D, DT, Punch
(combo) Rapid Punch Barrage -- B, DB, D, DT, T, H.Punch
(desperation) Chou Reigan -- T, DT, D, DB, B, H.Punch
(transform) Majiin Yuusuke -- T, DT, D, DB, B, DB, D, DT, T, H.Kick
#2: Kuwabara Kazuma
Reiken (Spirit Sword) -- D, DB, B, Punch
Gyodai reikibou -- T, DT, D, DB, B, H.Punch
(Gigantic Aura Club)
Rei Shuriken (Spirit Darts) -- D, DT, T, Punch
(combo) Stomp to uppercut -- D, DT, T, H.Kick
(desperation) Jigentou -- T, DT, D, DB, B, DB, D, H.Punch
(Dimentional Sword)
#3: 'Miwamino Shurichi' Kurama
Rose Whip -- D, DB, B, Punch
simaneki (Rose Seed) -- B, DB, D, DT, T, Punch
Fuukaenbujin -- T, D, DT, Punch
(combo) Punch Rose Combo -- D, DT, T, H.Punch
(desperation) Leach Plant -- D 'hold', DB, B, T, H.Punch
(transform) Yohko Kurama -- D, DB, B, DB, D, DT, T, H.Punch
#4: Hiei
Jaou Ensatsu Ken -- D, DB, B, Punch
Jaou Ensatsu Rengokushou -- L.Punch Rapidly
Decoy Strike -- B, D, DB, H.Punch/H.Kick
*Hiei will wait to be attacked then teleport out of the way
(combo) Sword Combo -- D, DT, T, H.Punch
(desperation) Ensatsu Kuroryuuha-- T, DT, D, DB, B, T, H.Punch/H.Kick
(desperation) 2x Kuroryuuha -- B, T, DT, D, DB, B, T, H.Punch
(transform) Kuroryuuha Absorb --
D, DT, T, DT, D, DB, B, DB, D, DT, T, H.Punch
#5: Sensui Shinobu
Powerball Kick -- D, DT, T, Kick
Resshuku Shiendan -- T, DT, D, DB, B, Kick
Handstand Kicks -- T, D, DT, Kick
(combo) Kicking Combo -- D, DB, B, H.Kick
(desperation) Kikoujuu -- D, DT, T, B, T, H.Kick
(transfrom) Armoured Sensui -- D, DT, T, DT, D, DB, B, H.Kick
#6: Shigure <unknown, uses giant razor hula-hoop>
Super Charge -- B, DB, D, DT, T, Kick
Ring Uppercut -- T, D, DT, Punch
Charge -- D, DT, T, H.Punch
(combo) Hula-Hoop Combo -- D, DB, B, H.Punch
(combo) Tri - Combo -- T, DT, D, DB, B, H.Punch
(desperation) Hyper Ring Combo -- D, DB, B, DB, D, DT, T, H.Punch
#7: Shura <unknown, very small>
Twin Discs -- B, DB, D, DT, T, Punch
Flame Kick -- T, DT, D, DB, B, Kick
Bomb Flare Attack -- D 'hold', U, Kick
(combo) Punch/Kick Combo -- D, DT, T, H.Kick
(desperation) Lion Power-ball -- T, B, DB, D, DT, T, H.Punch
#8: Majiin Yuusuke
Reigan -- D, DT, T, Punch
Air Reigan -- 'jump', T, UT, U, Punch
Explosion -- D 'hold', U, Punch
(combo) Punching Combo -- D, DB, B, H.Punch
(desperation) Punch/Reigan Combo -- B 'hold', DB, D, DT, T, H.Punch
#9: Yohko Kurama
Dash Uppercut -- B 'hold', T, Punch
Grenade Throw -- D, DT, T, Punch
Leaf Surround -- T, D, DT, Punch
(combo) Push Shove Combo -- B, DB, D, DT, T, H.Punch
(desperation) Venus Fly Trap -- T, DT, D, DB, B, D, H.Kick
#10: Armoured Sensui
Hurricane Uppercut -- T, D, DT, Punch
Resshuku Shiendan -- D, DT, T, Kick
Hurricane Kick -- T, DT, D, DB, B, Kick
(combo) Kicking Combo -- D, DB, B, H.Kick
(desperation) Electro Shock -- B 'hold', T, H.Punch
#11: <unknown>
Fire Punches -- B 'hold', T, L.Punch(rapidly)
Power Dive -- D 'hold', U, Punch
Fire Stomp -- B, DB, D, DT, Kick
(combo) Headbutt Combo -- D, DB, B, H.Punch
(desperation) Tornado Energy -- D, DT, T, DT, D, DB, B, H.Punch
#12: <unknown>
Energy Wave -- D, DT, T, Punch
Energy Shield -- B, D, DB, Punch
Barrier -- T, DT, D, DB, B, Punch
(combo) Kanji Kombo -- D, DB, B, H.Punch
(desperation) Fire Torpedo -- T, B, DB, D, DT, T, B, H.Punch
#13: Mukuro <unknown>
Gattling Stomp -- B, DB, D, DT, T, Punch
Electric Fist -- B 'hold', T, Punch
Machinegun Knuckle -- D, DB, B, T, Punch
(combo) Berzerker Barrage -- T, DT, D, DB, B, H.Punch
(desperation) Super Charge -- B, T, DT, D, DB, B, T, H.Punch
----------------------------------------------------------------------------
SECRET CODE--
To access the game's secret character and boss, Yakamo, you have to be at
the "Press Start" title screen and then input the following code, Yakamo
will then be available for selection in all but the Story Mode.
Y (x7), X (x6), A (x5)
or if you prefer it this way:
Y, Y, Y, Y, Y, Y, Y, X, X, X, X, X, X, A, A, A, A, A
----------------------------------------------------------------------------
SECRET CHARACTER MOVES--
#14: Yakamo
Energy Shot -- D, DT, T, Punch
Fire Kick -- DB 'hold', UT, Kick
Tornado Strike -- B, DB, D, DT, T, D, Punch
(combo) Elbow slam Combo -- D, DB, B, H.Punch
(desperation) Energy strike Combo -- (T, DT, D, DB, B)x2, H.Kick
----------------------------------------------------------------------------
COPYRIGHT INFORMATION--
This FAQ is Copyright KageKaze (Troy Ludwig), this document may be
reproduced as long as no information is changed or edited in any way.
The only thing I ask from any webmasters or publishers is to please
notify me if this FAQ is used on their forum. (web page, article,
etc..)