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Created By: andy420
E-Mail:
[email protected]
Version: 1.10
System: SNES
Gene: Fighting (Action)
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**1**-Story
**2**-Controling the Game/Special weapons
**3**-Control Pad Functions
**4**-The Objective
**5**-Misc. Stuff/Cheats
**6**-Monster Profiles
**7**-Cheats
**8**-Credits
Ultraman
Developer: Bandai
Publisher: Bandai
=====================================================================
**1**
The Ultraman Story
Ultraman is the ultimate warrior and protector of peace in the entire
universe. Fore eons he's been fighting an intergalactic battle against
Gudis, an evil Virus that attempts to wipe out all competing life forms.
Now the Gudis virus has infected Earth, producing a horrifying group of
giant Mutant Monsters to carry out its goal of the complete obliteration of
life on the planet. Ultraman now must battle Gudis and his mutant monsters
on Earth. But earth's Polluted atmosphere is deadly to Ultraman. To fight
in this world, he has become part of the molecular structure of a human -
Jack Shindo. When all else fails, Jack transforms into Ultraman using the
Delta Plasma Pendant. But Ultraman can battle on Earth for only three
minutes before he must return to human form. Can Ultraman save Earth and
all of its inhabitants against Gudis and the mutant? Monster menace? He
must, for he is our only hope.
Height: 197 Feet
Weight: 58, 000 Tons
Flying Speed: Mach 26
=====================================================================
**2**
Controlling the Game
-A Button: Ultra Kick
*When Ultraman is holding a monster, pressing the A Button will be used for
an Ultra Kick
-Ultra Throw.
*Pressing Up on the Control Pad & pressing the A Button simultaneously will
execute an Ultra Spin Kick.
-B Button: Ultra Punch
*When Ultraman is holding a monster, pressing the B Button will be used for
an Ultra Punch.
-Ultra Chop.
*Pressing Up on the Control Pad & pressing the B Button simultaneously will
execute an Ultra Uppercut.
-X Button: Jump
*Pressing Up on the Control Pad & Pressing the X Button simultaneously will
execute an Ultra High Jump.
-Y Button: Special Weapon
*Special Weapon is determined by pressing the Top Left and Right Buttons.
-R Button: Moves Special Weapon cursor up.
-L Button: Moves Special Weapon cursor down.
Four Special Weapons:
L4: Burning Plasma (Does most Damage)
L3: Magnum Shooter
L2: Arrow Beam
L1: Knuckle Shooter (Does least Damage)
=====================================================================
**3**
Control Pad Functions
1. Pressing Up on the Control Pad while simultaneously pressing the A
Button
executes an Ultra Spin Kick
2. Pressing Up on the Control Pad while simultaneously pressing the B
Button
executes an Ultra Uppercut.
3. Pressing Up on the Control Pad while simultaneously pressing the X
Button
executes an Ultra High Jump.
4. Pressing Up on the Control Pad while simultaneously pressing the Y
Button
executes an Ultra Shield.
5. Press Right on the Control Pad to move Right or Run Right.
6. Press the Control Pad Down to Duck
7. Press the Control Pad Down & Diagonal to the Right to execute an Ultra
Roll.
8. Press the Control Pad Down & Diagonal to the Left to execute and Ultra
Back Flip.
9. Press Left on the Control Pad to move Right or Run Right.
=====================================================================
**4**
The Objective
This is an action game where you control Ultraman. Complete each stage by
controlling Ultraman's kicks, punches, and special weapons. There are Nine
Stages and Three Levels of Difficulty. Within each stage there is a monster
to be defeated! Complete the 9th level in the Expert mode to save the world
from the mutant monster menace.
=====================================================================
**5**
MISC.
When you Start Button has been pressed, the game screen will then display
the
stage number you are entering and also give a profile of the monster you are
going to fight. Press the Start Button during this screen to transform into
Ultraman to prepare for battle.
Ultraman Power Meter
In the lower left hand corner of the screen, Ultraman's Power Meter is
displayed. When a monster hurts Ultraman, his energy in the Power Meter
decreases. Ultraman will die if he loses all of his energy. Ultraman's
energy will restore if he isn't hurt for a while.
Monster Power Meter
In the lower right hand corner of the screen, the Monster's Power Meter is
displayed. When Ultraman hurts the monster, its energy in the Power Meter
decreases. The monster's energy will restore if he isn't hurt for awhile.
Stage Clear
When the monster's Power Meter Energy is completed gone, the word Finish
will
appear inside the Power Meter box. While the word Finish is showing select
the L4 Special Weapon and fire it at the monster to defeat him.
Note: Any other Special Weapon will not defeat the monster - you must use
L4
Your Score
After you clear a stage, your Score will be calculated. Time left x 40
points + Ultraman's lives x 8000 points + the Ultraman Power Meter (1 line x
40 points).
Game Over
Game Over will appear when Ultraman dies with no life left. One life is
added to Ultraman for every 50,000 Points.
Option Screen
To access the Option Mode, press and hold the Select Button during the Title
Screen and while doing that hit the Start Button. Once in a the Option
Mode,
move the Cursor up or down using the Control Pad to select a desired option.
Once selected to a desired option, push left or right on the Control Pad to
change the option to the way you want it.
The following 1-5 are included in the Option Mode.
1. Difficulty
*There are three Modes of Difficulty: Easy, Normal, and Expert. Select your
choice by using Right or Left on the Control Pad. Then go to Exit and Press
Start to begin. Make sure to play all modes to see the three different
endings. Each mode has a different ending, Expert Mode has the Best ending.
2. Test Mode
*For each stage you have cleared you may sample your fighting skills at
another difficulty mode. Simply select your test fight stage and press the
Start Button.
*If you are just starting out, stage one is your only choice.
Note: You will return to the Option Screen before you end the stage.
3. Sound Test
*All sound effects can be sampled simply by pushing the Start Button. Use
Left or Right on the Control Pad to select desired sound effects.
4. Music Test
*All background music can be sampled by pushing the Start Button. Use Left
or Right on the Control Pad to select desired music.
5. Exit
*Push the Start Button to return to the Title Screen
=====================================================================
**6**
Monster Profiles
Stage 1. Gudis
*Is the evil space virus that is determined to destroy and consume every
other life from in the Universe. Gudis has now come to Earth. Once
infected with the Gudis Virus, the victim is unable to control itself and
becomes part of Gudis' plan. The power of Gudis continues to grow and
develop as it assimilates other creatures into itself.
Description
*276ft Tall
*120000 Tons
Attacks
*Swing Root
*Shoot Laser
*Push Down
Stage 2. Bogun
*Is an unspeakable genetic mutation. Bogun has head at each end of its
slug
like body. The monster defends itself and attacks enemies using its strong
antenna.
Description
*240ft Tall
*94000 Tons
Attacks
*Shoot Laser
*Shoot Smoke
*Push Down
Stage 3. Degola
*Is originally a god of the Australian aborigines. In full force, Degola
appears as a whirlwind, destroying everything in its path. This whirlwind,
however, is merely to disguise the Gudis infected creature within. Gudis
has
created a monster able to emit a thunder beam from its claws.
Description
*296ft Tall
*74000 Tons
Attacks
*Charged Fire Ball
*Rolling Attack
*Tackle
Stage 4. Barrangas
*Discharges a toxic gas from its body. Barrangas is able to transport
itself
from place to place in the form of this gas. The smallest breath of this
lethal gas strikes down every living thing it confronts.
Description
*263ft Tall
*120000 Tons
Attacks
*Shoot Purple Smoke
*Swing Tail
*Shove Down
Stage 5. Gudis II
*Is a mutated version of Gudis. It's a lot uglier, stronger, and meaner!
It's a sort of worm creature that can slither very quickly. He whips his
tail, thrusts his fist, rams his head, and shoots a bubble weapon all as an
attack against Ultraman.
Description
*350ft Tall
*34000 Tons
Attacks
*Bubble Laser
*Shove Down
Stage 6. Zeboken
*Usually a lethargic, lumbering monster, lives in the depths of the forest.
After being infected with Gudis, Zeboken attacks anyone around. He rams his
head and shoots flames as an attack against Ultraman.
Description
*210ft Tall
*86000 Tons
Attacks
*Charge You
*Shoot Fireballs
*Swing Tail
Stage 7. Majaba
*Has become an insect mutant of gigantic proportions as a result of the t
ransfiguring effects of pesticides, toxins, and degenerate forces Gudis. It
is very quick and can jump really high. It shoots deadly lasers from its
eyes and slashes its long razor-sharp claws as an attack against Ultraman.
Description
*260ft Tall
*75000 Tons
Attacks
*Laser
*Jump at you
*Shove Down
Stage 8. Kodalar
*Has risen from the dark depths of the ocean, where the foul fury of Gudis
has penetrated. If fires a laser out of its mouth that slices across the
ground, knocking down anything in its path.
Description
*206ft Tall
*94000 Tons
Attacks
*Never Stopping Laser
*Swing Tail
*Shove Down
Final Stage 9. Kilazee
*Comes from the darkest corner of an evil galaxy. A nuclear bomb intended
to
stop the heinous monster has only served to increase he power of its laser
weapons and fire-spitting breath. It jumps a lot and avoids attacks very
well.
Description
*400ft Tall
*82000 Tons
Attacks
*Laser Gun
*Shove down
*Shoot Fire
=====================================================================
**7**
Cheats
Option Menu
At the title screen press START and SELECT at the same time to open the
option menu.
Game Genie Codes
4024-6FA7 Infinite chances
DD6C-0467 Start with 1 chance
D96C-0467 Start with 6 chances
DB6C-0467 Start with 9 chances
DBB4-DD6D 9 minutes per stage
D1B4-DD6D 6 minutes per stage
D4B4-DD6D 2 minutes per stage
4ABA-67DF Infinite energy
DFAC-D76E Weaker punch
DFA8-DDDE Weaker kicks
DD8F-DF0D Quicker energy replenishment
3C80-DDDD Less energy replenishment for enemies
=====================================================================
**8**
Credits
To:
-Unoffical world Of Nintendo
-Me: For Typing this
-SNES for Still working
-My Computer
-Gamesages
-Brett "Nemesis" Franklin: For the Copyright Section
Official Word Count: 1,884
If it wasn’t for all of this stuff and people I would have never been able
to make this FAQ possible. THANKS!!!
=====================================================================