Ultima The Black Gate (SNES) PRo-Action Replay Codes
By: MiLk

The *'s indicate that it is a variable that can be changed.
Replace *’s with desired values.

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Gold (One piece = **)

7E1CE6 ** (FF = 65535)
7E1CE7 ** (FF = 65535)
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Skeleton Keys (Max 15)

7E1CFC ** (0F = 15)
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Brief explanation:
Use when you're at Lv.8
You can use it when you're not, it'll just look funny.

Health (Max 228)

7E1CFA ** (E4 = 228)
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(This is the same as HP, If you're not at Lv.8 it will look funny.)

Magic (Max 60)

7E1CFE (3C = 60)
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Experience (Max 65500)

7E1D00 ** (DC = 65500
7E1D01 ** (FF = 65500)
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ITEM MODIFIER

(The weapon/item you select will be where your EQUIPPED "A" {A is the weapon
you use A with} is, so un-equip it before doing this.)

How to do this:

1 - Un-equip current "A".
2 - Turn on both codes.
(If you want to keep the item)
3 - Un-equip the item (So it goes into your inventory.)
4 - Quicksave (Do not in-game save, use the Emulators Quicksave)
5 - Turn off both codes.
6 - Quickload (Load the one you just saved)
7 - Equip/use the item.

Left = Decimal Value
Right = HEX Value

7E1CB2 **
7E1CB3 16-10 <--This value should be 16 (DEC) or 10 (HEX)

Item List (Important Items only)

(29-1D)Bow and Arrow - NICE long-range weapon.
(32-20)Magic Bow and Arrow - *MUST complete the mission for this code to work.
(35-23)Boomerang - A good long-range weapon.
(38-26)Spear - Nice long-range weapon.
(42-2A)Morning Star - NICE short-range weapon.
(47-2F)Glass Sword - Strongest sword in the game (Won't break while code is on).
(49-31)Fire Sword - Embodies the element of Fire.
(51-33)Ice Sword - Embodies the element of Ice.
(53-35)Wind Sword - Embodies the element of Wind.
(55-37)Water Sword - Embodies the element of Water.
(57-39)Earth Sword - Embodies the element of Earth.

(67-43)Ghostly Armor - Second Best Armor In the game.
(68-44)Flame Armour - *MUST complete the mission for this code to work.

(71-47)Shield of Reflection - Best shield.

(73-49)Scale Boots - Protection from spikes in caves.
(74-4A)Swamp Boots - Protection from swamp/Magma in caves.
(76-4C)Great Helm - Best Helmet.
(77-4D)Caddelite Helmet - *MUST complete mission for this code to work.

(78-4E)Healing Bracelet - Heals you.
(80-50)Gem of Paralysis - Stops enemy temporarily.
(82-52)Fireball Ring - Shoots fireball forward.
(85-55)Magic Fireball Ring - Shoots fireballs.
(87-57)Lightning Rod - It zaps enemies.
(89-59)Poison - Shoots darts forward.
(91-5B)Power Bolt Wand - Shoots blast forward.
(93-5D)Energy Crystal - Shoots Bigger blast forward.
(95-5F)Sword Storm Amulet - Shoots knifes forward.
(97-61)Hail Storm Amulet - Hails on enemies.
(99-63)Powder Keg - (This code's great, Infinite explosions)
(105-69)Rudyom's Wand
(106-6A)Throw Rocks (Like the giants...and kill yourself)
(107-6B)Throw Rocks (Like gargoyles)

(126-7E)Potion of Healing
(127-7F)Potion of Magic Boost
(128-80)Potion of Invisibility
(129-81)Potion of Invincibility
(130-82)Potion of Ghosts
(131-83)Potion of Awakening
(132-84)Magic Formula

(162-A2)Batlin's Key
(163-A3)Black Gate Key
(164-A4)Ruby Key
(165-A5)Hook's Key
(167-A7)Amethyst Key
(168-A8)Sapphire Key
(169-A9)Emerald Key

*Remember, Each key goes to a different door*
(166-A6)Golden Key - I think this one's to House of Games.
(170-AA)Dungeon Key - Opens skull door(Exit).
(171-AB to 185-B9) - Golden Keys (Open LOCKED doors.)

(198-C6)Magic Boat - When on a dock, you can transport to ANY island.
(199-C7)Bed Roll - When it's DARK, you can sleep. (If there're no enemies near.)

[Quest Items *Must have done them*]
(200-C8)Gold Plaque
(201-C9)Telescope
(202-CA)Jewelry
(203-CB)Package *Unopened*
(205-CD)Smoke Bomb
(207-CF)Music Box
(208-D0)Magic Cage
(211-D3)New Banner
(212-D4)Amulet
(213-D5)Blackrock Talisman
(215-D7)Enchanted Hourglass
(216-D8)Honey Comb