=================================================================
                TREASURE HUNTER G PRO ACTION REPLAY CODES
       =================================================================

                               Version 1.0
                     By Shogetsu ([email protected])



-------------------------------------------------------------------------------
INDEX
-------------------------------------------------------------------------------

1 - Introduction
2 - Information
3 - Version History
4 - Copyright
5 - Money Codes
6 - Player Attribute Codes
 6.1 - Red's Attributes
 6.2 - Blue's Attributes
 6.3 - Rain's Attributes
 6.4 - Ponga's Attributes
7 - HP Codes
 7.1 - Red's HP
 7.2 - Blue's HP
 7.3 - Rain's HP
 7.4 - Ponga's HP
8 - SP Codes
 8.1 - Red's SP
 8.2 - Blue's SP
 8.3 - Rain's SP
 8.4 - Ponga's SP
9 - Experience/Level Up Codes
 9.1 - Red
 9.2 - Blue
 9.3 - Rain
 9.4 - Ponga
10 - Techniques/Spells Codes
 10.1 - Red
 10.2 - Blue
 10.3 - Rain
 10.4 - Ponga
 10.5 - Technique modifier
11 - Equipment Attribute Codes
 11.1 - Max Weapon Attack Points
 11.2 - Max Weapon Critical Points
 11.3 - Max Armor Guard Points
 11.4 - Max Boots Action Points
12 - Inventory Codes
 12.1 - Red
 12.2 - Blue
 12.3 - Rain
 12.4 - Ponga
 12.5 - Ruckshack
 12.6 - Modifiers
13 - Thanks



-------------------------------------------------------------------------------
1 - Introduction
-------------------------------------------------------------------------------

This is my first public document covering cheating. I decided to  make this for
several reasons: completion, because savestate hacking isn't possible currently
in this game and because I love to find everything in games... I know this will
be very useful for cheating and beating the game with it... but my main purpose
is to document everything, so making FAQs and finding every  secret of the game
will be easier.

Pro  Action Replay  Codes can only  be  used with a  Super Nintendo and the Pro
Action Replay hardware or by using Emulators.



-------------------------------------------------------------------------------
2 - Information
-------------------------------------------------------------------------------

Treasure Hunter G ® Squaresoft - 1996

THG was the last game by Squaresoft that was released to  the Super Famicom. It
is a great RPG, so don't hesitate to  give  it a  try, it's full of extras  and
funny situations. And although the  game  is short you'll find  out  new things
every time you play it again.

Any question or comment is welcome - E-mail: [email protected]



-------------------------------------------------------------------------------
3 - Version History
-------------------------------------------------------------------------------

Version 1.1 - February 25, 2005
 - Changed item and skill names to match latest THG patch, fixed some minor
   text bugs.

Version 1.0 - April 10, 2004
 - First and possibly final version. If you find any bug or have any comment
  mail me.



-------------------------------------------------------------------------------
4 - Copyright
-------------------------------------------------------------------------------

This document is ® 2004, Shogetsu ([email protected]) and may not be reprodu-
ced in any form without permission. Furthermore, this document may not be alte-
red, edited,or sold without approval. If these terms are violated, proper legal
action will be taken. You can print this document for personal use only.

If you want to use  this document on your site, or FAQ, e-mail me  and ask. I'm
always happy to  let  people  use  my work, so  long as they've been given per-
mission. Any site found to be using this document without consent will be asked
to remove it or suffer legal consequences.

This document is unofficial and is in no way affiliated with any company.



-------------------------------------------------------------------------------
5 - Money Codes
-------------------------------------------------------------------------------

Infinite Money:
7E1B83FF + 7E1B84FF + 7E1B857F



-------------------------------------------------------------------------------
6 - Player Attribute Codes
-------------------------------------------------------------------------------

 6.1 Red
     - Max Action Points
       7E1BAEE7 + 7E1BB203

     - Max Attack Points
       7E1BB6FF

     - Max Front Deffense Points
       7E1BBAFF

     - Max Back Deffense Points
       7E1BBEFF

     - Max Critical Points
       7E1BC2FF

     - Max Evade Points
       7E1BC6FF

     - Max Poison Protection Points
       7E1BCA07

     - Max Delusion Protection Points
       7E1BCE07

     - Max Confusion Protection Points
       7E1BD207

     - Max Sleep Protection Points
       7E1BD607

     - Max Deffense Base Points
       7E1BDAFF

     - Max Speed Points
       7E1BDEFF

 6.2 Blue
     - Max Action Points
       7E1BAFE7 + 7E1BB303

     - Max Attack Points
       7E1BB7FF

     - Max Front Deffense Points
       7E1BBBFF

     - Max Back Deffense Points
       7E1BBFFF

     - Max Critical Points
       7E1BC3FF

     - Max Evade Points
       7E1BC7FF

     - Max Poison Protection Points
       7E1BCB07

     - Max Delusion Protection Points
       7E1BCF07

     - Max Confusion Protection Points
       7E1BD307

     - Max Sleep Protection Points
       7E1BD707

     - Max Deffense Base Points
       7E1BDBFF

     - Max Speed Points
       7E1BDFFF

 6.3 Rain
     - Max Action Points
       7E1BB0E7 + 7E1BB403

     - Max Attack Points
       7E1BB8FF

     - Max Front Deffense Points
       7E1BBCFF

     - Max Back Deffense Points
       7E1BC0FF

     - Max Critical Points
       7E1BC4FF

     - Max Evade Points
       7E1BC8FF

     - Max Poison Protection Points
       7E1BCC07

     - Max Delusion Protection Points
       7E1BD007

     - Max Confusion Protection Points
       7E1BD407

     - Max Sleep Protection Points
       7E1BD807

     - Max Deffense Base Points
       7E1BDCFF

     - Max Speed Points
       7E1BE0FF

 6.4 Ponga
     - Max Action Points
       7E1BB1E7 + 7E1BB403

     - Max Attack Points
       7E1BB9FF

     - Max Front Deffense Points
       7E1BBDFF

     - Max Back Deffense Points
       7E1BC1FF

     - Max Critical Points
       7E1BC5FF

     - Max Evade Points
       7E1BC9FF

     - Max Poison Protection Points
       7E1BCD07

     - Max Delusion Protection Points
       7E1BD107

     - Max Confusion Protection Points
       7E1BD507

     - Max Sleep Protection Points
       7E1BD807

     - Max Deffense Base Points
       7E1BDDFF

     - Max Speed Points
       7E1BE1FF



-------------------------------------------------------------------------------
7 - Player HP Codes
-------------------------------------------------------------------------------

 7.1 Red
     - Infinite HP Points
       7E0DD50F + 7E0DFA27 + 7E1B960F + 7E1B9A27

 7.2 Blue
     - Infinite HP Points
       7E0DD60F + 7E0DFB27 + 7E1B970F + 7E1B9B27

 7.3 Rain
     - Infinite HP Points
       7E0DD70F + 7E0DFC27 + 7E1B980F + 7E1B9C27

 7.4 Ponga
     - Infinite HP Points
       7E0DD80F + 7E0DFD27 + 7E1B990F + 7E1B9D27




-------------------------------------------------------------------------------
8 - Player SP Codes
-------------------------------------------------------------------------------

 8.1 Red
     - Infinite SP Points
       7E1BAAFF + 7E1B9EFF

 8.2 Blue
     - Infinite SP Points
       7E1BABFF + 7E1B9FFF

 8.3 Rain
     - Infinite SP Points
       7E1BACFF + 7E1BA0FF

 8.4 Ponga
     - Infinite SP Points
       7E1BADFF + 7E1BA1FF



-------------------------------------------------------------------------------
9 - Experience/Level Up Codes
-------------------------------------------------------------------------------

NOTES: You can change the  last two digits in the  Quick Level Up codes to have
the amount of Experience Points desired. Remember, hex number.

 9.1 Red
     - Level (it's useless to change just this...)
       7E1B86xx (xx is an hex number between 01 a 99 -63 in hex-)

     - Quick Level Up
       7E1B8A63

 9.2 Blue
     - Level (it's useless to change just this...)
       7E1B87xx (xx is an hex number between 01 a 99 -63 in hex-)

     - Quick Level Up
       7E1B8B63

 9.3 Rain
     - Level (it's useless to change just this...)
       7E1B88xx (xx is an hex number between 01 a 99 -63 in hex-)

     - Quick Level Up
       7E1B8C63

 9.4 Ponga
     - Level (it's useless to change just this...)
       7E1B89xx (xx is an hex number between 01 a 99 -63 in hex-)

     - Quick Level Up
       7E1B8D63



-------------------------------------------------------------------------------
10 - Techniques/Spells Codes
-------------------------------------------------------------------------------

NOTES: Never put more  Number of Techniques than the ones you are going to put,
or it will cause the game to  crash. You can use  Blue's Traps and Red's Skills
with everyone, and Spells can be used with both Rain and Ponga.

 10.1 Red
     - Number of Techniques
       7E1D26xx (xx is an hex number between 01 and 15 -0F in hex-)

     - Techniques
       · Slot 1: 7E1D2Ayy (yy is the Technique Modifier)
       · Slot 2: 7E1D2Byy (yy is the Technique Modifier)
       · Slot 3: 7E1D2Cyy (yy is the Technique Modifier)
       · Slot 4: 7E1D2Dyy (yy is the Technique Modifier)
       · Slot 5: 7E1D2Eyy (yy is the Technique Modifier)
       · Slot 6: 7E1D2Fyy (yy is the Technique Modifier)
       · Slot 7: 7E1D30yy (yy is the Technique Modifier)
       · Slot 8: 7E1D31yy (yy is the Technique Modifier)
       · Slot 9: 7E1D32yy (yy is the Technique Modifier)
       · Slot 10: 7E1D33yy (yy is the Technique Modifier)
       · Slot 11: 7E1D34yy (yy is the Technique Modifier)
       · Slot 12: 7E1D35yy (yy is the Technique Modifier)
       · Slot 13: 7E1D36yy (yy is the Technique Modifier)
       · Slot 14: 7E1D37yy (yy is the Technique Modifier)
       · Slot 15: 7E1D38yy (yy is the Technique Modifier)

 10.2 Blue
     - Number of Techniques
       7E1D27xx (xx is an hex number between 01 and 15 -0F in hex-)

     - Techniques
       · Slot 1: 7E1D3Ayy (yy is the Technique Modifier)
       · Slot 2: 7E1D3Byy (yy is the Technique Modifier)
       · Slot 3: 7E1D3Cyy (yy is the Technique Modifier)
       · Slot 4: 7E1D3Dyy (yy is the Technique Modifier)
       · Slot 5: 7E1D3Eyy (yy is the Technique Modifier)
       · Slot 6: 7E1D3Fyy (yy is the Technique Modifier)
       · Slot 7: 7E1D40yy (yy is the Technique Modifier)
       · Slot 8: 7E1D41yy (yy is the Technique Modifier)
       · Slot 9: 7E1D42yy (yy is the Technique Modifier)
       · Slot 10: 7E1D43yy (yy is the Technique Modifier)
       · Slot 11: 7E1D44yy (yy is the Technique Modifier)
       · Slot 12: 7E1D45yy (yy is the Technique Modifier)
       · Slot 13: 7E1D46yy (yy is the Technique Modifier)
       · Slot 14: 7E1D47yy (yy is the Technique Modifier)
       · Slot 15: 7E1D48yy (yy is the Technique Modifier)

 10.3 Rain
     - Number of Techniques
       7E1D28xx (xx is an hex number between 01 and 15 -0F in hex-)

     - Techniques
       · Slot 1: 7E1D4Ayy (yy is the Technique Modifier)
       · Slot 2: 7E1D4Byy (yy is the Technique Modifier)
       · Slot 3: 7E1D4Cyy (yy is the Technique Modifier)
       · Slot 4: 7E1D4Dyy (yy is the Technique Modifier)
       · Slot 5: 7E1D4Eyy (yy is the Technique Modifier)
       · Slot 6: 7E1D4Fyy (yy is the Technique Modifier)
       · Slot 7: 7E1D50yy (yy is the Technique Modifier)
       · Slot 8: 7E1D51yy (yy is the Technique Modifier)
       · Slot 9: 7E1D52yy (yy is the Technique Modifier)
       · Slot 10: 7E1D53yy (yy is the Technique Modifier)
       · Slot 11: 7E1D54yy (yy is the Technique Modifier)
       · Slot 12: 7E1D55yy (yy is the Technique Modifier)
       · Slot 13: 7E1D56yy (yy is the Technique Modifier)
       · Slot 14: 7E1D57yy (yy is the Technique Modifier)
       · Slot 15: 7E1D58yy (yy is the Technique Modifier)

 10.4 Ponga
     - Number of Techniques
       7E1D29xx (xx is an hex number between 01 and 15 -0F in hex-)

     - Techniques
       · Slot 1: 7E1D5Ayy (yy is the Technique Modifier)
       · Slot 2: 7E1D5Byy (yy is the Technique Modifier)
       · Slot 3: 7E1D5Cyy (yy is the Technique Modifier)
       · Slot 4: 7E1D5Dyy (yy is the Technique Modifier)
       · Slot 5: 7E1D5Eyy (yy is the Technique Modifier)
       · Slot 6: 7E1D5Fyy (yy is the Technique Modifier)
       · Slot 7: 7E1D60yy (yy is the Technique Modifier)
       · Slot 8: 7E1D61yy (yy is the Technique Modifier)
       · Slot 9: 7E1D62yy (yy is the Technique Modifier)
       · Slot 10: 7E1D63yy (yy is the Technique Modifier)
       · Slot 11: 7E1D64yy (yy is the Technique Modifier)
       · Slot 12: 7E1D65yy (yy is the Technique Modifier)
       · Slot 13: 7E1D66yy (yy is the Technique Modifier)
       · Slot 14: 7E1D67yy (yy is the Technique Modifier)
       · Slot 15: 7E1D68yy (yy is the Technique Modifier)

 10.5 Techinque Modifiers
     - Red's Skills
       8B     Knock
       8C     Slashes
       8D     Spinning Blade
       8E     Dash
       8F     Super Dash

     - Blue's Traps
       93     Teleport Trap
       94     Delusion Trap
       95     Landmine
       96     Confusion Trap
       97     Sleep Trap

     - Rain's Spells
       9B     Small Fire
       9C     Fire
       9D     Great Fire
       9E     Small Heal
       9F     Heal
       A0     Great Heal
       A1     Small Cure
       A2     Cure
       A3     Great Cure
       A4     Small Boost
       A5     Boost
       A6     Great Boost
       A7     Small Drain
       A8     Drain
       A9     Great Drain

     - Ponga's Spells
       AA     Small Ice
       AB     Ice
       AC     Great Ice
       AD     Small Bolt
       AE     Bolt
       AF     Great Bolt
       B0     Small Meteo
       B1     Meteo
       B2     Great Meteo



-------------------------------------------------------------------------------
11 - Equipment Attribute Codes
-------------------------------------------------------------------------------

 11.1 Max Weapon Attack Points
     - Red
       7E1BE6FF

     - Blue
       7E1BE7FF

     - Rain
       7E1BE8FF

     - Ponga
       7E1BE9FF

 11.2 Max Weapon Critical Points
     - Red
       7E1BEEFF

     - Blue
       7E1BEFFF

     - Rain
       7E1BF0FF

     - Ponga
       7E1BF1FF

 11.2 Max Armor Guard Points
     - Red
       7E1BEAFF

     - Blue
       7E1BEBFF

     - Rain
       7E1BECFF

     - Ponga
       7E1BEDFF

 11.2 Boots Action Points
     - Red
       7E1BE2FF

     - Blue
       7E1BE3FF

     - Rain
       7E1BE4FF

     - Ponga
       7E1BE5FF

-------------------------------------------------------------------------------
12 - Inventory Codes
-------------------------------------------------------------------------------

NOTES: Never put more  Number of Items than the  ones you are  going to put, or
it will cause the game to crash. You can find here all about the Ruckshack too,
which I don't recommend to quit from Blue.

 10.1 Red
     - Number of Items
       7E1C30xx (xx is an hex number between 01 and 20 -14 in hex-)

     - Items
       · Slot 1: 7E1C36yy (yy is the Modifier)
       · Slot 2: 7E1C37yy (yy is the Modifier)
       · Slot 3: 7E1C38yy (yy is the Modifier)
       · Slot 4: 7E1C39yy (yy is the Modifier)
       · Slot 5: 7E1C3Ayy (yy is the Modifier)
       · Slot 6: 7E1C3Byy (yy is the Modifier)
       · Slot 7: 7E1C3Cyy (yy is the Modifier)
       · Slot 8: 7E1C3Dyy (yy is the Modifier)
       · Slot 9: 7E1C3Eyy (yy is the Modifier)
       · Slot 10: 7E1C3Fyy (yy is the Modifier)
       · Slot 11: 7E1C40yy (yy is the Modifier)
       · Slot 12: 7E1C41yy (yy is the Modifier)
       · Slot 13: 7E1C42yy (yy is the Modifier)
       · Slot 14: 7E1C43yy (yy is the Modifier)
       · Slot 15: 7E1C44yy (yy is the Modifier)
       · Slot 16: 7E1C45yy (yy is the Modifier)
       · Slot 17: 7E1C46yy (yy is the Modifier)
       · Slot 18: 7E1C47yy (yy is the Modifier)
       · Slot 19: 7E1C48yy (yy is the Modifier)
       · Slot 20: 7E1C49yy (yy is the Modifier)

 10.2 Blue
     - Number of Items
       7E1C31xx (xx is an hex number between 01 and 20 -14 in hex-)

     - Items
       · Slot 1: 7E1C4Ayy (yy is the Modifier)
       · Slot 2: 7E1C4Byy (yy is the Modifier)
       · Slot 3: 7E1C4Cyy (yy is the Modifier)
       · Slot 4: 7E1C4Dyy (yy is the Modifier)
       · Slot 5: 7E1C4Eyy (yy is the Modifier)
       · Slot 6: 7E1C4Fyy (yy is the Modifier)
       · Slot 7: 7E1C50yy (yy is the Modifier)
       · Slot 8: 7E1C51yy (yy is the Modifier)
       · Slot 9: 7E1C52yy (yy is the Modifier)
       · Slot 10: 7E1C53yy (yy is the Modifier)
       · Slot 11: 7E1C54yy (yy is the Modifier)
       · Slot 12: 7E1C55yy (yy is the Modifier)
       · Slot 13: 7E1C56yy (yy is the Modifier)
       · Slot 14: 7E1C57yy (yy is the Modifier)
       · Slot 15: 7E1C58yy (yy is the Modifier)
       · Slot 16: 7E1C59yy (yy is the Modifier)
       · Slot 17: 7E1C5Ayy (yy is the Modifier)
       · Slot 18: 7E1C5Byy (yy is the Modifier)
       · Slot 19: 7E1C5Cyy (yy is the Modifier)
       · Slot 20: 7E1C5Dyy (yy is the Modifier)

 10.3 Rain
     - Number of Items
       7E1C32xx (xx is an hex number between 01 and 20 -14 in hex-)

     - Items
       · Slot 1: 7E1C5Eyy (yy is the Modifier)
       · Slot 2: 7E1C5Fyy (yy is the Modifier)
       · Slot 3: 7E1C60yy (yy is the Modifier)
       · Slot 4: 7E1C61yy (yy is the Modifier)
       · Slot 5: 7E1C62yy (yy is the Modifier)
       · Slot 6: 7E1C63yy (yy is the Modifier)
       · Slot 7: 7E1C64yy (yy is the Modifier)
       · Slot 8: 7E1C65yy (yy is the Modifier)
       · Slot 9: 7E1C66yy (yy is the Modifier)
       · Slot 10: 7E1C67yy (yy is the Modifier)
       · Slot 11: 7E1C68yy (yy is the Modifier)
       · Slot 12: 7E1C69yy (yy is the Modifier)
       · Slot 13: 7E1C6Ayy (yy is the Modifier)
       · Slot 14: 7E1C6Byy (yy is the Modifier)
       · Slot 15: 7E1C6Cyy (yy is the Modifier)
       · Slot 16: 7E1C6Dyy (yy is the Modifier)
       · Slot 17: 7E1C6Eyy (yy is the Modifier)
       · Slot 18: 7E1C6Fyy (yy is the Modifier)
       · Slot 19: 7E1C70yy (yy is the Modifier)
       · Slot 20: 7E1C71yy (yy is the Modifier)

 10.4 Ponga
     - Number of Items
       7E1C33xx (xx is an hex number between 01 and 20 -14 in hex-)

     - Items
       · Slot 1: 7E1C72yy (yy is the Modifier)
       · Slot 2: 7E1C73yy (yy is the Modifier)
       · Slot 3: 7E1C74yy (yy is the Modifier)
       · Slot 4: 7E1C75yy (yy is the Modifier)
       · Slot 5: 7E1C76yy (yy is the Modifier)
       · Slot 6: 7E1C77yy (yy is the Modifier)
       · Slot 7: 7E1C78yy (yy is the Modifier)
       · Slot 8: 7E1C79yy (yy is the Modifier)
       · Slot 9: 7E1C7Ayy (yy is the Modifier)
       · Slot 10: 7E1C7Byy (yy is the Modifier)
       · Slot 11: 7E1C7Cyy (yy is the Modifier)
       · Slot 12: 7E1C7Dyy (yy is the Modifier)
       · Slot 13: 7E1C7Eyy (yy is the Modifier)
       · Slot 14: 7E1C7Fyy (yy is the Modifier)
       · Slot 15: 7E1C80yy (yy is the Modifier)
       · Slot 16: 7E1C81yy (yy is the Modifier)
       · Slot 17: 7E1C82yy (yy is the Modifier)
       · Slot 18: 7E1C83yy (yy is the Modifier)
       · Slot 19: 7E1C84yy (yy is the Modifier)
       · Slot 20: 7E1C85yy (yy is the Modifier)

 10.5 Ruckshack
     - Number of Items
       7E1C34xx (xx is an hex number between 01 and 20 -14 in hex-)

     - Items
       · Slot 1: 7E1C86yy (yy is the Modifier)
       · Slot 2: 7E1C87yy (yy is the Modifier)
       · Slot 3: 7E1C88yy (yy is the Modifier)
       · Slot 4: 7E1C89yy (yy is the Modifier)
       · Slot 5: 7E1C8Ayy (yy is the Modifier)
       · Slot 6: 7E1C8Byy (yy is the Modifier)
       · Slot 7: 7E1C8Cyy (yy is the Modifier)
       · Slot 8: 7E1C8Dyy (yy is the Modifier)
       · Slot 9: 7E1C8Eyy (yy is the Modifier)
       · Slot 10: 7E1C8Fyy (yy is the Modifier)
       · Slot 11: 7E1C90yy (yy is the Modifier)
       · Slot 12: 7E1C91yy (yy is the Modifier)
       · Slot 13: 7E1C92yy (yy is the Modifier)
       · Slot 14: 7E1C93yy (yy is the Modifier)
       · Slot 15: 7E1C94yy (yy is the Modifier)
       · Slot 16: 7E1C95yy (yy is the Modifier)
       · Slot 17: 7E1C96yy (yy is the Modifier)
       · Slot 18: 7E1C97yy (yy is the Modifier)
       · Slot 19: 7E1C98yy (yy is the Modifier)
       · Slot 20: 7E1C99yy (yy is the Modifier)

 10.6 Modifiers
     - Items
       52     Mini Potion
       53     Potion
       54     D-Potion
       55     Antidote
       56     Hyper Potion
       57     Tranquilizer
       58     Small Cure
       59     Power Drink
       5A     SP Potion
       5B     SP D-Potion
       5C     Snack
       5D     Great Snack
       5E     Tasty Snack
       5F     ACT Seed
       60     F-DEF Seed
       61     Strength Seed
       62     Energy Seed
       63     Evasion Seed
       64     B-DEF Seed
       65     Explosive Seed
       66     Speed Seed
       67     Stinking Orb
       68     Poison Orb
       69     Sleep Orb
       6A     Delusion Orb
       6B     Delusion Ball
       6C     Stinking Ball
       6D     Heal Ball
       6E     Rat Fang
       6F     Cat Fang
       70     Dog Fang
       71     Odd Fang
       72     Urne
       73     Small Ice Vase
       74     Small Bolt Vase
       75     Blast Vase
       76     Smiling Doll
       77     Crying Doll
       78     Frog
       79     Sleep Frog
       7A     Tough Frog
       7B     Strong Frog
       7C     Dead Frog
       7D     Ripped Gauntlet

     - Special Items
       01     Rucksack
       7E     Hi Potion
       7F     Great Frog
       80     Notebook
       81     Violin
       82     Key
       83     Goganba Crystal
       84     Old Map
       85     Gold Spiral
       86     Dark Globe
       87     Pyramid Eye
       88     Talking Rock
       89     Feather
       8A     Stone Tablet

     - Weapons
       02     Dagger Sword
       03     Blunt Sword
       04     Short Sword
       05     Mid Sword
       06     Long Sword
       07     Great Sword
       08     Enchanting Sword
       09     Quick Sword
       0A     Rusty Sword
       0B     Fire Sword
       0C     Ice Sword
       0D     Bolt Sword
       0E     Wood Axe
       0F     Battle Axe
       10     Sharp Axe
       11     Bolt Axe
       12     Great Axe
       13     Cursed Axe
       14     Wood Spear
       15     2-Headed Spear
       16     Fire Spear
       17     Sharp Spear
       18     Great Spear
       19     Cursed Spear
       1A     Curved Spear
       1B     Wood Cutter
       1C     Ice Cutter
       1D     Bolt Cutter
       1E     Great Cutter
       1F     Sharp Cutter
       20     Very Sharp Cutter
       21     Wood Chakram
       22     Wind Chakram
       23     Bolt Chakram
       24     Sharp Chakram
       25     Very Shap Chakram
       26     Fire Rod
       27     Wood Rod
       28     Ice Rod
       29     Soft Rod
       2A     Magic Rod

     - Armors
       2B     Hard Clothes
       2C     Leather Clothes
       2D     Leather Armor
       2E     Rings Armor
       2F     Scales Armor
       30     Fire Armor
       31     Steel Armor
       32     Plate Armor
       33     Slumber Clothes
       34     Great Armor
       35     Magical Armor
       36     Plain Vest
       37     Nice Vest
       38     Fire Vest
       39     Nice Robe
       3A     Iron Robe
       3B     Magical Robe
       3C     Silver Robe
       3D     Scales Robe

     - Gauntlets
       3E     Old Gauntlet
       3F     Fire Gauntlet
       40     Leather Gauntlet
       41     Stone Gauntlet
       42     Fancy Gauntlet
       43     Great Gauntlet

     - Rings
       44     Heavenly Ring
       45     Protect Ring
       46     Attack Ring
       47     Guard Ring
       48     All-Mighty Ring
       49     Clock Ring
       4A     Poison Ring
       4B     Reality Ring

     - Boots
       4C     Normal Boots
       4D     Good Boots
       4E     Fast Boots
       4F     Sprint Boots
       50     Strange Boots
       51     Smelly Boots



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13 - Thanks
-------------------------------------------------------------------------------

- Thanks to Square for making this really great game, sadly underrated.
- Thanks to every site hosting this documment legally.