Tenshi no Uta FAQ/walkthrough
by Arcadia
Questions? Comments? Corrections? Flames?
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[email protected].
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----0. General Comments
This file is best viewed using a fixed-width font.
If you're looking for the answer to a specific question, but don't want to risk
spoiling the rest of the game, check the "Frequently Asked Questions" section
first to see if it's there.
Spell are listed with the character who learns them, in the order they appear in
the menu. Spells with a '*' in the Level gained column are acquired through game
events.
If an items has "Monster" in the Get column, it is obtained by buying it from a
monster.
----I. Game overview
---1. Story
Long ago, ordinary people lived side-by-side with those who could use magic. For
a while, the world was peaceful. Then a powerful magic-user by the name of Satan
appeared. He used his power to try to conquer the world.
One day, another powerful magic-user appeared. This man defeated Satan and his
monsters, and sealed them in the Underworld. The world was peaceful again, but
it has become a wasteland. The man who defeated Satan ascended to the heavens to
watch over the people as they rebuilt the world.
The world had been divided into three parts: the heavens, the surface world, and
the underworld. The story was passed from parent to child for many generations.
Over time, Satan became known as the "Devil" and the man who defeated him became
known as "God".
20 years ago, monsters started coming from the underworld to the surface world
again, led by a demon named Lucifer. Lucifer was stopped by a hero and his three
companions. Unfortunately, the hero died from wounds sustained during the
battle, and his friends have disappeared.
Now, monsters have started appearing again...
---2. General game advice
You save the game by talking to the Journal Vendors. These are red-haired women,
usually seen standing by a sign near the entrance to a town.
HP and MP are restored when a character levels up.
Battle commands:
Party commands (first window seen in a battle):
Fight, Negotiate, Run
Character commands:
Attack, Defend, Magic, Item, Run
Command window commands (left to right, top to bottom):
Magic, Status, Item, Equip, Memo, Load
Magic is divided into 5 categories: Healing, Attack, Summon, Other and Support.
In the battle window, only Attack, Summon, Healing and Support are available.
There is no need to spend time leveling-up. The difficulty of the boss monsters
in Tenshi no Uta is adjusted depending on the level of the party. If you're
weak, the boss is weakened. If you're strong, it's strengthened. There are also
checkpoints, which give you extra experience if you're falling behind. According
to the manual, this was to make for smoother gameplay.
Because of the checkpoints, the levels listed for spells in the character
section may be slightly higher than they should be.
There are two types of experience points in this game: regular experience and
negotiation experience. Regular experience is the same is in any other RPG.
Negotiation experience applies to the whole party. It affects your ability to
negotiate with monsters (described in section IV).
There are also two types of currency: Gimil, used by humans, and Black Coins,
used by monsters. Gimil is gained by fighting monsters or negotiation. Black
Coins can only be obtained during negotiation.
If you forget what to do next or want to review what happened so far, use the
Memo command.
Leaving a character without equipment gives them a significant speed boost
(+48!). This could be useful is certain situations.
----II. Characters
---1. Reyard Lauer
Reyard is the character you play in the game. He lives with his father, a
blacksmith, in the village of Farrell. He is a kind and gentle person, and
doesn't like fighting.
Reyard's spells:
Name: Effect: MP: Range Level gained:
----- ------- --- ----- -------------
Healing:
Raihi.........Restore 30 HP...........3....Single....6
Ruraihi.......Restore 80 HP...........5....Single....30
Meruraihi.....Restore all HP..........10...Single....43
Einom.........Restore status..........4....Single....9
Relait........Raise fallen char.......10...Single....39
Attack:
Bam...........Fire attack (low).......3....Group.....2
Zarog.........Explosion attack (low)..6....All.......9
Zarogul.......Explosion attack (mid)..9....All.......22
Leia..........Light attack (low)......4....Single....10
Flare.........Light attack (mid)......8....Single....28
Garuleia......Light attack (hi).......14...Single....41
Summon:
Caesar........Light attack............20...All.......*
Curana........Heals all HP............25...All.......*
Lucifer.......Light attack............30...All.......*
Other:
Rimon.........Warp to a town..........8....Party.....7
Rurimon.......Escape from a dungeon...8....Party.....13
Support:
Upshal........Raise AP................6....Single....26
---2. Curana Laetice
Curana is a singer with a troupe of travelling entertainers. She joined the
troupe to travel the world, in the hopes that she would find her real parents.
Curana's Spells:
Name: Effect: MP: Range Level gained:
----- ------- --- ----- -------------
Healing:
Raihi.........Restore 30 HP...........3....Single....1
Ruraihi.......Restore 80 HP...........5....Single....13
Raihiler......Restore 80 HP...........15...All.......23
Einom.........Restore status..........4....Single....12
Attack:
Bam...........Fire attack (low).......3....Group.....4
Thund.........Lightning attack........4....Single....4
Sail..........Wind attack (low).......5....Group.....4
Zarog.........Explosion attack (low)..6....All.......5
Leia..........Light attack (low)......4....Single....6
Other:
Rimon.........Warp to a town..........8....Party.....7
Rurimon.......Escape from a dungeon...8....Party.....8
Lumiena.......Avoid weak monsters.....4....Party.....10
Support:
Upshal........Raise AP................6....Single....14
Rubarried.....Raise AC................5....All.......15
Rulaster......Lower AC................5....Group.....17
Press.........Lower DX................3....Single....18
Cuppers.......Puts enemy to sleep.....3....Single....19
Leption.......Confuses enemy..........5....Single....20
Luseal........Seals enemy magic.......3....Group.....21
Illuse........Blinds enemies..........4....Group.....25
---3. Alfred
Alfred is a friend of Reyard. He lives in Farrell with his parents. He likes to
tease Miria.
---4. Miria
Miria is another friend of Reyard. She also lives in Farrell and is usually
hanging around with Alfred.
Miria's Spells:
Name: Effect: MP: Range Level gained:
----- ------- --- ----- -------------
Healing:
Raihi.........Restore 30 HP...........3....Single....1
Attack:
Bam...........Fire attack (low).......3....Group.....2
Thund.........Lightning attack (low)..4....Single....3
Sail..........Wind attack (low).......5....Group.....4
Zarog.........Explosion attack (low)..6....All.......5
---5. Leon Ferueth
Leon is a travelling swordsman. He was orphaned at a young age, and adopted by
another travelling swordsman. Now he tries to be just like his mentor. Though
strong, he is also kind-hearted, and acts as a brother-figure to Reyard.
Leon's spells:
Name: Effect: MP: Range Level gained:
----- ------- --- ----- -------------
Healing:
Raihi.........Restore 30 HP...........3....Single....15
Ruraihi.......Restore 80 HP...........5....Single....39
Einom.........Restore status..........4....Single....28
Attack:
Bam...........Fire attack (low).......3....Group.....10
Thund.........Lightning attack (low)..4....Single....13
Ruthund.......Lightning attack (mid)..8....Single....28
Zarog.........Explosion attack (low)..6....All.......13
Zarogul.......Explosion attack (mid)..9....All.......13
Ganarog.......Explosion attack (hi)...18...All.......28
Summon:
Le Phiel......Earth attack............15...All.......*
Erigor........Physical attack.........20...All.......*
Other:
Lumiena.......Avoid weak monsters.....4....Party.....13
Support:
Upshal........Raise AP................6....Single....13
Rubarried.....Raise AC................5....All.......34
Rulaster......Lower AC................5....Group.....36
Turbus........Raise DX................3....Single....14
---6. Gilga
Gilga is an old warrior living in the town of Mian with his wife and children.
It's said that he fought during the war with Lucifer 20 years ago, and that he
was a leader in some castle's army, but he doesn't talk much about his past.
---7. Keith
Keith is a historian living in Rolf. He is an expert on mythology and ancient
history.
Keith's spells:
Name: Effect: MP: Range Level gained:
----- ------- --- ----- -------------
Healing:
Raihi.........Restore 30 HP...........3....Single....20
Attack:
Bam...........Fire attack (low).......3....Group.....20
Rubam.........Fire attack (mid).......6....Group.....20
Bliz..........Ice attack (low)........3....Group.....20
Rubliz........Ice attack (mid)........6....Group.....20
Thund.........Lightning attack (low)..4....Single....20
Ruthund.......Lightning attack (mid)..8....Single....21
Sail..........Wind attack (low).......5....Group.....20
Rusail........Wind attack (mid).......8....Group.....25
Zarog.........Explosion attack (low)..6....All.......20
Zarogul.......Explosion attack (mid)..9....All.......26
Leia..........Light attack (low)......4....Single....20
Flare.........Light attack (mid)......8....Single....22
Merciki.......Kills enemy.............7....Single....20
Elseal........Kills enemy.............10...Group.....23
Other:
Rimon.........Warp to a town..........8....Party.....20
Lumiena.......Avoid weak monsters.....4....Party.....20
Support:
Barrien.......Raise AC................3....Single....20
Lastam........Lower AC................3....Single....20
Turbus........Raise DX................3....Single....20
---8. Sophia Memle
Sophia is a sorceress. She is a childhood friend of Leon, and secretly has
feelings for him.
Sophia's spells:
Name: Effect: MP: Range Level gained:
----- ------- --- ----- -------------
Healing:
Raihi.........Restore 30 HP...........3....Single....27
Ruraihi.......Restore 80 HP...........5....Single....27
Raihiler......Restore 80 HP...........15...All.......27
Meruraihi.....Restore all HP..........10...Single....36
Raihist.......Restore all HP..........45...All.......42
Einom.........Restore status..........4....Single....27
Relait........Raise fallen char.......10...Single....27
Merulait......Raise char + restore HP.20...Single....40
Attack:
Bam...........Fire attack (low).......3....Group.....27
Garubamd......Fire attack (hi)........12...Group.....29
Thund.........Lightning attack (low)..4....Single....27
Sail..........Wind attack (low).......5....Group.....27
Zarog.........Explosion attack (low)..6....All.......27
Ganarog.......Explosion attack (hi)...18...All.......35
Leia..........Light attack (low)......4....Single....27
Flare.........Light attack (hi).......4....Single....28
Garuleia......Light attack (hi).......14...Single....39
Summon:
Shalit........Water attack............20...All.......*
Other:
Rimon.........Warp to a town..........8....Party.....27
Rurimon.......Escape from a dungeon...8....Party.....27
Lumiena.......Avoid weak monsters.....4....Party.....27
Support:
Upshal........Raise AP................6....Single....27
Rubarried.....Raise AC................5....All.......27
Rulaster......Lower AC................5....Group.....27
Press.........Lower DX................3....Single....27
Fullbreak.....Lower DX................5....All.......30
Cuppers.......Puts enemy to sleep.....3....Single....27
Leption.......Confuses enemy..........5....Single....27
Luseal........Seals enemy magic.......3....Group.....27
Illuse........Blinds enemies..........4....Group.....27
---9. Levi Rune
Levi is a magician, who travels in search of the ultimate magic. his father was
killed several years ago, and he wants the power to get revenge. He is cold and
aloof, and doesn't get along with many people.
Levi's spells:
Name: Effect: MP: Range Level gained:
----- ------- --- ----- -------------
Healing:
Raihi.........Restore 30 HP...........3....Single....27
Ruraihi.......Restore 80 HP...........5....Single....40
Relait........Raise fallen char.......10...Single....36
Attack:
Bam...........Fire attack (low).......3....Group.....27
Rubam.........Fire attack (mid).......6....Group.....27
Garubamd......Fire attack (hi)........12...Group.....29
Bliz..........Ice attack (low)........3....Group.....27
Rubliz........Ice attack (mid)........6....Group.....27
Bugars........Ice attack (hi).........12...Group.....31
Thund.........Lightning attack (low)..4....Single....27
Ruthund.......Lightning attack (mid)..8....Single....27
Garuthund.....Lightning attack (hi)...15...Single....33
Sail..........Wind attack (low).......5....Group.....27
Rusail........Wind attack (mid).......8....Group.....27
Garusaid......Wind attack (hi)........14...Group.....34
Zarog.........Explosion attack (low)..6....All.......27
Zarogul.......Explosion attack (mid)..9....All.......27
Leia..........Light attack (low)......4....Single....27
Flare.........Light attack (mid)......8....Single....27
Garuleia......Light attack (hi).......14...Single....37
Merciki.......Kills enemy.............7....Single....27
Elseal........Kills enemy.............10...Group.....27
Summon:
Karuna........Fire attack.............20...All.......*
Other:
Rimon.........Warp to a town..........8....Party.....27
Lumiena.......Avoid weak monsters.....4....Party.....27
Support:
Barrien.......Raise AC................3....Single....27
Lastam........Lower AC................3....Single....27
Turbus........Raise DX................3....Single....27
Charger.......Raise DX................5....All.......28
Latirno.......Steal enemy MP..........0....Single....30
----III. Item lists
Currency:
G = Gimil
BC = Black Coins
---1. Items:
--A. Usable items
Name: Effect: Get:
----- ------- ----
Raihi Herb............Restore 30 HP...............16 G
(Raihi Sou)
Battle Ointment.......Restore 80 HP...............100 G
(Sensou Arunimu)
Elf Magic Water.......Restore 20 MP...............200 G
(Eru no Mahousui)
Elf Sacred Medicine...Restore 150 MP..............5 BC
(Eru no Reiyaku)
Einom Fruit...........Restore status..............16 G
(Einomu no Mi)
Relait Wine...........Raises dead character.......500 G
(Shinshu Rireito)
Rimon Bell............Warp to a city..............50 G
(Rimon no Suzu)
Rurimon Bell..........Escape from a dungeon.......50 G
(Rurimon no Suzu)
Lumiena Mirror........Keeps weak monsters away....20 G
(Rumiena no Kagami)
Fire of Hell..........Casts Rubam.................Galaxy Temple
(Jigoku no Gouka) Can be used multiple times
Life Apple............Raises max HP...............15 BC
(Seimei no Ringo)
Fairy Wing............Raises max MP...............15 BC
(Yousei no Hane)
Eden Fruit............Raises WS...................10 BC
(Eden no Mi)
Heracles' Strength....Raises AP...................20 BC
(Herakuresu no Chikara)
Fallen Angel Wind.....Raises DX...................10 BC
(Idaten no Kaze)
Iron Powder...........Raises AC...................20 BC
(Kikkou no Kona)
Goddess' Kiss.........Raises LC...................5 BC
(Megami no Kissu)
--B. Special items
Name: Effect: Get:
----- ------- ----
Angel's Tear..........One of the keys to the......from Curana
(Tenshi no Namida) Underworld
Conqueror's Seal......The last underworld key.....Underworld gate
(Toubatsusha no Akashi)
Earth's Breath........One of the keys to the......Earth Temple
(Daichi no Ibuki) Underworld
Eureka Flower.........Needed to get the Galaxy....Eureka mountain
(Eureka no hana) Drop
Galaxy Drop...........One of the keys to the......Galaxy Temple
(Tenga no Shizuku) Underworld
Illusion Mirror.......Needed to get to Tower......Rolf
(Genmu no Kagami) of Babel
Introduction Letter...Needed to talk to Tony......Bern
(Shoukaijou)
Moon Shard............One of the keys to the......Moon Tower
(Sougetsu no Kakera) Underworld
Myung's Letter........Needed to talk to the.......Madick
(Myuun no Tegami) Bern Resistance
Sun Fragment..........One of the keys to the......Sarine
(Taiyou no Hahen) Underworld
Woodcutter Axe........An axe Reyard has to........from MacLeod
(Kikori Ono) deliver
---2. Equipment
Abbreviations in the Effect column:
AP = Attack power
AC = Armor class (defense)
WS = Wisdom
DX = Dexterity
LC = Luck
Abbreviations in the Users column:
R = Reyard
A = Alfred
C = Curana
G = Gilga
K = Keith
Le = Leon
Lv = Levi
M = Miria
S = Sophia
--A. Weapons
Name: Effect: Users: Get:
----- ------- ------ ----
Dagger...............AP +2..............R,A,C,G,M,K,...10 G
(Dagaa) Le,Lv,S
Swordbreaker.........AP +3..............R,A,C,G,M,K,...16 G
(Soodobureikaa) Le,Lv,S
Sentiment Knife......AP +4..............R,A,C,G,K,Le,..20 G
(Sentomen Naifu) Lv,S
Wind Wire............AP +7..............C,Lv,S.........46 G
(Kaze no Ito)
Iron Blade...........AP +7..............R,A,G,Le.......30 G
(Aianbureedo) Two-handed
Short Bow............AP +12.............C,K,Le,Lv,S....56 G
(Shooto Bou)
Fire Staff...........AP +15.............C,K,Lv,S.......Bandit lair
(Enju no Tsue) Casts Bam
Healing Staff........AP +15.............C,K,Lv,S.......Mian cave
(Kaifuku no Tsue) Casts Raihi
Purity Staff.........AP +15.............C,K,Lv,S.......Mian cave
(Jouka no Tsue) Casts Einom
Elven Bow............AP +18.............C,K,Le,Lv,S....86 G
(Eruvun Bou)
Heavy Flail..........AP +21.............G,K,Le.........110 G
(Hebiifureiru) Two-handed
Broad Axe............AP +25.............R,G,Le.........140 G
(Buroodoakkusu) Two-handed
Trident..............AP +30.............R,G,K,Le,Lv....170 G
(Toraidento)
Broadsword...........AP +35.............R,G,Le.........200 G
(Buroodosoodo)
Rapier...............AP +37.............R,C,G,K,Le,Lv,.200G
(Reipia) S
Fairy Wire...........AP +38.............C,Lv,S.........310 G
(Yousei no Ito)
Bam Blade............AP +40.............R,G,Le.........270 G
(Bamubureedo) Two-handed
Strongman Staff......AP +40.............C,K,Lv,S.......750 G
(Kyousenshi no Tsue) Casts Upshal
Hunter's Bow.........AP +41.............C,K,Le,Lv,S....286 G
(Karyuudo no Yumiya)
Morningstar..........AP +48.............G,K,Le.........350 G
(Mooningusutaa) Two-handed
Shining Wire.........AP +50.............C,Lv,S.........800 G
(Kirameki no Ito)
Oxtan................AP +52.............R,G,K,Le,Lv....450 G
(Okusutan)
Mithril Knife........AP +56.............R,C,G,K,Le,Lv,.470 G
(Misurirunaifu) S
Mithril Staff........AP +59.............C,K,Lv,S.......500 G
(Misuriru no Tsue)
Long Bow.............AP +63.............C,K,Le,Lv,S....570 G
(Rongu Bou)
Mithril Wire.........AP +65.............C,Lv,S.........750 G
(Misuriru no Ito)
Mithril Sword........AP +67.............R,G,Le.........650 G
(Misurirusoodo) Two-handed
Composite Bow........AP +70.............C,K,Le,Lv,S....750 G
(Konpojitto Bou)
Ripper Wire..........AP +75.............Lv,S...........Earth
(Kirisaki no Ito) Temple
Battle Axe...........AP +78.............R,G,Le.........880 G
(Batoruakkusu) Two-handed
Firth Staff..........AP +78.............C,K,Lv,S.......1250 G
(Faasu no Tsue)
Destruction Club.....AP +82.............G,K............1000 G
(Hakai no Tettsui) Two-handed/Casts Merciki
Crossbow.............AP +82.............C,K,Le,Lv,S....1300 G
(Kurosu Bou)
Partisan.............AP +86.............R,G,K,Le,Lv....950 G
(Paruchisan)
Stealth Sword........AP +90.............R,G,Le.........1050 G
(Genmu Ken Shi A) Two-handed/Casts Leption
Tornado Wire.........AP +90.............Lv,S...........Monster
(Reppuuzan) Casts Rusail
Valkyrie.............AP +93.............R,G,Le.........1150 G
(Warukyuure) Two-handed
Wind Blade...........AP +95.............R,G,K..........Tower of
(Uindobureedo) Casts Rusail Babel
Whirlwind Staff......AP +95.............C,K,Lv,S.......1500 G
(Shippuu no Tsue) Casts Rusail
Thunder Blade........AP +95.............R,G,K,Le.......Monster
(Sandaabureedo) Casts Ruthund
Flame Sword..........AP +95.............R,G,K,Le.......Bern Castle
(Fureimusoodo) Casts Rubam
Ice Sword............AP +95.............R,Le...........Forest
(Aisusoodo) Casts Rubliz
Wolf Fang............AP +99.............R,Le...........2000 G
(Urufu Fangu) Two-handed
Robin's Bow..........AP +101............Le,Lv,S........2280 G
(Robin no Yumiya)
Magic Crystal Staff..AP +105............Lv,S...........Desert
(Masuishou no Tsue) Casts Flare
Anger Mace...........AP +108............Le.............2400 G
(Ikari no Meisu) Two-handed / Casts Rubam
Earth Mace...........AP +113............Le.............2650 G
(Daichi no Meisu) Two-handed
Arbalest.............AP +125............Le,Lv,S........Monster
(Aabaresuto)
Mithril Mace.........AP +129............Le,S...........3800 G
(Misurirumeisu) Two-handed
Mithril Axe..........AP +134............R,Le...........4500 G
(Misuriruakkusu) Two-handed
Mithril Lance........AP +138............R,Le,Lv........5300 G
(Misuriruransu)
Autocrale............AP +141............R,Le...........Monster
(Houken Ootokureeru) Two-handed
Dundale..............AP +145............R,Le...........Bern Castle
(Hiken Dyundaru) Two-handed
Berserker Sword......AP +150............R,Le...........Win in
(Beruseruku no Ken) Two-handed/Casts Upshal battle
Cerberus Claw........AP +155............R,Le,Lv,S......Galaxy
(Keruberosu no Tsume) Temple
Luceid...............AP +155............R,Le...........9000 G
(Maken Lushiedo) Two-handed
Bullseye Bow.........AP +160............Le,Lv,S........20000 G
(Shinkyuu Furyuu) Casts Flare
Cyclops Mace.........AP +165............Le.............20000 G
(Saikuropusumeisu) Two-handed/Casts Upshal
Graham...............AP +175............R,Le...........10600 G
(Meiken Guramu) Two-handed
Earthshaker..........AP +180............Le.............Monster
(Aasusheikaa) Two-handed / Casts Ganarog
Minotauros axe.......AP +180............R,Le...........12000 G
(Minotaurosu no senono) Two-handed
Gei Borgue...........AP +185............R,Le,Lv........Underworld
(Mayari Gei Borugu) Casts Elseal gate
Zantetsuken..........AP +185............R,Le...........Monster
(ZANTETUKEN) Two-handed / Casts Sail
Mjollnir.............AP +190............Le.............Monster
(Myorruniru) Two-handed / Casts Garuleia
Yggdrasil Buster.....AP +190............R,Le...........Monster
(Yugudorashiru Basutaa) Two-handed / Casts Garuleia
Gungnir..............AP +195............R,Le,Lv........Satan's
(Seiyari Gunguniru) Casts Garuleia castle
Asura's Talon........AP +200............R,Le...........Galaxy
(Asura no Yaiba) Two-handed / Casts Merciki Temple
Excalibur............AP +215 / AC +20...Le.............Leon's
(Hiseiken Ekusukaribaa) Two-handed / Casts Leia House
Curau Soras..........AP +225 / AC +30...R..............MacLeod
(Seishinken Kurau Sorasu) Two-handed / Casts Zarogul
Daihannya Nagamitsu..AP +255 / AC +100..R,Le...........Lucifer
(Daihannyanagamitsu) Two-handed
--B. Armor
Name: Effect: Users: Get:
----- ------- ------ ----
Travel Cape..........AC +1..............R,A,C,G,K,M,...10 G
(Tabi no Manto) Le,Lv,S
Cloth Armor..........AC +3..............R,A,C,G,K,M,...20 G
(Nameshigawa no Yoroi) Le,Lv,S
Silk Robe............AC +3..............C,K,Lv,S.......44 G
(Kinu no Roobu)
Maiden Cape..........AC +4..............C,S............56 G
(Otome no Keepu)
Sage Robe............AC +5..............C,K,Lv,S.......70 G
(Doushi no Roobu)
Chainmail............AC +6..............R,A,G,K,Le.....70 G
(Kusarikatabira)
Angel Robe...........AC +7..............C,S............86 G
(Tennyo no Hagoromo)
Shadow Cape..........AC +10.............K,Lv,S.........96 G
(Kurokage Shouzoku)
Hellfire Armor.......AC +13.............R,G,K,Le.......130 G
(Gouka no Yoroi)
Silver Breastplate...AC +14.............R,C,G,K,Le,Lv,.140 G
(Gin no Muneate) S
Eris Cape............AC +15.............S..............1500 G
(Erisu no Keepu)
Wind Gown............AC +16.............C,K,Lv,S.......136 G
(Kaze no Hagoromo)
Aura Armor...........AC +17.............R,G,K,Le.......180 G
(Mahyou no Yoroi)
Steel Armor..........AC +18.............R,K,G,Le.......200 G
(Hagane no Yoroi)
Holy Robe............AC +20.............Lv,S...........Earth
(Hama no Houi) Temple
Thunder Armor........AC +22.............R,K,G,Le.......210 G
(Raigeki no Yoroi)
Attacker Armor.......AC +25 / AP +15....R,Le...........230 G
(Taigeki no Yoroi)
Silver Armor.........AC +30.............R,Le...........280 G
(Ginrin no Yoroi)
Rune Robe............AC +30.............Lv,S...........2200 G
(Ruunroobu)
Tornado Armor........AC +35.............R,Le...........Forest
(Reppuu no Yoroi)
Eris Gown............AC +35.............Lv,S...........Desert
(Erisu no Hagoromo)
Archangel's Charm....AC +40.............Lv,S...........Monster
(Seitenshi no Mamori)
Avatar Armor.........AC +40.............R,Le...........1700 G
(Mashin no Yoroi)
Nuatha's Cape........AC +42.............Lv,S...........Underworld
(Nuaza no Manto) gate
Berserker Armor......AC +45.............R,Le...........2200 G
(Beruseruku no Yoroi)
Goddess Gown.........AC +45.............Lv,S...........Lucifer's
(Megami no Koromo) castle
Emperor Armor........AC +50.............R,Le...........Desert
(Haoh no Yoroi)Paladin Armor........AC +56.............R,Le...........Monster
(Seisenshi no Yoroi)
Nuatha's Armor.......AC +60.............R,Le...........Monster
(Nuaza no Yoroi)
Fenrir Armor.........AC +70.............R..............Underworld
(Tenrou no Yoroi) gate
--C. Helmets
Name: Effect: Users: Get:
----- ------- ------ ----
White Ribbon.........AC +2..............C,K,M,Lv,S.....30 G
(Shiroi ribon)
Cloth Hat............AC +2..............R,A,C,G,M,K,...20 G
(Nameshigawa no Boushi) Le,Lv,S
Breeze Comb..........AC +5..............C,K,Lv,S.......66 G
(Soyokaze no Kamikazari)
Bronze Helmet........AC +6..............R,A,G,K,Le,Lv..76 G
(Buronzu no Kabuto)
Shining Comb.........AC +9..............C,K,Lv,S.......90 G
(Kirameki no Kamikazari)
Iron Helmet..........AC +11.............R,G,K,Le.......100 G
(Koutetsu no Kabuto)
Silver Mask..........AC +12.............R,C,G,K,Le,Lv,.110 G
(Gin no Kamen) S
Silver Comb..........AC +15.............C,K,Lv,S.......150 G
(Gin no Kamikazari)
Mithril Helmet.......AC +16.............R,G,K,Le,Lv....150 G
(Misuriru Kabuto)
Wisdom Tiara.........AC +20.............C,K,Lv,S.......250 G
(Riryoku no Tiara)
Avatar Helmet........AC +25(*)..........R,Le...........Earth
(Mashin no Kabuto) Temple
Mithril Circlet......AC +25.............Lv,S...........1700 G
(Misurirusaakkuretto)
Berserker Helmet.....AC +30.............R,Le...........1500 G
(Beruseruku no Kabuto)
Wolf Bandana.........AC +35.............Lv,S...........2000 G
(Ookami no Bandana)
Emperor Helmet.......AC +40(*)..........R,Le...........Moon tower
(Haou no Kabuto)
Priestess Comb.......AC +40.............S..............Eureka
(Seijo no Kamikazari) mountain
Heavenly Helmet......AC +45.............R,Le...........2000 G
(Tenkei no Kabuto)
Dragon King Helmet...AC +55.............R..............Underworld
(Ryuuou no Kabuto) gate
(*)I've noticed some discrepancies between the stated AC and actual AC of a few
pieces of equipment. The actual AC is listed.
--D. Shields
Name: Effect: Users: Get:
----- ------- ------ ----
Cloth Shield.........AC +3..............R,A,C,G,K,M,...36 G
(Nameshigawa no Tate) Le
Oak Shield...........AC +4..............R,A,C,G,K,M,...50 G
(Kashinoki no Tate) Le,Lv,S
Iron Shield..........AC +7..............R,G,K,Le.......80 G
(Koutetsu no Tate)
Medusa Shield........AC +10.............R,G,K,Le.......100 G
(Medyusa no Tate)
Mithril Shield.......AC +16.............R,G,K,Le,Lv....160 G
(Misuriru no Tate)
Golden Shield........AC +22.............R,Le...........250 G
(Ougonjishi no Tate)
Berserker Shield.....AC +25.............R,Le...........550 G
(Beruseruku no Tate)
Bath-Tis.............AC +30.............R,Le...........Desert
(Basu Tisu)
Heavenly Shield......AC +32.............R,Le...........Moon Tower
(Tenkei no Tate)
King's Shield........AC +35.............R,Le...........1750 G
(Oushin no Tate)
Paladin Shield.......AC +35.............R,Le...........Monster
(Seisenshi no Tate)
--E. Accessories
Name: Effect: Users: Get:
----- ------- ------ ----
Leather Boots........AC +1..............R,A,C,G,K,M,...12 G
(Kawa no Buutsu) Le,Lv,S
Leather Glove........AC +2..............R,A,C,G,K,M,...16 G
(Kawa no Guroobu) Le,Lv,S
Iron Boots...........AC +5..............R,G,K,Le.......60 G
(Koutetsu no Buutsu)
Paladin Ring.........AC +5 / AP +10.....R,Le...........Satan's
(Seisenshi no Yubiwa) castle
Mithril Boots........AC +7..............R,C,G,K,Le,Lv,.80 G
(Misurirubuutsu) S
Defense Sword........AC +9 / AP +7......R,C,G,K,Le,Lv,.130 G
(Mamori no Kodachi) S
Healing Ring.........AC +10.............R,Le,Lv,S......Eureka
(Iyashi no Yubiwa) Heals the wearer Mountain
Emperor Ring.........AC +10 / WS +20....R,Le,Lv,S......Satan's
(Haou no Ringu) castle
Gauntlet.............AC +15.............R,G,K,Le.......160 G
(Gantoretto)
Protection Ring......AC +15.............R,Le,Lv,S......Moon Tower
(Mamori no Yubiwa)
Whirlwind Boots......AC +15 / DX +20....R,C,G,K,Lv,S...190 G
(Shippuu no Buutsu)
Sidearm..............AC +15 / AP +12....R,G,Le,Lv......200 G
(Saidoaamu)
Dragon King Scale....AC +15 / AP + 15...R..............Galaxy
(Ryuuou no Ginrin) Casts Flare / Heals the wearer Temple
Mithril Gauntlet.....AC +20.............R,K,Le,Lv,S....500 G
(Misuriru no Kote)
Eris Boots...........AC +20.............S..............500 G
(Erisu no Buutsu)
Berserker Gauntlet...AC +25.............R,Le...........1800 G
(Beruseruku no Kote)
Berserker Boots......AC +25.............R,Le...........1950 G
(Beruseruku no Buutsu)
Angel's Prayer.......AC +28.............R,S............Satan's
(Tenshi no Inori) castle
Nuatha's Boots.......AC +30.............R,Le...........Monster
(Nuaza no Buutsu)
Paladin Gauntlet.....AC +30.............R,Le...........Monster
(Seisenshi no Kote)
Nuatha's Gauntlet....AC +35.............R,Le...........Monster
(Nuaza no Kote)
Speed Ring...........AC +5 / DX +24.....R,Le,Lv,S......Earth
(Subayasa no Ringu) Temple
Strength Ring........AC +5 / AP +10.....R,Le,Lv,S......Desert
(Chikara no Yubiwa)
Courage Medal........AP +25 / WS +8.....Le.............Leon's
(Yuushi no Monshou) House
Earth Ring...........WS +16.............Le.............Earth
(Daichi no Yubiwa) Temple
Sea Dragon Scale.....WS +24.............S..............Moon Tower
(Kairyuu no Uroko) Casts Rubliz
Fire Ring............AC +5 / WS +24.....Lv.............Sarine
(Honoo no Yubiwa) Casts Rubam
----IV. Negotiation explanation
---1. How to negotiate
It is sometimes possible to negotiate your way out of a fight. To try to
negotiate, pick the second option at the start of the battle, then choose the
language to use. Once you start fighting, you cannot attempt to negotiate.
The success of a negotiation depends on your negotiation experience level, and
the language you use. It's possible to successfully negotiate with any monster
(other than boss monsters) in any language, but some combinations work better
than others. You gain experience points based on whether you try to negotiate
with a monster, how well you do at it, and what you do if it succeeds. At first,
you don't know any languages and can only communicate through gestures and body
language. New languages can be learned at Word Manors. Languages are described
below.
If the attempt fails, the monsters attack. If the negotiation is successful,
you're given three options. There are six possible options, and which three you
get is random.
It's a good idea to try to negotiate as much as possible. About half the time,
the monsters won't want to and you'll have to fight anyway. If you succeed, you
still get experience points, and a chance at rare items. Besides, a little
goodwill never hurts, and even an unsuccessful attempt will get you some
negotiation experience points.
---2. Options
Buy items:
Sometimes monsters will sell items cheaper than you can get at stores, and
sometimes items not available in stores. See below for a (partial?) list of
possible items.
Recieve experience:
Trade a few Gimil for experience points.
Recieve Gimil:
Get the Gimil you would have recieved from the fight.
Buy Black Coins:
Black Coins are monster currency. You can use them to buy things in the monster
shop. They cost 500 G apiece.
Raise Friendship Level:
Basically building goodwill between you and the monsters. This option gets you
the most experience points. If your friendship level is high enough, wandering
monsters may come help you in battle. It seemed to me that monsters with a
higher friendship level were easier to negotiate successfully with.
Withdraw from battle:
Leave the battle without fighting. You receive half the experience you normally
would.
---3. Languages
Common Language:
This is the language humans and monsters living on the surface world use to
communicate with each other.
To get to the Word Manor, go around the mountains north of Mian. it costs 1000
G.
Monster language:
The native language of the monsters.
The Word manor is NE of Yous. It costs 3000 G.
Ancient language:
A language used before the world was divided.
The Word Manor is on an island west of Fean. You'll need a boat to get there. It
costs 8000 G.
Spirit language:
The language of nature spirits.
The Word Manor is on an island on the south edge of the map. You'll need a boat
to get there. It costs 10000 G.
Underworld language:
The language of monsters in the underworld.
The Word Manor is on an island on the east side of the map. You'll need a boat
to get there. It costs 20000 G.
Hand gestures:
This is how you communicate when you don't know any monster languages. It's
free, but it doesn't work too well.
So how do you know what language to use? One way to tell is by monster type, if
you can tell what it is. In general, use Common Language for humans; Monster
Language for ordinary monsters and animals; Ancient Language for undead and
possibly dragons; Spirit Language for nature spirits and Underworld Language for
devils and some underworld monsters. Another way to tell is to listen to what
they say when you try to negotiate. For example, some monsters will say "I have
nothing to say to those who cannot hear the voice of nature" when they don't
want to talk. This is a clue that you should use the Spirit Language with them.
Also, it appears that a negotiation using the right language will raise your
friendship level by 2 points more (whether it succeeds or not) than one using
the wrong language.
---4. Monster items
This is a list of items you can buy from monsters during negotiation. It may not
be a complete list.
Item: Monster: Location: Price:
----- -------- --------- ------
Arbalest.........Grell............Ocean............2650 G
Archangel's Charm.Dryad...........Sabeluxa.........1100 G
Asura's Talon....Beliphagor.......Underworld gate..17500 G
Asura's Talon....Titan............Satan's lair.....17500 G
Attacker Armor...Manticore........Palman area......115 G
Auricrale........Red Dragon.......Sabeluxa.........3000 G
Bam Blade........Skeleton.........Tarse area.......135 G
Battle Axe.......Magler...........Mian/Tarse area..440 G
Battle Ointment..Gremlin..........Leddia area......50 G
Battle Ointment..Naga.............Earth temple.....50 G
Battle Ointment..Octopus..........Ocean............50 G
Battle Ointment..Gallopede........Eureka Mountain..50 G
Battle Ointment..Mandrake.........Sabeluxa.........50 G
Battle Ointment..Wyvern Mage......Underworld gate..50 G
Battle Ointment..Malebranche......Lucifer's castle.50 G
Battle Ointment..Talos............Satan's lair.....50 G
Berserker Shield.Berserker........Rixa area........225 G
Cerberus Claw....Valkyrie.........Leon's House.....4000 G
Crossbow.........Lizardman........Rolf area........650 G
Defense Sword....Zombie...........Mian cave........65 G
Dundale..........Dark Knight......Leon's House.....3200 G
Dundale..........Titan............Sabeluxa.........3200 G
Earth Mace.......Blade Fang.......Palman area......1325 G
Earthshaker......Storm Giant......Underworld.......5500 G
Einom Fruit......Bloody Wolf......Wiftia area......8 G
Einom Fruit......Spider...........Wiftia area......8 G
Einom Fruit......Thousaleg........Wiftia area......8 G
Elf Magic Water..Nergal...........Earth temple.....100 G
Elf Magic Water..Wight............Eureka Mountain..100 G
Elf Magic Water..Shadow...........Underworld gate..100 G
Elf Magic Water..Nebiroth.........Lucifer's castle.300 G
Emperor Armor....Yeti.............Sabeluxa.........1350 G
Emperor Ring.....Baal.............Lucifer's castle.7500 G
Emperor Ring.....Mephisto.........Satan's lair.....7500 G
Firth Staff......Wizard...........Rolf area........625 G
Fairy Wire.......Kafoo............Mian area........155 G
Flame Sword......Living Armor.....Bern Castle......1500 G
Gei Borgue.......Gangar...........Underworld gate..7000 G
Goddess Gown.....Effealtis........Underworld Gate..2250 G
Golden Shield....Golem............Tower of Babel...125 G
Gungnir..........Zagathim.........Underworld.......45000 G
Healing Ring.....Grey Ooze........Eureka Mountain..1000 G
Heavenly Helmet..Bone Golem.......Underworld gate..1000 G
Heavenly Helmet..Sphinx...........Underworld.......1000 G
Iron Helmet......Hobgoblin........Mian area........50 G
Luceid...........Invis. Stalker...Leon's House.....4500 G
Lumiena Mirror...Givaia...........Ocean............10 G
Lumiena Mirror...Favnir...........Lucifer's Castle.10 G
Medusa Shield....Necromancer......Mian area........50 GMedusa
Shield....Medusa...........Underworld gate..50 G
Minotauros Axe...Minotauros.......Underworld gate..6000 G
Mithril Circlet..Bone Bug.........Sarine area......850 G
Mithril Knife....Persona..........Mian cave........235 G
Mithril Lance....Crystal Centaur..Sarine area......2650 G
Mithril Mace.....Sandman..........Sarine area......1900 G
Mjollnir.........Cerberus.........Underworld gate..9000 G
Mjollnir.........Behemoth.........Underworld.......9000 G
Nuatha's Armor...Beelzebub........Underworld gate..2750 G
Nuatha's Boots...Faffner..........Underworld gate..1500 G
Nuatha's Gauntlet.Qetzalcoatl.....Underworld gate..1750 G
Paladin Armor....Hydra............Sabeluxa.........1350 G
Paladin Gauntlet.Griffin..........Sabeluxa.........1000 G
Paladin Shield...Dragon Newt......Sabeluxa.........1250 G
Partisan.........Lamia............Palman area......475 G
Priestess Comb...Sigurd...........Eureka Mountain..1150 G
Raihi Herb.......Bat..............Farrell area.....8 G
Raihi Herb.......Merman...........Ocean............8 G
Raihi Herb.......Mummy............Yous area........8 G
Relait Wine......Phoenix..........Leon's House.....250 G
Relait Wine......Bandit Leader....Lost Forest......250 G
Relait Wine......Phoenix..........Leon's House.....250 G
Relait Wine......Dark Dragon......Underworld.......250 G
Relait Wine......Chromatic Dragon.Satan's lair.....250 G
Rimon Bell.......Fiend............Wiftia area......100 G
Rune Robe........Earth............Sarine area......1100 G
Sidearm..........Cacodaemon.......Leddia area......100 G
Sidearm..........Nightmare........Herb mountain....100 G
Stealth Sword....Weretiger........Yous area........525 G
ThunderBlade.....Fear Bringer.....Lost Forest......1500 G
Tornado Armor....Orochi...........Earth temple.....450 G
Tornado Wire.....Ganga Granma.....Sabeluxa.........2500 G
Wind Blade.......Fire Giant.......Tower of Babel...1500 G
Yggdrasil Buster.Stoneka..........Underworld gate..12500 G
Zantetsuken......Dragoon..........Underworld gate..8500 G
----VI. Store Stock
---1. Farrell:
Item store:
Raihi Herb, Battle Ointment, Einom Fruit, Lumiena Mirror,
Rimon Bell, Rurimon Bell
Weapon store:
Iron Blade, Dagger, Swordbreaker
Armor store:
Cloth Armor, Cloth Hat, Cloth Shield, Leather Gloves,
Leather Boots, Travel Cape
---1a. Farrell (after 2nd checkpoint)
Item store:
Raihi Herb, Battle Ointment, Einom Fruit, Lumiena Mirror,
Rimon Bell, Rurimon Bell
Weapon store:
Valkyrie, Mithril Knife, Partisan, Battle Axe, Morningstar,
Mithril Wire
Armor store:
Silver Armor, Wind Gown, Mithril Helmet, Wisdom Tiara,
Oak Shield, Mithril Shield, Mithril Gauntlet, Mithril Boots
---2. Madick:
Inn: 5 G
Item store:
Raihi Herb, Battle Ointment, Einom Fruit, Lumiena Mirror,
Rimon Bell, Rurimon Bell
Weapon store:
Iron Blade, Dagger, Swordbreaker, Sentiment Knife
Armor store:
Cloth Armor, Leather Glove, Leather Boots, Travel Cape
---3. Bern:
Inn: 5 G
Item store:
Raihi Herb, Battle Ointment, Einom Fruit, Lumiena Mirror,
Rimon Bell, Rurimon Bell
Weapon store:
Iron Blade, Dagger, Swordbreaker, Sentiment Knife
Armor store:
Cloth Armor, Cloth Hat, White Ribbon, Cloth Shield,
Leather Glove, Leather Boots, Travel Cape
---4. Wiftia
Inn: 5 G
Item store:
Raihi Herb, Einom Fruit, Lumiena Mirror, Rimon Bell,
Rurimon Bell
Weapon store:
Iron Blade, Dagger, Swordbreaker, Sentiment Knife, Wind Wire,
Short Bow
Armor store:
Chainmail, Silk Robe, Cloth Hat, White Ribbon, Breeze Comb,
Oak Shield, Iron Boots, Maiden Cape
---5. Meier
Inn: 5 G
Item store:
Raihi Herb, Battle Ointment, Einom Fruit, Lumiena Mirror,
Rimon Bell, Rurimon Bell
Weapon store:
Heavy Flail, Wind Wire, Short Bow, Elven Bow
Armor store:
Chainmail, Sage Robe, Bronze Helmet, Breeze Comb,
Iron Shield, Iron Boots, Mithril Boots, Maiden Cape
---6. Tarse
Inn (Tack's house): Free
Item store:
Raihi Herb, Battle Ointment, Einom Fruit, Relait Wine,
Lumiena Mirror, Rimon Bell, Rurimon Bell
Weapon store:
Broadsword, Trident, Broad Axe, Heavy Flail, Elven Bow
Armor store:
Sage Robe, Bronze Helmet, Shining Comb, Iron Shield,
Medusa Shield, Mithril Boots, Angel Robe
---7. Mian
Inn (Gilga's house): Free
Item store:
Raihi Herb, Battle Ointment, Einom Fruit, Lumiena Mirror,
Rimon Bell, Rurimon Bell
Weapon store:
Bam Blade, Boradsword, Rapier, Trident, Broad Axe, Fairy Wire,
Hunter's Bow
Armor store:
Shadow Cape, Iron Helmet, Shining Comb, Medusa Shield,
Defense Sword, Angel Robe
---8. Fean
Inn: 5 G
Item store:
Raihi Herb, Battle Ointment, Einom Fruit, Relait Wine,
Lumiena Mirror, Rimon Bell, Rurimon Bell
Weapon store:
Mithril Knife, Oxtan, Morningstar, Cyclops Mace, Hunter's Bow,
Bullseye Bow, Strongman Staff, Mithril Staff
Armor store:
Silver Breastplate, Hellfire Armor, Shadow Cape, Silver Mask,
Berserker Shield, Defense Sword, Mithril Gauntlet, Eris Boots
---9. Rixa
Inn: 5 G
Item store:
Raihi Herb, Einom Fruit, Lumiena Mirror, Rimon Bell,
Rurimon Bell
Weapon Store:
Mithril Sword, Mithril Knife, Oxtan, Morningstar, Long Bow,
Strongman Staff, Mithril Staff
Armor store:
Silver Breastplate, Aura Armor, Hellfire Armor, Silver Mask,
Gauntlet
--10. Leddia
Inn: 5 G
Item store:
Raihi Herb, Battle Ointment, Einom Fruit, Relait Wine,
Lumiena Mirror, Rimon Bell, Rurimon Bell
Weapon store:
Mithril Sword, Partisan, Battle Axe, Destruction Club,
Shining Wire, Long Bow, Composite BowArmor Store:
Steel Armor, Aura Armor, Wind Gown, Silver Comb,
Mithril Shield, Gauntlet, Sidearm
---11. Yous
Inn: 5 G
Item store:
Raihi Herb, Einom Fruit, Lumiena Mirror, Rimon Bell,
Rurimon Bell
Weapon store:
Stealth Sword, Valkyrie, Partisan, Battle Axe,
Destruction Club, Shining Wire, Composite Bow, Firth Staff
Armor store:
Steel Armor, Thunder Armor, Wind Gown, Mithril Helmet,
Silver Comb, Mithril Shield, Sidearm
---12. Rolf
Inn: 5 G
Item store:
Raihi Herb, Battle Ointment, Einom Fruit, Relait Wine,
Lumiena Mirror, Rimon Bell, Rurimon Bell
Weapon store:
Stealth sword, Valkyrie, Mithril Wire, Crossbow, Firth Staff,
Whirlwind Staff
Armor store:
Thunder Armor, Attacker Armor, Silver Armor, Mithril Helmet,
Wisdom Tiara, Golden Shield, Whirlwind Boots
---13. Palman
Inn: 5 G
Item store:
Raihi Herb, Battle Ointment, Einom Fruit, Elf Magic Water,
Relait Wine, Lumiena Mirror, Rimon Bell, Rurimon Bell
Weapon store:
Wolf Fang, Anger Mace, Earth Mace, Mithril Wire, Crossbow,
Robin's Bow, Whirlwind staff
Armor store:
Avatar Armor, Berserker Helmet, Berserker Shield,
Mithril Gauntlet, Eris Boots, Eris Cape
---14. Sarine (before freeing Karuna)
Inn: 5 G
Item store:
Raihi Herb, Battle Ointment, Einom Fruit, Elf Magic Water,
Relait Wine, Lumiena Mirror, Rimon Bell, Rurimon Bell
Weapon store (before freeing Karuna):
Wolf Fang, Mithril Lance, Mithril Axe, Anger Mace, Earth Mace,
Mithril Mace, Robin's Bow
Weapon store (after freeing Karuna):
Wolf Fang, Anger Mace, Earth Mace, Mithril Mace, Robin's bow,
Minotauros Axe, Graham, Luceid
Armor store:
Berserker Armor, Rune Robe, Heavenly Helmet, Wolf Bandana,
Mithril Circlet, King's Shield, Berserker Gauntlet,
Berserker Boots
---15. Black Coin Shop
Elf Sacred Medicine, Life Apple, Fairy Wing, Eden Fruit,
Heracles' Strength, Fallen Angel Wind, Iron Powder,
Goddess' Kiss
----VII. Frequently Asked Questions
Q: Where is the Black Coin shop?
A: North of Fean. You'll need the Ark to reach it.
Q: In Mian cave, how do I get to the chests on the second floor?
A: There is a hidden staircase on the west side of the first floor.
Q: How do I get through the forest to the Tower of Babel?
A: You need the Illusion Mirror. Go to Rolf and have Keith join the party. He'll
bring the mirror with him.
Q: How do I get the chest on the top floor of Bern Castle?
A: There is a secret passage in the south wall of the corridor. There is another
secret passage in the room to the west leading to a hidden room.
Q: I'm supposed to speak to the woodcutter, but he's not there. Where is he?
A: Go to Farrell and talk to a man standing by the fountain, then go to the
mountain and the woodcutter will be there.
Q: How do I get to the Earth Temple?
A: Go west from the woodcutter's cabin, then NW. A forest spirit lies in one of
the dead-ends and will let you through.
Q: How do I get to the treasure chest on the second floor of the Moon Tower?
Neither of the passages reach it.
A: The real secret passage is just to the left of the stairs.
Q: How do I get the chests on the third floor of Satan's castle?
A: Approach them in diagonally. Going straight will get you teleported back.
----VIII. Walkthru
---1. Travelling Entertainers
It's morning, and Reyard's father, MacLeod, calls him. Go downstairs. MacLeod
has a favor to ask. A woodcutter living in the mountain ordered a new axe. It's
finished, and MacLeod wants you to take it to him. He asks if you will. Say yes.
He says that wild dogs have been seen around lately and gives Reyard a dagger to
protect himself. Be sure to equip it.
Go outside. Some of your friends, Alfred and Miria, are waiting. Some travelling
entertainers have set up camp outside, and they wanted to know if he'd come see
it with them. Answer yes.
Leave Farrell and go west to the bridge. Cross it and go west to the mountain.
Go into the cabin and give the axe to the woodcutter.
Go back east to the bridge. This time, there is someone there. There is a girl
surrounded by animals. Reyard finds himself unable to look away. She introduces
herself as Curana. Reyard introduces himself, too, and says that his friends
call him Rey. She decides to call him Rey, and he doesn't argue. He's amazed at
how she can have so many animals around her. She says that even though animals
can't talk, they can understand emotions. The animals come sit net to Reyard,
too. She says they can tell he likes animals, too. Curana says she has to go
soon. Reyard offers to walk her home. It turns out she's going to Farrell.
Go back to Farrell with Curana. Curana says she'd like to talk to him more, but
there's something she has to do. Reyard asks if you can see her again. She says
she'll be at the bridge again tomorrow. She leaves.
Alfred and Miria arrive. Miria is curious to know who he was talking to, but
Alfred is in a hurry to get to the show. Alfred and Miria join the party. Go to
the tent and pay 10 Gimil to get in.
Go up to the stage. The dance number ends and the announcer comes on stage. The
next act is their star singer. It's none other than Curana! She sings her song
and the audience applauds.
Leave the tent. Miria was very impressed by Curana and hopes she can be like
her. Alfred says it's impossible. Alfred runs away and Miria chases him. You go
home and go to bed.
The next morning, it's time to see Curana. Talk to your father and he'll give
you 15 gimil for running the errand yesterday. Go to the bridge. Talk to the
animals. Curana comes running. She says she was in a hurry to see you, so she
run all the way here. You say you went to see here sing last night, and you and
your friends were impressed. You say you envy her, because she's travelled all
over the world with her troupe.
Curana shows you her necklace. It has a red jewel in the center. She says she
joined the troupe to travel in the hope of finding her parents. The necklace is
her only clue. When she was a baby, she was found by a church in the town of
Yous. The nuns in the church raised her. When she was 15, the troupe came to the
town. She asked them to take her with them. The couple that ran the troupe were
childless, and treated her like their own daughter. After hearing her sing, the
troupe leaders let her perform with them. Curana is embarrassed that she told
you all this, but she like talking to you. You don't mind, since you seem to
like talking to her, too.
It's getting late, and you offer to walk Curana home. She says she comes here
whenever she has time, so you can always find her here.
Alfred and Miria arrive. Miria nearly has a fit when she sees who you're talking
to. She also seems a bit jealous, but denies it. Alfred and Miria get into
another argument, but soon make up. Curana envies them because they seem to be
such good friends. Since she's always travelling, she hasn't been able to make
any. Miria says that since she's your friend, she's her friend, too. Go back to
Farrell.
Several days pass. You go see Curana every chance you get. Then one day you get
out of bed, immediately wondering of Curana is there.
Curana and Miria are at the bridge. Miria if she's told you yet. Curana says she
hasn't. Once she sees you, Miria leaves. Curana says that it's time for the
troupe to leave Farrell. They're leaving in four days. Curana wants you to say
something, but you don't know what to say.
You spend the next four days depressed. The night before Curana is to leave, you
have a strange dream. A strange winged man, named Belial, accuses you of killing
his servants and obstructing the plans of his master. He attacks you.
You wake up. Miria is waiting for you downstairs. She tells you that if you
don't stop her, Curana will leave and you might never see her again. You claim
it's okay, but Miria knows the truth. She knows you've fallen in love with her,
and she with you. You say you want her to stay, but she has a reason to travel,
and you don't think it would be right to stop her. Miria won't accept that. Even
though she had feelings for you, she still hoped you and Curana would be
together.
Miria goes outside and apologizes to Curana for not being able to get you to
come. She says it's not Miria's fault. The troupe leaves. Alfred comes to see
you and asks you the same thing Miria did. You still insist it's okay, but you
spend the rest of the day shut up in your room.
---2. The Wedding
That night, you have the strange dream again. Belial says the resurrection of
his master is close, and he won't let you interfere. You still don't know what
he's talking about.
Go downstairs. MacLeod asks you to deliver another axe to the woodcutter and
gives you 20 gimil. Go to the mountain and give the axe to the woodcutter. It
seems the bridge is out again. He got it fixed before, but after the
entertainers' troupe crossed, a heavy rain washed it out again. With the new
axe, he and his apprentice should be able to cut enough trees to build a new
bridge.
Go back to Farrell. While crossing the bridge, you think you see Curana, but
it's just your eyes playing tricks on you. Miria arrives and thinks you're
looking depressed. She decides to go back to Farrell with you.
Alfred is waiting by the entrance. He has terrible news. Curana is being forced
to marry Rannell, the son of Beado, the duke of Bern! She initially refused, but
the duke took the rest of the troupe hostage. Miria thinks you should go help
her. After all, she's probably hoping you will. You hesitate, saying you're no
match for a duke's army. Alfred insists that you're kind but not weak. They're
not the same thing. You say you're just a blacksmith's son, and you don't think
you can do it. Alfred slaps you. Before, you didn't want to stop Curana because
you didn't want to keep her from finding her parents. Surely that hasn't
changed.
Alfred and Miria tell you to get them if you decide to go help Curana. Go to
your house. You wish you had more courage. Then again, maybe you have more than
you thought. You decide to stop being indecisive and see what you're capable of
after all. Go to your father's workbench. There is a new Swordbreaker there.
MacLeod comes down the stairs. He knows how you feel and doesn't intend to stop
you. He gives you a Broadsword, Chainmail, Bronze Helmet, Oak Shield and 3 Raihi
Herbs. Alfred and Miria are waiting outside. They're going to help you, since
they're Curana's friends, too.
Go north to the town of Madick. A man in the weapon shop is from Bern, so you
ask him about Rannell. He says that he someone refuses to marry him, they're
either thrown in prison or their taxes are raised. The other man there mentions
a resistance movement there, led by a man named Grey.
There is a man named Phaerel in the inn. You ask him about Curana's troupe, but
he says he's only just arrived.
A woman in a house to the north is also from Bern. She says her uncle, Mike,
still lives there, tells you to go see him. She gives you a letter for him.
Go northwest to Bern. The people there are afraid to talk to you. there are
soldiers all over the town, and they'd be in trouble if they were heard. They're
all on guard for the upcoming wedding parade. Supposedly, something big is going
to happen then.
Phaerel is in the inn. He says there weren't so many soldiers the last time he
was here.
Mike's house is in the north. Give him the letter and he agrees to help. He says
he doesn't know much, but you should talk to a man named Tony. He gives you a
Introduction Letter, and says that if you have that, Tony will talk to you.
Tony's house is in the NE corner. Give him Mike's letter. He says he'll tell you
what he knows. Pick what you want to ask about and press the A button.
Bern used to be a merchant town. One of the merchants, Beld, was more successful
than most. He arranged for his son, Beado to marry the former duke's daughter.
Beado rebuilt the town into a fortress to protect his treasure, effectively
ending the trade that kept it alive. Now it's almost a ghost town. Rannell,
Beado's son, now runs the town, and he's worse than his father. He is spoiled,
and prone to abuse his authority. He fell for Curana as soon as he saw her and
proposed, but she refused. So, he captured the rest of the troupe to use as
hostages. Because of Rannell's abuses, a resistance movement has been organized.
Their leader, Grey, used to be a famous swordsman. Tony thinks he used to be in
some army.
After leaving Tony's house, Alfred suggests calling it a day and going to the
inn. That night, you go over what you've learned. It seems the rumors about
Curana were true, but how can you get into the castle to save her? Alfred
suggests getting help from the resistance. The problem is how to find them. You
suggest asking Tony tomorrow.
The next day, go see Tony. The door to his house is locked! A soldier comes and
tries to arrest you for being suspicious. You're not impressed, and Miria
insults him. He threatens to have you thrown in jail, but will spare you if you
show the proper "gratitude". In other words, he's trying to shake you down for
money. He asks if you'll pay up. Answer no. He tries to drag you off to jail,
but someone comes up behind him and knocks him out.
Some of the man's friends come and suggest interrogating the soldier. They call
him Leon. One of them is named Grey. They take the soldier away and the man who
helped you starts to leave. You stop him and ask if they are the resistance.
He's not going to admit to that to a complete stranger.
Go back to the inn and spend the night. The next day is the day of the big
parade. The only open space is near Tony's house. The parade comes through just
as you arrive. The villagers make a show of congradulating them, unwilling to
risk punishment. You decide to take the chance and grag Curana. Leon runs out of
the house and stops you. This time, he admits to being in the resistance, and
says that they have something planned for today. You beg him to let you help,
but he refuses.
One of the resistance members runs through the street, leaving a trail of smoke.
Leon runs to fight of the guards. You run in and grab Curana. However, Rannell
sees you and threatens to kill the troupe if she leaves. Leon says that the
resistance has already freed the troupe, so there's no need to worry about them.
Not wanting to admit defeat, Rannell send his guards after you. Defeat them and
he attacks you himself.
After you defeat him, the smoke starts to clear. You'd better run now while you
can. Leon leads you to the entrance to the resistance's headquarters. Once
they're safe, you admit you were shaking so much you could hardly hold your
sword. Curana hugs you and you stop shaking. Leon gives Curana a letter written
by the troupe leader. The resistance has already taken them to the nxt city. He
says that Curana should follow whatever path she sees fit. Leon says it would be
best if Curana fled somewhere where Rannell couldn't get her. He'll be bent on
revenge and will do whatever he can to find her and the people who freed her.
You decide to go with her, and tell Alfred and Miria to tell your father where
you are. Alfred and Miria leave.
You are impressed by Leon's skill and ask him to teach you swordsmanship so you
can protect Curana. He agrees to take you along, but only until he reaches the
town of Fean.
You've reached the first checkpoint.
---3. Bandits of Meier
Rannell sits in his castle in a rage. He won't rest until he's avenged himself.
A man suddenly appears in the room. The man introduces himself as Lucase. He
says he can grant Rannell's wish. He can give Rannell the power to get Curana
back and punish those who took her. Rannell asks what he wants in return. Lucase
says he wants nothing. If Rannell uses the power he's given, that alone is what
he wants. He gives Rannell and book of magic and leaves. Rannell doesn't quite
believe him, but he opens the book and tries a spell. The spell causes something
inside him to change. Rannell fades away and is replaced by Belial.
In your inn in the town of Wiftia, you make plans for your journey. Along the
way, Leon will teach you how to fight, and you'll try to find information about
Curana's parents. Leon gives you 100 G to buy equipment. He also gives you a
Map. Now, the your position on it is shown whenever you walk on the world map.
Phaerel is in the inn. Is this guy following you?
There is a woman whose son has been missing for some months. She asks if you've
seen him, but you haven't.
Go NE to the town of Meier. Once again, Phaerel is in the inn. He says that the
mayor is looking for someone to get rid of the bandits that have been attacking
the town. There is another woman in the church whose son has gone missing. There
have been other incidents, too.
A man by the mayor's house thinks he knows where Curana's necklace was made. He
says it looks like the work of craftsmen in Mian.
Talk to the mayor in the house in the NE corner. The mayor asks you to get rid
of the bandits in the cave to the north. Leon says that there are already
several swordsmen gathered in the town. For some reason, the mayor was reluctant
to ask them. Leon is suspicious.
Go to the inn and spend the night. That night, you have something to ask Leon.
You want to know why he was helping the resistance even though he wasn't a
member. He says that Grey is an old friend of his. Besides, he had an objective
in common with them. He wanted to free Curana. Surprised, you ask why he would
want to do that. Leon says it was because she reminded him of his dead sister.
She was killed 20 years ago, when demons invaded the town they lived in. He had
wanted to fight to protect his sister, but he was only 6 years old. You're
impressed anyway. You don't think you would have been able to fight, or even
survive, at that age. Leon says he had help. A travelling swordsman adopted him
and tought him how to fight. The swordsman died of an illness 6 years ago. Leon
sees something of himself in you. You both wanted to become stronger than anyone
in order to protect the ones you love.
As you leave the inn, a boy bumps into you. Leon stops him. He's a pickpocket,
and he's taken your wallet. Leon demands to know why he did that, and the boy
starts crying. Leon think he has something to do with the bandits in the cave.
The boy's reaction proves him right. He says his name is Tack and he's from the
town of Tarse. He was kidnapped by the bandits and forced to be a pickpocket.
There are many other children like him in the bandit headquarters. Some tried to
escape, but they were caught and punished. Now everyone is too afraid to leave.
It looks like you're going to have to get rid of the bandits after all. Leon
tells Tack to wait in the inn.
Go north to the cave. The guards at the entrance have been knocked unconscious.
There is a hidden chest in a notch in the wall on the west side.
The boss' room is on the lower floor. The guards there have been knocked out,
too.
As you enter, you hear someone pleading for their life. A man has cornered the
bandit leader. Leon recognizes him as his friend, Levi. He asks what he's doing
here, but Levi doesn't say. Levi tells the bandit leader to hand over the magic
book or else. The bandit leader complies. Now that he has what he wanted, Levi
leaves.
Leon demands that the bandit leader disband his group and return all the things
they stole. The bandit refuses, so Leon attacks him. The bandit immediately
changes his tune and promises to go straight. Curana tells the children to leave
and they run out.
Items in the bandit lair: Fire Staff, Elf Holy Medicine, 50 G
Go back to Meier and talk to Tack. Curana wants to take Tack back to Tarse. Talk
to the mayor and he'll give you a reward of 100 G. If you go back to Wiftia and
talk to the woman who was missing her son, she'll give you 50 G.
---4. Mian
Tarse is south of Meier. When you arrive, Tack takes you to his house. As
thanks, Tack's parents let you stay in their house.
That night, Leon says there's something he has to take care of, and leaves.
Curana comes to talk to you. Seeing Tack's parents and how happy they were to
have him back made her wonder. Parents are supposed to love their children, but
her parents abandoned her. You insist that there must have been some overriding
reason, because no parent would leave their child without one. Besides, she has
a family- the nun that raised here and her adopted father in the entertainer
troupe. And she has you. So she's not as alone as she feels.
Mian east of Tarse. As soon as you enter, you're attacked by monsters. After you
defeat them, one of the townspeople comes to see you. He says that the monsters
just attacked the town for no apparent reason. The man says his name is Gilga
and invites you to stay at his house.
At Gilga's house, he asks you if you've noticed anything unusual during your
travels. You say that the monster attacks seem to have gotten more frequent in
the past few days. Leon says that monster never used to attack towns before, so
something must have happened to cause it.
That night, you ask Leon about the man you saw in the bandit hideout. Leon's
adopted father had a friend who was a magician. Levi is that magician's son.
They've been friends since childhood, and later became rivals, even though they
chose different paths. A little before Leon left, Levi's father was killed. He
thinks Levi knows who the killer is. Since then, he's been obsessed with gaining
power in order to avenge his father. Leon warns you not to only seek power,
because too much power corrupts.
The next day, Gilga stops you as you leave town. He has a favor to ask. Some men
from the town followed the monsters back to their lair. Gilga had intended to
destroy it, but none of the townspeople have any real combat experience. Since
you do, he's wondering if you will help rid the town of monsters. Say yes.
The lair is just north of Mian. On the first floor, there is a secret staircase
on the west side (look for a notch in the wall).
The boss monster is on the third floor. Fight off the guards, then fight the
boss. You might win a Berserker Sword after the battle. After you beat it, the
townspeople that followed the monsters come. When they find out you beat the
boss, they run to tell the rest of the town.
Items in the monster lair: Purity Staff, Healing Staff, 130 G
Once you get back to town, Gilga thanks you and leaves.
Go NE from Mian to a small building with stone arches around it. This leads to
an underground passage leading to the next continent. Fean is on the other side.
---5. The Angel Statue
Fean is a town of merchants. Many travellers gather here, and the city bustles
day and night.
Once again, you find Phaerel in the pub. He says that there are some monsters
who can communicate with humans, and not all monsters are your enemies. It's
said that the hero who saved the world in the war 20 years ago has several of
these monsters as companions.
Standing next to Phaerel is a woman. It is Leon's partner, Sophia. Leon
introduces you and Curana and tells her what's happened. She says that several
days ago, she sensed something evil in the west. It was similar to the energy
her father described during the last demon war.
Since Leon only promised to take you as far as Fean, it's time to part ways. He
leaves the party and goes with Sophia.
Leave the pub. Some soldiers come bursting into town and demand to know where
Curana is. They must have been sent by Rannell. You'd better leave Fean before
you're found.
Go SE from Fean to the plains. As you cross the plains, the soldiers catch up to
you. You have no choice but to fight. But suddenly, Levi appears, angry that the
soldiers have disturbed his nap. He casts a spell that puts them to sleep, and
tells you to get lost or you'll get the same. You start to leave, but he
recognizes you as being with Leon. He asks where Leon is. You tell him he left
with Sophia, and Levi seems disappointed.
Leave the plains and go south to Rixa. Levi is in the inn. He says he saw a
statue once that looked exactly like Curana. It was in the town of Leddia, to
the east. The townspeople called it their guardian angel. He also warns you that
Rannell is possessed by a demon.
Leddia is NE of Rixa, surrounded by a lake. The angel statue is in the center of
town. The townspeople seems to believe it protects them from monsters. A woman
by the inn says that Curana's necklace looks like the one the statue wears. One
of the townpeople mentions a legend that says God will send an angel to the
surface world if the devils threatens to be resurrected. She wonders if there is
an angel living somewhere in the world.
Once again, Phaerel is in the inn. He tells you about a legend called the Ballad
of Angels (a.k.a Tenshi no Uta). It tells of an angel named Curea and a human
named Cale, who came to seal Lucifer back in the underworld. Something about the
statue reminded him of it.
Go see the mayor, in the NW corner. He is shocked to see Curana. He says that
they've been waiting for a girl who looked like their statue to come. He tells
you to go see Chris, the fortuneteller. Chris is the one who had the statue
built, around 5 years ago. When it was built, she told the mayor that someday a
girl who looked like it would come, and the mayor was to send that girl to her.
Go east from Leddia to the forest. Go through the forest maze to Chris' house. A
little girl, one of Chris' assistants, meets you at the door. She takes you to
Chris. Curana asks about the statue. Chris says she saw the angel in a dream.
She uses dreams to predict the future. One day, she dreamed about an angel who
had been turned to stone. She doesn't know what it meant. She's been searching
for the woman in her dream, hoping that if she meets her, she'll know the
meaning of the dream. Curana asks if she can tell where her parents are. Chris
goes into a trance. "Anger... Suffering... Darkness... White winged maiden...
Tears... Stars glittering in the sky... Four stars to protect the heavens...
Earth... Moon... Sun... Milky Way... Darkness surrounding the world... Light
piercing the darkness"
After coming out of her trance, Chris says that there is a great power
protecting Curana. The four stars she saw were gathered around Curana, and
together they have a great task to accomplish. About her parents, Chris says
that she didn't see them anywhere in the world. It could mean they're already
dead. Chris gives you a letter to take to Leddia's mayor.
Items in Chris' manor: Rurimon Bell, Maiden Cape
---6. Herb mountain
Go back to Leddia and give the letter to the mayor. Leave Leddia. As you do, you
meet Gilga. He came to Leddia because his daughter Fal is sick from a wound
recieved during the monster attack, and he's on his way to the nearby mountain
to collect the herb he needs to make medicine that will work on monster wounds.
Curana asks if you two can go help him. Say yes.
The mountain is SE of Leddia, past Chris' manor. Climb the mountain until you
get to a ledge with flowers on it. The flowers are what he was looking for. He
picks some, saying that they remind of of the Eureka Flower. There used to be a
custom where a couple about to get married would go pick some sacred Eureka
flowers together just before their ceremony. It was supposed to symbolize their
working together. The flower itself had three meanings: "Eternal love", "Loved
ones" and "Hope". He wonders if you and Curana have gone to pick any and laughs
when he you get embarassed.
As you leave the mountain, Gilga thanks you for your help and leaves. He says
there's a town called Kaydak to the south.
Items in the mountain: Battle Ointment, Life Apple
---7. Curana's hometown
Go SW across the river to Kaydak. The town is half destroyed due to monster
attacks. The people there are all panicked.
A man standing near the entrance seems to know Curana. Curana doesn't know him.
He says she must have lost her memory. He says that the time to decide is
coming, and he'll be waiting in the Tower of Babel. Neither you nor Curana know
what he's talking about, or what the Tower of Babel is.
Phaerel is in the inn. He remarks on how the people simply sit and wait for a
miracle from God instead of trying to fix their town themselves. It's sad.
As you leave, Curana asks if you can go to Yous, the town where she grew up. She
hasn't seen the nuns there in years, and she wants to make sure they're all
right.
Yous is east of Kaydak. Several friends of Curana are there, and they all ask if
you're her boyfriend.
Phaerel is there (surprise!) and he tells you more of the Angel Ballad. The
angel Curea was sent to seal the devils in the underworld once again. She was
raised as a human girl, and fell in love with a human man named Cale. Cale
fought to protect Curea and Curea fought to protect Cale's world. However, Curea
gave her life to seal Lucifer in the underworld. Once Lucifer was sealed, Curea
was taken back to heaven by other angels. Cale, on the other hand, had been
cursed by Lucifer at the end of the battle, and could not follow Curea to
heaven.
The nun is in the church in the NW corner. She introduces you. The nun is happy
to see her again and invites you to stay the night.
That night, Curana apoligizes for taking up so much time, but you say you had
fun, and everyone in the town seems to like her very much. Curana asks you to
stay with her always. You say you will.
The next morning, Curana wakes you up. The town has been attacked! Go outside
and fight the monsters. At the last fight, Gilga runs and joins in.
After the battle, Gilga tells you why he came. Soon after he returned to Mian,
Beado's army came looking for Curana. As it happens, Gilga used to be in the
Beado army. Since many of the soldiers knew him, he pumped them for information.
Rannell has been possessed by a monster. Gilga thinks that Rannell might have
something to do with the rash of monster attacks. He decides to go with you. You
ask if he knows about the Tower of Babel. He doesn't, but he knows who might- a
historian named Keith in the town of Rolf.
---8. Tower of Babel
Rolf is south of Yous.
Phaerel tells you the legend of the Tower of Babel. It was built soon after the
three worlds were seperated. A king wanted to conquer Heaven, so he made his
people build a tall tower. However, the king's desire made God angry and he
punished him by sending a bolt of lightning to destroy the tower. Though it's
said that the tower was high enough to reach Heaven, the tower standing today
only has 7 floors.
Keith's house is in the NE corner of town. Keith is in his library on the second
floor. Gilga asks him about how to get to the Tower of Babel. Keith says he can
get to it, but getting inside is another problem. The entrance is sealed. Keith
notices Curana's necklace and seems to recognize it. He says you should
definately go to the Tower of Babel. He takes a mirror out from a desk drawer.
He says it's called the Mirror of Illusion, and is supposed to show the way
through the forest maze leading to the tower. Keith joins the party.
Items in Keith's house: Lumiena Mirror, Elven Bow
Go west to the Lost Forest. At the end of the path, Keith uses the Illusion
Mirror and the path opens.
At the tower, Keith warns you to be careful because there's still a lot he
doesn't know. Gilga thinks he knows more than he's saying. Keith says that the
door was sealed by an angel. He tells Curana to try using her necklace. The red
stone is called an "Angel's Tear", and it may be the key to opening the door. He
saw one exactly like in a book. Curana's necklace may only be a replica, but
it's worth a try. Curana takes out her necklace and walks to the door. It
flashes and opens. It looks like the necklace is the real thing. Does this mean
Curana is an angel?
Go in the tower. There are angel carvings all over, and one looks somewhat like
Curana.
On the third floor, there is a woman who looks like a Journal vendor, but if you
talk to her, she turns into a monster, the Earth Guardian, Glen Diamond. Fight
him off.
On the fifth floor is the Sea Guardian, Raima Saga. Fight him, too.
On the seventh floor is the Sky Guardian, Gast Radom. Once you beat him, you can
reach the top of the tower.
The man you saw in Kaydak is there. Curana asks him why he had them come to the
tower, since ordinary people wouldn't be able to climb it. The man says his name
is Raphael. He is one of the four Archangels in charge of protecting Heaven. He
says that Curana is actually an Archangel, too. Gilga doesn't quite believe him.
Neither does Curana, who insists she's human. Raphael says she was reborn as a
human 20 years ago, after Lucifer was defeated, so it's only natural that she
doesn't remember. He has a question to ask her. Are the humans on the surface
worthy of being saved from the devils? Many times, the devils have attacked the
surface world, and every time, God sent angels to protect it. However, the
people keep repeating the same mistakes, and have grown dependent on God,
unwilling or unable to defend themselves. Not only that, but they fall victim to
temptation and ambition, and try to resurrect Satan for their one purposes.
Therefore, God decided to see if the surface-dwellers were all weak and corrupt,
only capable of harming the world. If that were the case, he would use all the
power in Heaven to destroy both the surface-dwellers and the devils in the
Underworld at once.
Needless to say, you're not too pleased to hear that. What right does God have
to decide whether the entire human race lives or dies? What kind of God would
destroy the very people he was supposed to help?
The time for a decision has come. Curana's job was to see the world and decide
if humanity truly deserved to survive. In a flash, Curana turns into her true
form, a winged angel. Curana says she's found a great deal to love in the world.
There are selfish and evil people, but there are also kind and loving people.
Raphael says that he and the other angels on the surface have come to the same
conclusion.
Raphael says that he will return to Heaven and report his findings. Now that
Curana's job is over, she must return, too. Curana and Raphael start to fly
away.
You yell for her to stop. You want her to stay with you. You need her! Curana
says she's staying on the surface and comes back down. Raphael is surprised that
she'd give up her wings to stay there. It's just like what his sister Liana did.
Curana says she's not abandoning being an angel, but she belongs here. Raphael
says that it won't be long until the surface world is overrun by monsters from
the Underworld, and if she wants to protect it, she must stop the monsters.
Curana says she will, and turns back into her human form. She is unsure whether
you still want her with you now that you know what she is, but you say you do
and always will. You suggest going back to Farrell for now.
Items in the Tower of Babel: Wisdom Tiara, Wind Blade
You have reached the second checkpoint.
---9. Belial
Go back to Farrell. Alfred and Miria meet you at the entrance. You notice
they're both armed. Alf says that there have been an increasing number of
monster attacks recently, so the town forms a militia to defend itself. Alfred
tells you to go see your father, but invites you to his house tomorrow, because
there's something he wants to talk about.
Phaerel is in the inn again. You ask him about the angrl named Liana that
Raphael spoke of. He says she appears in a legend called "The Choice of the
Fallen Angel". Liana was an angel sent to the surface from Heaven. After
completing her task, she gave up her wings to stay on the surface with a human
man she'd fallen in love with, named Feit.
The little girl in standing in the west side of town has been practicing her
singing so she can join an entertainer troupe like Curana. Unfortunately, it's
still out of tune...
Go see your father. You tell him everything that happened. Both Gilga and Keith
have heard of MacLeod. Keith says that the sword used by the hero in the last
war was made by MacLeod. Gilga says it's been a dream of his to weild an axe
made by him. MacLeod says he'll make him one, and sends you to your room to
rest.
That night, you tell Curana you've decided to go to Bern. What Levi said about
Rannell has been bugging you. Curana thanks you for stopping her from leaving.
She was so happy to hear that you needed her.
The next morning, get your friends and go to Alfred's house. You tell him what
happened, and he tells you what's been going on since you left. Duke Beado died
of a sudden illness and Ranell has become the next duke. the resistance has been
trying to protect the people, but with the duke's army gaining strength, they've
been largely unsuccessful. Monster attacks have also been on the rise. The town
itself hasn't been attacked, yet, but that may not last. Leon came to the town
once, and apparently went to your house, but Alfred doesn't know why.
Go to your house and ask MacLeod about Leon. Your father says that Leon came
wanting a sword, but he didn't have the materials to make the kind of sword he
wanted. Leon said he'd return if he found the materials on his journey. MacLeod
doesn't know where he went, but got the sense that there was someone he wanted
to fight, and he'd wanted the sword to defeat that person. Leon reminded him of
the hero 20 years ago. It turns out that the swordsman who raised him was that
hero. This person he meant to fight might be Lucifer, just like his teacher.
Curana thinks that Leon's friend Grey, the resistance leader, might know where
he went.
Go to Bern. The town was attacked by monsters soon after you left. The guards
were only interested in protecting the castle and left the town unprotected. If
the resistance hadn't driven the monsters off, everyone would have died. Rumor
has it that the monsters were controlled by Rannell. One man says he managed to
see under the mask of one of the soldiers, and it wasn't human.
A woman tells you that Tony has been looking for you. Go to Tony's house. It's
been destroyed, but Tony comes to meet you. He leads you to the resistance
headquarters. Go talk to Grey. You asks if he knows where Leon is. He says that
Leon was supposed to come to town tomorrow. They'd planned to fight Rannell
then. Grey says that Rannell has sold his soul to a devil. Most of his soldiers
aren't human- either humans turned into monsters, ot devils from the underworld.
Grey asks you to help him fight. Say yes.
That night, Curana comments on how many people are willing to fight to protect
what they love. You want to say something, but you don't think it's the time.
Curana asks you to say it anyway. After some hesitation, you ask if Curana would
go to pick Eureka flowers with you after the fighting is over. Curana is
delighted.
The next morning, Tony wakes you up. The monsters have attacked, and the rest of
the resistance has headed for the castle. Leon isn't here, yet, but he should be
coming.
Go out of the sewer and into the castle. Grey has gone to the top floor to take
on Rannell. Go after him. On the top floor, there is a secret passage in the
western room leading a hidden room. Check the south wall. There is also a secret
passage at the east end of the corridor.
When you get to the top floor, you're too late. Grey wasn't strong enough to
defeat Rannell. He tells you to run. The only one who can defeat Rannell is
Leon, and he's not here. You refuse to give up after coming so far and attack
anyway. Rannell does the usual villain thing and offers to spare your lives if
you pledge allegiance to him. You refuse, so he transforms into Belial and
attacks.
After you defeat him, he refuses to give up his power. Curana uses her power as
an archangel to order him into the underworld. He disappears.
Items in Bern Castle: Silver Breastplate, Dundale, Flame Sword, Elf Sacred
Medicine, 320 G
Now that Rannell and Belial are gone, the monster attacks should stop and the
world should be peaceful again. Some resistance fighters come and get Grey.
Leave the throne room. As you do, Lucase appears behind you. He says Belial was
just a mid-level devil. Even so, by defeating him you've made his plans go awry.
Curana commands him to show his real form. Lucase transforms into a devil,
Salgatanas. He says he's one of Lucifer's servants. He attacks, wounding Gilga
and Keith before you can fight him off. He's impressed by your strength, and
says that killing you would be too easy. Salgatanas says he'll turn you into a
stone statue so you can watch the devils be reborn without being able to stop
them. He starts his curse, but Curana steps between you and him. The curse hits
her, turning her to stone.
Leon, Levi and Sophia run in before Salgatanas can cast another. Salganatas
doesn't want to take you all on at once, so he runs away. Before he does, he
says that if you want to lift the curse on Curana, you'll have to come to the
underworld and kill him.
---10. The Earth Temple
You wake up in the resistance headquarters. Gilga is still unconscious. Keith
says he wants to stay until Gilga wakes up, so he can't go with you any more.
Go talk to Leon. He says several magicians have tried to break the spell, but
with no luck. The only thing left to do is kill Salgatanas himself. Leon, Levi
and Sophia are planning to go to the underworld themselves. You insist on going,
too. Since you were strong enough to defeat Belial, Leon decides to let you.
Talk to Sophia and Levi and they'll join the party, too. Levi is going because
Salgatanas is the one who killed his father, and he wants revenge.
There is still the question of how to get to the underworld. Fortunately, Keith
has been able to research it. With a little more time, he should have the
answer. Levi asks about the statue and if it has anything to do with Curana. You
tell him about Chris. Levi thinks it might be a good idea to have Chris try to
find the waya to the underworld. It might be faster than waiting for Keith.
Go to Chris' mansion. You tell her what's happened and ask for her help. She
goes into a trance. "Light and darkness... An angel without her powers...
Darkness surrounding the light... Four stars to protect the star of the
heavens... Earth... Moon... Sun... Galaxy... Light protected by the sacred
beast... Stars falling around the heavenly star that lost its light..." She says
the "star of the heavens" represents you. Whether you can be heroic enoug to
protect Curana yourself, or look for someone else with that courage is up to
you. So you should look for a hero like the one from 20 years ago. Levi thinks
its a preposterous suggestion. Chris says that Keith knows a lot about the
underworld, and you should ask him how to get there.
By now, Keith has returned to his house (and Gilga is back in Mian). He hasn't
found anything about the underworld itself, but he may have a clue about how to
get there. There is a cave leading to the underworld, but there are 5 seals
blocking the way. Five stones are needed to get through: The Earth's Breath, the
Moon Shard, the Sun Fragment, the Galaxy Drop, and the Angel's Tear. The names
are similar to what Chris saw. Right now, Keith only knows where 1 is. The
woodcutter in Farrell mentioned seeing a temple in the forest. You should ask
him about exactly where he saw it.
The woodcutter isn't on the mountain right now. Go to Farrell and talk to the
man by the fountain. He wonders if the temple the woodcutter saw was real. He
heard an old story about such a temple from his grandfather once. When asked
about the woodcutter, he says that he must have already left for the mountain.
He wanted to get home quickly because he was worried about being attacked by
monsters.
Go to the mountain and talk to the woodcutter. He says he found the temple while
running away from monsters. He'd heard about it before, but that was his first
time seeing it. It's called the Earth Temple. Unfortunately, he doesn't know
where it is. He tried retracing his steps in the forest, but never found it
again. The forest spirits must have led him to it to get away from the monsters.
Without them leading him, he wasn't able to get there. The forest spirits would
know where it is, but they rarely show themselves to humans. Supposedly, you can
see them if you have an Illusion Mirror. Fortunately, you still have the one you
got from Keith. The woodcutter says to use it in front of the trees. If there's
a spirit living in the tree, it will come. You can get to the forest by going
west from the cabin.
Go west from the cabin to the forest. Go to one of the dead-ends in the NW
corner. There's a forest spirit there. At first, it doesn't want to talk to you,
but once you explain what happened, it changes its mind. Since you're protected
by a archangel, it decides to trust you. It calls a fairy to guide you to the
temple. The fairy is worried that doing so would anger their king, Le Phiel, but
the forest spirit thinks it will be okay.
Items in the forest: Tornado Armor, Ice Sword
Follow the fairy. On the way there, you're attacked by a Cloud Giant. Fight it
off. The fairy heals you, then opens the way to the temple. She says the temple
is filled with monsters to test the strength of those who enter, but Le Phiel
guard the Earth's Breath on the top floor.
Go north to the temple. Le Phiel is on the top floor. Before he lets you have
the Earth's Breath, he wants to make sure you're worthy of it. Fight him. Once
you beat him, he'll let you through. However, only the one worthy of possessing
the Earth's Breath will be able to remove it. Pick someone to try. Leon will be
able to do it. Le Phiel gives him an Earth Ring. He also agree to join you. Leon
can now use the "Tornado Sword" spell to summon Le Phiel in battle.
Items in the Earth Temple: Holy Robe, Avatar Helmet, Ripper Wire, Speed Ring
---11. The Moon Shard
Go back to Rolf and talk to Keith. He's found a manuscript that seems to be
about he seals. According to it, the Moon Shard is in a tower on an uninhabited
island, the Sun Fragment is in a place as hot as the sun, the Galaxy Drop is
where the mountains reach the sky, and the Angel's Tear is in an angel's heart.
Leon thinks that they can find a clue to the uninhabited island in the port town
of Palman to the west. You might be able to borrow a boat from one of the
fishermen.
Go SW from Rolf, around the Tower of Babel. Palman is on the western edge of the
continent. It's a toewn of fishermen, but lately the ocean has been too infested
with monsters for them to fish. The best fisherman in the town is a man named
Ben, and he might know something about the island you're looking for. Talk to
everyone, then go talk to Ben in a house on the west side.
You ask him to take you out in his boat. He says that the sea is too dangerous
to sail now, but wants to know why you want to sail. He thinks you're not just
ordinary travellers. You tell him about Curana and the seals. He thinks it
sounds interesting, so he agrees to sail.
Go outside and Ben will be waiting by the coast. Talk to him to set off. Soon
after you set sail, a whirlpool appears in front of you. Ben says it's caused by
the breath of the Sea God. You'll hve to get through it to reach the island. A
dragon named Shalit appears from inside the whirlpool. It guards the Moon Tower
and won't let you pass. No matter what you say, it won't budge. Finally, Sohpia
convinces it to listen. After hearing your story, Shalit decides to give you a
chance. It tells you to go to the tower and bring back the sea dragon scale on
the top floor. Sophia asks if the Moon Shard is in the tower, but Shalit won't
say until you've brought the dragon scale back. Levi calls him a cheapskate.
Shalit leaves and you continue to the island. The tower is there.
To get to the chest on the second floor, go through a secret passage just to the
left of the stairs.
On the thrid floor, Sophia senses the presence of something. Ghosts start
pouring from the walls. The ghosts attack, but you defeat them and Sophia sends
them away. They thank you for freeing them. Sophia says that something here must
have lured the ghosts and kept them here.
There is another secret passage on the east side of the fifth floor.
On the fifth floor, there is a man who looks just like you. He asks what you're
fighting for. Weapons and magic are merely tools for destruction. Power leads to
discord and chaos. Why do humans want more power? The doppelganger attacks
before you can answer. After you fight it off, you answer the question. You
fight to protect the ones you love. The doppelganger seems satisfied with your
answer, and gives you the Sea Dragon Scale.
Items in the Moon Tower: Protection Ring, Emperor Helmet, Battle Ointment,
Lumiena Mirror, Heavenly Shield
Leave the tower. Shalit is waiting by the beach. You show him the Sea Dragon
Scale. He says he has the Moon Shard, but you'll have to fight him before he'll
give it to you. The Moon Shard, like the Earth's Breath, can only be taken by
one worthy of it. Since Sophia was the one who Shalit listened to, have her try.
She gets the Moon Shard, and Shalit gives her a spell to summon him.
Talk to Ben. He says being around you makes things interesting, so he's decided
to let you continue to use his boat. He asks where you want to go next. You ask
if he knows of any place with a desert. He says there's a desert island called
Sara to the east. Up until 20 years ago, it was lush and green, but the island
is inhabited by a fire god, and the god scorched the land, leaving it a desert.
Levi seems to know something about it. He heard about a fire god named Karuna
from his teacher.
From now on, you can navigate the boat wherever you want. You can only land
where there is a beach, though.
---14. The Sun Fragment
Sail east from Palman to the desert island. The town of Sarine is on the south
end of the island. The town is situated by a river that runs from an oasis in
the desert. There is a temple to the fire god Karuna, run by a priestess named
Saki.
Not surprisingly, Phaerel is in the inn. The boat he was on was attacked by
monsters, and the survivors washed up near Sarine.
If you stay at the inn, there will be a scene with you and Sophia. You sit by
the river thinking about Curana. Sophia comes to check on you and you talk about
when you first met in Fean and why you both decided to travel. Sophia says she
started travelling with Leon simply because she wanted to be with him. She says
that women can fight to protect the ones they love, too, and since she loves
Leon, she does what she can to protect him. Apparently, she hasn't told Leon
this, as she asks you not to tell him about it.
Saki seems to be the person to ask about the location of the fire god. She's in
the mansion in the center of town. It seems she's been waiting for you. She
heard about you from Phaerel and figured you would be able to help her save
Karuna. 20 years ago, Karuna fought the demon Asmodeus. During the battle, he
was cursed, and driven insane. Since then, the island has wasted away. 15 years
ago, her father, the previous priest, and a travelling magician named Soron
sealed the Sun Temple, where Karuna lives. It can't be unsealed until the curse
is lifted.
Fortunately, she now knows how to cure him. Some people have seen Asmodeus'
ghost in the place where they fought. Saki wants you to destroy Asmodeus' ghost.
Levi appears temporarily distracted, but the pipes up that he thinks that she
should give you the Sun Shard as a reward if you succeed. Sophia is shocked at
his behavior. Saki says she doesn't have the authority to give it to you. Only
Karuna can do that. But if Karuna accepts you, she will let you have it.
Go NW from Sarine. There is an X mark on the ground in the desert. Sophia asks
Levi why he seemed so distracted at the temple. He tries to say it was nothing,
but finally relents. The travelling magician Saki mentioned was his teacher. He
was with Soron when he came to Sarine 15 years ago, and met Saki then. He
insists (too much?) that they're just friends and there's nothing more to talk
about.
The desert here is filled with quicksand. Ride the sand currents to get the
treasures. Asmodeus, or what's left of him, is in the NW. Asmodeus' hatred was
so strong it took on a life of its own, and the hate remained even after
Asmodeus himself was gone. According the Sophia, it's basically a powerful
ghost. Fight him off. Once its gone, the curse on Karuna should be lifted.
items in the desert: Magic Crystal Staff, Strength Ring, Emperor Helmet, Elf
Sacred Medicine, Rurimon Bell, Bath-Tis, Relait Wine, Eris Gown, Emperor Armor
Go back to Sarine and talk to Saki. She calls Karuna. As expected, he's been
freed from the curse. Saki has apparently told him everything, and he agrees to
give you the Sun Fragment. Pick someone to try. In this case, it's Levi. Karuna
gives Levi a Fire Ring and a spell to summon him during battle.
Now all that's left is the Galaxy Drop. Levi asks if Karuna knows anything about
it. He says that the king of the guardian monsters, the platinum dragon Caesar,
has it. He is on an island called Sabeluxa to the far west. The door to Caesar's
temple is sealed, and the other seal treasures you've found are the key.
Saki asks you to stay the night. Later, Saki comes to see Levi. They talk about
when they first met. Saki says she's been waiting for him to come back. When
they were young, Levi promised to marry Saki when they grew up. Even though they
were just children at the time, Saki still takes it seriously. Levi tries to
blow it off, sayng that she must have found someone else by now. Saki says she
hasn't. Now that she is a priestess, she can only marry someone chosen by
Karuna. Luckily for her, Levi was the one Karuna chose. Lavi is happy that she
feels that way, but he can't stay with her now. He still has to avenge his
teacher. He's been obsessed with revenge, even to the point of forgetting about
her. But now he has a reason to fight besides revenge. He wants to keep the
world safe for Saki. But since there's no guarantee he'll make it back alive, he
doesn't want to promise her anything just yet. Saki says she'll keep waiting as
long as it takes.
---15. The Galaxy Drop
Go to the large island south of Farrell. The entrance to the forest is on the
east side of the island.
Items in the forest: Rurimon Bell
Once through the forest, go north into the mountain. Go through the mountain. On
the other side is a castle. The door is sealed shut, but there are holes that
look like they'd fit the other keys. Pick the order, from the top down, to fit
the keys. After the door opens, you'll get the keys back.
Caesar is on the top floor of the temple. Since you've already proven yourselves
by getting the first three keys, Caesar doesn't need to fight you. However, he's
not giving you the Galazy Drop for nothing. He wants you to bring some Eureka
Flowers. You ask why, and he says you'll understand when you bring them. But
where to find them? Since Gilga first told you about the Eureka flowers, perhaps
he would know.
Items in the Galaxy Temple: Lumiena Mirror, Rimon Bell, Fire of Hell, Cerberus
Claw, Asura's Talon
Go to Mian and talk to Gilga. He says the flowers grow in a mountain range far
to the north. He invites you to stay the night sincce he wants to hear about
your adventures.
That night, Gilga's wife comes to talk to you. Ever since he returned to Mian,
Gilga has been worried about you. Even though he's in no shape to go anywhere,
he wants very badly to fight with you again, and would drop everything if you
asked him to go with you. His wife wants him to stay home, at least until he's
recovered. You say you regret letting him get injured and don't want him to push
himself.
The next morning, you get ready to go look for the flowers. Leon says there's
somewhere he wants to go before that. He wants to go to the house where he was
raised. He left something there and wants to retrieve it. His house is in the
mountains NW of Palman.
Talk to the knight behind the house. The knight is Erigor, a friend of Leon's
adopted father, and one of the people who taught him to fight. He's come back to
try to prove himself and see if the last 6 years of training have paid off. If
he can beat Erigor, the sword his father left behind is rightfully his.
After beating Erigor, Leon gets the sword, Excalibur. Erigor also gives Leon a
spell to summon him and a Courage Medal.
The Eureka flowers are in the mountains north of Mian, near the first Word
Manor. The flowers are at the top of the mountain. Seeing the flowers makes you
remember your promise to Curana, that you would go pick the flowers together
once Rannell was gone.
Items in Eureka Mountain: Priestess Comb, Healing Ring
Pick the flowers and go back to the Galaxy Temple (Yes, you'll have to go back
through the mountain). Show the flowers to Caesar. He says that the real reason
for the custom of gathering Eureka flowers was that the flowers show the inner
self of whoever touched them. If touched by an evil person, they wither. They
flowers you brought, on the other hand, look as alive as when you first picked
them. Your love for Curana is true and pure, and the flowers show it. Caesar
gives you the Galaxy Drop and a spell to summon him. He also gives you a Dragon
King Scale and a Orihalcon. The Orihalcon is a legendary metal ore. You should
take it to MacLeod and have him forge a sword with it. In addition, the Galaxy
Drop has another use. Whoever has it can use the Ark. When you go outside, it
will be waiting. Use it to fly anywhere on the map (including the Black Coin
Shop north of Fean).
---16. The Gates to the Underworld
Go to Farrell and give the Orihalcon to MacLeod. He is impressed by how much
you've grown, and agrees to do it. It will take some time, so he suggests you go
see Curana while he's working on the sword.
Go to the resistance base in Bern. Keith is there. He's found out some things
about the Underworld. There are five gates to the Underworld: the cave entrance,
the Wolves' Gate, the Serpent's gate, the Devil's Gate, and the Underworld Gate.
Behind each gate is a statue that can transport you to other parts of the cave.
Leon asks where the cave entrance is. Keith says it's on an island to the north,
surrounded by mountains. Take the Angel's Tear from Curana. Now you have all the
keys to the Underworld.
Go back to Farrell and talk to MacLeod. The sword is finished. He's named it the
Curau Soras. It means Sword of Light in the ancient language.
This is the third checkpoint.
Go to an island in the NW corner of the map. There is a cave surrounded by
mountains. This is the entrance to the Underworld. As you enter, the keys and
your sword glow, and the barrier to the cave is broken. There is a statue by the
entrance. It must be one of the statues Keith spoke of. It doesn't appear to be
working ow, but there is an indentation in its forehead. You try placing the
Angel's Tear in it. Something happens, but you're not sure what.
A few floors down, you come to the Wolf's Gate. It's guarded by the Fenrir Wolf.
It's supposedly a creature that eats gods. Anyway, you'll have to beat it if you
want to get through. After the battle, you find a Fenrir Armor. Use the Earth's
Breath to open the gate. On the other side is a statue like the one by the
entrance. Leon tries using the Earth's Breath on it. The statue flashes and
you're transported to the entrance. Levi complains about having to go all the
way back. You try activating the entrance statue, and it transports you to the
Wolf's Gate.
On the next two floors down, there is a secret passages in the west wall.
Next, you come to the Serpent's Gate. Sophia hears voices coming from it,
calling for help. The gate guardian, Midgard, appears. After you beat it, Sophia
hears the voices thank you. They were souls trapped by the gate. Now that the
guardian is gone, they can return to heaven. Levi finds a Dragon King Helmet on
the ground and gives it to you. One of the voices returns, saying that there are
more trapped souls, a powerful magician and a warrior. They beg you to save
them. Use the Moon Shard to open the gate and activate the statue.
Next is the Devil's Gate. The guardian here is none other than Salgatanas. Levi
is anxious to fight him and avenge his teacher. But Salgatanas has a surprise
for them. He has the soul of Solon, Levi's teacher, trapped in the gate. He was
the magician the voices at the Serpent's Gate spoke of. Nonetheless, you're all
determined to get through. Fight Salgatanas off. He's surprised to be beaten by
mere humans, but says it doesn't matter. His job is done, and it's only a matter
of time before Lucifer is resurrected.
Curana appears in a ball of light. The curse has been lifted, and she can help
you now. She can't use her angel powers very well in th Underworld, so she can't
fight with you, but she gives you a summoning spell to use if you need her
healing power. She says that Solon is held here by Soul Chains, chains made from
metal forged in the fires of the underworld. But as an angel, she has the power
to break them. Solon warns you that the time for Lucifer's resurrection is near,
and you must hurry. His soul then disappears.
Levi uses the Sun Fragment to open the gate and activate the statue.
Look for secret passages in the walls of the floors below.
The guardian of the final gate it... Phaerel! How did he get here without the
keys? Levi thinks this is not the real Phaerel, but a devil made to look like
him. Phaerel says he's the real thing. He could get here because the seals don't
affect him. He was one of the ones who made the seals. His full name is Phaerel
Van Uriel. He's an archangel like Curana. He came to watch the battle, and
perhaps write a song about it. This angers Levi, because what you're doing isn't
just some show. Leon asks why God hasn't done anything to stop Lucifer and Satan
from returning. Phaerel turns the question around and asks why humans constantly
depend on God and the angels instead of helping themselves. As weak as humans
claim to be, you still managed to make it to the underworld. That's what Phaeral
wants to sing about. Instead of waiting for someone else to save the world for
you, you did it yourselves. This is what people need to hear about.
Use the Galaxy Drop on the statue. The five keys merge into one, the Conqueror's
Seal. Phaerel can save your game and heal you. Go through the door to get to the
Underworld.
Items in the underworld gate: Nuatha's Cape, Fallen Angel Wind, Eden Fruit, Iron
Powder, Heracles Strength (2), Gei Borgue, Fairy Wing
---17. The Underworld
Go NE from the exit to Lucifer's castle. One of Lucifer's underlings, Rukifuge,
is at the entrance and says Lucifer himself is waiting on the top floor. Levi
wants to fight the underling, but it disappears.
Go up the eastern stairs to get to the top floor. Levi yells for Lucifer to come
out, but the only one there is the underling you met by the door. Levi isn't
amused, and calls him all kinds of names. First, he sends monsters after you,
then attacks himself.
After you beat him, the castle shakes and the floor collapses. You end up under
the castle, surrounded by lava. Lucifer is there. Everyone gets ready to fight,
but Curana stops you. She asks why Lucifer wants to conquer and destroy the
world. Lucifer says there is no reason. It is the way of nature for the strong
to dominate the weak. He simply likes to fight, and that's why he fought with
Satan. Soon, Satan, too, will be revived, and together they will conquer the
world.
He heals you, saying that the fight will be no fun if you can't fight with
everything you've got, then attacks. After you beat him, he insists he will not
lose again. He heals himself and attacks again.
Beat him again. Lucifer demands to know why mere humans can beat him, even
though he is almost as powerful as Satan. Curana says it's because the source of
his power isi anger and hatred. Negative emotions like those cannot win against
love and friendship. Lucifer claims not to understand what love is, but Curana
says he does. When he was human, he understood it. Those emotions should still
be there, but forgotten. Somehow, Curana manages to get through to him and he
understands. At first, he insists that things like love and kindness are
completely lost to him, but eventually he realizes that he never lost them. He
says that if he'd met you a long time ago, before he met Satan, he might not
have become a devil. But now at least he can die as a human rather than an evil
creature.
Curana insists that he doesn't have to die. She asks him to help you. Levi
think's she's lost her mind. After all, the whole purpose of this journey was to
defeat Lucifer. Why would they wannt his help now? Everyone else trusts Curana's
judgement. Lucifer agrees to help you. He gives you his sword and a spell to
summon him. There's not a moment to lose, because Satan himself is about to
awaken.
This is the final checkpoint.
Items in Lucifer's castle: Relait wine, Goddess Gown, Life Apple
---18. Satan
Use the Conqueror's Seal to activate the statue. It works just like the ones in
the underworld gate. Go back to the surface if you want to save or buy supplies.
Once you go through the gate to the north, you won't be able to return.
Once through the gate, you hear Satan's voice telling you to come fight him if
you want to save the world.
The magic circle your standing on can heal you. Curana can't do it this far into
the underworld, but Lucifer can.
Go NW. Belial is waiting there. You had defeated him and Bern castle, but Satan
resurrected him. Fight him off.
Keep going. Next, you meet Asmodeus. Fight him, too.
Next is Salgatanas. Now that Lucifer's gone, he intends to take his place as
Satan's right-hand man. He was promised the position if he defeats you. Lucifer
isn't particularly impressed. Satan's castle is just ahead.
There is a secret passage on the west side of the second floor, leading to the
chest with the Goddess Gown
The pots on the third floor will heal you. Just south of the pots
are secret passages. To get to the chests on the north side, you have to go
toward them in a diagonal direction. Going straight ahead will get you
teleported back to the hall.
Items in Satan's Castle: Gungnir, Paladin Helmet, Goddess Gown, Emperor Ring,
Angel's Prayer, Paladin Ring
Satan is on the fourth floor. Curana asks why he wants to conquer the world.
Satan says that it exists only for him to rule. Like Lucifer, he says that those
ith power must rule those without. His power comes from human ambition and
greed, and those negative emotions are endless. With power like that, no one can
stop him. Needless to say, your party isn't too pleased with the answer. He
attacks.
---19. The end
After you beat him, he is surprised to have been defeated by humans. Unlike
Lucifer, he has completely lost any trace of his humanity. However, as long as
human greed and hatred still exist, he can still return to the surface world and
conquer it.
Curana says she will stop him, even if it costs her her life. It is her duty as
an archangel to seal Satan away. A tremendous amount of power is needed to do
it. The life of an archangel should be enough. You try to stop her, but she runs
away. After Curana disappears, the Conqueror's Seal that Phaerel gave you flies
out of you hands and there is an explosion. When it clears, Curana is gone.
You are devastated. You fought all this way in the hopes of being able to be
with Curana forever, and now she's gone. A man and a woman appear next to the
throne. The man tells you not to worry. He introduces himself as Cale, Curana's
father. The woman is Curea, Curana's mother. They're the same people you heard
about in the legend Phaerel told you. They say Curana is okay. The Conqueror's
Seal sealed Satan away, and Curana got knocked out by the blast. The Conqueror's
Seal and the five keys were originally made for this purpose. Curana must have
lost her memory of it.
Cale asks if you still love Curana. You say you do. Curana appears in front of
you. Cale and Curea tell her that she can stay with you and live as a human from
now on. Curana is overjoyed. They say goodbye and disappear. Everyone returns to
the surface.
Everyone gathers in Farrell. Leon says he's going to join Grey in Bern and help
get rid of the monsters Rannell summoned. Sophia says she's going with him, at
least for now. Levi is going back to Sarine to be with Saki. They all insist on
being invited to the wedding.
The wedding takes place a few months later. All the people you met on your
journey are there, including Ben, Chris, Grey, Keith, Tony, Gilga and his wife,
Curana's adopted mother and father, Leon, Sophia, Levi and Saki. Levi has
proposed to Saki, and they're going to be married soon. Leon still hasn't done
the same to Sophia, but hopefully will soon. Raphael and Phaerel are waiting by
the town entrance. They wish you well, too.
The credits roll as you and your new bride ride off into the sunset, and Phaerel
sings his new song about your adventures.
Congratulations, you have finished Tenshi no Uta!