Super Ninja Boy
ZSNES savestate hacking guide
By Matthew Shay (
[email protected])
version 1.0 submitted to game FAQs at May 28, 2004
Contents
I. Introduction
II. Stats
III. Items
IV. Equipment
V. Misc
VI. Item List
VII. Closing
I. Introduction
This guide is for editing the data inside a savestate. To use this,
you need a ROM, an emulator, a hex-editor, and a savestate.
After taking a savestate, open up your .ZST file with a hex editor
and you will see the addresses on the left.
I have put the maximum suggested values to the right of their
addresses. They are the highest numbers you can use without
causing problems.
II. Stats
1C97 Money 1 3F
1C98 Money 2 42
1C99 Money 3 0F
1C9A EXP 1 20
1C9B EXP 2 30
1C9C EXP 3 05
1C9D Level 32
1C9E Max HP FF
1C9F Max NP FF
1CA0 Attack FF
1CA1 Defence FF
1CA2 Energy FF
1CC9 Current NP FF
1CEF Marks 0F
III. Items
1CF3 Meat Bun 01
1CF4 Sweet Bun 08
1CF5 Bonzebot 01
1CF6 Cupsule 08
1CF7 Boo Bomb 08
1D04 Dragon Egg 0F
IV. Equipment
1CF9 Throwing Star 0F
1CFA Sword 08
1CFB Shield 02
1CFC Armor 08
1CFD Helmet 08
1CFE Protector 08
1D03 Level Counter 04
V. Misc
1CF8 Magic Items FF
1CFF Auraballs 7F
1D00 Event item 1F
1D01 Travel item 05
1D02 Spells 3F
1D06 Medal 1 FF
1D07 Medal 2 FF
VI. Item List
Sword
00 Blank
01 Dragon Blade
02 Shogun Sword
03 Epee Saber
04 Mystical Sword
05 Ninja Saber
06 Feather Sword
07 Thunder Sword
08 Aura Sword
Shield
00 Blank
01 Portabuckler
02 Aura Shield
Armor
00 Blank
01 Bantam Gear
02 Feather Gear
03 Eastern Gear
04 Sterling Gear
05 Ingot Armor
06 Ninja Armor
07 Scichic Armor
08 Aura Armor
Helmet
00 Blank
01 Yokan Helmet
02 Dragon Helmet
03 Sterling Helmet
04 Iron Turban
05 Ninja Turban
06 BB Helmet
07 Scichic Helmet
08 Aura Helmet
Protector
00 Blank
01 Skin Gauntlet
02 Pneuma Punch
03 Rapid Shot
04 Techno Glove
05 Ninja Claws
06 Fire Punch
07 Thunder Punch
08 Hypnoblow
Counter
00 Blank
01 LV Counter 1
02 LV Counter 2
03 LV Counter 3
04 LV Counter 4
Shuriken
00 none
0F all
Travel Items
00 Blank
01 Arc De Travel
02 Kite Machine
03 Shark Cruiser
04 Sub Cyclone
05 Bigbot
Auraballs
00 none
7F all
Magic Items
00 none
3F all
Event Items
00 none
1F all
Spells
00 none
FF all
VII. Closing
If you have any questions about this guide, i can be contacted at
[email protected]
FAQ Copyright 2004 Matthew Shay
Super Ninja Boy is copyright Culture Brain and Nintendo