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|  -----------------------------------------------------------------  |
| |    /--   | |  |-\  ---  |-\         |  |  /-\  |-\  ---  /-\    | |
| |    \--\  | |  |-/  |-   |-/         |\/|  |-|  |-/   |   | |    | |
| |     --/   -   |    ---  | \         |  |  | |  | \  ---  \-/    | |
| |                                                                 | |
| |    --          --     ----     -----      ---        ------     | |
| |     \          /     /    \     |   \      |          |    \    | |
| |      \   --   /     |      |    |   /      |          |     |   | |
| |       \  /\  /      |      |    |---\      |          |     |   | |
| |        \/  \/        \    /     |    \     |          |    /    | |
| |        --  --         ----     ---  ---   --------   ------     | |
|  -----------------------------------------------------------------  |
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   F  O  R    T  H  E    S  U  P  E  R    N  I  N  T  E  N  D  O

                    V  e  r  s  i  o  n   2 . 0

             M a d e  B y  S t a r F i g h t e r s 7 6

Welcome to my walkthrough for the premiere game for the Super Nintendo,
not to mention a very popular one, Super Mario World. I hope this
walkthrough helps out as much as possible. Below is nothing but major
spoilers on the game, so if you don't want to be spoiled, please take a
detour and hit the Back button now. However if you want to be spoiled or
need some help, please scroll down as far as you need to. Consider this
as your Spoiler Warning!

READER'S NOTE: I'll be saying this again later down the walkthrough, but
this walkthrough only covers the Secret Goals in the game, and how to
find them.

-----------------
|TABLE OF CONTENTS|
-----------------

SECTION 1: Intro
 A: Version Guide
 B: The Story Of Super Mario World
 C: What Is Super Mario World
 D: About This Walkthrough
 E: Control Configuration

SECTION 2: Walkthrough
 A: World 2 - Donut Plains
    1: Donut Plains 1
    2: Donut Plains 2
    3: Donut Ghost House
    4: Donut Secret 1
    5: Donut Secret House
 B: World 3 - Vanilla Dome
    1: Vanilla Dome 2
    2: Vanilla Secret 1
 C: World 4 - Bridge Area
    1: Cheese Bridge
 D: World 5 - Forest Of Illusions
    1: Forest Of Illusions 1
    2: Forest Of Illusions 2
    3: Forest Of Illusions 3
    4: Forest Of Illusions 4
    5: Forest Ghost House
 E: World 6 - Chocolate Island
    1: Chocolate Island 2
    2: Chocolate Island 3
 F: World 7 - Valley Of Bowser
    1: Valley Of Bowser 2
    2: Valley Ghost House
    3: Valley Of Bowser 4
 G: World 8 - Star Road
    1: Star Road 1
    2: Star Road 2
    3: Star Road 3
    4: Star Road 4
    5: Star Road 5
 H: Super Mario World Goals Checklist

SECTION 3: In Conclusion
 A: What's To Come
 B: Special Thanks
 C: The Disclaimer

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           -----
SECTION 1: |INTRO|
           -----

     -------------
 A: |Version Guide|
     -------------

    Version 1.0: Just finished making the walkthrough for the game,
    and submitted it to GameFAQS (12/18/03)

    Version 2.0: I've included a new section right before the
    walkthrough that everyone MUST READ. I will also summarize this
    throughout the whole FAQ as well, including 96 goals DOES NOT
    EQUAL 96% and other things. Also updated other things. (12/03/04)

     ------------------------------
 B: |The Story Of Super Mario World|
     ------------------------------

    After the events of Super Mario Brothers 3, Mario, Luigi and the
    Princess Toadstool decided it was time for a vacation. So they
    decided to head for Dinosaur Land (how they got there is beyond
    me). Everything seem peaceful, and the Mario Brothers and Princess
    Toadstool was enjoying their vacation. However Bowser Koopa got
    word of this, loaded his kids up and followed them in his
    Doomship. But once he got there, it crashed, and Boswer took
    refuge in the darkest parts of Dinosaur Land. Soon as he could, he
    kidnapped Princess Toadstool once again. With the help of a baby
    dinosaur named Yoshi, Mario and Luigi set off on their first 16
    bit adventure through Super Mario World.

     -------------------------
 C: |What Is Super Mario World|
     -------------------------

    Super Mario World is the first 16-bit game of the Super Mario
    Brothers series. It's also the premiere game for the Super
    Nintendo. The main idea is to go through 8 different worlds
    (there's actually 9, but World 9 isn't needed to beat the game),
    making your way through the goal, just like any Super Mario game.
    Your main goal is to defeat the Koopa Kids and their dad, the evil
    Bowser Koopa, who has kidnapped Princess Toadstool yet again (no
    surprise there really). You'll get to use new items like the Cape
    Feather and P-Balloon, as well as a dinosaur name Yoshi, which
    will help you along your quest. Nothing else left to say really.

     ----------------------
 D: |About This Walkthrough|
     ----------------------

    Okay this is important. This is a special walkthrough, which is
    used to help you get through the 24 Secret Goals of the game,
    only. Keep in mind that the normal goals are not listed and won't
    be. Also I made a checklist towards the bottom of the walkthrough,
    so you can mark off which goals you have beaten. Another thing,
    World 1 (Yoshi's Island) and World 9 (Special Zone) are not
    listed, because they don't have any secret goals. I hope this
    helps out as much as possible.

     ---------------------
 E: |Control Configuration|
     ---------------------

          L                         R
       /-----\                   /-----\
     -------------------------------------
    |    -                          -     |
    |   | |                        |X|    |
    |  -   -   ------   -----    -  -  -  |
    | |     | |SELECT| |START|  |Y|   |A| |
    |  -   -   ------   -----    -  -  -  |
    |   | |                        |B|    |
    |    -                          -     |
     -------------------------------------

    I assume you have a basic idea of all the control combinations, so
    here is the basic stuff.

    LEFT & RIGHT D-PAD: Moves either left or right
    UP D-PAD: Allows you to look up
    DOWN D-PAD: Ducks or slide down slopes
    'B' BUTTON: Jumps
    'A' BUTTON: Spin Jumps
    'Y' BUTTON: Runs
    'X' BUTTON: Runs
    'L' BUTTON: Scrolls screen to the left
    'R' BUTTON: Scrolls screen to the right
    START BUTTON: Pauses the game
    SELECT BUTTON: Use item from Item Box

    ----------------------------------------
 F: |VERY Important Info (YOU MUST READ THIS)|
     ----------------------------------------

    Okay, it has came to my attention that there are a few things
    people are still unclear of. Because of this I have included a
    list of things that people have came to me (and others) about:

    1. DOES 96 GOALS MEAN 96%?
    When you have completed all 96 Goals of the game, you're probably
    wondering how can you get a complete 100% game. Well, the 96 Goals
    you have completed means you have beat the game 100%. Goals DO NOT
    represent percentages. Sure it would make sense for Nintendo to
    add 4 more levels, but they didn't. There are no hidden levels at
    all in this game, any rumors you may have heard about such is
    completely false. So repeating, 96 Goals equals 100%.

    2. WHAT ABOUT REVERSING THE NEW COLORS EFFECT?
    First off, to do get the new colors, you must complete all of
    World 9 (Special Zone) then take the newly made Star Road back to
    Yoshi's House. Once there, all the color scheme on the World Maps
    will have changed (also some enemies get a new look). The only way
    you can reverse this is to delete that file completely and start
    clean. That's it.

    3. I HAVE OVER 90 GOALS, WHERE ARE THE OTHERS?
    Most commonly missed places would be World 4 (Forest Of Illusions)
    and World 8 (Star World). Try going through them and beat both
    goals (Forest Ghost House has 2 Goals). Use my Checklist to help
    you out more.

    Given these are the most commnly asked questions, I figure I would
    make this section for people to read. I will repeat this entire
    section (summarized) after the Checklist Section incase people
    miss this section.

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           -----------
SECTION 2: |WALKTHROUGH|
           -----------

 READERS NOTE: World 1 - Donut Plains and World 9 - Special Zone are
 not in this walkthrough because no level in either world has a secret
 goal in them.

     ----------------------
 A: |World 2 - Donut Plains|
     ----------------------

        --------------
    1: |Donut Plains 1|
        --------------

       TIME: 400
       STUFF REQUIRED: Green Switch Palace unlocked or Cape Mario
       LEADS TO: Donut Secret 1

       What you need to do is this. It's probably easier if you unlock
       the Green Switch Palace first. But if not, here's what to do.
       Make sure you are Cape Mario (having Yoshi with you won't
       hurt), and get where there is is several Super Troopa's flying
       towards you, and a giant pipe (there is a Triangle Block nearby
       as well). As Cape Mario, build up some speed and fly upwards
       towards the right and you will see a platform there. Get onto
       the platform and head to the Key. Get it and place it in the
       keyhole, and a new path will open up leading to Donut Secret 1.

        --------------
    2: |Donut Plains 2|
        --------------

       TIME: 300
       STUFF REQUIRED: Yoshi (any color) or Super, Fire, Cape Mario
       LEADS TO: Green Switch Palace

       This is what I call a push-over level, because you can only go
       in one direction, which is the way the level will push you. If
       you have Yoshi, that's great, this will be alot easier. This
       goal is done in two ways. On this first screen, head all the
       way over taking care of the Buzzy Beetles and Swoopers that are
       in the way. Make your way to the 4th upside down pipe (or the
       2nd green one). There should be a flat platform rising up and
       down, which you need to jump on. Go inside that pipe and it
       will take you to another screen. On this second screen, make
       your way past the Charging Chuck and keep going until you see a
       blue shell incased in some blocks. Use Yoshi to get the shell
       and fly upwards until you see a tiny gap in the ceiling. Go
       through it and there will be a key and keyhole.

       If you don't have Yoshi, just use the shell to hit the top
       block in a row of blocks next to the blue shell, and a vine
       will appear. Climb up the vine and it will take you to the same
       spot. Either way, place the key in the keyhole and a new path
       will open up taking you to the Green Switch Palace. Word of
       advice, if you're looking for the normal goal, this route would
       be the easiest to go through. Just go through the pipe at the
       end of the second screen and there you go.

        -----------------
    3: |Donut Ghost House|
        -----------------

       TIME: 300
       STUFF REQUIRED: Cape Mario
       LEADS TO: Top Secret Area

       This is fairly simple to get through. Make sure you are Cape
       Mario, and have a Cape Feather in your Item Box (just to be
       safe). When entering the Ghost House, on the platform you start
       off ONLY, make your way to the edge of it, then turn around and
       build up speed. Once you build up some speed fly upwards to the
       left and you will see an opening as well as another platform.
       Watch out for the swarm of Boo Buddies, because they could make
       this a bit tough. Once on the new platform, run all the way
       across to the other side, and drop down off the edge (don't
       worry it's safe). Once you do that, you will see 4 blocks, each
       of which has an 1-Up Mushroom in them. Get those, and head
       through the door. Once outside, go through the goal, and a new
       path will open up leading to the Top Secret Area. Now it's best
       to save this right away, because Top Secret Area will help you
       throughout the game, so keep that in mind.

        --------------
    4: |Donut Secret 1|
        --------------

       TIME: 300
       STUFF REQUIRED: None
       LEADS TO: Donut Secret House

       This is fairly easy to get through, depending on how well you
       swim. From the start of the level, swim all the way until you
       reach a Blue P-Switch, avoiding all the fishes in the way. Grab
       it, and then continue swimming (avoiding the fishes), until you
       reach a spot where there a several brown blocks in a row
       followed by a '?' Block. Release the P-Switch on the brown
       blocks and step on it, which will cause the brown blocks to
       turn into coins. While underneath, hit the '?' Block from below
       to reveal a key. Grab the key and place it the nearby keyhole,
       and it will open a new path leading to Donut Secret House.

        ------------------
    5: |Donut Secret House|
        ------------------

       TIME: 400
       STUFF REQUIRED: None
       LEADS TO: Star Road 1

       To get to this secret goal, you need to do this. Make it
       through the first screen and enter the door at the other end
       (avoiding the ghosts along the way). Then on the second
       screen, carefully make your way to other side of that screen.
       Notice the door somewhat surrounded by Rotating Blocks? Well
       keep this spot in mind, because you will be coming back to it.
       Now once you get at the other side of the second screen, you
       will see a Blue P-Switch. Grab it and take it back to the spot
       I told you to remember. Release it, and jump on it, and some
       '?' Blocks will appear below the door. Here's the deal however.
       Quickly get on those blocks, and instead of going in the door,
       jump up at the block above it, to reveal a vine.

       Climb the vine, and it will take you to a secret platform. Get
       on it, and run all the way to where the blue door is and enter.
       This all must be done while the P-Switch is activated. Inside,
       you will see two Boo Buddies and tons of Grab Blocks. Also a
       Big Boo will appear. You must defeat the Big Boo and here's
       how. It will float around back and forth always transparent.
       When it stops it will be visible, that's when you need to throw
       a Grab Block upwards at it (safest way of doing it). Watch out
       for the Boo Buddies though. Do this 3 times and it will be
       defeated. After defeating it, a new path will open up leading
       to a Star Road Warp, that will lead you to Star Road 1,
       assuming you haven't beaten the Star Road yet.

     ----------------------
 B: |World 3 - Vanilla Dome|
     ----------------------

        --------------
    1: |Vanilla Dome 1|
        --------------

       TIME: 400
       STUFF REQUIRED: Red Switch Palace unlocked
       LEADS TO: Vanilla Secret 1

       This goal can be a bit of a challenge to get to, unless you
       have the Red Switch Palace unlocked. What you need to do is
       make your way like you normally do through this level until you
       reach a long yellow upside down pipe. Once there (assuming the
       they are there) make your way up the stairs of Red '!' Blocks,
       and hit the lone block above that. It will reveal a vine, which
       you will climb up and it will take you to a secret area, which
       has a key and keyhole. Place the key in the keyhole and a new
       path will open up leading to Vanilla Secret 1.

        --------------
    1: |Vanilla Dome 2|
        --------------

       TIME: 300
       STUFF REQUIRED: None
       LEADS TO: Red Switch Palace

       To find this goal, it will take a while to get to. What you
       need to do is make your way to the lone '?' Block sticking out
       of a wall (right past 3 '?' Blocks connected). Once there, get
       the Fire Flower (or Mushroom) from inside if you want, then get
       on top of the block. Jump over to the edge of the next
       platform, then jump back but only a little higher to another
       platform. Once there, continue going left. Watch out for the
       Buzzy Beetle in the way though. Continue this path and grab the
       P-Switch (also the Fire Flower that is in the '?' Block if you
       want) and continue to where you see a wall of brown blocks.
       Release the P-Switch and jump on it, then jump over to the
       second gap towards the left (there should be 9 coins right
       there), and go into it. As soon as you land, there will be a
       secret platform and some water. Get on the platform first, and
       get the key, then make your way underneath that spot (in the
       water) and place the key in the keyhole. Doing so will open a
       new path leading to the Red Switch Palace.

        ----------------
    2: |Vanilla Secret 1|
        ----------------

       TIME: 300
       STUFF REQUIRED: Blue Switch Place unlocked or Blue Yoshi
       LEADS TO: Star Road 2

       There are two ways this can be done and both ways are pretty
       easy to do. If you have the Blue Switch Place unlocked, great!
       Here's what you do. Make your way up the level as much as you
       can, until you see a Spring Board. Go over and pick up the
       Spring Board and carry it over to the left a bit where you see
       2 Blue '!' Blocks. Release it on them, then jump on the Spring
       Board, and you will see a green pipe sticking out of the side.
       Get up there and go through it. Now if you have Blue Yoshi with
       you, just grab a shell and fly up there instead. Once you get
       to this new area, make your way towards the end of the level.
       Watch out though, because there is a Charging Chuck that is
       literally in your way, so be careful. Once you make it through
       the goal, a new path will open up, which will take you to a
       Star Road Warp, that will lead to Star Road 2, assuming you
       haven't beaten the Star Road yet.

     ---------------------
 C: |World 4 - Bridge Area|
     ---------------------

        -------------
    1: |Cheese Bridge|
        -------------

       TIME: 300
       STUFF REQUIRED: Yoshi (any color) and Cape Mario
       LEADS TO: Soda Lake

       You need to be Cape Mario and have Yoshi with you to do this
       trick. Basically you need to get to the end of the level where
       the goal is, but don't go through it. Instead stand on the top
       small platform before it. Now when you're ready, jump off and
       float underneath the goal, until you are slightly past it.
       Next, dismount off of Yoshi, and jump up to the platform the
       goal is on and you will be behind the goal. Now continue
       through the level, following the arrows and you will see
       another goal, and a 3-Up Moon. Get the 3-Up Moon first, then go
       through the goal. Doing this will open a new path leading down
       into Soda Lake.

     -----------------------------
 D: |World 5 - Forest Of Illusions|
     -----------------------------

        ---------------------
    1: |Forest Of Illusions 1|
        ---------------------

       TIME: 300
       STUFF REQUIRED: None
       LEADS TO: Forest Ghost House

       This is pretty easy to get through when finding the secret
       goal. Make your way until you see a tree like platform
       suspended in air (there are Green Koopa Troopas and Wigglers
       here). The best way to know where you are, is that there is a
       '?' Block, a keyhole and a Red Para-Troopa right underneath it.
       Once there, make your way to the other end of the tree
       platform, and there will be a smaller platform underneath it
       with a '?' Block. Hit the block to reveal a P-Balloon (which
       will turn you into Balloon Mario, I think?). With that, float
       underneath the tree platform and continue left until you get to
       where the keyhole is. Be careful of the Para-Troopa though, one
       touch and you'll lose your abilities, which could cause you to
       fall into the pit. Hover above the keyhole until your P-Balloon
       wears off and land on the platform. Hit the block to reveal a
       key, and place it in the keyhole. Doing this will open a new
       path leading to Forest Ghost House.

        ---------------------
    2: |Forest Of Illusions 2|
        ---------------------

       TIME: 300
       STUFF REQUIRED: None
       LEADS TO: Blue Switch Place

       Here's another level that will take forever to get to the
       secret goal. This is kinda hard to describe so bare with me.
       Make your way near the of the level. Now on the floor, head to
       the left where you will see a Yellow '!' Block (assuming you
       unlocked it). Once there, continue left and through the wall,
       and you will be in a secret area. It's kinda hard to notice the
       wall at first, but it's there. Once in the secret area, get the
       key and place it in the keyhole which will open a new path
       leading to the Blue Switch Palace.

        ---------------------
    3: |Forest Of Illusions 3|
        ---------------------

       TIME: 300
       STUFF REQUIRED: Super, Fire or Cape Mario
       LEADS TO: #5 Roy's Castle

       This can be a challenge, depending on how you play this level.
       You need to be big in order to find this secret goal. Go
       through the level like normal until you get to the end. There
       will be Charging Chucks (that will mulitply) and Goombas making
       this part difficult. Right before the goal, there is a giant
       green pipe there. Go in the pipe and it will take you to a
       secret room. In this room there is a key and keyhole which are
       covered by Rotating Blocks. Spin Jump on them to destroy them,
       then grab the key and place it in the keyhole. Do so, and it
       will open a new path leading to #5 Roy's Castle. Also note,
       finding this goal is important if you wanna go further in the
       game.

        ---------------------
    4: |Forest Of Illusions 4|
        ---------------------

       TIME: 300
       STUFF REQUIRED: Cape Mario and/or Yoshi (any color)
       LEADS TO: Forest Secret Area

       Another fairly decent level, mainly because of the Lakitus
       and Spinys. If you don't have either Cape Mario or a Yoshi,
       this can be a bit tricky. Make your way just past the Midway
       Goal, to where you see a lone blueish pipe sitting in mid-air
       (there is a Lakitu throwing Spinys out in there). What you need
       to do is kill the Lakitu and get in that pipe somehow. Do so
       and it will take you to a secret room where there is a key and
       keyhole. Place the key in the keyhole and a new path will open
       up leading to Forest Secret Area. Now if you want, you can go
       just right of the pipe and use the Green Para-Troopa to get you
       in there, but you gotta time that just right.

        ------------------
    5: |Forest Ghost House|
        ------------------

       TIME: 400
       STUFF REQUIRED: None
       LEADS TO: Forest Of Illusions 1

       In this level, it's really hard to say which one is the secret
       goal, but through much research, the goal going to Forest Of
       Illusions 1, is the secret goal. Here is what you need to do.
       On the first screen, make it through like you normally would
       (avoiding all the ghosts) until you get to the second screen.
       Now this next room will be tricky, because of all the Boo
       Buddies. However, quickly and carefully make your way to the P-
       Switch and grab it. Continue until you get to the end (ignore
       the yellow door). Once at the end, release it then jump on it
       to reveal a blue door. Enter through that, and you will be back
       on the first screen, but this time above it. Once back on the
       first screen, go left past the first door, grab the Yoshi Coin
       if you like, and enter the second door. You are now at the
       goal. Grab the 3-Up Moon, and go through the goal, which will
       cause a new path to open up leading back to Forest Of Illusions
       1. I know, a complete waste of time, but to get all 96 goals,
       this must be done.

     --------------------------
 E: |World 6 - Chocolate Island|
     --------------------------

        ------------------
    1: |Chocolate Island 2|
        ------------------

       TIME: 300
       STUFF REQUIRED: None
       LEADS TO: Chocolate Secret Area

       To get to this secret goal, timing is very important. As you
       probably know that based on what actions you do and how much
       time you have left, on each screen, you will be taken to a
       different screen because of which. That's the case with this
       secret goal. What you need to do is get through the first 2
       screens within 50 seconds (Time must be 250 or higher). The way
       you know if you have succeeded, the 3rd screen will be all
       flat, with Charging Chucks, '!' Blocks (assuming you unlocked
       them all) and some Grab Blocks. The Charging Chucks will throw
       baseballs at you, so you need to be very careful. But once you
       pass through all that, get to the end of the screen where there
       is a key and keyhole. Place the key in the keyhole, and a new
       path will open up taking you to a warp pipe, which will take
       you to Chocolate Secret Area. Keep in mind, by doing all this,
       is pretty much a shortcut to #6 Wendy's Castle, so that you
       won't have to go through the rest of Chocolate Island.

        ------------------
    2: |Chocolate Island 3|
        ------------------

       TIME: 300
       STUFF REQUIRED: Cape Mario and Blue Yoshi
       LEADS TO: Chocolate Fortress

       Now this is a doozy of a level to get through. It is probably
       the easiest if you have Blue Yoshi and Cape Mario on your side,
       because that will be important. Gulp up the first shell you see
       and fly towards the end of the level, making pitt-stops along
       the way getting new shells to fly with. Now once at the end,
       get to the platform below the goal. There should be a Blue
       Koopa Troopa and some blocks there. Once there, grab the Troopa
       and continue flying up and right past the goal. Continue
       onwards in this direction and you will see another platform,
       which holds the secret goal, as well as 3 Blocks. Each of them
       contain a 1-Up Mushroom, so get those and make your way through
       the secret goal. Do this and a new path will open up leading to
       the Chocolate Fortress.

     --------------------------
 F: |World 7 - Valley Of Bowser|
     --------------------------

        ------------------
    1: |Valley Of Bowser 2|
        ------------------

       TIME: 400
       STUFF REQUIRED: None
       LEADS TO: Valley Fortress

       Another fairly challenging level, not to mention close-call.
       Here's what you need to do, make it through the first screen
       and second screen. Now be careful on the second screen, because
       you will only have a narrow gap to work with, and that
       particular screen will be TOUGH if you're not careful. Make it
       through the second screen, and then on the third screen, drop
       down to the ground, but quickly make it up the big steps and to
       the edge of the current platform you are on, don't jump off
       though! Instead wait until the floor comes up and jump on it as
       it goes upwards. Once it comes to a complete stop, jump left
       onto the ceiling (yes ceiling). Run all the way across and you
       will see a secret area, which has a key and keyhole. Place the
       key in the keyhole and a new path will open up leading to
       Valley Fortress. Word of advice, stack up on lives, because
       Valley Fortress is VERY tough to get through.

        ------------------
    2: |Valley Ghost House|
        ------------------

       TIME: 400
       STUFF REQUIRED: None
       LEADS TO: Castle #7: Larry's Castle

       This is kinda long to get through, so be ready. On the first
       screen, make it all the way through, avoiding the Green Balls
       that bounce around. Enter through the door, and you will be on
       the second screen. On the second screen, jump up and hit the
       block, causing the P-Switch to come down. Jump on it and a row
       of '?' Blocks will appear. Now with that, go all the way right,
       don't worry about the Starman unless you get it along the way.
       Quickly make your way right, past all the obsticles and once on
       the bottom platform, run VERY fast, and enter the last door
       (next to the 1-Up). On this third screen, you will notice a P-
       Switch. Grab it, and carry it to the right until you can't go
       any further.

       Once there, jump up through the floor and continue until you
       see a lone '?' Block. Now this block is one of those coin
       blocks that will go in whichever direction you press on the D-
       Pad. So with that, hit it and make a staircase of some type, go
       up and right. Soon as that's done, release then jump on the P-
       Switch, and then up on the brown blocks (once was coins) and
       make your way to the upper right portion of this area. You will
       see a small gap (Small Mario could come in handy for this) a
       key and keyhole. Get in that gap as soon as you can, and place
       the key in the keyhole. This will open a new path leading to #7
       Larry's Castle.

        ------------------
    3: |Valley Of Bowser 4|
        ------------------

       TIME: 400
       STUFF REQUIRED: Yoshi (any color)
       LEADS TO: Star Road 5

       This is a fairly simple secret goal, just getting there can be
       a pain. What you need to do is this. Have Yoshi with you (this
       is a MUST), and make your way to the end of the level. With all
       the obsticles in the way (especially the Charging Chucks), this
       will notbe easy. Once you get to the end, you will see a key
       inside a closed off spot. Use Yoshi to get the key, and jump up
       and go to the keyhole (this will act like you have unlocked
       it). Do so and a new path will open up leading to a Star Road
       Warp, as well as Bowser's Front Door. Also, assuming you
       haven't beaten the Star Road, this warp will take you to Star
       Road 5.

     -------------------
 G: |World 8 - Star Road|
     -------------------

        -----------
    1: |Star Road 1|
        -----------

       TIME: 300
       STUFF REQUIRED: None
       LEADS TO: Star Road 2

       Finding the secret goal here is very simple. What you need to
       do is this, grab the Mushroom to become Super Mario. Then after
       that, head underneath the platform you start out on (where the
       Rotating Blocks are), and head to the right side of it. Once
       there, Spin Jump on the blocks while staying against the wall.
       Keep doing that non-stop until you reach a small spot where a
       key and keyhole is. Place the key in the keyhole and it will
       open a new path which will lead to Star Road 2.

        -----------
    2: |Star Road 2|
        -----------

       TIME: 300
       STUFF REQUIRED: None
       LEADS TO: Star Road 3

       This can be a bit tricky to get through, because there are tons
       of fishes here. What you need to do is, first if you wanna get
       the Baby Blue Yoshi and Starman go ahead, it might help you
       swim faster. Either way, swim as fast and carefully as you can
       to the other side of the level, where the pipe is. Now instead
       of going in the pipe, you'll see a gap underneath it. Swim
       under it and continue swimming and you will see a secret area
       where a key and keyhole is. Place the key in the keyhole and it
       will open a new path which will lead to Star Road 3.

        -----------
    3: |Star Road 3|
        -----------

       TIME: 200
       STUFF REQUIRED: None
       LEADS TO: Star Road 4

       This can be easy, but timing is the key here. When you start
       off, you will see a Lakitu throwing Spinys, a Gray P-Switch, a
       whole floor of Grab Blocks and a Baby Yellow Yoshi (don't worry
       about that). First off if you wanna try to get a few extra
       lives using the P-Switch, go ahead. But after that, what you
       need to do is get a Grab Block and throw it up at the Lakitu,
       knocking him out of his cloud. Like I said, timing is the key,
       because you need to jump up in it afterwards. When you jump up
       in it, float upwards where there is a gap, and continue going
       up. You will see a '?' Block on the left side, and a keyhole on
       the right. Float over to the '?' Block, jump out then hit the
       block to reveal a key. Take the key over to the keyhole on the
       other side, and it will open a new path leading to Star Road 4.

        -----------
    4: |Star Road 4|
        -----------

       TIME: 300
       STUFF REQUIRED: Red and Green '!' Blocks unlocked or Blue Yoshi
       LEADS TO: Star Road 5

       This can be done one of two ways, both can be a bit tricky.
       Assuming you went in this level with Blue Yoshi (Cape Mario
       would probably be good to use), make your way to where you see
       a platform that has two shells on it, a Koopa Troopa out of its
       shell, and an upside down orange pipe. Once you are on that
       platform, gulp up the green shell, then fly underneath the
       platform. You will see another platform with a '?' Block and a
       keyhole. Launch the shell at the '?' Block (or have Cape Mario
       spin attack it open) to reveal a key. Now if you have the Red
       and Green '!' Blocks unlocked, then just get to the spot I
       desribed and use those blocks to get to the secluded platform
       easily. Either way, place the key in the keyhole and a new path
       will open up taking you to Star Road 5. Also, it will take you
       a Star Road Warp, which will act as a huge shortcut to Bowser's
       Front Door.

        -----------
    5: |Star Road 5|
        -----------

       TIME: 300
       STUFF REQUIRED: Blue Yoshi or all '!' Blocks unlocked
       LEADS TO: Special Zone

       To get to this secret goal is very hard to describe, however it
       can be done a couple ways. First off, if you still have the
       Blue Yoshi/Cape Mario combo from Star Road 4 (or any level),
       then that's good. With that, from the starting point, jump up
       and gulp the Green Para-Troopa, and make your way until you see
       a few yellow pipes and a green pipe hanging upside down. It's
       probably best to take advantage of any platforms along the way
       so you can drop the shell and pick it up again, so Yoshi won't
       swallow it. Once there, fly upwards on the left side of the
       green pipe, and you will see a small gap leading to a secret
       platform. Get on that platform, and there will be a key and
       keyhole.

       Now the second way this can be done is a bit more trickier. You
       need to have all 4 '!' Blocks unlocked to do this. From the
       starting point, carefully make your way to where you see
       another solid platform with a Blue P-Switch and a '?' Block.
       Now here's the deal, in that '?' Block a bunch of coins will
       appear forming a trail. Of course the trail is made depending
       on what you do (example, if you move left, the trail will go
       left, and so on). Form a trail going right, and until the music
       stops and switch back to normal. Then jump on the P-Switch and
       the trail will turn into blocks. Follow the blocks until you
       see 4 Rotating Blocks together. One of those blocks in a vine
       that will lead up to the row of '!' Blocks. Follow that row and
       it will take you to the same spot as listed above.

       It's probably easier to take the Blue Yoshi Route. Either way
       place the key in the keyhole and a new path will open up
       leading to a Star Road Warp, which that will take you to World
       9 which is called the Special Zone (very tough area).

     ---------------------------------
 H: |Super Mario World Goals Checklist|
     ---------------------------------

    In order to get a perfect game, you need to find all 96 goals. On
    top of the 24 goals I mentioned in this walkthrough, there are 72
    more goals left to uncover, but those are found by going through
    the normal goal of each level. However throughout many posts I've
    seen on GameFAQs, people always wonder what goals they have
    missed. Well, to help a little bit, I've compiled a checklist of
    all the goals in the game. This list can be done in any order you
    wish to do. Also to make it a bit better I would suggest printing
    this section off if you want, so you don't mark all over your
    monitor ^_^. Keep in mind, to know if you have all the goals, a
    star will appear next to the number of goals you have (*96) at the
    demo screen.

    World 1 - Yoshi's Island (6 goals)
    Goal 01: [ ] Yoshi's Island 1
    Goal 02: [ ] Yoshi's Island 2
    Goal 03: [ ] Yoshi's Island 3
    Goal 04: [ ] Yoshi's Island 4
    Goal 05: [ ] Yellow Switch Place
    Goal 06: [ ] Castle #1: Iggy's Place

    World 2 - Donut Plains (15 goals)
    Goal 07: [ ] Donut Plains 1
    Goal 08: [ ] Donut Plains 1 Secret Goal
    Goal 09: [ ] Donut Plains 2
    Goal 10: [ ] Donut Plains 2 Secret Goal
    Goal 11: [ ] Green Switch Place
    Goal 12: [ ] Donut Ghost House
    Goal 13: [ ] Donut Ghost House Secret Goal
    Goal 14: [ ] Donut Plains 3
    Goal 15: [ ] Donut Plains 4
    Goal 16: [ ] Donut Secret 1
    Goal 17: [ ] Donut Secret 1 Secret Goal
    Goal 18: [ ] Donut Secret House
    Goal 19: [ ] Donut Secret House Secret Goal
    Goal 20: [ ] Donut Secret 2
    Goal 21: [ ] Castle #2: Morton's Place

    World 3 - Vanilla Dome (14 goals)
    Goal 22: [ ] Vanilla Dome 1
    Goal 23: [ ] Vanilla Dome 1 Secret Goal
    Goal 24: [ ] Vanilla Dome 2
    Goal 25: [ ] Vanilla Dome 2 Secret Goal
    Goal 26: [ ] Red Switch Place
    Goal 27: [ ] Vanilla Ghost House
    Goal 28: [ ] Vanilla Dome 3
    Goal 29: [ ] Vanilla Dome 4
    Goal 30: [ ] Vanilla Secret 1
    Goal 31: [ ] Vanilla Secret 1 Secret Goal
    Goal 32: [ ] Vanilla Secret 2
    Goal 33: [ ] Vanilla Secret 3
    Goal 34: [ ] Vanilla Fortress
    Goal 35: [ ] Castle #3: Lemmy's Place

    World 4 - Bridge Area (7 goals)
    Goal 36: [ ] Cheese Bridge
    Goal 37: [ ] Cheese Bridge Secret Goal
    Goal 38: [ ] Soda Lake
    Goal 39: [ ] Cookie Mountain
    Goal 40: [ ] Butter Bridge 1
    Goal 41: [ ] Butter Bridge 2
    Goal 42: [ ] Castle #4: Ludwig's Castle

    World 5 - Forest Of Illusions (14 goals)
    Goal 43: [ ] Forest Of Illusions 1
    Goal 44: [ ] Forest Of Illusions 1 Secret Goal
    Goal 45: [ ] Forest Of Illusions 2
    Goal 46: [ ] Forest Of Illusions 2 Secret Goal
    Goal 47: [ ] Forest Of Illusions 3
    Goal 48: [ ] Forest Of Illusions 3 Secret Goal
    Goal 49: [ ] Forest Of Illusions 4
    Goal 50: [ ] Forest Of Illusions 4 Secret Goal
    Goal 51: [ ] Blue Switch Place
    Goal 52: [ ] Forest Ghost House
    Goal 53: [ ] Forest Ghost House Secret Goal
    Goal 54: [ ] Forest Secret Area
    Goal 55: [ ] Forest Fortress
    Goal 56: [ ] Castle #5: Roy's Castle

    World 6 - Chocolate Island (12 goals)
    Goal 57: [ ] Chocolate Island 1
    Goal 58: [ ] Chocolate Ghost House
    Goal 59: [ ] Chocolate Island 2
    Goal 60: [ ] Chocolate Island 2 Secret Goal
    Goal 61: [ ] Chocolate Island 3
    Goal 62: [ ] Chocolate Island 3 Secret Goal
    Goal 63: [ ] Chocolate Fortress
    Goal 64: [ ] Chocolate Island 4
    Goal 65: [ ] Chocolate Island 5
    Goal 66: [ ] Chocolate Secret Area
    Goal 67: [ ] Castle #6: Wendy's Castle
    Goal 68: [ ] Sunken Ghost Ship

    World 7 - Valley Of Bowser (10 goals)
    Goal 69: [ ] Valley Of Bowser 1
    Goal 70: [ ] Valley Of Bowser 2
    Goal 71: [ ] Valley Of Bowser 2 Secret Goal
    Goal 72: [ ] Valley Ghost House
    Goal 73: [ ] Valley Ghost House Secret Goal
    Goal 74: [ ] Valley Of Bowser 3
    Goal 75: [ ] Valley Of Bowser 4
    Goal 76: [ ] Valley Of Bowser 4 Secret Goal
    Goal 77: [ ] Valley Fortress
    Goal 78: [ ] Castle #7: Larry's Place

    World 8 - Star Road (10 goals)
    Goal 79: [ ] Star Road 1
    Goal 80: [ ] Star Road 1 Secret Goal
    Goal 81: [ ] Star Road 2
    Goal 82: [ ] Star Road 2 Secret Goal
    Goal 83: [ ] Star Road 3
    Goal 84: [ ] Star Road 3 Secret Goal
    Goal 85: [ ] Star Road 4
    Goal 86: [ ] Star Road 4 Secret Goal
    Goal 87: [ ] Star Road 5
    Goal 88: [ ] Star Road 5 Secret Goal

    World 9 - Special Zone (8 goals)
    Goal 89: [ ] Gnarly
    Goal 90: [ ] Tubular
    Goal 91: [ ] Way Cool
    Goal 92: [ ] Awesome
    Goal 93: [ ] Mondo
    Goal 94: [ ] Groovy
    Goal 95: [ ] Outrageous
    Goal 96: [ ] Funky

    READER'S NOTE: So far as I know, if you get all 96 Goals on the
    Gameboy Advance version, you will get the whole color change
    scenory. I think there are other specials you can unlock, but
    that's all I know for now. Nothing special happens on the SNES
    version though.

     -----------------------------
 I: |Recapping What I Said Earlier|
     -----------------------------

    This is pretty much a recap of what I talked about earlier before
    the walkthrough about commonly asked questions:

    1. DOES 96 GOALS MEAN 96%?
    No, Goals are not percentages. 96 Goals completed means you have
    beat the game 100%. There are no hidden levels at all.

    2. WHAT ABOUT REVERSING THE NEW COLORS EFFECT?
    The only way to reverse it is to delete the file you're playing
    and start all over. That's the only way.

    3. I HAVE OVER 90 GOALS, WHERE ARE THE OTHERS?
    Try Forest Of Illusions and Star World all over again, as those
    are the most commonly missed places for Normal and Secret Goals.

    Please do not email regarding these issues, unless you have more
    info to report. This small little Q/A Section should be more than
    enough help for you. :)

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           -------------
SECTION 3: |IN CONCLUSION|
           -------------

     --------------
 A: |What's To Come|
     --------------

    With a game as big as this, who knows what else is to come. But I
    will keep this open if anything new develops.

     --------------
 B: |Special Thanks|
     --------------

    Personal Thanks To:
    ExoSquad18: Simply because of his confidence and belief that I
    will be very successful at this stuff ^_^.

    On-line Thanks To:
    To GameFAQS for hosting my walkthroughs, as well as many more.

    To anyone who help made this game possible. Thanks! ^_^

     --------------
 C: |The Disclaimer|
     --------------

    I am a very big fan of the Super Mario Brothers series, it is my
    favorite by far, and I always will be a big fan. However during my
    many visits to GameFAQs, I've seen many people on the Super Mario
    World board asking how to get a certain goal, or where the other
    goals are. So I figure why not make a specific guide for just that
    alone? That's pretty much why I decided to make this FAQ. I made
    this walkthrough the best way I can and I hope it helps out in
    every way possible. Now here comes the important stuff you need to
    read.

    Ok, I'll make this quick and simple. This walkthrough is my work.
    This FAQ can only be hosted by GameFAQs.com, GameSpot.com, IGN.com
    and Neoseeker.com. Anyone else, well guess it will have to depend
    on my mood. You can use whatever info you want, so long as you
    give me credit and don't alter anything. I perfer you to email me
    at [email protected] if you're gonna do anything with
    this walkthrough. Failure to comply with this, and I will be mad,
    among other things. ;-). If you have questions, comments, or see
    something I may of missed, email me at [email protected]
    and tell me what it is. I will give you full credit for doing so.
    Not much left to say, except, thanks for using my walkthrough! ^_^

    Email me at [email protected]
    Copyright (C) December 7th, 2004
    Mike Leatherwood AKA StarFighters76
    Super Mario World (C) Nintendo 1990 - 1991