SUPER MARIO KART - SNES

FAQ/DRIVING GUIDE - VERSION 1.0 (COMPLETE)

BY Wayalla (AARON BAKER) EMAIL Wayalla1(at)yahoo.com.au

http://www.gamefaqs.com/features/recognition/24572.html

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1 - TABLE OF CONTENTS
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1 - TABLE OF CONTENTS
2 - INTRODUCTION
3 - CONTROLS
     A - Drive
     B - Use Item
     C - Brake
     D - View
     E - Hopping
4 - CHARACTERS
     A - Donkey Kong Jr
     B - Bowser
     C - Toad
     D - Mario
     E - Yoshi
     F - Luigi
     G - Koopa
     H - Princess
5 - ITEM DESCRITPIONS AND TIPS
     A - Banana
     B - Red Shell
     C - Green Shell
     D - Feather
     E - Star
     F - Mushroom
     G - Ghost
     H - Lightning
6 - COURSE TIPS/TRICKS/TACTICS
     A - Mario Circuit
     B - Donut Plains
     C - Ghost Valley
     D - Bowser Castle
     E - Mario Circuit 2
     F - Chocco Island
     G - Ghost Valley 2
     H - Donut Plains 2
     I - Bowser Castle 2
     J - Mario Circuit 3
     K - Koopa Beach
     L - Chocco Island 2
7 - GAME TIPS AND TACTICS
     A - Basic Cornering
     B - Tackling a Sharp Corner
     C - Advanced Cornering
     D - Winning
     E - Knowing the Track
     F - Computer Attacks and
         how to overcome them
     G - The Best Character
     H - Strategic Spots
     I - Boost Start
     J - Extra Life
8 - FREQUENTLY ASKED QUESTIONS
     A - What does 50cc, 100cc and 150cc mean?
     B - What is the best character in the game?
     C - Are there any cheat codes?
     D - Can I use this FAQ on my site?
9 - MISCELLANEOUS
     A - Copyright
     B - Email Policy
     C - About me
     D - Whats to Come
     E - Version History
     F - Credits

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2 - INTRODUCTION
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Back about 4 or 3 years ago, I plaed this game to the fullest on my
Super Nintendo. It was my favourite game of all time on my super
nintendo, and I absolutely loved the game. Of course, then, all i had
was my Super Nintendo. 4 years on, I am now playing this game again.
Suprisingly, I still remember all of the characters, all of the levels,
and even some places where you put the banana's ands they hit someone
nearly all the time.

So, I will now write a game guide for Super Mario Kart. Hopefully, i
will get around to actually finishing the guide and get it submitted to
GameFAQs, so lets just see. When I did have this as my super nintendo
game, I did not even have a computer, let alone the internet, let alone
know about GameFAQs, so there was no way I could write a guide at that
time for it, so I am going to write one now.

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3 - CONTROLS
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B Button                 Drive
A Button                 Use Item
Y Button                 Brake
X Button                 Look Back
R                        Bounce
L                        Bounce

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4 - CHARACTERS
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DONKEY KONG JR       I hate this guy, In fact I just hate all of these
                    fat guys. Most of them have nothing to give me in
                    terms of speed, so I just steer way clear of them.
                    this guy goes really slow, and as you should know,
                    speed in the main key in the game. How are you
                    going to win if you are weighing down the Kart
                    going 1 kilometer per hour. Defenetly not on my
                    liking list.

BOWSER               Once again, I do not like this guy. But, I have
                    the choice of only between Donkey Kong Jr and
                    Bowser, i would choose this guy. Sure Bowser can
                    handle well, but just like DKJR he is very slow.
                    So, once again, he isn't really on my liking list,
                    although I like picking on him in races.

TOAD                 Defenetly my favourite character in the game to
                    use. He has absolutely excellent speed, and is one
                    of the best characters for handling his kart in
                    the game. My choice always is this guy, although
                    sometimes is Koopa. I don't usually pick anyone
                    but this guy in all of the races.

MARIO                Really, the main star of the game, but I really
                    don't like using this guy. He still has very good
                    speed, and can handle real well, but there are
                    better people out there than this guy, even if he
                    is the main star of the game. I guess you could
                    say that he is a middle class player, and does the
                    same really as Luigi.

YOSHI                Yeah, this guy is alright too. The main thing he
                    is good at is getting his top speed up. His speed
                    is very powerful when he gets going, but only when
                    he gets going. The main thing he lacks is that he
                    handles like crap. A little mix up and he will be
                    off the road in a spin.

LUIGI                This guy is basically the same as Mario. He has
                    relatively good speed, and can handle OK, notice
                    the OK bit. He doesn't handle like the best of
                    them, but Isn't like Yoshi. Well, once again, he
                    is somewhere lost in the middle where no one will
                    use him.

KOOPA                This guy, is right up there with my favourite
                    character in the game. Toad and Koopa Troopa are
                    basically the same. The both have a great top
                    speed, and can handle excellent, better than
                    anyone else playing this game. He is always my
                    second choice if my borther picks Toad, so yeah,
                    this guy is quite good.

PRINCESS             Once again, I hate her. I'm not sure why, I think
                    it is because she always seems to pick on me when
                    I'm toad racing. She has alright top speed and
                    acceleration and is extremely good at handling her
                    kart. Defenetly a good choice if you are a girl.

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5 - ITEMS
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In Mario Kart, it isn't just speed and good handling that is going to
get you through the game and make you win all the time. You need some
help from some items, these include: Banana's, Mushrooms, Shells, and
all the other stuff you can find.

BANANA               Yeah I like this little thing. As with all the
                    cartoons and stuff in real life, when someone goes
                    over a banana peel, they slip over. Same goes with
                    this game, place the banana peel and just hope
                    that it hits someone, then look to see them
                    spinning around. You can also throw the banana by
                    pressing A + Up. because the banana is really
                    small, you will need to lay it in a perfect
                    location, as most, if not all, riders follow the
                    same course. Just, don't hit it yourself.

RED SHELL            Ohh baby, this is what you want to have. This is
                    the best weapon in the entire game. What makes it
                    so special you ask? It is like a homing missile.
                    You fire this thing, and it will immediately go
                    for the closest person to you, which is usually
                    the person in front, unless you are first, then it
                    will go for 2nd or last placed. If this hits
                    anything on it's way, it will die, so use it in an
                    open area if possible, but most of the time it
                    will usually hit it's target.

GREEN SHEEL          This weapon can be useful, as it can be fired
                    forward, or backwards. But, if you do get this, I
                    suggest throwing it out straight away before the
                    next boxes of weapons, since this isn't one of the
                    best items you can have in th game. This is very
                    innacurate, as it doesn't lock on, so you can just
                    fire it and it will go directly forward (or
                    backward). The good thing about it is that it can
                    bounce off of walls, and will last a very long
                    time, or until it hits someone. The shell is just
                    a green tortise shell.

FEATHER              In the words of CVX, Whee! This items makes you
                    jump and spin in the air. Really, when you think
                    about it, this has alot of uses. It can be used to
                    jump over barricades that are in your way, take a
                    little shortcut, or jump spaces, or just to avoid
                    an attack, you can use this to jump a red shell or
                    something. Can be very useful at times, but isn't
                    used for attacking.

STAR                 Oh Boy, is this good or what? I usually find this
                    item when I am in somehwere like last place, never
                    while I am in 2nd, or the top 4. Anyway, use this
                    and you can go on a little rampage. First off,
                    this makes you speed up alot, bypassing alot of
                    cars. But when you have the star on, anyone you
                    hit will spin out, leaving them way back. Very
                    useful indeed, a great item.

MUSHROOM             Meh, an Okay weapon, only if you want to get some
                    serious air, or want to overtake a person who is
                    pretty close to you. This mushroom gives you a big
                    speed boost, just like one of those special ones
                    on the ground in Bowser castle, but they aint
                    mushrooms. Just use it, and you will get a massive
                    speed boost. Try using this and then go over one
                    of the speed boosts set on the ground.

GHOST                This can be used for two things. The first thing
                    is to become invisible, meaning that the other
                    player cannot see you at all, but, they player can
                    just look at your screen to find where you are,
                    and you are not immune from any attack, so a Red
                    Shell can still hit you and make you spin out. But
                    still good for being tricky. The second thing this
                    can be used for is stealing someones weapon. If
                    you use the ghost when the opponent has something
                    in his slot, then you can steal his weapon.

LIGHTNING            Best. Item. EVAR! Yeah! This is the best Item you
                    can find in the game, but the only time I can ever
                    get lightning is when I am nearly coming last, or
                    I am in last position. What the lightning does is
                    makes all of your competiters small. It's fun to
                    watch them race around the course when they are
                    very tiny. How does this benefit you?, well there
                    are two things. 1) When they are small, they are
                    slower and you go way faster than them. 2) When
                    you hit someone with your kart, because you are so
                    big, you basically squash them. They take afew
                    seconds to be put back on the track. I think this
                    item is better than any other because it effects
                    everyone on the track.

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6 - COURSE TIPS/TRICKS/TACTICS
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MARIO CIRCUIT 1      Okay, this is the basics of all tracks. It is
                    really, really easy, and you should have no
                    trouble getting around this track at all. The
                    Items for this track are found around the second
                    corner of the track. Watch out for the barricade
                    things there, they can prove a big pain in the ass
                    if you do not know how to steer properly. There is
                    one shortcut, but it really isn't worth taking
                    because it slows your speed right down. The
                    shortcut is just after the third turn, there will
                    be a big dirt pacth on your right, go across here
                    to the course you can see on the other side. But,
                    as I said, speed will let you down at the end.
                    Corners should be easy to take, if you are new to
                    the game, then you can take corners very wide. If
                    you want to get a really good time, try going on
                    the inside of the corners.

DONUT PLAINS         No, there is no food here to eat, Yoshi would be
                    sad about that. Anyway, once again, this course is
                    pretty simple to get around and to come first on
                    also. The Items for this course are located just
                    after the start line, so just up ahead from the
                    start so you can use the weapons really quickly,
                    and hopefully to your advantage. There is a bridge
                    in this level, but it's pretty hard to fall off
                    into the water because of alot of things stopping
                    you. There is one shortcut, but it will bring your
                    speed down. There is a barrier while a hole in the
                    middle, you can go through there if you want, but
                    I never do. there isn't really any other
                    challenge, just when you get to that U - Turn bit,
                    take the corner pretty wide.

GHOST VALLEY         Another pretty easy level, this is my favourtie
                    level to compete on, because I am so good at this
                    level. The Items are once again located just up
                    from the start, so you can nearly use them
                    staright away. The main problem people will be
                    having on this course is that they will go off the
                    edge alot. The first chicane section around the
                    first corner can be a pain, so try to use a
                    straioght line to get through both of the turns
                    and then go wide around the next corner. There are
                    barricades surrounding the outside on MOST of the
                    track, but not all of it. You can hit this
                    barricade once, and then the piece will dissapear.
                    If you happen to hit that same spot again, you
                    will go off the edge. Try not to bang into the
                    wall at all. You can make the opponents stack that
                    little jump if you place a banana before it, so
                    they fall down the hole. There is one shortcut,
                    and you can get onto it 2 ways. The first way is
                    with the feather. Go over the bridge near the end,
                    and then you will see a little hole and a piece of
                    track sticking out. Use the feather to jump across
                    the hole and land on the other side. The next way
                    you can get onto it is by using the mushroom. Try
                    and get yourself lined up from when you come
                    around the corner onto the jump, and when you are
                    about to go over the jump, use the mushroom and
                    then you will fly over onto it. This shortcut can
                    take of about 2 - 3 seconds of your total time.
                    Also, there are some bonus items around the corner
                    from the chicane, you will need to jump over the
                    little jumps to get them, unless you are a king at
                    swerving.

BOWSERS CASTLE       This track is really easy too, but some new
                    challenges face you while doing this track. You
                    come from a track set in no where to a track set
                    in a castle with Lava around it. The Items for
                    this track are set just around the corner on this
                    track, ready for a quick kill if someone decides
                    to pass you straight away. If you do pick up a red
                    shell, then wait until you are in this next area
                    around the corner to use it, because there is alot
                    of space and you will also gain on them because of
                    the boosts on the floor of the track. If you
                    picked up a mushroom, then you can use this before
                    those speed boosts and you will go flying and take
                    over nearly everyone, since the computer players
                    are too stupid to even realise that the speed
                    boosts are even there. Whichever way, use the
                    speed boosts. The new obsticle you will face is
                    those rock things that can sometimes crunch you
                    and it takes ages to be re-put. Well, my advice
                    here is not to get hit by them, it's that simple.
                    Try not to actually go under one of the rocks
                    unless there is no over way (eg, a banana is in
                    the way or something). If the rock has come down,
                    and then just started to go back up, then you can
                    go under it because you know it wont be back down
                    for afew seconds more. Just notice the patterns
                    that happen while you are doing the laps around
                    the course, and these shouldbe no problem to
                    handle. When you get to the jumps, do not hop or
                    you will most likely stack the jump, and end up
                    sizzled.

MARIO CIRCUIT 2      I love racing on this track, it is so funny to do
                    afew things on here. But all in all, this track is
                    really easy to come first on, especially with the
                    help of the banana and the mushroom. The Items for
                    this level can be found just around the corner
                    from the start, near the big dirt patch. By the
                    time you get to them, you should be first. Just
                    keep racing like you normally around the next few
                    corners, and then the fun starts to begin. You
                    will see a track going right to left of you around
                    the next few corners, this is a jump. Turn the
                    next corner, and then skid around the next U -
                    Turn bend. Here, you will find a jump with the
                    turbo boosts just by them. If you want the
                    comupter to be even farther behind you (I'm
                    talking about 8 seconds or so here) then place a
                    banana somewhere on the left side of the track. If
                    placed in the right position, then a computer
                    player (usually second place) will hit the banana,
                    and if place on the turbo parts, they have no
                    speed to get over the jump, and will stack it and
                    therefore have to do that part of the track again.
                    Usually this will result in the person who was
                    just in second place to now be in something like
                    last place, although they can catch up really
                    quickly. Keep doing this with the bananas and the
                    new second place will then become somewhere like
                    6th, because the leads should have broken away by
                    now. They do catch up, but usually not fast enough
                    to get back to the position that they were usually
                    in on the first race. I once had the person who
                    usually gets 8th position in all of the races
                    actually get something like 1 point in this race,
                    meaning he beat 4 other people, and usually when 1
                    guy gets last in a race, then he stays in the
                    position. You can use the mushroom over the jump
                    to do a super jump. Use the mushroom when you are
                    about to go over the turbo boosts, and you will
                    get super speed.

CHOCCO ISLAND        This is just another basic level, just with a
                    totally different settings to all of the other
                    race levels that are out there. This time, we get
                    to race around (and in) choclate. Yay for use. As
                    I said, the first course of Chocco island is
                    really simple. This is just a basic track, only
                    with afew jumps in it. The Items for this level
                    are just ahead of the start, which seems to be the
                    same for most of the other levels now. You will
                    encounter afew obsticles during this race though,
                    here are afew: The choclate in the middle of the
                    road. This can be very annoying, becauseing it
                    slows you down alot. Try top go to the side of it
                    when possible, but if you can't do that, then try
                    to hop through it so it wont slow you down really
                    that much. The next obstacle is those jumps, they
                    aren't really an obstacle, but oh well. They can
                    do you good, and you have to go over them. They
                    really don't cause any speed slow down or anything
                    like that, so you don't need to worry about that.
                    Oh, try not to hit those flowers on the side of
                    the road, if you do, then you will spin out, lose
                    some coins and everyone will pass you.

GHOST VALLEY 2       We are back into the same levels that you have
                    previously played basically. We return to the
                    valley with ghosts, but this time the track is
                    much different, it is filled with new obstacles to
                    face, some that you haven't faced before. Are you
                    up for the challenge? Okay. The start of the
                    course is pretty easy, and then skid around the
                    next corner. The Items to the track can be found
                    just around this corner, run over one of them and
                    get an item. There will be a big corner up ahead
                    that you will see, use the famous slide tactic and
                    then skid around it. Since you have alot of room,
                    you should be able to come back in pretty close to
                    the wall and can speed off quickly. If you want,
                    you can use the wall on the other side as a
                    barrier, as most people can't get back on their
                    feet quick enough, and need to use the wall as a
                    barrier. Using the wall helps you keep your speed
                    and you don't really crash out. Once you pass
                    around the next corner, you find another obstacle:
                    A hole in the road. How to get around this, you
                    say? Avoid it. It's that easy. The hole is on the
                    side of the track, and you shouldn't be going all
                    the way out there anyway, so you can just leave it
                    alone and not worry about the hole. Rmember what I
                    said in the first Ghost Valley track, you can hit
                    a piece of the side track once, but a hole will be
                    left in it's place. If you hit the smae place
                    again, then you will fall off and will have to be
                    put back on for the rpice of coins. There is one
                    last jump near the end of the track, just before
                    the end. Try using a mushroom over it and go
                    flying, or you can hop over the jump and get the
                    item that is there.

DONUT PLAINS 2       Back to the seocnd level layout. once again, this
                    level contains alot of challenges, including some
                    new ones that can slow your progress down alot.
                    This time, the items for the level are located
                    just after the start line. There is the main
                    track, and then there is the grass section. Do not
                    go on the grass section, it will slow you down
                    tremendously. So, what am I trying to say here?
                    Stay on the track. Most of the corners in this
                    level are pretty sharp ones, so try to go out wide
                    and then come back in to the corners by skidding,
                    it works pretty well, but you can sometimes go
                    off, on one occasion, I was sliding too much that
                    my character just stayed there spinning around.
                    Now, here is the new challenge you will face
                    during this level: Those stupid moles. They are
                    around the course and pop up from there holes and
                    grab onto your kart, so the character can't see
                    (but you still can) and they slow you down alot,
                    which is of course bad. Now, heres how to get rid
                    of them if they attack your face: Hop, use the L
                    and the R buttons on the top of the controller,
                    and just keep pressing one of them rapidly. The
                    Mole will eventually be gotten rid of. Try to
                    steer clear of the mole holes. The ones behind the
                    start lines can easily be avoided by going out
                    wide and then swerving back into the corner,
                    missing the mole holes altogether, which is quite
                    good if you ask me.

BOWSERS CASTLE 2     Ahh, good old Bowsers castle. Once again, in this
                    level, you face some new challneges, and some old
                    challenges. This level is pretty trick for most
                    people, including me. The items in the level are
                    just around the corner from the starting line, so
                    grab them around there. In Bowsers castle, there
                    is once again alot of sharp turns that you have to
                    face, and they are a pure nuiscene, as you always
                    seem to crash into the corners and it can hard to
                    get out. Try to slow down when coming into the
                    sqaure sections with the hole in the middle,
                    because this can cause problems. Here, either go
                    to the left straight away, or go up and then to
                    the left. My choice it o go up and then to the
                    left because I hate doing the sharp turn there. If
                    you did it my way, then get back onto the other
                    side and take the road around, don't worry about
                    the shortcut because you will probably crash
                    trying to get in there. Now, we come to those rock
                    things that come down and crush you and waste some
                    of your prcious time. Just a note that they do not
                    come down on the first lap of the level, because
                    that lap is just for you to get a feel of the
                    course and what it is like. Try not to go directly
                    under the rocks. You can tell where the rocks are
                    going to come down on because you can see their
                    shadow on the ground, so go between the shadows to
                    avoid them. If the rocks are down and you ram into
                    one, just wait until it goes back up, or try to go
                    around it. When you get around to the jumps, try
                    laying a banana onto one of them, and hopefully
                    one of the computer players will hit it, and will
                    fall into the lava. When you are on the jumps, try
                    not to hop, because you can miss the jumps and
                    fall into the lava, and that takes alot of
                    precious time away from you.

MARIO CIRCUIT 3      Good old Mario Circuit. All of the Mario Circuit
                    layouts are just roads. There is really no new
                    challenges in this level, the only hard thing to
                    do is that big U - Turn corner in the middle of
                    the track, to get around this without crashing can
                    be very hard for alot of people, but for me, I
                    have mastered it and can get around it very easily
                    now. Before I get onto the way to get past that
                    successfully, I will just inform you of a
                    shortcut. You will see a map down the bottom of
                    the screen if you are on one player mode. The
                    track closest to the bottom has a little shortcut,
                    but for it to actually benefit you in the end, it
                    will require a mushroom from the items section on
                    the course. There will be a hole in the barrier,
                    use the mushroom to fly across the dirt section.
                    Thats the shorcut, it doesn;t cut really that
                    much time off, since the mushroom could of been
                    used for something better. Now, back to the corner
                    that alot of people have trouble with it. Approach
                    the corner from the road, and then go to the left
                    side, so you are pretty close to the barrier in
                    the middle of the corner. Start to slow down, and
                    keep on going foward and when the barrier ends, do
                    a quick little U - Turn past the barrier,
                    hopefully missing it and then get back onto the
                    road. Try not to hit the barrier, or you will be
                    stuck, which you don't want. Also, try not to lay
                    a banana around that corner, because if it misses
                    everyone, you will likely hit it, and the computer
                    usually follows the same course.

KOOPA BEACH          Yay, we are onto a hole new setting now, it's
                    Koopa Beach. This level is in fact quite easy to
                    do, especially as it is in this league. You should
                    have no trouble winning this race, it is very
                    simple. There are 3 parts of this level, they are:
                    The sand. Try to stay on this stuff, while on
                    here, you can build up all of your speed and get
                    your high score. Hopefully you will be racing on
                    this most of the race. The next setting is the
                    first type of water. You have to pass over this
                    alot of times, but only between sand bars you go
                    over this. Lastly, there is the second type of
                    water. Try to avoid this fully, if you do fall in
                    this, then you will be taken back up and lose some
                    coins, unless you get back up by yourself quick
                    enough, then you don't lose coins. The first type
                    of water that occurs during the sand bars will
                    slow you down abit, and here is how to make it so
                    it doesn't: Try to hop over the water and onto the
                    next snad bar, thus missing the water, which will
                    slow you down if you go into the water. Of course,
                    sometimes you have to go through the water, which
                    there is nothing you can do about. So, try to hop
                    to keep your speed up high. The items for this
                    level can be found around on the biggest sand bar,
                    with that stuff that makes you slip in the middle.
                    Go to the right side of the island as soon as you
                    come onto the sand bar and go this side for the
                    items. Try to avoid the middle section, otherwise
                    you will once again, lose speed and just think,
                    this could cost you first spot. There is one
                    shortcut that I know of, well, this one is the
                    only one that really benefits you, there are other
                    little shortcuts, but it is beter going on the
                    sand. Anyway, if playing one player, at the bottom
                    screen, look to the top. You will see one big sand
                    bar and another little one below it. Hop to this
                    little sand bar and you can then use the water to
                    take a shortcut through to the next sand bar. Oh,
                    one last thing: There are some pirana things that
                    bounce up and down throughout the level, Do not
                    hit these, otherwise you will spin out of control,
                    which is bad.

CHOCCO ISLAND 2      Back to the land of chocolate. This level can
                    prove quite difficult, even for me, but I like
                    this level. Once again, there are three types of
                    terrain in this level: There is the track, try to
                    stay on this as much as possible so you can get
                    speed and race. Next, there is the big chocolate
                    pacthes all around the level. The main one is just
                    around the second corner of the track, it is huge.
                    Lastly, there is the outline chocolate, which is
                    the stuff that will slow you down tremendously if
                    you go onto it, so don't. Them items in the level
                    are just around the corner near the start, in the
                    narrow section of the level. When you pass the
                    next corner, you will then come to the good old
                    big patch of chocolate. Unfortunately you can't
                    eat it to get rid of it, in fact, you can't get
                    rid of it anywhow. The big pacth of chocolate will
                    just slow you down. But, if you want to keep some
                    of your speed, then hop over it. To hop over it,
                    just keep on rapidly pressing the L button or the
                    R button at the top of the controller. You will
                    lose some speed, but not as much as you did if you
                    didn't fo it this way. Remember that the computer
                    players also have to go through the choclate, so
                    they slow down as well. Also, afew nmore last
                    things: There is a shortcut, but it reall does no
                    good as you lose all speed and you could save the
                    item you are going to use for it somewhere else.
                    As you start, you can go straight through the
                    broken section of the barrier, but, you will need
                    a mushroom, and it is a waste of it really,
                    because the mushroom should be used to get through
                    the choclate patch section, since you lose alot of
                    speed there. Another thing is that you should try
                    not to hit those flower things on the side of the
                    track, if you do, you will spin out of control,
                    which can prove costly.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
7 - GAME TIPS AND TACTICS
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Another importent thing, this section will give you various tips and
tricks to win over your opponent.

BASIC CORNERING      The best way I have found to tackle a basic corner
                    is to just use the accelerate button, and navigate
                    around the corner using the directional buttons.
                    This will usualy work, depending on the character
                    you are using. Usually, the kart will do it's
                    little auto braking system, but will not skid.

TACLKING A HAIRPIN   A Hairpan is just like a shrap corner, but I
                    couln't put sharp corner in the title to the left,
                    because it would overlap the start. Anyway, this
                    is the best way I tackle a little harpin or "Sharp
                    Turn". An example of one of these is the one in
                    Mario Circuit 3. Head up to the corner, and then
                    get close to the barrier, and try to turn the
                    corner really close to it, like this diagram. Make
                    sure you try to go around it slow. You can also go
                    out wide if you are having alot of trouble, but
                    that wastes time, but you can still come back into
                    the corner.
                        _____________
                       /             \
                      /   <<<<<       \
                     /    V /\ ^       \
                    |     V || ^       |
                    |     V || ^       |
                    |     V || ^       |

ADVANCED CORNERING   This is the second way to tackle a corner, I
                    always use this way when I am using someone like
                    Yoshi, Mario, Luigi, Donkey Knog JR or just about
                    anyone else aoart from Toad and Koopa. What you
                    can do is hop into a skid. To hop, press L or R on
                    the top of the control, and then move the
                    directional button the way of the corner. This can
                    be very effective.

WINNING              To get points, you must win the races. The main
                    thing you need to win the race is to get speed.
                    This means try not to crash. If you hit an
                    obstacle, remember it's location, so next lap, you
                    can know where it is, and this time, hopefully
                    miss it. With practise on a circuit, you can
                    conquer it and know the best lines and how to take
                    all the corners. But remember, speed is the key.

KNOWING THE TRACK    As I said in the last track, try the courses over
                    and over again. This is how you get used to the
                    course. I bet the first time you played Super
                    Mario Kart, you really didn't know how to complete
                    the best level really easily, in a really quick
                    time. Learn the route of the course, the shortcuts
                    for better times, and how to complete them all
                    effeciently. Leanr the routes and all that sort of
                    stuff to the track, and you will be an ace at it.

COMPUTER ATTACKS     Each player has there own special attacks that
                    they do. Here are a list of the attacks, and how
                    to overcome them.

          MARIO                   They use that annoying star thingy,
                                  if it hits you, you will spin out,
                                  and the bad thing is that all they
                                  have to do is touch you the littlest
                                  bit and you will spin out. Try to
                                  just back off abit when they are
                                  using it, if he continue to use
                                  it, try going around them in an open
                                  area part.

          DONKEY KONG             The Banana, you too can actually use
                                  the banana, but you are better at
                                  using them than this guy. The either
                                  throws it, or lays them. If you are
                                  first, then he will throw them. If
                                  you are seocnd, then he will lay it.
                                  If thrown, the camera will go
                                  behind. They will usually throw them
                                  in the middle of the track, so try
                                  to go off to the side, whichever way
                                  the  behind view shows. If laid,
                                  well, you can tell before hand that
                                  he's are going to lay it, so you can
                                  avoid in then.

          PRINCESS AND TOAD       Both of these people use the same
                                  tactic, so I don't have to really
                                  say two thigs about them. This item
                                  is also layed, or thrown, depending
                                  on what position you are in. It is a
                                  little mushrrom. What this does is
                                  shrink you. Avoid it at all costs,
                                  use the same technique for the
                                  banana peels, try to go off to the
                                  side of the track, or just avoid the
                                  layed ones. If you do get small,
                                  then you will have to wait, unless
                                  you find those rocks and get crushed
                                  or someone runs you over. If anyone
                                  of the two happens, you will be
                                  restored to normal.

          KOOPA TROOPA            Most of the time his attacks are
                                  just the green sheel, but It has
                                  happened once that I am sure it was
                                  a red shell, so maybe he does a
                                  mixture sometimes. If it is a green
                                  shell, then just swerve off abit if
                                  he fires it forward. If it is layed,
                                  you can actually tell is he is going
                                  to lay it about 3 seconds before,
                                  because you see the weapon out the
                                  back of the kart, so you can steer
                                  past it. If it is red, you can lay a
                                  banana peel so it hits that. You can
                                  also find a barrier so it hits that.

          LUIGI                   They use that annoying star thingy,
                                  if it hits you, you will spin out,
                                  and the bad thing is that all they
                                  have to do is touch you the littlest
                                  bit and you will spin out. Try to
                                  just back off abit when they are
                                  using it, if he continue to use
                                  it, try going around them in an open
                                  area part.

          YOSHI                   Yoshi uses an egg, he either throws
                                  it, or lays them. If you are first,
                                  then he will throw them. If you are
                                  seocnd, then he will lay it. If
                                  thrown, the camera will go behind.
                                  They will usually throw the in the
                                  middle of the track, so try to go
                                  off to the side, whichever way the
                                  behind view shows. If laid, well,
                                  you can tell before hand that he's
                                  are going to lay it, so you can
                                  avoid it then.

          BOWSER                  Bowser uses a fire ball, he either
                                  throws it, or lays them. If you are
                                  first, then he will throw them. If
                                  you are seocnd, then he will lay it.
                                  If thrown, the camera will go
                                  behind. They will usually throw the
                                  in the middle of the track, so try
                                  to go off to the side, whichever way
                                  the behind view shows. If laid,
                                  well, you can tell before hand that
                                  he's are going to lay it, so you can
                                  avoid it then.

THE BEST CHARACTER   Of course, also, if you want to win a race, then
                    you have to choose the best character in the game.
                    There are two characters that stand out from the
                    rest, they are both good in the speed section and
                    the handling section. Those two people are Toad
                    and Koopa. Try to choose either one of these two
                    characters if you want to win, otherwise, feel
                    free to experiment with waht you think is good for
                    you.

STRATEGIC SPOTS      There are many good places in a level where you
                    can place things like bananas and they will do
                    alot of harm. Like, for example, the bridge on
                    Mario Circuit 2, lay a banana here, and when
                    someone hits it, they will stack the jump proving
                    costly. Look for some straitegic positioned to put
                    the computer players back alot of places. Most of
                    the strategic places are things like jumps, so
                    they fall into Lava or whatever.

BOOST START          Ever wanted to get out of the blocks first? Well,
                    there is a way you can get a really good start
                    straight away, using turbo. This can be really
                    hard to do. What you have to do is hold down
                    accelerate just before the second light flashes,
                    and you should get the boost start. If you skid
                    out, then you know you are holding it for too
                    long. If nothing happens, then you know you didn't
                    hold it for long enough. Practise the exact
                    timing.

EXTRA LIFE           If you come in first spot about 3 times in a row
                    in the Grand POrix Mode, then you can gain an
                    extra life.

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
8 - FREQUENTLY AKSED QUESTIONS
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Want a specific question ansered? Then this section might help. It
covers some Frequently Asked Questions about the game.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
QUESTION: What does the 50cc, 100cc and the 150cc mean?

ANSWER:   These are the different classes. The higher the class, the
         faster the kart goes.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
QUESTION: What is the best character in the game to use?

ANSWER:   There are two good characters. The first one is Toad, and the
         second is Koopa. Both are about the same in skill.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
QUESTION: Are there any cheat codes for this gane?

ANSWER:   There are afew, click on the link from GameFAQs to find them.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
QUESTION: Can I use this FAQ/Guide on my Gaming Site?

ANSWER:   Email me first, and until you get written persmission, you
         will have to wait.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
9 - MISCELLANEOUS
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

COPYRIGHT
---------

If your saying, "You didn't pay for the copyright, that means that you
can't copyright it" Then you obviously don't understand the copyright
rules then do you?
                      _ _ _

This Document Copyright Aaron Baker 2003.
This Document Copyright Wayalla, (c) 2003.

It may be used for Personal and private use only, and can't be put in a
magazine, put on a site that you need to pay money to acces this FAQ or
just generally sold. This guide is sole property of Aaron Baker. Only
authorized websites can have this FAQ, but must not alter the copyright
notice at all. This guide is availabe free of cost from sites, and I am
taking time out of my busy life to write this, so be thankful that I am
helping you. Do not rip off this guide in Part or Whole, that is illegal
and the appropriate steps will be taken if nessecary. I didn't wirte
this guide so that someone could just come and rip it off. This guide
can only be found at the sites that I have listed below:

http://www.gamefaqs.com
http://www.gamers-realm.com
http://faqs.ign.con
                       _ _ _

Thats it, no one else, unless I decide otherwise. Anywhere else will
have to e-mail me first. I have the right to deny your website use of
the guide because it is mine. All of the contents in this file were
written by Aarn Baker, unless stated otherwise in the credits section at
the end of the guide. Cheat Code Central is forbidden to use this guide.
If any websites are using this guide without my permission, the
appropriate steps will be taken to get the guide off the site.
                       _ _ _

The author of this document can be contacted via e-mail, which is:
Wayalla1(at)yahoo.com.au! Monst questions will be asnwered unless the
question is answered in the guide, the title doens't include the games
title or something like that, and also no spam and stupid e-mails. You
are allowed to download this file onto your hard drive, thats the whole
point of the FAQ really, to print it because I doubt many people have
the console and computer in the same room and no one will want to stay
at the computer playing the game.

EMAIL POLICY
------------
You can email me with any tips, hints, or anything I have missed in this
guide. I will reply to any question you have about the game as well. I
will not reply to spam, junk, and poor grammar and spelling emails. My
email is Wayalla1(at)yahoo.com.au

ABOUT ME
--------
My name is Aaron Baker, I reside in Adeladie, South Australia,
Australia. My hobbies include Writing Guides, Playing Sports, Video
games and more.

WHATS TO COME
-------------

If I get time to work on this FAQ, then here are afew things I would
like to add:

Battle Mode Section
Better Track Descriptions

VERSION HISTORY
---------------

VERSION 1.0 | 4/1/03
First version of the guide.

CREDITS
-------

--( NINTENDO )--
For making this awesome game, whcih is probably my favourite game on the
Super Nintendo. Great job.

--( FAQ CONTRUBUTORS )--
The GameFAQs board, where I like to go. They have helped me along the
way to make good FAQs.

--( CJAYC )--
In case you don't know, CJayC owns and operates GameFAQs himself, well
done on maintaining the best gaming site on the next, and for posting my
work.

--( DEVIN MORGAN )--
Devin runs the Most prolific page at http://www.accentral.com/list.php,
here, there is a list with the top prolific writers (Which I am in) and
he keeps total of all the new KB Totals daily, so with this guide, it
will make him have to update.

--( INFERNO )--
Sorry abuddy abot the GTA3 guide that didn't work out.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

                    ~END OF FILE~