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===============================================================================
Menu/Unit Guide
by Seth0708
===============================================================================
CONTROLS
===============================================================================
Here are the basic controls (while on the main map)-
A: Select unit; Press to confirms an action
X: Brings up the menu; Switches between multiple screens of a menu
B: Cycles through the planets; Cancels if in a menu
Y: Hold to make cursor move faster
Select: Cycles through your units
Start: Displays game settings
L: Hold to hide units
R: Hold to hide units
Now, here are the controls for combat-
A: Use weapon A
X: Use weapon X
B: Use weapon B
Y: Use weapon Y
Here is what all this stuff means-
[Text1]: This displays the number of cities you have, versus the total possible
[Text2]: This displays the number of bases you have, versus the total possible
[Text3]: This displays the number of airports you have, versus total possible
AA: Click on this to change the map (seen on the left)
1: Changes attributes for planet 1
2: Changes attributes for planet 2
3: Changes attributes for planet 3
4: Changes attributes for planet 4
S: Change the number of colonies near a planet
Here is what all this stuff means-
C: Set how may units you can move before your turn ends
L: Set the length (in turns)
M1: Changes the background music for player 1
P1: Select who controls player 1
P2: Select who controls player 2
M2: Changes the background music for player 2
T1: Set the technological level for player 1
$1: Set how much money player 1 starts with
$2: Set how much money player 2 starts with
T2: Set the technological level for player 2
>: Set player 1's affiliation(s)
<: Set player 2's affiliation(s)
Press START to begin the game.
In-game menus-
The menu system is fairly simple, once you know what's in them. When you bring
it up (using the X button) you have five choices. The first choice is will show
your bases. If you don't have any bases then the menu will simply close. The
second choice will display your units. On the first screen are your mobile
suits and the second screen shows your cruisers. Hit X to switch between them.
The third choice will just close the menu. The fourth choice displays a visual
illustration of who is winning the match. The arrow moves back and forth from
the red and blue sides depending on who is in the lead. The last option ends
your turn.
The menu, in english, would look something like this:
_________
| BASES |
|---------|
| UNITS |
|---------|
| CLOSE |
|---------|
| SCORE |
|---------|
| END |
|_________|
There is also a smaller menu that is brought up when you select a cruiser. The
first option will allow you to move. The second option will allow you to shoot
at enemy units. The last option will list the mobile suits in the hanger of
your ship (they appear on the bottom of the screen). If you select one it will
deploy alognside the cruiser. Selecting mobile suits doesn't bring up a menu.
To move a mobile suit you simply select anmd chose a destination.
The unit menu, in english, would look something like this:
__________
| MOVE |
|----------|
| FIRE |
|----------|
| DEPLOY |
|__________|
===============================================================================
UNITS
===============================================================================
-----
Key
-----
Name
Type: Cruiser
Cost: Cost of mobile suit
Movement: Number of hex-squares ship can move
HP: Number of hit points of cruiser
MP: Special attack points
TN: Number of turns to produce
Initial MS cargo: Number and type of mobile suits that begin with cruiser
Name
Type: Mobile Suit
Requirements: Technology level required to develop suit
Cost: Cost of mobile suit
HP: Number of hit points of mobile suit
MP: Special attack points
TN: Number of turns to produce
Weapons: (Y)Weapon Y (X)Weapon X (B)Weapon B (A)Weapon A
===============================================================================
CLOSING
===============================================================================
Special Thanks to:
Samuel Lee
--for building the best Zeta Gundam website on the internet
CJayC
--for hosting this FAQ at GameFAQs
Mark Simmons
--for maintaining Gundam Project
Jonathan Matthews Software
--whose program was used to create the ASCII at the top of this guide
Bandai
--for bringing the Gundam shows to the US, without which I would've never
played this game