_____ _ _ _______ _______ _______
/ ___ \ | | | | | __ \ | _____| | __ \
\ \ /_/ | | | | | |__| | | | | |__| |
\ \ | | | | | _____/ | |____ | ___/
\ \ | | | | | | | ____| | |\ \
_ \ \ | | | | | | | | | | \ \
/ /__\ \ | |___| | | | | |_____ | | \ \
\______/ \______| |_| |_______| |_| \_\
_______ _____ _ _ _______ _______ _______
| _ \ / ___ \ | \ / | | _ \ | _____| | __ \
| | | | | | | | | \ / | | | | | | | | |__| |
| |/ / | | | | | \/ | | |/ / | |____ | ___/
| _ \ | | | | | |\ /| | | _ \ | ____| | |\ \
| | | \ | | | | | | \/ | | | | | \ | | | | \ \
| |/ | | |___| | | | | | | |/ | | |_____ | | \ \
|_______/ \_____/ |_| |_| |_______/ |_______| |_| \_\
_ _ _____ _ _ _______
| \ / | / ___ \ | \ | | |_____ |
| \ / | | | | | | \ | | | |
| \/ | | |___| | | \ | | _____| |
| |\ /| | | ___ | | |\ \| | |_____ |
| | \/ | | | | | | | | \ | | |
| | | | | | | | | | \ | _____| |
|_| |_| |_| |_| |_| \_| |_______|
----------------------------------------------------------------------
Version : 1.7 (Eighth version)
Platform : SNES (Super Nintendo Entertainment System)
Date : 01-03-2003
Author : Solomon warrior
E-mail :
[email protected]
User name : Solomon warrior
Contributor page :
http://www.gamefaqs.com/features/recognition/23884.html
FAQ Title : Super Bomberman 3 FAQ/Walkthrough
FAQ Type : General FAQ
Size : 91.5KB
----------------------------------------------------------------------
INDEX
1) Version history
2) Introduction
3) FAQ/Walkthrough
- Controls
- Item List/ Powerups
- Cheat codes
- Password
- Roo-eys information
- Battle game information
- Option information
- Normal game information
- Walkthrough (Normal Game)
- Contibutor section
4) About upgrade
5) Copyright issue
6) Contact information
7) Credits
----------------------------------------------------------------------
1) Version history
Version: 1.0 [12-15-2002] (20KB)
- First FAQ.
- Map for zone 1 is 100 % complete.
- Note for zone 1 is 100 % complete.
- Enemies for zone 1 is 100 % complete.
- Points for zone 1 is 100 % complete.
- Control section added.
- Item list section added.
- Cheat code section added.
- Normal game information added.
Version: 1.1 [12-16-2002] (36KB)
- Second FAQ.
- Map for zone 2 is 100 % complete.
- Note for zone 2 is 100 % complete.
- Enemies for zone 2 is 100 % complete.
- Points for zone 2 is 100 % complete.
- Map for zone 3 is 90 % complete.
- Note for zone 3 is 90 % complete.
- Enemies for zone 3 is 90 % complete.
- Points for zone 3 is 90 % complete.
Version: 1.2 [12-17-2002] (47KB)
- Third FAQ.
- Password section added.
- Roo-eys information added.
- Map for zone 3 is 100 % complete.
- Note for zone 3 is 100 % complete.
- Enemies for zone 3 is 100 % complete.
- Points for zone 3 is 100 % complete.
Version: 1.3 [12-17-2002] (67KB)
- Fourth FAQ.
- Map for zone 4 is 100 % complete.
- Note for zone 4 is 100 % complete.
- Enemies for zone 4 is 100 % complete.
- Points for zone 4 is 100 % complete.
- Map for zone 5 is 50 % complete.
- Note for zone 5 is 50 % complete.
- Enemies for zone 5 is 50 % complete.
- Points for zone 5 is 50 % complete.
Version: 1.4 [12-17-2002] (79KB)
- Fifth FAQ.
- Map for zone 5 is 100 % complete.
- Note for zone 5 is 100 % complete.
- Enemies for zone 5 is 100 % complete.
- Points for zone 5 is 100 % complete.
- Map for zone 6 is 60 % complete.
- Note for zone 6 is 60 % complete.
- Enemies for zone 6 is 60 % complete.
- Points for zone 6 is 60 % complete.
Version: 1.5 [12-18-2002]
- Sixth FAQ.
- Map for zone 6 is 100 % complete.
- Note for zone 6 is 100 % complete.
- Enemies for zone 6 is 100 % complete.
- Points for zone 6 is 100 % complete.
- Option information added.
- Battle game information added.
- Walkthrough is totally completed.
Version: 1.6 [12-31-2002] [91.5KB]
- Seventh FAQ.
- Add some information.
Version: 1.7 [01-03-2003] [92.7KB]
- Eighth FAQ.
- Add spike bomb information.
- Add contributor section.
----------------------------------------------------------------------
2)Introduction
I made this guide is to help you to beat the game easily.
You can only get this FAQ at www.gamefaqs.com.
Sometimes, I received some e-mail. They asked me to give them
ZSNES emulator and rom. My advise to you is DON'T ever send that
kind of e-mail again. you should find what you want by yourself.
Besides, giving rom to you is illegal. It is fully copyrighted .
----------------------------------------------------------------------
3) FAQ/Walkthrough
*-*-*-*-*-*-*-*-*
| CONTROLS |
*-*-*-*-*-*-*-*-*
UP = Move up or push bomb.
DOWN = Move down or push bomb.
LEFT = Move left or push bomb.
RIGHT = Move right or push bomb.
A button = Pick up bomb on the ground and throw it away.
B button = explode bomb [If you have remote bomb].
X button = Do nothing.
Y button = Throw bomb, Rabbit's move.
L button = Do nothing.
R button = Do nothing.
----------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*-*-*-*
| ITEM LIST / POWERUPS |
*-*-*-*-*-*-*-*-*-*-*-*-*
Bomb = Let you to put 1 extra bomb.
Bomb Walker = Let you walk through bombs.
Hyper Fire = Greatly increase range of your bombs.
Fire = Increase range of your bomb.
Kick = Let you kick bombs away by pressing Y.
Heart = You will not die when you were attack or bomb for 1 time.
Roller skate = Increase your speed.
Iron hand = Let you to pick up bombs.
Wall Walker = Let you to walk through walls.
Invincible vest = You will become invincible for a while.
Gloves = Let you to punch.
Skull = Bad effects to your Bomberman.
Mine = Mine will become invincible after you put it on the ground.
Remote Bomb = Press B when you want your bomb to explode.
Spike Bomb = see contributor section.
Seeking Bomb = This bomb will follow your enemy.
Food = Give you points.
Clock = Stop all the enemies for a while.
----------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*
| CHEAT CODES |
*-*-*-*-*-*-*-*-*-*
=================================================================
MISC CODES
=================================================================
Infinite Time : 7E17E300
7E17E409
Infinite Lives: 7E034A09
============================= ==============================
PLAYER 1 CODES PLAYER 2 CODES
============================= ==============================
7E144F63 = Max bomb power 7E144F63 = Max bomb power
7E48B963 = Infinite bomb 7E48B963 = Infinite bomb
7E126F04 = Hi speed 7E126F04 = Hi speed
7E12E763 = Infinite energy 7E12E763 = Infinite energy
7E48D1FF = power up effect 7E48D1FF = power up effect
7E12FFXX = walkthrough effect 7E12FFXX = walkthrough effect
00 = walkthrough anything 00 = walkthrough anything
20 = cannot w/t boulders 20 = cannot w/t boulders
40 = cannot w/t bombs 40 = cannot w/t bombs
80 = cannot w/t bricks 80 = cannot w/t bricks
----------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*-*
| PASSWORD |
*-*-*-*-*-*-*-*-*-*-*
4622 = Change multiple levels.
----------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*-*-*
| ROO-EYS INFORMATION |
*-*-*-*-*-*-*-*-*-*-*-*
=======================
Keroo-ey
=======================
- His special ability is kick bomb.
Author's comment:
I do not like this roo-ey because we can get this ability by getting
powerups.
=======================
Gyaroo-ey
=======================
- Her special ability is kick boulders.
Author's comment:
This roo-ey is great. You can kick boulders and block your opponent's
road and then kill them.
=======================
Haneroo-ey
=======================
- His special abilty is jump across wall or bomb.
Author's comment:
This roo-ey is one of my favourite. You can jump through boulders,
Wall, hole, bomb..... to escape from the stronger enemies.
=======================
Magicaroo-ey
=======================
- His special ability is put multi bombs at a time.
Author's comment:
This roo-ey is one of my favourite also. You can kill all the
enemies easily by using this roo-ey's ability. But, You will
get killed by your bomb to if you are careless.
=======================
Maroo-ey
=======================
- His special ability is rolling on the floor with hi speed.
Author's comment:
This roo-ey is useless because it can only rollong on the floor.
=======================
Naguroo-ey
=======================
- His special ability is punch and stop opponent for a while.
Author's comment:
This roo-ey always get killed when you try to punch your opponents.
I give him 7 star.
=======================
Waroo-ey
=======================
- Only evil character can ride this roo-ey.
Author's comment:
No comment.
---------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*-*-*-*-*
| BATTLE GAME INFORMATION |
*-*-*-*-*-*-*-*-*-*-*-*-*-*
==========================
MATCH SELECTION
==========================
---------------------------
| MATCH SELECTION |
| SINGLE MATCH TAG MATCH |
---------------------------
You can change the setting by Direction pad.
===========================
PARTICAPANTS SETTING
===========================
---------------------------
| PARTICIPANTS SETTING |
| 1Player MAN |
| |
| 2Player MAN |
| |
| 3Player COM |
| |
| 4Player COM |
| |
| 5Player COM |
---------------------------
=====================
RULES SETTING
=====================
You can set comlevel to weak, normal or strong.
You can set battle to 1, 2, 3, 4, 5.
You can set time to 1:00, 2:00, 3:00, 4:00, 5:00, Unlimited
You can set sudden death to random, on, off.
You can set missile bomb to random, on, off.
You can set bowling bomber to on, off.(single match only)
----------------------
| COMLEVEL WEAK |
| |
| BATTLE 3 |
| |
| TIME 2:00 |
| |
| SUDDEN DEATH RANDOM|
| |
| MISSILE BOMB SUPER |
| |
| BOWLING BOMBER ON |
----------------------
=========================
CHARACTER SELECTION
=========================
---------------------------
| _ _____________ |
| |_| | | |
| |_| | | |
| |_| |_____________| |
| |_| _______ |
| |_| |_|_|_|_| |
| |_|_|_|_| |
---------------------------
=========================
MAP SELECTION
=========================
Area : MAP 1
Enemies : ----
Points : ----
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
----------------------------------------------------------------------
Area : MAP 2
Enemies : ----
Points : ----
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
----------------------------------------------------------------------
Area : MAP 3
Enemies : ----
Points : ----
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
----------------------------------------------------------------------
Area : MAP 4
Enemies : ----
Points : ----
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
----------------------------------------------------------------------
Area : MAP 5
Enemies : ----
Points : ----
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
----------------------------------------------------------------------
Area : MAP 6
Enemies : ----
Points : ----
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
----------------------------------------------------------------------
Area : MAP 7
Enemies : ----
Points : ----
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
----------------------------------------------------------------------
Area : MAP 8
Enemies : ----
Points : ----
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
----------------------------------------------------------------------
Area : MAP 9
Enemies : ----
Points : ----
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
----------------------------------------------------------------------
Area : MAP 10
Enemies : ----
Points : ----
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
----------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*-*-*
| OPTION INFORMATION |
*-*-*-*-*-*-*-*-*-*-*-*
---------------------------
| SOUND MONO |
| SOUND STEREO |
---------------------------
---------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*-*-*-*-*
| NORMAL GAME INFORMATION |
*-*-*-*-*-*-*-*-*-*-*-*-*-*
===========================
PLAYER OF THE GAME
===========================
---------------------
| 1PLAYER GAME |
| 2PLAYER GAME |
---------------------
First, you have to decide how many player will play this game.
============================
NEW GAME OR PASSWORD
============================
---------------------
| NEW GAME |
| PASSWORD |
---------------------
Then, you will be ask to start a new game or continue your last played
by entering password.
----------------------------------------------------------------------
*-*-*-*-*-*-*-*-*
| WALKTHROUGH |
*-*-*-*-*-*-*-*-*
-This walkthrough is for normal game-
----------------------------------------------------------------------
=============================================================
= _______ _____ _ _ _______ __ =
= |_____ | / ___ \ | \ | | | ______| / | =
= / / | | | | | \ | | | | /_ | =
= / / | | | | | | \ | | | |___ | | =
= / / | | | | | |\ \| | | ___| | | =
= / / | | | | | | \ | | | | | | =
= / /____ | |___| | | | \ | | |_____ __| |__ =
= |_______| \_____/ |_| \_| |_______| |_______| =
=============================================================
----------------------------------------------------------------------
Area : Zone 1 - 01
Enemies : Flower X 2
Crocodile X 2
Points : Flower = 100
Crocodile = 400
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00 TT = Teleport station
00 LL 00 LL = Light
00 00 00 TTTTTT 00 00 00
00 TTTTTT 00
00 00 00 TTTTTT 00 00 00
00 00
00 00 00 00 00 00 00 00
00 LL 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Simple stage. Just kill them by bombs.
----------------------------------------------------------------------
Area : Zone 1 - 02
Enemies : Flower X 2
Frog X 1
Tree X 2
Points : Flower = 100
Frog = 300
Tree = 200
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00++00 TTTTTT 00++00 00 TT = Teleport station
00 ++LL++ TTTTTT ++LL++ 00 ++ = Trees
00 00++00 TTTTTT 00++00 00 TT = Teleport machine
00 ++++++ ++++++ 00 LL = Light
00 00++00 00++00 00++00 00
00 00
00 00 00 00++00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: This stage is full of traps. Watch out the place which is covered
with trees. Tree(monster) will hide themself and look like the
boulders. Frog can jump through bricks and kill you.
----------------------------------------------------------------------
Area : Zone 1 - 03A
Enemies : Fire X 2
Frog X 2
Tree X 1
Points : Fire = 100
Frog = 300
Tree = 200
Map
000000000000000000000000000000 Legends:
00 000000LL00TTTT0000 00 = Wall/ river/ brick/ mud
00 00 00 000000 00TTTT0000 TT = Door
00 000000 00 || = Bridge
00 00 00 000000 00 00 00 LL = Light
00 000000 00
00 00 00 |||||| 00 00 00
00 000000 00
00 00 00 000000 00 00 00
00 LL000000 LL 00
00 00 00 000000 00 00 00
00 000000 00
000000000000000000000000000000
Note: Tree(monster) will hide themself and look like the boulders.
Frog can jump through bricks and kill you. Just take out all
the monsters on the left first and then take out monster on
the right. You can prevent to be killed by your bomb by hiding
on the bridge.
----------------------------------------------------------------------
Area : Zone 1 - 03B
Enemies : Robot X 2
Flower X 2
Crocodile X 2
Bee X 1
Points : Robot = 200
Flower = 100
Crocodile = 400
Bee = 300
Map
000000000000000000000000000000 Legends:
00 0000000000 00 = Wall/ river/ brick/ mud
00 00 00 00 00 0000000000 ++ = Trees
00 00 TT = Teleport machine
00 00++00++00 00 00 00 00 LL = Light
00 ++++++ LL 00
00 00++00++00 00 00 00 00
00 ++ ++ 00
00 TTTTTT 00++00 00 00 00
00 TTTTTT ++++++ 00
00 TTTTTT 00++00 00 00 00
00 00
000000000000000000000000000000
Note: This stage is full of traps. Watch out the place which is covered
with trees. Bee can fly through boulders. Just stay out of the
tree and kill all of them. Robots will release a light after you
kill them.
----------------------------------------------------------------------
Area : Zone 1 - 04A
Enemies : Frog X 2
Flower X 1
Crocodile X 1
Robot X 1
Points : Frog = 300
Flower = 100
Crocodile = 400
Robot = 200
Map
000000000000000000000000000000 Legends:
0000000000 00 00 = Wall/ river/ brick/ mud
0000000000 00 00 00LL00 00 TT = Door
00 00 LL =Light
00 00 00 00 00 0000000000
00 0000000000
00LL00 00 00 00 0000000000
00 000TTTT000
00 00 00 00 00 000TTTT000
00 00
0000000000 00 00 00 00 00
0000000000 00
000000000000000000000000000000
----------------------------------------------------------------------
Area : Zone 1 - 04B
Enemies : Frog X 1
Bee X 2
Fire X 1
Points : Frog = 300
Bee = 300
Fire = 100
Map
000000000000000000000000000000 Legends:
00 000000 00 00 = Wall/ river/ brick/ mud
00 000000 00 00 00 00 00 TT = Teleport machine
00 000000 00 || = Bridge
00 |||||| 00 TTTTTT 00 00 LL = Light
00 000000 TTTTTT 00
00 000000 00 TTTTTT 00 00
00 000000 00
00 |||||| 00 00 00 00 00
00 000000 00
00 000000 00 00 00 00 00
00LL000000 00
000000000000000000000000000000
----------------------------------------------------------------------
Area : Zone BOSS-A
Enemies : BOSS X 1
Points : BOSS = 5000
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: This guy is very tricky. The boss with protect himself with fire.
Then, he will chase you like hell. After that, he will slow you
down by shooting. I suggest you to bomb him when he transform to
the fox and run away when he transforms to fire.
----------------------------------------------------------------------
=============================================================
= _______ _____ _ _ _______ ________ =
= |_____ | / ___ \ | \ | | | ______| |______ | =
= / / | | | | | \ | | | | | | =
= / / | | | | | | \ | | | |___ ______| | =
= / / | | | | | |\ \| | | ___| | ______| =
= / / | | | | | | \ | | | | | | =
= / /____ | |___| | | | \ | | |_____ | |______ =
= |_______| \_____/ |_| \_| |_______| |________| =
=============================================================
----------------------------------------------------------------------
Area : Zone 2 - 01
Enemies : Bat X 1
Tyre X 2
Rock X 2
Points : Bat = 200
Tyre = 200
Rock = 200
Map
000000000000000000000000000000 Legends:
00 000000 00 00 = Wall/ river/ brick/ mud
00 00 00 TTTTTT 00 00 00 TT = Teleport machine
00 TTTTTT 00 LL = Light
00 00 00 TTTTTT 00 00 00
00 00
00 00 00 000000 00 00 00
00 LL 00
00 00 00 000000 00 00 00
00 000000 00
00 00 00 000000 00 00 00
0000LL 000000 LL0000
000000000000000000000000000000
----------------------------------------------------------------------
Area : 2 - 02A
Enemies : Fire ball X 2
Tyre X 2
Rock X 2
Points : Fire ball = 300
Tyre = 200
Rock = 200
Map
000000000000000000000000000000 Legends:
000000 0000000000 00 00 = Wall/ river/ brick/ mud
000000 00000TTTT00000 00 00 TT = Door
00 00 LL = Light
00 00 00 00 00 00 00 00 VV = Volcano
00 00
00 00 00 VVVVVV 00 00 00
00 LL VVVVVV LL 00
00 00 00 VVVVVV 00 00 00
00 00
000000 00 00 00 00 000000
000000 000000
000000000000000000000000000000
Note: Fire ball will attack you with fireball which has 2 range.
Fire ball can attack 4 directions. Volcano will explode and
kill you.
----------------------------------------------------------------------
Area : 2 - 02B
Enemies : Frog X 2
Bat X 2
Fire ball X 1
Points : Frog = 300
Bat = 200
Fire ball = 300
Map
000000000000000000000000000000 Legends:
00000000 000000LL 00 00 = Wall/ river/ brick/ mud
0000000000 000000 TTTTTT 00 TT = teleport machine
00 TTTTTT 00 LL = Light
00 00 00 000000 TTTTTT 00
00 000000 00
00 00 00 LL 00 00 00
00 000000 00
00 00 00 000000 00 00 00
00 LL 00
0000000000 000000 00 00 00
0000000000 000000 00
000000000000000000000000000000
Note: Fire ball will attack you with fireball which has 2 range.
Fire ball can attack 4 directions. Frog will become invicible
randomly.
---------------------------------------------------------------------
Area : 2 - 03A
Enemies : Bat X 2
Tyre X 2
Frog X 1
Points : Bat = 200
Tyre = 200
Frog = 300
Map
000000000000000000000000000000 Legends:
00 0000000000 00 = Wall/ river/ brick/ mud
00 00 00 00LL00 000TTTT000 TT = Door
00 --------- 00 LL = Light
00 00 00 |00 00 |00 00 00 CC = Car
00 CC------ ---LL 00 -- = Railway
00 00 00 000000 00 |00 00 | = Railway
00 -------- 000000 ---- 00
00 |00 00 |000000 |00 00 00
00 ----- --------- 00
00 00LL00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: this stage is extremely fun and easy. Just get into the car and
ram or run over all the enemies.
---------------------------------------------------------------------
Area : 2 - 03B
Enemies : Bat X 2
Frog X 1
Rock X 4
Points : Bat = 200
Frog = 300
Rock = 200
Map
00000000000000000000000000 |00 Legends:
00 -----------LL----------- 00 00 = Wall/ river/ brick/ mud
00 |000000000000000000 00 00 TT = Door
00 |000000000000000000 00 -- = Stair
00 |000TTTT000 000000 00 00 -- = Railway
00 |00 00 00 | = railway
00LL00 00 00 00--00 00 00
00 |00 00--00 -CC 00
00 |00 00 00 00--00 |00 00
00 |00 00 -----00
00 |000000 00 000000 00 |00
00 -------000000------ |00
00000000000000000000000000 |00
Note: This stage is hard. Watch out for rock. It always hide himeself
like a boulder and when you get close to it, it will attack you
immediately. Now, take out all the enemies by using the car.
---------------------------------------------------------------------
Area : 2 - 03C
Enemies : Jumping rock X 1
Bat X 2
Frog X 1
Points : Jumping rock = 500
Bat = 200
Frog = 300
Map
000000 |00000000000000 |000000 Legends:
00 ---CC LL | 00 00 = Wall/ river/ brick/ mud
00 00 00 000000 00 |00 00 CC = Car
00 CC- 000000 ---- 00 -- = Railway
00 00 00 |000000 |00 00 00 | = Railway
00 -------- 00 LL = Light
00 00 00 00LL00 00 00 00 TT = teleport machine
00 -------- 00
00 00 00 |TTTTTT |00 00 00
00 LL--- TTTTTT --- 00
00 00 |00 TTTTTT 00 00 00
00 | --- 00
000000 |00000000000000 |000000
Note: Simple stage, just ram them with the car.
---------------------------------------------------------------------
Area : 2 - 04A
Enemies : Tyre X 2
Fire ball X 2
Robot X 1
Jumping rock X 1
Points : Tyre = 200
Fire ball = 300
Robot = 200
Jumping rock = 500
Map
000000000000000000000000000000 Legends:
00 --------- LL 0000000000 00 = Wall/ river/ brick/ mud
00 |000000 |00 00 0000000000 SS = Switch [change railway line]
00 |000000 -----CC 0000000000 CC = Car
00 |000000 00 00 000TTTT000 TT = Door
00 -------- 00 -- = Railway
00 |00 00 |00 00 00 00 00 | = Railway
00 ----- | 00
00 00 00 |000000 00 00 00
00 ----- 000000 SS 00
00 00 00 000000 00 00 00
00 000000 00
000000000000000000000000000000
Note: Easy stage. Just ram them by car and kill them with your bomb.
---------------------------------------------------------------------
Area : 2 - 04B
Enemies : Jumping rock X 2
Bat X 3
Robot X 1
Frog X 1
Points : Jumping rock = 500
Bat = 200
Robot = 200
Frog = 300
Map
0000000000 000000000000000000 Legends:
00 00 00 00 = Wall/ river/ brick/ mud
00 00 000000 00 00 00 00 LL = Light
00 000000 LL 00 -- = stair
0000--00000000 00 00 00 00 TT = Teleport machine
0000--0000 00
0000--0000 0000000000 00 00
00 00LL 0000 00
00 00 000000 TTTTTT0000 00
00 00 TTTTTT00 00
00 00 00 00 TTTTTT0000 00
00 00 00 00
0000000000 000000000000000000
Note: Easy stage. Kill all the enemies, grab all the powerups and
move to the next stage.
---------------------------------------------------------------------
Area : BOSS-B
Enemies : BOSS X 1
Points : BOSS = 5000
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: This boss may slap with with his fire arm or attack you with
some fire rock which will fall from the sky. Sometimes, he
will launch a flying hand and cause you to stop moving. One
more thing, watch out for his fire snake attack.
----------------------------------------------------------------------
=============================================================
= _______ _____ _ _ _______ ________ =
= |_____ | / ___ \ | \ | | | ______| |______ | =
= / / | | | | | \ | | | | | | =
= / / | | | | | | \ | | | |___ ______| | =
= / / | | | | | |\ \| | | ___| |______ | =
= / / | | | | | | \ | | | | | | =
= / /____ | |___| | | | \ | | |_____ ______| | =
= |_______| \_____/ |_| \_| |_______| |________| =
=============================================================
----------------------------------------------------------------------
Area : 3 - 01A
Enemies : Jelly fish X 3
Squid X 1
Points : Jelly fish = 300
Squid = 300
Map
000000000000000000000000000000 Legends:
00 0000TT0000 00 00 = Wall/ river/ brick/ mud
00 00 000000TT000000 00 00 TT = Next stage
00 00 LL = Light
00 00 00 00 00 00 00 00
00 00
00 00 00 00 000000 00 00
00 000000 00
00 000000 00 000000 00 00
00 000000 LL 00
00 000000 00 00 00 00 00
00 LL 00
000000000000000000000000000000
Note: Jelly fish will attack you with lightning which has 1 range.
Jelly fish can attack 4 directions. While squid can make the
screen become dark. Squid may hide itself under sand.
----------------------------------------------------------------------
Area : 3 - 01B
Enemies : Snail X 2
Jelly fish X 3
Points : Snail = 400
Jelly fish = 300
Map
000000000000000000000000000000 Legends:
00 00000000 LL00 00 = Wall/ river/ brick/ mud
00 00 00 000000 TTTTTT 00 TT = teleport machine
00 000000 TTTTTT 00 LL = Light
0000000000 000000 TTTTTT 00
0000000000 00
0000000000 00 00 00 00 00
00 000000 00
00LL000000 00 00 00 00 00
00 00
00 00 00 000000 00 00 00
00 000000 00
000000000000000000000000000000
Note: Jelly fish will attack you with lightning which has 1 range.
Jelly fish can attack 4 directions. Snail can hide themselves
under sand.
----------------------------------------------------------------------
Area : 3 - 02A
Enemies : Snail X 1
Jelly fish X 2
monster X 2
Points : Snail = 400
Jelly fish = 300
monster = 200
Map
000000000000000000000000000000 Legends:
00 000000LL0000TT0000 00 = Wall/ river/ brick/ mud
00 00 00 000000 0000TT0000 OO = Whirpool
00 00 LL = Light
00 00 OO 00 00 00 00 00 TT = Next stage
00 00
00 00 OO 00 000000 000000
00 000000LL000000
00 00 00 00 000000 000000
00 LL 00
000000 00 00 00 00 00 00
000000 00
000000000000000000000000000000
Note: Jelly fish will attack you with lightning which has 1 range.
Jelly fish can attack 4 directions. Snail can hide themselves
under sand.
----------------------------------------------------------------------
Area : 3 - 02B
Enemies : Ghost X 1
Jelly fish X 3
Monster X 1
Points : Ghost = 600
Jelly fish = 300
Monster = 200
Map
000000000000000000000000000000 Legends:
00 000000 00 00 = Wall/ river/ brick/ mud
00 00 000000 00 00 00 00 LL = Light
00 LL 00 TT = Teleport machine
00 00 000000 00 00 00 00
00 000000 LL00
00 0000000000 00 00 00 00
00 0000000000 00
00 0000000000 00 TTTTTT 00
00 TTTTTT 00
00 00LL00 00 00 TTTTTT 00
00 00
000000000000000000000000000000
Note: Jelly fish will attack you with lightning which has 1 range.
Jelly fish can attack 4 directions. Snail can hide themselves
under sand. Ghost can jump through boulders.
----------------------------------------------------------------------
Area : 3 - 03A
Enemies : Evil X 1
Snail X 2
Squid X 1
Points : Evil = 300
Snail = 400
Squid = 300
Map
000000000000000000000000000000 Legends:
00 0000TT0000 00 = Wall/ river/ brick/ mud
00 00 00 00 00LL0000TT0000 OO = Whirpool
00 00 LL = Light
00 00 00 00 00 00 00 00 TT = Next stage
00 00
00 00 OO 00 00 OO OO 00
00 00
00 00 OO 00LL000000 00 00
00 000000 00
00 00 00 00 000000 00LL00
00 00
000000000000000000000000000000
Note: Snail can hide themselves under sand. While squid can make the
screen become dark. Squid may hide itself under sand. Evil has
2 HP and he will throw his spear to attack you.
----------------------------------------------------------------------
Area : 3 - 03B
Enemies : Ghost X 2
Monster X 2
Squid X 1
Points : Ghost = 600
Monster = 200
Squid = 300
Map
000000000000000000000000000000 Legends:
0000000000000000TT000000000000 00 = Wall/ river/ brick/ mud
0000000000000000TT000000000000 LL = Light
00 000000 00 TT = Next stage
00 00 000000 00 00 00 00
00 00
00 00 0000000000 00 00 00
00 LL 0000000000 00
00 00 0000000000 00 00 00
00 000000 LL 00
00 00 000000 00 000000 00
00 000000LL00
000000000000000000000000000000
Note: Squid may hide itself under sand and make the screen become dark.
Ghost can jump over boulders.
----------------------------------------------------------------------
Area : 3 - 03C
Enemies : Squid X 1
Robot X 1
Evil X 1
Ghost X 1
Points : Squid = 300
Robot = 200
Evil = 300
Ghost = 600
Map
000000000000000000000000000000 Legends:
00 00000000000000 00 = Wall/ river/ brick/ mud
00 00 000000 00000000000000 LL = Light
00 000000 000000 TT = Teleport machine
00 00 000000 TTTTTTLL000000
00 LL0000LL TTTTTT 00
00 00 000000 TTTTTT 00 00
00 000000 00
00 00 000000 00 000000 00
00 000000 00
00 00 00 00 00 000000 00
00 00
000000000000000000000000000000
Note: Squid may hide itself under sand and make the screen become dark.
Ghost can jump over boulders. Evil has 2 HP and he will throw his
spear to attack you.
----------------------------------------------------------------------
Area : 3 - 04A
Enemies : Ghost X 2
Jelly fish X 2
Monster X 1
Points : Ghost = 600
Jelly fish = 300
Monster = 200
Map
000000000000000000000000000000 Legends:
00 00000000TT0000 00 = Wall/ river/ brick/ mud
00 OO 00 00 00000000TT0000 OO = Whirpool
00 00 LL = Light
00 OO0000 00 00 000000 00 TT = Next stage
0000000000 000000 00
0000000000 00 00 000000 00
0000000000 000000LL00
00LL000000 OO OO 000000 00
00 000000 000000 00
00 000000 00 00 000000 00
00 00
000000000000000000000000000000
Note: Jelly fish will attack you with lightning which has 1 range.
Jelly fish can attack 4 directions.Ghost can jump over boulders.
Evil has 2 HP and he will throw his spear to attack you.
----------------------------------------------------------------------
Area :3 - 04B
Enemies : Robot X 2
Evil X 2
Squid X 2
Points : Robot = 200
Evil = 300
Squid = 300
Map
000000000000000000000000000000 Legends:
00 0000000000 00 = Wall/ river/ brick/ mud
00 00 000000 00 0000000000 LL = Light
00 000000 00 TT = Teleport machine
00 00 000000 00 00 00 00
00 00
00 TTTTTT 00 00 00 00 00
00 TTTTTT 00
00 TTTTTT 00 000000 00 00
00 000000LL 00
00 00 00 00 0000000000 00
00 0000000000 00
000000000000000000000000000000
Note: Evil has 2 HP and he will throw his spear to attack you.
Squid may hide itself under sand and make the screen become dark.
----------------------------------------------------------------------
Area : BOSS-C
Enemies : BOSS X 1
Points : BOSS = 5000
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Boss can attack you with smoke which will slow you down. Then,
she can make a water attack to prevent you to get close to her.
Sometimes, she will make a firespin attack to kill you.
----------------------------------------------------------------------
=============================================================
= _______ _____ _ _ _______ _ _ =
= |_____ | / ___ \ | \ | | | ______| | | | | =
= / / | | | | | \ | | | | | | | | =
= / / | | | | | | \ | | | |___ | |____| | =
= / / | | | | | |\ \| | | ___| |______ | =
= / / | | | | | | \ | | | | | | =
= / /____ | |___| | | | \ | | |_____ | | =
= |_______| \_____/ |_| \_| |_______| |_| =
=============================================================
----------------------------------------------------------------------
Area : 4 - 01A
Enemies : Pharaoh X 2
hand X 2
Points : Pharaoh = 800
hand = 400
Map
000000000000000000000000000000 Legends:
00 000000TT000000 00 00 = Wall/ river/ brick/ mud
00 00 00 000000TT000000 00 LL = Light
00 000000TT000000LL00 SS = Snake's nest
00 00 00 000000TT000000 00 TT = Next stage
00 00
00 00 00 SSSSSS 000000 00
00 00 SSSSSS LL00 00
00 000000 SSSSSS 00 00 00
00 00
00 00LL00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Pharaoh may attack you with fire which has 3 range. Hand can
hide itself under sand. Watch out! Don't stand near the snake's
nest or it will attack you.
----------------------------------------------------------------------
Area : 4 - 01B
Enemies : Worm X 1
Mushroom X 2
Hand X 2
Points : Worm = 500
Mushroom = 400
Hand = 400
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00 TT = Teleport machine
00 00 LL = Light
00 00 00 00 00 000000 00 >> = Arrow tiles
00 00<<<<<<<<<<<< 00 << = Arrow tiles
00 00 000000LL000000 00 00
00 >>>>>>>>>>>>00 LL 00
00 000000 00 00 TTTTTT 00
00 LL TTTTTT 00
00 00 00 00 00 TTTTTT 00
00 00
000000000000000000000000000000
Note: Hand can hide itself under sand. Worm may transform to a ball
and attack you. Mushroom may attack you with sand.
----------------------------------------------------------------------
Area : 4 - 02A
Enemies : Mushroom X 3
Pharaoh X 2
Points : Mushroom = 400
Pharaoh = 800
Map
000000000000000000000000000000 Legends:
000000000000000000TT0000000000 00 = Wall/ river/ brick/ mud
000000000000000000TT0000000000 LL = Light
000000000000000000TT0000000000 TT = Next stage
000000000000000000TT0000000000
000000000000000000 0000000000
00 00
00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00
00 00
00 00 00LL00LL00LL00 00 00
00 00
000000000000000000000000000000
Note: Mushroom may attack you with sand. Pharaoh may attack you with
fire which has 3 range.
----------------------------------------------------------------------
Area : 4 - 02B
Enemies : Worm X 2
Pharaoh X 2
Points : Worm = 500
Pharaoh = 800
Map
0000TT000000000000000000000000 Legends:
0000 00 00 00 = Wall/ river/ brick/ mud
00 00 SSSSSS 00 00 00 TT = Next stage
00LL00 SSSSSS LL00 SS = Snake's nest
00 00 00 SSSSSS 00 00 00 LL = Light
00 00
00000000000000 00000000000000
00000000000000 00000000000000
00000000000000 00000000000000
00 LL LL 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Worm may transform to a ball and attack you. Pharaoh may attack
you with fire which has 3 range. Watch out! Don't stand near the
snake's nest or it will attack you.
----------------------------------------------------------------------
Area : 4 - 02C
Enemies : Mushroom X 2
Hand X 1
Worm X 2
Points : Mushroom = 400
Hand = 400
Worm = 500
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00LL00 00 00 00 LL = Light
00>>>>>>>>>>>>>>>>>>>>vv<<<<00 TT = Teleport machine
00 00^^00 TTTTTT 00vv00 00 vv = Arrow tiles
00 ^^ TTTTTT vvLL 00 ^^ = Arrow tiles
00 00^^00 TTTTTT 00vv00 00 >> = Arrow tiles
00 LL^^ vv 00 << = Arrow tiles
00 00^^00 00 00 00vv00 00
00>>>>^^<<<<<<<<<<<<<<<<<<<<00
00 00 00 00LL00 00 00 00
00 00
000000000000000000000000000000
Note: Worm may transform to a ball and attack you. Hand can hide itself
under sand. Mushroom may attack you with sand.
----------------------------------------------------------------------
Area : 4 - 03A
Enemies : Wind X 2
Hand X 2
Mushroom X 1
Points : Wind = 300
Hand = 400
Mushroom = 400
Map
000000000000000000000000000000 Legends:
00000000000000TT000000 00 00 = Wall/ river/ brick/ mud
00000000000000TT000000 00 00 LL = Light
00 000000 00 TT = Next stage
00 00 00 00 000000 00 00 OO = Hole
00 OO000000 LL 00
0000000000000000000000 00 00
0000000000000000000000 00
0000000000000000000000 00 00
00 OO 00
00 00 00 00LL00 00 00 00
00 00
000000000000000000000000000000
Note: Wind can suck you to it if you get close to it. Hand can hide itself
under sand. Mushroom may attack you with sand.
----------------------------------------------------------------------
Area : 4 - 03B
Enemies : Wind X 2
Mushroom X 2
Spider X 2
Points : Wind = 300
Mushroom = 400
Spider = 500
Map
000000000000000000000000000000 Legends:
0000TT0000 00 00 = Wall/ river/ brick/ mud
0000TT0000 00 00 00 00 00 SS = Snake's nest
00 00 OO 00 TT = Next stage
00 00 00 00 SSSSSS 00 00
00 00 SSSSSS 00
00 00 00 00 SSSSSS 00 00
00 LL 00 00
00 00 00 00 00 00 00 00
00 00 LL 00
00 00 00 00 00 00 00 00
00OO 00 00
000000000000000000000000000000
Note: Wind can suck you to it if you get close to it. Mushroom may attack
you with sand. Spider may attack youwith its web. Watch out! Don't
stand near the snake's nest or the snake will attack you.
----------------------------------------------------------------------
Area : 4 - 03C
Enemies : Pharaoh X 2
Hand X 2
Spider X 2
Points : Pharaoh = 800
Hand = 400
Spider = 500
Map
000000000000000000000000000000 Legends:
00 000000 00 00 = Wall/ river/ brick/ mud
00 00 00 000000 00 00 00 LL = light
00 vv<<vv<<<<<<<<<<<< 00 SS = Teleport machine
00 00vv00vv00 00^^00^^00 00 ^^ = Arrow tiles
00 vv vv ^^ ^^ 00 >> = Arrow tiles
00 00vv00vvSSSSSS^^00^^00 00 << = Arrow tiles
00 vvLLvvSSSSSS^^LL^^ 00 vv = Arrow tiles
00 00vv00vvSSSSSS^^00^^00 00
00 >>>>>>>>>>>>^^>>^^ 00
00 00 00 000000 00 00 00
00 000000 00
000000000000000000000000000000
Note: Hand can hide itself under sand. Spider may attack you with its web.
Pharaoh may attack you with fire which has 3 range.
----------------------------------------------------------------------
Area : 4 - 04A
Enemies : Pharaoh X 2
Wind X 2
Worm X 2
Points : Pharaoh = 800
Wind = 300
Worm = 500
Map
000000000000000000000000000000 Legends:
00vv<<<<<<<<<<<<0000 LL 00TT 00 = Wall/ river/ brick/ mud
00vv00 00OO00^^0000 00 00TT LL = light
00>>>>>>>>>>>>^^0000 OO = Hole
00LL00 00 00 00000000--0000 -- = Stair
00 00000000--0000 TT = Next stage
000000000000000000000000--0000 ^^ = Arrow tiles
000000000000000000 00 vv = Arrow tiles
000000000000000000 00 00 00 << = Arrow tiles
00 00 >> = Arrow tiles
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Pharaoh may attack you with fire which has 3 range. Wind can suck
you to it if you get close to it. Worm may transform to a ball
and attack you.
----------------------------------------------------------------------
Area : 4 - 04B
Enemies : Worm X 2
hand X 2
Robot X 1
Spider X 1
Points : Worm = 500
hand = 400
Robot = 600
Spider = 500
Map
000000000000000000000000000000 Legends:
00000000TT000000 00 00 = Wall/ river/ brick/ mud
00000000TT000000000000 00 00 ^^ = Arrow tiles
00 00LL00 00 vv = Arrow tiles
00 00 00 00 00 00 00 00 << = Arrow tiles
00 vv<<<<<<<<<<<<<<<< 00 >> = Arrow tiles
00 00vv000000LL000000^^00 00 LL = Light
00 >>>>>>>>>>>>>>>>^^ 00 TT = Next stage
00 00 00 00 00 00 00 00
00 00LL00 00
00 00 000000 00 00 00 00
00 00
000000000000000000000000000000
Note: Worm may transform to a ball and attack you. Hand can hide
itself under sand. Spider may attack you with its web.
----------------------------------------------------------------------
Area : 4 - 04C
Enemies : Robot X 2
Wind X 2
mushroom X 2
Worm X 1
Points : Robot = 600
Wind = 300
mushroom = 400
Worm = 500
Map
000000000000000000000000000000 Legends:
00 vv<<<<<<<<<<<<00 00 = Wall/ river/ brick/ mud
00 00 00 00vv000000LL00^^00 vv = Arrow tiles
00 >>>>>>>>>>>>^^00 ^^ = Arrow tiles
00 00 00 TTTTTT 000000 00 << = Arrow tiles
00 TTTTTT 00 >> = Arrow tiles
00 00 00 TTTTTT 00 00 00 LL = Light
00 00 TT = Teleport machine
00 000000 00 00 00 00 00
00vv<<<<<<<<<<<< 00
00vv00LL000000^^00 00 00 00
00>>>>>>>>>>>>^^ 00
000000000000000000000000000000
Note: Mushroom may attack you with sand. Worm may transform
to a ball and attack you. Wind can suck you to it if you get
close to it.
----------------------------------------------------------------------
Area : BOSS-D
Enemies : Boss X 2
Points : Boss = 5000 X 2
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: First boss will attack you with his hat. Second boss will attack
you with his spike.
------------------------------------------------------------------------
============================================================
= _______ _____ _ _ _______ ________ =
= |_____ | / ___ \ | \ | | | ______| | ______| =
= / / | | | | | \ | | | | | | =
= / / | | | | | | \ | | | |___ | |______ =
= / / | | | | | |\ \| | | ___| |______ | =
= / / | | | | | | \ | | | | | | =
= / /____ | |___| | | | \ | | |_____ ______| | =
= |_______| \_____/ |_| \_| |_______| |________| =
============================================================
------------------------------------------------------------------------
Area : 5 - 01A
Enemies : Snow man X 2
Ice X 1 [small ice X 4]
Evil X 2
Points : Snow man = 800
Ice = 400 [small ice = 100 ]
Evil = 300
Map
000000000000000000000000000000 Legends:
000000000000000000000000000000 00 = Wall/ river/ brick/ mud
000000000000000000000000000000 LL = Light
00 LL 000000TT000000 LL 00 TT = Next stage
00 00 000000TT000000 00 00
00 00
00 00 00 00 00 00 00 00
00 LL 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Evil may attack you with chain which has 3 range. Snow man
may transform to a snow ball and jump around the map. Ice can
Hide itself under the icefield and it canattack you with shooting
star. When you bombed ice once, it will be devided to 4 smaller
ice.
----------------------------------------------------------------------
Area : 5 - 01B
Enemies : Penguin X 2
Monster X 2
Ice X 1 [small ice X 4]
Points : Penguin = 400
Monster = 500
Ice = 400 [small ice = 100]
Map
000000000000000000000000000000 Legends:
00000000000000 LL 00 00 = Wall/ river/ brick/ mud
0000TT00000000 00 00 00 00 LL = Light
00 00 TT = Next stage
00 00 00 00 00 00 00 00 XX = Floor {collapse}
00 00
00XX0000000000 00 00 00 00
00XX0000000000 00
00XX0000000000 000000LL00 00
00 000000 00
00 00 00 00 000000 00 00
00 000000 00
000000000000000000000000000000
Note: Ice can hide itself under the icefield and it can attack you with
shooting star. When you bombed ice once, it will be devided to
4 smaller ice. Penguin can create a boulder to protect itself.
----------------------------------------------------------------------
Area : 5 - 01C
Enemies : Snow man X 2
Monster X 2
Evil X 2
Points : Snow man = 800
Monster = 500
Evil = 300
Map
000000000000000000000000000000 Legends:
00 LL 00 00 = Wall/ river/ brick/ mud
00 00 00 TTTTTT 00 00 00 LL = Light
00 TTTTTT 00 TT = Teleport machine
00 00 00 TTTTTT 00 00 00 XX = Floor {collapse}
00 LL 00
00 000000 00 00 000000XX00
00 000000 000000XX00
00XX000000 00 00 000000LL00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Evil may attack you with chain which has 3 range. Snow man
may transform to a snow ball and jump around the map.
----------------------------------------------------------------------
Area : 5 - 02A
Enemies : Snow man X 2
Ice X 1 [small ice X 4]
Seal X 1
Points : Snow man = 800
Ice = 400 [small ice = 100]
Seal = 600
Map
000000000000000000000000000000 Legends:
00 00000000000000 00 00 = Wall/ river/ brick/ mud
00 00 000000TT000000 00 00 TT = Next stage
00 00 II = Igloo
00 00 00 II II 00 00 00 LL = Light
00 00
00 00 00 II II 00 00 00
00 00
00 00 00000000000000 00 00
00 00000000000000 00
00 00 00000000000000 00 00
00 00000000000000 00
000000000000000000000000000000
Note: Ice can hide itself under the icefield and it can attack you with
shooting star. When you bombed ice once, it will be devided to
4 smaller ice. Snow man may transform to a snow ball and jump
around the map. Seal will run towards you when it see you are
right in front of its face.
----------------------------------------------------------------------
Area : 5 - 02B
Enemies : Monster X 3
Penguin X 2
Seal X 1
Points : Monster = 500
Penguin = 400
Seal = 600
Map
000000000000000000000000000000 Legends:
00 00000000000000 00 00 = Wall/ river/ brick/ mud
00LL00 000000TT000000 00LL00 LL = Light
00 00 TT = Next stage
00 00 00 00 00 00 00 00
00 00
000000 00 00 00 00 000000
000000 LL 000000
000000 00 00 00 00 000000
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Penguin can create a boulder to protect itself. Seal will run
towards you when it see you are right in front of its face.
----------------------------------------------------------------------
Area : 5 - 02C
Enemies : Snow man X 2
Penguin X 2
Ice X 1 [small ice X 4]
Points : Snow man = 800
Penguin = 400
Ice = 400 [small ice = 100]
Map
000000000000000000000000000000 Legends:
000000 00 00 = Wall/ river/ brick/ mud
000000 00 00 TTTTTT 00 00 LL = Light
00 TTTTTTLL 00 TT =Teleport machine
00 00 00 00 TTTTTT0000 00 XX = Floor {collapse}
00 000000 00
00LL00 00 00 0000000000 00
00 0000000000 00
00 00 00 00 0000000000LL00
00 00
000000 00 00 00 00 00 00
000000 XX 00
000000000000000000000000000000
Note: Penguin can create a boulder to protect itself. Snow man may
transform to a snow ball and jump around the map. Ice can hide
itself under the icefield and it can attack you withshooting
star. When you bombed ice once, it will be devided to 4 smaller
ice.
----------------------------------------------------------------------
Area : 5 - 03A
Enemies : Ice X 1 [small ice X 4]
Penguin X 2
Evil X 2
Points : Ice = 400 [small ice = 100]
Penguin = 400
Evil = 300
Map
000000000000000000000000000000 Legends:
00 0000000000000000000000 00 = Wall/ river/ brick/ mud
00 00 00000000000000TT000000 SS = Snow ball
00 SSSSSS0000 00 LL = Light
00 00 SSSSSS0000 00 00 00 TT = Next stage
00 0000 LL 00
00 00 00 000000 00 00 00
00 00
00 00 00 00 00 00 00 00
00 LL LL 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Penguin can create a boulder to protect itself. Ice can hide
itself under the icefield and it can attack you withshooting
star. When you bombed ice once, it will be devided to 4 smaller
ice. Evil may attack you with chain which has 3 range.
----------------------------------------------------------------------
Area : 5 - 03B
Enemies : Robot X 1
Monster X 2
Penguin X 1
Evil X 1
Points : Robot = 600
Monster = 500
Penguin = 400
Evil = 300
Map
000000000000000000000000000000 Legends:
00000000000000 00 00 = Wall/ river/ brick/ mud
0000TT00000000 00 00 00 00 LL = Light
00 LL 00 II = Igloo
00 00 00 00 000000 00 00 TT = Next stage
00 000000 LL 00
00 00 00 00 000000 00 00
00 00
00 00 00 00 II II 00 00
00 00
00000000000000 II II 00 00
00000000000000 00
000000000000000000000000000000
Note: Penguin can create a boulder to protect itself. Evil may attack
you with chain which has 3 range.
----------------------------------------------------------------------
Area : 5 - 03C
Enemies : Robot X 3
Ice X 1 [small ice X 4]
Evil X 2
Points : Robot = 600
Ice = 400 [small ice = 100]
Evil = 300
Map
000000000000000000000000000000 Legends:
00000000000000 00 00 = Wall/ river/ brick/ mud
00TTTTTT000000 00 00 00 00 II = Igloo
00TTTTTT000000 00 TT = Teleport machine
00TTTTTT0000000000 00 00 00
00 0000000000 00
00 00 0000000000 00 00 00
00 00
00 II II 00 00 II II 00
00 00
00 II II 00 00 II II 00
00 00
000000000000000000000000000000
Note: Ice can hide itself under the icefield and it can attack you
with shooting star. When you bombed ice once, it will be devided
to 4 smaller ice. Evil may attack you with chain which has 3 range.
----------------------------------------------------------------------
Area : 5 - 04A
Enemies : Snow man X 3
Evil X 2
Seal X 1
Points : Snow man = 800
Evil = 300
Seal = 600
Map
000000000000000000000000000000 Legends:
00000000SSSSSS0000000000000000 00 = Wall/ river/ brick/ mud
00000000SSSSSS0000000000TT0000 TT = Door
00 SSSSSS 00 LL = Light
00 00 00 00 SSSSSS 00 00 XX = Floor {collapse}
00 XX 00
00 00 00 00 00 00 00LL00
00 XX 00
00XX00 00 00 00 00XX00 00
00 LLXX 00
00 00 00 00 00 00 00 00
00 LL 00
000000000000000000000000000000
Note: Evil may attack you with chain which has 3 range. Snow man may
transform to a snow ball and jump around the map. Seal will run
towards you when it see you are right in front of its face.
----------------------------------------------------------------------
Area : 5 - 04B
Enemies : Monster X 2
Evil X 2
Robot X 2
Ice X 1 [small ice X 4]
Points : Monster = 500
Evil = 300
Robot = 600
Ice = 400 [small ice = 100]
Map
000000000000000000000000000000 Legends:
000000000000000000000000000000 00 = Wall/ river/ brick/ mud
000000000000000000000000000000 TT = Door
00 00000000000000 00 LL = Light
00 00 000000TT000000 00 00
00 00
00 00 II II II II 00 00
00 LL 00
00 00 II II II II 00 00
00 00
000000 00 00 00 00 000000
000000 000000
000000000000000000000000000000
Note: Evil may attack you with chain which has 3 range.
----------------------------------------------------------------------
Area : 5 - 04C
Enemies : Seal X 4
Penguin X 2
Points : Seal = 600
Penguin = 400
Map
000000000000000000000000000000 Legends:
00000000000000 LL 00 00 = Wall/ river/ brick/ mud
00000000000000 00 00 00 00 TT = Door
00000000000000 00 LL = Light
0000TT00000000 00 00XX00 00 XX = Floor {collapse}
00 LL XX 00
00 00 00 000000 00 00 00
00 XX000000 00
00 00 00 000000 00 00 00
00 LL XXXX 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Penguin can create a boulder to protect itself. Seal will run
towards you when it see you are right in front of its face.
----------------------------------------------------------------------
Area : 5 - 04D
Enemies : Evil X 2
Robot X 3
Snow man X 2
Ice X 1 [small ice X 4]
Points : Evil = 300
Robot = 600
Snow man = 800
Ice = 400 [small ice = 100]
Map
000000000000000000000000000000 Legends:
0000000000 LL 0000000000 00 = Wall/ river/ brick/ mud
0000000000 00 00 0000000000 TT = Teleport machine
000000 000000 LL = Light
000000 00 00 00 00 000000
00 00
00 00 00 SSSSSS 00 00 00
00 SSSSSS 00
00 00 00 SSSSSS 00 00 00
00 00
000000 00 00 00 00 000000
000000 000000
000000000000000000000000000000
Note: Ice can hide itself under the icefield and it can attack you
with shooting star. When you bombed ice once, it will be devided
to 4 smaller ice. Evil may attack you with chain which has 3 range.
Snow man may transform to a snow ball and jump around the map.
----------------------------------------------------------------------
Area : BOSS-E
Enemies : Boss
Points : 5000
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Boss will attack you with tornado which can chase you for a while.
Sometimes, she will shoot you with spike or summon 2 minions.
------------------------------------------------------------------------
============================================================
= _______ _____ _ _ _______ ________ =
= |_____ | / ___ \ | \ | | | ______| | ______| =
= / / | | | | | \ | | | | | | =
= / / | | | | | | \ | | | |___ | |______ =
= / / | | | | | |\ \| | | ___| | ____ | =
= / / | | | | | | \ | | | | | | | | =
= / /____ | |___| | | | \ | | |_____ | |____| | =
= |_______| \_____/ |_| \_| |_______| |________| =
============================================================
------------------------------------------------------------------------
Area : 6 - 01A
Enemies : Rocket X 2
Helecopter X 4
Points : Rocket = 500
Helecopter = 800
Map
000000000000000000000000000000 Legends:
0000000000 00 00 = Wall/ river/ brick/ mud
0000TT0000 00LL00 00 00 00 LL = Light
00 00 BB = Generator
00 00 00 BB--BB 00 00 00 // = Lightning
00 00 \\ = Lightning
00 00LLBB 00 00 BBLL00 00 -- = Lightning
00 // \\ 00 TT = Door
00 BB 00 00 00 00 BB 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Rocket will rush towards you when it see you in front of its face.
Helecopter can fly and attack you with missile. Watch out for lightning
which will kill you.
----------------------------------------------------------------------
Area : 6 - 01B
Enemies : Helecopter X 1
Ball X 3
Rocket X 2
Points : Helecopter = 800
Ball = 300
Rocket = 500
Map
000000000000000000000000000000 Legends:
00LL 0000000000 LL00 00 = Wall/ river/ brick/ mud
000000 0000TT0000 00 000000 TT = Door
000000 000000 LL = Light
000000 BB--BB BB--BB 000000 BB = Generator
000000 vv vv 000000 -- = Lightning
000000 00vv00LL00vv00 000000 vv = Arrow tiles
000000 vv vv 000000 >> = Arrow tiles
000000 BB--BB BB--BB 000000
00 <<<<<< >>>>>> 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Rocket will rush towards you when it see you in front of its face.
Helecopter can fly and attack you with missile. Watch out for lightning
which will kill you. Ball will rush towards you when it see you in
front of its face.
----------------------------------------------------------------------
Area : 6 - 01C
Enemies : Bomber X 2
Fire robot X 1
Robot X 3
Points : Bomber = 400
Fire robot = 1000
Robot = 600
Map
000000000000000000000000000000 Legends:
00LL LL0000000000 00 = Wall/ river/ brick/ mud
00 00 00 00 00 0000TT0000 RR = Sky rocket
00 00 LL = Light
00 00 00 00RR00 00 00 00
00 RR RR 00
00 00 00 00 00 00 00 00
00 RR RR 00
00 00 00 000000 00 00 00
00 000000 LL 00
00 00 00 000000 00 00 00
00 000000 00
000000000000000000000000000000
Note: Bomber may explode in anytime. Don't stand on the same row with it.
Fire robot will attack you with fire spin. Robot can punch boulders.
They can also hide themselves in the boulders. One thing, watch out
for sky rocket too.
----------------------------------------------------------------------
Area : 6 - 01D
Enemies : Ball X 6
Points : Ball = 300
Map
000000000000000000000000000000 Legends:
000000000000000000000000000000 00 = Wall/ river/ brick/ mud
000000000000000000000000000000 LL = Light
00000000000000LL LL00 TT = Door
00000000000000 00 00 00 00
0000000000 00
0000TT0000 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 LL LL 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Ball will rush towards you when it see you in front of its face.
----------------------------------------------------------------------
Area : 6 - 01E
Enemies : Ball X 4
Bomber X 1
Helecopter X 1
Points : Ball = 300
Bomber = 400
Helecopter = 800
Map
000000000000000000000000000000 Legends:
00LL 00000000000000 LL00 00 = Wall/ river/ brick/ mud
00 00 000000TT000000 00 00 LL = Light
00 00 TT = Door
00 00vv00vv00LL00vv00vv00 00 SS = Switch
00 vv vv vv vv 00 vv = Arrow tiles
000000vv00vv000000vv00vv000000
000000vv vv000000vv vv000000
000000vv00vv000000vv00vv000000
00 vv vv SS vv vv 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Ball will rush towards you when it see you in front of its face.
Bomber may explode in anytime. Don't stand on the same row with it.
Helecopter can fly and attack you with missile. When you touch
switch, arrow tiles may move to opposite side.
----------------------------------------------------------------------
Area : 6 - 01F
Enemies : Helecopter X 2
Rocket X 4
Fire Robot X 2
Points : Helecopter = 800
Rocket = 500
Fire Robot = 1000
Map
000000000000000000000000000000 Legends:
000000000000000000000000000000 00 = Wall/ river/ brick/ mud
000000000000000000000000000000 LL = Light
000000000000000000000000000000 TT = Door
00000000000000TT00000000000000
00 LL LL 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 LL 00
000000000000000000000000000000
Note: Helecopter can fly and attack you with missile.Fire robot will
attack you with fire spin. Rocket will rush towards you when it
see you in front of its face.
----------------------------------------------------------------------
Area : 6 - 01G
Enemies : Rocket X 3
Fire robot X 1
Robot X 3
Points : Rocket = 500
Fire robot = 1000
Robot = 600
Map
000000000000000000000000000000 Legends:
00 0000000000 00 = Wall/ river/ brick/ mud
00 00 00 00 00 0000TT0000 LL = Light
00 00 TT = Door
00 00 BB--BB 00 0000000000 BB = Generator
00 LL 0000000000 -- = Lightning
00 BB 00 00 BB 0000000000 // = Lightning
00 \\ LL// 0000000000 \\ = Lightning
00 00 BB BB 00 0000000000
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: Fire robot will attack you with fire spin. Rocket will rush
towards you when it see you in front of its face. Robot can
punch boulders. They can also hide themselves in the boulders.
Watch out for lightning which will kill you.
----------------------------------------------------------------------
Area : BOSS-F
Enemies : Boss
Points : Boss = ????
Map
000000000000000000000000000000 Legends:
00 00 00 = Wall/ river/ brick/ mud
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
00 00 00 00 00 00 00 00
00 00
000000000000000000000000000000
Note: First, boss will throw 4 bombs and create a barrier to protect
himself. When he get hit, he will summons 5 bombers. Then, 5
bosses will come and transform to a large robot. The robot
may attack you by launching 2 flying arms. Sometimes, he will
attack you with laser. He can also throw some bombs towards
you. When he get hit, he will shoot you with fire. One thing,
wtch out for his rocket launchers. After you had defeat him,
watch the ending........
----------------------------------------------------------------------
*-*-*-*-*-*-*-*-*-*-*-*
| Contributor section |
*-*-*-*-*-*-*-*-*-*-*-*
I would like to say that in the itens list / power ups part u posted:
Spike Bomb = Unknow
The effect of the Spike Bomb is that the explosion isn't stopped buy any
plants/rocks the fire just passes it and keeps going to it's Maximun Range,
look:
S S R W W
W W R S W
W W S W W
W W R W W
S W B W S
S U S W W
W W R W W
W W R W W
S=Free space (where you move)
W=Wall (where you can't move)
R=Rock (this you blow)
B=Bomb (you blow things up with it)
U=YOU!
Now by the bombs lacation, if it was a regular bomb (with a range of 5), it
would just destroy 2 Rocks, but the spike bomb would destroy all the Rocks in
it's range!
from: Luc_Good
----------------------------------------------------------------------
4)About upgrade
I will upgrade this FAQ soon.
Next upgrade
- Battle mode information
----------------------------------------------------------------------
5)Copyright issue
This FAQ is copyright© 2002 Solomon warrior.
You can only have this FAQ for your personal use. You may not change
anything on this guide, adding or taking anything out of it.
This FAQ is not for sale and you can only get this FAQ at
www.gamefaqs.com
You can't put this FAQ at your Web page without my permission.
Please e-mail me too if you found this FAQ at the web site
other than www.gamefaqs.com
If you want put this document on your web page,just e-mail me
for permission. Normally, I will give you the permission because
there is no point for not giving you the permission and this guide
is made to help everyone who stuck in this game. I just want you to
ask so I could visit your website.
----------------------------------------------------------------------
6)Contact information
If you want to make any questions, comments, suggestions, information
or corretions to my FAQ, please feel free to e-mail me at
[email protected]
Anyway, please put Super Bomberman 3 as e-mail's tittle so I can
seperate your mail from junk mail.
----------------------------------------------------------------------
7)Credits
I make this FAQ on my own.
Special thanks to:
CJayC
-post this FAQ.
My brother
-Help me to write down some important notes.
Lucian De Paula Bernardi(luc_good)
-Inform me about Spike Bomb information through E-mail.
Hudson company
-Made this game.
Super Jboy
-Thank you for the password.
You
-Read this FAQ until the end.
_____ _____ _ _____ _ _ _____ _ _
/ ___ \ / ___ \ | | / ___ \ | \ / | / ___ \ | \ | |
\ \ /_/ | | | | | | | | | | | \ / | | | | | | \ | |
\ \ | | | | | | | | | | | \/ | | | | | | \ | |
\ \ | | | | | | | | | | | |\ /| | | | | | | |\ \| |
_ \ \ | | | | | | | | | | | | \/ | | | | | | | | \ |
/ /__\ \ | |___| | | |_____ | |___| | | | | | | |___| | | | \ |
\______/ \_____/ |_______| \_____/ |_| |_| \_____/ |_| \_|
_ _ _____ _______ _______ _______ _____ _______
| | | | / ___ \ | __ \ | __ \ |__ __| / ___ \ | __ \
| | | | | | | | | |__| | | |__| | | | | | | | | |__| |
| | | | | |___| | | ___/ | ___/ | | | | | | | ___/
| | /\ | | | ___ | | |\ \ | |\ \ | | | | | | | |\ \
| |/ \| | | | | | | | \ \ | | \ \ | | | | | | | | \ \
| /\ | | | | | | | \ \ | | \ \ __| |__ | |___| | | | \ \
|__/ \__| |_| |_| |_| \_\ |_| \_\ |_______| \_____/ |_| \_\
ENJOY THE GAME!!!!!!!!!!!!!!!!!
----------------------------------------------------------------------