*************************************
Super Alfred Chicken FAQ/Walkthrough
=====================================
Version: 0.4
By: bover_87 (Steven Turnquist)
Table of Contents
=================
1. Copyright
2. Version History
3. Intro and Controls
4. Walkthrough
5. FAQ (Nothing so far; just a placeholder for now)
1. Legal/Copyright
==================
This guide may be not be reproduced under any circumstances except for
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otherwise distributed publicly without advance written permission. Use
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You may NOT host a copy of this guide on any website without asking my
permission first. Do NOT ask me if you can distribute this guide
commercially; you cannot. You MAY host a copy of this guide if your site
is listed on the Allowed Sites List.
Allowed Sites List
------------------
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If you wish to host this document, please e-mail me at
[email protected]. If you decide to host this guide, please make sure
your site is hosting the most up-to-date version of this guide, which
can always be found at www.gamefaqs.com.
2. Version History
==================
Version 0.2 (11/7/2008)
-Walkthrough up through Stage 8
Version 0.4 (1/16/2008)
-Walkthrough through Stage 12.
-Added Version History.
3. Intro and Controls
=====================
(to be completed)
Diamonds = 10 pts. each
Time left at end of stage = 30 pts. each second
Balloons = 3000 pts. each
4. Walkthrough
==============
4.1 Stage 1
------------
In the first section, there's nothing to do, so simply go through the
door to the right.
You'll come across a "field" of bumpers on the far right of the screen.
Jump on them and press B as you land to jump up to the next platform.
Up here, you'll find a mouse-like thing and some spikes above. Avoid
the mouse and hit the switch to change it to "ON." Grab all of the
diamonds (you can jump on the star platforms) and get to the one with a
door, but don't go in just yet. Grab the balloon and go in the door.
In the next room, you have a mouse and a spikeball on a chain. Avoid
them (naturally) and grab the diamonds. There's a gun on the ceiling a
short distance to the right that shoots little lasers periodically;
naturally, it's advisable to avoid this as well. Jump over the bomb
(it'll blow up as soon as you land near it, and if you're too close...)
and grab the balloon (press down on it). Once again, grab the diamonds
and go through the door at the end.
In this section, go right once again and take the lower path. Dodge the
mice down here (remember you can hold B to fall more slowly, take
advantage of it) and hit the switch at the end of the passage. Go all
the way back and bounce on the bumpers left of where you came in, and
get on top of the now-tangible moon blocks, and go up, all the way up.
Don't bother waiting for the platform here, just jump and hover all the
way over to the next small platform. Hit the moon switch here (you'll
see why in a minute) to turn it OFF and jump over the next gap to the
far-right platform. Get the diamonds and, once again, don't get hit by
the laser gun. Detach the giant balloon from its anvil (original, this
game is >_>) to clear the stage.
4.2 Stage 2
------------
Go left from the start and hop on the moving platform and grab the
diamonds there, while avoiding the shots from the snail-thing below.
After that, jump down and right and grab the diamond, then make your
way past the two launcher snails (the big one doesn't shoot often,
thankfully). Get the balloon and then jump up to the little crevice
just above the main path. Take the little box-thing there (500 points!)
and then...odd, you can shoot rocks, who'da thunk it? Anyway, shoot or
avoid the snails and jump up on the bumpers. You can either shoot your
way through the snails ahead or jump up to the giant balls and cross
over on those. Either way, once you get to the left, jump on the giant
balls (the pencils will kill you) and on the moving platform. Kill the
snail, grab the diamonds and balloon, and get to the door. Do whatever
with the snail and enter.
Now, grab the tomato can to the left, then make your way right again.
Make your way right and grab the diamonds as you pass. Jump on the
moving platform, but jump off before you reach the spaceship--they're
not friendly aliens! Jump on the high platform, then across the moving
platforms, dodging the UFO as before, and get to the "B" block. Get on
the next platform, and watch out for the spaceship again. Jump off
before it, but be careful here; you also have to dodge the debris of
the UFO and the snail (you can kill it though). Get the diamond and the
balloon, and go through the door.
In the next screen, take the diamond for yourself and dive (or just
jump...bah, you're no fun) into the water. Shoot the UFO (you probably
won't be able to dodge it), and continue. Shoot the fish, then shoot at
the diamonds by the two spikeballs. Make your way down, grabbing the
diamonds and avoiding the spikeballs as you go, until you get to the
bottom. SHOOT the diamond (you can grab it too, but it's much easier to
shoot at it instead) and go through the door.
In this next screen, shoot your way through the blocks (if you still
have the tomato can's "circling ball" effect, you can just work your
way through while shooting). Once you have all the diamonds, take the
huge ballon and finish the level.
4.3 Stage 3
------------
Make your way upwards with the help of the moving platforms, while
snatching the diamonds and the balloon at the top. Make your way to the
top of the rat-infested slope and you'll encounter a laser gun on the
ceiling and a mouse on the floor. You can kill the mouse with a
downward stab in the air (hold down in midair until you hit) if it
makes things easier. Anyway, dodge the enemies and proceed right,
collecting more diamonds. Take the lower fork (you can't go up) and
continue right, jumping over the forks halfway through. Ignore the
"elevators" for now and get the ballon and diamonds to the right, then
go back and take the platforms up. Go up to the top and go left, and
grab all of the diamonds here (don't jump down or you have to go back
up again!) Go back to where the elevators are, avoid the mouse and go
right, and dodge or destroy this little rodent as well. Take the tomato
can and blast your way through the blue blocks, grabbing diamonds as
you go. At the bottom, take the balloon, do whatever with the vermin,
and make your way through the door.
In the next room, be VERY careful, as you must dodge a crusher ceiling.
Make your way to the next low area, and wait there for the ceiling to
drop. Once it's heading back up, continue right and grab as many
diamonds as you can. Be sure not to get crushed; survival is far more
important than diamonds. If you're really hardcore, you can go to the
next low spot, wait for the ceiling to fall, then grab more diamonds.
Anyway, continue right and QUICKLY blast your way through the blue
blocks, the go down into the water. Grab the diamonds as you go down
through the water. This part's a little challenging: you must get
through the area while dodging forks and two fish who swim in straight
lines back and forth. Don't worry to much about the diamonds, just make
your way through the path. The next part is a little easier if you're
patient, just wait for some room, then grab the diamond and proceed
right and up and out of the water. Here, get close to the bomb, then
IMMEDIATELY back away from it and get back down before it goes off. Now,
it's time for more dodge-the-ceiling! But all you need to do now is get
in the door without being crushed.
Now, take the diamonds above you and go down the ramp, past the rat.
Rinse and repeat until you get to the bottom. Take the platform to the
bottom and move right to the one going back up. Grab the diamond in the
little cove to the right if you like, then ride the elevator. You can
take the diamods halfway up if you like, but either way, at the top,
avoid the laser guns and go right to the platform moving back down.
Take the balloon at the bottom and ride the platforms back up. Avoid
the canon halfway up and continue upward. At the top, kill the mouse on
the "face" blocks, then duck down above the spikeball (you heard me).
Now, carry it over to the switch and drop it, making the star blocks
become intangible. Continue left. Dodge the forks, grab the diamonds,
and take the giant balloon to end the stage. Whew!
4.4 Bonus Game
---------------
Here, you will play a very simple game for either a 1-UP, a 2-UP, or a
3-UP. It's just the old "follow the pot" game; simply follow the thing
that the 3-UP was under, and pick it when prompted to choose (it's not
that easy, but this one's just about having quick eyes).
4.5 Stage 4
------------
You'll need to be on the ball when this one starts, because a snail will
be moving along trying to hit you with its shots, and he gets pretty
close to you by the time you can move. So dodge it and jump up (grab the
diamond on the ground if you like). Up above you there is an invisible
spring block which will appear when when you touch it. Use it to spring
up to another similar block near the moving platform at the top of the
screen. Ride the moving platform to the end of the line, then jump to
the platform a short distance away. A little further and you'll find
something shooting out "WAP"'s. Pop the sphere for 100 free points, and
continue right. There is a large set of breakable blocks to the far
right which you will need to break through. If you want some extra
diamonds (not worth it in my opinion, but be my guest), hit the switch
and proceed up and left, eventually reaching the first area. Loop back
around to the door and enter it for a nice stash of diamonds. Otherwise,
head right, on top of the blocks (avoid the spike balls, obviously).
Pop the balloon a little ways from here, and continue right. Avoid the
spike balls here and keep going left until you reach a toy soldier. Get
on top of it and jump up to the area with balls and rods (don't get any
ideas). Jump up through the thing and, once you reach the top, go
through the door to the next area.
In this next area, QUICKLY jump on the spring and spring up to the
platform up and to the left (A saw will be hurrying you through this).
When you see a can, jump on it, as it will protect you from the saw.
Ride it up until you see another can, and jump to it (don't stay on it,
it will fall away after a while). Ride it up until you reach another
pop can, and ride that until you see some blocks you won't be able to
pass through. As quickly as possible, pass as quickly as you can
through the blocks (this is very difficult, as there are quite a few
layers to go through and the saw is pretty fast). At the top of this
block formation is another POP can, jump on it and ride it up (hopefully
you didn't die by getting stuck in the blocks). Ride the next two cans
to the top of the area and exit through the door (don't worry, the saw
stops before the door, but be sure to jump for the last can early
enough).
Now, go right, dodging the cannon as you go (bounce off of it by
stabbing down on the top with DOWN in the air). Grab the radio, then
get the last balloon to end the stage. Onward!
4.6 Stage 5
------------
Head right and you'll see a door, but don't go in. Instead, stand on the
edge of the platform with the door and jump as far left as possible,
you'll hit a block. Jump on top of the block and then jump left while
holding jump to fall slower. When you get to the left wall, hold down to
stab and make a spring block appear. Now, stab into the spring block and
as soon as you bounce hold jump to go higher. At the peak of your jump,
hold DOWN to stab. If done correctly, this will reveal another spring
block. Rinse and repeat this high-jumping until you reach a ledge at the
top. Move right, and grab the 1-UP from the sphere, then go down through
the gap, avoiding the spike ball, and head through the door.
Here, grab the radio on the ledge and then head right. Here you'll see
"ALFRED YOU'RE MY HERO!" all spelled out in diamonds. In case you were
wondering, this is big time diamonds--a full 226 diamonds! If I could
ever have that many in real life, I'd be rich, let me tell you. :) But
you'll have to settle for 2 free lives--not bad! At the far right, pop
the balloon and get the jam stuff for the ability to shoot things and go
through the door.
You're now back in the first room, so drop down to the right and go
through the door at the bottom. Grab the balloon to your left, then work
your way right, dealing with the enemies as you please. You'll come
across an area with spikes in a pit with a spike ball moving up and down
a short ways away. Jump over the spike ball and hover (using jump) to
the platform to the right. Get this balloon and use the moving platforms
to cross another spike pit. Either jump past the spacecraft or lure them
to shoot up then pull back and let the explode. On the other side is a
door, which you should use.
Here, avoid the spike balls and jump your way to the right (don't fall
into the pits). Go through the far right door.
Here, head left and grab the green balloon, the destroy the large
balloon to end the stage.
4.7 Stage 6
------------
In the first area, work your way up, dispatching or dodging enemies
and traps as you go. When you get to the part with the balls, watch out
for the cannons on the side walls, they hurt. When you see a toy
soldier, jump on its head, then hit the switch on the platform up and to
the left. Now, make your way right, through the wall of blocks that is
now able to be passed through. A little further is a balloon, grab it,
and a spikeball, avoid it. Drop down and you'll encounter a bunch of
breakable blocks. Break through them, then dispose of the snail at the
bottom (watch out for it shooting when you're above it!) Use DOWN to
toggle the face blocks so they smile, then use the BLAHs that the TVs
spew to get to the top (watch out for things shooting out of nowhere).
Ride them to the ball structures, and work your way up while avoiding
the obstacles there. At the top is a door, go through (I don't advise
trying to get all the diamonds).
Now, jump to the moving platform on top of the screen, and ride it to
the next one, and so on (at the spaceship, lure it and then get back
on the left side of the block to avoid its shards). Once you get to a
part with no more moving platforms, get down to the ground and work your
way past some minor obstacles to the door. Enter.
Here, go towards the bombs but immediately back off, and dodge their
projectiles as need be. Make your way to the right (grab as many of the
diamonds in the chasm as you have time for, there are springs at the
bottom so you'll be fine), grab the giant flower balloon, and exit this
stage! Now, prepare yourself for your first boss fight!
4.8 Stage 7
------------
Here you will immediately be moved right, and the machanical enemy will
tell you you'll never get the eggs back. To beat it, get above it stab
it repeatedly (you'll bouce when you hit, just stab again). After a
while, he'll start shooting eggs, just dodge these. However, it's
possible to combo it infinitely if your aim with the stab is good
enough and you know how to time it (just follow it as it moves, stabbing
as you go). When it dies, the level ends.
4.9 Stage 8
------------
Here, you will see a chasm with two small outcrops near the top and a
spike ball spinning above the entrance. Ignore the pit for now and go
right, avoiding the spike ball as usual. You'll come across a switch,
hit it. Be sure to get out of the way before the bomb goes off, however!
Go right, and make sure to stab the set of balloons for 500 points.
Then, go back to the clear blocks and make your way down through them.
At the bottom, go all the way left, but first trigger the star switch,
clearing a path to the left. Jump over the spikes and ignore the
bouncers, and continue to the left. Climb the blocks and you'll find a
nice block of diamonds! Go back to the bumper and take it this time. You
find yourself back at the beginning. Go right now until you see some
star blocks. Go through them, then avoid the bomb and go through the
door. I don't advise going for the diamonds here, except for the nearest
ones which you can obtain simply by pressing down while standing on the
ledge.
In this new area, head right, then go down when you see a spigot spewing
water. Ignore the door for now and go left and up. Assuming you followed
the walkthrough above, you should be able to pass through the star
blocks. Do so, and notice the bombs hanging above the bridge here. Go
underneath them, then immediately back away and wait for them to blow to
pass them. Get the 1up and clock on the ledge above you, then make your
way down through the blocks. Here, kill the mouse and, once again, avoid
the bomb. Snag the diamonds as usual, then go left, past the mouse, and
use the jumping thing to go up. Ignore the passageway heading right and
instead just keep going up. When you see a spike ball, head right, then
hit the star switch to trigger the star blocks if you fell through. Go
all the way left, past the traps, then fall down past the faucet and
back to the door. Use it.
Here, kill the mouse when it's in the open, then follow the linear path
down and around (you won't be able to jump to the ledge on the left),
hitting the switches you come across. Avoid the mouse (defeating it is
difficult because of the spikes), then go through the door.
You'll see the large balloon to the right, but you won't be able to get
there because of the blocks in your way. So make your way down, past the
launchers. You'll see a diamond switch (turn it off). Then, you'll see
another faucet, up here is the star switch. At the very bottom, to the
right, is the moon switch (it's possible to turn this off without even
triggering the bomb). Make your way all the way back to where you
started this part (use the springboard at the bottom to get back up to
the faucet by the star switch, then work your way back up from there),
and go right, grabbing the diamonds. Avoid the bomb and grab the balloon
to end the level!
4.10 Stage 9
-------------
This level starts off in the fun house! But is it fun for the birds?
Anyway, make your way right. Use the bumper to get up to a higher
platform. Here, avoid the spikes and go right. Now, dodge the laser gun
and keep going right. Here, wait for the moving platform above you to
get low enough to jump on, then ride it to the top. There's a hidden
bumper on the left wall, trigger it. Bounce up and to the left, and go
through the door you find.
Oh noes, a boss battle! Against...a phone? Just downstab the phone, and
the flower will talk to you (trippy...), and then give you an assload
of diamonds! Grab them all, then enter the door to go back to by the
hidden bumper you found to get here.
Here, you can trigger the hidden bumper, and even go back to the
previous room, but there's no reason to as the diamonds won't appear
again. Instead, head, right. Glide over spikes (do them one set at a
time if you don't like dieing), then make your way all the way right.
Drop down here, ignoring the areas to the left, until you reach a spot
that has concentric tracks. Just keep going down, and stay to the right.
When you reach the first bomb, activate it, then bounce back up and
stay there 'til it blows. Go all the way down to the bottom now, and for
this bomb, clear all of the blocks except the ones nearest the bomb. Go
as far left as you can here, which triggers it. It can't hit you because
of the blocks! When it dies, then clear the blocks. Head left, and run
away once you trigger the next bomb. Do the same for the next one, then
grab the can to get shooting power. Yay! Repeat this process for all the
bombs you encounter as you head left. Hit the switch at the end, jump on
the bumper, grab the diamonds, then head back to the area with the
twin set of tracks. This time, head left, then use the bumper to get up
(watch out for the spike ball on the tracks). Now, make your way back to
the beginning, and this time head left and up, on the elevator, to a
raised platform. Hover over by the bomb to trgger it, then back off.
Explode or dode the second one, then head through the door.
Now, your time is probably running low, so you'll want to hurry. Head
left and hit the star switch, then go back to the right and hit the
moon switch. Then, go all the way down and get the diamond switch. Work
your way around back to the top-left corner and enter the door.
In this area, hit the switch, then go left and turn off the star switch.
Drop down through the blocks, and grab the clock at the bottom for 100
extra ticks to finish the level. Go back up, then make your way right
to the star blocks. Drop through them, all the way down until you can't
go further down. Go left, through the blocks, grabbing the diamonds, and
enter the door.
Now, grab the switch to the right, then the one to the left. Continue
left, and drop down, hugging the wall to avoid the spike ball. Drop down
through the set of blocks here, then go right, jumping the pits as you
go. When you see a bumper, ignore it for now and instead jump as high as
you can at the wall, then immediately glide back to the platform you
jumped from. If done correctly, you will trigger the bomb, and avoid its
explosion (if you just bounce, it WILL kill you). Grab the power-up,
then drop down through this pit. Head right. Ride the elevator, then get
to the bumpers. Ride them up to the big balloon to end the level. Phew!
4.11 Stage 10
--------------
Jump to the star switch to turn it on, then get the diamonds. Go up to
the top, then trigger the bomb. Quickly drop back down and wait for it
to detonate, then go back and hit the diamond switch. Enter the door
after you nab the balloons.
In this room, stay at the top, and hit the switches you see as you go
right (including the one you start by). When you reach the wall, head
down, through the blocks, until you reach a diamond switch. Hit it, then
continue downward. Watch out for the spike at the bottom, and go left
now. Go left until you reach a door. Enter it.
Go down to the bottom. Hit the diamond switch and move right. Get the
balloons in the alcove, then head back down. You'll see a bomb here,
trigger it and back away as usual, then continue. Disregard the moon
switch, and instead continue all the way right. Go up a little and
you'll reach a dead end with a star switch. Turn it off. Go back until
you see a spring block, use it. Here, jump up to set the bomb, but glide
back down so you don't bounce into its blast. Triger the other ones
here, then work your way to the right (going left just takes you back
to the start of this section). See that door? Use it.
Run and jump towards the right, dodging the traps as you go. When you
reach a bomb, ignore it and grab the present above to become temporarily
invincible! Continue down to the bottom, then go left (don't forget the
balloons)! Go all the way to the bottom, and turn off the star switch.
Now, head through the first pipe you see. Dodge the spikes here, then
use the bumpers to go up (elinate the snails if you want). Head left
when you can, grab the diamonds over here (two of the :) blocks have
bumpers hidden in them), then go down and get the giant balloon to
finish the stage!
4.12 Bonus Game
----------------
Time for another bonus game! It's just like the first. Go for that 3up!
4.13 Stage 11
--------------
Dodge all the traps and snake your way down. When the path splits,
move to the right, then work your way to the top to find another little
invincibility item. There were also balloons at the bottom, btw, so
don't miss them either. Grab the second set of balloons and the diamonds
at the bottom, then go back to the split. Now, head left, grabbing the
balloons when you reach them, then enter the door.
It's another ceiling of death! Move quickly to the right (grabbing the
power-up is suicidal but worth it, since it gives you a 1-UP anyway, and
you start near the end of the previous room if you got the balloons).
Once you get to the low part, you're safe from the ceiling. Ignore the
clock unless you're really pressed for time, but do grab the can on the
ground here. Enter the door.
First, drop down to the left and you'll find a moon switch. Turn it off
to get more balloons! Now, head left and use the moving platforms to
get to yet another set of balloons! (Note that it's OK to miss the jump
between the platforms, there are bumpers below to get on the second
platform). Go down a bit, then left to find a star switch. Turn it off
but DO NOT drop down here. Instead, go all the way right to find some
blocks. Break through them, then ignore the door for now and go left.
Go all the way left, through the star blocks, and you'll find, you
guessed it, another balloon. Head all the way back to the door.
Another falling ceiling? Drop straight down and use the door!
This is another flower. Hit the phone and watering can, then get all
the diamonds and leave.
Now, head right until you see a door. Go in.
Jump here and glide all the way right. Once you land, you should find
more balloons. Go up and around to find another set (you can drop down
to the left side on the far wall to get diamonds and a clock, but it's
not really worth it). Ride the elevator all the way to the right wall,
then stab the great balloon (hope you're not afraid of 'em, or this
level will have been no fun at all) and clear the stage! That's the last
balloon in this stage, I swear!
4.14 Stage 12
--------------
Drop down until you reach an intersection. Here, go right (some diamonds
hide downwards, but don't bother, you'll probably die). Jump over the
spike ball (glide to avoid landing on it), then head down. Hit the star
switch, kill the mouse, then jump over and run away from the bomb. Avoid
the spikes here, and pass the next bomb. Go up and around. You'll see a
door here, but you can't reach it because of the blocks. Continue
upwards until you reach a few alcoves. They house the other two switches
you'll need to continue. Now, return to the door. Enter.
From here, get the balloons and head right. Get to the bottom and hit
the star switch, then ride the platform to the top. Weave your way right
through the spikes, then jump the pit to the next platform. Glide over
the spikes here, then go up with the bumper and hit the moon switch.
Return to where you started. Here, go left, and you'll see a spike ball
under some face blocks with a switch. When the faces are happy, it
follows you; when they're sad, it drops and stays put. So, to hit the
switch, stand above it, make the faces happy (if they weren't already),
then hit them to make them sad, hitting the switch. Then, drop down
through the cleared blocks. Go left (going right will simply cause you
to die) and glide down to a safe spot. Then, get to the door, and go in.
Here, you have yet another flower. Do like you did before, get the
diamonds, then leave.
Now, repeat what you did in this room to activate the switches (two
paragraphs up). However, instead of dropping down after hitting the
diamond switch, instead go back to where the moon switch was (directions
are in the aforementioned paragraph). When you get to the alcove,
instead of using the moon switch, instead continue right and down (past
the moon switch alcove). Down here are some diamonds, a spike, and a
bomb. You know what to do now. Use the door.
Oh God, a saw room! Quickly head left. When you get to the can, don't
wait for it to rise, but instead jump to the branch above you and
proceed upward. There's a balloon to the right, along with a moving
platform. Ride the moving platform to the top after grabbing the
balloon, then jump up. When it splits, go left and hit the star switch,
then come back down to the split. You may need to wait a while for the
elevator, but do so. When it comes down, jump on it and ride it up.
At the top, head left, and grab the six diamonds in the air here. Drop
down and quickly run left (you'll see a door, we'll get that in a
minute). Avoid the traps here and work your way to the very top. Here,
you'll find a bomb, a snail, and a moon switch. Deal with the bomb and
snail, hit the switch, then go back down. Enter the door (there's a
diamond switch down below, but as far as I can tell it does nothing).
Next, get the balloons and dodge the bomb. Drop down as the arrow of
diamonds tells you, and work your way down and around. When you get past
the two laser guns, drop down the pit here to find a diamond switch. Use
it, then continue left and down. Pass through the diamond blocks, but
watch out for the spacecraft! Once it's gone to the great beyond, drop
down to find a bouncer. Use it to get to the top, where you'll find a
balloon (take it), and a diamond switch (don't bother). Head all the
way down from here, then right to find a star switch hiding in an alcove
above. Continue right from here to find a moon switch, radio, clock, and
present. Return to where the diamond blocks were to find that the moon
blocks are now passable as well. From here, go back and drop down and to
the right to find a cannon. Pass it and a faucet to find two laser guns.
Avoid them as usual and continue to the right until you find another
faucet and more springboards. Use them, but watch out for the traps
above! A bomb and a cannon await you. Run past the bomb, grab the
balloon, and end the level!
4.15 Stage 13
--------------
Hit the switch and proceed right, past the snail. Grab the balloon...
(to be continued...)