Star Ocean: Character Faq v 0.3
Date: 11/9/01 9:56:57 PM
From: whisper
-----Terms of Condition------------------------------------------
This Faq is copyright 2001 Andrew Cortado. DO NOT USE THIS FAQ FOR PROFIT FOR ANY
REASON. DO NOT COPY ANYTHING WITHOUT MY PERMISSION. CLEAR ENOUGH. OK. If I find out
you do, I WILL SUE YOU.
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---- Contents ---------------------------------------------------
1-Introduction
2-Version updates
3-Controls
-Battle system
4-Approval ratings
5-Status screen
6-Characters
Recruiting
- Ratix Ferrence
- Milly Kiliet
- Dorn Marto
- Ronixis J. Kenny
- Iria Silvestolie
- Cius Warren
- Ashlay Barnbelt
- Joshua Jerand
- Fear Mell
- Marvel Frozen
- Perisie
- Tinek Arukena
7-Private actions listings - Coming soon
- Clatos
- Hot
- Portmis
- Otanimu
- Tatoroy
- Van
- Sylvalant
8- Tips and tricks - Coming soon
9- dummies guide -New update
10- Thanks
1---Introduction----------------------------------------
IMO this is best Super Nintendo game there is. Yes, I even rate it
better than Chrono Trigger, Seiken Densetsu 3, and some other great
games. Unfortunately, this game never saw the light of day in US until
now... With the magic of emulation and Dejap (although you can import it)
this game is now playable thanks to their graphics pack and english
patches. Why is this game so good? Easy. To start, it has a great
characters and storyline. On top of that there are multiple endings.
Let's not forget about the music though, the game has a good soundtrack
as well as voice acting! The game itself is quite short (10-20 hours),
although its multiple paths gives it replay value:)
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2---Version Updates---------------------------------------
v 0.1 11/9/01- start of this Faq as well as some stuff.
v 0.2 11/15/01 added dummies guide
v 0.3 11/17/01 in request by AnotherGamer I added the Ougis. Fixed some
things and added strategies and more junk.
Future updates
-Private action listing
-Tips and tricks
3---Controls--------------------------------------------
On field (map or towns)
A button = Action/talk
B button = Cancel/Dash
X button = access menu/check talents on status screen
Y button = Private action at certain towns
L button = nothing
R Button = nothing
In battle
A button = target/ attack/ select
B button = cancel
X button = Battle menu
Y button = free movement
L button = Killer Move
R button = Killer Move
NOTE: start and select buttons are not used.
-Battle system-------
What really shines about this game is the battle system. Unlike Final
Fantasy's battle system, Star Ocean is real time. Not only all your
characters attack at once, so do your enemies. This makes the battle
often chaotic and fast. While battles rage on, it takes more than an
all out brawl to win the battle. This means it requires strategy than
just brute force and a lot of preparation is required to win. This is
why it's such a great game:)
-Techniques and spells----
There are two kind of characters in this game fighters and mages. The
fighters are Ratix, Dorn, Iria, Cius, Ashlay, Fear, Marvel, Perisie,
and Tinek. The mages are Milly, Joshua, and Ronixis. Fighters can equip
two short ranged moves and two long range moves. In battle target the
enemy and select L or R to use an assigned killer move. Depending on
where your character is and the range of the assigned move will
determined what moved is used.
(Ex. You have Raven orb assigned to a short range slot, and flare orb
assigned to a long range slot. If an enemy is far away, flare orb will
be used.)
Mages can use all their spells in battle. In battle go into menu and
select special. This will access their special spell set. You should
always take notice of the type of tech you use and how use them.
-Secret techniques--------
Ougis in short. If a character is proficient in their fighting style
and they have an ougi book equipped, they have a chance to learn an
ougi. Ougis are learned from practicing techs in battle.
Here are the ougi listings.
4---Approval rating ---------------------------------------------
Approval rating in this game is an important part of gameplay. It
affects how one feels for each other. This has a big role in battle.
Characters with high AR for another will act more friendly to another
(ex. Milly will cast support spells for people she likes) and increases
the chance of an anger explosion.
Anger explosions can be helpful in battle as well. When a character
goes in rage they'll shout some thing out like "You'll pay for that,"
and gain a large damage boost.
On contrary, characters with low AR for another will be less friendly
to one another.
Well how do change AR then. Private actions and battle. At certain
towns your party can split up and explore the town. Certain "events"
will occur with your characters. The choices you make will affect the
characters and either raise or lower their AR for one another. In
battle, if a person is getting beat and you help them, their AR will
increase towards that character. If you let them fall, their AR will
decrease towards everybody.
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5---Status Screen------------------------------------------------
Here are some of the things that come on the status screen.
Status Ailments
Poison- a character with poison will continue to lose HP on and off
battle.
Paralysis- a character with paralysis will be frozen in battle. If all
people are paralyzed, it's game over.
Petrify- basically the same rules as paralysis, except the person is
turned to stone and occurs more often.
Peep- character is stunned for a short period of time
Faint- character falls in battle and cannot move. If all people fall,
it's game over.
Level- current level
Race- current race
Class- type of fighter they are
Exp- current experience
Next- amount of experience needed to gain a level.
HP- amount of damage you can take
MP- used to perform killer moves and spells
Str- affects the damage of normal attacks and killer moves
Int- affects spells
Agi- affects hit rate and evade rate
Con- affects how much damage you take
Gut- affects the character in many ways. It increases and decreases
damage and helps survive deathblows with one Hp left.
Stm- affects how much Hp/Mp is restored after battle
Weapon- equipped weapon
Head- equipped helm
Shield- equipped shield
Armor- equipped armor
Greaves- equipped leg armor
Accessory1- accessory in slot one
Accessory2- accessory in slot two
ATK- damage per attack
AC- defense
ACC- hit rate
EVD- dodge rate
Favorite food- restores more hp/mp when used.
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How to recruit each character.
Ratix- take a wild guess
Dorn- automatically joins in beginning for short time.
Milly- automatically joins in beginning for short time. Will rejoin in
Edcart if just Ashlay, Cius/Joshua, Fear, or if just Ratix and Iria are
just in the party. Will rejoin in Edcart if Ashlay/Joshua, Fear/Joshua,
Cius, or if she doesn't join in Edcart.
Ronixis- joins automatically in Ionis.
Iria- joins automatically in storyline.
Cius- complete the delivery job and he will offer to join you.
Ashlay- Will join if Cius is not in party. In Tatoroy talk to him
outside the arena, enter battle arena, and he will join you if you take
a ship to Astral.
Fear- Don't get Ashlay or Cius and break her out of jail. Then she asks
to join. If you have Cius and Ashlay, she will offer to join when you
search for the emblems.
Joshua- will join you if you go Parji Shidin.
Marvel- Will automatically join you if Ashlay or Joshua is in the
party. Will not join you if just Cius and Fear are in the party. Offers
to join of you have nether of these people.
Perisie- pick up the ocarina the catgirl dropped and when you beat Van
trial cave go to Clatos and do a Private action. Say the name is
Perisie and play the ocarina. She will then join your party.
Tinek- enter a rank C or higher with Ratix and Tinek will fight you in
the final round. Beat him and he will ask you to join.
Ratix Ferrence
AGE: 19
Country of origin: Moore
Race: Fellpool
Class: fighter
Style: Edarlken
Height: 174 cm
Weight: 68 kg
Favorite food/drink: hiokoro (a type of jelly me thinks)
Ratix is part of a group who defends Clatos village. His father died at
is his post, and Ratix fights to defend the village from thieves. He is
a very close friend to Dorn and Milly who also lost loved ones. He is a
very calm and relaxed person, but is depressed when thieves attack.
Even then, he will fight for his friends and what is right (hero type
person). All seems well until a note comes from the town of Cool...
In battle, Ratix fights in an Edarlken sword style. He has a strong
attack with little recovery. Most of killer moves are weak and it
sometimes is better to use his regular attack. He can equip heavy armor
and shields.
Shouretsuha-Mp cost-3 range-short Lv.3
Ratix creates a shockwave that hits all enemies around him. The damage
is half his attack, but it can hit up to 3 times.
Gerenken- Mp cost-6 range-short Lv.7
Ratix charges his sword with fire and does a double jumping slice. Each
strike does the same damage of his normal strike.
Use this against the Velcants.
Senkouken- Mp cost-5 range-long Lv.10
Ratix charges his sword with energy and releases many firebolts around
him. It can hit a lot of times if the enemy is close and each bolt does
the same amount of a normal strike.
Raimeken- Mp cost-5 range-short Lv.12
Ratix summons a bolt on his sword to do thunder damage. This tech is
useful when fighting armor knights in Astral Cave, but is slow to pull
off.
Kuuhazen- Mp cost-9 range-long Lv.16
Star Ocean 2 air slash. Ratix fires a shockwave at the enemy. This move
can be executed anywhere on the screen. This useful when fighting
enemies who are hard to catch.
Shouhazan-Mp cost-11 range-short Lv.20
Ratix does a jumping slice with his sword. Each slash does the same
amount of damage as a normal attack. The first attack doesn't always
hit though. I only used this tech to get Shichiseishouhazan.
Shoureiha-Mp cost-8 range-both Lv.25
Ratix launches a ki wave in front of him. The damage is the same as his
normal attack, but gives him some range between the enemy.
It can used in succession very fast with link combo.
Kouryuuha-Mp cost-13 range-short Lv.29
Ratix jumps up, turns into a dragon, and fires a blast at the enemy.
The damage is very high (2.5x) and can be a powerful move.
The only problem is it is very slow since he has to get into position.
----Ougi techniques-------
-Shiseijuu Ougi techs
"Souryuu" seiraizan-Mp cost 10 range-both Learned from: shoureiha
This tech is a much more powerful version of shoureiha. Instead of a ki
wave omitting from the sword the legendary dragon. The attack is twice
as powerful than before.
"Sazaku" shougenkiha-Mp cost 11 range-both Learned from: shouretsuha
Ratix summons Sazaku on to his normal shouretsuha. This attack hits all
enemies around him for double the power of shouretsuha.
-Shichisei Ougi techs
Shichiseiraimeiken-Mp cost 15 range-short Learned from: raimeiken
The power of the Shichisei charges the thunder with extra energy. Ratix
absorbs it with his sword for a slash that does two hits.
Thunder-elemental
Shichiseisenkouken-Mp cost 25 range-long Learned from: senkouken
Ratix does a regular senkouken in addition to lava gushes in a straight
line in front of him.
Shichiseishouhazan-Mp cost 27 range-short
The legendary Edarlken technique. Ratix powers up his shouhazan with
the power of the stars for 2x damage per strike. In addition the last
of the energy is launched in two plasma waves as he lands. The plasma
waves can break any defense.
-Kouryuu Ougi techs
"Kokuryuu" tenraiha-Mp cost 30 range-long Learned from: Kouryuuha
Ratix tosses his sword in the air to summon the legendary three-headed
dragon. The Dragon breathes a blast of energy on all enemies. Does 2x
damage to all.
Darkness-elemental
"Hiryuu" tenraiha-Mp cost 30 range-long
Learned from Sazakushougenkiha:
Ratix summons a red dragon that burns all enemies.
Fire-elemental
"Souryuu" tenraiha-Mp cost 30 range-long
Learned from: Souryuuseiraizan
The final Kouryuu tech summons an ice dragon that chills all enemies.
Water-elemental
Milly Kiliet
AGE: 18
Country of origin: Moore
Race: Fellpool
Class: healer
Style: healing
Height: 164 cm
Weight: 46 kg
Favorite food/drink: fruit parfait
Milly is the daughter of the top healer in Clatos. She hasn't learned
anything, because she rarely stays at home. She is a tomboy and is
crazy about Ratix. She daydreams about him and can be very jealous. She
is also very emotional. When her dad is infected with the virus she
goes to Mt. Metox to find the herb.
Milly is the healer of the game. She uses a mix of healing ad support
spells. She comes in handy to bring along in battle to heal characters.
She is the least offensive character in the game. She uses a staff in
battle although it doesn't look like it:p She only gains two attack
spells.
Heal-Mp cost 3 Lv.2
Milly heals ally for 120+ Hp. Very useful in the beginning of the game.
Deep mist-Mp cost 2 Lv. 4
Mist comes out and blurs the vision for all enemies. Lowers their
accuracy.
Press-Mp cost 5 Lv.6
A big weight squashes the enemy.
Antidote-Mp cost 5 Lv.8
Cures one ally of poison. Use it if someone is poisoned.
Silence-Mp cost 7 Lv.10
This spell stops enemies from casting spells. Use this on spellcasters.
Cure all-Mp cost 12 Lv.12
A cross appears and heals all allies. First all party cure spell. Can
heal up to 500+hp.
Protect-Mp cost 18 Lv.14
This spell cast shields over every ally. This halves the damage of all
physical attacks.
Acid rain-Mp cost 9 Lv.16
This spell reduces the attack power of all enemies. Useful when they do
incredible amounts of damage.
Cure light-Mp cost 12 Lv.22
Looks the same as heal, and can heal up to 900+hp.
Dispel-Mp cost 16 Lv.25
A bubble cleanses on ally of any status abnormality. Very useful when
enemies who petrify are everywhere.
Delay-Mp cost 22 Lv.28
A clock appears and lowers enemies' speed. Use this on fast enemies.
Fairy heal-Mp cost 24 Lv.31
Most powerful heal spell. Fairies appear and heal an ally for 4000+hp.
Helpful when enemies do incredible amounts of damage.
Haste-Mp cost 18 Lv.34
This spell raises the speed of all allies. This is very useful for
catching enemies and escaping battle.
Growth-Mp cost 14 Lv.36
Raises one allies attack power. Use this on fighters for a big damage
boost.
Fairy light-Mp cost 30 Lv.42
Most powerful party heal spell. Fairies come out and casts heal spells
on all allies. Can heal up to 3000+hp.
Raise dead-Mp cost 35 Lv.46
Angels come out and revive a fallen ally. Useful in the last dungeon
and the Shichisei ruin.
Fixed cloud-Mp cost 20 Lv.50
A hammer attempts to stun all enemies. Use this to stop annoying
enemies. Doesn't always work though.
Gravity Press-Mp cost 25 Lv.54
An energy ball squashes the enemy for up to 1600+ damage. Can miss
sometimes and will be outclassed by Ronixis' and Joshua's spells by the
time you get it.
Dorn Matro
AGE: 19
Country of origin: Moore
Race: Fellpool
Class: fighter
Style: none
Height: 181 cm
Weight: 75 kg
Favorite food/drink: 240g steak
Dorn is part of the Clatos guardians. He lost his sister to thieves and
keeps her music box as a memento. Unlike a certain Star Ocean 2
character <koff> Dias, Dorn is an optimist despite what happened. He
has high feelings for Milly although he teases her a lot.
In battle Dorn uses a huge long sword. He fights very similar to Ratix.
He cannot use techniques because you only play him for about 20
minutes.
Ronixis J. Kenny
AGE: 38
Country of origin: Earth
Race: Human
Class: mage
Style: attack magic
Height: 179 cm
Weight: 64 kg
Favorite food/drink: dried mushrooms
Ronixis is the captain of the starship Kalnus. He is currently fighting
against the Rensonians. He is a very calm and reasonable person, but is
dedicated to his task. He doesn't really believe in gods or anything
non-scientific. He lost his wife to an incurable disease, and would
regret if anything like "magic" would save her. Ronixis is looking for
what the Rensonians are doing on Roak.
In battle, Ronixis is a very powerful fighter. He has an arsenal of
magic, and he uses a bow in battle. Unlike most mages, Ronixis has a
powerful regular attack. His magic is very powerful, but he only uses
the most powerful spells you have. Since most of his spells are
elemental, you might heal the enemy often.
Firebolt-Mp cost 2 Lv. NA
Ronixis shoots a ball of fire at the enemy. By now, his bows should be
stronger. Does 120+ damage. Fire-elemental
Grave-Mp cost 4 Lv. NA
Spikes come out of the ground and hit the enemy. I'd stick to his bow.
Does 120+ damage. Earth-elemental
Windblade-Mp cost 5 Lv. NA
A small tornado is directed towards the enemy. Usually misses if the
enemy moves. Wind-elemental
Shawdowbolt-Mp cost 6 Lv. NA
A small hole appears under the enemy and bubbles appear and attack the
enemy. Darkness-elemental.
Eruption-Mp cost 8 Lv. NA
A firewall surrounds the enemy as molten boulders attack it.
Fire elemental.
Earthgrave-Mp cost 9 Lv. NA
Spikes pop from the ground and attack all enemies.
Earth-elemental.
Thunderbolt-Mp cost 10 Lv. NA
A thunderbolt strikes the enemy from above.
Thunder-elemental.
Wounds-Mp cost 9 Lv. NA
The enemy is attacked by their own shadow.
Darkness-elemental.
Ray-Mp cost 12 Lv. 23
Small mirrors appear while light energy reflects of them and attack all
enemies. Does 600+damage. Light-elemental.
Tractor beam-Mp cost 14 Lv. 27
A beam lifts the enemy up and drops them on their head. Will not work
on heavy enemies. Non-elemental.
Earthquake-Mp cost 29 Lv. 36
Boulders fall from the sky on to the all the enemies. Most powerful
earth spell.
Earth-elemental.
Thunderstorm-Mp cost 22 Lv. 40
The sky turns dim while thunderbolts strike all enemies. Most powerful
thunder spell.
Thunder-elemental.
Light cross-Mp cost 26 Lv. 45
Ronixis summons small crosses in the air that fall on the ground
causing explosions.
Light-elemental
Explode-Mp cost 16 Lv. 50
A small explosion attacks all enemies. Most powerful fire spell. Fire-
elemental
Star flare-Mp cost 28 Lv. 54
A star blows up and covers the screen with energy. Most powerful light
spell. Light-elemental.
Dark circle-Mp cost 40 Found in Sylvalant
A void sucks in all enemies who have less than a quarter of their
health left. All enemies in the void are killed instantly.
Gremlin lair-Mp cost 30 Found in the time and space lab
Ronixis opens up a portal and gremlins come out and attack all enemies.
Most powerful darkness spell. Darkness-elemental.
Meteor swarm-Mp cost 32 Found in Revorse tower
Meteors fall upon all foes for heavy damage. Non-elemental.
Iria Silvestolie
AGE: 23
Country of origin: Earth
Race: Human
Class: warrior
Style: Jujitsu
Height: 171 cm
Weight: 48 kg
Favorite food/drink: Tama no Hikari (alcohol)
Iria is the chief science officer and first officer of Ronixis. Unlike
Ronixis, Iria is good at socializing and getting drunk.
Most of the time she can get emotional but prefers not to show it.
In battle Iria uses her hands and feet to fight. In other words, she
fights in martial arts. Her attack is very slow and so is her speed.
Her Killer moves, however, are very useful. Watch out for her in the
beginning, because she dies easily.
Kikoushou-Mp cost-5 range-both Lv.9
Iria launches a ki blast with her hands. Since her regular attack
sucks, this gives her some range.
Ryuuseishou-Mp cost-7 range-short Lv.15
Iria jumps in the air, charges her fist, and attacks the enemy for
extra damage.
Kikoushuu-Mp cost-8 range-short Lv.20
Iria does a cartwheel kick to the enemy. It can hit up to two times for
regular damage.
Renkiken-Mp cost-10 range-short Lv.25
Iria does 4 punches in succession. Each punch does 2x damage per hit.
If the first one doesn't hit, the others won't connect well.
----Ougi techniques------------
-Shiseijuu Ougi techs
"Souryuu" seiraiha-Mp cost 9 range-both Learned from: kikoushou
Iria unleashes the legendary dragon from her fists to attack the enemy.
Much like Ratixs version. Does 1.5x damage.
"Suzaku" shougekiha Mp cost 11 range-long
Learned from: ryuuseishou
Iria jumps in the air and turns into Sazuka. Then she flies straight
toward the enemy. She has to run up to the enemy and homes in on it
from there. Does 2x damage.
"Genbu" haouken Mp cost 15 range-short Learned from: kikoushuu
Iria does a regular kikoushuu while Genbu the warrior comes in from the
other side to sandwich the enemy. Genbu does 1.5x damage.
"Byakko" kouhadan Mp cost 14 range-short Learned from: renkiken
Iria transforms into Byakko the tiger and does a double headbutt
against the enemy. Each headbutt does 2x damage per hit.
-Hakke Ougi techs
Oukahakkeshou Mp cost 19 range-short Learned from: Genbuhaouken
Iria unleashes a furry of punches as cherry bombs explode in her path.
A very powerful technique that can hit up to 4 times for 2x damage per
strike. Is faster and hits more than renkiken.
-Uraouka Ougi techs
Uraoukasakukou Mp cost 23 range-short Learned from: Oukahakkeshou
Iria's most powerful move. Iria leans forward and does a furry of
punches and finishes off with a trust kick. Almost the same
oukahakkeshou except for the kick.
Cius Warren
AGE: 20
Country of origin: Astral
Race: Highlander
Class: fighter
Style: Garyuu
Height: 190 cm
Weight: 90 kg
Favorite food/drink: kokuryuu (alcohol)
Cius is the son of Warren, a well-known person in Astral. His mother
died when he is young. When his father handed the job down to him, he
declined it. Than he left Astral to build his strength and confidence,
as well as to search for treasures. He is very a very rude and foul-
mouthed person, and he likes to brag despite his confidence. He has a
strong fondness of alcohol, and is often seen around bars and taverns.
Cius uses a big two-handed sword in battle. Many of his techs are
similar to Ratix, but are used in different ways. His attack and
running speed is slow. His power and strength make up for this.
Souretsuha-Mp cost-5 range-short Lv.9
This shouretsuha is the same as Ratix just costs more Mp. Use it when
surrounded.
Shoureiha-Mp cost 7 range-both Lv.13
Like Ratix's tech just gets it later. Use it with link combo to do it
really fast.
Shouhazan-Mp cost 10 range-short Lv.18
Cius does a front flip slash. This hits up to two times. This is much
more useful than Ratix's Shouhazan.
Raimeken-Mp cost range-short Lv.22
With this tech, Cius slashes the enemy as a thunderbolt hits it. The
second hit is thunder-elemental.
Gerenken-Mp cost 11 range-long Lv.25
Cius charges his sword with fire and swings it as firebolts spread out
and attack the enemy. Can hit more than once if the enemy is upclose.
Fire-elemental
Senkouken-Mp cost 12 range-both Lv.27
Cius shoots a large fireball out of his sword. The fireball travels
across the screen until it explodes. Fire-elemental
----Ougi techniques-----------
-Shiseijuu ougi techs
Souryuu shorai-Mp cost 11 range-both Learned from: senkouken
Cius shoots out a large fireball with a dragon to attack the enemy.
Genbu shourai-Mp cost 13 range-both Learned from: shoureiha
Cius slashes his sword in the ground and Genbu appears and slashes all
near him for high damage.
Byakko shourai-Mp cost 15 range-both Learned from: shouretsuha
Cius turns into Byakko the tiger. This is different from Iria's version
because he launches 3 energy bolts at the enemy for damage.
-Shichisei Ougi techs
Shichiseiraimeiken-Mp cost 17 range-short Learned from: raimeiken
Cius slashes his sword as the opponent is struck by two thunderbolts.
Thunder-elemental.
Shichiseigurenken-Mp cost 19 range-long Learned from: gerenken
Cius slashes all around launching firebolts and airwaves.
Shichiseisouhazan-Mp cost 22 range-short Learned from: shouhazan
Cius does a powered up frontflip double slice for 2x damage per slash.
Ashlay was an old war hero and master of Edarlken sword fighting. He
spends his last days at the Tatoroy Arena watching the battles. He is
disappointed that know one has the respect for the art of fighting.
When he sees Ratixs fight, Ashlay realizes his power and becomes his
mentor. He then joins them on their way to Astral.
In battle, Ashlay fights similar to Ratix. Most of his techs are more
useful than Ratixs, but as you level up, Ashlay becomes less powerful.
He starts of with a very large Hp boost and three Ougis equipped.
Unlike most characters, Ashlay learns Ougis by leveling up, with the
exception of the Shichisei Ougis. Ashlay can equip heavy armor. He
can't use shields since his arm is injured.
Shouretsuha-Mp cost range-short Lv. Na
Ashlay creates shockwave around him. This is exactly the same version
of Ratix and Cius.
Shouhazan-Mp cost range-short- Lv. Na
Ashlay does a jumping double slice with his sword. This is the same
version as Ratix. Each strike does the same damage of a normal attack.
Gerenken-Mp cost 11 range-long Lv.
Ashlay slashes his fire sword a firebolts fly at everyone. Use this on
groups of enemies or ones weak to fire. Fire-elemental.
Raimeken-Mp cost 8 range-short Lv.
Ashlay strikes his sword at the enemy while a bolt of thunder hits it.
Thunder-elemental.
Senkouken-Mp cost 13 range-both Lv.28
Ashlay charges his sword with fire as he launches a huge fireball at
the enemy. Fire-elemental.
----Ougi techniques----------
-Shiseijuu Ougi techs
Souryuu seiraizan-Mp cost 15 range-both Lv.32
Ashlay summons a dragon to his sword a launches it at the enemy. Not
much different from the other versions of this tech.
Sazaku shougenkiha-Mp cost 18 range-both Lv.36
Ashlay charges his sword with the power of Sazuka and throws a firebird
toward the enemy.
-Shichisei
Shichiseiraimeiken-Mp cost 22 range-short Learned from: raimeiken
Ashlay flings a small energy bolt at the enemy. All who touch it are
struck by a thunderbolt.
Shichiseishouhazen-Mp cost 25 range-short Learned from: shouhazan
With this tech Ashlay charges his sword with the power of the stars for
a jumping double slice.
-Kouryuu
None
Joshua Jerand
Race: Featherfolk
AGE: 20
Country of origin: Astral
Class: mage
Style: attack and healing magic
Height: 172 cm
Weight: 20 kg
Favorite food/drink: escargot
Joshua is a Featherfolk. Their race lives in the mountains and never
leaves(like the Highlanders.) Joshua is an exception. The Crimson
shield killed his parents and abducted his sister. He is currently
looking for his sister. He gets very angry at anyone who gets in his
way(Especially Marvel). Joshua is a pacifist and shy person.
Joshua fights with a variety of magic. He can use both attack and
healing magic. His healing magic is outclassed by Milly since he only
has three healing spells. Ronixis will get his spells about 5 levels
earlier. Eventually he will get the spell extension which is very
devastating to all enemies.
Ice needle-Mp cost 3 Lv. NA
Joshua creates an ice spike and shoots at the enemy. This spell is hard
to dodge. Water-elemental.
Grave-Mp cost 4 Lv. NA
Like Ronixis'. See above.
Wind blade-Mp cost 5 Lv. NA
Like Ronixis'. See above.
Blizzard-Mp cost Lv. NA
All enemies are hit by a snowstorm. Most powerful water spell. Water-
elemental.
Earth grave-Mp cost 8 Lv. NA
Like Ronixis'. See above.
Thunder bolt-Mp cost 9 Lv. 20
Like Ronixis'. See above.
Ray-Mp cost 12 Lv. 23
Like Ronixis'. See above.
Tractor beam-Mp cost 14 Lv. 31
Like Ronixis'. See above.
Earthquake-Mp cost 19 Lv. 36
Like Ronixis'. See above.
Word of death-Mp cost Lv. 40
This spell predicts the enemy's death. Enemies who are effected die
instantly.
Thunder storm-Mp cost 22 Lv. 45
Like Ronixis'. See above.
Light cross-Mp cost 26 Lv. 50
Like Ronixis'. See above.
Dark Circle-Mp cost 40 found in Sylvalant ruins
Like Ronixis'. See above.
Meteor Swarm-Mp cost 32 found in Revorse tower
Like Ronixis'. See above.
Extension-Mp cost 45 found on floor 30 of the Shichisei ruins
Joshua opens a blue energy field with the Star of David that shoots
out bolts and disintegrates all enemies. Instantly kills all enemies if
it succeeds. Does not work on bosses.
Heal-Mp cost 3 Lv. NA
Same as Milly's. See above.
Cureall-Mp cost 10 Lv. NA
Same as Milly's. See above.
Cure light-Mp cost 12 Lv. 27
Same as Milly's. See above.
Fear Mell
AGE: 18-23
Country of origin: Astral
Race: Highlander
Class: fighter
Style: Raven sword
Height: unknown
Weight: unknown
Favorite food/drink: shellfish
Fear is the top general of the Astral knights. She was an orphan and
was adopted by Ryas. Ryas taught her the art of Raven swords. She was
also a childhood friend of Cius. When Cius left Astral, Fear got very
pissed and they often fight a lot. She is very rude and talks a lot of
trash just like Cius.
Fear fight with two daggers called Raven swords. They work like
boomerangs and can hit the enemy up to 4 times. She has very slow
running speed and it takes her time to get into position. She doesn't
have a lot of techs but they aren't that different from her normal
attack.
Raven sword-Mp cost 6 range-both Lv. 16
Fear charges her regular attack with energy so they have a better
chance of causing 4 hits.
Dancing sword-Mp cost 9 range-short Lv.19
Fear throws her sword at the enemy than does a double back flip slash.
The first attack usually hits but the other hits usually won't.
3-way- Mp cost 14 range-short Lv. 24
Fear throws three raven swords in a wave that attacks multiple enemies.
3-volley- Mp cost 12 range-short Lv 28
Fear throws three raven swords instead of two for up to 6 hits.
This tech does high damage.
Aqua spread- Mp cost 17 range-long Lv. 32
With this tech, Fear throws her sword in a strait line as bubbles pop
on its' trail. Use it against enemies weak to water. Water-
elemental.
Galaxy God Breath-Mp cost 22 range-long Lv. 37
Fear charges three swords with energy and throws them as they explode
in to energy bolts. The bolts fly all over the screen for multiple
hits.
----Ougi techniques--------------
-Bunshin Ougi techs
Sylvan shot-Mp cost 25 range-long Learned from: 3-way
Fear throws 5 swords in a straight line. Each sword does halve damage
of each attack.
Unholy terror-Mp cost 29 range-both
Learned from: galaxy god breath
Fear jumps up in the air unleashing 3 energy blasts at the enemy. Each
blast does same damage as regular attack.
Victory terror-Mp cost 31 range-both Learned from: unholy terror
Same as unholy terror except the energy blast bounce of the ground.
Marvel is a mystery. Not much is known about her and she is always
hiding something. The Crimson shield also killed her parents and
brother and she is out for revenge. She is very loyal, but she always
seems sad.
Marvel uses an ancient weapon called "Raven Orb." The Raven orb follows
her around and can be enchanted with mysterious powers. She is very
slow and has weak armor. She fights with range and can throw her techs
from anywhere on the screen.
Raven Orb-Mp cost 6 range-both Lv. Na
Marvel charges the orb with energy and throws it at the enemy.
Flare Orb-Mp cost 8 range-long Lv.23
Marvel summons a fire spirit on to her raven orb. The spirit attacks
the enemy and explodes afterwards for extra damage. This works best
with link combo. Fire-elemental
Hail Orb-Mp cost 9 range-long Lv.27
Marvel summons a water spirit on her raven orb. The water spirit home
in on the enemy and creates tornadoes. Can use it in succession very
fast. IMO this is her best move.
Water-elemental.
Thunder Orb-Mp cost 11 range-long Lv.30
Same as flare orb. Thunder-elemental
Arc Crystal-Mp cost 18 range-long Lv.34
This tech creates a seal of the Star of David that lowers the enemy
attack power for a short time.
Seal Crystal-Mp cost 23 range-long Lv.38
This tech creates an hourglass seal that seals the enemy movement for a
short period of time.
Death Crystal-Mp cost 40 range-long Lv.52
This tech creates a skull seal and will instantly kill the enemy if
affected. The Mp cost is high and she gets this very late in the game.
It doesn't always work.
----Ougi techniques------------
Shichisei Ougi techs
Southern Cross-Mp cost range-long Learned from: flare orb
Marvel links five stars into cross formation to cause explosions to
those who cross its path. Does same amount of damage as regular attack
to everyone (but allies).
Seven Star-Mp cost range-long Learned from: hail orb
Marvel gathers the power of seven stars to combine attack all enemies.
1.5x damage.
Galaxy-Mp cost range-long Learned from: thunder orb
Marvel opens a rip in space to a meteor shower in another galaxy that
attacks all enemies. 1.5x damage
Perisie
AGE: 6-10
Country of origin: Moore
Race: lesser Fellpool
Class: catfighter
Style: neko (catfighting)
Height: kid like size
Weight: light
Favorite food/drink: special tuna
Perisie is a lesser Fellpool. Their race is almost extinct and she is
one of the last of her kind. Perisie was kept in dungeons for most of
her life and she isn't very good at talking to people. She carries an
ocarina which is her only friend until she meets Ratix and Milly.
Perisie fights with a variety of techniques. She summons cat spirits,
does dances, and can..uh..throw fruit. She is very fast in battle and
is quite strong. Her attack has short range and she has weak armor.
Multiple punch-Mp cost 5 range-short Lv.10
Perisie summons cat sisters who all attack the enemy for 2x damage.
Shining dance-Mp cost 7 range-long Lv.13
Perisie creates a field that damages all enemies who get caught in it.
The damage is twice the normal attack.
Ei! Ya! Toh!- Mp cost 15 range-short Lv.17
Perisie does a normal attack, a slash, and a kick for a 3 hit combo.
Charming pose-Mp cost 16 range-long Lv.20
With this tech, Perisie does a dance that causes hearts to attack all
enemies for double damage.
Prismic dance-Mp cost 15 range-long Lv.25
Perisie dresses up in an angel costume and heals the whole party for
2000+hp.
Soro o Miro-Mp cost 6 range-long Lv.27
Perisie points in the air at a hot chick and all the enemies who are
facing her look at it. This can be used to get a free back hit.
Spread missile-Mp cost 13 range-long Lv.30
Perisie and her cat sisters and they throw lots of fruit at the enemy.
Nerichagi-Mp cost 17 range-short Lv.34
Perisie smashes the enemy with an axe kick. The damage is three times
the normal attack.
Panic dance-Mp cost 16 range-long Lv.36
Perisie does a weird dance that stuns all enemies in range. Sometimes
it misses and it takes a while to charge.
----Ougi techniques-----------
-Neko Ougi techs
Magical dance-Mp cost 60 range-long Learned from: shining dance
Perisie dresses in a witch costume and flies across the screen
regenerating everybody's Mp but hers. Can heal 50+mp to all allies. Can
be executed quite fast.
Dream combo-Mp cost 28 range-short Learned from: Ei! Ya! Toh!
Perisie pulls out two hammers and beats the enemy to death. A counter
above her shows how many hits you pull off. Useful for stunning
enemies. Does .20x damage per hit.
JP somersault-Mp cost 17 range-short Learned from: Nerichagi
Perisie does a kick, followed by a slash with her claws, and finishes
of with a somersault kick.
Tinek Arukena
AGE: 14-16
Country of origin: far of country
Race: lycantrope
Class: warrior
Style: jujitsu
Height: changes with form
Weight: changes with form
Favorite food/drink: riceball
Tinek comes from a distant far off country. He hangs out in the Tatoroy
arena training to grow stronger. He is a very calm person and is a bit
of a loner since he does nothing but fight and meditate. Oh, did I
mention he could turn into a werewolf. He sees power in Ratix and
challenges him to a duel.
Tinek is a werewolf in battle. He fights in the same style as Iria
except he uses spears and staffs. He is very fast to move and his
attack has good range and speed. The armor he equips is very weak, so
he will take lots of damage.
Senpuuken-Mp cost 4 range-both Lv. NA
Tinek puts his spear in the ground and swings around it to attack all
the enemies around him. If there is a enemy in back of him, he will
probably be hit out of it.
Shippuukon-Mp cost 6 range-short Lv. 22
Tinek does a double strike with his spear. I never used this tech. The
enemy usually moves out of the way. Stick to his normal attack.
Muhyoutoukon-Mp cost 10 range-long Lv. 26
Tinek swing his staff so frost spread out in a wave. This can be used
to hit multiple enemies. This doesn't do water damage despite its name.
Suigetsuryoudanha-Mp cost 12 range-short Lv. 30
Tinek makes the image of a moon, and he cuts the image. This can
instantly kill the target. This can even work on bosses, although it
often misses.
Haoshippuukon-Mp 18 range-short Lv.35
Tinek does a double strike with the spear, followed by a whirl strike,
and finished with a thrust. A very powerful attack if all hits connect.
---Ougi techniques-------------
-Hakke Ougi techs
Gurensenpuukon-Mp cost 10 range-both Learned from: senpuukon
Tinek executes senpuukon so fast that his feet blaze with fire for
extra damage.
Fire-elemental
Shippuuhariken-Mp cost 14 range-short Learned from: shippuukon
Tineks version of shippuuharikon is much likes Ratix
Shichiseishouhazan. Tinek does a shippuukon followed by two energy
waves that emit from it.
Oukahakkeshou-Mp cost 19 range-long Learned from: Haoshippuukon
Tineks version of Oukahakkeshou is different from Irias. Tinek creates
a ki wave attacks the enemy. When it hits cherry bombs explode.
-Shichisei Ougi techs
Shichiseiranbu-Mp cost 24 range-short Learned from: Oukahakkeshou
Tinek jumps in the air and slashes the enemy with his staff many times.
9---Dummies Guide----------------------------------------
This guide is for people with trouble working with dexor.
Requirements
1. Computer
2. Internet
3. Typing ability
4. IQ above room temperature
Tools required.
Star ocean rom
Dexor and graphic packs.
Winzip
Dexor and the graphics packs can be found at dejap.zsnes.com and search
for the star ocean rom on the net.
Starters
Start of by having all the files you downloaded in the same folder.
TIP: to make this easier on yourselves name the folder super nintendo
and the rom star ocean. Remember to keep the emulator and roms in the
same folder as all of these. Make sure they are on the desktop.
Actually if you want to understand this guide fully, do these steps.
Steps
1. Unzip all files in the super nintendo (or whatever folder you have.
2. Run dexor.
3. The file name is called staroc~1.smc if it is a SMC file and
staroc~1.srm if it is a SRM file ect..
4. Then it may ask you for the location of the XOR file. The name would
be something like C:\windows\desktop\supern~1 if you use my tips.
5. You now have a new sub folder called Socnsdds1. Put the file
SDD1GFX.IDX is in this folder.
6. Load the star ocean rom after running Zsnes
And you're done. This should be very simple for you to get if you
follow all the steps.
Finishing touches
1. Get an IPS patcher. Snestl12 works well.
2. Get IPS patches for the star ocean rom.
3. Run the patcher and select use IPS.
4. Use the IPS you want on the rom.
Done
10--Thanks---------------------------------------------
- Tri-ace for making this game
- Enix for publishing this game
- Ian Kelly for his walkthrough, Faqs, and just about everything else.
-RPGC Cidolfas for his translation patches as well as the help on the
message boards.
-Pentarou for finding out how to learn magic dance, some damage
equations as well as some item uses.
-Dejap for translating the game, As well as Zsnes.
-Of coarse Gamefaqs for accepting this guide.