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Sonic Blast Man II
FAQ By: Goh_Billy (
[email protected])
Version #: 1.0
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Sections
--------
1. Legend
2. System
3. Characters
3.1 Sonia
3.2 Sonic Blast Man
3.3 Captain Choyear
4. Code
5. Conclusion
5.1 What's Missing/Needed
5.2 Credits
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1. Legend
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ub u uf f - Forward LA - Light Attack + - And
\ | / b - Back HA - Heavy Attack / - Or
b-- --f u - Up J - Jump , - Then
/ | \ d - Down R - Roll
db d df L/R Button - Special Mode
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2. System
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Grapple walk into enemy
Dash Forward f, f
Roll b+R/f+R/R use the b+R/f+R versions
to roll further
Special d, u + LA+J consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Pick Up Item d + LA/HA
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3. Characters
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*******************************************************************************
* 3.1 Sonia *
*******************************************************************************
Colors
------
Default - Red costume w/ Silver trim
Alternate - Gray costume w/ Lavender trim
Basic Moves
-----------
Bladed Chop LA
Flaming Drop Heel HA
High Kick LA Bladed Chop must hit the
enemy for this to come
out
Flaming Drop Heel HA
Stomach Kick LA High Kick must hit the
enemy for this to come
out
Flaming Drop Heel HA
Second High Kick LA Stomach Kick must hit the
enemy for this to come
out
Flaming Drop Heel HA
Wheel Flip LA Second High Kick must hit
the enemy for this to
come out
Flaming Drop Heel HA
Nitro Knee Drop b+J/f+J/J, LA
Flame Jump Kick b+J/f+J/J, HA
Roll b+R/f+R/R use the b+R/f+R versions
to roll further
Power Side Kick Dash Forward, LA
Phoenix Drill Dash Forward, HA
Grapple Moves
-------------
Shoulder Slam LA
Cannonball Toss HA
Jump Escape b+J/f+J/J
Nitro Knee Drop LA
Flame Jump Kick HA
Roll Escape b+R/f+R/R b+R=short roll, R=medium
roll, f+R=far roll
Special Moves
-------------
Scorching Top d, u + LA+J (use b/f consumes part of your
control maneuver lifebar if move
slightly) connects; cannot
perform if you only
have a sliver of life
left
Activate Special Mode L button / R button can still walk and roll
but all other actions
are not available when
in this mode (ie
jumping, grapples,
etc.)
Flash Kick LA consumes 1 special stock
Inferno Bomber HA consumes 2 special stocks
Deactivate Special Mode L button / R button allows you to return to
normal state and attack
again
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* 3.2 Sonic Blast Man *
*******************************************************************************
Colors
------
Default - Light Blue costume w/ Dark Blue trim
Alternate - Gray costume w/ Brown trim
Basic Moves
-----------
Jab LA
Sonic Punch HA
Second Jab LA Jab must hit the enemy
for this to come out
Sonic Punch HA
Stomach Punch LA Second Jab must hit the
enemy for this to come
out
Sonic Punch HA
Power Punch LA Stomach Punch must hit
the enemy for this to
come out
Wind Up Punch f/u + LA Stomach Punch must hit
the enemy for this to
come out
Shoulder Toss b/d + LA Stomach Punch must hit
the enemy for this to
come out
Sonic Punch HA
Diagonal Punch b+J/f+J/J, LA
Energy Jump Kick b+J/f+J/J, HA
Roll b+R/f+R/R use the b+R/f+R versions
to roll further
Shoulder Charge Dash Forward, LA
Sonic Uppercut Dash Forward, HA
Grapple Moves
-------------
Crunch Punch LA if the first or second
punch doesn't KO the
enemy then the grapple
will remain "locked"
and you can choose to
perform another punch
(becomes a finishing
Jaw Punch) or one of
the other grapple moves
listed below
Shoulder Toss b/f/d/u + LA
Burying Fist HA
Jump Escape b+J/f+J/J
Diagonal Punch LA
Energy Jump Kick HA
Roll Escape b+R/f+R/R b+R=short roll, R=medium
roll, f+R=far roll
Special Moves
-------------
Comet Flash d, u + LA+J consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Activate Special Mode L button / R button can still walk and roll
but all other actions
are not available when
in this mode (ie
jumping, grapples,
etc.)
Sonic Blast LA consumes 1 special stock
Dynamite Punch HA consumes 2 special stocks
Deactivate Special Mode L button / R button allows you to return to
normal state and attack
again
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* 3.3 Captain Choyear *
*******************************************************************************
Colors
------
Default - Green costume
Alternate - Brown costume
Basic Moves
-----------
Backfist LA
Rising Jolt HA / f + HA
Energy Straight LA Backfist must hit the
enemy for this to come
out
Rising Jolt HA / f + HA
Energy Chop LA Energy Straight must hit
the enemy for this to
come out
Rising Jolt HA / f + HA
Energy Roll b+J/f+J/J, LA
Energy Dropkick b+J/f+J/J, HA
Roll b+R/f+R/R use the b+R/f+R versions
to roll further
Smashing Arm Dash Forward, LA
Shockwave Dash Forward, HA
Grapple Moves
-------------
Head Bash LA if the first or second
punch doesn't KO the
enemy then the grapple
will remain "locked"
and you can choose to
press LA again (becomes
a finishing Side Kick)
or one of the other
grapple moves listed
below
Toss In Front f + LA
Toss Behind b + LA
Press Toss u/d + LA use Rising Jolt (HA /
f + HA) after Press
Toss to juggle enemy
Deadly Spike In Front f + HA
Deadly Spike Behind b + HA
Deadly Spike u/d + HA
Jump Escape b+J/f+J/J
Energy Roll LA
Energy Dropkick HA
Roll Escape b+R/f+R/R b+R=short roll, R=medium
roll, f+R=far roll
Special Moves
-------------
Blast Wave d, u + LA+J consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Activate Special Mode L button / R button can still walk and roll
but all other actions
are not available when
in this mode (ie
jumping, grapples,
etc.)
Blast Cannon LA consumes 1 special stock
Electrocution HA consumes 2 special stocks
Deactivate Special Mode L button / R button allows you to return to
normal state and attack
again
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4. Code
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Select The Same Character In 2 Player Mode:
When it is Player 2's turn to select their character, hold down both the L and
R buttons. While still holding them down move the cursor and you will be able
to highlight Player 1's character choice.
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5. Conclusion
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5.1 What's Missing/Needed
-Clean up and corrections
-If you have anything to add, any corrections I need to make, please email me
at
[email protected]. Credit will be given for your contribution.
5.2 Credits
-ITL
-Taito Corporation
-Gamefaqs
-And me for writing this FAQ