Date faq was started: 1999-11-14
Date faq was finished: 1999-12-12

Updated version 1.1  2001-03-19

This document copyright Yakuza 2001

my e-mail adress: [email protected]

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*****   $$  $$ \\   // /~~_~~\ |"|       /@ @\   ££££££££  ¤¤¤¤¤¤  ^^_^^
******  $$ $$   \\ //  |~|_|~/  "|      /@/_\@\       £££  \\      ^^|^^^
****    $$$$     \=/   |~ ~_/  |"       |@@@@@|     £££    |__     ^^^^^
 ****   $$$$$    |=|   |~ _~~\  "|      |@   @|   £££      |--     ^^ ^^
*****    $$ $$    |=|   | |_|~| |" _ _   @@   @@  £££       |       ^^ ^^^
****     $$  $$$  /=\   \__ __/  _""_" |/@@\ /@@\ ££££££££ //¤¤¤¤¤  ^^  ^^^

+  ====  +  ====  +  ====  +  ====  +  ====  +  ====  +  ====  +  ====  +


My faq/walkthru/enemy-list to the Super Nintendo game Skyblazer.

Thanks to Dingo Jellybean for the advice, his opinion about posting the
credits both at the top of the document and at the end due to the credited
people.

(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
Credits
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))

* Dingo jellybean(Djellybean) for his great work!!!

* CjayC for www.gamefaqs.com

* CLS for being a great reviewer

* Daladiesman for his reviews and faqs

* Sefirstein for cool reviews and help about submitting things

* Marshmallow for a great zelda64-faq and his superb work

* Manga Entertainment for cool movies(Street Fighter 2 the animated movie
is the best one).

* Sony Imagesoft for this game

* Square for the best games ever(Chrono Trigger).

* Namco for good games(Tekken tag tournament, Tekken 3)

* SuperPLAY, a great magazine that keeps me informed about tv-games

* Sony for creating the Playstation2

Hope that's everyone/everything. If not, you know that u should been here
too. Mail me then and I'll update this document.

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

______ ______ ______
/Table of Contents:\

" [~]  -   "  [~]  -  "  [~]  -  "  [~]  "
 1. Introduction( good to read)         ||
||@: The characters
 *: Info                                ||
||A: Story
 B: Controls                            ||
||C: My review of the game
 D: Enemy-list                          ||
||E: Boss section
 F: View of stages/levels               ||
||G: Walkthrough
 H: Help and hints(tips etc)            ||
||I: Weopons/Items
 J: Legal things                        ||
||K: Dialogs(all text in the game)
 L: Credits                             ||
||M: Passwords and a few wise words
 N: End of document                     ||
"||"  [~]  -   "  [~]  -  "  [~]  -  " [~]"

1. INTRODUCTION

Hi! Alright, this is a faq for Skyblazer, to Snes. First of all, I did the
faq mostly because nobody else had and because of Skyblazer isn't a very
famous game. So it can be hard to find any help about it, and that's why I
chose to do a faq for this game. The game is made by Sony Imagesoft 1993
and is a platform-type. If you have any comments, corrections, opinions,
help, info send it to my e-mail adress:

[email protected]

I would be glad if you check the legal things section if you want to do
something special with this faq.

I'm sorry for all grammar and spelling errors, but I'm working on it. It's
not so easy to be "perfect" at english if it's not your first language.
I tried to do the faq so complete as possible. I think I added everything.

Anyway, let's get started!!

?????????????????????????????????????????????????????????????????????????
@: The characters in the game
?????????????????????????????????????????????????????????????????????????
There're a few main characters in this game. Here they are(as usual, I'm
the one telling these things, I made up the text about them. I based the
things about they how they look and what conversations they do):

In the whole game, there're 5 characters:

"""""""""""""""""""""""""""""""""""""""""
"Sky-------Hero                         "
"Old man---Wise old Man                 "
"Princess--Cute girl that's kidnapped   "
"Ashura----Bad guy                      "
"Raglan----Monster from darkness        "
"""""""""""""""""""""""""""""""""""""""""

"""""
Sky:
"""""
The hero. A young man, 19 years old. He's a good warrior, with the fighting
spirit in his soul. His father was killed when he fought the troops of
darkness. Now Sky will follow his father's footsteps, the way of heroes,
defeating evil forces as much as he can. He's brave, strong, and handsome.
Blue hair, tall, well built, much muscles. And he's out there, going to
avenge his father.

""""""""""
Old man:
""""""""""
An old old wise man, that helps Sky through the journey. A quite mystic
man, with mystical powers. Listen to what he says, he's been travelling the
the world, and gained a lot of wisedom. He also knows some mystic patters
that work as a password. Maybe looks drag, but deep in his heart, he is
gentle. Old and wears a red/orange coat.

"""""""""""
Princess:
"""""""""""
Like many other games, this one does have a girl that's been kidnapped. And
Sky's the one that will save her. Seems like she got magical powers, but no
sign of that in the game is revealed. Cute girl with purple dress.

"""""""""
Ashura:
"""""""""
Enemy-no1!! This creep murdered Sky's father, and he's now about to ruin
the world, by summoning a monster from hell. Ashura has gathered troops
that conquer the world, and you're the one to stop him. He looks like a
giant, with wings and four arms. No doubts, he's evil!!

"""""""""
Raglan:
"""""""""
The devil himself. Lord of hell. This one's the source of evil that pests
the land. A giant monster that looks like a pig. You don't know anything
about him when the journey starts, but you'll soon know more.........


£££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££
*: Info
£££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££££
Here's some information about the game and this faq. The game is made by
Sony Imagesoft 1993. To Super Nes system.

It's a kinda platform-game, but it's also a kind of adventure-game also,
because you travel on the map sometimes. The whole game is like a journey.

There are 18 stages, and 10 bosses(including Raglan). All stages and bosses
is not a must to clear, you can skip some of them if you want. But the
advantage of beating every stage and boss is that then you'll gain all the
spells. For each main stage you cleared, you'll gain a spell. Some stages
is unable to skip over. For example, you gotta beat the last and first
stages. When I say stages, I mean every single stop at the map, both the
stages and the elder's camp. I think it's three camps the elder's got, so
without him, there're 14 stages.

You can play some of the stages in different order, but I listed them like
I play the game. And the same numbers are in the walkthrough, as the view
of stages.

There're a few bonus games in the game(2). These are good because here you
can earn lives. Every big diamond you take is 10 small diamond.

1 small diamond=1 score
1  big diamond =10 score
100 diamonds   =1 life

So take all diamonds you can see.

ABOUT THE FAQ

I made the faq mostly cause I haven't seen nobody else had done one. And I
think that Skyblazer is a pretty good game, so it deserves a faq. Maybe
someone plays it, except me. I did everything myself, no help from
companies, other people, nothing. So everything is my opinion.

If you think I decribed the water level too bad, tell me by mailing me at
[email protected] and I'll make a new one. I guess I'm too lazy to make a
new exact one, before I know somebody really needs it.

I take no responsiblity if I ruin your fun!!! This faq contains everything
in the game, so if you have any problems, you probably will find the
solution here. But if it spoils your fun(like leaking information to you
that makes it easier to beat it) I take no responsibility!

DON'T READ IT IF YOU HAVEN'T PLAYED THE GAME BEFORE!!!!!!

I suggest you use this faq if you're stuck in the game, don't knowing what
to do, or something like that. Or if you're just intrested in the game and
want further information. Then check it out. But don't read it if you just
played it for a few minutes, then it will ruin your fun.

And of course, have fun while playing!!

(Check out the other stuff I've done also, if you want. Everything is on
www.gamefaqs.com A very handy site, isn't it?)


************************************************************************
A: Story
************************************************************************
(This is of course the story, the intro text plus some stuff I made by
myself).

(Introtext)

"I am Raglan, Lord of Darkness, King of Destruction. Ashura, Lord of War!
Summon your warlords, conquer the overworld, and restore my glory!"

"The story's all about a young man, Sky. He's the hero of the game, that
finds out the princess was captured by Ashura. Ahsura needs the princess
because she got magic forces that Ashura wants. He needs it to awaken the
evil monster Raglan. If Raglan awakes, the whole kingdom is doomed.
You gather your equipments, say your farwells, and start your journey. On
the way, you'll face many dangerous things. To your help, you got an old
wise man that can help you.

You must stop Ashura from awakening the beast, and restore peace."

Yeah, as you can see it's a classic theme, a princess that's kidnapped, a
monster that will destroy the world, and an old wise man that directs you.

"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
B: Controls
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
There're a few buttons to use. Here's all of 'em.

Y-button:
Punch/Kick button. Press this one to kick/punch baddies. You can also kick
meanwhile you're in the air. Press intensively to kick.

B-button:
Press B to jump.

A-button:
Nothing.

X-button:
Press X to use magic.

Start-button:
Pauses the game.

Select-button:
Nothing.

L-button:
Change between spells.

R-button:
Change between spells.

@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
C:My review of the game(could also be found at www.gamefaqs.com)
@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
This review is mine, you can also find it at gamefaqs. I put it here so you
can get a view of what I think of the game, disadvantages/advantages, etc.
Enjoy!

Review was made 2000-11-10

Yakuza's review for Skyblazer, a platform game for the console SNES. I've
played a few games Sony Imagesoft has done, and frankly this is the best
game Sony Imagesoft has done for the Super Nintendo(but that doesn't mean
this is a top game). Sony Imagesoft focused on something totally new in the
year of 1993; a platform game with no backgrounds from any other
game(that's not so usual today when all companies do games that are the
next in the series, etc). They just simply did a new platform game! And
Skyblazer was a hit, even if not many recognised it. But Yakuza does, and
here I try to give you short view of it.

The rating's from 1-10, 1 being the worst kind of crap you can find, 10
being something you just have to see.

¤Story:¤
"Once, their were peace the fantasy kingdom where Sky lived. Sky was just a
young boy by then, but he showed great potential in fighting and he was
very interested in battles. Then suddenly the kingdom was conquered by an
evil man called "Raglan", that had great skills and could use magical
spells. Together with the devil, he conquered the world. The devil couldn't
get up to the kingdom because he was banished down into the depths of hell,
but using Raglan he could open a gate and send his troops and goons to kill
all resistance. Raglan that was greedy and wanted power and money didn't
think about what would happen to mother earth, and soon Raglan and the
devil became partners. They also kidnapped the princess. Now, the country's
in deep trouble. But still there is hope. Sky has now been raised to a
complete warrior and he is ready for the mission; to restore peace and send
the evil forces back where they belong. But is he really ready? He is
skilled, but still there are a few things he has to learn; patience,
experience and magic. Together with an old wise man that guides him along
the game, they can maybe stop Raglan. Sky is very brave, but will he
succeed? If not, everything's ruined, and evil will rule forever!"

That's the main plot. Being a platform game, the story's what's needed. You
are Sky, the young warrior that's about to save the world and the princess.
The story is not a major part of the game, but it's fun to know it
anyway...

Score storyline: 8.1/10

#Music/sound:#
Maybe Skyblazer's best catagory. Oriental and mysterious were my first
thoughts about it, but the more I played the game, I found that the music
on the other stages really are good. Just look at the stage "Petrolith
Castle"(the ice fortress) and the others. Fitting and decent. This is the
type of music I'd like to hear in the "old school-games". The tunes and
music were well done, that's my opinion. The type of music is not the ones
you'll go and sing, but they fit extremely good to the game. There is no
doubt that the music composers worked a lot with the music for this game.

Score audio: 9.0/10

/Challenge:\
Most players could beat it without too much effort. Myself, I beat it in a
week(and then I only played when I had time). The stages are not that hard
and the bosses you face are not too much of a fight either. You might get a
few problems with a few of them, but otherwise the game is quite easy. But
thanks to all of the many levels, there are plenty of things to do. Along
the game you pick up jewels. These jewels give you points and the more you
pick up, you get more lives. The jewels are scattered all through the game
and they are easy to find so enough lives won't be a problem. You won't
lose of too less lives, that's for sure. The spells you master in the game
can be used in different ways. Sometimes a level can be almost seem to be
impossible to beat, but when you figure out what spell you should use, it's
a piece of cake. I guess you can play through "Skyblazer" five times before
you're tired of it. Holds for about 18 hours or 2 months(depending on how
much you play, etc).

Score challenge: 6.7/10

~Controls:~
Not as good as the mega man-series or the mario, but better than most other
games'. You fight with fists and each third time you strike, Sky will use a
roundhouse-kick, which is stronger. You can jump, climb on walls, crawl,
crouch, use magic and more. Also, you use the control pad to move either
backwards or forward(kinda natural, right?) and at the bonus stages you use
the control pad to fly in the direction you want. I'd say the control is
fitting and decent.

Score controls: 7.5/10

+Gameplay:+
There are three major types of playing Skyblazer, at the regular style(2D
platforming), 3D flying bonus game, where you collect lives(kinda 3D, not
100% though, only 2 moments through the game), and 2D flying(only once).
Skyblazer's pretty fun, at least if you still enjoy platform games for the
SNES and all the spells you get are interesting to explore how to use, etc.
You need to know what the spells are for to get past some moments, so you
better check them out! Another thing I like with "Skyblazer" is that it's
original. Okay, it follows the same guidelines as all 2D-platform-games do,
but the story and the gameplay is different. It's more oriental and mystic.
Another + is there are no bugs or disturbing moments at all. If you think
about it, how many games don't have that? Few. Skyblazer has nothing
annoying, just simply a "playthrough" game. This may be both an advantage
and a disadvantage. The disadvantage would be that when it's like this
there are no sections to "overcome", hard sequences may be satisfying when
beating a hard place or moment, beating "Skyblazer" won't satisfy many
players.

Score gameplay: 8.2/10

-|Graphics(-
Fine. What you can expect from the SNES engine and it looks smooth. What
you usually describe as "graphic" is how the game looks and is
designed(backgrounds, enemies, characters, special effects, etc). The
backgrounds are actually pretty amazing being a SNES-game, though the
coulors of the enemies vary. You'll face many fantasy creatures(demons,
flying monsters, dragons and more) and most of them are drawn pretty well.
The magic spells also looks decent.

Score graphics: 8.2/10

[Replay-value:]
Your interest in playing "Skyblazer" again probably drops a bit after
beating it for the first time. On the other hand, I've never played a game
that is more fun to play the second time than the first. But I have played
games that are almost even as fun as they were first. "Skyblazer" maybe is
the avarage, you won't be elated if you play it again, but you won't be
crying either. After 5-6 times though you'll just eventually lay it beside
and play something else.

Score replaying: 7.2/10

*Summary:*
What Skyblazer is missing is that "last shining piece of aura", like "a
sparkle in the eye", something special. Otherwise it's a fine game, and you
can't be disappointed, at least not for the estimated price($10 U.S.) If
you buy it for more, you may want to have more for the money. Skyblazer was
simply just another platform game for the SNES, and maybe that's why it was
forgotten among other titles like "Sonic 2", "Super Mario World" etc when
it came out. Unfortunately.

Score overall:8.3/10

Graphics  8.2/10
Audio     9.0/10
Gameplay  8.2/10
Challenge 6.7/10
Story     8.1/10
Controls  7.5/10
Replay    7.2/10
Overall   8.3/10
Total     8./10

TOTAL SCORE(Score from 1-10, 1 being worst, 10 maximum): 8/10

One line synopsis, describing the game: "Unknown, anonymous and good!"

#######################################################################
D: Enemy-list
#######################################################################
There're a few baddies in this game also. They're all listed here,
description, help, info and some other stuff. If you're looking for boss-
stuff, check out tha boss-section. I rated the enemies in VERY EASY, EASY,
QUITE EASY, NORMAL, QUITE HARD, HARD, DANGEROUS, VERY DANGEROUS.

(Very easy is super-easy, very dangerous could be a problem.)

Well, here we go!

ENEMIES IN THE GAME(Short list of the enemies existing in the game,
+traps):

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
| Red sorcerers-Enemies       |  Canons-Traps               |
| Pirayas-Enemies             |  Goats-Enemies              |
| Meat-eating plants-Enemies  |  Common spikes-Traps        |
| Eye-creators-Enemies        |  Orange flowers-Enemies     |
| Flying aliens-Enemies       |  Purple dragons-Enemies     |
| Fire-dragons-Enemies        |  Fireballs-Traps            |
| Timebombs-Traps             |  Spinning wheels-Traps      |
| Elephant riders-Enemies     |  Hedgehogs-Enemies          |
| Black needles-Traps         |  Panthers-Enemies           |
| Green slimes-Enemies        |  Spiky fishes-Enemies       |
| Squids-Enemies              |  Arrow-men-Enemies          |
| Haloween dolls-Enemies      |  Samurais-Enemies           |
| Big black balls-Traps       |  Lava Monsters-Enemies      |
| Magicicans-Enemies          |  Mystic hands-Enemies       |
| Evil guys-Enemies           |  Grey slimes-Enemies        |
| Eyes-Enemies                |                             |
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

-----------------
Red sorcerers:
-----------------
Red hair and a violet coat. Runs around. Just hit them once, and they're
dead.
EASY.
--------------
Eye-creator:
--------------
An enemy that looks like a fat orange ball. It produces small eyes. Hit it
three times to kill it.
EASY.
--------
Eyes:
--------
Small eyes that run around along the floor. Hit it once, to destroy them.
EASY.
----------------
Orange flowers:
----------------
A flower with orange color, and an eye in the middle. Often hides behind
the trees. Hit it and it should die.
EASY.
----------------------------
Green meat-eating flowers:
----------------------------
Looks like them in Super Mario Bros1, with green color. They shoot green
balls also. Kick it and it should die.
EASY.
-----------------
Flying aliens:
-----------------
Green color, with a red button in the face. They fly up and shoots bullets.
Give them a kick and they should be dead.
EASY.
---------------
Fire dragons:
---------------
They walk along the floor, and breath fire. Violet color, and they look
like crocodiles. Hit it three times and it should be dead. Time it when you
plan to go near.
QUITE EASY.
------------
Fireballs:
------------
Like in Super Mario Bros there're fireballs jumping up and down from the
lava. Orange color. They can't be killed, so just avoid it.
QUITE EASY.
-----------
Timebomb:
-----------
A big green ball coming towards you. Go near it and the explosion will
come. Disarm it by going near and move out of the way.
NORMAL.
------------------
Spinning wheels:
------------------
A spiky wheel that rolls along the walls. Yellow coulor. It can't be
destroyed, so just avoid it.
NORMAL.
-----------------
Elephant riders:
-----------------
Flying creatures sitting on a grey elephant. Hit it four times and it will
probably die. But avoid it if you can. They're no bigger problem.
QUITE EASY.
-------
Goats:
-------
Violet goats, with long horns. They shoot some kinda flash from the cane.
Look out for that flash because the damage is fatal! Sometimes it's better
to avoid the goats, just run away from them. They are also quite tough, so
don't bother messing with them.
QUITE HARD.
----------------
Purple dragons:
----------------
Purple dragons that fly around, doing nothing special. If they touch you,
you're damaged. But they are no problem.
EASY.
----------------
Common spikes:
----------------
Just regular spikes. Grey color. It's a trap. You hit it, and you're
damaged. But not dead. Exists at many places.
NORMAL.
--------------------------
Blue pillar with spikes:
--------------------------
Exists only at Tower of Tarolisk. A platform that flies with blue spikes
that disappears, and reappears.
QUITE EASY.
-----------------
Black needles:
-----------------
Exists only on the bonus stages. They're a kinda trap. If you hit them, the
bonus game is over.
VERY EASY.
------------
Hedgehogs:
------------
Hedgehogs that exist only at the icy tower. They slide around, doing
nothing special. Just don't touch them, and you'll be okay.
NORMAL.
------------
Panthers:
------------
Black color, and a violet head. They jump around, from pillar to pillar.
Wait until they dropped down.
NORMAL.
--------------
Green slime:
--------------
A green slimy ball that throws slimy balls. It could be hard to destroy,
cause it hides beneath the wall, so use an aura shot.
QUITE HARD.
----------
Pirayas:
----------
Small fishes that will eat your flesh if you're not fast. Watch out for
them, they appear in a large group! They appear when you fall off the
stocks.
HARD.
------------
Arrow-man:
------------
An inka-guy standing shooting arrows. He's quite easy, just go near him and
kill him. If you're near, he can't shoot you.
QUITE EASY.
---------
Squids:
---------
Squids in the water that swim around. They don't do anything, so leave them
alone. The only way to be damaged is to touch them.
EASY.
-------------
Spiky fish:
-------------
A spiky fish with yellow/green color that can blow itself up, so it gets
bigger. Don't touch it, and you'll be unharmed.
NORMAL.
-----------------
Tricky pillars:
-----------------
Violet color. At one side, needles will come out. Be sure not to stand
there, then.
QUITE EASY.
--------
Bats:
--------
Purple color and they're small. Easy to beat, just one hit and they're
history.
VERY EASY.
--------------
Lava monster:
--------------
A scary monster that appears from underground! It shoots lava-balls. Just
run away from the monster, cause I don't think it's "killable".
NORMAL.
--------------
Mystic hands:
--------------
Hands that appear from the ground.
NORMAL.
-----------
Magicians:
-----------
A wizard that fires a ball. He can also teleport from one place to another.
Watch out for that ball, it damages a lot.
HARD.
-----------
Evil guys:
-----------
Green head and purple coat. Not so hard, just one hit.
EASY.
---------------
Halloween-doll:
---------------
Exists only at the wind-stage. Flies around up among the clouds, with long
arms. Orange and white color. Often, the range between you and him is too
long that anybody of you could possibly be hurt.
QUITE EASY.
----------
Samurai:
----------
A big samurai that fights with a sword. Runs around very much. Avoid this
guy, or use magic, just don't go near him! He's crazy and dangerous! He can
kill you a lot.
DANGEROUS.
-------------
Grey slime:
-------------
Exactly as the other, just a slimy thing that walks around, just that it's
grey.
EASY.
-----------------
Big black ball:
-----------------
Run!!!! A huge black ball's rolling behind you, and you better not stop(or
you'll get crushed). It can't be destroyed, so just avoid it.
NORMAL.

I think that's every enemy in the game. If not, mail me and I'll update the
faq. Thanks!


$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
E:Boss section
$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
All bosses are here. If you're looking for info, tactics, help, description
anything, this the place for bosses. All names are done by me, based on how
they look so you quickly without any problems can recognize them in the
list. Here it is:

BOSSES IN THE GAME(Short list of the enemies existing in the game):

""""""""""""""""""""""""""""""""
"BOSS 1: Ashura                "
"BOSS 2: The Teapot            "
"BOSS 3: The living ball       "
"BOSS 4: The icy wall          "
"BOSS 5: The fishes            "
"BOSS 6: The elephant          "
"BOSS 7: The illusionist       "
"BOSS 8: The dragon            "
"BOSS 9: Ashura                "
"BOSS 10:Raglan                "
""""""""""""""""""""""""""""""""

---------------
BOSS 1: Ashura
---------------
The first boss you'll meet. This time, you're unexperienced, and Ashura
will kill you, no matter what you do. You'll end up in a house, with an old
man babbling. Don't worry, you can't die here!

(You'll gain nothing)

Rated: #/10 (You can't die)

-------------------
BOSS 2: The Teapot
-------------------
"The first real" boss you'll face. This time, you can destroy the boss. The
main strategy(like if it was needed) is to damage the teapot as much as you
can, until it reveals the spirit. Then, just wait for the lighting balls to
appear, and avoid them. After that, the spirit will go in the lamp, and
then it's kicking time! Hit the lamp as much as you can! Repeat this a few
times and the lamp will die. A very easy boss.

Rated: 3.4/10

(You'll gain the the comet flash)

-------------------------
BOSS 3: The living ball
-------------------------
This ball rolls along the walls in a circle. Every time you hit it, it
grows bigger. In the beginning, it's very easy. But after a while when the
ball's bigger, there's no place to hide! So watcha gonna do? Well, here's
the strategy:

When it comes to the right lower corner, it reveals an eye, in the same
time it shoots a ball. Jump over the ball and hit the eye. Then it
transforms to the ball, a little bigger. Jump over it. No problem yet, eh?

Wait for the ball to get to the right corner, jump over the ball, and
strike the eye. It grows bigger. This time you gotta use the wall to jump
over it. Make a long jump from the wall over the ball. Wee! It's bigger
this time! Strike the eye one more time! Oh, now it's big! Jump over it by
using the wall, or the flash. Hit it one more time. Now it's huge! How will
I jump over this time, it covers the whole room! The point is:

hide in the left corner, duck all the way until the ball rolled away. Then
strike the eye again. Now it's so huge so hide in the left corner. And hit
the eye. Repeat until it dies.

Rated: 5.2/10

(You'll gain the healing spell)

---------------------
BOSS 4: The icy wall
---------------------
The boss has three parts and all of them needs to be destroyed to beat the
boss, two eyes and one small head in the middle. You can hit every one
every time you got the chance. But after a while the wall will turn around
and a wall comes towards you. Then you got to jump through a small hole in
the wall. If you don't jump between it, you'll get smashed between the wall
and the screen. So make sure to jump through the hole. You don't need to
use any spells at this boss, cause none will have any function. Healing is
unneccessary coz you'll die a whole life, or nothing. The main strategy is
to hit the three targets, and then prepare to go through the whole. Just be
quick when the wall comes towards you, and this shouldn't be a problem.

Rated: 4.4/10

(You'll gain the Star fire)

-------------------
BOSS 5: The fishes
-------------------
Hardest boss in the game. After a LONG stage, you'll meet the fishes.
You're in a big room, with streams dragging you around. In the middle of
the room, there's four cocoons that produce fishes. When those four are
destroyed, the boss will break down. But until then, it will produce fishes
that may be trouble. I suggest you try to kill the cocoons as fast as you
can, cause the fishes grow and get dangerous.

Main tactic:

The first thing you do when you get into the room, is swimming to the
middle. There, fire a Fire star several times, and four fireballs will hit
each cocoon. They take great damage. After that, swim up and hit a cocoon.
Now, the others should already have produced a few fishes that will chase
ya. Swim up and down, making sure the fishes follow you. When you're in the
end of a corner, swim up in the middleroom while the fishes get stuck in
the platform. Now quickly go hitting a cocoon and repeat the tactic. It's
all about tricking the fishes to stay in a corner. If you fail and the
fishes hit you, use heal to recover. If you still don't make it, don't give
up. Concentrate on one of the cocoons, cause when one is dead, you have one
less producer, and one less fish chasing ya. Then it's much easier. When
you destroyed two, the boss is almost finished. Just keep going, and it
will break down. As I mentioned, this is the hardest boss, even harder than
Raglan and Ashura. So don't give up. DANGEROUS.

Rated: 9.1/10

(You'll gain the timestop)

---------------------
BOSS 6: The elephant
---------------------
An elephant with wings(!) that jumps(!!) around. Make sure not to be under
him, when he bounces around. The elephant is green, with red stains. The
trunk sprays apples(!) that damage you. Aim at his trunk, and the elephant
will be damaged. After a while it will break down. This boss is real easy,
so no real tactic is needed. Just hit the nose. VERY EASY.

Rated: 1.1/10

(you'll now gain the warrior force)

-----------------------
BOSS 7: The illusionist
-----------------------
You'll face the illusionist after the wind stage. He's quite a guy, that
teleports around. He'll split up in three parts, all looking the same. But
just one is vulnerable. If you hit the right, you'll hear the sound. The
main tactic is to stand on a pillar and just hit everything. If you hit the
wrong guy, nothing happens. If you hit the right one, you damaged him! So
just keep doing this until he dies. EASY.

Rated: 4.5/10

(You'll gain the lighting strike after you defeated the boss).

-------------------
BOSS 8: The dragon
-------------------
This is a boss you must defeat. However, it's very easy. The dragon has a
very vulnerable point; the crystal ball. Hit the crystal ball, and the
dragon will be damaged. After a few times, you start wondering if it's
losing any energy; yes it does. Just keep hitting the crystal ball until it
dies. The main tactic is just to jump away when the dragon appear, and then
kick the crystal ball. It shouldn't be a problem, it's really easy.

Rated: 2.3/10

(You'll gain the Fiery Phoenix now).

---------------
BOSS 9: Ashura
---------------
Last boss... or not?!? Well, it's a bad guy anyway, and he kidnapped the
princess!! He's much easier this time than first you fought him. However,
he wears a shield that protects him from every single strike. Use the fiery
phoenix to destroy the shield. Now go for it and crush him!!! Wait for him
to come, strike him, and run away. Jump up the walls to get over him, when
he flies towards you. Watch out for the fireballs. But just jump over the
bad guy, hit him, (use magic if you need) and you'll kill him. This is not
an impressive last boss, is it?!?

Well, it isn't the last..........

-----------------
BOSS 10: Raglan
-----------------
Because Raglan is back!!!!!!!!

Ashura really wants our hero dead, so he summons the monster Raglan. But
that's no bigger trouble. Raglan looks like a warthog, with an ugly face
and long arms. Make sure to not get stuck between the wall and Raglan's
arm, cause then you get damaged a lot. Jump over his lazer-attack and go
for the head. Hit the head a few times and you'll see he's damaged, when an
eye is gone. Hit him some more and the other eye should be destroyed. And
then strike him more, until he gives. No real tactic is needed, he's quite
easy. But I can tell you to avoid his arm-smashing and try to time when you
plan to jump toward him. Good luck! After you've beaten this ugly monster,
the end-sequence will take place!

That was all the bosses. If you need more info, help send a mail to me!

%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
F: View of stages/levels
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
As you thought, this is the place to look if you want info about the
stages. Short facts about all the stages is listed here. It's more like
some small info, instead of the walkthrough you find lower down.

All stages in the game:

- - - - - - - - - - - - - - - - - - - - -
| Stage 1:  ??                           |
| Stage 2:  Faltine's woods              |
| Stage 3:  The temple Infernus          |
| Stage 4:  Cliffs of Peril              |
| Stage 5:  Tower of the Tarolisk        |
| Stage 6:  Gateway to eastern plain     |
| Stage 7:  Petrolith Castle             |
| Stage 8:  The falls of Torman          |
| Stage 9:  Lair of Kharyon              |
| Stage 10: The sandrivers of Riol       |
| Stage 11: Fortress Shirol              |
| Stage 12: Cavers of Shirol             |
| Stage 13: Gateway to eternal winds     |
| Stage 14: Storm Fortress of Rl´har     |
| Stage 15: Shrine of weeping Widow      |
| Stage 16: Dragonhill Forest            |
| Stage 16: The great tower              |
| Stage 17: Shrine of Destiny            |
| Stage 18: Raglans Citadel              |
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

And here's the stage information, what enemies that exists on the stages,
problems, etc. This section is more that you'll get a view of the stages,
if you need a guidance on the stage, check in the walkthrough.

------------
STAGE 1: ??
------------
Description:

This is the first stage. The whole game starts here, and that's why the
name's ??, nobody knows where you are. it's a short stage, and not
dangerous. At the end, you'll face Ashura, but don't worry, an old man
saves you......

Enemies on the stage: Ashura, red sorcerers, eye-creators, eyes.

-------------------------
STAGE 2: Faltine's woods
-------------------------
Description:

Second stage in the game. You're deep in the forests, with a lot of trees
around you. This stage is a little longer, but not so hard. Just head right
all the way to enter next level.

Enemies on the stage: Orange flower, Flying aliens, meat-eating flower,

-----------------------------
STAGE 3: The temple Infernus
-----------------------------
Description:

You're inside a castle, that welcomes you with fire. It almost looks like
Super Mario bros 1's castles.

Enemies on the stage: Bombs , Fireballs, Fire-dragons, Spinning wheels, and
the boss: the Teapot.

-------------------------
STAGE 4: Cliffs of Peril
-------------------------
Description:

You're flying on a glider. At this stage, you can't head back, so be sure
not to miss anything(but there's nothing important that can be missed.)
Fly high because the screen don't stop moving, and if you get stuck between
the walls and the screen, you'll die. It's easier to avoid that "trap" if
you fly high. Except the "screen-catching", this stage is easy.

Enemies on the stage: Elephant Riders, Flying aliens.

-------------------------------
STAGE 5: Tower of the Tarolisk
-------------------------------
Enemies on the stage: Blue spiky pillar, Purple dragons, Goats, and the
boss that is the Living ball.

Description:

A long stage, where you're climbing a huge tower. Make the tower rotate by
moving. You must jump up on several platforms. And enter all rooms you can
see. Use the flash-spell sometime. Be careful, because on the tower,
there're a few traps that can make you fall down.

----------------------------------
STAGE 6: Gateway to eastern plain
----------------------------------
Description:

"It's bonus time, and guess who'll get the bonus!!!"(The big hit is a nice
movie, I love Lou Diamond Phillips!!). Sorry, this is the bonus game. Take
as many diamonds as you can. Just watch out for the black needles.

Enemies on the stage: None, just traps like the black needles.

--------------------------
STAGE 7: Petrolith Castle
--------------------------
Description:

Hoo! It's cold. There's a lot of ice in this stage. And that results in a
slippery stage. Beware! There're a lot of spikes at this stage, and all of
them can be hard to avoid because of the ice. A quite long stage.

Enemies on the stage: Hedgehogs, Panthers, Green slime, and the boss: the
Icy wall.

-----------------------------
STAGE 8: The falls of Torman
-----------------------------
Description:

You have to walk past this stage if you want to get the timestop-spell.
There're many stocks in the water, rolling around. Make sure not to fall
off them, because then some hungry pirayas will eat their meal!

Enemies on the stage: Pirayas, Arrow-men.

-------------------------
STAGE 9: Lair of Kharyon
-------------------------
Description:

A long, long swim-stage. How come I never like swim-stages?!?
This is the longest and hardest stage in the game. There're many hard
enemies, but the real tough challenge is to get through. The stage is like
a maze, with many rooms to discover. You better check out the walkthrough
if you want help.

Enemies on the stage: Squids, spiky-fishes, canons, and the boss: the
fishes.

----------------------------------
STAGE 10: The sandrivers of Rivol
----------------------------------
Description:

You're walking past a flood of stocks. If you fall off, you're dead. You
gotta time the jumping, and wait for the pillars to come up. There're no
enemies on this stage, just tricky, complicated platforms to reach.

Enemies on the stage: Tricky pillars.

--------------------------
STAGE 11: Fortress Shirol
--------------------------
Description:

A small stage that must be overcomed to get to Caverns of Shirol. This one
is easy, just head on and you're out before you know it.

Enemies on the stage: Bats.

----------------------------
STAGE 12: Caverns of Shirol
----------------------------
Enemies on the stage: Lava monsters, mystic hands, black rolling balls,
magicians, common spikes, and the elephant-boss!!

Description:

Quite long, and quite hard. There're many platforms to use here, and try to
avoid the wizards. Their attacks are dangerous! At the end, you'll face the
easiest boss in the game.

-----------------------------------
STAGE 13: Gateway to eternal wings
-----------------------------------

Enemies on the stage: Evil guys, Spinning wheels.

-----------------------------------
STAGE 14: Storm fortress of Rl'har
-----------------------------------
Description:

You're flying up in the air, with winds. Here's a stage you need more
timing than skill to overcome. The whole stage is about using the winds
around. Try to get over to the right where the teleport is.

Enemies on the stage: Halloween-doll, flying aliens, the boss: the
illusionist.

----------------------------------
STAGE 15: Shrine of weeping Widow
----------------------------------
Description:

The old man got some info to share with you. Listen to what he says, and
head for the next level.

----------------------------
STAGE 16: Dragonhill Forest
----------------------------
Description:

This is an illusion forest, almost like the ones in Super Mario World. You
must find the right door to get through. If you take the same way, you'll
wander around for years. See the walkthrough for help to find the right
way.

Enemies on the stage: Orange flowers, meateating flowers, flying aliens.

--------------------------
STAGE 17: The great tower
--------------------------
Description:

A quite tough stage. Watch out for the samurais, they are dangerous.
But the positive thing is that at this stage, it's difficult to get stuck.

Enemies on the stage: Samurais, Real slimes, Black ball, common spikes and
the boss: the dragon!

--------------------------------
STAGE 18: The shrine of Destiny
--------------------------------
Description:

The geezer got some more stuff to say, before you face enemy no1.

Enemies on the stage: No enemies at all.

---------------------------
Stage 19: Raglan's Citadel
---------------------------
Description:

Last stage ever! Here you gotta face all the bosses one more time, everyone
of them. But first you gotta climb a long way up.

Enemies(maybe I should say bosses) on the stage: the Teapot, the Icy wall,
the Living ball, the dragon, the Illusionist, Ashura, the elephant, the
fishes, Raglan.

¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
G: Walkthrough
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤
Yeah, this is the walkthrough. Everything from beginnning to end. The
bosses are not found here, check the boss section for them. This should be
the longest part of the faq, so it should also be the most complicated. If
there're anything you don't understand, comments, corrections, or wanta say
anything, please mail me at [email protected].

Ok, let's get started with the walkthrough(long text starts here)

""""""""""""""""""""""""
STAGE 1: The palace(??)
""""""""""""""""""""""""
This stage is not long. No real problems will show up, so just keep heading
right all the way. In the background you'll see some pillars. Go right and
into the next room, where Ashura waits for ya.

(Boss strategy is found at boss section)

Map section. Go left until you reach the tree.

""""""""""""""""""""""""
STAGE 2: Faltine's woods
""""""""""""""""""""""""
So, the adventure's begun! Go right. Jump up in the trees and continue to
the right. You'll face some enemies that hide in the bushes. Don't bother
them, just keep heading right. Soon you'll enter the next room. Just keep
heading right, you can't be lost at this stage. And it's very easy, so no
trouble here. You'll step out of the stage before you knew it.

(Map-time. Head to the red castle, here you'll meet the first boss).

"""""""""""""""""""""""""""""
STAGE 3: The temple Infernus
"""""""""""""""""""""""""""""
Yes!! Finally a real stage with a boss(and an opportunity to gain a spell).
Head right. Use the pillars to move further. When you get to the wall,
climb up on it, watch out for enemies, and change direction to left.
Go right all the way, beyond all enemies into next room.
Just keep heading right, and you'll face the first boss, the teapot!

(Need any help? Boss section may be something!)

Congrats! You gain Comet Flash!!

(Map-time. Head on to the "rocky" thing.)

"""""""""""""""""""""""""
STAGE 4: Cliffs of Peril
"""""""""""""""""""""""""
Kinda flying stage. You almost float around, on a glider. Here you can't
change directions, the wind directs you. But change the height if you want
to. Shoot with the Y-button and lift with the B-button. Make sure to not
get smashed between a cliff and the screen, then you'll die. An advice is
to fly high cause then it's easier to avoid stuff. Just head on and you
cleared another level.

(Map-time. Head to the red tower).

"""""""""""""""""""""""""""""""
STAGE 5: Tower of the Tarolisk
"""""""""""""""""""""""""""""""
You find yourself up on a tower. The main strategy here is to move right or
left and get the tower rotating. Then you can jump to next platform.
Sometimes you have to enter other rooms to get to other places.

Jump right, so the tower rotates. Jump up the pillars to next room. Enter.
You find yourself in a room full of spikes and on a platform with diamonds
and other stuff. But it's far away! How will I get that stuff then? Use the
comet flash!! "Flash" over there, and "Flash" back. Go out from the room
again.

Keep jumping right so the tower rotates. A blue spiky pillar floats up 'n
down. Wait for the spikes to disappear, then jump quickly up. Use it to get
higher up. Go in the next room you'll find. Here's some jewels + a magic-
refiller. Go out again. It's just to keep climbing up to next room. Go in.
Go up. Head for the next room. Here you'll face a few purple(!) dragons. If
you think it's risky to walk on those pillars, use the comet flash. Go in
the next room, at right. Rotate the tower. Jump onto the weird pillar, the
button turns blue. This will activate new pillars to appear. But just for a
few seconds!! So you gotta be quick if you wanna get up. Go up all the way
and it's time for another baddie, the spiky ball!

Congrats! As a reward for beating the boss, you'll gain the best spell in
the whole game; Heal!

(Map. Go to the house, where the geezer lives.)

""""""""""""""""""""""""""""""""""
Stage 6: Gateway to eastern plain
""""""""""""""""""""""""""""""""""
Yeah, here's some chatting. If you wanna see what they said, just
check the dialog section(where all text in the game is)

The old man offers you a ride to the next side. Yeah! It's bonus-time!!!

¤¤BONUS GAME¤¤

WHOOooo-HO!! Pick as many as you can!! Just aware of the spikes.

You'll end up at the other side. Some more chatting, and maybe a code.
The old man will also increase your power meter with one. Continue on your
journey.

(Map. Enter stage 7, the icy castle).

""""""""""""""""""""""""""
STAGE 7: Petrolith Castle
""""""""""""""""""""""""""
Whoa!! It's cold! You're inside an ice-castle. Head right. Just enter next
room. Go down, watch out, it's slippery! Just keep going. Enter the next
room. The walls are going down(classic) with spikes in the ceiling.
"Hide and seek" is what rules here. Run when the ceiling is up, stay cool
when it's down. And be sure to duck! If you get any problems with the
slime, use your aura-spell. Just take it slowly, and you'll survive. In
next place, you'll face another boss, the icy wall.

Yes! A new spell to check out! The Star Fire is yours!

(Map. Enter next stage, the eighth).

""""""""""""""""""""""""""""""""""""""""""""""""""
STAGE 8: (more like a bridge) The falls of Torman
""""""""""""""""""""""""""""""""""""""""""""""""""
Go right. Watch out for the rolling stocks, or else you'll have to take a
swim(and pirayas are down there). Go right all the way. Don't bother all
enemies, they're not worth all the trouble. You're out of the stage before
you know.

"""""""""""""""""""""""""
STAGE 9: Lair of Kharyon
"""""""""""""""""""""""""
Sorry to say this, but you're inside the worst level in the whole game.
It's the most complicated, the hardest boss, and the most drag one. But
it's nice to have it beaten later.

(This stage is quite complicated, so I just wrote down the most neccessary
things, so you can easily understand).

Anyway, "positive things happens to positive thinkers", you'll gain another
spell!

Go right. Go down in the water. Here's a control you can push. Then the
water directions will change. The stream will go right now, so swim there.
Enter the next room. A control is near, but the stream's on the wrong way.
Use the aura spell to change it. Go right when the stream changed. Now you
are in the middleroom, the biggest one. Change controls. Go up. Go up from
the water. Enter next room. Go down and right. Change the controls. Go up.
Go right. Don't hit the control you see now, it's unneccessary. Use your
magic. Go right. Next room. Go right. Change the controls and go down. Go
down as long as you can, and as long as you can to the right. You find
yourself in a small room, full of squids. Yes, you made it. use the aura
spell to change controls, and go down the stream in the room, and it's
bosstime!

Huh! That was a mess! Well, now you gain the timestop!

(Map. Go to next level.)

""""""""""""""""""""""""""""""""""
STAGE 10: The sandrivers of Rivol
""""""""""""""""""""""""""""""""""
You gotta go through the "Niagara Falls" here. Many stocks and pillars
float here. Climb them and up to the other side, where the end is.

(Map. Head to the Fortress.)

""""""""""""""""""""""""""
STAGE 11: Fortress Shirol
""""""""""""""""""""""""""
This is a very short stage. I can't think of any situation in this level
you can get problems. Just keep heading on, and you'll clear it.

(Map. Head to the Caverns)

"""""""""""""""""""""""""""
STAGE 12: Caverns of Shirol
"""""""""""""""""""""""""""
The first thing you do is to take the elevator down. Watch out for the lava
monster. Go on the elevator to the right. Now you'll see some mystic hands.
There're also spinning wheels here. Enter the next room. Go up. Take the
jewels you see. Go right. Enter next room. Avoid the magician as good as
you can. And watch out for his ball, it damages 5! Go up(using the
elevator). Stand on a platform and duck under the spikes. Go down. And go
down one more time. Enter the next room. And it's bosstime!(The elephant)

(You'll gain the Warrior force-spell)

(Map. Go to next stage)

"""""""""""""""""""""""""""""""""""
STAGE 13: Gateway to eternal wings
"""""""""""""""""""""""""""""""""""
Go right. Some evil guys will appear. Destroy the ice that keeps the
spinning wheel locked. Go right. Go to the wind. Be careful, you can't
climb the ice!! You must destroy them. Ok, the spinning wheels will come
out, but that's neccessary to overcome the stage. Head right all the way,
and you will make it.

(Map. Head toward the Fortress)

"""""""""""""""""""""""""""""""""""""
STAGE 14: Storm Fortress of Rl´har
"""""""""""""""""""""""""""""""""""""
Go right. Use the winds to move over long gaps. If you need some help, an
advice is to use the flash-spell. It takes you over long gaps, without
falling down. Go right til you get into the teleport. You're inside next
"room". You will see a halloween doll. Let the winds direct you. And again,
use the flash. You can't go wrong at this stage! At the end, you'll face
the illusionary.

(You'll gain the spell Lighing Strike)

(Map. Go to the village, where you meet the old man)

"""""""""""""""""""""""""""""""""""
STAGE 15: Shrine of weeping widow
"""""""""""""""""""""""""""""""""""
Here, the old man will do some talking. You'll also gain another energy-
dot.

"""""""""""""""""""""""""""""""
STAGE 16: Dragonhill Forest
"""""""""""""""""""""""""""""""
This stage is like an illusion forest. You have to find the right place to
go on. Go to the rocks you can see, quite long down, almost as a cave. Keep
low on the ground to find it. Go along the narrow, in to the hole. You'll
end up in another place. Now you must find a tree with a hole that doesn't
look like the others. The hole is in the middle of the tree. It's hard to
describe, so you must find it by yourself. Just look for a hole not looking
like the others. But if you didn't enter the cave, you must do that first.

(After you find the tree-hollow, you'll end up out on the map again. Head
to the tower.)

"""""""""""""""""""""""""""
STAGE 17: The great tower
"""""""""""""""""""""""""""
This is a big stage, so have patience. Use the flash to get over. A big
Samurai is around. Use the flash one more time to get over the needles, and
start to climb up. Go right when you're up. Samurais. Enter the next room.
This is a place where the walls go down. You gotta time your running, and
try to get that slimy thing quickly. Duck under the needles. And run over.
Enter the next room. A big black ball is waiting for you. It drops down and
chase you. Run quickly away from it! Go into the next room. A platform
rotates. And down come several samurais!! This is a dangerous place, so be
careful!! Don't stay on the platform when the samurais drop down, then
they'll kill you. Hide on the walls. Sometimes you must jump from wall to
wall. When you enter the door, you find yourself out on the tower. Go down
and enter the door. Here's water. Swim and go up. Now you're out of the
tower. Go in the room. Go up. Enter the next room. And there's the boss!

(You'll gain the Fiery Phoenix spell!)

Now the old man will talk some, and it's time to face your enemy.
The old man offers you a bonus game, and you'll gain some lives.
And after that, you got some business to finish. But first you must defeat
all bosses again.

You have to enter the last stage:

""""""""""""""""""""""""""""
STAGE 18: Raglan's Citadel
""""""""""""""""""""""""""""
You must climb a long gap. Climb up all the platforms. The fiery phoenix
may seem to be an easy way out of it, but it isn't working. You can't fly
enough time, before the screen is up. So skip that idea, and take the right
way, climbing. When you're up, enter the room. Here you'll fight all the
bosses again. If you need any help, check out the boss section.
When you defeated a boss, you come to a "recovery room" where you can take
some energy and relax. You will come to this room after every boss. And
when you defeated the last boss, you'll face Ashura.

Some talking will be, and then the fight take place. Ok, the boss strategy
is in the boss section, so look there, but I just want to mention that use
the fiery phoenix to destroy Ashura's shield.

And after you defeated Ashura, an even more "goodlooking" pig is waiting
for you.

Defeat him, and the game is finished. And of course, you encounter any
problems, check the boss section!

Congratulations! You finished the game! Ah yeah! Enjoy the cinema scene and
relax. Lovely, another game finished!!!


&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
H: Help and hints(tips, help, etc)
&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&&
If help is needed, check this place! I'm sorry but I do not know any codes
for the game. If you search at www.gamefaqs.com you possibly could find it.

If you need passwords, check section M.

Some advices:

1. Take the jewels. You earn lives.
2. Use the flash spell often, cause it takes you over gaps without trouble.
3. Defeat all the bosses, and beat all the stages, it's more fun then.
4. Read the text. If you missed any dialogs, I added them down here.


//////////////////////////////////////////////////////////////////////////
I: Weopons/Items
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
Everytime you finish a level, you'll gain a new weopon(magic). All magic
got a mark that symbolize them. Here's some info about everything about the
magics. I also rated them how useful I think they are(the score is between
1-10):

Here's a short list what spells there are:

- - - - - - - - - - - - - - - - -
|The Aura-Attack                  |
|The Comet flash-flying/attack    |
|The timestop-timestopper         |
|The Starfire-Attack              |
|Healing-Refill your energy       |
|Warrior Force-protection         |
|The fiery Phoenix-flying         |
|Lighting bolt-Attack             |
- - - - - - - - - - - - - - - - -

---------
The aura
---------
Info:

First magic you have from start. Requires 1 energy to use. An aura will
explode in front of you, in the direction you're heading at, in horizontal
direction. Could be handy when dealing with enemies far away. The mark
looks like an aura.

Rated: 7.3/10

----------
The flash
----------
Second magic you'll gain, after you defeated the teapot. The flash is a
great magic to use when you want to get over long gaps, or if you want to
move long distances quickly. But it could also be used in fighting. The
magic you'll use most, except the healing. Requires 2 in energy.

Rated: 8.7/10

-------------------
The healing bottle
-------------------
Third magic you'll gain, after you defeated the spiky ball. The healing
bottle is extremely useful. With this one you can recover the energy you've
lost. And often you don't get energy-tanks from the enemies, and then it
can be good to have some magic to use. I use this magic often. Requires 2
in energy.

Rated: 9.6/10

----------
Star Fire
----------
Fourth magic you'll gain, after you defeated the icy wall. This magic is a
battle spell. When you use it, fireballs will explode out in four
directions, one at each corner. I don'y use this magic so often, it's
better to save magic for the healing bottle. But it could be handy when
dealing with the fish-boss, and maybe in drastic situations when many
enemies are around. But I don't really use it often. Requires 3 in energy.

Rated: 6.8/10

----------
Time stop
----------
Fifth magic you'll gain, after you defeated the fishes. This magic will
make the enemies on the screen stop. (But sometimes, like on bosses nothing
happens.) I really can't see why this spell should be used. I think it's
quite unneccessary. I never use it.

Rated: 1.4/10

--------------
Warrior force
--------------
Sixth spell you'll gain. This magic is neither attacking, nor healing.
Instead, it protects you from strikes and enemies(in a few seconds). When
you use it, you're invisible. But unfortunately it's not so important,
because the game doesn't have many places where it should be used. But
maybe it can be good sometime.

Rated: 4.5/10

----------------
Lighting Strike
----------------
Seventh spell you'll gain. When you use it, all enemies will be hit
automatically by a flash. Not so very useful, I can kill my enemies without
this kinda stuff.

Rated: 3.4/10

------------------
The fiery Phoenix
------------------
Last spell you'll gain, before fighting Ashura. This spell is just good for
one thing, removing Ashura's shield. Otherwise it's useless. I can't figure
any place to use it, except when climbing the falling pillars at the last
stage.

Rated: 2.1/10

\==-==/
Items
/==-==\
On your journey, you can get energy-bottles, that refills energy, magic-
bottles, that recovers your magicmeter, and jewels.

A small energy refills 1 hit, a big energy refills 4 hits.
A small magic-bottle refills 1 hit, a big magic-bottle refills 4 hits.

100 jewels=1 life
1 big jewel=10 small jewels
1 small jewel=1 jewel

--------------------------------------------------------------------------
J: Legal things
--------------------------------------------------------------------------
Alright! Well, this faq/walkthrough/enemy-list wasn't done without effort,
so PLEASE follow these "rules" here. (Shouldn't be too hard, It don't
require much effort).

+  Mail me before posting it on your website([email protected])

+  Don't change anything in this document(and other things I've done)
without first getting permission from me.

+ And absolutely don't do something like ripping it out and place your name
instead of mine. If you do something like that, I'll.......

+ And don't sell it for money.

+ Don't bring it out in too many copies, we should keep our planet alive.

Well, that wasn't too bad,was it?


###########################################################################
K: Dialogs(All text in the game)
###########################################################################
Yeah, as you figured, this is all text in the game. If you missed the
dialogs, or clicked away from it, you can check here if you wanna see it
again. It took me a while to write down everything, but here it is:

Introtext:

"I am Raglan, Lord of Darkness, king of destruction. Ashura, lord of War!
Summon your warlords, conquer the overworld, restore my glory!"

First stage, facing Ashura:

Ashura: "Young sorceress, descendant of the mystic pantheon... you will
soon be a faithful servant of my master!"

(After Sky's been defeated)

Ashura: "And this young cur was hardly worth my effort!"
Old man: "Rouse yourself, whelp. There are greater problems than your petty
pains". (Healing).
Sky: "M-must stop Ashura. He has captured the young sorceress Arianna!"
Old man: "You've not the power to save her! Why, you barely survived a
single battle."
Sky: "Do you not know who I am? I am known as Sky".
Old man: "You are of the blood of the sorceror Sky-lord. Hmmm.....whelp,
you may have a hope of victory after all".
Sky: "I will humble him, as did my ancestor before me!"
Old man: "And the cost of his life. You lack his skill and power. He was a
weopon forged in the fires of battle."
Sky: "I will not fail. Ashura must be stopped!"
Old man: "Then look to the patterns, young one, and remember".....(code
coming up)
Sky: "Will this mystic pattern help preserve my quest?"
Old man: "Of course, whelp! Why do you dally here? Go!"
Sky: "Consider me gone..."
Old man: "I hope your breast carries a stout heart, whelp."

(At Gateway to eastern plain)

Old man: "Pretty good Sky-whelp."
Sky: "I am much better than good, old man."
Old man: "It is the blood of heroes flowing in your veins that has carried
you this far. More battles awaits you."
Sky: "I am ready to fulfill my destiny. "
Old man: "Not so fast. If you journey to the eastern plains, then thereis
no retreat and no return from there. Are you prepared?"

(Choose yes or no, and after you chose yes you'll start the bonus game)

(After bonus section)

Old man: "I see that you avoided getting lost in the flight, eh?
It is good you are here, greater struggles await. You must first master the
4 minor powers to prepare for the ultimate power... The fiery Phoenix!"
Sky: "I must gain that power!"
Old man: "I will magically increase your endurance."
Old man<mystic force!>

(Choose story, mystic patterns , resume)

(If you choose mystic patterns, he says "Study the mystic patterns of your
quest and remember.....)
Old man: "Good, you are ready! No hesitations then. Be gone!"

(Shrine of the weeping Widow)

Old man: "Fortunately for you, my guidance has led you far. Now you must
seize the final power, young one. You must face and defeat the great
dragon. If you survive, you will gain the power of the fiery phoenix."
Sky: "But how do I defeat the great dragon?"
Old man: "That I cannot see here. You must seek the answer within."
Sky: "What do you mean is that you don't know!"
Old man: "Begone! I fear for the young sorceress....and for us as well!"
Sky: "Shouldn't you raise my endurance a little?"
Old man: "I did not forget.... And good luck young whel... young warrior."
Old man<mystic force!>

(Shrine of Destiny)

Old man: "You've done it! There is no more I can do for you."
Sky: "So am I ready now to defeat Ashura?"
Old man: "I don't know. Are you?"
Sky: "I guess I am. I must. It is my destiny."
Old man: "Youngster, I believe you may be ready after all."
Sky: "Then there is little cause to wait."
Old man: "And no turning back. Are you certain you are ready?"
(Choose yes or no)

(After second bonus game)

Old man: "You have come far, young warrior."
(Choose story, show mystic pattern, or resume)

(Last battle, facing Ashura)

Ashura: "You! I know you...I thought I destroyed you before. I'll not make
the same error twice."
Sky: "You'll not live long enough to have the chance!"
Ashura: "Ah, a challenge! I suppose even the smallest insects must make
noise before being crushed underfoot."

(And the fight begins!!!!)

(After Ashura has been defeated)

Sky: "Sorceress! Are you okay?"
Sorceress: "Thanks to your courage. I'm in your debt, great sorceror."
Sky: "!!!!"
Sky: "Old man!?"
Old man: "You fools, do not celebrate now! The battle is not over! Ashura
still lives!"
Sky: "Impossible!"
Ashura: "All things are possible to the Lord of war. Just as you have
hidden power, so have I! Raglan, my master, I call upon you, Lord of
Darkness. I surrender my power so that you may destroy our enemies!"
Raglan: "I am Raglan. Lord of Darkness King of destruction. I wield the
power of all darkness. I am invicible."
Sky: "Protect Arianna until her magic returns, old man."
Sky: "And as for you Raglan, who will protect you from me?"

(Sky fights Raglan)

(After the fight)

Sorceress: "He is victorious, but where did he go, do you see him?"
Old man: "Do not worry sorceress. Hereos are not lost so easily. I am sure
he is well."
Sorceress:" But I did not get a chance of reward him for his courage."
Old man: The blood of hereos are not rewarded by thanks, it's fired by
adventures."

EPIC/SONY RECORDS PRESENTS

Development staff

Game design
Kenshi Naruse

Character design
Teruno Nagato
Feruno Nagaso

Graphics
Sadate Hatsumoto
Hidori Nasu
Michiro Riyoga

Music
Harumi Fujita

Sound
Yasuatu Fujita
<Farst circle>

Assistant
Kaori Naruse

Epic/Sony Records
<Team Karuma-oh>

Executive Production
Hiroshi Goto

Chief Development Executive
Akira Sato
Yuji Takahasi

Supervisor
Tetsuji Yamamoto

Advisor
Ryoji Akagawa
Hiroshi Kiyomoto

Sony Imagesoft

Executive Producer
Richard Robinson

Producer
Allan Becker

Assistant Producer
Mike Giam
Brian Wiklem

Testers
Jose Cruz
David Jaffe

Sony Electronic Publishing Company
Olaf Olafsson
Peter Dille
Jeff Benjamin
Lester Greenman

Special thanks
Toshiyuki Miyata
Takashi Fuki
Yoshiko Noda
Ami Nitta
Tetsuhizo Yasuda
Tohru Nagamine
Masahiro Naramuro
Takashi Yasuda
Hiromi Watanabe
Sachyo Shoji
Yasuhito Fakade
Takahrio Bumao
Makido Sudo
Atsuko Endou

Producer
Yukio Nagasaki

Director
Kazuniori

(C)1994
Sony Music Entertainment
(Japan) LTD.

THE END


(((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((((
L: Credits(the same as before)
)))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))))
* Dingo jellybean(Djellybean) for his great work!!!

* Jeffy for www.gamefaqs.com

* CLS for being a great reviewer!!!! He's one of the guys that understand
what ff6 really are(not worth more than 7)

* Daladiesman for his ambitious work, and for his humor

* Sefirstein for cool reviews and help about submitting things

* Marshmallow for a great zelda64-faq and his superb work

* Manga Entertainment for cool movies(Street Fighter 2 the animated movie,
Akira, Ghost in the shell, Battle angel Alita)

* Sony Imagesoft for this game

* Square for the best games ever(Chrono Trigger).

* Namco for good games(Tekken tag tournament, Tekken 3)

* SuperPLAY, a great magazine that keeps me informed about tv-games

* Sony for creating the Playstation2

Hope that's everyone/everything. If not, you know that u should been here
too. Mail me then and I'll update this document.

***************************************************************************
M: Passwords and a few wise words
***************************************************************************
Description: Here's a description about the marks I've done:

 /\
/__\  = the tower=yellow button

___
|   |
|___|  =nothing at all=red button(or no button)

\/
/\  =the X-mark=blue button

¤¤
¤  ¤  = the Circle (O)= green button
¤¤

If you don't understand or something goes wrong with these marks, just look
at the coulors of buttons I listed also.


Here's a nice password, that takes you as long as possible(Raglans citadel,
last stage in the game):

/\    /\    /\   ¤¤
/__\  /__\  /__\ ¤  ¤
                 ¤¤
                 __
/\    \/   /\   |  |
/__\´  /\  /__\  |__|

\/   ¤¤    \/   /\
/\  ¤  ¤   /\  /__\
     ¤¤

/\   \/    ¤¤   /\
/__\  /\   ¤  ¤ /__\
           ¤¤

Or maybe easier to understand, :

The first line, read from left to right, starting from the upper left
corner : yellow button, yellow button, yellow button, green button.

Second line: yellow button, blue button, yellow button, red
button(nothing).

Third line: Blue button, green button, blue button, yellow button.

Fourth line: Yellow button, blue button, green button and finally yellow
button.


Another password, that takes you to Dragonhill forest:

/\   /\    /\   \/
/__\ /__\  /__\  /\

¤¤   __        __
¤  ¤ |  |  /\  |  |
¤¤  |__| /__\ |__|

¤¤   /\   \/  \/
¤  ¤ /__\  /\  /\
¤¤

/\   \/   /\   /\
/__\  /\  /__\ /__\


Or easier: First line, left to right: yellow button, yellow button, yellow
button, blue button.

Second line: Green button, red button(nothing), yellow button, red
button(nothing).

Third line: green button, yellow button, blue button, blue button.

Fourth line: yellow button, blue button, yellow button, yellow button.


And another password, that takes you to the Ice-palace:

     ___        ___
/\  |   |   /\ |   |
/__\ |___|  /__\|___|
____  ____
|   | |   |  /\  \/
|___| |___| /__\ /\
           ___   ___
\/    ¤¤  |   | |   |
/\   ¤  ¤ |___| |___|
      ¤¤   ___
\/    \/  |   |  /\
/\    /\  |___| /__\

Or easier to understand;

First line: yellow button, red button(nothing), yellow button, red
button(nothing.)

Second line: Red button(nothing), red button(nothing), yellow button, blue
button.

Third line: blue button, blue button, red button(nothing), yellow button.


If these passwords don't work, or one of them don't work, or you encounter
any problems, mail me and I'll fix that.


[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[[
N: End of Document
]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]]

Yakuza

This document ©copyright Yakuza