SILVER SAGA II -The Legend of Light and Darkness-
(c) 1993 SETA CO., LTD./YUTO RAMON
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GUIDE
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Please use these cheat codes.
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Infinite G 7E020C3F
7E020D42
7E020E0F
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About the game
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The sequel to the Famicom version RPG where the mercenary system was popular.
You search out the soldier of light who travels on a journey to defeat the
Devil with the story of Minelavaton Field where light and darkness fight.
There is a peculiar system where you can combine, and organize up to 12
mercenaries or deity statues.
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Choose the hero's name.
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Beta Village
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Make sure to equip the hero with his equipment. Now, go to the lower right,
and speak to Lloyd who is standing in front of his house. After that, go to
the lower left, and go into the mercenary mediation place. In the mercenary
mediation place, speak to the girl who is behind the counter, and choose
"hire a mercenary (#1)" + "Lui" + "yes" + "Elmina" + "yes" + "Gaius" + "yes"
+ "Milti" + "yes." Now, try to leave the village, and there is a scene.
Choose yes. After that, leave the village, and go northwest to the Defense
Cave. In battle, move the pointer on "selection (the red left & right
arrow)," and choose "mercenary (#2)" to make the four mercenaries do the
battle against difficult enemies. You can also press the B button twice to
cancel the "selection" for the mercenary (#2) or deity statue (#3).
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Defense Cave
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There is a scene. Now, fight Freyia. After defeating Freyia, go around to the
upper right, and go down the stairs to B1. Make sure to search one of the
treasure chests on 1F to fight the zool monster ghoul to get the deity statue
of earth (1-12). On B1, go around to the upper left, and go up the stairs to
1F. On 1F, go to the left, and search the treasure chest for the golden
needle. After that, leave the cave, and go back to Beta Village.
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Beta Village
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Now, go to the lower right, and speak to Lloyd to get the canoe. After that,
leave the village, and go south across the river on the canoe to Adol Town.
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Adol Town
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Now, go to the upper right, and go into Miron's mansion. In Miron's mansion,
go upward, and speak to Miron who nearby the table. After that, leave Miron's
mansion. Now, go to the upper right side of the wall that's nearby Miron's
house, and speak to Mina. After that, go back into Miron's mansion. Now, go
upward, and there is a scene. After that, Lisa becomes a friend. Now, go to
the front of the castle, and speak to one of the guards. After that, go
inside the castle during the day, go to the upper left into the throne room.
In the throne room, speak to the King Adol to get the letter, and wizard
Maureen becomes a friend. Make sure to buy new equipment for the trio & the
four mercenaries. After that, leave the town, and go southwest to Memol
Village. Recommend LV4 for the trio. Also, make sure to raise the LVs of the
mercenaries & the deity statues.
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Memol Village
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Now, go to the left, and speak to Ruwan who is walking back & forth. After
that, leave the village, and speak to Gizang who is nearby. Now, fight
Gizang. After defeating Gizang, the hero gets the cave key. Now, go back into
the village, and speak to Ruwan to get the door key. After that, leave the
village, and go to Departure Cave which is nearby.
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Departure Cave
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Now, speak to the guard who is blocking the way. Make sure to search the
treasure chest that's nearby the stairs on 1F to fight the zool monster Death
Lady to get the deity statue of star (2-12). After that, go to the lower
left, and go up the stairs to leave the cave. Now, go southwest to Arkasas
Town.
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Arkasas Town
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There is a scene. Now, go upward, and go into the castle during the day. In
the castle, go into the throne room, and there is a scene. After that, Lisa
& Maureen leave the hero, and the wizard Frol & Shinto priest Senamol become
a friend. Make sure to buy new equipment for the trio & mercenaries, and some
prayer of wind (100G) at the item shop. Now, leave the town, and go east to
Ratonia Barrier which is nearby.
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Ratonia Barrier
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Now, go downward, and there is a scene. After that, go downward, and speak to
Yurato who blocking the gate. After that, Yurato becomes a friend. Now, leave
thru the bottom gate, and go southeast to Ragon Castle.
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Ragon Castle
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Now, go down the stairs on the right to B1. On B1, go to the right, and then
go upward to where the door is at. After that, search that door to open it,
and then search the treasure chest that's nearby. Now, fight the zool monster
Zudaruuto. After defeating Zudaruuto, the hero gets the red ball (1-3). Make
sure to search one of the treasure chests on B1 to fight the zool monster
Zudaruuto to get the deity statue of lake (3-12). Now, go around to the upper
right, and speak to Erlaw who is locked up in a room to get the blue ball
(2-3). After that, go up the stairs that's nearby to 1F. On 1F, go downward,
and go down the stairs to B1. On B1, go all the way to the left, and go up
the stairs to 1F. On 1F, go downward, and go down the stairs to B1. On B1,
search the door that's nearby to open it, and then search the treasure chest.
Now, fight the zool monster Zudaruuto. After defeating Zudaruuto, the hero
gets the green ball (3-3). Now, go all the way to the right, and go up the
stairs to 1F. Make sure to search the treasure chest that's on the right side
of the door with three holes to get the steel sword for the hero. On 1F,
search the door with three holes to insert the red ball, blue ball & green
ball. After breaking the seal of that door, go upward, and there is scene.
Now, fight Gainal. After defeating Gainal, the wizard Frol leaves the group,
and Erlaw becomes a friend. Now, leave the castle. After that, open the
command menu, and choose "item" + "use it" + "prayer of wind" + "town &
village" +"Akasas Town" to warp back to the front of Arkasas Town.
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Arkasas Town
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Now, go to the far upper right, and go into Mamu's house. In Mamu's house,
speak to Mamu, and choose yes to get Mamu's medicine. After that, leave the
town, and go west to Roland Village.
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Roland Village
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Make sure to buy new equipment for the group & mercenaries. Now, around to
the lower left, and go into Mon's House which is on the left side of the
mercenary mediation place. In Mon's house, speak to the old man Mon who lying
down in bed to give him Mamu's medicine. After that, leave Mon's house. Now,
go upward, and go into the church. In the church, speak to Elbill to get the
password. After that, leave the village, and go southwest to Thor Shrine
during the day. (If it is night, the guards won't let the group into the
shrine).
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Thor Shrine
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Now, speak to the guard on the right who is blocking the gate. After that, go
to the upper left, and go up the stairs to 2F. On 2F, go to the lower right,
and go up the stairs to 3F. On 3F, go upward, and speak to Rimusen to get
Altena's card. There is a scene. The Shinto priest Senamol leaves the hero,
and the Shinto priest Mahato becomes a friend. After that, open the command
menu, and choose "precious articles" + "Altena's card" to warp to the front
of Altena Town.
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Altena Town
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Now, search the treasure chest that's nearby the front of the item shop to
get Agora's key (1-3). After that, go to the lower right, and search the top
right side of the bridge that's on the left side of the weapon shop to get
Edda's key (2-3). Now, go to the upper right, and search the water well
that's nearby on the right side of the Feudal Lord's house to get Alanus's
key (3-3). Make sure to buy new equipment for the group & mercenaries. After
that, leave the town, and go south to Agora's Cave.
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Agora's Cave
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Now, search the door that's nearby to open it. After that, go to the lower
left, and go down the stairs to B2. On B2, go to the right, and speak to
Agora. Now, fight Agora. After defeating Agora, the hero gets Agora's
mustache (1-3). Now, leave the cave, and go west to Alanus' Cave.
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Alanus' Cave
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Now, go to the upper right, and search the door to open it. After that, go to
the left, and go down the stairs to B2. On B2, go to the upper right, and
speak to Alanus. Now, fight Alanus. After defeating Alanus, the hero gets
Alanus' wings (2-3). Make sure to search the treasure chest that's nearby to
fight the zool monsters Stalker x2 & Death Lady to get the deity statue of
knowledge (4-12). After that, leave the cave, and go west to Edda's Cave.
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Edda's Cave
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Now, go downward, and go down the stairs to B2. On B2, go down the stairs
that's nearby on the left to B3. On B3, search the door that's nearby to open
it. After that, go to the upper right, and speak to Edda. Now, fight Edda.
After defeating Edda, the hero gets Edda's fang (3-3). Now, leave the cave,
and go back to Altena Town.
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Altena Town
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Now, go into the Feudal Lord's house, and speak to the Feudal Lord to give
him the three evidences. There is a scene. After that, Yurato leaves the
group, and Rubanga becomes a friend. Then, the hero gets Endel's card & a sky
view. After that, open the command menu, and choose "precious articles" +
"Endel's card" to warp to the front of Port Town Endel.
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Port Town Endel
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Now, go to the far lower left, and go into Kalmon's mansion. In Kalmon's
mansion, go upward, and speak to Kalmon. After that, leave Kalmon's mansion.
Now, speak to the white priest with a red cloak (1-3) who is nearby on the
right side of Kalmon's mansion, and choose yes. After that, go to the right.
Now, speak to the white priest with a red cloak (2-3) who is nearby on the
right side of the magic guild house, and choose yes twice. After that, go to
the upper right, and speak to the white priest with a red cloak (3-3) who is
nearby on the left side of a house, and choose yes to get Manus' blessing.
Make sure to buy new equipment for the group & mercenaries. After that, leave
the town, and go south to Manus Shrine.
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Manus Shrine
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Now, speak to the guard who is blocking the gate. After that, go upward, and
go up the stairs to 2F. On 2F, go to the right, and speak to Modena to get
the prayer key. After that, leave the shrine, and go northeast across the
river on the canoe to Stone Cave.
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Stone Cave
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Now, search the door that's nearby to open it. After that, go to the lower
right, and speak to Elmore. Choose yes. Then, Erlaw leaves the group, and
Elmore becomes a friend. After that, the hero gets the ring of blessing. Now,
leave the cave, and go back to Port Town Endel.
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Port Town Endel
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Now, go back to Kalmon's mansion, and speak to Kalmon. Choose yes, and there
is a scene. After that, Mahato leaves the group, and Ena becomes a friend.
Now, leave the town. After that, go north, and go into the cave called
Illusion Valley (1) which is nearby.
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Illusion Valley (1)
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Now, speak to the guard who is blocking the way, and then go all the way
around to the upper left to exit the cave. After that, go northeast to the
Prayer Shrine.
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Prayer Shrine
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Now, go upward, and speak to Miifa to give her the ring of blessing. After
that, go all the way around to the upper left, and then go to the right to
where the monument is at. Now, search the monument. After that, go back to
the room where Miifa is at, and speak to her. Choose yes to take her request.
Now, leave the shrine. After that, go south, and go into the second cave
called Illusion Valley (2).
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Illusion Valley (2)
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After that, go around to the upper right, and speak to the Sand Devil who is
blocking the way. Now, fight Sand Devil. After defeating Sand Devil, go to
the right to exit the cave, and go to Zool Shrine which is nearby.
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Zool Shrine
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There is a scene, and choose "go forward as it is (#2)." After that, go
downward. Now, go all the way to the right, and go up the stairs to 2F. On
2F, go to the right, and go up the stairs to 3F. On 3F, search the doors (4)
continously to open them as you go upward. After that, go all the way to the
left, and go down the stairs to 2F. On 2F, go all the way to the lower left,
and search the door. After that, go all the way to the right, and go down
that top stairs to 1F. On 1F, go all the way to the right, and then go all
the way up. After that, go all the way to the left, and go up the stairs to
2F. On 2F, go to the left, and go into the room with the shield that's
nearby. In this room, search the shield to get the shield of light (1-3).
After that, leave the shrine, and go northeast to Toran Town.
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Toran Town
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Now, go into the castle, and go into the throne room. There is a scene, and
choose yes. After that, Rubanga leaves the group, and Ryukaon becomes a
friend. Make sure to buy new equipment for the group & mercenaries. Now,
leave the town, and go north to Fire Tower.
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Fire Tower
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Now, speak to guard who is blocking the way. After that, go to the lower
left, and go up the stairs to 2F. On 2F, go to the right, and go up the
stairs to 3F. On 3F, go around to the lower left, and search the treasure
chest that's nearby the door to the room where Guld Dragon is at to fight the
zool monster Id x3 to get the deity statue of flame (5-12). After defeating
the Id x3, choose yes to send the deity statue of fire to the magic guild.
After that, speak to Guld Dragon. Now, fight Guld Dragon. After defeating
Guld Dragon, the hero gets the armor of light (2-3). Then, Ryukaon will
automatically use a prayer of wind to teleport the group back to Toran Town.
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Toran Town
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There is a scene. After that, Ena & Ryukaon leave the group, and Elshio &
Piglio become a friend. Now, leave the town. After that, go east, and then go
northeast to Altoga Fort.
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Altoga Fort
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Now, speak to the guard who is blocking the way. Make sure to buy new
equipment for the group & mercenaries. After that, go into Arlaw's house
which is on the right side of the weapon & armor shop to hear his story.
Now, leave Arlaw's house. After that, go into the Blacksmith's house which
is behind the inn, and speak to the Blacksmith. Now, leave the fort thru the
exit on the right that's nearby Arlaw's house, and go to the cave called
Fawn's High Ground which is nearby.
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Fawn's High Ground (1)
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Now, go to the right, and then go around to the upper right to exit the cave.
After that, go to the village called Loss Mine which is nearby.
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Loss Mine
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Now, go to the lower right, and speak to Elban who is nearby the steps to
get the ore. After that, use a prayer of wind or the hero's magic (LV21) of
lamoon (15MP) to teleport back to Altoga Fort.
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Altoga Fort
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Now, go back to the Blacksmith's house, and speak to the Blacksmith to get
the defeating evil mirror. After that, go back to Arlaw's house, and there
is a scene. Choose yes. Then, Elmore leaves the group, and Arlaw becomes a
friend. After that, use a prayer of wind or the hero's magic (LV21) of
lamoon (15MP) to teleport back to Toran Town. Now, go east of Toran Town,
and then go southeast to Wind Tower.
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Wind Tower
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There is a scene. Now, go upward, and then go up the stairs that's nearby,
but a strong gust of wind will blow the group downward. Everytime the wind
blows the group downward, continue to go upward until you reach that stairs.
After that, go up that stairs to 2F. On 2F, go into the room on the right,
and search the treasure chest to fight the zool monster Statue to get the
deity statue of sky (6-12). After defeating Statue, choose yes to send the
deity statue of sky to the magic guild. Now, go upward, and go up the stairs
to 3F. On 3F, go into the room on the left, and speak to Breath Dragon. Now,
fight Breath Dragon. After defeating Breath Dragon, the hero gets the sword
of light (3-3). Now, leave the tower. After that, use a prayer of wind or
the hero's magic (LV21) of lamoon (15MP) to teleport back to Loss Mine. Now,
go east to the cave called Fawn's High Ground (2) which is nearby.
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Fawn's High Ground (2)
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Now, go all the way around to the upper left to exit the cave. Since I have
played the game so far, I fought 200 times without escaping from battle, and
I got the "deity statue of victory (7-12)" early. The deity statue of victory
will be sent to the magic guild. After that, go north to Bundle Town.
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Bundle Town
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Make sure to buy new equipment for the group & mercenaries. Now, go to the
front of the castle, and speak to one of the guards who is blocking the gate.
After that, go into the castle. Now, go into the throne room, and speak to
King Bundle. Now, go to the upper right, and go down the stairs to B1. On B1,
go upward, and speak to the guard who is blocking the way. After that, go to
the left. Now, walk into the door of light that's nearby the Shinto priest
Ilgorl, and the group will automatically teleport to the Meditation Center.
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Meditation Center
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Now, go to the upper left, and go up the stairs to 2F. On 2F, choose yes to
offer the sword of light to the god of strength, Gra. After that, go back
down the stairs to 1F. On 1F, go to the right, and go up the stairs to 2F. On
2F, choose yes to offer the shield of light to the god of fate, Derit. After
that, go back down the stairs to 1F. On 1F, go to the right, and go up the
stairs to 2F. On 2F, choose yes to offer the armor of light to the god of
widsom, Manus. There is a scene, and then the hero becomes the warrior of
light. Then, Endral will automatically send the group to another location.
After that, go west to Fanto Village.
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Fanto Village
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Now, leave the village. After that, go southwest, and then go northeast to
Norland Village. While enroute to Nowland Village, just ignore the flying
crystal of blue, red, green, yellow that's fly on the map for now. Press the
Y button to make the world map appear to see the flying crystals.
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Nowland Village
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Now, go to the lower left, and go into Imola's house which is behind the
weapon & armor shop. In Imola's house, speak to Imola who is nearby the bed
to get the hair ornament. After that, leave Imola's house, and speak to the
old woman, with the green cloak on, Pomal who is standing nearby Imola's
house to get the snow sled. Now, use a prayer of wind or the hero's magic
of lamoon (15MP) to teleport back to Fanto Village. Now, go east, and then go
northwest-northeast on the snow sled to the Snow Cave. Be careful since the
enemies are very strong. Recommend LV30+ for the group & mercenaries.
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Snow Cave
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Now, search the two doors to open them. After that, go to the right, and go
down the top stairs to B2. On B1, go upward, and search the treasure chest
to fight the zool monster Kunbakaruna x2 to get the deity statue of withering
blast (8-12). After defeating Kunbakaruna, choose yes to send the deity
statue of withering blast to the magic guild. Now, go back up the stairs to
B1. On B1, search the door that's nearby to open it, and go down the bottom
stairs that's nearby to B2. On B2, go downward, and then go all the way to
the upper right. After that, go up the stairs to B1. On B1, go down the
bottom stairs that's nearby to B2. On B2, go to the right, and go down the
stairs to B3. On B3, go to the left, and speak to Snow Devil. Now, fight Snow
Devil. In battle, use Arlaw's fire magic of fabola (20MP) on Snow Devil.
After defeating Snow Devil, search the door that's nearby to open it, and go
into the room where the warrior Endral is at. There is a scene. Choose yes
twice. Then Piglio leaves the group, and the hero gets the diving gear. After
that, Endral becomes a friend. Now, leave the cave. After that, use a prayer
of wind or the hero's magic of lamoon (15MP) to teleport back to Nowland's
village.
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Nowland's village
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Now, go into the village mayor's house which is on the right side of the
weapon & armor shop, and speak to the village mayor who is sitting at the
table to get the talisman. After that, use a prayer of wind or the hero's
magic of lamoon (15MP) to teleport back to Fanto Village. Now, go east to
where the deep blue water is at. After that, sail northeast across the dark
deep water on the ship to an island to where Dolun Village (a small windmill
is nearby that village) is at. Press the Y button to make the world map
appear to see the location.
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Dolun Village
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There is a scene, and choose yes. After that, leave the inn. Now, go into
Murai's house which is on the right side of the weapon & armor shop, and
speak to Murai to give him the hair ornament. After that, leave Murai's
house, and go all the way to the right. Now, go into Hardy's mansion which
has a water well at the front, and speak to Hardy. After that, use a prayer
of wind or the hero's magic of lamoon (15MP) to teleport back to Nowland's
village.
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Nowland's village
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Now, go into Imola's house which is behind the weapon & armor shop, and speak
to her. There is a scene. Now, try to leave, and Imola will give the hero the
deity statue of affection (9-12). After that, use a prayer of wind or the
hero's magic of lamoon (15MP) to teleport back to Altena Town. Now, sail
southwest of Altena Town to an island that is shaped like an horse-shoe with
a whirlpool in the center of that island. After that, sail into that
whirlpool to the undersea town Oltoria. Press the Y button to make the world
map appear to see the location.
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Oltoria
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Now, go to the far upper left, and speak to the old woman. Choose yes to get
the half a gale. (The half a gale increases the ship's speed so that you will
be able to chase after the four flying crystals that fly on the map). After
that, go into the room on the lower right, and speak to the medium Milfa.
Then, Elshio leaves the group, and Milfa becomes a friend. Now, leave the
undersea town. After that, sail northwest of Oltoria to an Island that is
shaped like an horse-shoe with a monument in the center of that island.
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Island
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Now, search the dent of the monument to get deity statue of darkness (10-12),
and choose yes to send the deity statue of darkness to the magic guild. After
that, sail northeast of the Island to the small bay where Kraken is at. Now,
fight Kraken. In battle, use Arlaw's fire magic of fabola (20MP) on Kraken.
After defeating Kraken, the hero gets the powder of brightness. Now, go south
to the Isolated Village Annan.
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Isolated Village Annan
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Now, leave the village. After that, go northeast, and search the dent of the
monument that's nearby to get the deity statue of soul (11-12). Choose yes to
send the deity statue of soul to the magic guild. After that, use a prayer of
wind or the hero's magic of lamoon (15MP) to teleport back to Dolun Village.
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Dolun Village
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Now, go all the way to the right, and go into Hardy's mansion. In Hardy's
mansion, speak to Hardy to get the black key. Make sure to buy a lot of trot
ball to avoid the enemies (400G) & power dust (600G) to raise the group's
attack power at the item shop. Now, leave the village, and go into the ship.
After that, sail south of Dolun Village to an island with the Black Tower.
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Black Tower
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Now, search the gate to open it. After that, go all the way up, and go up the
stairs to 2F. On 2F, go up the stairs that's nearby on the right to 3F. On
3F, go up the stairs that's nearby to 4F. On 4F, go to the lower right, and
go down the stairs to 3F. On 3F, go to the upper left, and go down the stairs
to 2F. On 2F, go down the stairs that's nearby to 1F. On 1F, search the
treasure chest that's nearby to fight the zool monster Garden to get the
sword of crushing evil for the hero. After that, go back to 4F, and
speak to Orthol. Now, fight Orthol. In battle, use the item of power dust on
the group. After defeating Orthol, search the treasure chest that's nearby to
get the red key. Now, leave the tower. [Optional: Recommend LV33-35 for the
group. As you sail along the sea, open the command menu, and choose "item" +
"use it" + "trot ball" to dodge the enemies. Press the Y button to make the
world map appear to see where the flying crystals are at. Now, continue to
use the trot balls to avoid the enemies so that you can chase and catch each
of the annoying flying crystals of blue, red, green, yellow one by one. In
battle, use the power dust on the group to raise each of their attacks &
Arlaw's magic of metamahal (15MP) to protect everyone from the enemy's magic
& Arlaw's magic of metapoan (8MP) to protect everyone from the enemy's
attack, but don't use any magic on the flying crystals of blue, red, green,
yellow. After defeating the last flying crystal, the hero will get the deity
statue of sea breeze (12-12)]. Now, sail northeast of the Black Tower to an
island with the Red Tower.
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Red Tower
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Now, search the gate to open it. (Make sure to search the treasure chests: on
4F to fight the zool monster Ulreri to get Gra's shield (1-3) for Endral; on
1F to fight the zool monster Ulreri to get Derit's shield (1-3) for Arlaw; on
2F to fight the zool monster Ulreri to get Manus' shield (1-3) for Milfa).
After that, go to the far upper left on 1F, and go up the stairs on the left
to 2F. On 2F, go up the stairs that's nearby to 3F. On 3F, go to the lower
right, and go up the stairs to 4F. On 4F, go to the left, and speak to
Galmon. Now, fight Galmon. In battle, use the power dust on the group to
raise each of their attacks & Arlaw's magic of metamahal (15MP) to protect
everyone from the enemy's magic & Arlaw's magic of metapoan (8MP) to protect
everyone from the enemy's attack. After defeating Galmon, go upward, and
search the treasure chest that's nearby to get the white key. Now, leave the
tower. After that, sail southeast of the Red Tower to an island with the
White Tower.
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White Tower
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Now, search the gate to open it. (Make sure to search the treasure chests: on
3F to fight the zool monster Labanti to get Gra's armor (2-3) for Endral; on
3F to fight the zool monster Labanti to get Derit's armor (2-3) for Arlaw).
After that, go the stairs that's nearby on the lower right on 1F to 2F. On
2F, go around the edges to the lower left, and go up the stairs to 3F. On 3F,
go around the edges to the lower left, and speak to Dolgoal. Now, fight
Dolgoal. In battle, use the power dust on the group to raise each of their
attacks & Arlaw's magic of metamahal (15MP) to protect everyone from the
enemy's magic & Arlaw's magic of metapoan (8MP) to protect everyone from the
enemy's attack. After defeating Dolgoal, search the treasure chest that's
nearby to get the blue key. Now, leave the tower. After that, sail southwest
of the White Tower to an island with the Blue Tower.
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Blue Tower
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Now, search the gate to open it. (Make sure to search the treasure chests:
on 3F to fight the zool monster Shadow Devil to get Manus' armor (2-3) for
Milfa; on 3F to fight the zool monster Shadow Devil to get Gra's sword (3-3)
for Endral; on 4F to fight the zool monster Shadow Devil to get Manus' staff
(3-3) for Milfa; on 4F to fight the zool monster Shadow Devil to get Derit's
sword (3-3) for Arlaw). After that, go around to the upper right on 1F, and
go up the stairs to 2F. On 2F, go to the left, and go up the stairs to 3F.
On 3F, go to the right, and go up the stairs on the right to 4F. On 4F, go to
the lower left, and speak to Aragon. Now, fight Aragon. In battle, use the
power dust on the group to raise each of their attacks & Arlaw's magic of
metamahal (15MP) to protect everyone from the enemy's magic & Arlaw's magic
of metapoan (8MP) to protect everyone from the enemy's attack. After
defeating Aragon, there is a scene, and Milfa will automatically teleport
the group to the front of the Large Door Cave. [Optional: you can warp back
to Altoga Fort, and go to the magic guild to combine the deity statue. The
"Combine List of the Deity Statues" is below. At Altoga Fort, go to the upper
right, and speak to the old man, Shinto priest, who is at the front of the
house to give him the powder of brightness. Choose one of the four statues
to use the powder of brightness on, and yes to get 20000EXP for that statue].
Now, go into the Large Door Cave. Recommend LV39-42 for the group.
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Large Door Cave
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(Make sure to search the treasure chests: on B3 to fight the zool monster
Kunbakaruna & Hell Mail to get Harn's armor (1-3) for the hero). Now, go
around to the top, and search the door to open it. After that, go down the
stairs that's nearby to B2. On B2, go to the lower right, and go down the
stairs to B3. On B3, go to the upper left, and go up the stairs to B2. On B2,
go upward, and go up the stairs to B1. On B1, go to the left, and search the
two doors to open them. After that, go around to the upper right, and go up
the stairs to exit the cave. Now, go into Zolde's Castle which is nearby.
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Zolde's Castle
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(Make sure to search the treasure chests: on B1 to fight the zool monster
Lord to get Harn's sword (2-3) for the hero). Now, go upward, and speak to
Baz who is blocking the door. Now, fight Baz. In battle, use the power dust
on the group to raise each of their attacks & Arlaw's magic of metamahal
(15MP) to protect everyone from the enemy's magic & Arlaw's magic of metapoan
(8MP) to protect everyone from the enemy's attack. After defeating Baz, go
to the far upper left, and go down the stairs to B1. On B1, search the door
that's nearby to open it. Now, go around to the right, and speak to Wally.
Now, fight Wally. In battle, use the power dust on the group to raise each of
their attacks & Arlaw's magic of metamahal (15MP) to protect everyone from
the enemy's magic & Arlaw's magic of metapoan (8MP) to protect everyone from
the enemy's attack. After defeating Wally, go up the stairs that's nearby
to 1F. On 1F, go upward, and go up the stairs to 2F. On 2F, go to the lower
left, and search the door to open it. (Make sure to search the treasure
chests: on 2F to fight the zool monster Lord x2 to get Harn's shield (3-3)
for the hero). Now, go to the right, and search the door to open it. After
that, go upward, and speak to Hullman. Now, fight Hullman. In battle, use
the power dust on the group to raise each of their attacks & Arlaw's magic
of metamahal (15MP) to protect everyone from the enemy's magic & Arlaw's
magic of metapoan (8MP) to protect everyone from the enemy's attack. After
defeating Hullman, go up the stairs that's nearby to 3F. On 3F, go around
the edges to the upper right, and search the door to open it. Now, go
around to the left, and speak to Zolde. Now, fight the final boss Zolde. In
battle, use the power dust on the group to raise each of their attacks &
Arlaw's magic of metamahal (15MP) to protect everyone from the enemy's magic
& Arlaw's magic of metapoan (8MP) to protect everyone from the enemy's
attack. After defeating Zolde, fight Zolde Akuto2. In battle, use the power
dust on the group to raise each of their attacks & Arlaw's magic of
metamahal (15MP) to protect everyone from the enemy's magic & Arlaw's magic
of metapoan (8MP) to protect everyone from the enemy's attack. After
defeating Zolde Akuto2, fight Zolde Akuto3 who is annoying. In battle, use
the power dust on the group to raise each of their attacks & Arlaw's magic
of metamahal (15MP) to protect everyone from the enemy's magic & Arlaw's
magic of metapoan (8MP) to protect everyone from the enemy's attack. After
defeating Zolde Akuto3, the group will automatically back to the Meditation
Center.
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Meditation Center
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There is a scene. After that, choose "yes" to the question of "do you love
Meria?"
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THE END
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Magic Guild
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You can do the following
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1. soul storage
2. recovery
3. combine deity statue
4. replace deity statue
5. stop
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Combine List of the Deity Statues
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Gai: Star + Soul
Star + Withering Blast
star + Knowledge
Deri: Flame + Soul
Flame + sky
Flame + Knowledge
Doll: Knowledge + Soul
Knowledge + Darkness
knowledge + Sky
Van: Earth + Withering Blast
Earth + Lake
Earth + Knowledge
Fal: Earth + Flame
Earth + Sky
Earth + Star
Yoid: Others + Others
Rag: Withering Blast + Darkness
Withering Blast + Flame
Withering Blast + Sky
Lawn: Lake + Soul
Lake + Withering Blast
Lake + Knowledge
Roda: Lake + Flame
Lake + Sky
Lake + Star
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The final combine forms of the deity statues
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- Cari: Gai + Deri
- Siva: Earth + Darkness
- Totos: Doll + Fal
- Hearn: Fal + Lawn
- Janus: Rag + Roda
- Yarn: Affection + Victory
Deri + Fal
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Mercenary Mediation Place
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You can do the following
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1. hire a mercenary
2. return a mercenary
3. replace a mercenary
4. stop
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Version 1.0
By Ritchie (
[email protected])