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S E C R E T O F M A N A 2 | L E G E N D O F T H E H O L Y S W O R D 3 ©1995 SQUARE
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Seiken Densetsu 3: Party Guide
Date Created: May 27, 2000
Last Updated: February 18, 2001
Version: 0.71
by: node
_______________________________________________________________________________________________
>>D I S C L A I M E R<<
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This guide may not be copied or sold for profit. It may not be
printed in magazines or any other publications. It may be posted
on your website(s) if you ask for permission and is left
unaltered. This guide is for personal and private use only.
_______________________________________________________________________________________________
>>T A B L E O F C O N T E N T S<<
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I. Revision History
II. Introduction
III. Information
a) Controls
b) Stats
c) Spirit Days
d) Spells List
e) Skills List
f) Shields
IV. Character Analysis:
a) Angela
b) Duran
c) Kevin
d) Hawk
e) Lise
f) Carlie
V. Party Guide:
1) Angela, Carlie, Lise
2) Angela, Carlie, Duran
3) Angela, Carlie, Kevin
4) Angela, Carlie, Hawk
5) Angela, Lise , Duran
6) Angela, Lise , Kevin
7) Angela, Lise , Hawk
8) Angela, Duran , Hawk
9) Angela, Duran , Kevin
10) Angela, Kevin , Hawk
11) Carlie, Lise , Duran
12) Carlie, Lise , Kevin
13) Carlie, Lise , Hawk
14) Carlie, Duran , Kevin
15) Carlie, Duran , Hawk
16) Carlie, Kevin , Hawk
17) Lise , Kevin , Hawk
18) Lise , Kevin , Duran
19) Lise , Duran , Hawk
20) Kevin , Hawk , Duran
VI. F.A.Q.
VII. End Notes
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I. R E V I S I O N H I S T O R Y
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Feb 18, 2001 - 0.71: Fixed some minor errors thanks to <
[email protected]>
for pointing them out.
Jan 27, 2001 - 0.7 : Added suggestions from readers.
Sept 11, 2000 - 0.63: Gave DragonKnight Zero<
[email protected]>
credit for his spell list. I'm terribly sorry DragonKnight
Zero, I hope the e-mail clears things up.
Aug 31, 2000 - 0.62: Minor update. Changed my email address and added
FAQS. Enjoy :)
June 30, 2000 - 0.61: Fixed a minor error in the title. It's suppose to be
Legend of the Holy Sword _3_ not 2. Thanks to
[email protected] for pointing that out.
June 2, 2000 - 0.6 : Added a rating system for party. Added final stats for
all classes. Verified everyone attack recovery, boy
is my face red... Sorry about the faulty info about
Duran. He IS the slowest...
May 31, 2000 - 0.5 : Added requirements for 2nd class change and every
character's best weapon/armor. Controls, spells list
and other misc. information.
May 29, 2000 - 0.32: Damn, I should have double checked what I wrote,
just revamped my work in this tiny update.
May 27, 2000 - 0.3 : Created.
_______________________________________________________________________________________________
II. I N T R O D U C T I O N
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Seiken Densetsu 3 aka Secret of Mana 2 was created in 1995 by SQUARE.
Sadly the game never made it overseas. Fast forward to 1999 and we
find an independent translating group fully translates the game. Now
we can see what all the fuss was about.
This is truly one of the finest games made. One of the reasons why
Square didn't translate this game and bring it over to the U.S is
because the SNES market was dying and people were waiting for the next
gen systems. The graphics are one of the best if not the best ever on
the SNES. The sound is excellent and of course since it's from Square,
so is the music. The storyline you ask? Good not great. Nothing too
complex, pretty much the same old hero must save the world story line
with the dungeon-town-dungeon-town formula that we all know of. Theres
that occasional eye brow raising plot twist but nothing spectacular.
The gameplay is almost like the first SoM. Gone is the percentage bar
but you still must wait before you can attack even if there isn't a bar.
Also each character has a unique weapon unlike the original where anyone
could equip anything. Additionally, you can't charge your weapons like
in the first SoM. You have to attack the enemy and each attack charges
your special technique bar and when it's full, you can execute your special.
Each character is unique and you can choose which character you want in
your party from the beginning of the game. There are 6 to choose from.
One of the best thing about Seiken Densetsu 3 is the ability to change
classes. When you reach a certain point in a game and have enough exp.
points, you'll be able to change classes. It is possible to change classes
twice. You can either goto the Light or Dark side. This makes it feel like
theres more than 6 characters in the game. Another very cool thing about
Seiken Densetsu 3 is that depending on the characters you choose, you will
get a unique storyline. I believe they call this the triangle system or
something. Anyway, all of these features adds to tons of replay value as
there are many different party combinations you can do which brings you to
this guide...
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III. I N F O R M A T I O N
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C O N T R O L S
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A : Attack, Confirm
B : Cancel, Tech, Run
X : Ring Menu
Y : Main Menu
R : Partner 1
L : Partner 2
START : Item Menu (activates other players if pressed on other controllers)
SELECT: Leader change
S T A T S I N F O
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After leveling up, a screen will pop up requiring you to pick an attribute
you would like to raise. Here's what the attributes mean:
Strength (STR): More power. Your attacks and tech will do more damage
if this is raised.
Agility (DEX): Increases your evade rate and hit rate.
Vitality (CON): Increases your HP and enemies' attack won't hurt as much.
Intelligence (INT): Increases chances of dodging enemies' magic attack and
decreases the damage dealt to you.
Spirit (PIE): Indirect magic effectiveness increases.
Luck (WC) : Increases chance of critical hits and lowers amount of
traps in the item roulette.
S P I R I T D A Y
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Notice how there's a day for every spirit? If you cast the spirit's spell
on their day, their spells becomes more effective. Here's the elemental
weakness chart:
Earth <> Wind
Moon <> Tree
Fire <> Ice
Light <> Dark
and vice versa.
S P E L L S L I S T
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Compiled from DragonKnight Zero's faq <
[email protected]>
SPIRIT SPELL COST EFFECT
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WISP Holy Ball 2MP Lvl. 1 Light Magic
Saint Beam 5MP Lvl. 2 Light Magic
Heal Light 3MP Restores HP
Magic Shield 4MP Raises magic defense
Tinkle Rain 2MP Cures status ailments
Saint Saber 4MP Light attribute on weapon
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GNOME Diamond Missle 2MP Lvl. 1 Earth magic
Land Slide 4MP Lvl. 2 Earth magic
Stone Cloud 7MP Lvl. 3 Earth magic(petrify)
Protect Up 2MP Raises defense by 1/5
Speed Down 2MP Lowers hit + evade
Stone Saber 4MP Earth attribute to weapon
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UNDINE Ice Smash 2MP Lvl. 1 Ice Magic
Mega Splash 4MP Lvl. 2 Ice Magic
Cold Blaze 7MP Lvl. 3 Ice Magic(snowman)
Mind Up 2MP Raises magic power and defense by 1/5
Power Down 2MP Lowers power by 1/3
Thunder Saber 4MP Ice attribute on weapon
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SALAMANDO Fireball 2MP Lvl. 1 Fire Magic
Exploder 4MP Lvl. 2 Fire Magic
Blaze Wall 7MP Lvl. 3 Fire Magic
Power Up 2MP Raises attack power by 1/3
Power Down 2MP Lowers magic power and defense by 1/3
Flame Saber 4MP Fire attribute on weapon
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SHADE Evil Gate 2MP Lvl. 1 Shadow Magic
Dark Force 5MP Lvl. 2 Shadow magic
Death Spell 8MP Kills any enemy whose level is lower than
yours
Anti Magic 4MP Cancel magic effects
Black Curse 6MP Lowers every attribute of enemy
Dark Saber 4MP Shadow attribute on weapon
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JINN Air Blast 2MP Lvl. 1 Wind Magic
Thunderstorm 4MP Lvl. 2 Wind Magic
Stun Wind 7MP Lvl. 3 Wind Magic(silence)
Speed Up 2MP Raises hit and evade by 1/3
Protect Down 2MP Lowers defense by 1/5
Thunder Saber 4MP Wind attribute on weapon
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LUNA Lunatic 5MP Lowers max HP by 1/5
Half Vanish 3MP Cuts current HP by 1/2
Body Change 3MP Turns enemy into Shell Hunters
Life Boost 4MP Raises max HP by 1/5
Energy Ball 6MP Increases critical hits
Moon Saber 4MP 1/8 damage from weapon is absorbed as HP
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DRYAD Sleep Flower 3MP Puts enemy to sleep
Poison Bubble 5MP 1/15 damage is absorbed as MP(poison)
Trans Shape 2MP Invulnarable for short period
Aura Wave 3MP Maxes tech bar
Reflect Magic 4MP Creates barrier that reflects most ATTACK
magic.
Leaf Saber 4MP 1/15 of damage from weapon is absorbed as
MP
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S K I L L S L I S T
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SKILL COST EFFECT
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Unicorn Head 1MP Lvl. 1 Summon magic
Machine Golem 2MP Lvl. 1 Summon magic
Ghoul 3MP Lvl. 2 Summon magic
Ghost 5MP Lvl. 2 Summon magic
Gremlin 3MP Lvl. 2 Summon magic
Great Demon 5MP Lvl. 2 Summon magic
Demon Breath 6MP Shadow damage and lowers enemymagic defense
Freya 7MP Lvl. 3 Summon magic and turns enemy into
Shell Hunters
Marduke 6MP Lvl. 3 Summon magic(silence)
Jormundgand 7MP Lvl. 3 Summon magic(poison)
Lamia naga 6MP Lvl. 3 Summon magic
Rainbow 10MP High-Powered magic attack
Aincient 12MP Meteors rain on enemies for heavy damage
Turn Undead 1MP Kills undead, 999 to bosses
Double Spell 9MP High powered magic attack
Black Rain 6MP Strong Shadow magic
Big Wrench 4MP Damage and lowers max HP
Hidden needles 3MP Damage (silence)
Fire Breath 3MP Fire elemental attack
Poison Mist 3MP Tree damage (poison)
Thunder Skill 3MP Wind damage, lowers defense
Earth Skill 3MP Earth damage, lowers hit + evade
Fire Skill 3MP Fire damage, lowers magic power and defense
Water Skill 3MP Ice damage, lowers attack power
Shuriken 1MP Damage, lowers hit rate
Grenade Bomb 7MP Tree elemental, absorbs MP
Axe Bomber 6MP Throwing weapon
Rocket Launcher 5MP Fire elemental damage
Crescent 4MP Shadow elemental damage
Cutter Missle 3MP Throwing weapon
Silver Dart 2MP Light elemental weapon
Land Mine 4MP Lvl. 2 trap
Rock Fall 3MP Lvl. 2 trap
Spike 2MP Lvl. 1 trap
Arrow 1MP Lvl. 1 trap
Pressure Point 1MP Raises Kevin's attack power
S H I E L D S
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SHIELDS EVADE RATE WHERE Class SPECIAL
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Earth Shield 20 Forcena Knight+ Strong against Earth
Thunder God Shield 20 Forcena Knight+ Strong against Thunder
Red Heat Shield 20 Forcena Knight+ Strong against Fire
Water Dragon Shield 20 Forcena Knight+ Strong against Ice
Gold Shield 20 Elrand Knight+ Nothing
Dragon Shield 20 Weapon/Armor Seed Knight Strong against dragons
Oath Shield 20 Weapon/Armor Seed Lord Nothing
Adament Shield 25 Weapon/Armor Seed Lord Higher evade
Sacred Shield 20 Weapon/Armor Seed Paladin Nothing
______________________________________________________________________________________________
IV. C H A R A C T E R A N A L Y S I S
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a) A N G E L A
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¬SEX: Female, AGE: 19, WEAPON: Staff, HOME: Altena, CLASS: Magician
¬ATTACK SPEED: Slow, Attack Power: Very Low, Single Swing
The dark wizard of the group. She has the most powerful
attack spells out of the rest. She has weak offense,
which isn't a problem because her power lies in her magic.
Just carry a lot of magic walnuts. She also learns 6 spells
before she even changes class and she can multitarget all of
her first spells which is a plus. More of a support character
if you ask me. _Tech> Double Attack
Sorceress (Light) : She learns Saint Beam, Land Slide, Thunderstorm,
Mega Splash, and Exploder. Nothing special. Can't
multitarget her new spells either. _Tech> Pink typhoon
Grand Deviner (LL) : Has the ability to multitarget her new spells now.
Requires: Arcane Book But they still suck. She learns Double spell which
Weapon: Gunbantine takes quite a while to cast. _Tech> Spiral Rod
Armor: Mayan's Dress
Arch Mage (LD) : Same abilities as the Grand Deviner, just switch double
Requires: Book of Secrets spell with Rainbow. _Tech> Dancing Rod
Weapon: Spiritual Staff
Armor: Elmos' Coat
Delvar (Dark) : Same thing as her first class with one extra spell,
Dark Force. Better offense than the sorceress, but
as I've said before, her offense really doesn't matter
since she's only useful because of her spells.
_Tech> Star Attack
Magus (DD) : She learns Land Slide, Thunderstorm, Mega Splash,
Requires: Forbidden Book Exploder, and the most powerful spell in the game,
Weapon: Dragon Rod Ancient. Takes a long time to cast. _Tech> Hot Shot
Armor: Ancient Dress
Rune Master (DL) : Her best class IMO. She gets the ability to multitarget
Requires: Book of Rune Dark Force. She is also the only class with Level 3
Weapon: Rune Staff elemental spells which besides doing a lot of damage,
Armor: Rune Coat adds status ailments. She also gets the Death Spell
which does 999 to enemies weaker than you. Too bad she
can't multitarget her new spells. _Tech> 10t
MAGICIAN SORCERESS GRAND DEVINER ARCHMAGE DELVAR MAGUS RUNE MASTER
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STR: 8 14 17 16 13 16 15
AGI: 8 14 17 16 13 16 15
VIT: 8 14 18 18 14 18 19
INT: 12 17 21 20 18 22 21
SPR: 11 17 19 20 16 18 19
LUC: 10 14 16 17 13 15 16
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b) D U R A N
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¬SEX: Male, AGE: 17, WEAPON: Sword, HOME: Forcena, CLASS: Fighter
¬ATTACK SPEED: Very Slow, ATTACK POWER: Very High, Single Swing
What a disappointment. He was suppose to be the strongest
fighter but he's not even stronger than Hawk (well he is
technically but Hawk's double swing does more damage). He's
not entirely useless as his sabers are useful.
Note: Only Duran's Light side can carry a shield (+Evade,
see _Shield section_ of the guide for more info).
Duran is also very slow.
Knight (Light) : He learns Heal light. Good if you don't have a
healer in your group. _Tech> Step Cut
Paladin (LL) : Gets Saint Saber but can't even multitarget it.
Requires: Paladin's Proof He does get a full screen Tech and the best shield
Weapon: Brave Blade but it's not worth it. _Tech> Flashing Sword (all)
Armor: Hero's Armor
Lord (LD) : Can now multitarget Heal Light and can cast tinkle
Requires: Lord's Proof rain. Nothing else... Only good if you don't already
Weapon: Sigmund have a healer. Personally, I wouldn't touch his Light
Armor: Guardian Armor side since they all pretty much suck except for the
ability to wear a shield and shields makes you pimp-like
or something. _Tech> Magic Circle
Gladiator (Dark) : He learns the 4 useful elemental sabers. Higher offense.
Full screen tech. _Tech> Whirlwind Sword (all)
Duelist (DD) : Learns Dark Saber. Still can't multitarget Sabers. Has
Requires: Duelist's Proof highest offense out of all his classes but not very useful.
Weapon: Death Bringer _Tech> Eruption Sword (all)
Armor: Skeleton Mail
Swordmaster (DL) : Easily his best class. Can now multitarget all his
Requires: Master's Proof elemental sabers. He learns Moon and Leaf sabers
Weapon: Ragnarok but can't cast it on more than one person. Go with this.
Armor: Mastery Armor _Tech> Vacuum Sword (all)
FIGHTER KNIGHT PALADIN LORD GLADIATOR DUELIST SWORDMASTER
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STR: 12 17 21 21 18 22 21
AGI: 10 15 17 18 16 19 18
VIT: 11 17 21 21 17 21 21
INT: 8 13 15 16 14 17 16
SPR: 8 14 17 16 13 15 16
LUC: 8 14 16 17 13 15 16
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c) K E V I N
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¬SEX: Male, AGE: 15, WEAPON: Claw, HOME: Beast Kingdom, CLASS: Grappler
¬ATTACK SPEED: Very Fast, ATTACK POWER: High, Double Swing
This is what I'm talking about. Kevin is the strongest fighter in
the game whether day or night hands down. He has the ability to
hit twice. At night, he becomes a wolf and becomes even more stronger.
Very useful as he can heal you if you go with his light side. He also
gets 2 tech with each class change another +. _Tech> Ashura Dream Fist
Monk (Light) : He learns Heal Light and Pressure point. Pressure point
makes Kevin even stronger and heal light makes him that
much more useful.
_Tech> Whirlwind Kick (all), Tornado Throw
God Hand (LL) : Nothing much but Aura Wave (Maxes Tech Bar).
Requires: Gold Wolf Soul _Tech>Byakko Shockwave (all), Stardust Bomb
Weapon: Spiral Claw
Armor: Byakko's Suit
Warrior Monk (LD) : Gets to multitarget Heal Light now and gains Leaf Saber.
Requires: Silver Wolf Soul Possibly his best class if you don't have a healer. Bad
Weapon: Holy Glove thing is he doesn't have a full screen tech.
Armor: Genbu's Suit _Tech> Genbu 100-Kick, Blow Impact
Bashkar (Dark) : Gains nothing new but has more strength than the Monk.
_Tech> Water Moon Slice (all), Bastard Slam
Dervish (DD) : He learns the useful Moon Saber. Can't really lose with
Requires: Demon Wolf Soul Kevin no matter what class you choose.
Weapon: Giant's Glove _Tech> Suzaku Sky Dance (all), Varitubach
Armor: Suzaku's Suit
Death Hand (DL) : Kevin's strongest class. He learns Energy Ball (increases
Requires: Death Wolf Soul critical hits)._Tech> Seiryuu Death Fist (all), Dead Crush
Weapon: Skull Disect
Armor: Seiryu's Suit
GRAPPLER MONK GODHAND WARRIOR MONK BASHKAR DERVISH DEATH HAND
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STR: 10 15 18 17 16 18 19
AGI: 9 14 17 16 15 17 18
VIT: 12 18 22 22 18 22 22
INT: 8 13 15 16 14 17 16
SPR: 8 14 17 16 13 16 15
LUC: 8 14 16 17 13 16 15
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d) H A W K
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¬SEX: Male, AGE: 17, WEAPON: Knives, HOME: Navarre, CLASS: Thief
¬ATTACK SPEED: Fast, ATTACK POWER: Medium, Double Swing
Hawk has the most spells/skills out of all the characters.
He also has the the ability to attack twice making him the
2nd best fighter. High agility means more evade and higher
hit rate. Always a good character to have on your team.
_Tech> Backslash
Ranger (Light) : Learns a few useless trap moves. Sleep flower is ok.
He has weaker offense than the Ninja. Get this for his
final light classes. _Tech> Flying Swallow Toss (all)
Wanderer (LL) : Gets a lot of new spells. Can now multitarget sleep
Requires: Good Luck Dye flower and body change. Lunatic is good as it can
Weapon: Orihalkon lower a boss' HP. Transhape makes him invulnerable
Armor: Illusion Cuirass for a while. He also gets Reflect Magic, Energy Ball,
and Aura Wave (always good to have). Only downfall is
weak offense._Tech> Dance of Roses
Rogue (LD) : Sleep flower and Body Change can now be multitargeted.
Requires: Bad Luck Dye As with the Wanderer, gets a lot of new skills, mostly
Weapon: Man Slaughter useless as he can't multitarget any of it. Better offense
Armor: Fur of the Silver Wolf than the Wanderer. It's really a choice between better
skills or more offense. _Tech> Thousand Slice
Ninja (Dark) : Stronger than the Ranger and has Hawk's most useful
skills IMO. His new skills deals damage and lower the
enemy's stats. _Tech> Silhouette Slice
Nightblade (DD) : Gains Poison Mist (Poison), Fire Breath, Hidden Needles
Requires: Nighteye Dye (Silence) and Big Wrench (lowers HP). His new skills
Weapon: Death Stroke makes him even more useful. He also gets a very good
Armor: Jet-black Garb full screen tech. Best Class IMO. Also the strongest
class for Hawk.
_Tech> Split Image Slice (all)
Ninja Master (DL) : Gains nothing new but the ability to multitarget all
Requires: Bullseye Dye of his Ninja skills. I like the ability to multitarget
Weapon: Kongou Raken Shurikens and possibly kills the enemies before they
Armor: Fuuma Clan's Armor even reach you. A nice class though not his best.
_Tech> Shadow Dive
THIEF RANGER WANDERER ROGUE NINJA NIGHTBLADE NINJA MASTER
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STR: 9 14 16 17 15 18 17
AGI: 12 17 20 21 18 21 22
VIT: 9 15 19 19 15 19 19
INT: 9 14 16 17 15 17 18
SPR: 9 15 18 17 14 17 16
LUC: 12 18 21 22 17 20 21
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e) L I S E
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¬SEX: Female, AGE: 16, WEAPON: Spear, HOME: Rolante, CLASS: Amazoness
¬ATTACK SPEED: Slow, ATTACK POWER: High, Single Swing
A good fighter and has very useful skills. She can boost
your stats (light) or lower the enemies'(dark). I would
choose the latter because you can buy stats up items but
you can't buy stats down items. But then Marduke rules.
It's all up to you. _Tech> Whirlwind Lance
Valkryie (Light) : She gets all the stats up spells but can't multitarget
them yet. She gets a full screen tech but is weaker
than the Rune Maiden. _Tech> Vacuum Surge Spear (all)
Vanadies (LL) : Weak. Can't multitarget her stats up spells and her
Requires: Briesingamen summon sucks. Don't touch this.
Weapon: True Spear _Tech> Light Shot Spear (all)
Armor: Goddess Armor
Star Lancer (LD) : She can finally Multitarget her stats up spells and
Requires: MorningStar Chain learns an excellent summon, Marduke. Marduke does damage
Weapon: Star Geyser to all enemies on screen and has a chance of silencing
Armor: Polaris Armor them. One bad thing is she doesn't have a full screen
tech. _Tech> Falling Star
Rune Maiden (Dark) : All the stats down spells and better offense than the
Valkryie. _Tech> Flying Heaven Spear (all)
Fenrir Knight (DD) : She can multitarget her spells now and gains a nice
Requires: Gleipnir summon. _Tech> Hundred Flower Dance
Weapon: Giant's Spear
Armor: Wolf Hesin
Dragon Master (DL) : Sucks. Can't multitarget and gets a pretty good summon
Requires: KnightDragon Chain but nothing great or worthwhile.
Weapon: Dragon Lance _Tech> Dragontooth Spear
Armor: Dragon Knight's Armor
AMAZONESS VALKRYIE VANADIES STAR LANCER RUNE MAIDEN FENRIR KNIGHT DRAGON MASTER
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
STR: 11 17 20 19 16 19 18
AGI: 11 16 19 18 17 20 19
VIT: 10 16 20 20 16 20 20
INT: 10 15 17 18 16 19 18
SPR: 10 16 19 18 15 17 18
LUC: 9 14 16 17 15 17 18
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f) C A R L I E
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¬SEX: Female, AGE: 15, WEAPON: Flail, HOME: Wendel, CLASS: Cleric
¬ATTACK SPEED: Slow, ATTACK POWER: Low, Single Swing
The White Mage of the group. She's a good party member to have as
she learns Heal Light and Tinkle Rain before her first class change.
She's more of a support character as her offense sucks and her attack
spells aren't that good neither. _Tech> Bonkle
Priestess (Light) : She gains the ability to multitarget Heal Light,
Holy Ball and learns 4 elemental sabers. Good
class to start off with. _Tech> Jump
Bishop (LL) : Learns Saint Saber, Magic Shield, Turn Undead (all),
Requires: Holy Water Vial and can now multitarget Tinkle Rain. Her Turn Undead
Weapon: Judgment Flail skill is highly useful as it can kill any undead enemies
Armor: Bishop's Robe and does 999 to undead bosses. A good class overall.
_Tech> ChopChop
Sage (LD) : She can multitarget all her old spells now and learns
Requires: Bottle of Salt Saint Beam. Multitargeting sabers can be useful at
Weapon: Giant's Flail times but isn't really needed. Your sacrificing a lot
Armor: Sage's Robe of good spells on her otehr classes for this feature.
_Tech> BoomBoom
Enchantress (Dark) : More offensive power than the Priestess and gains 2 weak
summons. Can now also multitarget Heal Light.
_Tech> Dash
Evil Shaman (DD) : Gets some good summon and has the highest offensive
Requires: Bottle of Blood attack out of her other classes. Demon Breath is her
Weapon: Juggernaut best skill for this class and Anti magic comes in handy.
Armor: Betium Dress An ok class overall. _Tech> HugeHuge
Necromancer (DL) : She can multitarget Tinkle Rain now. Learns Dark Saber,
Requires: Bottle of Ashes Ghoul, Ghost, and that ever so useful Black Curse.
Weapon: Skullhead Flail I would get this if you don't have any stat lowering
Armor: Undead Suit party members in the group as Black Curse is the only
thing that's good. _Tech> Craaaazy
CLERIC PRIESTESS BISHOP SAGE ENCHANTRESS EVIL SHAMAN NECROMANCER
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STR: 8 13 16 15 14 17 16
AGI: 8 14 16 17 13 16 15
VIT: 8 14 18 18 14 18 18
INT: 11 16 18 19 17 20 19
SPR: 12 18 22 21 17 20 21
LUC: 11 16 18 19 17 19 20
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______________________________________________________________________________________________
V. P A R T Y G U I D E
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R A T I N G S K E Y
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A.MAGIC: The party's offensive magic power and effectiveness. (Ancient, Marduke, etc.)
S.MAGIC: Party's support magic effectiveness and usefulness. (Attack up, Moon Saber, etc.)
HEALING: The party's ability to heal each other. (Heal Light, Tinkle Rain)
OFFENSE: The party's fighting ability and offensive power.
(In other words, do you have Kevin? ;)
5 - Excellent
4 - Good
3 - Ok
2 - Below Average
1 - Bad
_________________________
1. Angela¬Carlie¬Lise
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Alright party. Theres a healer, attacker, and good attack spells.
Angela should be Rune Master or Magus depending on what magic you like,
Rise should be Star Lancer so you can raise your party's stats, and
Carlie should be a Necromancer, she can heal your party and lower the
enemies' stats. Rise is the main attacker, while Angela casts spells,
Carlie will heal when necesarry.
A.MAGIC: 5
S.MAGIC: 4
HEALING: 5
OFFENSE: 1
_________________________
2. Angela¬Carlie¬Duran
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An OK party. Duran of course will be doing most of the attacking,
and Angela will be doing the offensive spells, and Carlie (like always)
will heal. Duran should be Swordmaster, Angela as Rune Master/Magus,
and Carlie as Necromancer. You'll need walnuts.
A.MAGIC: 5
S.MAGIC: 3.5
HEALING: 5
OFFENSE: 1
_________________________
3. Angela¬Carlie¬Kevin
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Another good party. You have an excellent attacker (Kevin), excellent
spells (Angela), and an excellent healer (Carlie). Kevin should be
Dervish/DeathHand since you won't need a healer but it's up to you
and you should choose a class that contains the skills you like,
Angela a Runemaster/Magus, and Carlie should be Necromancer so she
can lower the enemies' stats. Lovely.
A.MAGIC: 5
S.MAGIC: 2
HEALING: 5
OFFENSE: 2
_________________________
4. Angela¬Carlie¬Hawk
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This is another good team. Hawk should be doing the main attacks, Angela
the main spell caster, and Carlie the healer. Hawk should be Rogue
or Nightblade (Wanderer offensive is too low), Angela a Runemaster/Magus,
and Carlie a Necromancer/Bishop/maybe even Dark Shaman. It depends because
if you choose to go with Rogue then you'll need Necromancer because Hawk
won't be able to lower enemy's stats.
A.MAGIC: 5
S.MAGIC: 3
HEALING: 5
OFFENSE: 1.5
_________________________
5. Angela¬Lise¬Duran
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Below average party but playable. Angela as Runemaster, Lise as Starlancer,
and Duran as Lord/Paladin. Duran and Lise will be doing the attacking and
Angela with the spells along with Lise (Marduke). Duran will also be doing
the healing and Lise will be raising stats. Personally I would go with Lord
even though his offense will be kinda of weak because multitargeting healing
is a necessity IMO and Saint Saber isn't very good.
A.MAGIC: 5
S.MAGIC: 3.5
HEALING: 3
OFFENSE: 2
_________________________
6. Angela¬Lise¬Kevin
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Much better than the one above. Kevin should be Warrior Monk, Lise a Star
Lancer, and Angela a Runemaster/Magus. Kevin and Lise will be attacking,
and Kevin will be able to heal without sacrificing anything unlike Duran.
Lise will raise stats and summon Marduke. Angela will be doing the spells
as always.
A.MAGIC: 5
S.MAGIC: 2
HEALING: 3
OFFENSE: 3
_________________________
7. Angela¬Lise¬Hawk
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Pretty bad as you don't have any healers in your party. Hawk and Lise
will have good attack power, and Angela will have the spells. Hawk
should be NightBlade/Ninja Master, Lise as StarLancer, and Angela as
Rune Master. Make sure you have a lot of healing items.
A.MAGIC: 5
S.MAGIC: 4
HEALING: 1
OFFENSE: 2.5
_________________________
8. Angela¬Duran¬Hawk
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I'm sure you get the routine by now. Anyway, this team is a bit better
since you'll have a healer. Duran as a Paladin/Lord, Hawkeye as a
Ninja Master/Nightblade and Angela as RuneMaster/Magus. You know what
to do...
A.MAGIC: 5
S.MAGIC: 3.5
HEALING: 3
OFFENSE: 3
_________________________
9. Angela¬Duran¬Kevin
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Ahh..No more sacrificing. Duran definitely as SwordMaster with his sabers,
Kevin as Warrior Monk with his multitargeting healing ability and Angela
as Rune Master/Magus. Duran and Kevin are the attackers while Angela casts
offensive spells. Not bad.
A.MAGIC: 5
S.MAGIC: 2.5
HEALING: 3
OFFENSE: 3.5
_________________________
10. Angela¬Kevin¬Hawk
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Great team. Two good attackers, one healer and one powerful spell caster.
Kevin should be Warrior Monk, Hawk NightBlade/NM, and Angela a Rune Master.
A.MAGIC: 5
S.MAGIC: 3
HEALING: 3
OFFENSE: 4
_________________________
11. Carlie¬Lise¬Duran
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Pretty good, you'll have an excellent healer, 2 good attackers, Sabers,
and some good spells. Carlie a Necromancer definitely, she can lower stats
and heal, Duran as a SwordMaster with his Sabers, and Lise as a StarLancer
as she'll raise your stats and has Marduke.
A.MAGIC: 3
S.MAGIC: 5
HEALING: 5
OFFENSE: 2
_________________________
12. Carlie¬Lise¬Kevin
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Even better. Kevin as Warrior Monk/Dervish/or whatever because you already
have a healer, Lise as Starlancer and Carlie as Necromancer. Carlie will heal
and lower stats, Lise will raise stats and summon Marduke, and Kevin will just
kick ass.
A.MAGIC: 3
S.MAGIC: 4
HEALING: 5
OFFENSE: 3.5
_________________________
13. Carlie¬Lise¬Hawk
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Another good team. Carlie as Necromancer, Lise as Starlancer, and Hawkeye as
Nightblade/Rogue. Same tactics as above with Hawkeye and Lise being the
main attacker this time. Plus, he has all of those nice skills.
A.MAGIC: 3
S.MAGIC: 4
HEALING: 5
OFFENSE: 3
"Alex Slatin" <
[email protected]> writes:
Judging from my own experience, a party with Lise as a Fenrir Knight, Hawk as
a Wanderer, and Carlie as a Bishop is pretty danged effective if you know the
quick-spellcasting trick (pack a lot of walnuts, though). Lise takes care of
the stat-lowering angle, and Lamia Naga seems to have more raw power than
Marduke, which partially makes up for the lack of status changes. Hawk can
repeatedly quick-cast TransShape and attack with Half-Vanish, Lunatic and
Poison Bubble (in that order for best effect). As for Carlie, Turn Undead is
DAMN effective on enemies in the final stretch of the available story arcs
(Deathjester and Jagan are both undead, and so is the Carmilla Queen that
Jagan brings along). Your approach is also pretty good (and probably even
better), but I just thought you might not have considered this one yet.
_________________________
14. Carlie¬Duran¬Kevin
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Another OK team. Duran and Kevin will be the main attackers, and Carlie will heal.
Duran will be SwordMaster (Sabers), Kevin should be a Dervish/Warrior Monk but it's
up to you, and Carlie a Necromancer (stats down).
A.MAGIC: 2
S.MAGIC: 3
HEALING: 5
OFFENSE: 3.5
_________________________
15. Carlie¬Duran¬Hawk
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Pretty much the same as the above, although your sacrificing attack power for
more skills. Carlie a Necromancer, Duran a Swordmaster, and Hawkeye Nightblade/
Wanderer. Carlie heals and lower stats, Duran cast sabers, and Hawkeye along
with Duran attacks. Hawkeye also has those extra skills that are good to
cast once in a while (Reflect Magic, energy Ball, Trans Shape, etc.)
A.MAGIC: 2.5
S.MAGIC: 3.5
HEALING: 5
OFFENSE: 3
_________________________
16. Carlie¬Kevin¬Hawk
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
This was the first team I chose. Very good team because you have 2 strong
fighters, and an excellent healer. I would make Carlie a Necromancer/Bishop,
Hawk a Nightblade/Wanderer, and Kevin a Dervish/Warrior Monk (Moon or Leaf sabers
respectively).
A.MAGIC: 2.5
S.MAGIC: 3
HEALING: 5
OFFENSE: 4
_________________________
17. Lise¬Kevin¬Hawk
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Wow. A great team, Lise a Starlancer, Kevin a Warrior Monk, and Hawk a
Nightblade/Ninja Master. Everyone will be attacking, Kevin will heal,
Lise will raise stats, and Hawk will lower stats. Possibly my fav team.
A.MAGIC: 3
S.MAGIC: 4
HEALING: 3
OFFENSE: 4.5
<
[email protected]> writes:
i have a party suggestion 4 u. It's constructed with Kevin(Dervish),
Hawk(NightBlade),and Lise(Dragon Master,Fenrir Knight).This Party is
the ultimate in stat downs. The only problems are Hawk, which can't
multi-target, but he gets Split-image slice,which beats any spell i know
other than Ancient.Lise is another thing: you chose what she goes for,
but it's really a question of more strenght or multi-target stat downs.
Either way, she's great, and Dragon Fang Spear hurts bad, and looks cool.
As For Kevin... it doesn't matter. He is the ultimate fighter IMO.
Go for Kevin as main char. because ArchDevil isn't a final boss.He's THE
Final boss.
_________________________
18. Lise¬Kevin¬Duran
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Another fun team. Lise as Starlancer, Kevin as Warrior Monk, and Duran
as Swordmaster. Lise will raise stats and she has Marduke (great summon),
Kevin will heal, and Duran will cast Sabers. Everyone will have great
attack power.
A.MAGIC: 2
S.MAGIC: 3.5
HEALING: 3
OFFENSE: 4
_________________________
19. Lise¬Duran¬Hawk
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Not very good but can be playable... Lise as Starlancer, Duran as Lord, and
Hawk as Nightblade/Ninja Master. Lise will raise stats and cast Marduke once
again, Duran will be the healer, and Hawk will lower enemy stats. Everyone will
have good attack power.
A.MAGIC: 2.5
S.MAGIC: 4
HEALING: 3
OFFENSE: 4
_________________________
20. Kevin¬Hawk¬Duran
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Great team offensive wise. Kevin should be Warrior Monk, Duran a Swordmaster,
Hawk a Nightblade/Ninja Warrior. Kevin is the main healer, Duran casts Sabers,
and Hawk will lower enemy stats. Everyone will have great attack power. I like
this team.
A.MAGIC: 2
S.MAGIC: 4
HEALING: 3
OFFENSE: 5
_____________________________________________________________________________________________
VI. F. A. Q.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Q: When I'm in the Moonlight forest (or anywhere with clouds), I can't see anything
but clouds! How do you fix this?
A: If your using an emulator, switch to a 32-bit video mode so that transparency will
be enabled.
Q: When can I change class?
A: When your at level 18, find a mana stone and you will be able to change classes.
You can then change again at level 38, but will require a special item. Please
look at the character analysis to see what you need.
_____________________________________________________________________________________________
VII. E N D N O T E S
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Please send all questions, comments, sugestions, mistakes, or
your 2 cents on the parties to
[email protected] and I'll be
sure to add it to the guide. The latest version of this guide
can always be found at www.gamefaqs.com
_____________________________________________________________________________________________
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Copyright 2000 no