Version: Porp
4/19/99
--Questions/Comments?--
I'm Dave and this is my e-mail:
[email protected]
Seiken Densetsu 3 Info Blowout
It's finally here! A Seiken Densetsu 3 Info Blowout (blowout blowout
blowout) complete with strategy, tips and more for anyone who has ever
wondered just what kind of goodies they were going to get after a class
change. Ending up with bonehead class combinations are now a thing of
the past because this guide is the wave of the future for all Japanese
impaired Seiken Densetsu 3 owners in the U.S...all twelve of you.
----------------------
| Revision History |
----------------------
Version Porp.1
8/23/99
-added a possible strategy for the Black Rabite
Version Porp
4/19/99
-added "In a Nutshell" for every character
-added "Spell and Skill Usefulness" (toward the end)
-added "Most Dangerous/Annoying Enemies" (toward the end)
-corrected yet more errors
Version Moof:
2/3/99
-I changed this mother humper from HTML to text
-added info on body armors, weapons, and power attacks
-corrected a few glaring errors
Version Spoink:
Spring '98
-Original Version
Terminology:
A * means that the spell/skill/power attack is able to affect
multiple enemies or allies at once.
(L) and (D) indicate if a character class is Light or Dark. (N)
indicates the class is Neutral.
__|__
|
Angela
__|__
|
No matter what class you choose for Angela, her use is always the same.
Since she can't fight worth a bean and her power attacks always effect
just one enemy, her main use is clobbering certain dangerous and
annoying enemies. With the right spell, she can be quite handy against
Heath, Earl of the Evil Eye, and especially the the Death Eating Man
but having to stop the action every five seconds to choose her spell
becomes tedious and can make major battles seem to last forever. Plus,
many enemies have a powerful counter attack that goes off sometimes
when they're hit by one of Angela's spells so it's best to make sure
the spell you choose will kill the enemy. By far, Angela's best class
is the Rune Master. Her level 3 element spells are cheaper than--and
just as effective as--Ancient, Double Spell, and Rainbow. The Rune
Master's spells also have added effects such as silence and paralyze.
Her Death Spell works nicely to prevent enemies from using counter
attacks after being hit with magic and even works on bosses.
===In a Nutshell===
+PLUS+
strong magic attacks
Rune Master class
Ancient/Double Spell/Rainbow
can fight Black Rabite
Death Spell really hurts
-MINUS-
weak physical attacks
enemies often counter-attack her spells
Ark Mage sub-screen pose looks dumb
Ancient/Double Spell/Rainbow take long time to get over with
low HP
=================================Spells===============================
Magician (N)
Holy Ball* Evil Gate* Gem Missile* Air Blast* Fire Ball* Ice Smash*
Sorceress (L)
Holy Ball* Evil Gate* Gem Missile* Air Blast* Fire Ball* Ice Smash*
Saint Beam - Earthquake ThunderStorm Explode MegaSplash
Delvar (D)
Holy Ball* Evil Gate* Gem Missile* Air Blast* Fire Ball* Ice Smash*
- Dark Force - - - -
Grand Deviner (LL)
Holy Ball* Evil Gate* Gem Missile* Air Blast* Fire Ball* Ice Smash*
Saint Beam* - Earthquake* ThunderStorm* Explode* MegaSplash*
Magus (DD)
Holy Ball* Evil Gate* Gem Missile* Air Blast* Fire Ball* Ice Smash*
- Dark Force* Earthquake* ThunderStorm* Explode* MegaSplash*
Arch Mage (LD)
Holy Ball* Evil Gate* Gem Missile* Air Blast* Fire Ball* Ice Smash*
Saint Beam* - Earthquake* ThunderStorm* Explode* MegaSplash*
Rune Master (DL)
Holy Ball* Evil Gate* GemMissile* Air Blast* Fire Ball* Ice Smash*
- Dark Force* - - - -
- Death Spell StoneCloud StunWind BlazeWall ColdBreeze
~~~~~~~~~~~~~~~~~~~~~~Angela Special Spells/Skills~~~~~~~~~~~~~~~~~~~~
Grand Deviner (LL)
Double Spell*
Magus (DD)
Ancient*
Arch Mage (LD)
Rainbow*
~~~~~~~~~~~~~~~~~~~~~~~~~~Angela Power Attacks~~~~~~~~~~~~~~~~~~~~~~~~
Magician (N)
Double Attack
Sorceress (L)
Pink Typhoon
Delvar (D)
Star Attack
Grand Deviner (LL)
Spiral Rod
Magus (DD)
Hot Shot
Arch Mage (LD)
Dancing Rod
Rune Master (DL)
10 Tons
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Angela Weapons~~~~~~~~~~~~~~~~~~~~~~~~~~
Wooden Staff ($22) Any Class-------Staff ($75) Any Class
Witch Staff ($180) Any Class--------Oak Staff ($220) Any Class
Pewter Rod ($378) Any Class---------Ruby Staff ($738) Any Class
Crystal Rod ($1100) Any Class--------Soul Rod ($2400) Any Class
Versh Staff ($2650) Light Class-----Cunning Staff ($2795) Dark Class
Ash Tree Staff ($2650) Any Class----Will Staff ($2900) Light Class
Toto's Staff ($3155) Dark Class-----Lajin's Staff ($3480) Any Class
Mythril Rod ($3830) Light Class-----Skull Rod ($4000) Dark Class
Mirmir's Rod ($6950) Any Class------Druid's Staff ($7015) Light Class
Illusion Staff ($7200) Dark Class---Nebula Staff ($14335) Any Class
Yggdrasil Staff ($16400) LightClass--Ancient Rod ($17355) Dark Class
??? Staff ($22000) Any Class--------Eternal Rod ($33470) Light Class
Kernunnus Staff ($31735) Dark Class--Keryikeon --- Any Class
Spiritual Staff --- Arch Mage--------Rune Staff --- Rune Master
Gunbantine --- Grand Deviner---------Dragon Rod --- Magus
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Angela Armors~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cotton Robe----------------------$16 Any Class
Silk Robe------------------------$50 Any Class
Witch's Black Robe---------------$95 AnyClass
Queen Bee Dress-----------------$184 Any Class
Bat Wing's Coat-----------------$230 AnyClass
Tiger-Striped Bikini------------$234 Any Class
Rose-Print Leotard--------------$600 AnyClass
Bunny Dress--------------------$1000 Light/Dark
Owl Coat-----------------------$1970 Light/Dark
Breeze Robe--------------------$2150 Light/Dark
Mananan's Robe-----------------$3160 Light/Dark
Dress of Shining Dawn----------$3830 Light Class
Dress of Creeping Dawn---------$3440 Dark Class
Pure White Robe----------------$7495 Light Class
Darkness Robe------------------$7015 Dark Class
Dream Demon's Coat------------------ Any Class
Elmos' Coat------------------------- Arch Mage
Mayan's Dress----------------------- Grand Deviner
Rune Coat--------------------------- Rune Master
Ancient Dress----------------------- Magus
__|__
|
Charlotte
__|__
|
Charlotte's ability to learn Heal Light before any other character
makes her one of the most handy characters in the game. Without her,
finding ways to heal your heroes can be a pain. Like Angela, her
physical attacks are pretty puny and her power attacks only effect
single enemies. Charlotte doesn't really have a best class but the Sage
is definately her worst class. The Sage learns no special spells and no
status effecting magics like her other classes. The trade-off is
supposed to be the ability to use element sabres on the entire party
but rarely, if at all, does one need more than one sabre immediately
and since Charlotte is such a weak fighter, entire party sabres are
just wasted on her. Besides, you can always buy element sabres if
necessary. Her "Turn Undead" works wonders against *pause* undead
monsters. I suggest you play around with it to find out which enemies
the game considers undead because it's not just ghosts and zombies.
===In a Nutshell===
+PLUS+
best healer
casts spells fast
cute power attacks
Turn Undead really hurts undead
-MINUS-
weak physical attack
Sage class
Anti-Magic
low HP
summon monsters quickly become obsolete
Some Spells of Charlotte's People Wonder About:
______________________________________________________________________
| |
| |
|Magic Shield: cuts elemental magic damage in half |
| |
|Anti-Magic: returns sabre/attack gauge/status power-up to normal |
| |
|Black Curse: lowers attack/defense/magic attack/magic defense |
| |
|Demon Breath: HP damage and lowers magic defense |
| |
|Turn Undead: instantly wipe out zombie-type enemies |
| |
|____________________________________________________________________|
=================================Spells===============================
Cleric (N)
Heal Light - - - - -
Tinkle Rain - - - - -
Priestess(L)
Holy Ball - StoneSabre ThunderSabre FlameSabre IceSabre
Heal Light* - - - - -
Tinkle Rain - - - - -
Enchantress (D)
Heal Light* - - - - -
Tinkle Rain - - - - -
Bishop (LL)
Holy Ball - StoneSabre ThunderSabre FlameSabre IceSabre
Heal Light* - - - - -
Tinkle Rain* - - - - -
Light Sabre - - - - -
Magic Shield - - - - -
Evil Shaman (DD)
Heal Light* AntiMagic - - - -
Tinkle Rain - - - - -
- - - - - -
Sage (LD)
Holy Ball* - StoneSabre* ThunderSabre* FlameSabre* IceSabre*
Heal Light* - - - - -
Tinkle Rain - - - - -
Necromancer (DL)
Heal Light* DarkSabre - - - -
TinkleRain* BlackCurse - - - -
~~~~~~~~~~~~~~~~~~~~~~Charlotte Special Spells/Skills~~~~~~~~~~~~~~~~~
Enchantress (D)
Machine Golem
Unicorn
Bishop (LL)
Turn Undead*
Evil Shaman (DD)
Machine Golem
Unicorn
Gremlin
Great Demon
Demon Breath*
Necromancer (DL)
Machine Golem
Unicorn
Ghoul
Ghost
~~~~~~~~~~~~~~~~~~~~~~~~Charlotte Power Attacks~~~~~~~~~~~~~~~~~~~~~~~
Cleric (N)
Bokasuka (Bang! Whang!)
Priestess (L)
Jump
Enchantress (D)
Dash
Bishop (LL)
Harisen Chop
Evil Shaman (DD)
Dekadeka (Big! Big!)
Sage (LD)
Dokan (Ka-Boom!)
Necromancer (DL)
Mechakucha (Messed-up!)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~Charlotte Weapons~~~~~~~~~~~~~~~~~~~~~~~~~
Rice Sickle $28 Any Class----------Wooden Flail $80 Any Class
Ball-Chain $184 Any Class----------Light Flail $230 Any Class
War Hammer $405 Any Class----------Steel Maul $820 Any Class
Duck Soldier's Maul $1300 Any Class--Silver Flail $2480 Any Class
Heavy Flail $2780 Light Class------Hammer Flail $2820 Dark Class
Morning Star $2270 Any Class-------Hieroglyph Flail $3170 LightClass
Puppet Flail $3220 Dark Class------Block Buster $3830 Any Class
Mythril Maul $4000 Light Class-----Troll's Maul $4135 Dark Class
Conial Maul $7200 Any Class--------Holy Flail $7495 Light Class
Sibyla Flail $7600 Dark Class------Gravity Maul $17230 Any Class
Ultima Maul $17470 Light Class-----Blood Sucker $17335 Dark Class
Meteor Flail $18080 Any Class------Satan's Flail $32000 Light Class
Miolnir $34270 Dark Class----------Beltina Maul --- Any Class
Skullhead Flail --- Necromancer------Giant's Flail --- Sage
Juggernaut --- Evil Shaman----------Judgment Flail --- Bishop
~~~~~~~~~~~~~~~~~~~~~~~~~~~~Charlotte Armors~~~~~~~~~~~~~~~~~~~~~~~~~~
Kiddy Robe-----------------$14 Any Class
Sheep Costume--------------$55 Any Class
Cleric's Robe--------------$90 Any Class
Popoi's Hand-me-down------$154 Any Class
Sailor Dress--------------$215 Any Class
Poto's Costume------------$246 Any Class
Velvet Cape---------------$525 Any Class
Moogle Smock--------------$990 Light/Dark
Pakkun Suit--------------$1900 Light/Dark
Swirling Robe------------$2100 Light/Dark
Couldn't Translate Robe--$???? Light/Dark
Gold Threaded Robe-------$3480 Light Class
Silver Threaded Robe-----$3410 Dark Class
Priest's Robe------------$7200 Light Class
Shaman's Garb------------$7600 Dark Class
Kurikara Dragon's Robe-------- Any Class
Betium Dress------------------ Evil Shaman
Bishop's Robe----------------- Bishop
Undead Suit------------------- Necromancer
Sage's Robe------------------- Sage
__|__
|
Riesz
__|__
|
If you hate spending five minutes at the beginning of every major
battle using items to raise your party's stats then you'd probably
agree that Riesz is the most helpful character in the game. Not only do
her spells allow you to temporarily increase your attack and defense by
1/3 but she is also a somewhat decent fighter. Riesz is also able to
summon monsters which, aside from doing a fair amount of damage, also
afflict the enemy with various status ailments. However two of the four
suck tremendously (Freya midget-izes all enemies making them worth 0
experience and Jormundgand poisons the enemies and just plain looks
retarded). Riesz's dark classes are much more useful than her light
classes since lowering one enemy's defense is the same as raising your
entire party's attack against that enemy. Plus, you can buy items to
raise your own stats but can't buy items to lower the enemy's. This
means that if the need ever arose to completely tear apart any enemy,
you could do so by using Riesz to lower that enemy's attack and defense
by 1/3 and use items to raise your own by 1/3. Based upon spell
usefullness, the Fenrir Knight and Star Lancer are probably the best
classes for Riesz.
===In a Nutshell===
+PLUS+
high attack
stat affecting spells
Marduck summon
neat sub-screen poses
Fenrir Knight & Star Lancer class
-MINUS-
no double strike
Freya summon
Dragon Master class
=================================Spells===============================
Amazoness (N)
No Spells
Valkyrie(L)
- - ProtectUp SpeedUp AttackUp MindUp
Rune Maiden (D)
- - SpeedDown ProtectDown MindDown AttackDown
Vanadies (LL)
- - ProtectUp SpeedUp AttackUp MindUp
Fenrir Knight (DD)
- - SpeedDown* ProtectDown* MindDown* AttackDown*
Star Lancer (LD)
- - ProtectUp* SpeedUp* AttackUp* MindUp*
Dragon Master (DL)
- - SpeedDown ProtectDown MindDown AttackDown
~~~~~~~~~~~~~~~~~~~~~Riesz Special Spells/Skills~~~~~~~~~~~~~~~~~~~~~~
Vanadies (LL)
Freya*
Fenrir Knight (DD)
Lamia Naga*
Star Lancer (LD)
Marduck*
Dragon Master (DL)
Jormundgand*
~~~~~~~~~~~~~~~~~~~~~~~~~~Riesz Power Attacks~~~~~~~~~~~~~~~~~~~~~~~~~
Amazoness (N)
Whirlwind Spear
Valkyrie (L)
Vacuum Wave Spear*
Rune Maiden (D)
Sky-High Jump Spear*
Vanadies (LL)
Light Ball Spear*
Fenrir Knight (DD)
Dance of the Thousand Flowers
Star Lancer (LD)
Shooting Star Spear
Dragon Master (DL)
Dragon Fang Spear
~~~~~~~~~~~~~~~~~~~~~~~~~~~Riesz Weapons~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bronze Spear $40 Any Class----------Long Spear $95 Any Class
Flamea $205 Any Class---------------Corseque $258 Any Class
Partisan $570 Any Class-------------Steel Lance $990 Any Class
Glaive $1450 Any Class--------------Silver Lance $3035 Any Class
Winged Spear $3300 Light Class------Myst's Spear $3355 Dark Class
Plumed Lance $3400 Any Class--------Dark Piercer $3440 Light Class
Trent's Spear $3415 Dark Class------Golden Spear $4320 Any Class
Mythril Spear $4670 Light Class-----Brain-Wrecker $4935 Dark Class
Griffin Lance $7870 Any Class-------Stag's Horn $8240 Light Class
Wolf's Fang $8400 Dark Class--------Maiden Leaf $17230 Any Class
Valkyrie's Spear $18480 Light Class---Mideel Spear $18270 Dark Class
Brynuk $18670 Any Class-------------Pain Tooth $34270 Light Class
Gungenir $34135 Dark Class----------Blaze Piercer --- Any Class
Dragon Lance --- Dragon Master -----Star Geyser --- Star Lancer
Giant's Spear --- Fenrir Knight-----True Spear --- Vanadies
~~~~~~~~~~~~~~~~~~~~~~~~~~~~Riesz Armors~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Padded Leather--------------$18 Any Class
Kilboarr--------------------$60 Any Class
Feather Vest---------------$144 Any Class
Spiked Leather-------------$??? Any Class
Chain Mail-----------------$258 Any Class
Banded Mail----------------$360 Any Class
Scale Mail-----------------$738 Dark/Light
Marni Plate---------------$1380 Dark/Light
Stheda Plate--------------$2560 Dark/Light
White Eagle Chestplate----$2930 Dark/Light
Yotsudan Moran------------$3170 Dark/Light
Valkyrie Mail-------------$4670 Light Class
Rune Armor----------------$4535 Dark Class
Winged Armor--------------$8240 Light Class
Fanged Armor--------------$8135 Dark Class
Fantasy Armor------------------ Any Class
Goddess Armor------------------ Vanadies
Polaris Armor------------------ Star Lancer
Dragon Knight's Armor---------- Dragon Knight
Wolf Hesin--------------------- Fenrir Knight
__|__
|
Duran
__|__
|
Duran blows. At least compared to other characters he does. The most
irritating thing about Duran is that he is slow as tar. Though all the
characters are supposed to have the same recovery time (I think) it
seems to take an eternity for Duran to catch his breath after swinging
his sword. Duran's talent is supposed to lie in fighting but unlike
Hawkeye and Kevin, he only gets to swing once before needing to
recover. His high strength is supposed to make up for this but it
really doesn't compare. He also has no special skills, he looks like a
total goofball in every single one of his sub-screen poses, and all his
spells can be found in other characters who are usually able to use the
spells more effectively.
But wait, Duran isn't all that bad. If you choose Light for his
first class change then he can wear a shield which raises his evade.
Duran is also the only character who is able to learn both Leaf and
Moon Saber in the same class. The Sword Master is definately his most
useful class. Though he's not as good a fighter as he should be,
there's just something appealing about Duran which is hard to explain
unless you've neglected him for awhile. Also, despite his sub-screen
poses, he looks kinda cool on the battlefield; especially with a
shield. I will say that it seems to me like his sword allows for better
reach when attacking. And perhaps I'm just imagining things here, but
it also seems like Duran's level 1 power attacks go unnoticed (allowing
for another one) more often than with any of the other characters. In
order to learn some of his spells, Duran will need an increase in
"PIE".
===In a Nutshell===
+PLUS+
high physical attack power
useful power attacks
can equip shields
Sword Master class
high HP
can fight the Black Rabite
he grows on you after awhile
-MINUS-
no double strike
seems kinda slow
bad sub-screen poses
not well balanced
=================================Spells===============================
Fighter (N)
No Spells
Knight (L)
Heal Light - - - - -
Gladiator (D)
- - StoneSabre ThunderSabre FlameSabre IceSabre
Paladin (LL)
Heal Light - - - - -
Light Sabre - - - - -
Duelist (DD)
- DarkSabre StoneSabre ThunderSabre FlameSabre IceSabre
Lord (LD)
Heal Light* - - - - -
Tinkle Rain - - - - -
Sword Master (DL)
- - StoneSabre* ThunderSabre* FlameSabre*IceSabre* LeafSaber MoonSabre
~~~~~~~~~~~~~~~~~~~~~~~~~~~~Duran Power Attacks~~~~~~~~~~~~~~~~~~~~~~~
Fighter (N)
Cross Slash
Knight (L)
Triple Slash
Gladiator (D)
Tornado Slash*
Paladin (LL)
Light Flash Blade*
Duelist (DD)
Magma Blade*
Lord (LD)
Pentagram
Sword Master (DL)
Vacuum Blade*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Duran Weapons~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bronze Sword $42 Any Class--------Iron Sword $100 Any Class
Gladius $210 Any Class------------Broad Sword $276 Any Class
Sabre $585 Any Class--------------Steel Sword $1000 Any Class
Bastard Sword $1690 Any Class ----Silver Blade $2820 Any Class
Estoc $3400 Light Class ----------Falchion $3380 Dark Class
Flamberge $3410 Any Class---------Colischmalde $3480 Light Class
Shamshir $3440 Dark Class---------Pale Storm $4535 Any Class
Mythril Sword $4830 Light Class---Cutsbulgel $5070 Dark Class
Balmung $7735 Any Class-----------Vorpal Sword $8430 Light Class
Kusanagi Blade $8440 Dark Class---Tail Wing $17470 Any Class
Defender $18800 Light Class-------Muramasa Blade $18670 Dark Class
Claw Solus $21870 Any Class-------Excalibur $34670 Light Class
Leviathan $34470 Dark Class-------Dragon Bane --- Any Class
Sigmund --- Lord------------------Ragnarok --- Sword Master
Brave Blade --- Paladin-----------Death Bringer --- Duelist
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Duran Armors~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Quilted Leather------------$22 Any Class
Hard Leather---------------$65 Any Class
Bezzant Mail--------------$154 Any Class
Lamellar Armor------------$220 Any Class
Hauberk-------------------$276 Any Class
Half Plate----------------$378 Any Class
Plate Mail----------------$800 Any Class
Lneura Mail--------------$1450 Light/Dark
Reflex-------------------$1970 Light/Dark
Pegasus Armor------------$2600 Light/Dark
Leonis Plate-------------$3155 Light/Dark
Knight's Armor-----------$4830 Light Class
Swordsman Armor----------$4935 Dark Class
Gold Armor---------------$8400 Light Class
Silver Armor-------------$8430 Dark Class
Dragon's Mail----------------- Any Class
Guardian Armor---------------- Lord
Hero's Armor------------------ Paladin
Mastery Armor----------------- Sword Master
Skeleton Mail----------------- Duelist
__|__
|
Hawkeye
__|__
|
Hawkeye is, without a doubt, the character with the most variety in
terms of spells and skills. Though he's not supposed to be very strong,
his ability to swing twice makes him an excellent fighter. In addition
to looking swell, all his power attacks look really neat and he has a
knack for disarming trapped treasure chests. There's just nothing bad
to say about Hawkeye other than his sub-screen pose for the Wanderer
is, hands down, the worst of any character. In order to learn some of
his skills, Hawkeye will need an increase in "DEX".
===In a Nutshell===
+PLUS+
can double strike
good fighter
variety
opens booby trap treasure chests well
-MINUS-
Wanderer sub-screen pose looks really bad
Level 2 and 3 power attacks are unnecessary
HP doesn't go very high
many useless skills and spells
Some Spells and Skills of Hawkeye's People Wonder About:
____________________________________________________________
| |
|Energy Ball: increases frequency of critical hits |
| |
|Big Wrench: HP damage + confusion |
| |
|Rocket Launcher: Salamander damage |
| |
|Dark Kendo Stick?: Shade damage |
| |
|Silver Dart: Wisp damage |
| |
|Grenade Bomb: Dryad damage |
| |
|Doton no Jutsu: Gnome damage + lowers evade |
| |
|Raijin no Jutsu: Jinn damage + lowers defense |
| |
|Katon no Jutsu: Salamander damage + lowers magic offense |
| |
|Suijin no Jutsu: Undine damage + lowers offense |
|__________________________________________________________|
NOTE: some of the names for these spells aren't actual translations but
just a name I use based on the spell's appearance
=================================Spells===============================
Thief (N)
No Spells
Ranger (L)
- - - - - SleepFlower BodyChange
Ninja (D)
No Spells
Wanderer (LL)
- - - - - SleepFlower BodyChange
- - - - - PoisonBubble Lunatic
- - - - - Transhape HalfVanish
- - - - - AuraWave LifeBoost
- - - - - ReflectMagic EnergyBall
Night Blade (DD)
No Spells
Rogue (LD)
- - - - - SleepFlower* BodyChange*
Ninja Master (DL)
No Spells
~~~~~~~~~~~~~~~~~~~~~~~~Hawkeye Special Spells/Skills~~~~~~~~~~~~~~~~~
Ranger (L)
Arrows
Spikes
Ninja (D)
Shuriken
Earth Skill
Thunder Skill
Fire Skill
Water Skill
Wanderer (LL)
Arrows
Spikes
Night Blade (DD)
Earth Skill
Thunder Skill
Fire Skill
Water Skill
Poison Breath
Fire Breath
Hidden Needles
Big Wrench
Black Rain*
Rogue (LD)
Arrows
Spikes
Stone Drop
Denrai
Cutter Missile
Axe Bomber
Rocket Launcher
Dark Stick?
Grenade Bomb
Silver Dart
Ninja Master (DL)
Shuriken*
Earth Skill*
Thunder Skill*
Fire Skill*
Water Skill*
~~~~~~~~~~~~~~~~~~~~~~~~~~~~Hawkeye Power Attacks~~~~~~~~~~~~~~~~~~~~~
Thief (N)
Back Slash
Ranger (L)
Flying Sparrow Throw*
Ninja (D)
After Image Slash
Wanderer (LL)
Dance of the Roses
Night Blade (DD)
Thousand Hits*
Rogue (LD)
Shadow Slash
Ninja Master (DL)
Bunshin Slash
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Hawkeye Weapons~~~~~~~~~~~~~~~~~~~~~~~~
Flint Knife $30 Any Class----------Dagger $90 Any Class
Baselard $194 Any Class------------Rondel Dagger $234 Any Class
Shark Teeth $405 Any Class---------Steel Dagger $820 Any Class
Misericorde $1300 Any Class--------Kataar $2600 Any Class
Main Gauche $2795 Light Class------Karura $2900 Dark Class
Crystal Dagger $3160 Any Class-----Elf Dagger $3300 Light Class
Asura $3195 Dark Class-------------Blue Gale $3830 Any Class
Mythril Knife $4200 Light Class----Yasha $4400 Dark Class
Dancing Dagger $7600 Any Class-----Field Dagger $7870 Light Class
Bishamon $7735 Dark Class----------Melkeel Dagger $17230 Any Class
Sylvan Knife $17615 Light Class ---Taishaku $17470 Dark Class
Shiol Dagger $18270 Any Class-----Crescent Knife $32000 Light Class
Fudou Myouou $32535 Dark Class----Crimson Glare --- Any Class
Orihalkon --- Wanderer-------------Kongou Raken --- Ninja Master
Man Slaughter --- Rogue------------Death Stroke --- Night Blade
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Hawkeye Armors~~~~~~~~~~~~~~~~~~~~~~~~~
Cotton-Quilted Vest----------$16 Any Class
Black Fatigue----------------$55 Any Class
Camouflage Cape-------------$100 Any Class
Lupin's Cape----------------$200 Any Class
Soft Leather----------------$234 Any Class
Godspeed Cape---------------$276 Any Class
Chain Mail------------------$630 Any Class
Moonshade Cloak------------$1300 Light/Dark
Elf Chestplate-------------$1750 Light/Dark
Gale Cape------------------$2350 Light/Dark
Firefly Chestplate---------$3155 Light/Dark
Illusion Cape--------------$3480 Light Class
Suit in Black--------------$4135 Dark Class
Field Cuirass--------------$7735 Light Class
Ninja Garb-----------------$7200 Dark Class
Midnight Armor------------------ Any Class
Illusion Cuirass---------------- Wanderer
Fur of the Silver Wolf---------- Rogue
Fuuma Clan's Armor-------------- Ninja Master
Jet-black Garb------------------ Night Blade
__|__
|
Kevin
__|__
|
Kevin is definately the best fighter. Adding Kevin to your party
results in easy victories no matter who else you choose for supporting
characters. Being both quick and powerful, Kevin guarantees that your
party can win against enemies you shouldn't be able to fight for at
least another five to eight experience levels. Kevin is also the only
character to have more than one power attack for the same class.
However this is not necessarily a good thing since usually there's one
that attacks all enemies and one that attacks just one enemy and you
never know which one you're going to get. Due to his lack of spells
there is not much one can do with Kevin other than get in the enemy's
face and pound them into chowder. Kevin is effective but he's not much
for variety.
===In a Nutshell===
+PLUS+
best fighter
strongest fighter (at night)
double strike
Highest HP
-MINUS-
few spells
Level 2 and 3 power attacks unnecessary
slow when casting spells
not a versatile character
=================================Spells===============================
Grappler (N)
No Spells
Monk (L)
Heal Light - - - - - - -
Berserker (D)
No Spells
God Hand (LL)
Heal Light - - - - - AuraWave -
Death Hand (DD)
- - - - - - - EnergyBall
Warrior Monk (LD)
Heal Light* - - - - - LeafSabre -
Dervish (DL)
- - - - - - - MoonSabre
~~~~~~~~~~~~~~~~~~~~~~~Kevin Special Spells/Skills~~~~~~~~~~~~~~~~~~~~
Monk (L)
Hikou
God Hand (LL)
Hikou
Warrior Monk (LD)
Hikou
~~~~~~~~~~~~~~~~~~~~~~~~~~~Kevin Power Attacks~~~~~~~~~~~~~~~~~~~~~~~~
Grappler (N)
Fantastic Asura Punch
Monk (L)
Spinning Wheel Kick*
Tornado Throw
Berserker (D)
Shinkusuigetsuzan*
Bastard Slam
God Hand (LL)
Byakko Shock Wave*
Stardust Bomb
Death Hand (DD)
Seiryu Fatal Punch*
Blow Impact
Warrior Monk (LD)
Genbuhyakuretsukyaku
Belly-To-Back
Dervish (DL)
Dance of the Flying Phoenix*
Dead Crash
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Kevin Weapons~~~~~~~~~~~~~~~~~~~~~~~~~~
Leather Glove $35 Any Class------Iron Knuckle $95 Any Class
Needle Glove $200 Any Class-------Mole Bear's Claw $246 Any Class
Chain Glove $525 Any Class--------Bugnug $930 Any Class
Fiend's Claw $1450 Any Class------Silver Thorn $2650 Any Class
Moogle's Claw $3170 Light Class---Keen Knuckle $3300 Dark Class
Power Glove $3170 Any Class-------Kaiser Knuckle $3400 Light Class
Acid Claw $3380 Dark Class--------Cyclone Claw $4135 Any Class
Mythril Knuckle $4320 Light Class---Bone Knuckle $4535 Dark Class
Cerebrus' Claw $7870 Any Class----Diamond Knuckle $8135 Light Class
Ghost Hand $8400 Dark Class-------Roc Bird's Claw $17335 Any Class
Gleam Glove $18080 Light Class---Jag Puncher $17735 Dark Class
Vampire Claw $18670 Any Class-----Aura Glove $32800 Light Class
Rotton Knuckle $33335 Dark Class----Dragon Claw --- Any Class
Holy Glove --- Warrior Monk-------Giant's Glove --- Dervish
Spiral Claw --- God Hand----------Skull Disect --- Death Hand
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~Kevin Armors~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Cotton Suit---------------$18 Any Class
Leather Belt--------------$58 Any Class
Fur Vest-----------------$140 Any Class
Fighter's Suit-----------$210 Any Class
Chain Vest---------------$246 Any Class
Wolf Belt----------------$300 Any Class
Protector----------------$678 Any Class
Wild Beast's Suit-------$1300 Light/Dark
Lacey's Vest------------$1800 Light/Dark
Battle Suit-------------$2300 Light/Dark
Amber Suit--------------$2650 Light/Dark
Crimson Suit------------$4000 Light Class
Sapphire Suit-----------$4320 Dark Class
Mystic Beast Belt-------$7870 Light Class
Magic Beast Belt--------$7495 Dark Class
Scale Suit------------------- Any Class
Byakko's Suit---------------- God Hand
Genbu's Suit----------------- Warrior Monk
Suzaku's Suit---------------- Dervish
Seiryu's Suit---------------- Death Hand
~~~~~~~~~~~~~~~~~Strategical Tidbits and Gems of Wisdom~~~~~~~~~~~~~~~
A Lot of People Don't Realize This But...
Seiken Densetsu 3 is a two-player simultaneous game (actually it might
even be three-player simultaneous if you have one of those extra
controller hook-up gadgets). All you have to do is plug in another
controller and push "Start." So if you can get someone as nerdy as
yourself to play with, this game becomes much more entertaining.
The Midge Mallet Cure-All
Instead of using Tinkle Rain to fix status ailements just use the Midge
Mallet twice. You won't have to wait for Charlotte or Duran to chant
the spell and when you revert to your original size you'll be back to
your normal self no matter what the ailement.
Maximum Damage For Hawkeye And Kevin
If you're using Hawkeye or Kevin always use their level 1 power attack
instead of their higher level attacks. Because they get to hit twice,
they can deal the same amount of damage with a level one power attack
as they can with a level 3 power attack. This means they can execute
five level 1 power attacks in the same amount of time it takes to use
two level 3 power attacks. Also, keep in mind that some enemies (if
they survive it) will counter-attack if you use a level 2 or 3 power
attack against them.
Cheat Death...Sometimes
Sometimes if you're quick enough you can bring an ally back to life
without using a Cup of Wishes. When your buddy is dealt the fatal blow
it is sometimes possible to access their menu list and make them use a
spell. While they are chanting the spell, toss them a healing item such
as candy or chocolate and they'll be able to receive the HP. However,
this won't work if the hero you are trying to revive is the same one
you've selected to be in control of.
Know What Day It Is
This should kinda go without saying but with the exception of Wisp and
Shade, all of the Mana Spirits have a day of the week on which their
spells become stronger (for example, on Undine Day water magics are
strong). Make sure that you don't take on a boss on its favorite
element's day. Fighting the 8 Mana Beasts becomes much easier when it's
done on the day of their magic's weakness.
Who Has the Best Quest?
This depends on what you want. Duran & Angela have the most difficult
time getting brown equipment seeds and their final area contains the
toughest enemies but they also get a little bit more plot developement,
an interesting final boss, and the chance to lock horns with
the...Black Rabite!!! *echo* Kevin & Charlotte have a moderately tough
time finding brown equipment seeds, the most puzzling final area, and a
really boring final boss. Hawkeye & Riesz have the easiest time finding
brown equipment seeds, kinda tough enemies as well as bosses in the
last area (Isabelle is tougher than spit and the Earl of the Evil Eye
can be a nuisance if try to kill him with just magic), and have a so-so
final boss.
Remember Those ??? Seeds?
At first, each member of your party will only be able to receive the
special ??? items for the final two classes their current class allows.
And since this makes absolutely no sense I will illustrate what I'm
trying to say with an example: If Charlotte is currently an Enchantress
then she will only be given the Jar of Ash to become a Necromancer or
the Jar of Blood (eew!) to become the Evil Shaman. However, once
everybody has obtained their second class change you will be able to
obtain the special ??? items for all your characters' final classes. Of
course this doesn't mean that you can change into any class you want
but it does mean that you get to use these items in battle. For some
reason though, you sometimes will get only the usual ??? items. (It
might be that you are only able to get all four types if your
character's final class is LD or DL.) But in case you're wondering what
these items do besides allow for a second class change, I've made up a
list of every special ??? item's effect in battle. Since I don't know
the real names of all the items, I'll just refer to them according to
whichever class they are needed to obtain.
NOTE: I'm not so sure if the effects for the Sage Jar are 100% correct.
Angela Items~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Grand Deviner Book = Saint Beam*
Magus Book = Dark Force*
Arch Mage Book = Explode*
Rune Master Book = Death Spell
Charlotte Items~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Bishop Jar = Tinkle Rain*
Evil Shaman Jar = Anti-Magic
Sage Jar = Thunder Sabre*
Necromancer Jar = Black Curse
Riesz Items~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Vanadies Necklace = Attack Up*
Fenrir Knight Necklace = Mind Down*
Star Lancer Necklace = Speed Up*
Dragon Master Necklace = Protect Down*
Duran Items~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Paladin Medalion = Light Sabre*
Duelist Medalion = Dark Sabre*
Lord Medalion = Heal Light*
Sword Master Medalion = Stone Saber*
Hawkeye Items~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Wanderer Dice = Life Boost
Night Blade Dice = Thunder Skill*
Rogue Dice = Denrai*
Ninja Master Dice = Fire Skill*
Kevin Items~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
God Hand Heart = Aura Wave
Death Hand Heart = Energy Ball
Warrior Monk Heart = Leaf Sabre
Dervish Heart = Moon Sabre*
=================A Few Suggested Group Combinations===================
Angela: Rune Master
Kevin: Warrior Monk
Riesz: Fenrir Knight
This is probably the most effective group. The Warrior Monk will be
able to heal the group when he's not busy tearing apart the enemy. The
Fenrir Knight can weaken all the enemies with her magic and the Rune
Master can easily finish off or silence enemies with her level 3
element spells and her Death Spell.
__|__
|
Duran: Lord
Charlotte: Sage
Angela: Grand Deviner
Probably the worst group possible. All of the characters swing only
once during each attack and none of the heroes have a level 3 power
attack capable of hitting more than one enemy. The Sage and Grand
Deviner aren't very effective fighters and their spells are ho-hum. The
Grand Deviner does have the Double Spell but after using it a few times
you'll realize what an uninteresting spell it is to watch and you'll
just prefer to use something weaker instead. Healing yourself should be
a snap, though.
__|__
|
Hawkeye: Wanderer
Duran: Sword Master
Charlotte: Necromancer
This is a nice little party for those who want variety. The Necromancer
can heal your group, use Dark Saber (not that it's really useful),
summon monsters, and use Black Curse which does some funky stuff to
enemy stats. The Sword Master will provide your group with Leaf and
Moon Saber and any element saber you might want. He also has a hefty
level 3 power attack. The Wanderer will be able to use a whole slew of
fun spells like Aura Wave and Trans Shape. Also, his Reflect Magic is
extremely useful.
__|__
|
Riesz: Star Lancer
Kevin: God Hand
Hawkeye: Rogue
This is a fun group to play with. The Star Lancer adds convenience with
status raising spells and can also summon Marduk; just about the best
spell in the game. The God Hand can provide Aura Wave when you're in a
pinch and can also heal single members. And, of course, since it's
Kevin, the God Hand can also whoop some ass if you need him to. The
Rogue is neat because he gets a pile of skills which aren't listed in
the manual so you sorta feel like you're playing with a secret
character. (Now don't twist that around and think there's a secret
class in the game...someone did that awhile ago tsk tsk.)
======================================================================
Spell Usefulness
======================================================================
I'm sure you can guess how my rating system works. If you're having
trouble understanding it you might try cocking your head to the left.
*ba-doom chink* Thank-you. Rating each spell and skill based on
usefulness is of course riddled with opinion. Those rated high are just
the ones I found myself using a lot. I'm open to suggestions if you
think I've rated something too poorly or highly.
------ -------
|Wisp| |Shade|
------ -------
Holy Ball :| Evil Gate :|
Saint Beam :) Dark Force :)
Heal Light :D Death Spell :D
Tinkle Rain :| Anti-Magic :(
Magic Shield :D Black Curse :)
Light Saber :| Dark Saber :|
------- ------
|Gnome| |Djin|
------- ------
Gem Missile :| Air Blast :|
Earthquake :) Thunder Storm :)
Stone Cloud :D Stun Wind :D
Protect Up :) Speed Up :)
Speed Down :D Protect Down :D
Stone Saber :| Thunder Saber :|
------------ --------
|Salamander| |Undine|
------------ --------
Fire Ball :| Ice Smash :|
Explode :) Mega Splash :)
Blaze Wall :D Cold Breeze :D
Attack Up :) Mind Up :)
Mind Down :D Attack Down :D
Flame Sabre :| Ice Saber :|
------- ------
|Dryad| |Luna|
------- ------
Sleep Flower :) Body Change :(
Poison Bubble :| Lunatic ??
Transhape :) Half Vanish :|
Aura Wave :D Life Boost :|
Reflect Magic :D Energy Ball :|
Tree Saber :) Moon Saber :)
======================================================================
Skill Usefulness
======================================================================
-------- -------
|Angela| |Duran|
-------- -------
Double Spell :D None :(
Rainbow :D
Ancient :D
----------- -------
|Charlotte| |Kevin|
----------- -------
Machine Golem :| Hikou :D
Unicorn :|
Gremlin :|
Ghoul :|
Ghost :|
Great Demon :)
Demon Breath :)
Turn Undead :)
------- ---------
|Riesz| |Hawkeye|
------- ---------
Freya :| Arrows :( Big Wrench :)
Lamia Naga :) Spikes :( Black Rain :)
Marduck :D Shuriken :| Hail Stones :|
Jormundgand :| Earth Skill :) Denrai :|
Thunder Skill :) Cutter Missile :|
Fire Skill :) Dark Stick :|
Water Skill :) Rocket Launcher :|
Poison Breath :| Axe Bomber :|
Fire Breath :| Grenade Bomb :)
Hidden Needle :D Silver Dart :)
======================================================================
------------------------
|Most Dangerous Enemies|
------------------------
Slime Prince
Features: grey little puddy men, similar to Shadow Zero in SoM
Where: Mana Sanctuary (en route to final battle)
The most dangerous monster in the game. Fortunately, there are only
three of them. If you don't kill them fast enough they'll transform
into one of your own characters and their HP will be refilled. If you
make them mad by using a level 2/3 power attack or an attack
spell they might end up using your own level 3 power attack on you. If
they transform into a character in your group that you consider tough,
you best get out of there.
Ninjas
Features: look like ninjas
Where: Cave of Darkness (Riesz/Hawkeye quest)
Crystal Desert (Angela/Duran quest)
Very aggressive. Ninjas fight dirty using Hidden Needles, Shurikens,
and element skills. They often attack your entire group with "Thousand
Hits" as soon as you come into their view. If you aren't ready for this
and your group is fairly young, you can easily get yourself wiped out
no problem. Use spells and power attacks against them wisely as they'll
counter attack them often unless killed by yours. Ninjas are generally
weak against Wisp. If they drop a treasure chest it's usually a brown
eqipment seed.
Werewolves
Features: wolf-men in wrestling uniforms
Where: Cave of Darkness (Riesz/Hawkeye quest)
Illusion Jungle (Charlotte/Kevin quest)
Very Aggressive. They like to get in close and go berserk. If you make
them mad, the last thing your group might see will be a werewolf using
"Seiryu Fatal Punch". If they drop a treasure chest though, there's a
good chance it'll be a brown equipment seed.
Robots
Features: you know what a robot looks like, right?
Where: Crystal Desert, Dragon Hall (Angela/Duran quest)
Illusion Jungle, Mirage Palace (Charlotte/Kevin quest)
Robots in the Illusion Jungle and Crystal Desert will use this spell
that cuts your groups defense in half. They don't even need to be
provoked to use this and will often use it as soon as you're in sight.
If your party is still young, having your already inadequete defense
halved can be dangerous. Robots in Dragon Hall and Mirage Palace mean
business. Same situation as before only they use Stun Wind on your
entire group which not only hurts but also silences your group
preventing you from healing. Very mean. They are, however, weak against
Undine.
Great Demons
Features: large angry looking winged demons
Where: Crystal Desert, Dragon Hall (Angela/Duran quest)
Illusion Jungle, Mirage Palace (Charlotte/Kevin quest)
Cave of Darkness, Palace of Darkness (Riesz/Hawkeye quest)
Mean and easily angered. High HP. Like to counter-attack with "Demon
Breath" and "Dark Force". Immune to "Demon Breath" and other attacks of
that type (whatever that is). Weak against Wisp.
Girl/Lady Bees
Features: floating woman in bee costume, has a spear
Where: Lamp Flower Forest and en route to Dryad Mana Beast
Here is a very bad scenario: Girl/Lady Bee uses "Attack Up" on herself
when she sees you. You make her mad by attacking her with a spell. She
then uses "Light Ball Spear" and spear destruction rains from the
heavens. Lights out for your group. If you see them use "Attack Up" get
out of there.
======================================================================
-----------------------
|Most Annoying Enemies|
-----------------------
Evil Shaman
Features: eggplant guys in floating pod
Where: Jungle, Mirage Palace (Charlotte/Kevin quest)
Palace of Darkness (Riesz/Hawkeye quest)
Why Annoying?
The most annoying monster in the game, in my opinion. Stubbornly uses
"Heal Light" whenever hurt. Will also heal other enemies repeatedly.
Uses "Anti-Magic" to return your power attack gauge to zero.
Small Devils
Features: floating imps with pitchforks
Where: Cave of Darkness (Riesz/Hawkeye quest)
Crystal Desert (Angela/Duran quest)
Why Annoying?
Likes to repeatedly cast "Evil Gate" when angered
Magician
Features: little guys in robe and big wizard hat, holds a wand
Where: Sub-Arctic Snowfield
Why Annoying?
Likes to repeatedly cast level 1 element spells sometimes on sight
Polon
Features: chubby little squirrel wearing a hood.
Where: Lamp Flower Forest and en route to Dryad Mana Beast
Why annoying?
Repeatedly uses "Sleep Flower" and throws annoying darts.
======================================================================
The Black Rabite
And finally there is the super secret enemy called the...Black
Rabite!!! *echo* In order to tango with this little nasty you have to
have chosen Angela or Duran as your main character. Go to Dragon Hall
and defeat the Scarlett Magician. After doing this go as far NW as you
possibly can from the room where you fought the Black Knight. You'll
have to wind your way around here and there through different rooms.
You'll know you're there when you find yourself walking down an empty
vertical corridor. If you follow the corridor south and you come out
into a room with a little, tiny slope you can slide down but can't walk
back up, then you know you are definately in the right spot.
Anyhow, go back up to the empty verticle corridor and push on
the wall on the left. You'll bust into the Black Rabite's lair and the
little spud will attack and you'll get the usual musical funk to jam
to. I'm not really sure on exactly how you're supposed to kill the
Black Rabite but I do know that his HP is not really as high as it
seems. The problem is that whenever he glows white it means that he
just restored all his HP. I managed to defeat him once after only
hitting him about four or five times. Try not to get bit by him as I'm
told that it replenishes his life. Or it might be that you must
alternate between physical and magical attacks. To my knowledge, no one
has ever come out and said "This is how to beat the Black Rabite..."
Defeat him and you *might* get a neat little item to play around with.
(He doesn't always drop it. I didn't realize this until some guy
throttled me because he beat the Black Rabite and he didn't get
anything)
Judging from the amount of mail I get about it, people are having
trouble with the Black Rabite. I must admit that I'm not much help
since I bothered to fight the thing only twice. But I got a letter from
one Blitz (
[email protected]) with a possible strategy for
beating the Black Rabite. So here's what Blitz had to say:
"First, make sure to have some with healing light that goes on
everyone. It's a must. Then have either spells or item's for boosting
your character's strength, spirit/intelligence, defence or
agility. You can get these at the black market in Byzel, a city south
of Forthena (Duran's town). Also, have spells or item's that lower
enemy's defence, agility and spirit/intelligence. The items for this
task can be obtained from enemies and they are Battum's eye, Needlion's
eye, and Bee's eye. Use them or magic(if you have the spells for
lowering enemy attributes) right away on the Black Rabite and the boost
everyone's attack, spirit/intelligence, and defence or agility. Always
try to keep your guys at least at half their HP. The idea is to unload
the physical attacks on the Black Rabite, heal after HP drops below 300
or 400. In addition, try to put Saint saber on everyone if possible and
when Black Rabite uses dark saber on everyone, immedaitely cast some
other saber on your party b/c the dark saber just heals the rabite when
you hit it. Furthermore, when black rabite flashes all white, I don't
think he's just restored all his HP, maybe his MP. Even if it does
restore all his HP then why does he
cast dark force on himself to HP back as well as casting dark saber on
your party for the same purpose. You'll know that you're almost there
when he uses a meteor kind of spell on your party. Oh yeah, don't
forget to keep Chibikko hammer, some magic nuts, and cups of wishes on
you; the're like a must during the fight. This worked for me everytime
I fought the Black Rabite (which is about five times)."
+FIN+
Congratulations!
You finished the guide!
But are you good enough to do it again?
Well, that's it! Now I know that some of you might be thinking, "Hey!
Those aren't the correct names of those items! I'm going to e-mail this
guy
[email protected] and set him straight on a
few things and give him any info that will improve this guide." And
that's very good of you to do so. I'm eagerly awaiting input which will
make this whole thing as accurate as possible. So please don't hesitate
to show me what's what on the translations since my ability to
translate is limited in the extreme.
Let's All Give a Big Round of High Fives For:
--Square.--
For making such a swank game which is both fun and easy to get the hang
of. Poo on you for not porting it to the U.S., though.
--Ian Kelley.--
For helping with the translations and for not telling me to "F-off!"
for asking so many nit-pickey questions. Yet.
--Mari Hagiwara.--
Such a beefcake. Mari is truly God's gift to anyone who's trying to
make a video game FAQ-type thing and has no idea what the freak they're
doing. Mari provided me with scads of item information as well as some
interesting info for the Romancing SaGa 3 guide.
--Sheex.--
For making the Seiken Densetsu 3 Bosses List which I referred to quite
a bit and for telling me how to find...the Black Rabite!!! *echo*
--Arond.--
A bad ass dude who showed me how to rock.
--Whomever made The Unofficial Seiken Densetsu 3 Homepage.--
For introducing me to SD3 and for having the most thorough page on the
game when it came out. Shame on you for taking it down, though.
Seiken Densetsu 3
(C) Squaresoft 1995