/===========================================================================\
| SD Gundam 2 |
\===========================================================================/
ZSNES PAR codes
by Darth Nemesis (
[email protected])
v1.0 5/13/2001
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STORY MODE
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Infinite Health 7E1AAB60 + 7E1AAC03
Always Charged 7E1ABB0F
Head Vulcans 7E1AA200
Laser 7E1AA201
Blaster 7E1AA202
Beam Cannon 7E1AA203 (Gundam #3 only)
Shield 7E1AA204 (Gundam #1 only)
Rifle+Shield 7E1AA205 (Gundam #1 only)
Blaster+Shield 7E1AA206 (Gundam #1 only)
Ship Mode 7E1AB801 (Gundam #2 only)
Ghost Mode 7E0F1202
Note: For Ghost Mode, you can still be crushed, but you won't stop flashing
when you respawn. With Infinite Health it won't really matter that you get
crushed anyway, and besides the boss fights you can pretty much just sit back
with fast forward on and watch your gundam beat the game without ever moving.
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VERSUS MODE
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P1 Full Health 7E061460
P2 Full Health 7E066460
P1 Fully Charged 7E0616F2
P2 Fully Charged 7E0666F2
or
P1 Always Charged 7E061708
P2 Always Charged 7E066708
===============================================================================
By Darth Nemesis (
[email protected])