/===========================================================================\
|                                SD Gundam 2                                |
\===========================================================================/
                               ZSNES PAR codes

                   by Darth Nemesis ([email protected])
                            v1.0        5/13/2001

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                                 STORY MODE
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Infinite Health    7E1AAB60 + 7E1AAC03

Always Charged     7E1ABB0F

Head Vulcans       7E1AA200
Laser              7E1AA201
Blaster            7E1AA202
Beam Cannon        7E1AA203 (Gundam #3 only)
Shield             7E1AA204 (Gundam #1 only)
Rifle+Shield       7E1AA205 (Gundam #1 only)
Blaster+Shield     7E1AA206 (Gundam #1 only)
Ship Mode          7E1AB801 (Gundam #2 only)

Ghost Mode         7E0F1202

Note: For Ghost Mode, you can still be crushed, but you won't stop flashing
when you respawn. With Infinite Health it won't really matter that you get
crushed anyway, and besides the boss fights you can pretty much just sit back
with fast forward on and watch your gundam beat the game without ever moving.

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                                 VERSUS MODE
===============================================================================
P1 Full Health     7E061460
P2 Full Health     7E066460

P1 Fully Charged   7E0616F2
P2 Fully Charged   7E0666F2
or
P1 Always Charged  7E061708
P2 Always Charged  7E066708

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By Darth Nemesis ([email protected])