Uncharted Waters 2: New Horizons
Shopping and Character Guide
By Chris Morton
a.k.a Steric Hindrance (
[email protected])
Table of Contents
I. Introduction
a. Copyright Info
b. Revision History
II. Markets
a. Types
b. Port Listings
III. Shipyards
a. Types and Port Listings
b. Extra Stuff
IV. Item Shops
a. What You'll Find Where
b. Weapon and Armor Rating
V. Mates and Characters
a. The Main Characters
b. Thier Backup
c. The Vagabond Sailors
1. Where to Find Them
d. And The Competition
VI. Port Coordinates
VII. Other Stuff
a. Contact Info
b. Acknowledgments
I. Introduction
The purpose of this guide is to provide, to the best of my knowledge, as
much information about the items sold at the various ports in the game and the
stats of the characters (Mates) you can pick up along your way. Far too often
while playing this game I have gotten stuck with a tedious (albiet high
profit) two point trade route because I didn't know if there was anything at
the other ports that made them worth visiting outside a supply stop. To that
end, I have surveyed every non-supply port in the game that I know of and
listed here what is sold at the marketplace, shipyard, and item shop (if there
is one). I also got the stats of as many of the mates that I could find in my
travels. As a warning, I used the SNES version of UWNH, and since I don't
have a PC or other version of the game, I don't know if the market info is
different for those versions. I hope that if you're a fan of UWNH and would
like to know where to buy stuff, that you'll find this guide useful.
I.a. Copyright Info
This document is copyrighted by Chris Morton. This guide may be printed out
for personal reference, but it may not be copied, in part or in any form, for
any profitable purpose without my express consent. This guide may not be
posted to any website other than www.gamefaqs.com without my permission (just
ask first, and I'll let you if you want to put it on your site), and it must
be posted in an unaltered form.
I.b. Revision History
10-12-03: Updated some info. Final Version of this guide.
8-3-02: After much procrastination, finished writting this guide.
7-6-02: Began writting this guide.
II. Markets
In this section I list what you can find at the marketplace (building with
the scales on the sign). Most ports of the world sell a certain set of items,
and this set is the same for most if not all of the ports in a given region
(i.e. a Northern European port will have the same basic inventory as another
Northern European port). Many of the ports, however, have a specialty item
outside thier basic inventory that they sell as well. This means that while
Lisbon and Seville, for example, are both in the same region and have the same
basic inventory, you can make a profit trading thier specialty items between
the two ports (Rock Salt and Porcelain, respectively). You won't, however,
make any profit trading Cheese at these ports, because both of them sell
Cheese to begin with. A good rule of thumb in this game is do not sell an
item at a port that is already selling that item.
Another important thing to note about the trading system in New Horizons is
a port's economic rating. Pressing the L button in a port will bring up two
pop-up displays on either side of the screen. On the upper right corner,
below the date, you'll see a scale icon and a set of numbers. That is the
port's economic rating (the top number) and the amount invested this month in
the port's economy. The economy rating goes up to a maximum of 1000, and is
raised through investment at the marketplace (select the option when you talk
to the merchant). The maximum you can invest in any given month is 50k Gold,
or 5 Ingots, and I've found that this buys you 166 points on the economic
rating. If you're picky about what economic level you invest to, or simply
don't want to overinvest to get from 999 to 1000 economy, I've found that each
economy point is worth 301 Gold of investment (50k divided by 166 and
rounding). The importance of a port's economy rating is that a poor port with
a low economy will not have the selection of a well off port. In ports
outside of Europe, you will often find ports in the 50-150 economic range, and
not only do they not sell all of their basic inventory, they might not even
sell thier specialty until a certain economy rating is reached. So if you
want a port to sell something it doesn't have yet, but my guide says it
should, you'll have to invest in it. Note that you can't invest in the six
capital ports to increase thier economy, so thier market inventories are set
in stone for the entire game.
That's the basics of markets, now on to what you'll find around the world.
II.a. Types
There are 13 port types when it comes to markets, each corresponds to one of
the thirteen regions of the world. The types differ in what they offer as
thier basic, non-specialty, inventory. The types are:
Type A: Northern Europe
Sells: Cheese, Fish, Grain, Cotton, Cotton Cloth, Iron Ore, Porcelain
Type B: Iberia
Sells: Cheese, Fish, Olive Oil, Raisins, Cotton Cloth, Velvet, Linen
Cloth, Dye, Arms
Type C: The Mediterranean
Sells: Fish, Grain, Olive Oil, Raisins, Cotton, Wool, Linen Cloth, Glass
Beads
Type D: North Africa
Sells: Fish, Olive Oil, Rock Salt, Wool, Flax, Linen Cloth
Type E: West Africa
Sells: Cacao, Fish, Flax, Linen Cloth, Amber, Gold
Type F: East Africa
Sells: Fish, Rock Salt, Flax, Coral, Gold, Copper Ore, Dye
Type G: Ottoman Empire
Sells: Cheese, Grain, Rock Salt, Cotton, Wool, Copper Ore, Dye, Wood
Type H: Middle East
Sells: Coffee, Olive Oil, Rock Salt, Cotton Wool, Cotton Cloth, Wool
Cloth, Carpet, Perfume
Type I: India
Sells: Clove, Pepper, Tea, Grain, Cotton, Flax, Linen Cloth, Copper Ore
Type J: Southeast Asia
Sells: Pepper, Ginger, Fish, Coral, Tortoise Shell, Tin Ore
Type K: Far East
Sells: Ginger, Tea, Fish, Linen Cloth, Pearl, Art, Porcelain
Type L: Central America
Sells: Pimento, Fish, Rock Salt, Coral, Tortoise Shell, Dye
Type M: South America
Sells: Pimento, Grain, Tortoise Shell, Silver, Iron Ore
II.b. Port Listing
The ports that fall into the above categories are listed here, along thier
specialty (in parentheses) if they have one.
Type A: Northern Europe
Bergen
Oslo (Wood)
Lubeck (Silver)
Danzig
Copenhagen (Glassware)
Riga (Wood)
Stockholm (Copper Ore)
Dublin
Bristol (Tin Ore)
Amsterdam (Glass Beads) [Capital Holland]
Antwerp (Wool Cloth)
London* (Wool) [Capital England]
Nantes
Bordeaux (Raisins)
Hamburg (Dye)
*London does not sell porcelain because of its fixed economy rating
Type B: Iberia
Lisbon (Rock Salt) [Capital Portugal]
Seville (Porcelain) [Capital Spain]
Barcelona (Rock Salt)
Valencia (Wool Cloth)
Type C: The Mediterranean
Marseilles (Perfume)
Genoa (Silver) [Capital Italy]
Pisa (Silk Cloth)
Naples (Wool Cloth)
Syracuse
Palma
Ragusa (Dye)
Venice (Glassware)
Athens (Art)
Nicosia (Copper Ore)
Candia
Type D: North Africa
Ceuta
Algiers
Tunis (Iron Ore)
Tripoli
Type E: West Africa
Madeira (Sugar)
Santa Cruz
Argin
Bathurst
Bissau (Ivory)
Timbuktu (Ivory)
Adidjan (Musk)
San Jorge (Ivory)
Luanda (Coral)
Type F: East Africa
Sofala (Ivory)
Quelimane (Tortoise Shell)
Mozambique
Malindi (Musk)
Mombasa
Mogadishu (Ivory)
Type G: Ottoman Empire
Alexandria (Cotton Cloth)
Jaffa (Carpet)
Beirut (Carpet)
Istanbul (Carpet) [Capital Turkey]
Trebizond (Cotton Cloth)
Kaffa (Iron Ore)
Azov
Salonika
Type H: Middle East
Aden (Amber)
Massawa (Pimento)
Mecca (Musk)
Cairo (Art)
Muscat
Hormuz (Ginger)
Shiraz
Quatar (Tortoise Shell)
Basra (Cheese)
Type I: India
Diu
Cochin
Goa (Ginger)
Calicut (Nutmeg)
Ceylon (Cinnamon)
Type J: Southeast Asia
Malacca (Cinnamon)
Pasei
Bankao
Sunda
Dili (Clove)
Banda (Nutmeg)
Amboa (Nutmeg)
Ternate (Clove)
Type K: Far East
Hanoi (Coral)
Macao
Zeiton (Silk)
Changan (Silk Cloth)
Nagasaki (Silver)
Sakai (Silk Cloth)
Type L: Central America
Guatemala (Grain)
Panama
Veracruz (Gold)
Havana (Vanilla)
Santo Domingo (Sugar)
Santiago
Porto Velho
Jamaica (Sugar)
Type M: South America
Cartegena
Maracaibo
Caracas (Vanilla)
Margarita
Cayenne (Wood)
Pernambuco (Dye)
Rio de Janeiro (Gold)
III. Shipyards
The shipyards in New Horizons (buildings with the ship icon on the sign)
work in much the same way that the markets do. Investing a set amount of
money in a port's shipyard will raise its industry rating (the number below
the economy rating in the pop-up display, near the lumber icon) as much as
that same amount would raise the economic rating. As with the markets, the
selection of the shipyard increases as the industry rating goes up. This
selection is broken down into 5 areas: New Ships, Used Ships, Materials,
Figureheads, and Guns. First, Materials, Figureheads and Guns are common
items at all ports. A port with a higher industry rating will have more of a
selection in these categories than I port with a low industry rating. The
types of Materials (used to determine the durability of a new ship's hull) are
Teak, Cedar, Beech, Oak, and Copper, with Copper being found typically at
ports with around 1000 industry. The normal figureheads that your ships can
be remodeled to carry are Seahorse, Commodore, Unicorn, Lion, Giant Eagle,
Hero, Neptune, and Dragon Again the later figureheads require higher
industry. Lastly, the guns in the game are Saker, Demi-Culverin, Culverin,
Canon Pedrero, Demi-Cannon, and Cannon. Unlike the other items, almost every
port has Cannons to begin with, and with investment you can buy the other
types. However, Cannons are the strongest of the normal guns, even though
they don't have the range of some of the other ones. There are also two
secret figureheads, one secret gun, and one special material, which will be
discussed in section III.b. In summary, if a port has 1000 industry, its
shipyard will carry all of the materials, guns, and figureheads listed here.
The selection of ships that you can buy, either new or used, also changes
with the industry rating. Like for the markets, if you don't see a ship
offered at a port when it is on my list, try investing in that port and the
ship should become avalible. In the next section, I will list the kinds of
ships that you can buy new from the ports around the world. The kinds of
ships that a port builds is also a good indication of the types they sell
used, though the exact inventory of used ships changes over time. You can
talk to the woman who walks around outside the shipyard and she will tell you
one of the types of ships being sold used at that port. In my experience, if
a shipyard doesn't build a ship, you won't find it used there.
III.a. Types and port listings
Like the markets, the shipyards fall into 11 specific types defined by what
ships they build, though the shipyards types are not all confined to one
region. If a port with a certain shipyard type is found outside the region
where most of the other shipyards of that type are located, it will have a (!)
next to its name. Three of the shipyard types are termed special types
because they sell ships that can be obtained no where else and sell them only
if the industry rating is high (at 1000 typically).
Type 1: Northern Europe
Sells: Hansa Cog, Light Galley, Caravela Redonda, Flemish Galleon, Nao,
Pinnace, La Reale, Galleon
Ports: Bergen, Oslo, Lubeck, Danzig, Copenhagen, Riga, Stockholm,
Nantes, Bordeaux, Marseilles(!)
Type 2: Iberia
Sells: Balsa, Light Galley, Caravela Latina, Brigantine, Flemish
Galleon, Nao, Carrack, Galleon
Ports: Lisbon [Capital Portugal]*, Seville [Capital Spain], Barcelona,
Valencia, Ceuta(!)
*Lisbon does not sell Galleons and you can't raise the industry rating
Type 3: The Mediterranean
Sells: Light Galley, Tallette, Caravela Latina, Buss, Flemish Galleon,
Nao, Venetian Galeass, Carrack
Ports: Genoa [Capital Italy], Pisa, Naples, Syracuse, Palma, Ragusa,
Venice, Athens, Nicosia, Candia
Type 4: North Africa and The Ottoman Empire
Sells: Light Galley, Caravela Latina, Flemish Galleon, Nao, Xebec,
Venetian Galeass, Carrack
Ports: Algiers, Tunis, Tripoli, Alexandria, Jaffa, Beirut,
Istanbul [CapitalTurkey], Trebizond, Kaffa, Azov, Salonika, Cairo(!)
Type 5: West and East Africa
Sells: Light Galley, Caravela Redonda, Nao, Carrack
Ports: Madeira, Santa Cruz, Argin, Bathurst, Bissau, Timbuktu, Adidjan,
San Jorge, Luanda, Sofala, Quelimane, Mozambique, Malindi, Mombasa,
Mogadishu
Type 6: Middle East, India, and Southeast Asia
Sells: Light Galley, Dhow, Xebec
Ports: Aden, Massawa, Mecca, Muscat, Hormuz, Shiraz, Quatar, Basra, Diu,
Cochin, Goa, Calicut, Ceylon, Malacca, Pasei, Bankao, Sunda, Dili,
Banda, Amboa, Ternate, Hanoi(!)
Type 7: Far East
Sells: Junk (It's a ship name. Trust me.)
Ports: Macao, Zeiton, Changan
Type 8: Central and South America
Sells: Brigantine, Pinnace, Nao, Carrack, Galleon
Ports: Guatemala, Panama, Veracruz, Havana, Santo Domingo, Santiago,
Porto Velho, Jamaica, Cartegena, Maracaibo, Caracas, Margarita, Cayenne,
Pernambuco, Rio de Janeiro
Type 9 Special: Dublin and Bristol*
Sells: Caravela Redonda, Nao, Carrack, Galleon, Sloop, Frigate, Barge
*London also falls in here, but it only sells Caravela Redonda, Nao, & Carrack
Type 10 Special: Antwerp and Hamburg**
Sells: Hansa Cog, Caravela Latina, Nao, Carrack, Galleon, Frigate,
Full-Rigged Ship
**Amsterdam is in this class, but it only sells Hansa Cog, Caravela Latina, Nao, & Carrack
Type 11 Special: Nagasaki and Sakai
Sells: Kansen, Atakabune, Tekkousen
III.b. Extra Stuff
The special ship types, Frigate, Barge, Full-Rigged Ship, and Tekkousen can
only be purchase at the above listed special ports when thier industry is at
or around 1000 (I don't know for sure if these ships will be sold at an
industry rating below 1000, but you will definitely see it at 1000 industry).
The Tekkousen ship also boasts the only special material in the game: Steel.
The description of the Tekkousen by the shipbuilder says it has a steel plated
hull, what this means in game terms is that the hull durability of the ship is
automatically 100. The downside of this is that you can't select a lesser
hull material to lower the price. For the Tekkousen, it's take it, haggle it
to a lower price, or leave it. Note that you cannot use steel for any of the
other ships at Nagasaki or Sakai.
The special figureheads and gun type, as well as how to get them, I found
out courtesy of Tom King's contribution to the Uncharted Waters: New Horizons
FAQ written by Mike Groels (aka Eastpolar), hosted at www.gamefaqs.com. The
two special figureheads are the Angel and Goddess, and the special gun type is
the Carronades, which have the same strength as normal Cannons, just greater
range. The trick to getting all these is to max out your luck and shop at a
port with 1000 economy and industry ratings. The luck part is done by
donating to the Round Earth Society, and then asking a Fortune Teller about
your life. Groels recommends in his FAQ depositing all but 100 Gold into your
bank account, and then donating half of that to the RES, and then continue to
donate half of your gold until you have none left. It seems that the increase
in luck depends on the percentage of your cash on hand, hence the bank
account. To check what you luck is at, ask a Fortune Teller. If she says
"What a strong fortune! You have nothing to fear in this life", then you're
done. If not, continue at the RES. Next, go to the shipyard and select
remodel. Pick either Figurehead or Guns, whichever one you want. If the
shipyard worker does not say "We have a great selection today" go back to the
remodel menu of the shipyard (where you pick which part to remodel) and try
again. Repeat as many times as necessary, and the special items will appear.
I have tried this method and can confirm that it works, with a few notes of my
own. When I get the "great selection" for figureheads, soemtimes only the
Angel figurehead appears, and not the Goddess. When I do get the Goddess
figurehead, the Angel will also be there as well. You may have to try a few
times if you're looking for Goddess figureheads, since you get the same "great
selection" message reagardless if only the Angel is there. With Guns its
easier, since Carronades are the only special gun type. In addition to the
randomness of these items, you have to buy them when you get the "great
selection" message or else they will disappear (most likely) next time you ask
the shipyard guy. Be sure to outfit all of your ships with the stuff you want
before you go out of the remodeling menu, or else you'll have to try your luck
another upteen times to get the items you just had. Since the opportunity of
getting these items is random, the economy, industry, and luck ratings are
probably all necessary to get a fair chance. Also, Groel's FAQ states that
any port CAN have these specials, with 1000 economy and industry helping the
odds a bit, while I have only tried two Meditteranean ports, Antwerp and
Hamburg, and the Japanese ports.
IV. Item Shops
Item Shops in New Horizons are the buildings with the sword icon on the
sign. They do not appear in all ports, but generally sell some useful stuff.
Swords and Armor for duels, accessory items to give to waitresses, emergency
items such as Balm and Lime Juice, and even bootleg Tax-Free Permits. The
catch to all this, is that for most of the really good stuff you have to get
up at 2am. I don't know why that is, but it's really not too hard to tell the
innkeeper when you want to check out. In the next section I will list all of
the ports in the game, and what they sell at thier item shop. Ports with a
"None" listing next to them have no item shop, while items marked with a (!)
are sold at that port only at 2am.
If you want to find out where they sell a particular item, try bringing up
the Find window in your browser (control F for PC) and typing the name of the
item. That'll jump you right to the part of the list that's appropriate.
IV.a. What You'll Find Where
Bergen: None
Oslo: None
Lubeck: Saber, Long Sword, Estock, Flamberge(!)
Danzig: Leather Armor, Platinum Comb, English Tax-Free Permit(!)
Copenhagen: Chain Mail Armor, Half Plate, Plate Mail Armor, Errol's Plate(!)
Riga: None
Stockholm: Dagger, Short Sword, Basterd Sword(!)
Dublin: Dagger, Broad Sword, Claymore(!)
Bristol: Broad Sword, Leather Armor, Claymore(!)
Amsterdam: Telescope, Sextant, Theodolite, Pocket Watch(!)
Antwerp: Long Sword, Rat Poison, Aquamarine Tiara, Dutch Tax-Free Permit(!)
London: Cutlass, Telescope, Velvet Coat, Sextant(!)
Nantes: Epee, Chain Mail Armor, Brass Candleholder
Bordeaux: Short Sword, Balm, Rapier
Hamburg: Quadrant, Leather Armor, Circlet
Lisbon: Quadrant, Telescope, Rapier
Seville: Telescope, Short Saber, Rapier, Basterd Sword(!)
Barcelona: Dagger, Leather Armor, Balm
Valencia: Lime Juice, Short Sword
Marseilles: Epee, Brass Candleholder, Estock(!)
Genoa: Cutlass, Quadrant, Velvet Coat
Pisa: Rapier, Brass Candleholder, Broad Sword
Naples: Epee, Leather Armor, Rat Poison, Crusader's Armor(!)
Syracuse: Short Sword, Lime Juice, Italian Tax-Free Permit(!)
Palma: None
Ragusa: Quadrant, Dagger
Venice: Chain Mail Armor, Sextant, Epee, Garnet Brooch(!)
Athens: Saber, Lime Juice, Circlet, Theodolite(!)
Nicosia: None
Candia: None
Ceuta: None
Algiers: Cutlass, Lime Juice
Tunis: None
Tripoli: Short Saber, Leather Armor, Telescope, Turkish Tax-Free Permit(!)
Madeira: None
Santa Cruz: None
Argin: Rat Poison, Platinum Comb
Bathurst:None
Bissau: None
Timbuktu: Crown of Majesty, Gold Bracelet, Ruby Sceptre, Crusader's Sword(!)
Adidjan: None
San Jorge: Dagger, Telescope, Ruby Ring(!)
Luanda: None
Sofala: None
Quelimane: None
Mozambique: Rat Poison, Gold Bracelet, Jade Jewlebox(!)
Malindi: None
Mombasa: None
Mogadishu: None
Alexandria: Half Plate, Sextant, Rat Poison, Scimitar(!)
Jaffa: None
Beirut: Short Saber, Balm
Istanbul: Telescope, Leather Armor, Quadrant, Scimitar(!)
Trebizond: Saber, Velvet Coat
Kaffa: None
Azov: Dagger, Spanish Tax-Free Permit(!)
Salonika: Cutlass, Portuguese Tax-Free Permit(!)
Aden: None
Massawa: Malachite Box
Mecca: Cat, Silk Scarf, Theodolite
Cairo: Scimitar, Silk Scarf, Chain Mail Armor
Muscat: None
Hormuz: None
Shiraz: None
Quatar: None
Basra: None
Diu: None
Cochin: None
Goa: Balm, Short Sword, Ermine Coat
Calicut: Peacock Fan, Rat Poison, Short Saber, Siva's Magic Sword(!)
Ceylon: Peacock Fan, Saber
Malacca: None
Pasei: None
Bankao: None
Sunda: None
Dili: None
Banda: None
Amboa: None
Ternate: None
Hanoi: Silk Shawl, Golden Dragon
Macao: Silk Scarf, Peacock Fan, China Dress, Mermaid's Bracelet(!)
Zeiton: Cat, Lime Juice, Balm, Blue Crescent(!)
Changan: Silk Scarf, Silk Shawl, China Dress, Blue Crescent(!)
Nagasaki: Cat, Japanese Sword, Aquamarine Tiara
Sakai: Mermaid's Bracelet, Cat, Japanese Sword, Magic Muramasa(!)
Guatemala: None
Panama: Lime Juice, Garnet Brooch
Veracruz: None
Havana: None
Santo Domingo: Balm, Rat Poison
Santiago: Lime Juice
Porto Velho: None
Jamaica: Mermaid's Bracelet
Cartegena: Lime Juice, Long Sword
Maracaibo: None
Caracas: Lime Juice, Chain Mail Armor
Margarita: Dagger, Sapphire Ring(!)
Cayenne: None
Pernambuco: Dagger, Plate Mail Armor, Rune Blade(!)
Rio de Janeiro: Circlet, Gold Bracelet(!)
IV.b. Weapon and Armor Ratings
As an update to the Item Shop section, I thought I'd add a little chart for
the effectiveness of the weapons and armors that are avalible in New Horizons.
The credit for the information in this section goes to Eastpolar and his FAQ,
since for some reason I didn't copy down the weapon stats when I first made
this guide. (Eastpolar did leave out the Basterd Sword from his guide, so I
checked on the rating and price for that.)
Armor:
Name Rating Price
Leather Armor D 1k
Chain Mail C 2k
Half Plate B 4k
Plate Mail A 8k
Errol's Plate * 30k
Crusader's Armor * 60k
Weapons:
Name Type Rating Price
Epee Fencing D 2k
Short Saber Curved D 1k
Cutlass Heavy D 1500
Dagger Straight D 500
Short Sword Straight D 1k
Rapier Fencing C 3k
Saber Curved C 3k
Estock Fencing B 6k
Scimitar Curved B 8k
Broad Sword Heavy B 5k
Long Sword Straight B 4k
Flamberge Fencing A 14k
Japanese Sword Curved A 20k
Claymore Heavy A 15k
Golden Dragon Heavy A 18k
Basterd Sword Straight A 14k
Crusader Sword Fencing * 38k
Siva's Magic Sword Curved * 28k
Magic Muramasa Curved * 38k
Blue Crescent Heavy * 24k
Rune Blade Straight * 36k
V. Mates and Characters
In this section I list the stats of as many of the characters in New
Horizons as I could find. In section V.a. and V.b., I list the stats of the
6 principle characters, and the secondary characters that are specific to
whose storyline you play, respectively. V.c. deals with the 'vagabond
sailors' you run into at cafes and inns throughout the world, and in section
V.d. the competition I refer to is all of the other NPC captains out there who
may, or may not, want you dead.
V.a. The Main Characters
Listed below are the stats for each character, taken from the point in the
game where you can first call up the character info screen.
Key: Nav=Navigation level, Bat=Battle level, L=Leadership, S=Seamanship,
K=Knowledge, I=Intuition, C=Courage, Sw=Swordsmanship: Ch=Charm,
CN=Celestial Navigation, CR=Cartography, G=Gunnery, A=Accounting,
N=Negotiation
Name Allegiance Nav Bat L S K I C Sw Ch Skills
Joao Portugal 1 1 78 75 73 85 82 82 89 N
Franco
Catalina Piracy 8 10 80 79 65 52 86 92 95 G
Erantzo
Otto England 10 12 92 72 61 43 88 86 82 G
Baynes Note: Starts as a Page
Ernst Holland 11 1 78 92 86 82 62 53 90 CN, CR
Von Bohr
Pietro Italy 4 1 84 80 75 87 53 61 81 CN
Conti
Ali Turkey 1 1 80 86 84 65 53 42 80 A,N
Vezas
V.b. Thier Backup
The name in parentheses next to the secondary character's name indicates
which main character's fleet they're in, just in case you haven't played all
of the storylines. Unless otherwise noted, all of these characters join your
fleet at the starting port of the game.
Name Allegiance Nav Bat L S K I C Sw Ch Skills
Rocco Portugal 30 32 75 82 84 90 93 92 70 CN, G
Alemkel (Joao)
Enrico Portugal 1 1 66 48 93 55 62 48 82 A
Malione (Joao)
Domingo Portugal 1 1 60 68 58 62 81 76 90 N
Manana (Joao) Found at sea
Emilio Spain 8 11 71 55 40 43 79 80 65 CN, G
Sanude (Catalina)
Andreas Spain 9 15 70 44 32 60 95 82 70 CN, G
Paella (Catalina) Found at sea
Matthew England 7 10 81 75 52 74 77 70 69 CN, G
Loy (Otto)
Hans Holland 10 2 74 85 80 69 42 38 71 CN
Starten (Ernst)
Camillo Italy 3 2 71 72 66 78 51 60 68 CN, A
Stefano (Pietro)
Salim Turkey 3 7 82 80 84 44 71 79 60 CN, G
Jahan (Ali)
V.c. The Vagabond Sailors
If you want to have more ships in your fleet, you're going to need the mates
to captain all of them. However, not all of the characters in New Horizons
are created equal. The following is a listing of all of the sailors I have
found that can be hired in cafes or inns in ports throughout the world. A few
notes about these characters, first: the stats I give here are what you get'
when you hire them. To my knowledge these stats do not change during the
course of the game, i.e. if you hire a character two years after you start,
his stats will be the same as they were at the start of the game. Second,
these characters move around, and are not always found in the same port. It
seems that they tend to change places on the first of the month, but I do not
know if there is some pattern to thier movement. Perhaps the best way to find
where a certain character is located is by asking other sailors/commodores at
cafes or inns (the advice you get here is usually only about sailors for hire
in the nearby area, i.e. you won't hear about a guy looking for a job in South
America if you're asking at a Meditteranean port). Third, in my experience
you can usually only hire a character if he has a lower navigation level than
you. If he says "I only sail with experienced navigators", try again later.
If he says "Your ship? No thanks", keep trying (or treat them if they're at
the cafe).
Name Allegiance Nav Bat L S K I C Sw Ch Skills
Miguel Portugal 7 6 84 73 77 84 84 54 86 CN, G, N
Solis
Antoine England 2 1 85 76 51 63 73 74 84 CN, A
Fitch
Fernan Portugal 12 7 78 73 77 83 88 69 66 CN, CR
Pinto
George Piracy 1 1 69 87 73 59 81 72 76 G
Eggel
Anthony England 2 1 66 87 67 68 65 53 78
Morgan
Dante Portugal 1 1 67 79 68 61 76 66 65 CN
Peleira
Nicolo Italy 8 5 79 79 65 70 74 73 78 CN
Montagna
Cizzaro Piracy 1 2 85 62 68 80 74 70 59 G
Fedeliti
Luka Spain 1 2 87 87 52 74 82 85 72
Ullman
Klaus Holland 5 6 75 61 76 80 53 62 88
Shouten
Lawrence England 7 9 51 88 84 66 62 52 79 G, N
Edwards
Jacob Holland 5 3 64 52 82 53 88 77 67 A
Walweik
Roberto Portugal 2 1 75 52 75 56 69 79 54
Almanzan
Aloiji Italy 14 9 61 85 89 60 70 86 76 CN, N
Jovanni
Alonzo Spain 1 1 59 65 80 71 68 53 64
Oreida
Louis Portugal 1 1 58 55 62 64 58 53 63 CN
Fareiro
Omar Spain 6 5 64 78 84 84 59 61 86 CN, G
Kashani
Patrick Holland 7 9 82 57 52 51 57 86 84 CN, CR
Toman
Diego Portugal 6 6 53 83 64 65 76 81 88
Fagundes
Pilly Turkey 60 50 86 100 100 100 68 52 74 All
Reis*
Al Turkey 2 3 73 67 89 81 63 86 89 A
Fasi
Benito Turkey 14 12 83 70 80 71 65 88 83 CN, CR, A
Gomez
Afmet Turkey 1 1 82 79 53 78 83 58 66
Glanie
Jack Piracy 5 8 71 71 54 58 62 79 41 CN, G
Diffson
Antonio Piracy 1 1 70 44 65 87 82 75 46
Pintado
Robert Piracy 9 12 69 67 62 62 73 89 82 CN, G
Danahue
Zaganos Turkey 2 1 51 58 87 82 61 88 61 A, N
Bei
Henry Piracy 2 3 60 72 58 61 78 70 43 G
Mancine
Sabino Spain 13 8 87 77 60 62 85 87 71 CN, G, N
Balboa
Manuel Portugal 2 2 65 83 67 79 60 78 71
Melgoza
Georg Holland 3 4 57 71 58 78 67 83 71 CN
Scholl
Ambroise Holland 1 2 81 77 77 55 78 84 59
Einger
Cisco Portugal 5 5 51 74 67 54 57 64 74 G
Alvarez
Ivan Piracy 1 3 54 75 43 54 78 84 75 G
Soledad
Carmine Italy 5 5 54 68 71 79 67 79 58
Ragussa
Bernardo Spain 11 7 73 75 69 78 64 54 76 CN, N
Sanchez
Richard Piracy 1 2 51 69 48 83 87 67 59 G
Huxley
Fritz Italy 2 2 85 71 80 75 80 77 76
Ramsey
Gus England 2 3 62 66 76 84 89 67 72 CN, G
Johnson
*Thanks to King and Sandman for the info, I finally get around to updating
the guide I giving these guys credit.
V.c.1. Where to find them
The following is a brief list of the ports that I have found the above
sailors at. If you've seen them at other ports, feel free to let me know.
Miguel Solis: Lisbon
Antoine Fitch: Antwerp
Fernan Pinto: Venice
George Eggel: Hamburg
Anthony Morgan: Bristol
Dante Peleira: Naples
Nicolo Montagna: Genoa
Cizzaro Fedeliti: Mareilles
Luka Ullman: Seville, Barcelona, Lisbon
Klaus Shouten: Amsterdam
Lawrence Edwards: London
Jacob Walweik: Bordeaux
Roberto Almanzan: Syracuse
Aloiji Jovanni: Barcelona, Seville
Alonzo Oreida: Tunis, Algiers
Louis Fareiro: Stockholm
Omar Kashani: Riga, Caracas, Havana
Patrick Toman: Bergen
Diego Fagundes: Valencia
Pilly Reis: Barcelona, Algiers
Al Fasi: Tripoli, Azov
Benito Gomez: Alexandria
Afmet Glanie: Alexandria
Jack Diffson: Nagasaki
Antonio Pintado: Timbuktu
Robert Danahue: Sofala
Zaganos Bei: Cairo
Henry Mancine: Aden
Sabino Balboa: Mecca
Manuel Melgoza: Calicut
Georg Scholl: Goa
Ambroise Einger: Ceylon
Cisco Alvarez: Pernambuco
Ivan Soledad: Rio de Janeiro, Santiago
Carmine Ragussa: Barcelona
Bernardo Sanchez: Algiers, Lisbon
Richard Huxley: Jamaica
Fritz Ramsey: Candia
Gus Johnson: Athens
V.d. And The Competition
In addition to the Vagabond sailors of the world, you can also staff your
fleet with the commodores of other fleets, even if they belong to your nation
or are pirates. To do this, though, you need to first, uh, relieve them of
that pesky other job they're holding down. In short, you need to defeat the
target commodore in battle.
I have done limited experimenting with this, and only with the Corsair
pirates based in Algiers (Khayr ad-Din and Idin Leis). What I have found is
this: Each month one of these two heads out and makes a beeline for your
fleet's location. During the normal course of the game this isn't a problem
since you're moving around, I was doing my port survey and as such waiting
outside of ports to kill time till my investments took effect. These pirates
would ALWAYS show up and park right where I was, but the good thing was that
if I moved before they got there, they took up position and didn't move. Once
you sail far enough away, the pirates go back to Algiers, and the next month
the next guy goes out to repeat the cycle. This behavior made the Corsairs
the best fleets to target their commodores. So what I did was defeat one of
them, and then immediately look back at the Algiers cafe and inn. Neither
ad-Din nor Leis were there after I defeated them, but the upside was that
whichever pirate I hadn't defeated that time was there, and I could gossip to
get the location of the pirate I had just defeated. Because when I did this
my Navigation level was only 16, I couldn't actually hire ad-Din or Leis, but
I found out that they stayed at the port they appeared in for one month.
After the turn of the month the pirate had a new fleet (after you defeat them
once they get a bigger and badder fleet, I don't know if this holds for other
commodores), launched from Algiers, and his stats were apparantly unchanged.
I don't know if commodore NPCs, like Vagabond sailors, have constant stats
until you hire them or not though.
In summation, the way to get a rival commodore in your fleet is to defeat
him in battle, find which port he's at, and get to that port and hire him
before the first of the next month. Be warned that if you attack non-pirates
your friendship rating with the victim fleet's nation will go down, but for
some reason even commodores you just ran through in a duel have no problem
working for you if you find them in a cafe without a job.
Stats on ad-Din and Leis, only NPC commodores surveyed for this version.
Name Allegiance Nav Bat L S K I C Sw Ch Skills
Khayr Piracy 18 32 93 76 70 79 89 93 41 CN, CR, G
ad-Din
Idin Piracy 16 30 78 66 86 70 74 85 68 G
Found ad-Din in Barcelona and found Leis in Naples after thier respective defeats.
Update Notes: I had planned on doing a survey on the NPC commodores in New
Horizons, but it looks like Eastpolar beat me to it. As such, I'm not going
to be redundant and just end this section as is. If you want to know the
stats of pretty much all of the NPC sailors in the game, check out Eastpolar's
FAQ,
http://www.gamefaqs.com/console/snes/game/9502.html, it's a lot more
comprehensive.
VI. Port Coordinates
Here's a quick summary chart for your own reference.
Port Name Location Market Type Shipyard Type
Northern Europe
Bergen 62N 4E A 1
Oslo 62N 10E A (Wood) 1
Lubeck 65N 11E A (Silver) 1
Danzig 56N 18E A 1
Copenhagen 57N 12E A (Glassware) 1
Riga 59N 23E A (Wood) 1
Stockholm 62N 19E A (Copper Ore) 1
Dublin 54N 6W A 9
Bristol 52N 3W A (Tin Ore) 9
Amsterdam 55N 6E A (Glass Beads) 10
Antwerp 54N 5E A (Wool Cloth) 10
London 52N 0E A (Wool) 9
Nantes 48N 2W A 1
Bordeaux 46N 1W A (Raisins) 1
Hamburg 55N 9E A (Dye) 10
Iberia
Lisbon 39N 10W B (Rock Salt) 2
Seville 37N 6W B (Porcelain) 2
Barcelona 41N 2E B (Rock Salt) 2
Valencia 39N 0E B (Wool Cloth) 2
The Mediterranean
Marseilles 43N 5E C (Perfume) 1
Genoa 44N 8E C (Silver) 3
Pisa 43N 9E C (Silk Cloth) 3
Naples 40N 13E C (Wool Cloth) 3
Syracuse 37N 10E C 3
Palma 39N 2E C 3
Ragusa 42N 17E C (Dye) 3
Venice 44N 13E C (Glassware) 3
Athens 38N 23E C (Art) 3
Nicosia 35N 33E C (Copper Ore) 3
Candia 35N 25E C 3
North Africa
Ceuta 36N 4W D 2
Algiers 37N 3E D 4
Tunis 37N 10E D (Iron Ore) 4
Tripoli 33N 13E D 4
West Africa
Madeira 33N 17W E (Sugar) 5
Santa Cruz 28N 17W E 5
Argin 20N 18W E 5
Bathurst 14N 18W E 5
Bissau 14N 17W E (Ivory) 5
Timbuktu 15N 4W E (Ivory) 5
Adidjan 6N 5W E (Musk) 5
San Jorge 5N 2W E (Ivory) 5
Luanda 8S 12E E (Coral) 5
East Africa
Sofala 17S 35E F (Ivory) 5
Quelimane 15S 37E F (Tortoise Shell) 5
Mozambique 13S 40E F 5
Malindi 3S 40E F (Musk) 5
Mombasa 4S 39E F 5
Mogadishu 3N 45E F (Ivory) 5
Ottoman Empire
Alexandria 31N 29E G (Cotton Cloth) 4
Jaffa 32N 34E G (Carpet) 4
Beirut 33N 35E G (Carpet) 4
Istanbul 41N 29E G (Carpet) 4
Trebizond 41N 39E G (Cotton Cloth) 4
Kaffa 45N 34E G (Iron Ore) 4
Azov 47N 38E G 4
Salonika 41N 22E G 4
Middle East
Aden 13N 46E H (Amber) 6
Massawa 15N 41E H (Pimento) 6
Mecca 21N 39E H (Musk) 6
Cairo 29N 33E H (Art) 4
Muscat 24N 59E H 6
Hormuz 25N 56E H (Ginger) 6
Shiraz 26N 53E H 6
Quatar 25N 53E H (Tortoise Shell) 6
Basra 30N 48E H (Cheese) 6
India
Diu 25N 66E I 6
Cochin 10N 75E I 6
Goa 14N 73E I (Ginger) 6
Calicut 12N 74E I (Nutmeg) 6
Ceylon 8N 79E I (Cinnamon) 6
Southeast Asia
Malacca 4N 101E J (Cinnamon) 6
Pasei 5N 96E J 6
Bankao 1N 105E J 6
Sunda 3S 107E J 6
Dili 5S 126E J (Clove) 6
Banda 3S 128E J (Nutmeg) 6
Amboa 1S 125E J (Nutmeg) 6
Ternate 2N 125E J (Clove) 6
Far East
Hanoi 21N 105E K (Coral) 6
Macao 23N 114E K 7
Zeiton 25N 119E K (Silk) 7
Changan 35N 110E K (Silk Cloth) 7
Nagasaki 33N 129E K (Silver) 11
Sakai 35N 135E K (Silk Cloth) 11
Central America
Guatemala 10N 95W L (Grain) 8
Panama 5N 85W L 8
Veracruz 15N 100W L (Gold) 8
Havana 19N 97W L (Vanilla) 8
Santo Domingo 13N 74W L (Sugar) 8
Santiago 15N 81W L 8
Porto Velho 6N 81W L 8
Jamaica 13N 81W L (Sugar) 8
South America
Cartegena 6N 81W M 8
Maracaibo 7N 77W M 8
Caracas 7N 72W M (Vanilla) 8
Margarita 8N 69W M 8
Cayenne 0S 56W M (Wood) 8
Pernambuco 11S 46W M (Dye) 8
Rio de Janeiro 26S 50W M (Gold) 8
VII. Other Stuff
VII.a. Contact Info
If you see something missing from this guide, an error I've missed, or have
some info that I haven't included here, you can tell me at
[email protected]. Please include something about New Horizons in
the subject heading so I know its not spam. I intend this to be the final
version of the guide, but feel free to ask me questions and I'll try to help
out.
VII.b. Acknowledgements
As mentioned before, for the secret figureheads, guns, ship types, and
weapon/armor ratings I have cited the New Horizons FAQ written by Mike Groels
(aka Eastpolar), hosted at www.gamefaqs.com. All necessary acknowledgements
for those pieces of info go to him.