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    F  O  R    T  H  E    S  U  P  E  R    N  I  N  T  E  N  D  O

                     V  e  r  s  i  o  n   1 . 0

              M a d e  B y  S t a r F i g h t e r s 7 6

Welcome all to my walkthrough on a pretty tough game that is based off
the movie (which is based off the series) called Mighty Morphin Power
Rangers The Movie for the Super Nintendo. I hope this walkthrough helps
out as much as possible. Below is nothing but spoilers on the game (and
possibly the TV series), so if you don't want to be spoiled, please take
a detour and hit the Back button now. However if you want to be spoiled
or need some help, please scroll down as far as you need to. Consider
this as your Spoiler Warning!

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-----------------
|TABLE OF CONTENTS|
-----------------

SECTION 1: Intro
 A: Version Guide
 B: The Story Of Mighty Morphin Power Rangers The Movie
 C: What Is Mighty Morphin Power Rangers The Movie
 D: About This Walkthrough
 E: Control Configuration
 F: Introducing The Mighty Morphin Power Rangers

SECTION 2: Walkthrough
 A: Before The Walkthrough
 B: Level 1 - A City In Terror
 C: Level 2 - Trouble At The Base
 D: Level 3 - Putties On The Slopes
 E: Level 4 - A Locomotive Disaster
 F: Level 5 - Inflitrating The Enemies Headquarters
 G: Level 6 - Inside The Headquarters
 H: Level 7 - The Final Confrontation

SECTION 3: Important Stuff
 A: Items
 B: Enemies
 C: Bosses
 D: Codes

SECTION 4: In Conclusion
 A: What's To Come
 B: Special Thanks
 C: Final Words

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           -----
SECTION 1: |INTRO|
           -----

     -------------
 A: |Version Guide|
     -------------

    Version 1.0: Just finished making the walkthrough for the game,
    and submitted it to GameFAQS (08/30/07)

     ---------------------------------------------------
 B: |The Story Of Mighty Morphin Power Rangers The Movie|
     ---------------------------------------------------

    A simple short but sweet story by me:

       "An evil entity known as Ivan Ooze has broke loose from his
       imprisonment, and has taken over Angel Grove, and soon the
       world. With Lord Zedd's mightiest monsters by his side, Ivan
       Ooze sets out to fulfill his plan. Only Earth's greatest
       defense can stop him and his army, and that is the Mighty
       Morphin Power Rangers! But can they stop Ivan Ooze and save the
       world? Only you can decide that!"

     ----------------------------------------------
 C: |What Is Mighty Morphin Power Rangers The Movie|
     ----------------------------------------------

    Mighty Morphin Power Rangers The Movie is based off the series of
    the same name, Mighty Morphin Power Rangers. While the name
    suggests that it takes place before Season 3 of Mighty Morphin
    Power Rangers, it seems that it's taken monsters from some of
    Season 2. So I would say that this game took place between
    Season 2 and 3.

     ----------------------
 D: |About This Walkthrough|
     ----------------------

    Several times throughout the walkthrough I will probably repeat
    myself. A few times would possibly be necessary, such as a Boss
    guide, as well as a few other things. Sometimes I do this without
    even realizing it, and sometimes I do it to make it easier for
    people to find what they are looking for on this walkthrough. This
    guide, like others, is described on how I played/beat the game.
    You have your methods as do I. This is just my way of doing it. I
    hope this helps out in anyways possible.

     ---------------------
 E: |Control Configuration|
     ---------------------

    These are the basic controls for the game:

       START BUTTON = Pauses the game
       SELECT BUTTON = Does nothing
       LEFT AND RIGHT D-PAD = Allows you to move left and right
       UP D-PAD = Does nothing
       DOWN D-PAD = Allows you to crouch down
       'A' BUTTON = Does nothing
       'B' BUTTON = Allows you to jump
       'X' BUTTON = Allows you to perform a Civilian Special Attack
                    Allows you to Morph (when Special Meter is full)
                    Allows you to use your weapon (only as a Ranger)
                    Allows you to perform a Ranger Special Attack
                    (when Special Meter is full)
       'Y' BUTTON = Allows you to attack
       'R' or 'L' BUTTON = Allows you to jump to the back row or jump
                           to the front row
       UP D-PAD + 'A' BUTTON = Allows you to grab on to certain ledges
       UP D-PAD + 'Y' BUTTON = Allows you to attack high up
       DOWN D-PAD + 'Y' BUTTON = Allows you to do a Crouch Attack

     --------------------------------------------
 F: |Introducing The Mighty Morphin Power Rangers|
     --------------------------------------------

    This is a list of all the playable Rangers and their attacks:

       1. Red Ranger: "RED RANGER POWER!"
          WEAPON: Power Sword
          CIVILIAN SPECIAL ATTACK: Flying Air Kick
             This will allow you to do a flying kick, that can go as
             far as across the screen.
          RANGER SPECIAL ATTACK: Flaming Inferno Wall
             This attack will cause two streams of fire to stretch
             across the screen, taking them out.

       2. Yellow Ranger: "YELLOW RANGER POWER!"
          WEAPON: Power Daggers
          CIVILIAN SPECIAL ATTACK: Butt Stomp Flip
             This attack will cause you to do a buttstomp on an enemy,
             taking it out.
          RANGER SPECIAL ATTACK: Thunderous Lightning Shower
             This attack will cause 4 giant bolts of lightning to
             strike downwards at all enemies, taking them out.

       3. Blue Ranger: "BLUE RANGER POWER!"
          WEAPON: Power Lance
          CIVILIAN SPECIAL ATTACK: Multiple Bomber Attack
             This attack will cause you to throw out four bombs your
             sides, taking out anything that touches them.
          RANGER SPECIAL ATTACK: Rushing Water Flood
             This attack will cause a giant stream of water to wash
             over all the enemies on the screen, taking them out.

       4. Pink Ranger: "PINK RANGER POWER!"
          WEAPON: Power Bow
          CIVILIAN SPECIAL ATTACK: Somersault Stomp Kick
             This will cause you to do a somersault kick towards the
             enemies, taking them out.
          RANGER SPECIAL ATTACK: Rainbow Flare Strike
             This attack will shoot an arrow into the sky, causing
             color beams to shoot down at enemies, taking them out.

       5. Black Ranger: "BLACK RANGER POWER!"
          WEAPON: Power Axe
          CIVILIAN SPECIAL ATTACK: Super Eenergy Ball
             This will allow you to shoot out a powerful energy blast
             at your enemies taking them out.
          RANGER SPECIAL ATTACK: Giant Boulder Drop
             This attack causes a giant ball to drop down from the sky
             smashing whatever is in it's path.

       6. White Ranger: "WHITE RANGER POWER!"
          WEAPON: Saba
          CIVILIAN SPECIAL ATTACK: Spinning Screw Kick
             This will cause you to do a spin kick into any enemies in
             your way.
          RANGER SPECIAL ATTACK: Supreme Exploding Bomber
             This attack will simply cause several explosions, taking
             out everything on the screen.

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           -----------
SECTION 2: |WALKTHROUGH|
           -----------

     ----------------------
 A: |Before The Walkthrough|
     ----------------------

    1. Before you ask, you can not play/unlock the following: Any of
       the megazords or individual zords, or the Rangers in their
       Ninja Ranger/Ninjetti form, or as Ninjor, or as Dulcea (from
       the movie). There are also no megazord battles in this game
       either. DO NOT EMAIL ME ASKING THIS!

    2. As you complete each level, you can choose to play as whichever
       Ranger you want. Honestly, it doesn't matter which one you use,
       so use whatever you feel comfortable with.

    3. It's probably best to morph whenever as soon as you can,
       because in Ranger Mode, you are much stronger.

    4. Anytime I mention "jump back" or "jump forward", chances are I
       mean that you need to jump to either the background or
       foreground. Most of it should be obvious, but, I'd still rather
       point it out.

    5. When you're fighting any boss, you'll notice that their life
       meter is not going anywheres as you attack them. You have to
       wait until the life meter is greenish before it starts to drop.
       Why this is, I dunno, if anything it makes the fights tougher,
       in my honest opinion.

     --------------------------
 B: |Level 1 - A City In Terror|
     --------------------------

       L E V E L   1 - 1 :
       You start off on a busy street. Head right a bit and you will
       see some Gray Putties, so take them out to get some POWER
       BOLTS. Keep going right and you will see a cannister which has
       a SUPER POWER BOLT in it, so make sure you get that. Keep going
       right and you will be at a stopping point. Get use to this,
       because there will be plenty of these throughout the game. For
       this one, there will be Gray Putties as well as ones riding
       motorcycles, so be careful with that. After that, continue
       going right and you will come to another stopping point. With
       this one there will be Gray and Yellow Putties. Also you will
       see an '!' Point flash, when this happens, a car will come
       driving by (taking anything out that is in it's way).

       After this one, keep going right, and there will be more Yellow
       Putties, followed by some Gray ones sliding down from the
       trees. Make your way through these enemies, and you should have
       enough power to morph, so do so, and keep going. Soon another
       stopping point will take place (including another '!' moment).
       After this, continue going right, taking out more enemies along
       the way, and soon another stopping point will happen. Here,
       there will be a cannister, which has a HAMBURGER will be in it.
       After this stopping point is over however, you will be taken
       to LEVEL 1-2.

       ---------------------------------------------------------------

       L E V E L   1 - 2 :
       You are now in a mall/supermarket (my guess is a Supercenter
       Walmart), where people are running like crazy. Start off by
       going right and you will see some Gray Putties. Take these out
       and continue onwards. A new enemy will come forth, known as a
       Dropper. If you can avoid it, do so, but keep going onwards and
       another new enemy known as a Flying Shooter will come out.
       After that, just keep walking and soon you will come to a
       stopping point, which involes a review of all the enemies
       you've seen so far. After that, simply keep going right, taking
       out more enemies you come across. As you make your way through
       the remaining, a sign will drop down from above, so make sure
       you avoid that (you'll see it shake first). After that, keep
       going and you will come across an escalator (okay so it's a
       Supercenter Walmart with an escalator O_o).

       Climb up the escalator, and once at the top, keep going a short
       bit and a sign will drop down, so watch out. Also just keep
       taking out the Putties that may be getting your way. Make your
       way to the end and you will be engaged in a small mini-boss
       fight!

          MINI-BOSS #1: ELEPHANT FLYERS
          Simple enough, these elephant looking flyers will come back
          and forth shooting at you. Just jump up and take them out,
          and after a few hits they will be gone.

       After the fight, the mini-boss will crash land into the gas
       cannisters blowing them up. The downside to this is that it
       will cause a nasty fire. Now keep going right and there will be
       some more Putties. After that is an opening, so jump back to
       the background and keep going. For awhile you will need to go
       jump back and forth between the rows, to avoid the obsticles
       in/on the floor (including fireballs that will either drop down
       or rise up). There will also be a cannister which has a
       HAMBURGER in it, so get that, and keep going onwards. After
       awhile, there will be a stopping point (make sure you don't
       accidentally jump to the foreground). After that, keep going
       and jump forward and walk a couple more steps. A sign will drop
       down on you so avoid that. You should now see a door, punch at
       it to destroy it and proceed onwards. Follow down this hallway,
       and you will be at another stopping point. Take these enemies
       out and you will be taken to LEVEL 1-3.

       ---------------------------------------------------------------

       L E V E L   1 - 3 :
       Upon entering this, you will be engaged in a stopping point,
       not a tough one really despite the number of enemies here. As
       this is happening, a blimp will come down. Once the stopping
       point is over, you will be taken to LEVEL 1-4.

       ---------------------------------------------------------------

       L E V E L   1 - 4 :
       Upon entering here, simply head right and you will see a
       monster come out. It's Mirror Maniac, and he's looking to
       fight. Get ready as this is the first real boss battle of the
       game!

          BOSS #1: MIRROR MANIAC
          This guy isn't that bad. He has a few attacks, which
          includes turning into a wheel and rolling (jump forward or
          back when this happens), as well as shoot out a fireball
          from his mirror (duck when this happens), and duplicating
          himself. Now when he does this, you need to strike at the
          one with the white mirror, as that's the real one. He'll
          also punch and teleport as well. So what should you do,
          obviously use your Special Attack first, then start punching
          him as much as you can. Use the cannisters to refill your
          Special Meter to pull off another Special Attack and he will
          be finished (if you didn't punch him out first).

       And with the Mirror Maniac gone, you have completed this level!

       ---------------------------------------------------------------
       ---------------------------------------------------------------

     -----------------------------
 C: |Level 2 - Trouble At The Base|
     -----------------------------

       L E V E L   2 - 1 :
       You start off this level with a cutscene of your chosen Ranger
       riding a speedboat (a lesson to kids, don't stand up while a
       speedboat is in motion ^_^), soon hitting a rock which will
       cause the speedboat to fly up and you land on an air force
       carrier base. With that, you now have control so head right.
       Now, when a plane flies by, the gust of wind will send you back
       some, but it will also send Putties back some as well. To avoid
       this, crouch down, and you'll only be sent a couple feet back.
       With that continue onwards taking out the Putties, as well as a
       new Shooting Tank enemy, and Orange Putty. After this continue
       onwards to the right and soon you will come to a stopping
       point.

       After taking care of the stopping point, continue onwards,
       taking out more enemies. Do be careful as several airplanes
       will fly by causing some problems for you. Keep going however,
       and another stopping point will take place, including some
       Putties crawling. After that, just continue onwards as normal.
       Soon you will be at the control base, and just a couple steps
       past that is a cannister with a HAMBURGER in it, so get that!
       Continue onwards past that, and you will come across more
       Shooter Tanks and Putties including Gold Putties. After all of
       that, you will then move onto LEVEL 2-2.

       ---------------------------------------------------------------

       L E V E L   2 - 2 :
       You are now inside the base. From the starting point, head
       right taking out the Putty. There will be a new enemy here
       simply called a Acid Spider, but just ignore it. Continue
       onwards until you get to a small spike pit (there will be a
       Rolling Spikeball). Jump over it, and jump back to the upper
       platform, walk a couple steps (take out the Putty) and jump
       forward to the lower ground, then over the spike pit and keep
       going, taking out the Rising Shooter. Jump over the pit, and
       keep going right and you'll be at a stopping point. Now this
       one is different, in the background you'll see Putties, and
       they will throw bombs at you. All you need to do is avoid those
       bombs without falling into the water, and take out the Putties
       that come out to you.

       After that, jump across the spike pits you see (watch out for
       the Shooting Putty), and soon you'll come across a cannister,
       which has a HAMBURGER in it. After that, just continue onwards,
       jumping over the pits (use the moving platform if need be), and
       get around any obsticle that is in your way. Soon you will come
       to a large gap in the water, and an upper platform. Jump back
       to get on the upper platform, and continue onwards. As you make
       your way across, there will be a cannister on the small island.
       Jump forward to it, and inside is a 1-UP (get this for sure!).
       Now jump back and continue onwards. Soon you will come across a
       Gold Putty, so take it out and a stopping point will take
       place. Just like the other one, Putties will throw bombs at
       you, so avoid them and you can move on.

       You will now have to jump across the pits, so use either the
       moving platform or moving ledge (jump up and grab) to get you
       across. You will have to do this once more (watch out for the
       Acid Spider). Now just keep going right, and soon you will come
       to the upper and lower levels. When you jump back to the upper
       level, a stopping point will take place. After that, walk a few
       more feet, jump forward and continue onwards. You will come to
       a small stopping point, involving Putties and a Rolling
       Spikeball. After taking this out, you'll be taken to LEVEL 2-3.

       ---------------------------------------------------------------

       L E V E L   2 - 3 :
       Upon entering this area, you will hear heavy footsteps
       approaching. What is it exactly, it's Cannon Top, and he's
       taking his place right in a control type thing. Get ready for
       another boss fight!

          BOSS #2: CANNON TOP
          This fight will be a bit more tough than the last one. For
          this fight, Cannon Top's attacks will be shooting missles
          from the top of his head, so avoid these (watch the floor
          for X's if they appear). When you jump up on the moving
          platform, he will shoot fireballs sideways. So what's the
          best way to take this guy out? Use the platform to get to
          him and start punching him in between his attacks, or use
          the moving ledge to get some kicks in. Or an easier route
          would be, run around avoiding the missles (and spikes)
          and wait till the cannisters come out, so you get some
          SUPER POWER BOLTS, that way you can just use your Special
          Attack on him. This way may take longer, but it would be
          the easiest way to defeat him.

       And with the Cannon Top gone, you have completed this level!

       ---------------------------------------------------------------
       ---------------------------------------------------------------

     -------------------------------
 D: |Level 3 - Putties On The Slopes|
     -------------------------------

       L E V E L   3 - 1 :
       For this level, you start off at a ski slope. Head right, and
       you will be at a stopping point. Take these Putties out to gain
       some POWER BOLTS, and a small cutscene will take place
       afterwards. This will show you running up to some more Putties
       and Skelerena, then jumping up taking out a Putty, getting on
       the snowboard. Now this next area may be a bit tricky, because
       you will be going down a slope. You will be doing alot of
       jumping forward and back, but if a Putty isn't in your way,
       don't worry about it. Here is what you need to look out for as
       you're making your way down this long slope. When you see
       wooden signs with an '!' on it, that means rocks are ahead, so
       you need to jump over them. When a flashing '!' pops up, you
       will have to jump over a gap to the otherside.

       For this one, it's probably best you wait till you get right
       before the edge, that way you can make the jump with ease.
       Right before the second flashing '!', a Putty on a snowmobile
       will come up behind you, so jump back (or forward) to avoid it.
       After the second jump there will be wooden planks to get in
       your way (jump over these), following that will be two or three
       more gap jumps to make. After that, some more wooden '!' signs
       will appear, but this time, duck down as there is a small
       tunnel nearby. After that, gap jump then duck down, and it'll
       be smooth sailing from here. You will come to another gap jump,
       but this time it's safe as it will take you to LEVEL 3-2.

       ---------------------------------------------------------------

       L E V E L   3 - 2 :
       Sure the screen didn't change over, but since that won't happen
       this level, what better way to break apart this level than a
       new area ^_^. Anyways after floating through the air, you will
       be floating along the river. Cannisters will appear as you are
       going down (few and very far between), but you will be moving
       so fast that you may not get to them, which is perfectly fine.
       In order, I will tell you what there is in the cannisters.
       First on the front row, there is a HAMBURGER, SUPER POWER BOLT
       and HAMBURGER. On the back row, there is a 1-UP, HAMBURGER and
       SUPER POWER BOLT (I'd say stay on the back row knowing there's
       a 1-UP involved). So with that out of the way, here is how the
       level is set up.

       You will come across Putties surfing (like before, if they
       aren't in your way, don't worry about it), plus there will be
       some rocks falling from above, so pull back so you don't get
       hit. Next will be wooden '!' blocks warning you about the rocks
       in the water, so jump over those (there are some in groups of
       3's). Also some Pirahna Fishes will try to attack you (these
       are annoying). Past that are more Putties and more rocks in the
       waters. After that, your next obsticle will be some logs, which
       you need to jump over. This (as well as some Putties and
       Pirahna Fishes) will go on for a little bit, so be ready to
       jump and attack. After that mess is over, a small cutscene will
       take place, with Skelerena coming out at high speed, looking
       for a fight. Now I dunno if you were able to morph yet, but if
       not, you will automatically morph into your chosen Ranger. Get
       ready for a boss fight!

          BOSS #3: SKELERENA
          Okay for this fight, her attacks are breathing fire at you,
          as well as moving really quickly (including jumping back and
          forward). She will also jump up and slam down on your really
          hard with her weapon, which can be a pain. So what's the
          best way to fight her? Well, I would get into a corner, and
          crouch down attacking her physically, which seemed to help
          some. This only works if she's next to you, and not ontop of
          you. Also watch out for where she will land (watch the
          surfboard) and move out of the way, then come in for the
          attack. You could also wait for the cannisters to give you
          SUPER POWER BOLTS, but you'll probably be done with the
          fight before you can use your Special Attack. A tricky
          fight, but you will win!

       And with the Skelerena gone, you have completed this level!

       ---------------------------------------------------------------
       ---------------------------------------------------------------

     -------------------------------
 E: |Level 4 - A Locomotive Disaster|
     -------------------------------

       L E V E L   4 - 1 :
       You start off this level on a train. From the starting point,
       head right to the giant tanker. These are the only ones you can
       take (by punching at them a few times). Use these to your
       advantage, because enemies may be on them, and if you take the
       tanker out, you'll take them out as well. Such as this first
       one which has a Tiny Crawler on it. The second one will have a
       Hopping Shooter and Tiny Crawlers. Continue onwards past the
       third tanker (which has a Putty on it). After that just climp
       across the cars, taking out any enemy that gets in your way,
       and destroying any tanker as well. You will soon come to a
       cannister, which has a SUPER POWER BOLT in it so get that
       (there will be a Seeking Shooter above that). Take out the next
       tanker right past the cannister, and keep going and a stopping
       point will take place, which will feature some Putties.

       Take that out, continue ontop of the next train car to the next
       tanker. Take it out, then continue onwards past it. Continue
       onwards through the rest of this train ride like normal, taking
       out all the enemies and collecting what they leave behind.
       After a while, you will come to another stopping point, which
       will feature Yellow and Gold Putties. Take them out, then keep
       going onwards. After a bit you will see another cannister next
       to a tanker. Inside the cannister is a HAMBURGER so get that,
       then take out the tanker. After that, continue onwards and
       there will be another cannister with a SUPER POWER BOLT in it.
       After getting that, you should have enough power to morph, so
       do so. Now keep going through the rest of level as normal and
       soon you will come to a strange device. Get ready for a Mini-
       Boss fight!

          MINI-BOSS #2: MAIN ENGINE
          For this fight, you need to do is take out each of the green
          generators by busting out the glass on both sides. Now you
          need to watch out because it will shoot out energy attacks
          and fire blasts. Time your moves, because you will get hit
          atleast a few times. This is a pretty tricky fight.

       Once the fight is over, you will then jump off the train, as it
       will eventually explode, and land on the tracks. Right away a
       stopping point takes place, which features Bronze Putties.
       After this stopping point is over, it will be time to move on
       to LEVEL 4-2.

       ---------------------------------------------------------------

       L E V E L   4 - 2 :
       You are now at a trainyard. From the starting point, head right
       and take out all the Putties that are in your way. Soon you
       will get to some mine cars, with Putties in them. There will
       also be some Energy Rollers (be careful with these). Now for
       this next obsticle, there will be gaps in the tracks as well as
       fire on some of them. You need to jump back and forward (and
       over the gaps) to get around this obsticle. Along the way is a
       cannister next to some flames, which has a SUPER POWER BOLT in
       it. Jump over the gap, taking out the Putty, and then jump back
       taking out the Energy Roller. Keep going on the back row and a
       mine car will roll at you.

       Past that, you should see a cannister on a lone island track.
       Inside that is a HAMBURGER, so get that. After that, keep going
       through the rest of this obsticle, but be careful as it will
       get tougher (with gaps, and fire, and Putties and Energy
       Rollers). Keep going onwards as there will be a Putty in a
       minecare. Take it out and the minecar will race at you. Past
       that is another cannister which has another HAMBURGER in it.
       Keep going past that and you will be at a short stopping point.
       Be careful because mine cars will come racing at you at this
       stopping point. After this one, keep going right a few feet and
       you'll see a pile of garbage. It shakes, and busting out of the
       pile is Magnet Brain, and he's ready to fight (boss fight
       time)!

          BOSS #4: MAGNET BRAIN
          For this fight, Magnet Brain's attacks are mostly using his
          staff, either by stabbing you with it, or shooting out
          cyclones (which you can avoid these). His other attack
          involves using his magnetic powers to push you away, so you
          won't get any SUPER POWER BOLTS or attack him. So he's
          basically a coward. What you need to do is, obviously use
          your Special Attack to knock him down, then get right up
          there and attack him. Or you can take the easy way out and
          jump back and forward to the oppose track he's on, and wait
          for the cannisters to drop SUPER POWER BOLTS in them and
          just use your Special Attack on him (this'll take 3 times to
          do). Either way, soon enough you'll be able to defeat him.

       And with the Magnet Brain gone, you have completed this level!

       ---------------------------------------------------------------
       ---------------------------------------------------------------

     -----------------------------------------------
 F: |Level 5 - Inflitrating The Enemies Headquarters|
     -----------------------------------------------

       L E V E L   5 - 1 :
       Just a note, this is the longest level in the game and the
       toughest. From the starting point, head right, and you will see
       2 new enemies: Exploding Jeep and the Spark Crawler. You will
       also notice this area has fences, which you will need to use to
       get through. Keep going and you'll see another new enemy called
       the Gray E-Frame. Take it out with some Crouch attacks, then
       proceed onwards, and you'll find a Green E-Frame in the
       background. Also a Hiding Shooter will appear, but ignore that
       if you want.

       Keep going right, and after the series of fences, you will come
       across some buildings. For this, Putties will be in the windows
       throwing bombs at you, so just avoid these. As you continue
       onwards, a combination of everything you have just faced so far
       in this level will be taking place, so just destroy what's in
       your way. Eventually you will come to a stopping point, which
       involves a huge armored tank coming out. Get ready for a
       mini-boss fight!

          MINI-BOSS #3: ARMORED TANK
          This could be a bit tough. The armored-tank will come
          rolling at you, but pull back. It will also shoot out
          fireballs at you, which you can easily avoid. All you need
          to do is just physically attack it. It don't matter if
          you're either on the foreground or background. After a bit
          it will be destroyed.

       After that, continue onwards, and you will be greeted by some
       Yellow Putties and Hiding Shooters. After that will be some
       more Putties and a cannister on the foreground. Inside it is a
       HAMBURGER, which will refill you entire life, so get that for
       sure! Keep going and LOOK, A NINJA! With that, another
       mini-boss fight will take place.

          MINI-BOSS #4: NINJA
          This one is tricky. The Ninja will disappear and reappear at
          random. He will mostly use his sword on you as well as
          shurikens. All you need to do is stay in one spot and crouch
          attack to take it out.

       When he's gone, a stopping point will take place, involving
       Green E-Frames. After taking out both of these, you will move
       on to LEVEL 5-2.

       ---------------------------------------------------------------

       L E V E L   5 - 2 :
       Now you are inside the enemies headquarters. So you know, when
       you choose to jump back, you will be on the upper platforms.
       With that, from the starting point, head right and watch the
       ground. See the panels turning to an orange color. When that
       happens, do not get near it or it will hurt you. When it's
       black is when it's safe, so use that to your advantage. Along
       the way will be Putties and Alien Mages (on the upper level).
       With that, continue onwards, and more Alien Mages and Putties
       will be in the way. Nothing too exciting taking place for
       awhile, so just keep going. Make your way past the remaining
       Alien Mages and you will come to a wall. For this, just attack
       it, and when the panels start to turn orange, jump back or
       forward to avoid it. After a few hits the wall will be
       destroyed.

       For this next part, continue onwards, taking out the Yellow
       Putties. At the end you will see a cannister, which will have a
       HAMBURGER in it. See the platforms above you. Well, you need to
       make your way up the platforms. The downside is there will be
       shooters in your way, which you can not take out. Time your
       jumps carefully, because this will be tough. When you make it
       to the top, head right, take out the Yellow Putty, and drop
       over the side. There will be a Small E-Frame. You'll be on a
       conveyor belt, so just let it carry you as far as it can. Soon
       you'll come across another Small E-Frame, and then a giant
       pounder. Time your moving just right to avoid these things,
       because they will hurt. Another Small E-Frame and giant pounder
       follows, plus a wall you need to take out.

       Moving onto the next part, which will have a pounder rise up.
       Safe to walk on, but don't let it flatten you into the ceiling!
       At the other side is another wall, so take it out. More of the
       same in this next part, so just repeat what you know, and again
       take out the wall. Next one will have another Small E-Frame and
       Ceiling Shooters, and another wall, so take it out. For this
       next part is like before, there is a cannister at the bottom
       which has a 1-UP in it (get this!). Once again, carefully climb
       up the platforms to the top and once there head right and take
       out the Putty. Now you will see more of those panels. Wait a
       minute and a moving platform will come out. Get on that, and
       let it carry you to the right. As it does, Chain Lasers will
       come out, but keep going to the otherside.

       Drop to the conveyor belt, and proceed right. There will be
       some laser beams shooting down, so watch out for these. Make
       your way to the otherside of this, take the Putties out too.
       Now jump on the moving platform, and let it carry you to the
       otherside. After that, a repeat of lasers and Putties. At the
       end of this is a stopping point. Take out the Putties and you
       will move onto LEVEL 5-3.

       ---------------------------------------------------------------

       L E V E L   5 - 3 :
       Nope, we're not done yet, told you it would be a long level!
       Now we're outside and ontop of the enemies headquarters. Let's
       call where you are as the 1st Floor (floors are thick platforms
       that stretch from one side the other). For here, head right all
       the way to the otherside (there will be a Crawling Bug). At the
       otherside, you will notice the platforms going upwards. You
       need to climb up (there is a Putty and a Moving Shooter) them
       and you will reach the 2nd Floor. On here, head right and you
       will see a Spider Bot. At the otherside, once again climb up
       the platforms to the left until you reach the 3rd Floor. Once
       there, head right to find a cannister and a couple Orange
       Putties. Inside the cannister is a HAMBURGER.

       Keep going right to find another cannister which has a SUPER
       POWER BOLT in it. Now head up the platforms to the 4th Floor.
       Up here, you should see a cannister right away, and inside it
       is a SUPER POWER BOLT. Now keep going up the platforms, taking
       out the enemies along the way. Soon you will be at the 5th
       Floor. Head left (over the gap) and you will see a Putty
       shooting a gun. Jump on the moving platform, and make your way
       upwards and soon you'll be on the 6th Floor. Up here is a
       Traveling Shooter. Yeah I know this is all confusing, but it'll
       be over soon. While up here, there will also be a cannister
       with a HAMBURGER in it, so get that. Continue up the platforms
       to the 7th Floor. Up here will be Putties on the left side, and
       a large gap in the middle.

       Again make your way up the platforms (and moving platform) and
       you will be at the 8th Floor (a Crawling Bug is here). Climb up
       the 2 platforms and you'll be at the 9th Floor, where a Putty
       is. Repeat this to be at the 10th Floor, where a cannister is
       on the right side (which has a HAMBURGER in it). Also a
       Traveling Shooter is here, so take it out. Now there will be
       another Ninja up here (looking for a rematch?). Take it out the
       same way, and head left to the moving platform. Use it to go to
       the 11th Floor (you'll see red lightning in the clouds). Here
       will be a couple Orange Putties and a moving platform in the
       middle. Take out the enemies and climb up the platforms. There
       will be a Crawling Bug as well. After that, up the right
       platforms then the left platforms.

       After this, you will then be at the 12th Floor (pant pant). But
       guess what, Silver Horns comes out, ready to fight you. Boss
       fight time!

          BOSS #5: SILVER HORNS
          For this fight, his attacks mostly are shooting out 4
          lightning orbs, as well as a light beam at you, and he will
          slowly charge at you. After a few hits, two energy balls
          will float around, shooting beams down. So what to do, well,
          Special Attack first obviously. Now you can grab ahold of
          the wire that's at the top, and use that to kick at him, but
          that will do little to help. If you can, in between his
          attacks, get up there and start punching at him. You will be
          able to do some good damage this way. After a couple hits,
          back up, be ready, and go at it again. Soon enough you will
          be able to take him out completely.

       And with the Silver Horns gone, you have completed this level!

       ---------------------------------------------------------------
       ---------------------------------------------------------------

     ---------------------------------
 G: |Level 6 - Inside The Headquarters|
     ---------------------------------

       L E V E L   6 - 1 :
       You are now inside the enemies headquarters, and get ready
       because this won't be easy. From the starting point, head right
       and you will see a Bronze Putty. Past that is two small
       pounders. Time your move carefully, to get past this and
       continue onwards to find more pounders and Putties. Soon you
       will come to a Ceiling Shooter, so take that out if you want
       and keep going. Nothing too noteworthy happens for awhile, so
       just take out Putties. You will come to some strange round
       device.

       See how there is an ON at the top? Well if that's lit up, the
       devices will start up, causing you to float up into the blades
       (if you're in it). Wait till it's not lit up and continue past
       these and you will come to a stopping point. After that, keep
       going onwards, and you will then see a cannister. Inside it is
       a HAMBURGER, so get that. Past that is some more Putties, so
       take them out. Now make your way all the way to the otherside,
       and after taking out the last of the Putties, you will be taken
       to LEVEL 6-2.

       ---------------------------------------------------------------

       L E V E L   6 - 2 :
       Looks like you're in another part of the enemies headquarters.
       From the start, head right and you'll see a Putty and conveyor
       belt on the foreground. Also you will see some Crane Lifter
       type things, which lifts crates, Putties and even you up. It's
       probably best to stay in the background for the majority of
       this area, so jump back to it. Just follow the path right,
       jumping over the fire pit, and keep going. Along the way is
       more Putties, so take them out. Keep going and you'll see a
       Purple Spikeball, as well as another fire pit. Jump forward to
       the foreground to avoid it, then to the background when you're
       clear of it. Continue going right, taking out all the enemies
       along the way. Soon enough you will see a giant purple car (and
       some Putties). Simply attack the car enough times (don't worry,
       it won't attack back) and it will blow up. Once it does that,
       you will be taken to LEVEL 6-3.

       ---------------------------------------------------------------

       L E V E L   6 - 3 :
       I have no idea where you are now, so let's just say it's
       another part of the enemies headquarters ^_^. For right now,
       let's say you're on the 11th Floor. With that, head right and a
       Yellow Putty will come out. Keep going and a Barrier Ball will
       be in your way, so take it out. Past that is a giant missle
       rocket going through the roof. Watch out for this! After it
       passes, continue going right, taking out the Yellow Putty, then
       get on the lift, taking you down to the 10th Floor. On here is
       a Ceiling Hopper, and after that, just head left. On the
       otherside of the missle rocket is a wall, which you can easily
       destroy. After that, continue onwards to the lift, taking you
       down to the 9th Floor. More of the same for the 9th Floor, just
       make your way right to the otherside, taking out any obsticle
       that's in your way.

       Once there, take the lift down to the 8th Floor, where a Putty
       will greet you. There will also be a cannister down here which
       has a SUPER POWER BOLT in it, so get that! Head left to the
       otherside and onto the lift which will take you down to the 7th
       Floor, then head right, taking out the Putty, and then to the
       otherside. Once there, take the lift down past the 6th Floor
       (you can get off onto it if you're quick enough), and down to
       the 5th Floor. If you got off at the 6th Floor, head left to
       the otherside to find a SUPER POWER BOLT in the cannister, then
       drop down and head right a bit to the opening. If you got off
       at the 5th Floor, head left, jump over the pit (if you can),
       and head to the same cannister to get the SUPER POWER BOLT.

       Now head into the opening (on the 5th Floor), and drop down to
       the 4th Floor then left, taking out the wall, and go to the
       lift. Use that to take you to the 3rd Floor and head right,
       watching out for the missle rocket. You will see a gap and a
       ledge on the otherside. Jump over that if you can, and above is
       a cannister. Jump up and hit to get a 1-UP. Now drop down the
       gap and you'll be on the 2nd Floor. Head to the otherside, get
       on the lift taking you to the 1st Floor. How far does this
       thing go!? Down here, head right, taking out the Putty and
       bashing out the wall. Past that in the opening will be a
       stopping point. Take all of these out and you will move on
       to LEVEL 6-4.

       ---------------------------------------------------------------

       L E V E L   6 - 4 :
       Upon entering here, you will hear the boss fight music start
       up. After which, a Mother Brain/Metroid type wannabe will
       appear. This boss fight is known as Meta Brain, so get ready!

          BOSS #6: META BRAIN
          Here's how this is setup. You have Mother, I mean Meta Brain
          in the middle. Above that is 3 orbs, with different attacks:
          Red = Fire, Blue = Lightning, Green = Bullets. You can't
          take these out, so just avoid them. All you have to do is
          start attacking the glass container the boss is in. The red
          and green ones are easy to avoid, but the blue one is not.
          If you can stand opposite of where they are (because they
          will clump together), you will have a shot at hitting Meta
          Brain. Plus they will charge at you at once, destroying
          themselves, which makes this a perfect time to attack (but
          they do come back). Also try going back and forth across the
          screen attacking the boss, that way is easier. This will be
          a tough fight, but with the right strategy, you will win!

       And with the Meta Brain gone, you have completed this level!

       ---------------------------------------------------------------
       ---------------------------------------------------------------

     ---------------------------------
 H: |Level 7 - The Final Confrontation|
     ---------------------------------

       L E V E L   7 - 1 :
       You are now inside Ivan Ooze's lair! Walk a couple steps and a
       cutscene will take place, basically showing Ivan appearing.
       With that, you will automatically morph. After that, the final
       boss fight begins!

          BOSS #7: IVAN OOZE
          Obviously being the final boss, this will not be easy!
          Ivan's attacks are rushing at you fast, throwing explosive
          daggers at you, as well as energy blasts and chomping
          clamps. He will also float around at you and slam down
          energy attacks that will travel along the ground. The only
          advice I can give to you for this fight is, avoid when
          appropriate and then get right up there and attack.
          Unfortunetly there will be no cannisters bringing out bolts
          for you, and this will be a tough fight no matter what as
          the strategy to use is limited. Good luck doing what you can
          to fight this guy, and you will be successful!

       And with that, Ivan Ooze is finished! Because of that, you have
       *loud beep* not completed the game? A warning will come out
       saying "POWER RANGERS, ESCAPE NOW" and you will then have 99.99
       seconds to get the hell out of Ivan's lair, which is not alot
       of time at all.

       With that, head right and you will see a Yellow Putty followed
       by a Small E-Frame. After that, keep going, jumping over the
       spike pits, and you'll be at a wall. Destroy the wall and move
       on. Use the platform to lift you up, and continue going right.
       Continue going right, taking out all of the enemies along the
       way and jumping over the spike pit at the otherside. Once at
       the otherside, destroy the wall, and keep going! After that,
       proceed through the level like normal, but don't stop for
       anything! Once at the otherside, jump up grabbing the platform
       above you, then repeat, go left (take out the Putty) and keep
       making your way upwards (watch out for the drilling spikes
       coming out of the wall).

       If you are at this point with 20 seconds or more, you will have
       a good chance of escaping. When you get through the climbing
       upwards, at the highest point, head right and take out the
       wall. Keep going past that and you'll be at another wall. You
       might have to fight some Putties first, but after a few
       seconds, a giant hand comes out and grabs you. It's the Ninja
       Megazord! After that, you will get a cutscene showing the
       enemies headquarters being destroyed and the Rangers (and the
       Ninja Megazord) looking onwards at it. After that, some more
       cutscenes. What that is, well I'd rather not spoil it for you.
       With that however, the game is now over. And to that I say
       congradulations on beating Mighty Morphin Power Rangers: The
       Movie for the Super Nintendo!

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           ---------------
SECTION 3: |IMPORTANT STUFF|
           ---------------

     -----
 A: |Items|
     -----

    These are the items found throughout the game (most of which can
    be found in a Cannister):

       1. POWER BOLT: These will give you a small boost of power.
       2. SUPER POWER BOLT: These thicker looking bolts will give you
          a large boost of power.
       3. HAMBURGER: These will restore 1 Life Meter.
       4. 1-UP: These rare items will give you an extra life.

     -------
 B: |Enemies|
     -------

    These are the enemies found throughout the game (it's a long list
    as well):

       1. GRAY PUTTIES: These wear gray vests, and are the basic type
          of putties in the game. Very easy to take out.
       2. YELLOW PUTTIES: These have yellow vests, and are to be
          slightly tougher, but also very easy to take out.
       3. DROPPERS: These floating devices will drop little bombs on
          you. Jump up and attack it to take it out.
       4. FLYING SHOOTER: These devices will pause then fly out
          shooting at you. Just ignore them pretty much.
       5. SHOOTING TANK: These grounded devices will simply shoot at
          you. Crouch kick it to take it out.
       6. ORANGE PUTTIES: These have orange vests, and are a bit more
          tougher to take out, but still easy nonetheless.
       7. GOLD PUTTIES: These have yellow vests and goldish skin.
          These move a little fast, so take them out quickly.
       8. ACID SPIDER: These will crawl around from above and drop
          acid on you. Just ignore them pretty much.
       9. ROLLING SPIKEBALL: These will roll around in the air, but
          are very easy to take out.
      10. RISING SHOOTER: These are laser guns that will rise up out
          of the water/ground shooting at you. Very easy to take out.
      11. SHOOTING PUTTIES: These are putties with a laser gun, which
          will shoot at you. Annoying but take it out the same way.
      12. PIRAHNA FISHES: These annoying creatures live in the water,
          and will jump at you when you're nearby. Easy to take out.
      13. TINY CRAWLERS: These little things will roll along the
          sides, and explode. Crouch attack to take them out.
      14. HOPPING SHOOTER: These devices will hop around and shoot at
          you. A little tough to take out.
      15. SEEKING SHOOTER: These will hover above you and follow your
          every move, shooting at you. Jump attack to take it out.
      16. BRONZE PUTTIES: These have yellow vests and have a bronze
          color skin. The toughest of the Putties, so take them out.
      17. ENERGY ROLLERS: These will roll back and forth with energy
          bars on top, and will charge at you when they see you.
      18. EXPLODING JEEP: These are litttle remote control jeeps that
          are on fire. Take them out with a Crouch attack.
      19. SPARK CRAWLER: These small round things crawl around on
          fences, that spark when they stop. Just ignore them.
      20. GRAY E-FRAME: These gray walking mech-suits will shoot
          energy blasts at you. Crouch attack them to take them out.
      21. GREEN E-FRAMES: These green walking mech-suits will shoot
          missles at you. Crouch attack them to take them out.
      22. HIDING SHOOTERS: These little guns hide in the ground, and
          appear when you are close. Ignore them if you want.
      23. ALIEN MAGES: These cloaked aliens will use it's wands to
          make giant electric orbs. Take these out with caution.
      24. SMALL E-FRAME: These are half the size of the normal E-
          Frames, and are more easier to take out.
      25. CEILING SHOOTERS: These devices will shoot bullets at you
          from the ceiling. Just ignore them pretty much.
      26. CHAIN LASERS: These devices are on chains and will shoot a
          laser stream at you. Just ignore them if you can.
      27. CRAWLING BUG: These flat enemies, will crawl around the
          platforms they are on. Easy to take out.
      28. MOVING SHOOTER: These will move back and forth on the
          platform, shooting at you. Easy to take out.
      29. SPIDER BOT: These mechanical spiders will move along any
          platforms or beams. Easy to take out.
      30. TRAVELING SHOOTER: These will move around the area, stopping
          and shooting at you. Take it out if you want.
      31. CRANE LIFTERS: These will lift up creates, Putties and
          yourself. They don't fight back, so just ignore them.
      32. PURPLE SPIKEBALL: These purple things will shock you when
          you get too close. Be careful when taking them out.
      33. BARRIER BALL: These balls uses it's energy to create a
          barrier. Take it out and the ball is free to attack.
      34. CEILING HOPPER: These things will hop along the ceilings,
          dropping little hoppers. Both are pretty easy to take out.

     ------
 C: |Bosses|
     ------

    This is a recap of all the bosses in the game (mini-bosses won't
    be listed as they are rather easy to take out). Please note that
    you must keep attacking each boss until their life meter is a
    greenish color before it starts to drop:

       BOSS #1: MIRROR MANIAC (from Level 1)
       This guy isn't that bad. He has a few attacks, which includes
       turning into a wheel and rolling (jump forward or back when
       this happens), as well as shoot out a fireball from his mirror
       (duck when this happens), and duplicating himself. Now when he
       does this, you need to strike at the one with the white mirror,
       as that's the real one. He'll also punch and teleport as well.
       So what should you do, obviously use your Special Attack first,
       then start punching him as much as you can. Use the cannisters
       to refill your Special Meter to pull off another Special Attack
       and he will be finished (if you didn't punch him out first).

       BOSS #2: CANNON TOP (from Level 2)
       This fight will be a bit more tough than the last one. For this
       fight, Cannon Top's attacks will be shooting missles from the
       top of his head, so avoid these (watch the floor for X's). When
       you jump up on the moving platform, he will shoot fireballs
       sideways. So what's the best way to take this guy out? Use the
       platform to get to him and start punching him in between his
       attacks, or use the moving ledge to get some kicks in. Or an
       easier route would be, run around avoiding the missles (and
       spikes) and wait till the cannisters come out, so you get some
       SUPER POWER BOLTS, that way you can just use your Special
       Attack on him. This way may take longer, but it would be the
       easiest way to defeat him.

       BOSS #3: SKELERENA (from Level 3)
       Okay for this fight, her attacks are breathing fire at you, as
       well as moving really quickly (including jumping back and
       forward). She will also jump up and slam down on your really
       hard with her weapon, which can be a pain. So what's the best
       way to fight her? Well, I would get into a corner, and crouch
       down attacking her physically, which seemed to help some. This
       only works if she's next to you, and not ontop of you. Also
       watch out for where she will land (watch the surfboard) and
       move out of the way, then come in for the attack. You could
       also wait for the cannisters to give you SUPER POWER BOLTS, but
       you'll probably be done with the fight before you can use your
       Special Attack. A tricky fight, but you will win!

       BOSS #4: MAGNET BRAIN (from Level 4)
       For this fight, Magnet Brain's attacks are mostly using his
       staff, either by stabbing you with it, or shooting out cyclones
       (which you can avoid these). His other attack involves using
       his magnetic powers to push you away, so you won't get any
       SUPER POWER BOLTS or attack him. So he's basically a coward.
       What you need to do is, obviously use your Special Attack to
       knock him down, then get right up there and attack him. Or you
       can take the easy way out and jump back and forward to the
       oppose track he's on, and wait for the cannisters to drop SUPER
       POWER BOLTS in them and just use your Special Attack on him
       (this'll take 3 times to do). Either way, soon enough you'll be
       able to defeat him.

       BOSS #5: SILVER HORNS (from Level 5)
       For this fight, his attacks mostly are shooting out 4
       lightning orbs, as well as a light beam at you, and he will
       slowly charge at you. After a few hits, two energy balls will
       float around, shooting beams down. So what to do, well, Special
       Attack first obviously. Now you can grab ahold of the wire
       that's at the top, and use that to kick at him, but that will
       do little to help. If you can, in between his attacks, get up
       there and start punching at him. You will be able to do some
       good damage this way. After a couple hits, back up, be ready,
       and go at it again. Soon enough you will be able to take him
       out completely.

       BOSS #6: META BRAIN (from Level 6)
       Here's how this is setup. You have Mother, I mean Meta Brain in
       the middle. Above that is 3 orbs, with different attacks: Red =
       Fire, Blue = Lightning, Green = Bullets. You can't take these
       out, so just avoid them. All you have to do is start attacking
       the glass container the boss is in. The red and green ones are
       easy to avoid, but the blue one is not. If you can stand
       opposite of where they are (because they will clump together),
       you will have a shot at hitting Meta Brain. Plus they will
       charge at you at once, destroying themselves, which makes this
       a perfect time to attack (but they do come back). Also try
       going back and forth across the screen attacking the boss, that
       way is easier. This will be a tough fight, but with the right
       strategy, you will win!

       BOSS #7: IVAN OOZE
       Obviously being the final boss, this will not be easy! Ivan's
       attacks are rushing at you fast, throwing explosive daggers at
       you, as well as energy blasts and chomping clamps. He will also
       float around at you and slam down energy attacks that will
       travel along the ground. The only advice I can give to you for
       this fight is, avoid when appropriate and then get right up
       there and attack. Unfortunetly there will be no cannisters
       bringing out bolts for you, and this will be a tough fight no
       matter what as the strategy to use is limited. Good luck doing
       what you can to fight this guy, and you will be successful!

     -----
 D: |Codes|
     -----

    These are some GameGenie/GameShark codes that can help you through
    the game:

       1. 7E062805 = Infinite Life Energy for Player 1
       2. 7E1C2801 = Invicibility for Player 1
       3. 7E062A18 = Infinite Special Power for Player 1
       4. 7E060A09 = Infinite Lives for Player 1
       5. FF413909 = Infinite Time for Player 1 (last stage)

    There is also another code you get at the end of the game if you
    beat it on Hard Mode:

       UP, DOWN, LEFT, RIGHT, 'X', 'B', 'Y', 'A', START.

    Do this at the title screen and you will unlock a Power Up Mode,
    but I know nothing more that just that. If you have info, pass it
    along and you'll be credited.

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           -------------
SECTION 4: |IN CONCLUSION|
           -------------

     --------------
 A: |What's To Come|
     --------------

    What's to come, who really knows. And with this game, it could be
    anything. So with that, this FAQ is gonna be open for anyone to
    add their comments.

     --------------
 B: |Special Thanks|
     --------------

    I dedicate this to all Power Rangers fans out there alike. You
    guys are what made the show the success it is today.

    Personal Thanks To:
    Exo-Squad: Simply because of his confidence and belief that I will
    be very successful at this stuff ^_^.

    On-line Thanks To:
    GameFAQS: for hosting my walkthroughs, as well as many more ^_^.

    MI4 REAL: For the Power Up Code, simply put ^_^.

    To the people from alt.fan.power-rangers: You guys are my first
    Power Rangers family (since Power Rangers In Space), and I just
    wanna take a moment to say it's been a blast knowing you all for
    the last several years ^_^.

     -----------
 C: |Final Words|
     -----------

    IT'S MORPHIN TIME! Oh yes, the imfamous words that staerted off a
    franchise that has lasted 15 years and counting. Of course this
    game was based off the movie version (not very well based I must
    say), which the movie was fun to watch of course. I played this
    when I was younger, and realized how tough it was, so I figure I
    should make an FAQ for it. In Space, Wild Force, S.P.D., Mystic
    Force, and Operation Overdrive are part of the list of my favorite
    series. And of course I will continue watching Power Rangers until
    it ends completely (who knows when that will be). I hope this
    walkthrough helps you out in any way possible.

    Ok, I'll make this quick and simple. This walkthrough is my work.
    This FAQ can only be hosted by GameFAQs.com, GameSpot.com, IGN.com
    and Neoseeker.com. Anyone else, well guess it will have to depend
    on my mood. You can use whatever info you want, so long as you
    give me credit and don't alter anything. I perfer you to email me
    at [email protected] if you're gonna do anything with
    this walkthrough. Failure to comply with this, and I will be mad,
    among other things. ;-). If you have questions, comments, or see
    something I may of missed, email me at [email protected]
    and tell me what it is. I will give you full credit for doing so.
    Not much left to say, except, thanks for using my walkthrough! ^_^

    Email me at [email protected]
    Copyright (C) August 30th, 2007
    Mike Leatherwood AKA StarFighters76
    Mighty Morphin Power Rangers (TV Series)
          copyright (C) 1993 - 1996 Saban Entertainment
    Mighty Morphin Power Rangers: The Movie (movie)
          copyright (C) 1995 20th Century Fox
    Mighty Morphin Power Rangers: The Movie (Game)
          copyright (C) 1995 Bandai America