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|  ----------------------------------------------------------  |
| |  ---                                                     | |
| |   |                                                      | |
| |   |          /\      ----      ----     ----    --  ---  | |
| |   |         /  \    /         /    \   /    \    |\  |   | |
| |   |        |----|  |    ---  |      | |      |   | \ |   | |
| |   |        |    |   \    /    \    /   \    /    |  \|   | |
| |  --------  -    -    ----      ----     ----    ---  --  | |
|  ----------------------------------------------------------  |
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 F  O  R    T  H  E    S  U  P  E  R    N  I  N  T  E  N  D  O

                  V  e  r  s  i  o  n   4 . 0

           M a d e  B y  S t a r F i g h t e r s 7 6

Welcome all to my walkthrough on a game that has been known as a classic
for it's time. That game is called Lagoon. I hope this walkthrough helps
out as much as possible. Below is nothing but spoilers on the game, so
if you don't want to be spoiled, please take a detour and hit the Back
button now. However if you want to be spoiled or need some help, please
scroll down as far as you need to. Consider this as your Spoiler
Warning!

-----------------
|TABLE OF CONTENTS|
-----------------

SECTION 1: Intro
 A: Version Guide
 B: The Story Of Lagoon
 C: About This Walkthrough
 D: Control Configuration
 E: Status Screen
 F: Tips & Codes

SECTION 2: Walkthrough
 A: Before The Walkthrough
 B: Area 1-1: The Journey Begins
    Area 1-2: Gold Cave/Saving Giles
    Area 1-3: Saving Atland/The First Boss Samson
 C: Area 2-1: Voloh/The Three Tablets
    Area 2-2: Breaking The Spell/Phillip's Castle
    Area 2-3: Freeing The Prisoners/Natela
 D: Area 3-1: Legend Of The Stone/Thor's Pendant
    Area 3-2: Finding The Moon Stone
    Area 3-3: The Plot Thickens/Eardon The Giant Rock Creature
 E: Area 4-1: The Sick People Of Poper
    Area 4-2: Saving The Sick/Destiny's Legend
    Area 4-3: The Strong Solider Duma
 F: Area 5-1: Braving The Cold/Gnome Plains
    Area 5-2: Phantom Hill/The Evil Witch Ella
    Area 5-3: A Trip Through Cloud
 G: Area 6-1: Storming Lagoon Castle/First Half
    Area 6-2: Reclaiming The Castle/Last Half
    Area 6-3: The Secret Passage/Final Showdown
 H: Gold Instead Of Items Challenge

SECTION 3: The Goodies
 A: Swords
 B: Sheilds
 C: Armors
 D: Rings
 E: Magic Spells
 F: Items
 G: Level-Ups

SECTION 4: The Baddies
 A: Enemies
 B: Bosses

SECTION 5: In Conclusion
 A: What's To Come
 B: Special Thanks
 C: The Disclaimer
 D: Final Words

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           -----
SECTION 1: |INTRO|
           -----

     -------------
 A: |Version Guide|
     -------------

    Version 1.0: I just finished making the walkthrough for the game,
    and submitted it to GameFAQS (02/15/03)

    Version 2.0: Decided to update all my FAQs with a new Disclaimer
    section as well as change the style a bit. No new information to
    report. (08/02/03)

    Version 3.0: Updating yet again on my FAQ, including a huge tip my
    cousin gave me about how can collect money, instead of items, from
    chests. Also to MasterNasir for discovering the same thing.
    (12/07/04)

    Version 4.0: After getting a pocket strategy guide, I found that
    there are a couple OTHER things that I overlooked, which are the
    second Healing Pot in Gold Cave, and the 350 Gold in a chest on a
    small island in Dwarf's Cave. How I missed these is beyond me.
    (01/15/05)

     -------------------
 B: |The Story Of Lagoon|
     -------------------

    Welcome to Lakeland, a prosperous country full of many people and
    their families. All was great, until something bad happend. It
    seems that Lakeland is having a bit of a water problem. An evil
    being known as Zerah, has polluted all of Lakelands rivers and
    lakes, making people very sick, and some dying. He does this, in
    hopes to release the Evil Spirit, which is hiding underneath
    Lagoon Castle, so Zerah lifts Lagoon Castle into the clouds to
    where no one can reach it. With all this, Lakeland needs a hero.
    And that hero is name Nasir, the Champion Of The Light! Nasir must
    go through many lands, challenge many monsters, and meet many
    people who will help him on his quest. But with all this, will
    Nasir be able to defeat Zerah and bring peace to the land? Only
    you hold that answer!

     ----------------------
 C: |About This Walkthrough|
     ----------------------

    Several times throughout the walkthrough I will probably repeat
    myself. A few times would possibly be necessary, such as a Boss
    guide, as well as a few other things. Sometimes I do this without
    even realizing it, and sometimes I do it to make it easier for
    people to find what they are looking for on this walkthrough. This
    guide, like others, is described on how I played/beat the game.
    You have your methods as do I. This is just my way of doing it. I
    hope this helps out in anyways possible.

     ---------------------
 D: |Control Configuration|
     ---------------------

     (My version of the SNES controller!)

          L                         R
       /-----\                   /-----\
     -------------------------------------
    |    -                          -     |
    |   | |                        |X|    |
    |  -   -   ------   -----    -  -  -  |
    | |     | |SELECT| |START|  |Y|   |A| |
    |  -   -   ------   -----    -  -  -  |
    |   | |                        |B|    |
    |    -                          -     |
     -------------------------------------

    D-PAD: You can move up, down, right or left.
    START BUTTON: Pauses/Shows Stats Screen.
    SELECT BUTTON: Pauses/Shows Stats Screen.
    'A' BUTTON: Allows you to jump/Access subscreens
    'B' BUTTON: Attacks
    'X' BUTTON: None
    'Y' BUTTON: None
    'L' BUTTON: Uses Items
    'R' BUTTON: Uses Magic

     -------------
 E: |Status Screen|
     -------------

    This is what the status screen looks like. This shows what it'll
    look like a max level (swords, armors, sheilds and rings not
    equipped), although I'm not sure about the Gold.

    OPTIONS   STATUS
     -------   ----------------------
    | ITEM  | | LV 35     GOLD 65535 |
    | MAGIC | | EXP      65535/65535 |
    | EQUIP | | HP 255/255   STR 255 |
    | SAVE  | | MP 255/255   DEF 255 |
     -------   ----------------------

    OPTIONS:
    ITEM: Use this screen to select the item you want.
    MAGIC: Use this to choose the spell you wish to use.
    EQUIP: Use this to equip a sword, armor, sheild or ring.
    SAVE: Use this to save your game.

    STATUS: (Note all stats are at it's max point)
    LV (Level): Shows you what your current level is.
    GOLD (Currency): Shows how much money you have.
    EXP (Experience Points): Shows whats needed to gain a level.
    HP (Hit Points): Shows how much life you have.
    MP (Magic Points): Shows how much magic you have.
    STR (Stregnth): Shows how well you can attack.
    DEF (Defense): Shows how much damage you can withstand.

     ------------
 F: |Tips & Codes|
     ------------

    These are some personal tips I could think of to help you out.

    1. Save often! I don't care if you save a million times, just do
    it! This will come in major handy because some areas of this game
    can be tough.

    2. You will notice you take damage, but if you stand still, you
    will slowly recover HP. This also applies when using magic. This
    will not work in boss fights though. Use this to your advantage.

    These are the Game Genie codes for this game.

    1. 02D9-D905 Begin the game at level 5
    2. 02D9-D923 Begin the game at Level 35
    3. 02DA-0256 Begin the game with 22,116 gold

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           -----------
SECTION 2: |WALKTHROUGH|
           -----------

     ----------------------
 A: |Before The Walkthrough|
     ----------------------

    This is going to be huge, so paying attention is a very good idea.
    I will try to describe this walkthrough the best I can. There are
    a few things I will need to point out.

    1. When I say follow a path to the end, I mean it. Basically
    follow whatever path, turning every single corner along the way,
    until you can't go any further.

    2. Jumping is very important, and can come in handy. Try jumping
    alot, especially in Dwarf's Cave to uncover new things.

    3. SAVE OFTEN! I don't care if you save a million times, DO IT!
    This game can be tough as you progress through it, so saving is
    and will be a must. This will come in handy throughout the game.

    4. There's an extra tip that I found out, but I will discuss that
    after the initial walkthrough.

    So with this out of the way, let our adventure begin!

     ----------------------------
 B: |Area 1-1: The Journey Begins|
     ----------------------------

    T O W N  O F  A T L A N D
    ENEMIES: None
    ITEMS: 300 Gold, Short Sword, Bandit Sheild

    You start your journey in Atland. From the starting point, head
    south around the church and to the fountain. From the fountain
    head southwest of there to the first house you see. Walk around it
    and enter it, and you will be in the Mayor's House. However his
    wife will tell you he is not there, that he is at the church.
    After the conversation, head to the church and enter it. Once you
    enter head all the way up until you see the Mayor (left) and the
    Cleric (top). Talk to the Mayor, and he will tell you how he and
    the Cleric were talking about the muddy water in Atland, but they
    are unsure how it happend.

    During the conversation, a person comes in and interrupts them
    upset how there is a very injured person who came out of the cave.
    At that moment, you will automatically teleport yourself to the
    scene. Talk to the person laying on the ground, and while trying
    to catch his breath, he will mention how there are demon's in the
    cave. He goes on saying how a person named Giles is in there. Now
    talk to the Mayor again, and he will have you talk to the Cleric
    about these happenings, and that how he (the Mayor) will handle
    the situation with the injured person.

    Now head back to the church in Atland, and talk to the Cleric. He
    will be shocked about what's going on, and says for you to go to
    the Mayor's house for a meeting. He finally tells you to save
    Giles quickly. After this, head back to the Mayor's house. Once
    there, he will mention that as the Champion Of Light, you are the
    only one who can enter the cave and save Giles. He gives you 300
    Gold, but yet says for you to put it on (okie dokie??). He will
    tell you the way will be opened, but to prepare yourself first.

    With 400 Gold total (300 plus the 100 you started off with), you
    can buy some stuff. Head up to the Armor Shop, which is two house
    directly north of the Mayor's house. Buy the Short Sword (150
    Gold) and Bandit Armor (100 Gold), and equip them. Now head out of
    Atland to that area where the injured man was (now he's gone!),
    and go north to where the guards are guarding a door. Go up the
    stairs and enter the door, and you will be in the Gold Cave. But
    first, save!

     --------------------------------
    |Area 1-2: Gold Cave/Saving Giles|
     --------------------------------

    G O L D  C A V E
    ITEMS: 10 Gold, Healing Pot, 20 Gold, 30 Gold (or Healing Pot)
    ENEMIES: Skeleton Knights, Blue Slimeballs, Gargoyles

    Welcome to Gold Cave. Once you enter the cave, head left and
    around the corner to the 3-way intersection. From there head east,
    killing everything in your way. Head around the corner, and then
    north to the next 3-way intersection. From that one, head west,
    past the first 3-way you come across (hug the north wall to see
    it), then head to the second one. From the second one, head north
    and around the corner, past the 3-way, and head to the chest at
    the end of the path.

    Inside there will be 20 Gold, which after getting that, turn
    around, head back past the 3-way intersection, then around the
    corner and south to the next one. Once here, head east to the next
    3-way, then go north. Go north until you see another intersection,
    which you will go west. Follow the long path around a few corners
    and such, until you reach another chest. Inside will be the
    Healing Pot, but don't use it yet, no matter what.

    THIS JUST IN!! (courtesy of Demon_Slayer86)
    Instead of getting the Healing Pot inside Gold Cave, go back to
    Atland and buy one. Here's why, by doing that, go back into Gold
    Cave to where the Healing Pot would of been, and instead of that,
    you will get 350 Gold. See "Gold Instead Of Items" Challenge below
    for more info on what I'm talking about.

    After getting that, head back to the previous 3-way, then head
    north from it, then around the corner. Keep following the path
    until you see a doorway on the northside. Go in it, and you will
    be in a short room. Once there, follow the path east, until you
    see a doorway on the south side, which you will enter. Once in the
    new area, head south until you reach a 4-way type spot, then head
    east to the next 4-way. From that 4-way, head south, until you
    reach a chest. Inside will be 10 Gold for you, so take it and head
    north, past the 4-way, until you reach a 3-way. Once at the 3-way,
    head west past the next 3-way (ignore anything north of that 3-
    way), and then you will see another chest. Inside this one will be
    30 Gold or a Healing Pot. After getting this, head back east, past
    two 3-ways, until you come to a third 3-way. Go north from it, and
    follow the path, for you will be in a bigger area.

    Once here, go to the upper right corner of the area, and there
    should be a doorway there. Enter it and you will be in another
    short room. Once in there, head east and you will see another
    doorway towards the south. Enter it, and you will be on the ouside
    area of Gold Cave. Once outside, head to the staircase towards the
    east, then climb it. Find the next staircase, and repeat all this
    until you come across a person at the top of the mountain. This
    person is Giles, who says the demons are afraid of the light, but
    how badly injured he is for outrunning the demons, and ask for the
    Healing Pot.

    You give him the Healing Pot, which will cure his wounds. After
    that he will ask to take him back to Atland safely, and by doing
    so he will follow you there. A bit of warning from here on out.
    Anytime a character you meet follows you (unless it's an enemy),
    you must go slow so they can catch up. Sometimes they will get
    stuck in a tree  or what have you, and will need you to get them
    out. Sounds lame I know, but remember I didn't make this game ^_^.

    I wanna point something out however. You know the chest where you
    get 30 Gold, well sometimes instead of that, it will have another
    Healing Pot in it (or 350 Gold if you already have a Healing Pot).
    Now I think this really varies on the game itself, but I don't
    know why.

     ---------------------------------------------
    |Area 1-3: Saving Atland/The First Boss Samson|
     ---------------------------------------------

    T O W N  O F  A T L A N D (REVISITED)/G O L D  C A V E (REVISITED)
    ITEMS: Samson's Key, Healing Pot
    ENEMIES: Skeleton Knights, Blue Slimeballs, Gargoyles

    Make sure you kill off any enemies along the way to build up
    experience. Once back at Atland, Giles will thank you for getting
    him home safely, and tells you that the Faith Healer will explain
    about the locked door inside Gold Cave. To get to her house, go
    all the way to the south wall. Once there, head east to the last
    house you'll see on the south side of town. Enter the house and
    the Faith Healer will talk about a demon named Samson who has been
    sealed in the locked door. She goes on about how her and Mathias
    locked him in there with a key. She concludes by saying how
    powerful Samson is, and to be careful. She then presents you with
    the Samson's Key.

    After getting the Samson's Key, head to the Item Shop, (behind the
    Faith Healers house) and buy the Healing Pot for 10 Gold. Trust me
    you will need it. This is assuming you don't have the Healing Pot
    from beforehand, if so, just skip this part. Now get back to Gold
    Cave. Once there save your game. From the entrance of Gold Cave,
    head west and around the corner and follow the path to the 3-way
    intersection. From there, head east, then north until you reach
    the second 3-way intersection. Go west from that spot, and then
    north at the next 3-way. Make sure you have fought until Level 6,
    because up ahead will be the first boss fight. Once you continued
    north, you should be in a big room. If you have gotten to Level 6,
    equip the Samson's Key and use it on the locked door,
    then enter it.

    B O S S  # 0 1 :  S A M S O N
    REQUIRED LEVEL: 6
    ITEM REWARDED: Fire Crystal

    Welcome to your first boss, which is Samson. Samson is a big red
    solider which is holding a huge axe. His two main offenses is that
    he jumps around very quickly (landing next to you), which causes
    the ground to shake. His other offense is that he tries to slash
    at you with his giant axe. These are the two things to avoid.
    Nothing too hard about what to do, just keep hitting him with your
    sword, and use your Healing Pot if you are close to death. It's
    best to stand in the bottom right corner, because I was able to
    defeat him myself here. Keep in mind, his helmet will come off and
    reveal an eyeball for a head. Once this happens, he will be close
    to death, so keep it up.

    Once you kill Samson, you will be rewarded with the Fire Crystal.
    Not only that, the north door will be unlocked. Save if you like,
    then continue into the north door.

     ---------------------------------
 C: |Area 2-1: Voloh/The Three Tablets|
     ---------------------------------

    E L F  F I E L D:
    ENEMIES: One-Eye Flies, Spiders
    ITEMS: None

    Once you are outside, an earthquake will take place, causing the
    entrance back into Gold Cave to be buried. At this point you
    should know that you will not be going back to Atland anymore, so
    keep that in mind throughout the game. However you are in a new
    area which is called Elf Field. From where you ended up at, go
    north, avoiding everything in your path. Keep going until you
    reach a long row of trees. Once there you should see an entrance
    between two campfires, if not head east a bit and you will. Enter
    through there and you will be in the Town Of Voloh.

    T O W N  O F  V O L O H
    ENEMIES: None
    ITEMS: Movable Mantle, Earth Staff, Tablet Of Faith

    Once entered, talk to the old man standing at the entrance. Talk
    to him and he will begin talking about Phillip's Castle, and where
    it's located. He will go on about a legend, which is every 1,000
    years when the sunlight hits the castle, it's put to sleep for one
    year. He continues saying how there are three tablets scattered
    throughout the village, and if you find them, the spell will be
    broken. Also some of the villagers were trapped inside the castle,
    during the sleep. He can read the spell, he says, but all the
    tablets must be in his posession. He gives hints, saying how one
    tablet is hidden on the plain, another tablet is in the castle
    site, and the final tablet is with a man in blue.

    After talking to the old man, go slightly northwest of him, and
    you will see a man in blue. He will tell you that that he is
    travels alone and has many things. Nothing too important about
    that. You will probably notice an Armor shop, but don't buy
    anything, because a thief stole everything. Now get on the cement
    path. Go north to the 3-way, then head east, following the path
    around all the corners until you reach the end of the path. Doing
    so, will take you to the Mayor's (of Voloh) House.

    Talk to him and he will ask of a favor, which is to free the
    trapped villagers in Phillip's Castle. Do so, and he will give you
    the Movable Mantle, which will help free the villagers, and return
    them back safely. For agreeing to help, the mayor will give you
    the Earth Staff to use. He concludes by saying, be careful! Now
    with that, head back to Thor, who will tell you that he has one of
    the tablets, and that he will help you find the other two. He will
    introduce himself as Thor, and will give you the Tablet Of Faith.
    Now with Thor, head outside of Voloh.

    E L F  F I E L D (REVISITED)
    ENEMIES: One-Eye Flies, Spiders
    ITEMS: Tablet Of Wish, Tablet Of Hope

    From the entrance, Thor will suggest you split up to look for the
    other 2 tablets. However, if you follow him, he will lead you
    straight to the other tablet. Once Thor stops, talk to him, and he
    will say he has found the second tablet, which is the Tablet Of
    Wish, and gives it to you. He will say to find another, so have
    him follow you all the way east. Once at the eastside, head north
    until you see a pathway in the northeast corner, leading north.
    Make sure to go slow, so Thor can catch up with you. Also fight as
    many monsters as you can until you reach Level 8.

    Once you see the path in sight, head through it. Once you do, you
    will be on the grounds of Phillip's Castle. From the entrance,
    head north, across the bridge, then east. At the end of that path,
    head north, then jump across the bridge. Don't worry about Thor,
    he'll be okay until you get back. Once at the other side, head to
    the land, then west until you see a gap (not to be confused with
    the hole in the ground, but keep that spot in mind as well). Jump
    over the gap, and you will see a chest. Inside is the final
    tablet, which is the Tablet Of Hope. Get it, then head back to
    Thor. He will say to get back to the old man, so now head back to
    Voloh.

    T O W N  O F  V O L O H (REVISITED)
    ENEMIES: None
    ITEMS: None

    Once there, the old man will be excited that you got the 3 tablets
    for him. He will then tell you the spell which will allow you to
    get into Phillip's Castle. Thor will say he has something to take
    care of, and that he will meet up with you later. Talk to old man
    again, who says that you can enter the castle with the spell he
    tells you. Remember that spot I told you about on the grounds of
    Phillip's Castle? Well get there again, but go north from the
    hole. Jump over the gap, and get to the door. The spell will start
    to take place, and you will be able to get inside the castle now!

     ---------------------------------------------
    |Area 2-2: Breaking The Spell/Phillip's Castle|
     ---------------------------------------------

    P H I L L I P ' S  C A S T L E :  1 S T  F L O O R
    ENEMIES: Small Knights, Big Yellow Knight
    ITEMS: Key Of Prison, Gold Armor, 200 Gold

    The castle's here on out will be a bit confusing, so please follow
    my walkthrough accordingly. Once in the castle, from the entrance,
    head north to the 3-way intersection, then head east to the
    doorway on the northside. Go through it, then west until you reach
    another doorway on the northside. Continue through each room until
    you reach a chest. Inside is the Key Of Prison. Get it and head
    back to the entrance of the castle.

    When you get back to the entrance, head back to the 3-way to the
    north. But once you go there, go west instead, and head to the
    doorway on the northside. Go through the door, and follow the path
    north, then around the corner and then east. Go along the
    southwall, and you will see a dip in the wall. This dip, is
    actually a doorway leading to a secret room. Go through it, and
    continue until you are in the secret room. There may be an enemy
    lurking about so be careful. Once inside the secret room however,
    look for a chest. Inside it, is the Gold Armor. Get it, and equip
    it, then head back to the entrance of the castle once again.

    Once you are back here, head east from the entrance, to the first
    doorway on the northwall. Once there, go through the doorway, and
    follow the path to the end (going through any other doorway). Once
    you get to the end, there should be a chest there, which has 200
    Gold inside it. After getting the money, head back to the entrance
    again! This time follow the path east of the entrance, to the last
    door on the northwall. Go through that doorway and follow the path
    north until you see another doorway. Go in it, and it will take
    you to the basement portion of Phillip's Castle.

    P H I L L I P ' S  C A S T L E :  B A S E M E N T
    ENEMIES: Blue Necromancer, Ghost Crawler
    ITEMS: Shiny Stone (or 350 Gold), 100 Gold, 200 Gold

    Once in the basement, from the entrance, head south to the first
    3-way then go west a bit. Make sure you are hugging the northwall,
    and as you are traveling. You should be in a somewhat big area.
    Continue hugging the same wall, and go north until you see an
    opening towards the north. Go through this opening and head to the
    3-way at the other side of the path. Once there, head west to next
    3-way. Go north, then west, and north again and you will be in
    another big room. Once in the room, head to the northwest section
    of it, then follow the path, past all intersections, until you
    reach the end. There should be a chest waiting for you, with a
    Shiny Stone inside it.

    Remember seeing a 4-way intersection while traveling the path?
    Well after getting the Shiny Stone, head back to that 4-way. Once
    you get there, head north. Follow the path until you reach a 3-way
    (ignoring the 3-way dip at the start). Once at the 3-way, head
    south to the next 3-way. From there, head west, and around the
    corner, then south until you reach the second 4-way. Once there,
    get to the south wall, and go east, past the 3-way, until you
    reach the end. You'll see a chest, with 100 Gold in it. Get the
    money and head back to the 3-way you just passed up.

    Once there, head south and stay along the eastside wall, and
    travel along the long until you get the to southeast corner of
    this big room. Once you get there, there should be a chest in that
    area. Go to it, and you will get 200 Gold out of it. After doing
    this, head west along the southwall to the other side of this big
    room. Once there, you will see a pathway heading west, which you
    will go through. Follow that path to the end, killing any enemies
    along the way. Once at the end, you should see a locked gate
    towards the northwall. Equip the Key Of Prison and use it on the
    locked gate, then enter through it.

     --------------------------------------
    |Area 2-3: Freeing The Prisoners/Natela|
     --------------------------------------

    P H I L L I P ' S  C A S T L E :  B A S E M E N T (CONTINUED)
    ENEMIES: Blue Necromancer, Ghost Crawler,
             Small Knights, Big Yellow Knight
    ITEMS: Key Of Phillip's

    After unlocking the gate, go through it and you will be in a
    prison. This prison is where the captured townspeople of Voloh
    were taken to. Talk to the elf on the left, and he will mention
    Princess Felicia, whom was taken by some strange woman. The middle
    one will be excited about being saved, but wonders if you brought
    the Movable Mantle. Talk to the one on the right, and he will
    wonder if the people from Voloh is worried about them. Now equip
    the Movable Mantle and talk to the middle elf again, and he will
    be greatful that they have been freed, and thanks for having the
    Movable Mantle which will get them home. He will also mention
    about a key which will go to the second floor of the castle. They
    will give you the Key Of Phillip's, then will disappear and head
    back to Voloh.

    Once you get the Key Of Phillip's, head back to the entrance of
    Phillip's Castle (1st Floor). Soon as you get there, head north to
    the 3-way intersection. Soon as you get there, head west to the
    last doorway pointing north. Go through that doorway, and follow
    the path around all corners, to the end. There is a doorway on the
    north side of the last wall. Equip the Key Of Phillip's and use it
    on the door. Doing so, will unlock the door, and give you access
    to the upper portion of Phillip's Castle. Go through the door.

    P H I L L I P ' S  C A S T L E :  2 N D  F L O O R
    ENEMIES: Floating Gargoyles, Electric Cloud
    ITEMS: Large Sheild, 100 Gold

    Now that you are on the second floor, head south from the
    entrance, past the 3-way intersection. Head to the south wall,
    then go west to the next 3-way. From that 3-way, go south and
    around the corner, to the next 3-way. From there, head south to
    the southwall. Go west a bit and you will see a doorway of some
    type in the wall. Go through it to the other side of the wall.
    Once on the other side, go east hugging the north wall, until you
    reach the second doorway towards the northwall. Head through the
    doorway (remember this), and follow the path to the end, until you
    see a chest. Inside is the Large Sheild. Equip it, then head back
    to where I told you to remember.

    Once back there, continue going east, then around the corner and
    north, past all 3-ways to the end. There should be another chest.
    Inside this one will be 100 Gold. Get it and head back to the last
    3-way intersection you came across. From there, head west to the
    west wall, then south to the south wall. Once there, head west,
    then around the corner to a big room, where there is a door. Now
    make sure you have made it to atleast Level 12, if not go around
    fighting until that point. If you have made it, save now, then
    enter the door. Get ready because it's time for another boss
    fight!

    B O S S  # 0 2 : N A T E L A
    REQUIRED LEVEL: 12
    ITEM REWARDED: Silver Sword

    Okay, here is the second boss fight, which is a two headed beast
    called Natela. Now when I fought this creature, well it was odd.
    How I beat it, was that I stood in place once entering the room,
    and it swooped down at me. I just stood there and kept stabbing at
    it, as it kept swooping down at me. Sure I took some hits, lots,
    but so did Natela, infact more hits than me, so much it was able
    to be defeated easily. This is how I beat it, but I am sure you'd
    have your methods. Try mine or yours, but that's how I did it.
    Keep in mind though, Natela's offense, besides the swooping down
    attack, it spits out a 3 way fireball attack that launches in a 90
    degree angle. That's about it. Just keep attacking it, and you
    will win.

    After defeating Natela, you will be rewarded with the Silver
    Sword. Equip that, and make your way back outside of Phillip's
    Castle completely. Once outside the main doors, head east and you
    will see another door. Well beforehand this door was locked, but
    after defeating Natela, it has became unlocked. Go inside it, and
    you will see a huge tile, which if you step on it, it is a warp
    that will take you to a cave. But where are you now? Well I figure
    I'd leave you hanging ^_^.

     --------------------------------------------
 D: |Area 3-1: Legend Of The Stone/Thor's Pendant|
     --------------------------------------------

    D W A R F ' S  D E S E R T
    ENEMIES: Fire Spitting Rocks, Wolves
    ITEMS: None

    After teleporting, you will be in another similar room as to what
    you've seen in Phillip's Castle. You should see a doorway at the
    northside. Go through it and you will be in Dwarf's Desert. From
    the entrance, go west along the southwall, until you reach the
    westwall. Once here, go north along the wall, until you reach an
    area where you see 2 paths going north. Once there, head north up
    the second pathway until you reach another set of paths to take.
    Once at that one, take the right pathway again, then north until
    you reach a doorway. Enter through the doorway and you will be in
    the Town Of Denegul.

    T O W N  O F  D E N E G U L/T O W N  O F  V O L O H (REVISITED)
    ENEMIES: None
    ITEMS: Ancient Book, Sky Staff, Thor's Pendant

    Once in Denegul, go west to wall, then head north a bit until you
    see an old man standing. Talk to him and he will reveal to be the
    elder of Denegul. He will notice who you are and tells you about
    the Moon Blade, and how you will need it in the near future. He
    goes on talking about how it is made from the legendary Moon
    Stone, and will give you the Ancient Book which will talk more
    about the Moon Blade. He concludes by saying how the Moon Stone is
    in the Dwarf's Cave, but the entrance is blocked by huge boulders.
    But if you can get in, use the Ancient Book. He will finally give
    you the Sky Staff.

    After that, go northeast a bit and talk to Thor. He will say that
    he lost his pendant somewheres around in Voloh. If you find it, he
    will give you something. Don't worry about any armor buying in
    this town, you'll do that soon enough. However you need to return
    to Voloh, so get back there right away. Once you get back to
    Voloh, talk to the villager that is northeast of the old man at
    the entrance. He will give you Thor's Pendant, thinking it's
    yours. And with that, you can return to Denegul, so get going back
    there now.

    D E N E G U L (REVISITED)/D W A R F ' S  D E S E R T (REVISITED)
    ENEMIES: Wolves, Fire Spitting Rocks
    ITEMS: Sonic Armor, Great Shield

    Once you are in Denegul again, go find Thor. Once you do, equip
    the Thor's Pendant and give it to him. He will be greatful for
    this and give the Powerful Mirror, which he says is powerful
    enough to smash giant rocks. He will tell you that he will see you
    later, and disappears. Now it's time to head back to Dwarf's
    Dessert, but before you do that, head to the Armor Shop which is
    northwest of the entrance, but make sure you have atleast 3,000
    Gold to spare. If you do, go in and buy the Sonic Armor (1,800
    Gold) and the Great Sheild (1,200 gold).

    Now leave Denegul altogether, and from the entrance, head south to
    a 3-way like area. Once there, head west then around the corner
    and south until you reach some 3-way like area. Once you reach
    there, head east to another 3-way like area, then north hugging
    the eastwall until you reach the top point. Once at the top point,
    cross over north to the other rock, then go east and north along
    the rocks until you reach a cave entrance, which is blocked by
    giant boulders. Equip the Powerful Mirror, and use it on the
    boulders, and they will disappear. Enter through the door and you
    will be in Dawrf's Cave. Make sure you have reached Level 14
    atleast before entering. If so, enter it.

     --------------------------------
    |Area 3-2: Finding The Moon Stone|
     --------------------------------

    D W A R F ' S   C A V E/S I L E N C E  C A V E
    ENEMIES: Gorgons, Fire Dragons
    ITEMS: Magic Sword, Wind Crystal, Moon Stone, 350 Gold

    A word of advice, while inside Dwarf's Cave, SAVE OFTEN! Save a
    million times if you have to, just do it very often! This is very
    important, because Dwarf's Cave is very tough to get through
    (except for the first 2 screens). It'll be this way, probably
    until you get the Wind Crystal, which will be very helpful. Also
    take advantage of any places that no enemy will inhabit, so you
    can regain your lost HP and MP. Plus, it can be very confusing
    going through here, so pay close attention to what I say in these
    next couple sections. With that said, let us begin this tough
    area.

    From the entrance, follow the path to the other side. Not much to
    say, except jump over any gaps you may see. This part isn't very
    tough, just simple trial and error. Once you get through to the
    opposite end of the cave, go through the giant doorway. In this
    second room, this is similar to the first room. Just make your way
    across any gaps to the top of the cave. Once you do, You will see
    a tile on the ground. Step onto the tile, and it will warp you to
    another part of Dwarf's Cave.

    Once in that part, you will be on a piece of land, surrounded by
    lava. Try to be careful not to touch the lava, and proceed with
    extreme caution, because the Fire Dragons will catch you and put
    you into the lava ultimately killing you (unless you're lucky
    enough to escape). Also watch out for the Gorgons as well. Try not
    to kill anything, because you will be wasting your time if you
    did. But from where you end up at, go west and around the corner,
    then head north to the 3-way intersection towards the north. Once
    there, go east through the skinny path.

    Take note while going on the skinny path about the small island
    just north of it, halfway down the path. Jump over there, and
    there will be a chest, with the Magic Sword inside. Get it and
    equip it (no this doesn't cast magic, it's just a sword), then
    jump back to the skinny path. Continue east along the path until
    you reach a 4-way intersection. THIS JUST IN!: Go south from the
    4-way until you reach the corner. Once there, jump south a few
    times and you will see a small island with a chest. Inside the
    chest will be 350 Gold. Now I'm not sure that if you don't have
    the Healing Pot (or some other item) already, that that's what
    would be inside, but for now I know it's 350 Gold. After getting
    that, jump back north, then head to the 4-way and continue onwards
    through the game.

    From there go north to the corner, then north again until you see
    a doorway. Enter through the doorway and you will be in another
    tough room. Once in here, head west, around the corner, and north
    until you reach the lava on the north side. Once there, jump
    across north, then follow the path north again to the some more
    lava. Jump again north and walk a couple steps, which there will
    be a chest. Inside it is the Wind Crystal. After getting it, equip
    it and Earth Staff to have the magic of Wind Cutter, and save.
    With Wind Cutter, you will be able to kill enemies easier, and
    from a distance, and since you can refill MP just by standing
    around, use this all to your advantage!

    After getting the Wind Crystal, jump back south to the previous
    land. Follow the path to the other side of the land, and then jump
    east to the next land. Walk a couple steps, then jump north to the
    next land. You should also see a path made of lava towards the
    northside, remember this spot! Anyways once on the land, walk east
    a bit, then jump east to the next land. Now you should be on a
    much bigger piece of land, which stretches pretty far. Go north a
    bit and you will see a chest, which will have the Protective Ring
    inside it. Get it and head back south, and follow the path all the
    way, around every corner, until you reach a doorway.

    Once you see the doorway, enter it, and you will be in the Silence
    Cave. Rest a bit, let your HP and MP refill. Once they do, go to
    the north wall, and east a bit. You should see a blue stone,
    larger than the other ones. Walk up to it and get it, because this
    is the Moon Stone! Now with that, you need to head back to
    Denegul.

     ----------------------------------------------------------
    |Area 3-3: The Plot Thickens/Eardon The Giant Rock Creature|
     ----------------------------------------------------------

    D W A R F ' S  C A V E (CONTINUED)
    ENEMIES: Gorgons, Fire Dragons
    ITEMS: None

    If you recall, once you got into the depths of Dwarf's Cave, there
    is no way out, or is there? After getting the Moon Stone, head
    back into Dwarf's Cave. Once you do, backtrack back to the
    beginning of this room only. Once you get there, head through the
    door to get back into the previous room. Once back in the room,
    head south to where that corner was (if you remember it), and then
    continue south from there until you reach the 4-way intersection.
    From there, go south to the end of the path, and then jump east
    across the lava to the next land. Follow that path to the 3-way
    intersection, and just south of that is another tile, similiar to
    the one you saw beforehand. Enter through it, and it will warp you
    back to Dwarf's Dessert. Once back in Dwarf's Dessert, head back
    to Denegul.

    T O W N  O F  D E N E G U L (REVISITED)
    ENEMIES: None
    ITEMS: Freezing Pot

    Back in Denegul, talk to the old man standing, just northwest of
    the entrance. It'll be Mathias who will mention that Princess
    Felicia is being held and kept inside Dwarf's Cave somewheres. And
    that an evil witch named Ella who captured the princess is working
    for Zerah, who is trying to receive the evil spirit using the
    power of darkness, and plans on using Princess Felicia in it.
    Mathias will conclude by saying to go back to Dwarf's Cave and to
    save the princess (where have you heard this before ^_^). After
    that, head north a bit and around the house on the east side. You
    should see an old man walking about. Equip the Moon Stone, and
    talk to him. He will notice you having the Moon Stone, and gives
    you the the Freezing Pot, which will make a path inside Dwarf's
    Cave. After getting the Freezing Pot from the old man, leave
    Denegul and head back to Dwarf's Cave.

    D W A R F ' S  C A V E (REVISITED)
    ENEMIES: Gorgons, Fire Dragons
    ITEMS: None

    Remember that lava type pathway I told you to remember, well once
    you get back to Dwarf's Cave, get back there. And while you're in
    Dwarf's Cave, fight until you have reached Level 19, maybe Level
    20. Once you have acheived that, get to that spot I told you to
    remember. Once there, equip your Freezing Pot, and use it. Doing
    so, and a path will be made, leading up to a door. Enter through
    the door and you will be in another room. Don't worry, no monsters
    to fight here, but a woman comes out begging for help.

    CUT SCENE: Her name is Princess Felicia, who was kidnapped then
    brought to Dwarf's Cave thanks to the witch Ella. The princess
    goes on saying how the evil people intends on using her power to
    move Lagoon Castle to an inaccessable place, which would cause the
    end of the world as we know it. She also says that there is a
    secret place where the power of magic will be multiplied, and if
    they use magic to revive the Evil Spirit, that it will be
    terrible, so it's important to rescue her quickly. Continuing the
    cut scene, Ella comes out saying how she looked everywheres for
    Princess Felicia and that she couldn't escape from her. She takes
    the princess aways and threatens you to stay away or else. END OF
    CUT SCENE

    Once the cut scene ends, Ella takes Princess Felicia away. Now
    once you regain control, head north to the 3-way intersection,
    then west to the west wall. Once there, head north to a door, and
    enter it. Inside Ella will speak to you again, saying how your end
    is near, but praises you for your bravery of making it so far. She
    presents her cute pet Eardon to kill you. Once Eardon appears,
    leave the room and save. This cuts down on the chatting everytime
    you die and reenter here ^_^).

    B O S S  # 0 3 :  E A R D O N
    REQUIRED LEVEL: 19
    ITEM REWARDED: None

    Here's the deal with Eardon, it's a giant pet rock with eyes.
    Eardon will slowly comes towards you, but whatever you do, don't
    get cornered. Make sure there is plenty of room, for you to run
    around while Eardon tries to catch up with you. Since Eardon is so
    big, it will cover you, but if that happens, carefully go up the
    screen to get away from it. This thing is very tough, and it's
    only offense is when it's eyes pop out it'll shoot fireballs at
    you, however that's the only time to strike. When it's eyes pops
    out, start stabbing at it. Make sure you equip the Protective
    Ring, because that will come in handy when beating this thing. If
    anything, try and use the same technique you did, as when you were
    fighting Natela. This can be a frustrating fight, but after some
    practice you'll win.

    Now after you defeat Eardon, you will not get anything for winning
    the fight. However the door on the north wall will become
    unlocked, so enter through it, and you will be in Hobbit Valley.

     ----------------------------------
 E: |Area 4-1: The Sick People Of Poper|
     ----------------------------------

    H O B B I T  V A L L E Y
    ENEMIES: Axe Throwing Pigs, Black Slugs
    ITEMS: None

    After defeating Eardon, you should be in the Hobbit Valley. From
    the entrance, head all the way north, past any ponds or rocks you
    may encounter. You should see a rock formation in your way
    however, that will be pointing south. Get to that point, and head
    west a bit. You should see a skinny path leading northwards, go up
    it and you will see a doorway. Go in it, and you will be in the
    Town Of Poper, where all is not well.

    T O W N  O F  P O P E R
    ENEMIES: None
    ITEMS: None

    You should now be in Poper. If you talk to everyone, they will
    talk about a plague that's hit everyone in town. Now from the
    entrance, go north a couple steps, then head completely west to
    the westwall. From there go north until you see a second house. Go
    inside and you will see a sick mother in bed, and her son whom is
    taking care of her. She tells her son, to leave the village, that
    she can't something, which was cut off for some reason. The son
    however tells his mom that she'll get better real soon.

    Go up to the boy and he will say he wants some medicine for this
    mother, but don't know where to find some at. Now leave the house,
    and head east across the bridge, and go into the giant church.
    Once inside, head up to the preacher who will say how the village
    survived thanks to the waters of Lagoon Castle, but that's all in
    the past. Now the water has became muddy (just like explained in
    Atland), and diseases has swept through the town.

    The preacher wishes that they had some Mint, which will cure
    anything. With that, he continues, everyone will be saved. He
    concludes by saying there is some Mint inside Siegfried Castle,
    but with the many monsters tehre, they can't even get near the
    castle. After all that, leave the church altogether, as well as
    Poper.

    H O B B I T  V A L L E Y (REVISITED)
    ENEMIES: Axe Throwing Pigs, Black Slugs
    ITEMS: None

    Once you are back in Hobbit Valley, head south to the big field,
    then go west hugging along the north wall. Follow along the wall,
    to a pathway in the northwest corner, leading west. Go into that
    pathway, and you will be in another part of Hobbit Valley. Once
    inside this new area, continue hugging the wall and go east to the
    big field. Once there head north until you find a castle. Find the
    entrance, then go in, because this will be Siegfried Castle.

    S I E G F R I E D  C A S T L E :  1 S T  F L O O R
    ENEMIES: Armored Knight, Tripod Rollers
    ITEMS: None

    Now you are inside Siegfried Castle. You won't be covering
    everything in this castle during your first visit, but you will be
    covering most of the basement section. From the entrance, go east
    to the last doorway on the northwall. Go through it and follow the
    path north until you reach a corner. Once at the corner, go
    through the doorway on the northwall, then through the other
    doorway on the other side. This will lead you into the basement.

    S I E G F R I E D  C A S T L E :  B A S E M E N T
    ENEMIES: Fourarm Soliders, Rat Soliders
    ITEMS: Thunder Armor, Maxim Shield, Mint, Power Ring

    Once in the basement, head west around the corner, and to the next
    corner. You should see a doorway on the southwall, which you will
    go through. Once at the other side go east to the chest at the end
    of the path. Inside is the Thunder Armor, which you will get and
    equip. After doing that head back west, past the doorway you went
    through. Now head all the way to the west wall, and from there go
    south through the doorway, into another pathway.

    Once at that pathway, head east along the northwall to the next
    doorway. Go through that, and find the chest that is in that small
    area. Inside that chest is the Maxim Shield. Equip that and head
    back into the long pathway outside this small room. Once there,
    continue going east, and around two corners. Around the second
    corner, there should be a doorway on the southwall. Go through it,
    and in there is another chest, which will have the Mint inside it.

    After getting the Mint, go all the way north through the doorway,
    until you reach a corner, then go west, past the doorway. At the
    end is another chest! Inside this chest however is the Power Ring.
    Get it and head back to the doorway you just passed, and go
    through it. Then keep going north a bit more, and through the
    other doorway and it will take you back to the 1st Floor.
    Hopefully, you'll remember how to get back to the entrance from
    here, so get back there, and head back to Poper right away to help
    the sick villagers!

     ------------------------------------------
    |Area 4-2: Saving The Sick/Destiny's Legend|
     ------------------------------------------

    T O W N  O F  P O P E R (REVISITED)
    ENEMIES: None
    ITEMS: Star Staff, Duma's Key

    Now you should be back in Poper. Once back here, head back to the
    church again. Equip the Mint, and talk to the preacher again. He
    will say that he will mix the Mint into a tea and give it to the
    people whom are sick, to cure their illness. He will also say that
    there are spritis in the basement, are very happy with you saving
    the townspeople. So with that, go to the glass stained window on
    the right side.

    It will be revealed as a doorway. Enter it and you will be in the
    basement portion of the church. In the basement, you will come
    across 8 spirits, which I assume are of the late people who died
    from the disease that spread throughout the village. Follow the
    path straight through, and talk to each spirit in order, and they
    will talk about the difference between the Light and the Darkness.
    Below, I have decided to quote what each spirit says.

    Spirit #1 says: "Nasir, the Champion Of Light, we awaited for your
    arrival. We want to talk to you about something. Please speak to
    each of us starting with the one nearest the entrance". Spirit #2
    says: "Thank you so much for curing all the people of the
    village". Spirit #3 says: "The power of the Light which can be
    seen within you, searched out Darkness. Without Darkness, you
    Light cannot shine".

    Spirit #4 says: "Darkness gives us rest and relaxation. Light
    gives us courage and hope". After talking to the 4th spirit,
    follow the path until you reach a 3-way intersection. Once there,
    head north and talk to that spirit up there. Spirit #5 says:
    "Light and Darkness were not originally meant to be seperate".
    After talking to the 5th spirit, head back to the intersection,
    then continue west along the path, talking to the remaining
    spirits. Spirit #6 says: "From here on, you will experience many
    hardships. But you will become a real hero after having overcome
    these obsticles. You must not give up. The only road is that which
    lies straight ahead". Spirit #7 says: "I will give you Star Staff.
    Please use it well". This spirit will give you the Star Staff.

    Spirit #8 says: "Siegfried Castle is now controlled by a demon
    called Duma. On the third floor of the castle, there is a warp
    point that goes upstream. Duma locked the entrance to the second
    floor to keep the people of Lakeland from Lagoon Castle. Here is a
    key to Duma's Room. I'll give it to you". You have received the
    Duma's Key. This spirit concludes by saying "Please defeat Duma
    and go to Lagoon castle as soon as possible". Now after talking to
    all the spirits, head back to Siegfried Castle, for one last go-
    round with it.

     ---------------------------------
    |Area 4-3: The Strong Solider Duma|
     ---------------------------------

    S I E G F R I E D  C A S T L E :  1 S T  F L O O R (REVISITED)
    ENEMIES: Armored Knight, Tripod Rollers
    ITEMS: Defensive Ring, Force Sword

    Now you should be back in Siegfreid Castle. Head east to the last
    doorway on the northwall, and go through it. Continue the path
    going north until you reach the corner. Once there go west a bit
    and go through the doorway on the southwall. Go through the
    doorway, and follow the path west, until you reach a locked door
    on the northwall. Don't worry about the locked door yet, but do
    keep it in mind, because you will need to get back here shortly.
    Instead, head south from this point and you will see a chest.
    Inside it is the Defensive Ring, which you will get.

    Now, after that head back to the locked door, and continue going
    west along the path until you reach a 3-way intersection. Once
    there, head south past the other 3-way, and follow the path to the
    end. You should see a doorway on the northwall. Go through it and
    to the chest, which has the Force Sword in it. Get the Force Sword
    and equip it, then head back to the locked door. Make sure you are
    atleast Level 24, maybe Level 25, because a boss fight is coming
    up. As soon as you have acheived that, equip the Duma's Key and
    use it on the locked door. Enter and you will meet Duma, who
    recognizes you instantly. He will say your end has finally came.

    B O S S  # 0 4 :  D U M A
    REQUIRED LEVEL: 24
    ITEMS REWARDED: Water Crystal, Key Of Siegfried

    Fair warning now, Duma is tough, but don't let his huge Life Meter
    worry you. He will rise up, as well as his two hands. One can only
    imagine how big this guy really is ^_^. Your best bet is to equip
    the Power Ring instantly, and head towards the centerpiece. Watch
    out for his hands however, because once in sight, they will try to
    squish you. This makes it difficult, when trying to defeat Duma.
    Your only chance to attack is when Duma's face appears, but be
    careful, because he will shoot out 3 fireballs which goes in a 90
    degree angle. Using the Power Ring here will be helpful, because
    you will be able to kill Duma quicker, especially with the odds
    stacked against you because of his offenses. My advice, run up and
    start slashing at him, jump to avoid the hands, and keep going at
    it, and you will have defeated Duma.

    After defeating Duma, you will get the Water Crystal and the Key
    Of Siegfried. With that, leave Duma's room. Once outside of the
    room, head west to the 3-way intersection. Once there, head north
    through the doorway. Equip the Key Of Siegfried, and use it on the
    locked door, then go through it. This will take you to a
    staircase. Once you follow the staircase upwards, it will take you
    to the second floor.

    S I E G F R I E D  C A S T L E :  2 N D  F L O O R
    ENEMIES: Alien Cyclops, Big Red Knight
    ITEMS: None

    You are now on the second floor of Siegfried Castle. From the
    entrance, follow the path all the way to the end, past any
    intersection or doorways you may encounter. Be careful of the
    Alien Cyclops though, they will shoot a beam of energy from their
    eye, that will do considerable damage. Once you are at the other
    end. You will see a doorway. Enter it and it'll take you to the
    third floor of the castle.

    S I E G F R I E D  C A S T L E :  3 R D  F L O O R
    ENEMIES: None
    ITEMS: None

    You are now on the third floor of Siegfried Castle. But once
    entering, you will see Thor, and someone standing next to him.
    Thor will be excited to see you, but wonder why you are there. The
    person next to Thor is Battler, and refers to Thor as Lord Thor.
    Battler will tell Thor not to get too close to you, that he is not
    to associate with the Champion Of The Light, because you will ruin
    their plans. Nasir (you), will say that Thor isn't the type of
    person who does evil deeds. Then an explosion takes place. You
    being curious, Battler says not to struggle, it's too late to do
    anything and has you look at the following.

    CUT SCENE: It's a small one, but it shows Lagoon Castle being
    lifted into the sky by water. END OF CUT SCENE. Battler says that
    the secret place of Lagoon Castle now belongs to the evil people.
    Since the castle is in the air, there's nothing that can be done
    to save it. Thor tries to take Thor to Lagoon Castle, but he
    doesn't want to go. Battler however succeeds and both of them
    teleports out of Siegfried Castle to Lagoon Castle. Once you gain
    control, find the circular tile that's in the room. Once you do,
    step on it and it will warp you to the Gnome Tree.

     ---------------------------------------
 F: |Area 5-1: Braving The Cold/Gnome Plains|
     ---------------------------------------

    G N O M E  T R E E/T O W N  O F  L I L A T Y/G N O M E  P L A I N
    ENEMIES: None
    ITEMS: Angel's Bell, Truth Fire, Fur Mantle

    After warping from Siegfried's Castle, you will be in Gnome Tree.
    From where you end up, go north and you will see a giant tree,
    where there is a doorway. Enter the doorway, and you'll be in the
    town of Lilaty. Once in the town, head north to the small pond. Go
    west a bit and you'll see an Old Man wearing a red cap. Talk to
    him, and he will talk about the Nymphs in the spring behind the
    Ice Cave, and that they are hiding because of the demons in there.
    However the Nymphs might be helpful because of their powers. The
    old man will give you the Angel's Bell, to use to call on the
    Nymphs, after defeating the demons.

    Now from the old man's location, go north to the northwall, then
    east to a river. Cross the bridge, then go east past the garden.
    Talk to the lady in the orange dress, who says that there is a
    liar in town, who has the Fur Mantle. This lady will give you the
    Truth Fire, to use on the liar, because no one can withstand the
    Truth Fire's power. Cross back over the same bridge, and head
    south along the river. You should see a man in a green outfit and
    red hat. Equip the Truth Fire and talk to him. People think he is
    a liar, and ask you what you think. Tell him he's not, and he will
    say that he's the best liar ever. He will also give you the Fur
    Mantle.

    After that, head north to the northwall, then climb the staircase.
    This will take you outside to the Gnome Plain. This will be
    simple, go north, then west a bit,and you will see a doorway.
    Equip the Fur Mantle, and keep it equipped throughout the whole
    next area. It is very important to keep the Fur Mantle equipped,
    because once you enter into the next area without it, your HP will
    quickly be drained. So keep it equipped at all times, until I say
    different. Now enter through the doorway, and you will be in the
    Ice Cave.

    I C E  C A V E
    ENEMIES: Eskimos, White Slimeballs
    ITEMS: Elixer (or 350 Gold), Bright Stone

    You are now in the Ice Cave. A word of warning, there are several
    gaps in the ground, so be careful not to fall in them at any
    costs. With that out of the way, from the entrance, head east to
    the corner, then go north a bit. You will see 2 pathways leading
    north, but you need to take the right path. Do so follow the path,
    past the 3-way intersection to a 4-way intersection, and from
    there go south. Follow this short path to a big room, and go to
    the eastwall. Hug this wall and go south along it, then follow the
    path around the corner, and to a doorway on the northwall. Go
    through it, and follow the path north to a chest. Inside is an
    Elixer, which is very important, so get it.

    After getting the Elixer, head back south through the doorway,
    then west along the northwall. Go around the corner and north to
    the small path you came through before coming to this big room.
    Follow the path to the 4-way, then head west to the 3-way. Once
    there, head north, and keep going until you reach another big
    room. Once there, head north to the other side, where you will see
    another path, but don't go up it yet. Instead go east along the
    northwall to another pathway. Go north on this one, then continue
    north, past another big room (watch out for the hole in the
    ground), around the corner, and to a 3-way.

    Once you are there, head north to the next 3-way, then head east.
    Follow the path until you reach the end, where you will see
    another chest. Inside is the Bright Stone, which is also important
    when finishing through the Ice Cave. After getting that, head back
    to the 3-way you came from. Once there, head south to the next
    one, then east, around the corner, south through the big room, to
    the other side. Follow the path to the next big room, then go west
    along the northwall. You will see another pathway, which you will
    go up now. Continue the path to a 4-way type area, then head west
    from it.

    Follow the path until you can't go anymore, which you should end
    up at some dead-end. Once there, you should notice a path going
    north, well take it to the 4-way. From the 4-way, head west until
    you see a doorway on the northwall. Go through it, and head north
    until you see a shut door. Make sure you are atleast Level 29 when
    entering, as well as all your HP and MP have been restored, and
    also save. This will be a tough boss fight up ahead, so be ready
    to fight.

     ------------------------------------------
    |Area 5-2: Phantom Hill/The Evil Witch Ella|
     ------------------------------------------

    Okay, if you are at Level 29 like I said, you should be ready for
    a boss fight. So go in the shut door, and you will be in for a
    tough treat.

    B O S S   # 0 5 :  T H I M A L E
    REQUIRED LEVEL: 29
    ITEM REWARDED: Life Ball

    Now this boss is much tougher than your previous bosses could ever
    be. This is Thimale, and there are two parts to defeating it. Part
    one, defeat the 6 small crystals on both sides of the screen. Be
    careful though, because they will launch out crystal shards at
    you, and a giant rolling ball will come up and down the middle
    section, doing massive damage to you. The best tip I can give for
    you on this, is to try and master defeating all 6 small crystals
    first (stand in front of each crystal, and attack & jump). It be
    best to wear the Protective Ring or Defensive Ring for this
    portion. Once you have succeeded in defeating the small crystals,
    use the Elixer to refill your HP (that's if you feel you need to),
    and the Bright Stone to refill your MP. The second part is that
    the giant rolling ball will change it's form, revealing to be
    Thimale's true form. It'll still continue to roll up and down, but
    it'll also stop shooting out ice blasts at you. Get in front of
    Thimale, and equip the Power Ring, and keep stabbing at it. Just
    watch out when it starts rolling. Keep this up, and you will be
    able to defeat Thimale.

    After you have defeated Thimale, you will receive the Life Ball.
    Hang on to that as much as possible, because it will come in
    handy. Now go north through the locked door, which will be
    unlocked. Do so and you will be in Nymph's Spring.

    N Y M P H ' S  S P R I N G
    ENEMIES: None
    ITEMS: Moon Staff

    You should now be in Nymph's Spring. From the entrance, go north
    until you can't go anymore. Equip the Angel's Bell, and use it,
    and 3 Nymph's will appear before you. The main Nymph will say that
    they have been waiting for you, and that Zerah is heading to
    Phantom Hill, to go to Lagoon Castle. The Nymph will now give you
    the Moon Staff, which is the final staff in the game. She conludes
    by saying that they will send you off to Phantom Hill (that's
    exactly what it said in the game, I kid you not! ^_^).

    P H A N T O M  H I L L
    ENEMIES: Fire Bird
    ITEMS: None

    Now you are on Phantom Hill. This will get confusing, because of
    all the staircases and stuff, so just pay attention closely. Also,
    once getting here, you can not return to any previous areas in the
    game. To make it easier, I placed numbers in front of each
    direction to make it a bit easier to get through, hopefully. So
    now with that out of the way, (1) from the entrance, head east to
    the staircase, and climb it to the next path. (2) Once there, go
    east again to the next staircase and climb it to the next path.
    (3) Go east once more to the next staircase, and climb it to the
    next path.

    (4) Once there, go west to the first staircase you come across,
    then climb it to the next path. (5) Once there, go west again to
    the first staircase you come across here as well, and climb it to
    the next path. (6) When at the top of the staircase, continue
    climbing the staircase north of your current position to the next
    path. (7) After doing that, go west a bit more, and climb the
    staircase. (8) You should see another staircase just a bit east
    from your position, which you will go up. (9) Now go west a bit,
    and be at Level 30 (if not, fight until then). You should see a
    hole in the ground. If you are ready, save and jump into the hole
    for a fairly simple boss fight.

    B O S S  # 0 6 :  E L L A
    REQUIRED LEVEL: 30
    ITEM REWARDED: None

    Remember Eardon back in Dwarf's Cave? Well this is it's keeper,
    Ella, and she is a bit easier than Eardon. When entering the room,
    Ella will say it's your end, and begin to start attacking. She
    will shoot out magic fire blasts at you, which can do some damage
    to you. Just equip the Power Ring and start attacking her, sounds
    simple? Well be careful, because the more you attack her, the
    faster she becomes, which will make her more tougher to fight. Not
    only that, she disappears and reappears whenever and wherever she
    wants, and there is no pattern to her appearing, which will make
    it very difficult to fight her. It shouldn't be too tough, but
    through persistance you will be able to defeat her easily.

    You won't get anything for defeating Ella, so just leave the room
    altogether. Once you do, you will be back on Phantom Hill. It
    seems however, that a new staircase will appear right when you
    exit the hole. What's up it, well go up there and you'll see.

     ------------------------------
    |Area 5-3: A Trip Through Cloud|
     ------------------------------

    P H A N T O M  H I L L  (CONTINUED)
    ENEMIES: None
    ITEMS: Thunder Crystal

    After defeating Ella, you should see a staircase being made. Climb
    it, then once at the top, jump east over a gap, and you will be a
    new area. In this new area, you will see Zerah, who will tell you
    that he won't let you get anywheres near Lagoon Castle, and that
    if he uses the Evil Spirit's power, he will be unstoppable. He
    also says that Thor can call on the same power, that he was raised
    for that purpose, to harness the power for evil. Could Zerah be
    Thor's father knowing this? Read on to find out! Thor is young, he
    says, and couldn't hurt at all. But not worried, Zerah says he
    will kill you off anyways.

    Right then, Mathias appears telling Zerah that he will defeat him.
    A conversation then takes place, with Mathias saying he'll stop
    Zerah, but Zerah won't let anyone in his way, saying he has the
    power. A really lame fight scene takes place, with the end result
    of both Mathias and Zerah on the ground, trying to stay alive.
    Talk to Zerah first, and he will say that he's not defeated yet,
    that the Evil Spirit will come back to life very soon, then he
    disappears. Talk to Mathias, who will tell you the truth about
    everything. He will tell you that you and Thor are the Sons Of The
    Gods. You are the Son Of Light, and Thor is the Son Of Darkness.
    Each of which, whom has their own destiny. Now a cut scene takes
    place.

    CUT SCENE: We see Mathias, lying on the ground, about to tell you
    the history of both you and Thor as well as the story of Lagoon
    Castle, and why Zerah wants it. About 14 years ago, Mathias heard
    of an oracle which told him to go to Phantom Hill. That once
    getting there, two babies will come to the earth in a beam of
    light. Those two babies were you and Thor. However when Mathias
    tried to get both you and Thor, Zerah came suddenly, and took Thor
    away. He continues by saying that Zerah is the cause of all the
    muddy waters throughout the country, as well as made all the
    demons appear, and he must be stopped no matter what. Do this for
    all the people throughout the coutry. Mathias concludes by saying
    that you must go now, that there are many strong demons in Lagoon
    Castle, and to use this crystal. END CUT SCENE.

    After the cut scene ends, you will get the final crystal, which is
    the Thunder Crystal. Mathias will say that with all his strength,
    he will send you off to the clouds. Side note, I wonder if the
    programmers know how wrong this all sounds lol ^_^. Once you get
    to cloud however, you will not be able to go back, so be ready,
    because the end of the game is very much near.

    C L O U D
    ENEMIES: None
    ITEMS: None

    After the conversation with Mathias, you will be teleported to
    Cloud, which is really made up of a bunch of clouds. Save often,
    wherever you feel comfortable at. Once you start off in Cloud, (1)
    head north a bit, and jump to the next cloud north. Watch out for
    gaps between clouds, because that'll mean game over. Once at the
    cloud however, (2) go north a bit and jump to the next cloud. (3)
    Do this once more to the next cloud, then (4) go east a bit, then
    jump north to the next cloud.

    (5) After that, go west a bit, then jump north to the next cloud.
    (6) Once there, go north a bit, then jump northwards to the next
    cloud. (7) Finally go east a bit, then north a bit until you see
    some land. Now make sure you jump over onto the land, because if
    you miss it, you will die. Once you jump onto the land, you will
    be taken to outside of Lagoon Castle. Now once you are at Lagoon
    Castle, there is no turning back, so be ready.

    L A G O O N  C A S T L E  O U T S I D E
    ENEMIES: None
    ITEMS: None

    Once landing onto Lagoon Castle ground, head north until you see a
    tablet, which you will step on. It will say that when the
    moonlight comes into the castle's terrace, use the Moon Stone.
    That the power will be given to the one who is the power of Light,
    and with that, the Moon Blade will be created. This is very
    important stuff, so make sure you keep that in mind. After that,
    continue northward, across the bridge. At the other end you will
    see a huge doorway. Enter it, and you will be inside Lagoon
    Castle.

     -------------------------------------------
 G: |Area 6-1: Storming Lagoon Castle/First Half|
     -------------------------------------------

    L A G O O N  C A S T L E :  1 S T  F L O O R
    ENEMIES: Evil Jugglers, One-Eye Crawlers, Toad Solider
    ITEMS: None

    Welcome to Lagoon Castle, the place that everyone seems to be
    talking about. Fair warning now, this castle is very huge, and
    there will be multiple ways to get through it. This portion of the
    walkthrough is how I got through it, so you can use my methods or
    use your own, it don't matter to me. Now with that bit of info out
    of the way, let's get started on this castle.

    From the entrance of the castle, head north until you reach the
    second pathway on the west side. Once there, head west and follow
    the path around the corner, then north until you reach a 3-way
    intersection. Once at the 3-way, head west and follow the pathway
    until you reach the second doorway on the nortwall. Enter it, and
    it will take you to the second floor.

    L A G O O N  C A S T L E :  2 N D  F L O O R
    ENEMIES: Red Necromancer, Big Black Knight
    ITEMS: Statue

    You should now be on the second floor of Lagoon Castle. From your
    current position, head south to the southwall, then east a bit to
    a doorway, which you will go through. Once on the other side, go
    east and follow the path to the big room. Once there, head south
    along the westwall to a 4-way type intersection. From the 4-way,
    head east a bit and you will see a doorway on a northwall (just
    look for all the black area over the door). Enter the doorway.

    Upon entering, you will notice two people standing there (a man
    and a woman). Talk to them, and the man will speak up first. He
    will say he is the king of Lagoon Castle, and that his daughter
    Princess Felicia is trapped in a  mirror on the 4th floor of the
    castle. He goes on saying how Felicia is the only one in the
    family who can move the castle and open the doorway to the secret
    passage. The secret passage is important to all of Lakeland. But
    if the magic is used there, the power would be tripled.

    If the evil people have the power, it will be very bad for the
    people of Lakeland. This is why the power was given to the
    Lakeland family, to protect Lagoon Castle. He concludes by saying
    for you to free Felicia, but in order to do that, you must find
    the Statue which is somewhere's on this floor. Once getting that,
    stand on the crest facing her, and use the statue, for this will
    free her. After this, the queen (fortune teller perhaps?) steps up
    and says that she sees suffering in your future. But as long as
    their is light in your heart, the spirits will help you. After
    that, leave this room.

    Once outside of the room, head east to another 4-way type
    intersection. From there, head east some more. As you are heading
    down this path, hug the southwall to the second doorway. Enter
    through it, then find the chest that's in here. Inside it is the
    Statue, so get that and head back to the pathway. Once doing so,
    head east some more (and around some corners) until you reach a 3-
    way intersection. Once there, head north and around the corner.
    Keep going along the path until you see the second doorway on the
    northwall. Enter through the doorway, and it'll take you to the
    third floor.

    L A G O O N  C A S T L E :  3 R D  F L O O R
    ENEMIES: None
    ITEMS: Bright Stone (or 350 Gold), Moon Blade

    Now you should be on the third floor. This floor will also cover
    the Silence Terrace, so keep that in mind. Pretend this is a small
    town for a moment, because all the pathways are done up like
    blocks. From your current position, head south to a 3-way
    intersection. Once there, head west around a couple corners to the
    next 3-way. Now head north 2 blocks to a 4-way, then head west to
    the end of the path. You should see a chest there. Inside it is
    the Bright Stone. Get it and head back to the 4-way. Now head
    north and follow the path all the way to its end. Once you make
    the long trip there, you will see a doorway on the west side.
    Enter through it.

    Now you should be on the Silence Terrace. From the entrance to
    this area, head west until you see a light blue spot on the
    ground. This spot is actually the moonlight. With that, stand on
    the spot, equip the Moon Stone and use it. Mathias will speak to
    you saying he locked up the evil spirit and send you and Thor to
    keep it from reviving. He is shocked that someone used Thor's
    power to create a world of darkness. He continues on saying the
    dark power is too strong, that you must stop the evil, it's for
    Thor too. He concludes by saying the Moon Stone turns into the
    Moon Blade with energy from the moonlight. Now go and stop the
    dark forces. After talking you will receive the Moon Blade. Equip
    it now.

     -----------------------------------------
    |Area 6-2: Reclaiming The Castle/Last Half|
     -----------------------------------------

    L A G O O N  C A S T L E :  3 R D  F L O O R (CONTINUED)
    ENEMIES: None
    ITEMS: None

    After getting the Moon Blade, and equipping it, head back to the
    3rd Floor. Once you get back here, follow the path ahead of you
    until you reach a 4-way intersection. Once you get there, head
    south one more block to the next 4-way. From there, head west all
    the way until you reach the 3-way at the end. From there, head
    north and follow the path all the way to the end on the path. Once
    there, you should be in a small room, with a doorway in the upper
    right hand corner. Go into it and it will take you to the fourth
    floor.

    L A G O O N  C A S T L E :  4 T H  F L O O R
    ENEMIES: One-Eye Crabs, Big Green Knight
    ITEMS: Elixer (or 350 Gold), Moon Shield, Curing Ring

    You should now be on the fourth floor. Once entering this floor,
    go south just a bit to a chest. Inside is an Elixer, get it,
    because it will be helpful. After getting it, head north through
    the doorway. Once at the other side, head east, and follow the
    path all the way to the second 3-way type intersection. Once you
    get there, head north to a pathway. Continue along the pathway,
    and follow it all the way until you reach a big room. Once in the
    big room, head to the south wall and go east along the wall. At
    the end, you should see some pathway leading south. Go down in it,
    and you will see another chest. Inside is the Moon Shield. Get it
    and equip it.

    After that, head north to the northwall, and follow the path west.
    Head back to the previous 3-way intersection you came across
    beforehand. Once you get back there, head east and follow the path
    around the corner, then north until you come across some type of
    doorway on the east wall. Enter through it and you will be a in a
    different room. From the entrance, carefully go east until you see
    a chest. Inside is the Curing Ring, which will be very helpful.
    You will also notice a gap, well don't try to jump it at all, you
    won't make it ^_^. Instead head back to the previous room.

    Once you make it back here, head north and follow the path until
    you come across a small room. Once you get here, head north and
    you will see a doorway on the northwall. Enter it now. Inside you
    will see someone trapped in the mirror, which is Princess Felicia.
    Stand on the seal with the two swords on it, then equip the
    Statue. While facing Princess Felicia (this is a must), use the
    Statue's power, and it will send an ball of energy, breaking the
    mirror, freeing the princess. The princess will now talk to you.

    She says thank you, and that something serious has happend. She
    then comes closer to you saying that Zerah and Thor are now in the
    secret place. That Thor is controlled by Zerah, and she was also
    controlled by him as well. She opened the door to the secret place
    without realizing it. She goes on saying how Zerah might have
    brought the evil spirit back to life using Thor's power. She
    concludes by saying that you can get to the secret place through
    the mirror behind her. After the talk, head through the mirror
    behind her, which is a doorway leading to the fifth floor.

    L A G O O N  C A S T L E :  5 T H  F L O O R
    ENEMIES: Big Blue Knight
    ITEMS: Moon Armor

    You should now be on the fifth floor. From the entrance, you
    should notice the pathway heading south. Well go through it to the
    3-way intersection. Once there, head east and follow the path to
    the next 3-way. Once there, head east again to the next 3-way, the
    follow the path north and around the corner. Keep following the
    path until you see a chest. Inside this chest is the Moon Armor.
    Get it and equip that, then head back to the 3-way.

    Once there, head west to the next 3-way intersection, then head
    south. Follow the path until you see a doorway on the southwall.
    But first, make sure you are at Level 33. If not, fight until you
    reach that level. Once you reach Level 33, head into the doorway,
    you will be in a new room. Once in this new room, follow the path
    all the way to the end. There you should see a shut door. Save the
    game, then enter the doorway. You will see Battler again, who says
    he will not let you continue any further. The the great evil
    spirit will rise and that your head will decorate Lord Thor's
    throne nicely. Get ready, because this boss fight will begin.

    B O S S  # 0 7 :  B A T T L E R
    REQUIRED LEVEL: 33
    ITEM REWARDED: None

    This is a fairly tough battle, so be careful. Battler will have 2
    creatures rise up and attack you. It be a good idea to equip the
    Curing Ring so you can heal will fighting. Not much really to say,
    Battler will disappear and reappear wherever throwing out powerful
    attacks at you. The two creatures will be traveling and throwing
    out attacks as well. There is no pattern to whichever way either
    Battler or the two creatures will go. Unlike Ella, Battler will
    not get quicker as you attack him, so this may be helpful. When he
    does appear, he will stand in that spot for a couple seconds,
    which will be your chance to strike. With the Curing Ring on your
    side this should be kinda easy. Just whatever you do, don't use
    your Elixer or Bright Stone, those will be used much later.

    After defeating Battler, you will not be rewarded with any items.
    However the doorway on the northwall will be unlocked, so go
    through it. Once you do, you will be on a platform, with no sides,
    so be careful. Go to the north edge and jump northwards, and try
    to land on the small island. If you land on the water just next to
    the island, that's okay, but don't land on any other form of
    water, or you'll die. Once you land on the island, you will be at
    the final stage of the game!

     -------------------------------------------
    |Area 6-3: The Secret Passage/Final Showdown|
     -------------------------------------------

    O U T S I D E  S E C R E T  P L A C E
    ENEMIES: None
    ITEMS: None

    This is it, the final stage of the game. Everything you have done
    up to this point has came down to this final area. Right now, you
    should be right outside the Secret Place. From where you start off
    at, head north a bit and you will see a small church. Go inside,
    and follow it to the back, where you will see a Cleric. Talk to
    the Cleric, where he will talk about how Zerah has finally revived
    the evil spirit. That him and Thor will be in the secret place,
    and to hurry.

    He concludes by saying that there is a warp leading back to Lagoon
    Castle. After this, leave the church. This warp the Cleric talks
    about is in the southwest corner of this small field, so keep this
    in mind for if and when you want to go back to Lagoon Castle.
    However you are not heading back to Lagoon Castle. Instead, from
    the entrance of the church, head west a bit and you will see a
    staircase on the northside. Enter it, and this will lead you in
    the secret place.

    S E C R E T  P L A C E
    ENEMIES: Gray Knight, Black Hyper Flea
    ITEMS: Time Ring

    Once inside the secret place, head west to the end of the path,
    and you will see a doorway on the west wall. Enter through it and
    head to the other side. Once there head west a bit, then south
    until you see a skinny pathway heading south. Go through it and
    follow the path until you reach a 3-way intersection (there should
    be a doorway on the eastwall as a hint). Once at the 3-way, head
    west and follow the path past all the intersections along the way
    until you reach a doorway. Go through it, and at the other side,
    go through the other doorway.

    Once at the other side of that doorway, head north and follow the
    path until you reach the end. At the end you will see a chest.
    Inside is the Time Ring, which you will get. This is a pretty
    useful ring (except against bosses), however you won't get this
    until the end, which really sucks. So it doesn't have much use to
    it. Anyways after getting it, head back to the previous doorway
    you came across. Once there, go through it, then head through the
    next doorway on the otherside. As soon as you get through the
    doorways, head through the south pathway, and follow it to the big
    room.

    Once you're in the big room, head south again, around the corner
    then east until you reach another 3-way intersection. From there,
    head west to the next 3-way. Then from that point, head south to
    the next 3-way. Once there head south and around the corner, to
    the next 3-way, then west and around the corner to the next 3-way.
    From there, head north, and follow the path to the very end, where
    you will see a shut door. Make sure you are at Level 35 (max level
    stats), and also save, because this is a long chain of boss
    fights, and you won't be able to save in between each of them, nor
    leave. As soon as you are ready, enter through the shut door, for
    the final showdown!

    B O S S  # 0 8 :  G R E E N  E V I L  S P I R I T
    REQUIRED LEVEL: 35
    ITEM REWARDED: None

    This is the first form of the main boss of the game, Green Evil
    Spirit, and oddly enough it's easier than it's final form. There's
    two steps to defeating this thing. Step one is that you see giant
    creature in some type of glass container. Go up to it, and stand
    just to the right of the mouthpiece, and start attacking. Keep
    attacking until all four eyes have been destroyed. Watch out for
    the fireballs it may shoot out, which goes in different
    directions. Notice the life bar does not move while you are
    attacking it. Step two is, after defeat the creature, he will take
    on another form, which looks like a green gargoyle. It will slowly
    come after you, with it only attack, it will use it's tail as a
    whip which will do some massive damage to you. Whatever you do,
    don't let it corner you! Equip the Curing Ring, get in close and
    start attacking. Careful though, it will follow you wherever you
    go so keep that in mind. Pay attention to your life bar, for once
    it gets pretty low, stand a distance from it and let your HP
    refill back. Repeat this process and you will have beaten the
    first form of the Evil Green Spirit.

    After the fight, you will not be rewarded with anything, however
    your HP/MP will be restored. You will notice a doorway opening up
    in the brick wall. De-equip your Curing Ring to save on MP, and go
    through the dooorway. Once in the new room you will notice Zerah
    and Thor. Zerah will ask how the fight with the Evil Spirit was,
    and that it's power is much greater than anything. After that, he
    will say that Thor's power is what brought it back to life, but it
    was you that must of woke it up, and that it will rise up again,
    thanks to Thor's power.

    Zerah will conclude by saying he will fight you now. With that,
    Thor will disappear and Zerah will grow. Now contrary to what some
    may say, this is not a boos fight, mainly because he doesn't have
    a life bar. Nonetheless this will be very easy to get through.
    Just run up to Zerah and start attacking him. He will throw out
    many fireballs in different directions, which will knock you
    slightly back, but since this fight is easy, don't worry about
    using the Curing Ring. This battle will be quick, so don't sweat
    over it that much, the worse is yet to come.

    After the fight, you will get nothing for winning. However he will
    say that even if he dies, Thor will make darkness rule over the
    world, and that he must have brought the real Evil Spirit back to
    life by now. He will conclude by telling Thor to show his real
    power to you, then disappear. Thor however will appear, but you
    try to convince him to stop, but it will be too late. He will
    appear and begin his attack, so get ready!

    B O S S  # 0 9 :  T H O R
    REQUIRED LEVEL: 35
    ITEM REWARDED: Thor's Pendant

    Here is Thor, and he is very tough to get through. This is a two
    part fight. Part one is, when Thor appears, he will have several
    red fireballs circling around him, like a shield. After that he
    will start attacking. His red fireballs will shoot spin around and
    expand, knocking you back. This is what makes this part of the
    fight very tough. Thor will also shoot out other fireballs at you.
    The main thing is that you won't take much damage in this part.
    What you do, is by jumping and pushing yourself towards him, get
    right up to Thor and start attacking as much as you can, because
    the fireballs will push you back. Use the Power Ring if you must,
    to make this go quicker. Trust me this is very frustrating, but
    after much trial and error, you will win. Part two is, that you
    will be taken to an alternate deminison, where Thor will change
    into a giant phoenix, holding some crystal. He will be circling
    around you shooting out energy attacks at you. Stay in front of
    Thor, and keep the Curing Ring equipped (use the Bright Stone and
    Elixer if you need to). Try not to run around so much, but when he
    gets right in front of you, try attacking his crystal, that's the
    weak spot. Soon as he gets close to death, he will change to a
    pinkish color. This is also a tough fight, but keep going and he
    will be defeated.

    After the fight, you will be taken back to the original room you
    were in. Your HP/MP will also be refilled. You will also notice
    that Thor is lying on the ground, go up and talk to him. Now I
    tried to get as much as I could of the conversation, however the
    screen was moving faster than I could write, so this is the
    majority of what I gathered from their conversation. Thor will
    mention that he didn't mean to cause the trouble he started, that
    you both were to protect the world, but yet you both forgot about
    each other.

    You being worried about the final fight, Thor will give you his
    pendant. Receive Thor's Pendant again, but when you do receive it,
    it will look different, that's because Thor's spirit is now inside
    the pendant. He did this, so that he will lend his stregnth to
    you, in hopes it will be enough power to put an end to the evil
    spirits and his evilish ways. After that leave the room, and go
    south to the room you faced the evil spirit before hand. When you
    get in there however, you will see that the evil spirit is a dark
    reddish color, whom is lying on the ground. My guess is he'll feel
    your presence and rise up to begin his attack. Get ready, because
    this is the final battle.

    B O S S  # 1 0 :  R E D  E V I L  S P I R I T
    REQUIRED LEVEL: 35
    ITEM REWARDED: None

    This time when fighting the evil spirit, he will jump up at you
    immediatly, and with you unable to move for that split second, you
    will lose a chunk of life. Quickly get out of his way, and use the
    Curing Ring. The tactics for this fight is the same as when you
    fought the Evil Spirit the first, get in close and start
    attacking, stand a distance from it and let your HP refill back,
    if your life bar is getting low. It will slightly look bigger, but
    don't let that scare you. The only thing you have to worry about
    is that it will teleport on you, with no particular pattern to it.
    Keep this up and you will be able to defeat the Evil Spirit for
    the final time. Okay so I don't have much of a strategy for this
    boss, but since you pretty much got to use the same tactic, there
    really isn't much to say ^_^.

    After the fight, Mathias will speak to you, saying how he was
    sorry for forcing both you and Thor into this tragic destiny. Also
    how he is sorry how both of you had to fight against each other
    knowing you both are brothers. But from now on you will keep the
    balance between the Light and Darkness, and build a peace in the
    world. He will say to Thor that he wants Thor to stay with you and
    help you out. He concludes by saying that both you and Thor, to
    combine your powers so that evil things won't ever come to country
    of Lakeland ever again, that it is your duty.

    FINAL CUT SCENE: You will be shown holding tightly on Thor's
    Pendant and by using both of your powers, will bring Lagoon Castle
    back to the land. After which you will see Princess Felicia
    appear, thanking you both for saving the country. After the cut
    scene, the chapter on Lagoon is finally over. So just sit back and
    enjoy the ending, as you have beaten a very classic RPG.
    Congradulations ^_^

     -------------------------------
 H: |Gold Instead Of Items Challenge|
     -------------------------------

    (courtesy of demon_slayer86 & MasterNasir)

    "Gold Instead Of Items" Challenge, what exactly does this mean?
    Well, I'll tell you. My cousin came up to me and told me he was
    playing Lagoon (using my maps), until he discovered an interesting
    detail. Originally he had the Shiny Stone (he bought from Atland)
    and held on to it until Phillip's Castle. Now, you know where you
    get the Shiny Stone in Phillip's Castle (in the basement) is,
    right? Well he went there, and instead of getting another Shiny
    Stone (which you can't have more than one item of the same kind),
    he got 350 Gold.

    So then I tested this theory out by buying a Healing Pot in
    Atland, went into Gold Cave to fetch the other one, and sure
    enough, I got 350 Gold too. I got to thinking about this, and
    realized, this could make for an interesting challenge to the
    game. So here's how this challenge works. Listed below is a list
    of where you can get Gold instead of the actual item. With that in
    mind, go through the entire game, with just the one item (ie, go
    through the game with just one Healing Pot). Sure it may not seem
    like much, but go against some of the bosses like this. Now try
    not to use any of the items (listed below), because if you do, you
    won't get the cash for it instead. Actually you could, just make
    sure you buy the item at a shop instead of finding it in a chest.

    Here is a list of what items can be turned into cash:

    1. The Healing Pot in Gold Cave will become 350 Gold. This
       actually occurs twice in Gold Cave.
    2. The Shiny Stone in Phillip's Castle will become 350 Gold.
    3. The Elixer in the Ice Cave will become 350 Gold.
    4. The Elixer in Lagoon Castle will become 350 Gold.
    5. The Bright Stone in Lagoon Castle will become 350 Gold.

    Also to get cash instead of the Bright Stone (in Lagoon Castle),
    you must find the Bright Stone in the Ice Cave and not use it.

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           -----------
SECTION 3: |THE GOODIES|
           -----------

     ------
 A: |Swords|
     ------

    These are the 5 swords that can be acquired in the game.

    Short Sword (STR +10): This sword can be bought for 150 Gold in
                           Atland.
    Silver Sword (STR +40): This sword can be obtained in Phillip's
                            Castle after fighting Natela.
    Magic Sword (STR +80): This sword can be found in a chest inside
                           Drawf's Cave.
    Force Sword (STR +100): This sword can be found in a chest inside
                            Siegfried Castle.
    Moon Blade (STR +120): This sword can be found by using the Moon
                           Stone inside Lagoon Castle.

     -------
 B: |Sheilds|
     -------

    These are the 5 sheilds that can be acquired in the game.

    Iron Sheild (DEF +5): This sheild can be bought for 150 Gold in
                          Atland.
    Large Sheild (DEF +20): This sheild can be found in a chest inside
                            Phillip's Castle.
    Great Sheild (DEF +50): This sheild can be bought for 1,200 Gold
                            in Denegul.
    Maxim Sheild (DEF +80): This sheild can be found in a chest inside
                            Siegfried Castle.
    Moon Sheild (DEF +100): This sheild can be found in a chest inside
                            Lagoon Castle.

     ------
 C: |Armors|
     ------

    These are the 5 types of armor that can be acquired in the game.

    Bandit Armor (DEF +5): This armor can be bought for 100 Gold in
                           Atland.
    Gold Armor (DEF +20): This armor can found in a chest inside
                          Phillip's Castle.
    Sonic Armor (DEF +50): This armor can be bought for 1,800 Gold in
                           Denegul.
    Thunder Armor (DEF +80): This armor can be found in a chest inside
                             Siegfried Castle.
    Moon Armor (DEF +100): This armor can be found in a chest inside
                           Lagoon Castle.

     -----
 D: |Rings|
     -----

    These are the 5 rings that can be acquired in the game. Each ring
    will consume your MP quickly, so choose your ring carefully.

    Protective Ring (DEF +30): This ring will protect you during
                               battle. It can be found in a chest
                               inside Dwarf's Cave.
    Power Ring (STR +30): This ring will increase your sword usage,
                          very helpful. It can be found in a chest
                          inside in Siegfried Castle.
    Defensive Ring (DEF +30): This ring will increase your defense. It
                              can be found in a chest inside Siegfried
                              Castle.
    Curing Ring: This ring will refill any lost HP, very useful. It
                 can be found in a chest inside Lagoon Castle.
    Time Ring: This ring will freeze monsters only (no bosses). It can
               be found in a chest inside the Secret Place.

     ------------
 E: |Magic Spells|
     ------------

    STAFFS: There are 4 staffs in the game.

    Earth Staff: This staff can be received from the Mayor in Voloh.
    Sky Staff: This staff can be received from the Old Man in Denegul.
    Star Staff: This staff can be received from a spirit in Poper.
    Moon Staff: This staff can be received from a Nymph in Nymph
                Spring.

    CRYSTALS: There are 4 crystals in the game.

    Fire Crystal: This crystal can be obtained by defeating Samson in
                  Gold Cave.
    Wind Crystal: This crystal can be found in a chest inside Dwarf
                  Cave.
    Water Crystal: This crystal can be obtained by defeating Duma
                   inside Siegfried Castle.
    Thunder Crystal: This crystal can be received from Mathais on
                     Phantom Hill.

    SPELLS: There are a combination of 16 spells in the game.

    01. Fireball (3 MP): Launches a small fireball out.
    02. 3-Way Fireball (6 MP): Launches a bigger fireball which
        seperates into 3 smaller fireballs.
    03. Fire Fall (20 MP): Launches a huge fireball into the sky, then
        small fireballs shower down to the ground.
    04. Fireball Dragon (50 MP): A huge fire dragon appears wiping out
        the whole screen.
    05. Wind Cutter (7 MP): Shoots out a small whirlwind attack.
    06. Wind Blaster (12 MP): A group of wind encircles you hitting
        anything in its way.
    07. Typhoon (35 MP): A huge tornado of some sort appears, hitting
        everything.
    08. Earthquake (55 MP): Wind particles spreads throughout the
        screen causing trouble for the enemies.
    09. Water Hammer (15 MP): Launches a 3-way water cutter towards
        enemies.
    10. 8-Way Hammer (30 MP): Launches an 8-way water cutter towards
        enemies.
    11. Water Rush (45 MP): A gieser comes shooting up from the ground
        into enemies. Will work only if enemies are on the screen.
    12. Water Dragon (60 MP): A water dragon will come out traveling
        along the screen, hitting everything in its way.
    13. Thunder Ball (20 MP): Launches a lightning charged orb out.
    14. Homing Thunder (35 MP): Launches 3 lightning charged orbs out,
        tracks down the nearest enemy and hits it.
    15. Thunderbolt (50 MP): A bolt of lightning hits the the ground,
        electricuting all enemies.
    16. Explosive Thunder (80 MP): A lightning beam hits the ground,
        then explodes, and hitting everything.

     -----
 F: |Items|
     -----

    There are 25 different items that can be acquired in the game.

    01. Healing Pot - Use this to recover some HP. You can buy this in
        Atland for 10 Gold and in Voloh for 50 Gold.
    02. Shiny Ball - Use this to recover some MP. You can buy this in
        Voloh for 10,000 Gold.
    03. Shiny Stone - Use this to recover some HP. You can buy this in
        Atland for 20 Gold.
    04. Elixer - Use this to recover all HP. You can buy this in Voloh
        for 700 Gold.
    05. Bright Stone - Use this to recover all MP.
    06. Life Ball - Use this to recover all HP and MP.
    07. Samon's Key - Use this to get to Samson's Lair in Gold Cave.
    08. Key Of Phillip's - Use this to get to the second floor of
        Phillip's Castle.
    09. Key Of Prison - Use this to free the captured elves inside
        Phillip's Castle.
    10. Mint - Use this to cure the sick people of Poper.
    11. Duma's Key - Use this to get to Duma's Lair in Siegfried
        Castle.
    12. Key Of Siegfried - Use this to get to the second floor of
        Siegfried Castle.
    13. Movable Mantle - Give this to the elves to return to Voloh.
    14. Ancient Book - This will talk about the Moon Stone and Moon
        Blade.
    15. Freezing Pot - Use this to create a bridge in Dwarf's Cave.
    16. Thor's Pendant - Give this to Thor in exchange for the
        Powerful Mirror. Also received at the end of the game.
    17. Powerful Mirror - Use this to destroy the giant boulders
                          blocking Dwarf's Cave.
    18. Moonstone - Use this to form the Moon Blade in Lagoon Castle.
    19. Angel's Bell - Use this to call on the nymphs from Nyphm
        Spring.
    20. Truth Fire - Use this to find the lying gnome in Lilaty.
    21. Fur Mantle - Use this to enter the Ice Cave without losing HP.
    22. Statue - Use this to save Princess Felicia inside Lagoon
        Castle.
    23. Tablet Of Faith - One of three tablets that are used to get
        inside Phillip's Castle.
    24. Tablet Of Wish - One of three tablets that are used to get
        inside Phillip's Castle.
    25. Tablet Of Hope - One of three tablets that are used to get
        inside Phillip's Castle.

     ---------
 G: |Level-Ups|
     ---------

     -- ------ ---- ---- --- ---      -- ------- ---- ---- ---- ----
    |LV|  EXP | HP | MP |STR|DEF|    |LV|   EXP | HP | MP | STR| DEF|
     -- ------ ---- ---- --- ---      -- ------- ---- ---- ---- ----
    |01|    10|  10|   3| 10|  5|    |19|  7,180| 169| 138|  96|  90|
    |02|    40|  17|   8| 13| 10|    |20|  8,590| 174| 145| 117| 101|
    |03|    90|  23|  10| 17| 16|    |21| 10,280| 180| 151| 124| 110|
    |04|   170|  28|  12| 22| 19|    |22| 12,250| 184| 157| 135| 124|
    |05|   280|  36|  19| 26| 23|    |23| 14,460| 187| 162| 142| 137|
    |06|   400|  43|  22| 30| 26|    |24| 17,240| 192| 171| 148| 142|
    |07|   560|  54|  27| 34| 31|    |25| 20,470| 201| 179| 157| 150|
    |08|   750|  63|  30| 38| 36|    |26| 24,200| 208| 185| 163| 161|
    |09|   970|  68|  34| 41| 40|    |27| 28,370| 210| 192| 176| 172|
    |10| 1,230|  75|  38| 47| 43|    |28| 33,060| 213| 199| 183| 184|
    |11| 1,530|  89|  46| 53| 49|    |29| 38,040| 219| 213| 189| 193|
    |12| 1,880|  96|  57| 58| 53|    |30| 43,240| 221| 219| 211| 203|
    |13| 2,290| 119|  63| 61| 57|    |31| 48,800| 228| 227| 224| 212|
    |14| 2,810| 126|  76| 65| 62|    |32| 54,710| 231| 236| 237| 223|
    |15| 3,350| 142|  81| 69| 68|    |33| 60,830| 239| 240| 243| 231|
    |16| 4,180| 148|  93| 76| 75|    |34| 65,535| 248| 245| 247| 243|
    |17| 5,050| 153| 114| 83| 79|    |35| MAXED | 255| 255| 255| 255|
    |18| 6,000| 160| 123| 89| 83|     -- ------- ---- ---- ---- ----
     -- ------ ---- ---- --- ---

    PLAYER'S NOTE:
    1. The STR rating does not include any sword you may be using to
       fight with.
    2. The DEF rating does not include any sheilds or armor you may be
       wearing.
    3. The EXP shown tells you what you need to get to excel to the
       next level of stats.
    4. Both STR and DEF does not include any rings you may be using.

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           -----------
SECTION 4: |THE BADDIES|
           -----------

     -------
 A: |Enemies|
     -------

    This is a list of the enemies in the game.

     --------------------- ---- -----   ------------------ ---- -----
    | NAME                | EXP| GOLD| | NAME             | EXP| GOLD|
     --------------------- ---- -----   ----------------- ---- -----
    | Alien Cyclops       |  60|   8 | | Gargoyles        |   2|   3 |
    | Armored Knight      |  30|   1 | | Ghost Crawler    |   6|   3 |
    | Axe Throwing Pigs   |  30|   6 | | Gorgons          |  20|  10 |
     --------------------- ---- -----  | Gray Knight      | 400|  10 |
    | Big Green Knight    | 250|   8 |  ------------------ ---- -----
    | Big Black Knight    | 200|   7 | | One-Eye Crabs    | 300|   7 |
    | Big Blue Knight     | 350|   8 | | One-Eye Crawlers | 130|   7 |
    | Big Red Knight      |  80|   9 | | One-Eye Flies    |   5|   3 |
    | Big Yellow Knight   |   6|   5 |  ------------------ ---- -----
    | Black Hyper Flea    | 350|   5 | | Rat Soliders     |  40|   7 |
    | Black Slugs         |  22|   5 | | Red Necromancer  | 160|   7 |
    | Blue Necromancer    |   4|   5 |  ------------------ ---- -----
    | Blue Slimeballs     |   1|   2 | | Skeleton Knights |   3|   4 |
     --------------------- ---- -----  | Small Knights    |   5|   5 |
    | Electric Cloud      |   6|   5 | | Spiders          |   4|   3 |
    | Eskimos             |  80|  10 |  ------------------ ---- -----
    | Evil Jugglers       | 150|   7 | | Toad Soliders    | 140|   5 |
     --------------------- ---- -----  | Tripod Rollers   |  35|   1 |
    | Fire Bird           |  90|   5 |  ------------------ ---- -----
    | Fire Dragon         |  32|  10 | | White Slimeballs | 120|   2 |
    | Fire Spitting Rocks |  10|  10 | | Wolves           |   9|   5 |
    | Floating Gargoyles  |   7|   6 |  ------------------ ---- -----
    | Fourarm Soliders    |  52|   8 |
     --------------------- ---- -----

     ------
 B: |Bosses|
     ------

    PLAYER'S NOTE: None of your magic spells, or the Time Ring will
    work on any of the bosses. I know it's unfair, but remember I
    didn't make this game. ^_^

    BOSS #01: SAMSON
     ----- ------ ------- ------------------ ---------------
    | EXP | GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN    |
     ----- ------ ------- ------------------ ---------------
    |  64 |  100 |   6   |   Fire Crystal   |   Gold Cave   |
     ----- ------ ------- ------------------ ---------------

    Welcome to your first boss, which is Samson. Samson is a big red
    solider which is holding a huge axe. His two main offenses is that
    he jumps around very quickly (landing next to you), which causes
    the ground to shake. His other offense is that he tries to slash
    at you with his giant axe. These are the two things to avoid.
    Nothing too hard about what to do, just keep hitting him with your
    sword, and use your Healing Pot if you are close to death. It's
    best to stand in the bottom right corner, because I was able to
    defeat him myself here. Keep in mind, his helmet will come off and
    reveal an eyeball for a head. Once this happens, he will be close
    to death, so keep it up.

    BOSS #02: NATELA
     ----- ------ ------- ------------------ ------------------
    | EXP | GOLD | LEVEL | ITEM LEFT BEHIND |     FOUND IN     |
     ----- ------ ------- ------------------ ------------------
    | 250 |  500 |  12   |   Silver Sword   | Phillip's Castle |
     ----- ------ ------- ------------------ ------------------

    Okay, here is the second boss fight, which is a two headed beast
    called Natela. Now when I fought this creature, well it was odd.
    How I beat it, was that I stood in place once entering the room,
    and it swooped down at me. I just stood there and kept stabbing at
    it, as it kept swooping down at me. Sure I took some hits, lots,
    but so did Natela. Infact more hits than me, so much it was able
    to be defeated easily. This is how I beat it, but I am sure you'd
    have your methods. Try mine or yours, but that's how I did it.
    Keep in mind though, Natela's offense, besides the swooping down
    attack, it spits out a 3 way fireball attack that launches in a 90
    degree angle. That's about it. Just keep attacking it, and you
    will win.

    BOSS #03: EARDON
     ----- ------- ------- ------------------ ---------------
    | EXP |  GOLD | LEVEL | ITEM LEFT BEHIND |    FOUND IN   |
     ----- ------- ------- ------------------ ---------------
    | 500 | 2,800 |  19   |       None       |  Dwarf's Cave |
     ----- ------- ------- ------------------ ---------------

    Here's the deal with Eardon, it's a giant pet rock with eyes.
    Eardon will slowly comes towards you, but whatever you do, don't
    get cornered. Make sure there is plenty of room, for you to run
    around while Eardon tries to catch up with you. Since Eardon is so
    big, it will cover you, but if that happens, carefully go up the
    screen to get away from it. This thing is very tough, and it's
    only offense is when it's eyes pop out it'll shoot fireballs at
    you, however that's the only time to strike. When it's eyes pops
    out, start stabbing at it. Make sure you equip the Protective
    Ring, because that will come in handy when beating this thing. If
    anything, try and use the same technique you did, as when you were
    fighting Natela. This can be a frustrating fight, but after some
    practice you'll win.

    BOSS #04: DUMA
     ----- ------ ------- ------------------ ------------------
    | EXP | GOLD | LEVEL | ITEM LEFT BEHIND |     FOUND IN     |
     ----- ------ ------- ------------------ ------------------
    | 800 |  300 |  24   |  Water Crystal & | Siegfried Castle |
    |     |      |       | Key Of Siegfried |                  |
     ----- ------ ------- ------------------ ------------------

    Fair warning now, Duma is tough, but don't let his huge Life Meter
    worry you. He will rise up, as well as his two hands. One can only
    imagine how big this guy really is ^_^. Your best bet is to equip
    the Power Ring instantly, and head towards the centerpiece. Watch
    out for his hands however, because once in sight, they will try to
    squish you. This makes it difficult, when trying to defeat Duma.
    Your only chance to attack is when Duma's face appears, but be
    careful, because he will shoot out 3 fireballs which goes in a 90
    degree angle. Using the Power Ring here will be helpful, because
    you will be able to kill Duma quicker, especially with the odds
    stacked against you because of his offenses. My advice, run up and
    start slashing at him, jump to avoid the hands, and keep going at
    it, and you will have defeated Duma.

    BOSS #05: THIMALE
     ------- ------- ------- ------------------ --------------
    |  EXP  |  GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
     ------- ------- ------- ------------------ --------------
    | 1,500 | 1,000 |  29   |     Life Ball    |   Ice Cave   |
     ------- ------- ------- ------------------ --------------

    Now this boss is much tougher than your previous bosses could ever
    be. This is Thimale, and there are two parts to defeating it. Part
    one, defeat the 6 small crystals on both sides of the screen. Be
    careful though, because they will launch out crystal shards at
    you, and a giant rolling ball will come up and down the middle
    section, doing massive damage to you. The best tip I can give for
    you on this, is to try and master defeating all 6 small crystals
    first (stand in front of each crystal, and attack & jump). It be
    best to wear the Protective Ring or Defensive Ring for this
    portion. Once you have succeeded in defeating the small crystals,
    use the Elixer to refill your HP (that's if you feel you need to),
    and the Bright Stone to refill your MP. The second part is that
    the giant rolling ball will change it's form, revealing to be
    Thimale's true form. It'll still continue to roll up and down, but
    it'll also stop shooting out ice blasts at you. Get in front of
    Thimale, and equip the Power Ring, and keep stabbing at it. Just
    watch out when it starts rolling. Keep this up, and you will be
    able to defeat Thimale.

    BOSS #06: ELLA
     ------- ------- ------- ------------------ --------------
    |  EXP  |  GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
     ------- ------- ------- ------------------ --------------
    | 2,000 | 1,000 |  30   |       None       | Phantom Hill |
     ------- ------- ------- ------------------ --------------

    Remember Eardon back in Dwarf's Cave? Well this is it's keeper,
    Ella, and she is a bit easier than Eardon. When entering the room,
    Ella will say it's your end, and begin to start attacking. She
    will shoot out magic fire blasts at you, which can do some damage
    to you. Just equip the Power Ring and start attacking her, sounds
    simple? Well be careful, because the more you attack her, the
    faster she becomes, which will make her more tougher to fight. Not
    only that, she disappears and reappears whenever and wherever she
    wants, and there is no pattern to her appearing, which will make
    it very difficult to fight her. It shouldn't be too tough, but
    through persistance you will be able to defeat her easily.

    BOSS #07: BATTLER
     ------- ------- ------- ------------------ ---------------
    |  EXP  |  GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN    |
     ------- ------- ------- ------------------ ---------------
    | 3,000 | 1,000 |  33   |        None      | Lagoon Castle |
     ------- ------- ------- ------------------ ---------------

    This is a fairly tough battle, so be careful. Battler will have 2
    creatures rise up and attack you. It be a good idea to equip the
    Curing Ring so you can heal will fighting. Not much really to say,
    Battler will disappear and reappear wherever throwing out powerful
    attacks at you. The two creatures will be traveling and throwing
    out attacks as well. There is no pattern to whichever way either
    Battler or the two creatures will go. Unlike Ella, Battler will
    not get quicker as you attack him, so this may be helpful. When he
    does appear, he will stand in that spot for a couple seconds,
    which will be your chance to strike. With the Curing Ring on your
    side this should be kinda easy. Just whatever you do, don't use
    your Elixer or Bright Stone, those will be used much later.

    BOSS #08: GREEN EVIL SPIRIT
     ----- ------ ------- ------------------ --------------
    | EXP | GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
     ----- ------ ------- ------------------ --------------
    |  0  |   0  |  35   |        None      | Secret Place |
     ----- ------ ------- ------------------ --------------

    This is the first form of the main boss of the game, Green Evil
    Spirit, and oddly enough it's easier than it's final form. There's
    two steps to defeating this thing. Step one is that you see giant
    creature in some type of glass container. Go up to it, and stand
    just to the right of the mouthpiece, and start attacking. Keep
    attacking until all four eyes have been destroyed. Watch out for
    the fireballs it may shoot out, which goes in different
    directions. Notice the life bar does not move while you are
    attacking it. Step two is, after defeat the creature, he will take
    on another form, which looks like a green gargoyle. It will slowly
    come after you, with it only attack, it will use it's tail as a
    whip which will do some massive damage to you. Whatever you do,
    don't let it corner you! Equip the Curing Ring, get in close and
    start attacking. Careful though, it will follow you wherever you
    go so keep that in mind. Pay attention to your life bar, for once
    it gets pretty low, stand a distance from it and let your HP
    refill back. Repeat this process and you will have beaten the
    first form of the Evil Green Spirit.

    BOSS #09: THOR
     ----- ------ ------- ------------------ --------------
    | EXP | GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
     ----- ------ ------- ------------------ --------------
    |  0  |   0  |  35   |  Thor's Pendant  | Secret Place |
     ----- ------ ------- ------------------ --------------

    Here is Thor, and he is very tough to get through. This is a two
    part fight. Part one is, when Thor appears, he will have several
    red fireballs circling around him, like a shield. After that he
    will start attacking. His red fireballs will shoot spin around and
    expand, knocking you back. This is what makes this part of the
    fight very tough. Thor will also shoot out other fireballs at you.
    The main thing is that you won't take much damage in this part.
    What you do, is by jumping and pushing yourself towards him, get
    right up to Thor and start attacking as much as you can, because
    the fireballs will push you back. Use the Power Ring if you must,
    to make this go quicker. Trust me this is very frustrating, but
    after much trial and error, you will win. Part two is, that you
    will be taken to an alternate deminison, where Thor will change
    into a giant pheonix, holding some crystal. He will be circling
    around you shooting out energy attacks at you. Stay in front of
    Thor, and keep the Curing Ring equipped (use the Bright Stone and
    Elixer if you need to). Try not to run around so much, but when he
    gets right in front of you, his try attacking his crystal, that's
    the weak spot. Soon as he gets close to death, he will change to a
    pinkish color. This is also a tough fight, but keep going and he
    will be defeated.

    BOSS #10: RED EVIL SPIRIT
     ----- ------ ------- ------------------ --------------
    | EXP | GOLD | LEVEL | ITEM LEFT BEHIND |   FOUND IN   |
     ----- ------ ------- ------------------ --------------
    |  0  |   0  |  35   |       None       | Secret Place |
     ----- ------ ------- ------------------ --------------

    This time when fighting the evil spirit, he will jump up at you
    immediatly, and with you unable to move for that split second, you
    will lose a chunk of life. Quickly get out of his way, and use the
    Curing Ring. The tactics for this fight is the same as when you
    fought the Evil Spirit the first, get in close and start
    attacking, stand a distance from it and let your HP refill back,
    if your life bar is getting low. It will slightly look bigger, but
    don't let that scare you. The only thing you have to worry about
    is that it will teleport on you, with no particular pattern to it.
    Keep this up and you will be able to defeat the Evil Spirit for
    the final time. Okay so I don't have much of a strategy for this
    boss, but since you pretty much got to use the same tactic, there
    really isn't much to say ^_^.

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           -------------
SECTION 5: |IN CONCLUSION|
           -------------

     --------------
 A: |What's To Come|
     --------------

    I honestly think that I covered all that needs to be covered in
    this game. But I will keep this open if anything new develops.

     --------------
 B: |Special Thanks|
     --------------

    Personal Thanks To:
    ExoSquad18: Simply because of his confidence and belief that I
    will be very successful at this stuff, as well as taking me to a
    gaming store, where I found the strategy guide which gave the
    extra info about the second Healing Pot (in Gold Cave) and 350
    Gold (in Dwarf's Cave) ^_^.

    My cousin Demon_Slayer_86 (no relation to the DemonSlayer that's
    on GameFAQs): For allowing me to borrow this game and make an FAQ
    for it, as well as the huge tip about the 350 Gold in certain
    chests. ^_^

    On-line Thanks To:
    To GameFAQS for hosting my walkthroughs, as well as many more. ^_^

    The Admiral: For the tip on max Gold. ^_^

    MasterNasir: Who also pointed out the "Gold instead of Items"
    trick as well.

    To the other walkthrough writers for this game, you guys did a
    great job. I hope I didn't take anything from you, but if I did,
    let me know and I will give you 110% credit for it, just because
    I'm a nice guy ^_^

    To anyone who help made this game possible. Thanks! ^_^

     --------------
 C: |The Disclaimer|
     --------------

    After three attempts to actually get this FAQ done and ready to be
    posted (deletion of file), it's finally online, and it was a major
    pain recreating this FAQ. I may not be able to answer all your
    questions, and if not PLEASE don't hesitate to email me! I made
    this walkthrough the best way I can and I hope it helps out in
    every way possible. Now here comes the important stuff you need to
    read.

    Ok, I'll make this quick and simple. This walkthrough is my work.
    This FAQ can only be hosted by GameFAQs.com, GameSpot.com, IGN.com
    and Neoseeker.com. Anyone else, well guess it will have to depend
    on my mood. You can use whatever info you want, so long as you
    give me credit and don't alter anything. I perfer you to email me
    at [email protected] if you're gonna do anything with
    this walkthrough. Failure to comply with this, and I will be mad,
    among other things. ;-). If you have questions, comments, or see
    something I may of missed, email me at [email protected]
    and tell me what it is. I will give you full credit for doing so.
    Not much left to say, except, thanks for using my walkthrough! ^_^


    Email me at [email protected]
    Copyright (C) January 15th, 2005
    Mike Leatherwood AKA StarFighters76
    Lagoon copyright (C) 1991 Nintendo