Lady Stalker SNES Guide.
by jon (
[email protected]) and SKChan, 24 May 01.
This document Copyright 2001 Jon Waholic and Soon-Kiang Chan.
Please do not modify or use the document for commercial purpose without
authorization from the authors, Jon Waholic or Soon-Kiang Chan.
Lady Stalker - The Apocalypse Engine
SNES game produced by Climax and Taito.
Released April 1995.
FOREWORDS: This is just a basic guide to the game. I find the puzzles quite
straight forward so I will not post the solutions. Those who need specific
puzzle's solution please send an e-mail to me, I add the solution in the
walkthrough section. Also if there is any mistake or anything missing, please
inform me through e-mail.
CONTENTS:
1. Story and characters
2. Control
3. Simple walkthrough
4. Things to note
5. List of items, special attacks, spells and cheat codes
6. Comments and acknowledgements
=======================
1. STORY AND CHARACTERS
=======================
STORY
Long time ago, in a rich family, there was a girl called Lady. She was restive
and created disasters wherever she went. Her father locked her in an isolated
house in the courtyard. In addition, he sent 2 men to guard her:
cook-and-bodyguard Corks and home-tutor-and-gardener Yoshio. With ability to
cast spells, these 2 men were able to foil all Lady's attempts to escape.
Today, their never-ending battle continues...
Lady is studying enthusiastically with Yoshio. Yoshio gets suspicious and
searches the room for bombs but finds none. He continues lesson with a book
about mysterious Deathland island. She wants to read alone and send Yoshio out.
Yoshio and Corks talk loudly outside the door and Lady chases them off. She
cannot read ancient writing well but instinctively wants to go to Deathland.
She tries to escape again but Yoshio and Corks know what she is thinking. Lady
makes Yoshio uses his fireball spell. After a lot of misses, the house gets
burned down and Lady escapes.
CHARACTERS
Lady
Heroine of the game. Cute, young, wild and uncontrollable.
Yoshio
His wife left him because he is too skeptic. Strangely he can use attack spells
and understand ancient writings.
Corks
Rumored to be a gay and transvestite. Weirdly he can use healing spells and
possess great swordsmanship.
Barbo
A fellow adventurer from another land. Fully armored in red.
Sajiku
An explorer who discovers the Giant tomato fossil. Currently on an expedition
and is missing. His home and family is in River town.
Bob
An information provider. He works closely with Zajiku, has a son and a father.
All live in Rivertown.
Dodohei
A convict at Death Vegas, who accidentally discovered J.B. plan to destroy
human.
Kingbaron
A mysterious ancient ruler of the island. He was obsessed with trapping
monsters and feeding them to a machine he created, which made the monsters
abnormally big. Surrounded by gigantic monsters, he was forced to use the
machine on himself. The outcome and his whereabout remains a mystery till
today.
Jumbo Babybaron (prefers to be called J.B.)
He is hailed as sucessor of Kingbaron.
Ramusu
He arrived in ancient times to liberated the island from Kingbaron's rule.
Named the island 'Deathland'.
===========
2. CONTROLS
===========
MENU SCREENS ON FIELD IN BATTLE
DIRECTIONAL KEYS- moves cursor moves the character same
A BUTTON- confirm check area in front attack
B BUTTON- cancel dash same
X BUTTON- confirm menu menu
Y BUTTON- - - -
L/R TRIGGERS- confirm check area in front guard
START BUTTON- - pause pause
SELECT BUTTON- - - -
START MENU OPTIONS (Left to right):
Continue, Delete, Copy, Config(top-down)-Sound in Monoral or Stereo. Window
background color in red, green, blue.
FIELD MENU OPTIONS (left-right):
-Items
Press left/right to select character then confirm. Use directional key to
select item. Options available for item (left-right) are Use, Transfer,
Discard.
-Magic
Same as items.
-Equip
Same as items. A character can equip a weapon, head, body, hand armor and
accessories. The weapon type determines the special attack.
-Status
Attack(weapon strength+power) Defend(armor strength+Stamina) Item
equipped
Power Stamina
Intelligence Life/Total Life
Alertness Spell/Total Spell
Luck Experience Current
level
Press confirm to check special attacks and spells learned.
-Command(top-down)
Command determine Yoshio and Cocks general actions.
"Do whatever you like"
"All attack"
"Don't die on me"
"Magic prohibited"
BATTLE MENU OPTIONS (left-right):
Items, Magic, Escape, Commands. Usage is same as field menu's options.
=====================
3. SIMPLE WALKTHROUGH
=====================
According to the direction sign in the port, North is top-right of the screen,
the direction your character travels pressing the right directional button.
Port-town (Minato-machi)
There is an item shop, souvenir shop, inn and church in this town.
-This is the 1st town Lady starts in. Main purpose is to get a Visa in order to
explore the island. An adventurer called Bardo asked whether Lady is after the
treasures the answer will not affect the story.
-Exit North, talk to the girl behind counter, answer yes to both her questions,
go through the opened door for simple trial.
-Use dash to cross narrow gap. There are monsters appearing in a map. Feel free
to gain 1 or 2 levels here. There is a simple dungeon to learn about carrying
and placing objects. Final destination is the museum.
-In the museum, talk to all men behind counters. After getting Visa, take a
seat in front of the screen for a film show on lengend of Kingbaron. Exit using
rope ladder.
-Re-enter Port-town, talk to man in counter beside West exit, he will open the
gate. Next destination is River town to the North.
River-town
There is an item shop, weapon shop, armor shop, church and store room. Whip
special attacks has longer range, boots special attacks are more damaging. You
can store item and money in storeroom, currently run by Sajiku's wife.
-Next stop is Baron Castle to the North.
Castle entrance (Shiro-iriguchi)
The castle is actually a fake one serving as tourist attraction. There is a hot
spring, completely heal all characters, church and a trader selling
okusuri(medicine) and dokuchuwa(antidote).
-Buy a ticket at left counter by the gate. Enter castle, talk to oldman there
and take a free ride around the castle. Talk to oldman again after the ride to
open the door.
The Library puzzle:
1. Upon entering the library, make through a simple maze to get a green book
left on a desk. Use it on a shelf with books missing to open a new section.
2. Check the 8 shelves in the following order, with the 1st one nearest to the
entrance: 6th, 4th, 8th, 1st, 7th, 5th, 3rd, 2nd. A shelf will collapse to
reveal another section of teh libray.
3. Go through another simple maze, check a shelf with books missing to turn on
a switch that will release a rope ladder. Climb the rope ladder to get the
chest containing a blue key for unlocking blue door.
-In the middle of the castle, you will meet J.B. for the first time. He left
after recieving a report that something is being dung out in the mine.
-After clearing the castle, Lady reaches Waterway town.
Waterway town (Suidou-machi)
A modest town will inn, shop and church. The inn lady offers free lodging.
-In order to get to the mine, Lady has to pass through the waterway. An oldman
in a house Southen-most is holding on to the key to the door of the waterway,
just talk to him to get the key.
Pipe-dreams puzzle:
This puzzle requires Lady to fill the missing joins with correct pipes, in
order to pump the water out. At an isolated pipe at North-west of the map,
there is a pipe joint that can be used. After putting in place 2 more joints
found at East end of the room, turn on the switch on a panel beside the giant
pool.
-After emerging from waterway, go East towards the next town Death Vegas.
Death Vegas
This is a town of prisoners working in the mine. There is an item shop, weapon
and armor shop, inn, church and casino. The weapon and armor shop currently
sells nothing, but on later visits, they will be stocked with powerful
equipments. Casino will open after Lady clears the mine.
-Talk to an oldman behind counter in Southen-most house. He thinks Lady is a
new convict, gives her a ticket to the cable car and send her off to work in
the mine.
-Exit East, talk to the 2 guards, they will let Lady in. Go to house to the
North. Talk to the monster guarding the cable car, he will step aside and let
Lady use the cable car.
-Going farther in the mine, Lady will run into J.B. who is angry that Lady is
prying into his plans. He orders Lady to be thrown in a jail. Yoshio is in the
jail, talk to him and he will join Lady. Run into the wall Yoshio tried to
break to escape jail.
-Go after Corks using the mining cart. Press B to brake and slow down,
directional keys to change tracks. The brake will get over heated if held down
for too long.
-There is a small camp in the niddle of the mine, where Lady can rest, buy
items and visit the church.
-Clearing the mine, Lady will reach an underground temple. At the bottom, J.B.
is making an announcement to the monsters that the age of monsters is near. He
will be using the ancient machine to make monsters bigger and smarter, then
eliminate all human. He orders Corks to open a chest, Corks refuses and is
knock out by J.B.. A follower(Mogukichi) open the chest revealing a stone
tablet, J.B. left after reading it. Go to the platform to wake Corks up, he
will join the party immediately. Take the stone tablet before decending the
stairs J.B.'s follower exited earlier.
-Lady will challenge J.B.'s follower using a special mining cart. Press A
button to fire a fireball at the opponent.
-After winning, Lady can exit the mine. There is a sudden explosion somewhere
and the door to Snow valley will not open. Exit mine, go to Monster village to
find out about the explosion.
Monster village
A village with inn and church.
-At monster village, the monsters refuse to open their doors to human. There is
a blue monster in the village distributing Spring for free. Jump to Death
Vegas. Go to the house with a vault and check it to get unlimited supply of
Monster elixir. Casino is open, weapon and armor shop is selling equipment now.
-Return to Monster village and use the Monster elixir. Enter house to the
South. The monsters need someone to go help a monster(Gemuko) trapped in the
eruption. Exit South. There is a carcass of monster where Lady can pick up
unlimited supply of Monster Elixir.
-The dungeon is straight forward. Gemuko the giant tomato is trapped deep down.
It is too weak to escape and he want Lady to warn other monster that being hugh
accelerate the ruination of body, monsters should not follow J.B.'s plan to
turn big using the machine. It petrifies soon after. Continue deeper and the
party will emerge on surface. The door to Snow valley is open now.
-Go to Snow valley. Sajiku is trapped in ice. After rescuing him, he tells Lady
to look for him in River town's store room. Find open space to jump to River
town.
-In River town, go to store room's 1st floor and talk to Sajiku. He passes Lady
an old map(Furui-chizu). Jump to Port town, go to the museum and get the white
statue from display. Finally jump to the Ramusu tower beyond the Snow valley
and use the statue from museum at front door.
-At the top of the tower Lady will meet spirit of Ramusu. He revives a flying
carpet to carry the party to Baron rock.
-At Baron rock, Lady has trouble getting to the top. Yoshio suggest going back
town and look for solution. Jump to River town, talk to Bob and Sajiku. Jump to
Death Vegas, talk to Dodohei and get Rocket-gutsu. Also buy a Blackball from
weapon shop. The stone tablet from underground temple is also needed. Equip
with the Rocket-gutsu and jump back to Baron rock.
-At Baron rock, step on the red gas to charge the Rocket boots, press A to
hover. The amount of gas left is show top-right.
Spelling out Kingbaron's name:
After entering the door opened by placing the stone tablet, Lady is in a room
with tile with alphabets. Lady is suppose to spell out Kingbaron's name using
dragon statues.
1. Place the statues on 2nd row, 2nd, 4th column, all of 3rd row.
2. Finally use the Black ball at the diaz.
-At top of Baron rock is Kingbaron hall, followed by Baron's tower and Hell
cliff. finishing these 3 dungeons, Lady will get to challenge J.B. and finally
the machine with Kingbaron's soul trapped in it. After that get ready for the
game's ending.
-The human world is saved after the destruction of the machine. The islanders
decide to change the name of Deathland to Jajauma (jajauma means wild and
misbehaving woman = Lady). It will become a pure amusement island. Fireworks
followed by staff roll. If Lady took a picture in front of the castle entrance,
it will be displayed at the end of staff roll.
=================
4. THINGS TO NOTE
=================
-Special sets of equipment:
China boots, China dress, China pad, China-boushi. Character will get bonus
increase of 80 Attack and 80 Defend when equipped with all of them.
-Hikaru-Bi-dama:
Whenever Lady finds a Hikaru-Bi-dama, use it in the menu screen and the item
will be automatically transfered to an unknown collector. After clearing the
mine, in Death Vegas the collector will be hiding behind the weapon shop. He
will give items in exchange for Hikaru-Bi-dama collected. Powered rod for 3,
Tsu-kuracchi for 8, Holy knife for 10, Junkin-no-tate for 20.
-During battle, attacking from side causes additional damage while backstabbing
will double the damage.
-Once Lady has more than one special attack, it is not necessary to charge
power gauge fully. A lower-level special attack will be executed if the power
gauge is not fully charged.
-Gemu candy(Gemu-okashi):
A yellow alien-like creature will appear in the museum after Lady reaches Hell
cliff. He(?) will give Lady a Gemu candy, which can recover party's SP.
-Unsolved:
There will be girls appearing around the revisited places on the island. Rika
in the hot spring at castle entrance, Mami at cliff near Ramusu tower. Their
purpose is unknow
=========================================================
5. LIST OF ITEMS, SPECIAL ATTACKS, SPELLS AND CHEAT CODES
=========================================================
----------
4.1 ITEMS:
----------
Equipment- Attack+ For who Sells remark
(Weapon)
00 Scoop 2 Corks,Yoshio 8
01 Konbou 7 Corks 23
02 Kitchen knife 18 Corks 75
03 Goshinbou 26 Corks,Yoshio 480
04 Heavy knife 40 Corks 1500
05 Cobra scoop 24 Yoshio 563
06 Needle 0 Yoshio -
07 Bowa scoop 15 Yoshio 1275
08 Shane boots 21 Lady 1425
09 Ou-no-knife 28 Corks 1500
0a Powered rod 30 Corks,Yoshio -
0b Akai-highheel 5 Lady -
0c Fuuin-scoop 50 Corks,Yoshio 5100
0d Glass-no-kutsu 30 Lady - heal single character
LP 80+
0f Holy knife 100 Corks -
10 Undead knife 75 Corks 7350
11 Fire boots 36 Lady - Earth flame attack,
single
12 Hi-no-deru Scoop 29 Yoshio 15000 Earth flame attack, all
14 Golden sword 200 Corkd -
15 Reno boots 17 Lady 600
16 Power boots 7 Lady 315
17 Hell boots 77 Lady 3182 cursed
18 Boots 3 Lady 113
19 Rara highboots 28 Lady 3375
1a Ice knife 60 Corks 900 Ice wave attack, single
1b Whip 2 Lady 135
1c Reno whip 4 Lady 510
1d Rose whip 10 Lady 900
29 Rocket-gutsu 10 Lady - Press A to hover after
gas filled
3d China boots 25 Lady
53 Berusachi-scoop 2 Yoshio 37500 unknown, single
character
66 Ruisu-whip 14 Lady 1650
67 Barrier whip 18 Lady 3600
68 Snow whip 26 Lady 13500
(Body)
2a Oyou-fuku 4 All 8
2b Yosoiki-no-fuku 7 All 53
2c Keikogi 10 Lady 135
2d Leather suit 12 All 165
2e Leather dress 14 Lady 413
2f Chainmail 18 Corks 525
30 Body coat 22 Lady,Corks 450
31 Goukin-no-fuku 25 Corks 750
32 Saishin-no-fuku 25 Lady,Yoshio 1875
33 Ou-no-yoroi 20 Corks 1125
34 Teiban-no-coat 33 All 2250
35 Shinpu-no-fuku 42 Corks,Yoshio 6375
36 Heaven coat 38 Corks 4050
37 Body gorgeous 40 Lady 6600
38 Hikeshi-no-fuku 48 Yoshio 11250
39 Athena suit 45 Lady 6600
3a Gold coat 95 Corks -
3b Devil coat 99 Corks 3182 cursed
3c China dress 18 Lady 375
(Hand)
3f Ishi-no-tate 4 Corks,Yoshio 68
40 Kinzoku-tate 7 Corks,Yoshio 135
41 Ou-no-tate 12 Corks 675
42 Shinpi-no-tate 40 Corks 9750
43 Junkin-no-tate 60 Corks,Yoshio -
44 Seinaru-tate 45 Corks,Yoshio 9000
45 China pad 3 Lady 45
46 Koura-no-kote 6 All 49
(Head)
49 Kire-no-boushi 2 All 49
4a Kokku-bouu 6 Lady,Corks 90
4b Pina-boushi 8 Lady 210
4c Tengaron-hat 12 Lady 578
4e Helmet 16 Corks,Yoshio 1125
4f Gold hat 50 Corks -
50 Baby mask 1 Yoshio 3182 cursed
51 China-boushi 10 Lady 375
52 Chanel ribbon 20 Lady 1875
(Accessory)
0e Tsu-kuracchi Att+5 Lady -
5d Power charge Faster charge speed, All,-
Key items-
1e Inobu-no-kagi
1f Dairiseki-no-kagi
20 Baron-no-nouki
21 Baron-no-enogu
22 Toumeina-kagi
23 Tanken-nikki
24 Ganubisu-no-kagi
25 Tetsu-no-kutsu
26 Riru-chan Sells at 30000
27 Ganubisu-no-shirushi
69 Visa
6a Kuroi-kagi
6b Suidou-no-kagi
6c Nyuujouken
6d Cable-no-kippu
6e Baron-kun4
6f Uekibasami
70 Aoi-kagi
71 Akai-kagi
72 Baron-no-me
73 Zajiku-no-tegami
74 Sekiban
77 White ball
78 Black ball
79 Ramusu-no-zou
7b Furui-juutan
7c Mahoujuutan
7d Koori-no-kagi
13 19ban sells at 7500
3e Penant sells at 4
4d Lady watch tells time spent
76 Kodai-no-hon a book on legend of Kingbaron
7a Furui-chizu an old map of the island
Items for use- Effect Cost
54 O-kusuri heal single character LP 40+ 8
55 Dokuchuwa cure poison 10
56 Mahinon cure paralyse 30
57 Ofuda 0 encounter for weaker monster 20
58 Spring Jump to visited places, open area only. 25
5a Magic water restore single character SP 1000
28 King-ningyou Escape from battle 10
59 Makai-no-niku unknown, sells at 113
5b Tele-shop instant item store
5c Gemu-okashi restore SP, all characters
5e Casino-no-coin no use
5f Hikaru-Bi-dama Trading item
60 Chi-calcium Power up(1 to 4 points)
61 Charging gum Alertness up(1 to 4 points)
62 Chocolatamu max LP up(1 to 4 points)
63 Magic candy max SP up(1 to 4 points), useless on Lady
64 Life-again unknown(revive dead character?)
65 Saint water Heal all character
75 Mamono-Elixir Turns people into monsters in Monster town
-------------------------------
4.2 SPECIAL ATTACKS AND SPELLS:
-------------------------------
-Lady's special attack(Only Lady has multiple special attacks)
(boots) (whip) learned at level
Rocksmash Stinger 6
Spining kick Shadow fang 12
Somersault Light trap 18
Lady's special Brandish 25
*For spells, level learned is a little random.
-Corks(field spell)
cost effect *learned at level
Chaji 3 Heal single character LP 40+ learned
Cha-ji 5 Heal single character LP 80+ 19
Furucha 7 Heal single character LP all 26
Minachaji 18 Heal all character LP 80+ 28
Chaneru 12 unknown single character 23
Rinneru 20 Revive single character 30
-Corks(Battle spell)
cost effect *learned at level
(Left-right, top-down)
Chaji 3 Heal single character LP 40+ learned
Cha-ji 5 Heal single character LP 80+ 19
Appu 3 Cure status abnormalty, single 13
Maboroshi 4 Lower hit chance of single enemy 14
Shini 4 Random banish, single enemy 20
Chaneru 12 unknown, single character 23
Furucha 7 Heal single character LP all 26
Minachaji 18 Heal all character LP 80+ 28
Soappu 4 Cure status abnormalty, all 17
Damari-n 3 unknown, all enemy 18
Shinene 7 Random banish, all enemy 28
Rinneru 20 Revive single character 30
-Yoshio(field spell)
cost effect *learned at level
Chuuwa 2 unknown, single character learned
Gomugutsu 2 Increase random encounter 26
Zakonai 8 Zero random encounter 20
(low level enemy only)
Tenso- 8 Exit from dungeon 14
Zappu 8 Jump to visited places, open area only
-Yoshio(battle spell)
cost effect *learned at level
Bowa 2 Fireball, single enemy learned
Korudo 5 Ice wave, single enemy learned
Zuga 4 Earth flame, all enemy 16
Bika 5 Explosion, all enemy 18
Chuuwa 2 unknown, single character learned
Daun 3 unknown, single enemy 23
Bowawa 10 Hugh fireball, single enemy 28
Aishi- 11 Ice shower, all enemy 31
Zugagan 6 Earth flame, all enemy 16
Bikadeka- 15 Powerful explosion, all enemy 31
Chu- 0 unknown, single enemy 23
Daburappu 6 Attack up, single character 29
----------------
4.3 CHEAT CODES:
----------------
Lady's experience 7E2001FF
7E2002FF
7E2003FE
Yoshio's experience 7E2081FF
7E2082FF
7E2083FE
Cork's experience 7E2041FF
7E2042FF
7E2043FE
(for those who knows about computers, the 'FE' value is to prevent overflow)
Lots of Cash(Endol) 7E2C24FF
7E2C25FF
Lots of coins 7E2C2CFF
7E2C2DFF
Lady's 1st item 7E2C00xx
Lady's 2st item 7E2C01xx
Cocks' 1st item 7E2C0Cxx
Cocks' 2st item 7E2C0Dxx
Yoshio's 1st item 7E2C18xx
Yoshio's 2st item 7E2C19xx
================================
5. COMMENTS AND ACKNOWLEDGEMENTS
================================
Comments:
This game is highly similar to Landstalker, an action role-playing-game
released on Genesis, but is released at a later date. There is no evidence in
the game to show that both stories are linked.
-The world is in realistic 2D isometric view, same as Landstalker.
-You control a character with 2 computer-controlled followers, a refreshing
change.
-Encounter has changed to random type while combat is still action based.
-The map is bigger, but sadly resulted in more time wasted in moving from one
spot to another and lost of graphical details.
-The pace of the game is ruined by random battles and poorly-designed map.
-Action-wise, jump is substituded by dash. It makes game play bit of funny as
jump is one of the most basic moves in action games, not dash.
-The characters still do not have a shadow.
-Storywise Lady Stalker pales significantly compared to Landstalker, not much
suspense or turns in plot and filled with irrelevant weirdos.
-Music has not improve beyond Shining series and Landstalker.
On the whole this is a average title from a company who has given us great
games like Shining and the darkness, Shining force and Landstalker. Still worth
a play if you can spare 10+ hours or is a Landstalker fan.
Acknowledgement:
GameFAQs - The unbelievable time and effort sacrifices made, which make mine
looks like nothing in compare.
All at GameFAQs message board for Ladystalker.