__ _____ _ _____ _ ______ __ __ __________ ______
/ / / / | / | / / | / | / / __ \ / //_// ____/ _/ / / _/
/ /_/ / /| | / |/ / /| | / |/ / / / / / ,< / __/ / /__ / // /
/ __ / ___ |/ /| / ___ | / /| / /_/ / / /| |/ /____/ // /_/ // /
/_/ ///// |_/_/ |_/_/ |_| /_/ |//\_//_/ /_/ |_/_____/___/\____/___/
/ //_/_ ______ ___ ____ / | / /___
/ ,< / / / / __ `__ \/ __ \ / |/ / __ \
/ /| / /_/ / / / / / / /_/ / / /| / /_/ /
/_/ |_\__,___/ /_/ /_/\____/ __/ |_/\____/_ ___
/ //_/___ _____ ____ _/ /_____ _ / | / (_)
/ ,< / __ `/ __ \/ __ `/ __/ __ `/ / |/ / /
/ /| / /_/ / / / / /_/ / /_/ /_/ / / /| / /
/_/ |_\__,_/_/ /_/\__,_/\__/\__,_/ /_/ |_/_/
=============================================================
FAQ GUIDE BY: Fire_Pro_Fan
=============================================================
Released exclusively on the Super Famicom system in 1994,
Hana No Keiji: Kumo No Kanata Ni is a one-on-one sword fighting
game based on Shonen Jump's best-selling Manga: Hana-No-Keiji
(the flowers of Keiji).
The game features eight of the most notable characters from
the Hana No Keiji manga; each with their own unique specials
and signature attacks while incorporating a fighting engine
reminscent of SNK's classic Samurai Shodown series.
========================================================
******CONTROLS******
========================================================
Up - Jump
Down - Crouch (while standing)
Left - Move backward/block
Right - Move forward
Up + Left - Jump backward
Up + Right - Jump Forward
Down - Pick up weapon
X - Light strike
Y - Medium Strike
A - Strong strike
B - Powerful strike
L - Unused
R - Unused
START - Pause game and open character stat page
SELECT - Open command list (after pausing game)
========================================================
******GAMEPLAY******
========================================================
The fights that take place in Hana No Keiji are composed
of single, 1-on-1 matches.
The fighter who's health is depleted the first loses the
match.
=============
Energy Meter:
=============
An energy bar located under each player's health bar
which is used to perform a fighter's strongest attacks.
As the energy meter fills up, a fighter is able to
perform different highly damaging special attacks to
aid them in combat.
The energy meter can be filled up by attacking or
receiving damage from an opponent as well as from
blocking an opponent's attacks.
Additionally, the energy meter can also be depleted
by performing special attacks towards an opponent.The
greater the special, the more energy it takes up.
====================
Hand To Hand Combat:
====================
After a player has received an extensive amount of
damage, the player's weapon will drop to the floor;
acting as a penalty to punish the player for having
a poor defense.
While the player remains unarmed, a flashing icon
will appear in Japanese indicating where the player's
weapon is located within the stage.
The player can still defend themselves with certain
projectile and standard attacks; giving the player
the option to win the match without using a weapon
at all.
========================================================
******THE MODES******
========================================================
_________ __________ _______________
| | | | | |
| OPTIONS | | PRACTICE | | STORY |
|_________| |__________| |_______________|
========================================================
******STORY******
========================================================
Follow the story of Hana No Keiji while playing as Keiji
Maeda, a military commander thrust into a major war taking
place throughout Japan during the Edo Period.
Story mode is broken down into five chapters, each with
a series of opponents the player must face.
After certain fights, the player also has the option to
befriend certain enemies; allowing the enemy to be accessed
as a playable character in future fights.
The eight stages featured in Story mode also feature their
own traps and obstacles which drains a player's health on
impact.
These traps are only triggered in Story mode and vary from
level to level.
To save a player's progress, an on-screen password is
displayed at the end of each chapter.
____________ _____________
| | | |
| PASSWORD | | START STORY |
|____________| |_____________|
_______________________________________________________
=========
PASSWORD:
=========
Passwords acquired in Story mode can be inputted here
to load a player's progress.
To confirm the password, press START or select the very
last icon at bottom-right corner of the screen.
_______________________________________________________
============
START STORY:
============
Unfortunately, since my understanding of the Japanese
language is quite limited, this section needs expanding.
***UNDER CONSTRUCTION***
if you'd like to contribute a translation for this
section of the game, please visit the contact section
of this FAQ.
========================================================
******PRACTICE******
========================================================
Fight against a friend or computer opponent in a standard
versus match.
All eight characters and stages are also selectable.
____________ _____________
| | | |
| 1P VS 2P | | 1P VS COM |
|____________| |_____________|
_______________________________________________________
=============================
PRACTICE MODE - Stage Select:
=============================
________________ ________________
| Bridge | | Palace Bridge |
|________________| |________________|
________________ ________________
| Samurai Shrine | | Tiger Temple |
|________________| |________________|
________________ ________________
| Temple Grounds | | Shore |
|________________| |________________|
________________ ________________
| Forest | | Palace |
|________________| |________________|
========
Bridge :
========
Fight Under a bridge along a shallow river.
The player who is defeated will float across
the screen.
===============
Samurai Shrine:
===============
Set inside a temple overlooking a giant Samurai
statue.
The candlesticks can be severed when struck directly
by either player.
In story mode, a Ninja will descend from the roof
lunging and left/right panels directly at the player
inflicting damage on impact.
===============
Temple Grounds:
===============
A gathered crowd of Ninjas circle around a roaring
fire; cheering on the combatants as battle commences.
=======
Forest:
=======
A forest of large trees and wildlife engulf this
stage.
Some of the trees will even cover the screen blocking
the view of certain portions of the stage making it
harder to predict enemy movement...
==============
Palace Bridge:
==============
Standing in front of a bridge to the palace, Guardsmen
are perched from the top of the top of the Palace's
stronghold.
As Furuya Shichirobee takes damage, the guards will
attempt to shoot the player; depleting the player's
health in the process.
=============
Tiger Temple:
=============
A temple decorated with a painting of a Tiger wandering
through a bamboo forest.
As the battle unfolds, flaming arrows descend from the sky
setting the stage on fire.
======
Shore:
======
This gloomy stage features crashing waves which rise
from the shoreline and crash along the rocks.
=======
Palace:
=======
A kabuki-esque stage where a band of musicians play in
the background.
In story mode, after Fuma Kotaro has taken enough damage,
Fuma will interrupt the fight to cast a spell, turning
the stage into a firey ruin.
It is also possible to take damage from this stage by
falling into the left or right water pits.
_______________________________________________________
=========================
PRACTICE MODE - Handicap:
=========================
Before the start of the match, it is possible to
adjust how much health a player has.
A player's health can be increased or decreased by
using the Left or Right direction buttons for the
following options:
* Ordinary Man - 4 health meters (weak attack power)
* Normal - 3.8 health meters
* Warrior - 3 health meters (default)
* Warlord - 2.8 health meters
* Demon - 1 health meter (very high attack power)
It should be noted that each level sacrifices a greater
amount health in exchange for attack power.
_______________________________________________________
==============================
PRACTICE MODE - Match Results:
==============================
After the match has ended and the winning fighter dialogue
has been displayed, the match result screen will then be
presented with a set of options displayed at the bottom of
the screen:
Return match? * Yes * No
Selecting the no option will exit Practice mode and bring
the player(s) back to the main menu.
========================================================
******OPTIONS******
========================================================
===========
Difficulty:
===========
*Beginner
*Normal (default)
*Skilled worker
*Guru
=====================
Button Configuration:
=====================
Y - Light strike
X - Medium strike
A - Strong strike
B - Powerful strike
===============
Sound Settings:
===============
* Stereo (default)
* Mono
===========
Sound Test:
===========
Music Test - 00 - Stop current music track
01 - Forest stage - Theme of Iwabei
02 - Temple Grounds stage - Theme of Sutemaru
03 - Bridge stage - Theme of Si Jing Zhu Ma
04 - Story Mode - Unused Theme
05 - Samurai Shrine stage - Theme of Keiji Maeda
06 - Emperor Palace stage - Theme of Fuma Kotaro
07 - Story Mode - Chapter 1 Theme B - Green Fields
08 - Options Menu Theme
09 - Story Mode - Name Entry Theme
10 - Tiger Temple stage - Theme of Hotaru
11 - Story Mode - Chapter 1 Theme A - Castle
12 - Story Mode - Chapter 1 Theme C - Conflict
13 - Shore stage - Theme of Kai The Bat
14 - Story mode - Chapter 1 Theme - Enragement
15 - Palace Bridge stage - Theme of Furuya Shichirobee
16 - Story Mode - Unused Theme
17 - Story Mode - Chapter 5 Theme - Firefly
18 - Story Mode - Chapter 4 Theme - Nightfall
19 - Practice Mode theme
20 - Character select theme
21 - Story mode - Main theme
22 - Story mode - Continue Theme
23 - Story Mode - Unused Theme
24 - Story Mode - Unused Theme
25 - Opening Theme
26 - Title Theme
27 - Credits Theme
28 - Game over Theme - Unused
Sound Test - 00 - Stop current sound effect
01 - Attack 1
02 - Attack 2
03 - Attack 3
04 - Attack 4
05 - Attack 5
06 - Damage 1
07 - Damage 2
08 - Damage 3
09 - Damage 4
10 - Fall To Ground
11 - Special 1
12 - Special 2
13 - Special 3
14 - Special 4
15 - Special 5
16 - Special 6
17 - Special 7
18 - Special 8
19 - Special 9
20 - Special 10
21 - Pause Game
22 - Attack 6
23 - Attack 7
24 - Attack 8
25 - Special 11
26 - Special 12
27 - Move Cursor
28 - Select character
29 - Special 13
30 - Match start
31 - Keiji Maeda - Grunt
32 - Keiji Maeda - Special 1
33 - Keiji Maeda - Win Quote
34 - Keiji Maeda - Special 2
35 - Keiji Maeda - Special 3
36 - Keiji Maeda - Special 4
37 - Keiji Maeda - Death Cry
38 - Furuya Shichirobee - Grunt
39 - Furuya Shichirobee - Special 1
40 - Furuya Shichirobee - Win Quote
41 - Furuya Shichirobee - Special 2
42 - Furuya Shichirobee - Special 3
43 - Furuya Shichirobee - Death Cry
44 - Su Jing Zhu Ma - Grunt
45 - Su Jing Zhu Ma - Special 1
46 - Su Jing Zhu Ma - Win Quote
47 - Su Jing Zhu Ma - Special 2
48 - Su Jing Zhu Ma - Special 3
49 - Su Jing Zhu Ma - Death Cry
50 - Firefly - Grunt
51 - Firefly - Special 1
52 - Firefly - Win Quote
53 - Firefly - Special 2
54 - Firefly - Special 3
55 - Firefly - Special 4
56 - Firefly - Death Cry
57 - Kai The Bat - Grunt
58 - Kai The Bat - Win Quote
59 - Kai The Bat - Special 1
60 - Kai The Bat - Special 2
61 - Kai The Bat - Special 3
62 - Kai The Bat - Death Cry
63 - Sutemaru - Grunt
64 - Sutemaru - Special 1
65 - Sutemaru - Win Quote
66 - Sutermaru - Special 2
67 - Sutermaru - Special 3
68 - Sutemaru - Death Cry
69 - Iwabei - Grunt
70 - Iwabei - Special 1
71 - Iwabei - Win Quote
72 - Iwabei - Special 2
73 - Iwabei - Death Cry
74 - Fuma Kotaro - Grunt
75 - Fuma Kotaro - Special 1
76 - Fuma Kotaro - Win Quote
77 - Fuma Kotaro - Special 2
78 - Fuma Kotaro - Special 3
79 - Fuma Kotaro - Death Cry
Press START to return to the main menu.
========================================================
******THE FIGHTERS******
========================================================
_______________________________________________________
| | | | |
| KEIJI | FURUYA | SI JING | FIREFLY |
| MAEDA | SHICHIROBEE | ZHU MA | |
|_____________|_____________|_____________|_____________|
| | | | |
| KAI THE BAT | SUTEMARU | IWABEI | FUMA |
| | | | KOTARO |
|_____________|_____________|_____________|_____________|
===========
KEIJI MAEDA
===========
104 80
63 85
140
==============
Special moves:
==============
Dagger Stab - Down, Back, Forward + Y/X/A
Wind Up Punch - Down, Forward + Y/X/A (in close range)
Staff Toss - Forward, Back, Forward + Y/X/A
Projectile Reversal - Forward, Down, Down-Forward, Forward + Y/X/A
Swift Slash - Down, Back + Y/X
Double Swift Slash - Down, Back + A
Double Swift Slash - Back, Down, Forward + Y (energy meter red)
Smoke Bomb Special - Back, Down, Forward + X (energy meter yellow)
Four Slash Special - Back, Down, Forward + A (energy meter blue)
===============
Energy attacks:
===============
Double Slash - B (energy meter red)
Smoke Bomb Special - B (energy meter yellow)
Four Slash Special - B (energy meter blue)
==========
Win quote:
==========
"Yuruse." - Forgive me.
The main character and protagonist of the Hana No Keiji
series. Keiji is a free spirited military commander said
to be the best Kabukimono on Earth.
As an all-rounded fighter, Keiji features a diverse assortment
of slash and projectile attacks ideal for beginners.
_______________________________________________________
==================
FURUYA SHICHIROBEE
==================
95 110
59 80
200
==============
Special moves:
==============
Quick Staff Spin - Down, Forward + Y/X/A
Staff Grab - Down, Back, Forward + A
Extended Staff Stab - Back, Down, Forward + Y (energy meter red)
Extended Staff Fury - Back, Down, Forward + X (energy meter yellow)
Extended Staff Raise - Back, Down, Forward + A (close range)
(energy meter yellow)
===============
Energy attacks:
===============
Extended Staff Stab - B (energy meter red)
Extended Staff Fury - B (energy meter yellow)
Extended Staff Raise - B (close range)(energy meter blue)
==========
Win quote:
==========
"I teni daran." - You are Pitiful.
A staff wielding fighter that attacks opponents from
a distance and contains a personal grudge against
Keiji Maeda.
In exchange for projectile attacks, Furuya is able
to strike his opponents with lightning quick speed
while using his Extended Staff Fury special.
_______________________________________________________
==============
SI JING ZHU MA
==============
68 100
89 100
70
==============
Special moves:
==============
Flying Dagger Stab - Back, Down, Forward + Y/X/A
Claw Shot - Down, Forward + Y/X/A
Shurikens - Down, Back, Forward + Y/X/A
Smoke Bomb Teleport - Back + Y/X/A
Rolling Attack - Back, Down, Forward + Y (energy meter red)
Fireball - Back, Down, Forward + X (energy meter yellow)
Poison Snakes - Back, Down, Forward + A (energy meter blue)
===============
Energy attacks:
===============
Rolling Attack - B (energy meter red)
Fireball - B (energy meter yellow)
Poison Snakes - B (energy meter blue)
==========
Win quote:
==========
"Hmmm..."
A mischievous kage Ninja who strikes fear into opponents with
the use of Sharp Claws, Shurikens and his dreaded "Poison
Snakes" technique.
_______________________________________________________
=======
FIREFLY
=======
74 90
71 104
40
==============
Special moves:
==============
Dagger Wave - Down, Forward + Y/X/A
Spear Pull - Down, Back + Y/X/A
Fan Shot - Back (hold for few seconds), Forward + Y/X/A
Kunoichi Teleport - Back + Y/X/A
Diving Thrust Kick - Down, Back, Forward + Y/X/A
Spear Drop - Back, Down, Forward + Y (energy meter red)
Kunoichi Slam - Back, Down, Forward + X (energy meter yellow)
Double Spear Shot - Back, Down, Forward + A (energy meter blue)
===============
Energy attacks:
===============
Spear Drop - B (energy meter red)
Kunoichi Slam - B (in close range)(energy meter yellow)
Double Spear Shot - B (energy meter blue)
==========
Win quote:
==========
"Katawa." - Crippled.
This stealth Assassin uses the art of illusion to fool
her enemies with her speed and vanishing techniques.
Hotaru had become a Kunoichi to exact revenge over the
death of a loved one.
_______________________________________________________
===========
KAI THE BAT
===========
89 70
71 85
140
==============
Special moves:
==============
Bat Shot - Forward, Back, Forward + Y/X/A
Sickle Charge - Back (hold for a few seconds) forward + Y/X/A
Rising Spin Kicks - Down, Back, Forward + Y/X/A
Dashing Sickle Stab - Down, Forward, Back + Y/X/A
Sickle Stab - Back, Down, Forward + Y (close range)(energy meter red)
Sickle Uppercut - Back, Down, Forward + X (energy meter yellow)
Triple Bat Shot - Back, Down, Forward + A (energy meter blue)
===============
Energy attacks:
===============
Sickle Stab - B (close range) (energy meter red)
Sickle Uppercut - B (energy meter yellow)
Triple Bat Shot - B (energy meter blue)
==========
Win quote:
==========
"Yowai, yowai." - Weak, weak.
A cold hearted Shinobi Ninja with the stitched up face
of a corpse.
Kai confuses enemies with his incredible speed, sharp
sickle stabs and pesky flying bats as his projectiles
of choice.
_______________________________________________________
========
SUTEMARU
========
94 90
86 90
40
==============
Special moves:
==============
Slide Kick - Forward, Down-forward, Down + Y/X/A
Spinning Slash - Down, Forward + Y/X/A
Shuriken Shot - Forward, Back, Forward + Y/X/A
Bomb - Back, Down-Back, Down + Y/X/A
Uppercut Slash - Down, Forward, Back + Y/X/A
Shuriken Scatter - Back, Down, Forward + Y (energy meter red)
Musket Shot - Back, Down, Forward + X (energy meter yellow)
Bomb Scatter - Back, Down, Forward + A (energy meter blue)
===============
Energy attacks:
===============
Shuriken Scatter - B (energy meter red)
Musket Shot - B (energy meter yellow)
Bomb Scatter - B (energy meter blue)
==========
Win quote:
==========
"Dorei!" - Slave.
As a follower of Keiji Maeda, this short statured
fighter is well equipped with an assortment of bombs
and shurikens.
While Sutemaru lacks powerful offense, Sutemaru more
than makes up for it with his dwarfish size; allowing
Sutemaru to dodge attacks that more taller opponents
would normally have trouble avoiding.
_______________________________________________________
======
IWABEI
======
104 80
79 95
140
==============
Special moves:
==============
Backflip - Back, Down, Forward + Y/X/A
Kick Fury - (while in the air) Forward, Down + Y/X/A
Hop - Down, Forward + Y/X/A
Charge Punch - Down, Back, Forward + Y/X/A
Double Dagger Shot - Forward, Down-forward, Down, Forward + Y/X/A
Claw Fury - Back, Down, Forward + Y (energy meter red)
Flying Thrust Kick - Back, Down, Forward + X (energy meter yellow)
Teleport Kick Special - Back, Down, Forward + A (energy meter blue)
===============
Energy attacks:
===============
Claw Fury - B (energy meter red)
Flying Thrust Kick - B (energy meter yellow)
Teleport Kick Special - B (energy meter blue)
==========
Win quote:
==========
"Kaji daaaa!" - Fire!
A sub boss Known for his incredible strength and size.
Iwabei specializes in brute force as he lunges head-first
into battle.
On top of containing a powerful offense, Iwabei is also
said to harness the ability to read minds!
_______________________________________________________
===========
FUMA KOTARO
===========
104 120
75 100
80
==============
Special moves:
==============
Dagger Shot - Down, Forward + Y/X/A
Hair Whip - Down, Back + Y/X/A
Tornado Spin - Back, Down-back, Down + Y/X/A
Fan Toss - Back (hold for a few seconds), Forward + Y/X/A
Spinning Teleport Stomp - Back, Down, Forward + Y (energy meter red)
Dragon Charge - Back, Down, Forward + X (energy meter yellow)
Prism Bombs - Back, Down, Forward + A (energy meter blue)
===============
Energy attacks:
===============
Spinning Teleport Stomp - B (energy meter red)
Dragon Charge - B (energy meter yellow)
Prism Bombs - B (energy meter blue)
==========
Win quote:
==========
"Ware-ni teki nashi." - You are no match for me.
The final boss and leader of the Fuma clan, this Ninja
master uses a variety of projectiles and teleport techniques.
Fuma's Tornado Spin technique can also be activated while
jumping; creating an effective anti-air attack!
========================================================
******SECRETS, TIPS & TRICKS******
========================================================
============
Instant win:
============
To defeat an opponent instantly during a
match, press the following buttons:
Hold A B X Y L R while pressing Left.
Warning: sometimes this cheat will freeze
the game. To avoid this, the player must
inflict damage on to the opponent before
performing the cheat.
===========
Debug Menu:
===========
The following are Pro Action Replay Codes used
to access the game's Debug Menu:
80808D89
7E1403FF
7E14047F
For a step by step and illustrated walkthrough of Hana No
Keiji's Debug Menu, I highly recommend checking out the
following link:
https://tcrf.net/Hana_no_Keiji
========================================================
******CREDITS******
========================================================
[Nintendo]: for creating the SNES and SFC systems.
[YOJIGEN]: for releasing the SFC adaptation of Hana No Keiji.
[PuroGeek]: for inspiring me to write my own FAQs.
[Pator JK]: for providing the template for the header
of this FAQ.
[Ashura Fantastic Retro Museum & hydao]: for providing
additional character information and cheats for Hana No Keiji.
[...and you!]
========================================================
******CONTACT******
========================================================
Questions, corrections and comments:
[email protected]