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Final Fight 3
FAQ By: Goh_Billy (
[email protected])
Version #: 3.0
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Sections
--------
1. Legend
2. System
3. Characters
3.1 Guy
3.2 Dean
3.3 Lucia
3.4 Mike Haggar
4. Conclusion
4.1 What's Missing/Needed
4.2 Credits
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1. Legend
===============================================================================
ub u uf f - Forward A - Attack + - And
\ | / b - Back J - Jump / - Or
b-- --f u - Up L - Left Button , - Then
/ | \ d - Down R - Right Button
db d df
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2. System
===============================================================================
Grapple walk into enemy's front
Go To Back Grapple d + A
Back Grapple walk into enemy's back
Go To Front Grapple d + A
Dash f, f / b, b, then hold
direction to continue
to run
Quick Backstep tap the opposite
direction twice
Direction Lock hold L or R while moving this allows you to walk
your character backwards without
turning around
Pick Up Object press A when on top of
item
Use Weapon press A after picking up
weapon
Rear Jump J, b press b immediately after
pushing J; can only
perform your d + A air
attack out of it
Get Up Faster shake joystick and tap A
and J rapidly after
being knocked down
Special Attack J+A consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Super refer to character's requires a completely
movelist for motion filled meter that's
located at the bottom
of the screen; the
meter fills with
successful hits (even
to barrels)
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3. Characters
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*******************************************************************************
* 3.1 Guy *
*******************************************************************************
Height: 5' 10''
Weight: 159 lbs
Hobby: Ninjitsu
Favorite Foods: Boiled Rice Soaked In Tea
Cold Tofu
Profile: After completing a martial arts training trip, Guy returns to
Metro City only to find himself caught up in a riot.
Basic Moves
-----------
Backfist A
Second Backfist A Backfist must hit the
enemy for this to come
out
Chest Punch A Second Backfist must hit
the enemy for this to
come out
Elbow Strike A Chest Punch must hit the
enemy for this to come
out
Seoi Nage Behind u/d + A Elbow Strike must hit the
enemy for this to come
out
Swipe Kick A Elbow Strike must hit the
enemy for this to come
out
Skyward Kick J, A
Short Knee Cancel d + A
Straight Jump Kick b/f + J, A
Short Knee Cancel d + A
Short Knee d + A during jump
Jump Kick Cancel A
Rear Jump J, b cannot Wall Jump from a
Rear Jump
Short Knee d + A
Wall Jump jump toward the wall, the wall, in this sense,
then J when you reach is a literal wall (NOT
the wall the edge of the
screen); this can be
done off of poles,
phone booths, building
walls, etc.
Straight Jump Kick A
Short Knee d + A
Pressure Elbow Dash, A
Face Palm A Pressure Elbow must hit
the enemy for this to
come out
Elbow A Face Palm must hit the
enemy for this to come
out
Back Kick A Elbow must hit the enemy
for this to come out
Flying Turn Kick Dash, J, A
Grapple Moves
-------------
Tsukami Nage A if the first or second
knee strike doesn't KO
the enemy then the
grapple will remain
"locked" and you can
choose to perform
another knee strike or
one of the other
grapple moves listed
below
Seoi Nage f + A
Seoi Nage Behind b + A
Go To Back Grapple d + A refer to "Back Grapple
Moves"; if you started
out with a back
grapple, moved to a
regular grapple, and
then try this you will
switch to the back of
your enemy but the
actual grapple will be
lost
Bushin Senpuu Kyaku J+A consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Jump Escape J
Back Grapple Moves
------------------
Ground And Pound A, tap A rapidly for
more punches
Rough Take Down b/f + A
Go To Front Grapple d + A refer to "Grapple Moves";
if you started out with
a regular grapple,
moved to the back
grapple, and then try
this you will switch to
the front of your enemy
but the actual grapple
will be lost
Bushin Senpuu Kyaku J+A consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Jump Escape J
Special Moves
-------------
Blast Palm d, df, f + A
Bushin Senpuu Kyaku J+A consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Super
-----
Raging Spirit Front Grapple, f, df,
d + A
*******************************************************************************
* 3.2 Dean *
*******************************************************************************
Height: 6' 6''
Weight: 214 lbs
Hobby: Driving (Fast)
Favorite Foods: Beef Kabobs
Profile: A former street fighter with a thorough knowledge of Skull Cross gang
operations. He always carries a small picture of his family wherever
he goes.
Basic Moves
-----------
Quick Swipe A
Second Quick Swipe A Quick Swipe must hit the
enemy for this to come
out
Power Straight A Second Quick Swipe must
hit the enemy for this
to come out
Electric Punch A (the basic series of
attacks must have been
entered at a relatively
high speed)
Ground Plant Behind u/d + A Second Quick Swipe must
hit the enemy for this
to come out
Jump Kick b+J/f+J/J, A
Down Punch Cancel d + A
Down Punch d + A during jump
Jump Kick Cancel A
Rear Jump J, b
Down Punch d + A
Slide Kick Dash, A
Elbow Dive Dash, J, A
Grapple Moves
-------------
Crunch Punch A if the first or second
punch strike doesn't KO
the enemy then the
grapple will remain
"locked" and you can
choose to perform
another punch strike or
one of the other
grapple moves listed
below
Ground Plant f + A
Ground Plant Behind b + A
Go To Back Grapple d + A refer to "Back Grapple
Moves"; if you started
out with a back
grapple, moved to a
regular grapple, and
then try this you will
switch to the back of
your enemy but the
actual grapple will be
lost
Shock Spin J+A consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Jump Escape J
Back Grapple Moves
------------------
Cracking Elbows A
Ground Plant f/b + A
Backbreaker u + A
Go To Front Grapple d + A refer to "Grapple Moves";
if you started out with
a regular grapple,
moved to the back
grapple, and then try
this you will switch to
the front of your enemy
but the actual grapple
will be lost
Shock Spin J+A consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Jump Escape J
Special Moves
-------------
Reaching Grab d, df, f + A if move connects, refer
to the appropriate
grapple moves section
Jolt Uppercut f, uf, u + A
Shock Spin J+A consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Super
-----
Lightning Strike Front Grapple, d, u + A
*******************************************************************************
* 3.3 Lucia *
*******************************************************************************
Height: 5' 8''
Weight: 115 lbs
Hobby: Cooking (Not A Good Cook)
Favorite Foods: Instant Noodles
Profile: A detective in Metro City's Special Crimes Unit, Lucia became
Haggar's ally after he helped clear her of a corruption charge.
Basic Moves
-----------
Side Kick A
Kick Low A Side Kick must hit the
enemy for this to come
out
Kick High A Kick Low must hit the
enemy for this to come
out
Shoulder Toss Behind u/d + A Kick High must hit the
enemy for this to come
out
Back Elbow A Kick High must hit the
enemy for this to come
out
Needle Kick b+J/f+J/J, A
Knee Drops Cancel d + A
Knee Drops d + A during jump
Needle Kick Cancel A
Rear Jump J, b
Knee Drops d + A
Slide Elbow Dash, A
Wild Kick A Slide Elbow must hit the
enemy for this to come
out
Mid Swipe Kick A Wild Kick must hit the
enemy for this to come
out
Arc Kick Dash, J, A
Grapple Moves
-------------
Driving Knee A if the first or second
knee strike doesn't KO
the enemy then the
grapple will remain
"locked" and you can
choose to perform
another knee strike or
one of the other
grapple moves listed
below
Shoulder Toss f + A
Shoulder Toss Behind b + A
Go To Back Grapple d + A refer to "Back Grapple
Moves"; if you started
out with a back
grapple, moved to a
regular grapple, and
then try this you will
switch to the back of
your enemy but the
actual grapple will be
lost
Air Twister J+A consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Jump Escape J
Back Grapple Moves
------------------
German Suplex A
Dangerous Knee f + A
Go To Front Grapple d + A refer to "Grapple Moves";
if you started out with
a regular grapple,
moved to the back
grapple, and then try
this you will switch to
the front of your enemy
but the actual grapple
will be lost
Air Twister J+A consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Jump Escape J
Special Moves
-------------
Spin Frenzy f, d, df + A
Fire Kick b+J/f+J/J, d, df, f + A
Air Twister J+A consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Super
-----
Hyper Kicks d, d, f + A
*******************************************************************************
* 3.4 Mike Haggar *
*******************************************************************************
Height: 6' 7''
Weight: 269 lbs
Hobby: Politics
Favorite Foods: Hamburger
Curried Rice
Profile: The most popular Mayor Metro City has ever known. Mike Haggar
seems to become even more powerful with age.
Basic Moves
-----------
Gut Punch A
Second Gut Punch A Gut Punch must hit the
enemy for this to come
out
Gorilla Press u/d + A Second Gut Punch must hit
the enemy for this to
come out
Side Hammer A Second Gut Punch must hit
the enemy for this to
come out
Dropkick b+J/f+J/J, A
Leg Drop Cancel d + A
Leg Drop d + A during jump
Dropkick Cancel A
Rear Jump J, b
Leg Drop d + A
Clothesline Dash, A
Body Splash Dash, J, A
Grapple Moves
-------------
Walking Grapple use joystick to move
around
Headbutt A if the first or second
headbutt doesn't KO the
enemy then the grapple
will remain "locked"
and you can choose to
perform another knee
strike or one of the
other grapple moves
listed below
Gorilla Press In Front f + A
Gorilla Press b + A
Headbutt To Press Hold u, A, A you'll get one Headbutt
and then immediately go
into a Gorilla Press
Go To Back Grapple d + A refer to "Back Grapple
Moves"; if you started
out with a back
grapple, moved to a
regular grapple, and
then try this you will
switch to the back of
your enemy but the
actual grapple will be
lost
Double Lariat J+A consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Jump Grapple b+J/f+J/J using b/f determine where
Haggar jumps
Spinning Piledriver A
Back Grapple Moves
------------------
Walking Grapple use joystick to move
around
Belly To Back Suplex A
Go To Front Grapple d + A refer to "Grapple Moves";
if you started out with
a regular grapple,
moved to the back
grapple, and then try
this you will switch to
the front of your enemy
but the actual grapple
will be lost
Double Lariat J+A consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Jump Grapple b+J/f+J/J using b/f determine where
Haggar jumps
Buster Drop A
Special Moves
-------------
Violent Axe d, df, f + A
Double Lariat J+A consumes part of your
lifebar if move
connects; cannot
perform if you only
have a sliver of life
left
Super
-----
Final Atomic Crash Front Grapple, f, df,
d + A
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4. Conclusion
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4.1 What's Missing/Needed
-Clean up and corrections
-If you have anything to add, any corrections I need to make, please email me
at
[email protected]. Credit will be given for your contribution.
4.2 Credits
-Capcom
-Gamefaqs
-BigDarsh (
[email protected]) for corrections and info on Rear Jumps
-And me for writing this FAQ