_______   _     _   _______
| _____ | |||   ||| | _____ |
|  _____| |||   ||| || ___ ||
| |       |||   ||| |||   |||
| |_____  |||   ||| |||   |||
| _____ | |||   ||| |||   |||
|  _____| |||   ||| |||   |||
| |       |||   ||| |||   |||
| |_____  |||  // / |||___|||
| _____ | ||| // /  ||_____||
|_______| |||// /   |_______|
         ||_/ /
         |___/

    The Search For Eden
   Save-State Hacking Guide
            0.2
     By Battlemage_Li
[email protected]
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History:
0.1:I'm using Hex Workshop and I found some offsets... Still few , but what do you expect from a 0.1
version?
0.2:Lol , the projects section wasn't here , I changed the number of the sections :)
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Index:
1)Introduction
2)Basic Hex
3)How to hack
4)IMPORTANT
5)Offsets
6)Thanx to
7)Closing
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1)Introduction
This is a Save State Hacking Guide for ZSNES save-states , not for the other emulators like Snes9x.
This game is preeeeetty eeeeasy , but if you wanna have good times with a lot of E.V.O points and the
other attributes , use it.
I made this guide entirely ,but if you wanna help , just e-mail me.
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2)Basic Hex
Ok, this isn't a manual of hex , this is only a basic introduccion to Hex
The numbers in hex start in 00 (a byte can hold 2 numbers) to FF ¿How? look:
01 , 02 , 03 , 04 , 05 , 06 , 07 , 08 , 09 , 0A , 0B , 0C , 0D , 0E , 0F , 10...

You need:
Hex WorkShop (a MUST for RomHackers)
You can use other hex editor ,but this is the KING!
The Rom (LOL)
Zsnes (Emulator , obviously)
A PC can help you :)
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3)How to hack

Open and search for the offsets , change it to the desired value (you can calculate the numbers with
the Base Converter ,under Tools).If you are like me , and don't wanna use the Base Converter , look
this table:
______________
|Number|  Hex  |
|--------------|
|99    |h63    |
|999   |hE703  |
|9999  |h0F27  |
|99999 |h9F8601|
""""""""""""""
*NOTE*:The H before a value means that the number is in Hex , not in Decimal system.
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4)IMPORTANT
This will help you during one level (if you go to other stage , you will lose all , because
Biting , Strength , Kick , Strike , Horn , Hp and Max HP are based in your evolutions)
except Evo Points.
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5)Offsets

0CE5-0CE6:E.V.O Points           Max:I belive it's 9999...
0CD8-OCD9:Hp                     Max:???
Hp takes the Number in Hex!
Example:The value h63 will give you 63Hp ,not 99 (h63=99)
And , if you put a letter value in Hex , there will be garbage.
Example:The value 6F will display 6(garbage) and you will be killed in 1 hit (normally)
I experimented few times with this. USE THIS AT YOUR OWN RISK!
I don't know , I believe the max is 9999...or 999.......

0CDA-OCDB:Max Hp                 Max:???
Same as before
          _____
0CDC:Biting     |
0CDD:Strength   |
0CDE:Kick       |____Max:99 I believe...however , you don't need more :)
0CDF:Strike     |
0CE0:Horn  _____|

Jumping , Defense and Agility seems to depend on evolutions...
I'll keep trying to discover this...
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6)Thanx To

BreakPoint Software for it's great HexWorkshop
Lord Zero for it's guides!
Enix for doing this game soooooo easy to discover the offsets.
And Square , for Final Fantasy V , a PERFECT GAME!
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7)Closing

Please , don't distribute it without my permission. If you wanna have it on your page , you'll have to
e-mail me first AND you still can't change this guide as your's. Don't plagiarise , or I'll catch you!

Any question ,suggestion , correction or anything RELATED to this guide , e-mail me at
                      [email protected]

                     Or visit my HomePage:
                      -Rpgguides.cjb.net-
                      (It's down for now)

"...When it comes to be that the soothing light at the end of your tunnel , was just a freight train
   coming your way..." [James Hetfield (Metallica - No Leaf Clover , S&M Disc1)]

Happy Hex-Editing........And Justice For All (Yes , I'm a BIG fan of Metallica , excepting the Load ,
Reload and Garage Inc. CDs)

This work's CopyRight Battlemage_Li ([email protected])
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End of File          CopyRight Battlemage_Li           Date:8/02/02              Hour:10:39 PM