_____________________________________________
 |                                             |
 |   Guide Name - Emerald Dragon Screen Guide  |
 |   Game Name  - EMERALD DRAGON               |
 |   Console    - SNES (super famicom)         |
 |   Players    - 1                            |
 |   Type       - RPG (role-playing game)      |
 |   Made in    - Japan                        |
 |   Language   - Japanese                     |
 |   Guide By   - Supernova 232                |
 |   E-Mail     - [email protected]    |
  ---------------------------------------------

Table of Contents

+ Introduction
|
+ Game Screens
|
 - Field Screen
 - Battle Screen
 - Menu Screen
 |
+ Shops
|
+ Controls
|
+ Tips and Tricks

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                         Introduction
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    I am going to keep this short. This is a screen guide to the
japanese game - EMERALD DRAGON. You may be having trouble with this
game, and I don't blame you. RPG's are hard as is, but when you are
playing one in Japanese - well... it makes it alot harder.
    I have created this guide for those of you who are new to the game
and do not know japanese. Hope you like it.



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                          GAME SCREENS
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__________________
| The Field Screen |
------------------

    Not much to say here. The field screen is the screen you walk
around on and do most of the  strategic parts of the game. You use your
controller to walk around (see ‘Controls’ section) and answer questions.
    I believe the average RPG'er will understand how to use this
screen.


___________________
| The Battle Screen |
-------------------

     ... A basic Battle screen

+-----------+ Name of enemy
|           |==============================================+
|Character I|             Energy Bar                       |
|  Stats    |----------------------------------------------|
|           |                                              |
+-----------+                                              |
|           |                                              |
| C2 Stats  |                                              |
|           |                                              |
|           |                                              |
+-----------+            Battle Graphics                   |
|           |                                              |
| C3 Stats  |                                              |
|           |                                              |
|           |                                              |
+-----------+                                              |
|           |           +------------------------------+   |
| C4 Stats  |           |  (1)        (2)        (3)   |   |
|           |           |                              |   |
|           |           |  (4)        (5)        (6)   |   |
+-----------+           +------------------------------+   |
|           |==============================================+
| C5 Stats  |
|           |
|           |
+-----------+

   Ok. Lets begin with the basics. (Use reference from the diagram above.)
   In a battle, you can play with up to 5 people. From my experience, you
   can only control one of the players (Dragon Kid). The rest are controlled by
   the CPU. Now, how can you tell when your close to dying?
   On the left side of the battle screen, you will notice 5 small boxes.
   Each box consists of a characters status. This can tell you when your close
   to dying, and what level you are.


            +-----------------------+
            | NAME OF CHARACTER     |
            |                       |
            |  HP : xxxx/xxxx       |
            |                       |
            |        LEVEL : xx     |
            +-----------------------+

    As you can see on the diagram, the top left corner of the box indicates the
name of the character.
    Below this is the HP marker. Using the HP marker, you can tell how much HP
you have. The first number (Infront of the ‘/’) Indicates how much HP you have.
The last number (after the’/’) indicates your capacity of HP. The Higher level you
are, the more HP you will gain.
    Then next is the LEVEL. You can get up to level 99. The higher the level the
better. You can gain levels by obtaining EXP (Experience).

    Now to learn about the energy bar. The energy bar tells you how much energy you
have. Moving and attacking takes up energy. Notice that as you walk on the battle
screen, your energy bar goes down. Once your energy bar is at 0, it is the end of
your turn.

    Battle Graphics: In a battle, you can attack enemies if you have enough
energy. To do so, simple walk up to them and bumb into them. This will issue
an attack. You can attack up to several times before the end of your turn,
depending on how much energy you have.


    Now for the battle menu. You can use the battle menu by pressing the ‘X’
button. Once the menu is up, it should look something like this:

     +-----------------------------------------+
     |  Item (1)   ??? (2)    Run (3)          |
     |  ??? (4)    Guard (5)  Battle Action (6)|
     +-----------------------------------------+

Item (1):

   The item command links to the item screen. Here you can chose what items
you want to use. This item can help you out in very tough battles because you
can use items such as ‘Potion’ to cure you.


??? (2):

   This is very strange. It allows you to chose a character, then a crosshair
shows up on the character you chose. It doesn’t seem to do anything, though
I am not positive


Run (3):

    This command allows you to run from the battle. If a message appears at the
top of the screen, it means that you did not escape.


??? (4):

    This displays a note. I havn’t really gone too far into exploring this one.
I don’t believe it does much though


Guard (5):

    This makes you guard. Note that when guarding, you do not get to attack.
You simply stay in the same place and do nothing. I believe it makes Physical
attacks do less damage.


Battle Action (6):

    You can turn this feature on and off. It controls wether you do an action
before attacking, or wether you don’t. Having this OFF makes battles go lots
faster, but it kinda looks screwed up when they attack.

 _________________
| The Menu Screen |
 -----------------

     One of the most complex things in a game can be the menu, Especially if
you don’t know what the hell everything is saying. This didn’t stop me though.
I continued to work on the menu screen, and I think i’ve got almost everything
down pat (except for the Config. Menu).

Here is a translated copy of the menu.


                   +-----------------+
                   | MENU            |
                   |                 |
                   | Status          |
                   | Map             |
                   | Item            |
                   | Equip           |
                   | MAP             |
                   | Config.         |
                   | Record          |
                   +-----------------+

STATUS :

    After chosing the status member, you have a choice of who’s status you
want to view. Chose someone, and their picture will pop up with their status.
Nothing really to explain here. My copy of Emerald Dragon had all the stuff
translated (well... Most of it). If yours isn’t, please Email me. Ill try to
figure it out for you

MAP :

    When clicking on ‘MAP’, the screen will change to the world map. It will
show where you are with the Dragon kid as the Icon, and where you should be
( the ‘->’ to a city). Also, the characters, I believe, talk about what you
have to do next.

ITEM :

    You can use the item menu to use items. To use an item, click on it, and
chose the character you want to use it on. On the right side of the name of the
item, it will show the amount of that item you have. You can also view weapons
and armour to see how strong they are.

EQUIP:

    On this menu, you can equip weapons and armour. When you highlight a weapon
or armour, it will display under the characters wether the item will make them
stronger, weaker, or the same. This is indicated by the arrows under the characters.
To equip a weapon or armour, just chose which item you want to use and then chose
the character. The characters old weapon or armour will be put into the item box.

MAP #2:

    This will display the map, and it will show you where you should go. The
difference from the other MAP is that the characters do not talk. I guess this is
just meant to show you where you are.

CONFIG. :

    I have absolutely NO CLUE what any of these do. Its all Jap and confusing.
If you don’t know what anything means, its best not to screw around with it.

RECORD :

    Using this menu, you can save or load a previous game. In this game, you can
save anywhere, so its best to use this menu frequently. Also, if you get stuck way
out where your not suppost to be, you can use the load command to get back to your
last save.


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                        Controls
-----------------------------------------------------------------------

Field:

  Control Pad = Walk around in all directions

            A = Continue a long message, Select

            B = Cancel all commands

            X = Menu

            Y = None

            L = Map #1

            R = Map #2


Menu :

  Control Pad = highlight different commands

            A = Select command

            B = Cancel

            X = None

            Y = None

          L+R = None

Battle :

  Control Pad = Move Battle Sprite, Highlight commands

            A = Select Battle Command

            B = Cancel

            X = Battle Menu

            Y = None

          L+R = None


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                      Tips and Tricks
-----------------------------------------------------------------------

* If your having trouble finding a city, use Map#2 (see menu screen for more info)

* If you have no clue where to go, use Map# 2

* If you don’t know what to do, talk to everyone in all the cities

* Go to the inn frequently

* Save your game frequently

* Make sure to upgrade armour and weapons frequently

* Take time to level your characters up once in a while

* GET ITEMS

* Don’t rush gameplay. Try to understand what your doing. It may give
you clues as to what to do later on in the game.

... To be continued

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6           -              Ending Notes
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  Well... That took a long time. The next version should have more
tips and tricks. I would just like you to understand the greatness of
other RPG’s that arn’t named ‘FINAL FANTASY WHATEVER’. I have just
realized that there are so many more good games that arn’t even for the
newest game systems. I hope you notice this too.

  Well... If i sent this guide to you, feel free to put it on. If you
want it on your site, just email me.


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    End of file