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Save State Monster Hacking guide
Dragon Quest 5 DEJAP
For ZSNES (HEXWORKSHOP)
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VERSION 1 BY IVAN FERREL
12/20/2003
[email protected]
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Contents
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1 Disclaimer
2 Character codes
3 Sprite codes
4 Monster codes
5 Item digits
6 Codes that help
7 Legal junk
8 Thanks
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1 Disclaimer
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I'm not responsible for what happens on you save state
(Data lost,Freeze game,etc)
If you use the offsets correctly nothing bad happens.
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2 Character codes
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Note:The Max HP and MP is 999(E703),Aglt,Str,Vit,Int,Lck Max is 255(FF)
Max exp is 10,000,000 (809698),in order to know all field spells and battle
spells put FF.
Character 1 offsets Character 3 offsets
2C53 Sprite 2C7D Sprite
2C54 Condition 80=Normal 2C7E Condition
2C55-2C56 Current HP 2C7F-2C80 Current HP
2C57-2C58 Current MP 2C81-2C82 Current MP
2C59 Agility Max 255 2C83 Agility
2C5A Strenght Max 255 2C84 Strenght
2C5B Vitality Max 255 2C85 Vitality
2C5C Intelligence Max 255 2C86 Intelligence
2C5D Luck Max 255 2C87 Luck
2C5E-2C60 Exp 2C88-2C8A Exp
2C61-2C62 Max HP 2C8B-2C8C Max HP
2C63-2C64 Max MP 2C8D-2C8E Max MP
2C65 Level 2C8F Level
2C69-2C74 Items 12 2C93-2C9E Items 12
2C75 Description 2C9F Description
2C76 Field spells 2CA0 Field spells
2C77-2C78 Battle spells 2CA1-2CA2 Battle spells
Character 4 offsets Character 5 offsets
2CA7 Sprite 2CD1 Sprite
2CA8 Condition 80=Normal 2CD2 Condition
2CA9-2CAA Current HP 2CD3-2CD4 Current HP
2CAB-2CAC Current MP 2CD5-2CD6 Current MP
2CAD Agility 2CD7 Agility
2CAE Strenght 2CD8 Strenght
2CAF Vitality 2CD9 Vitality
2CB0 Intelligence 2CDA Intelligence
2CB1 Luck 2CDB Luck
2CB2-2CB4 Exp 2CDC-2CDE Exp
2CB5-2CB6 Max HP 2CDF-2CE0 Max HP
2CB7-2CB8 Max MP 2CE1-2CE2 Max MP
2CB9 Level 2CE3 Level
2CBD-2CC8 Items 12 2CE7-2CF2 Items 12
2CC9 Description 2CF3 Description
2CCA Field spells 2CF4 Field spells
2CCB-2CCC Battle spells 2CF5-2CF6 Battle spells
Character 6 offsets Character 7 offsets
2CFB Sprite 2D25 Sprite
2CFC Condition 80=Normal 2D26 Condition
2CFD-2CFE Current HP 2D27-2D28 Current HP
2CFF-2D00 Current MP 2D29-2D2A Current MP
2D01 Agility 2D2B Agility
2D02 Strenght 2D2C Strenght
2D03 Vitality 2D2D Vitality
2D04 Intelligence 2D2E Intelligence
2D05 Luck 2D2F Luck
2D06-2D08 Exp 2D30-2D32 Exp
2D09-2D0A Max HP 2D33-2D34 Max HP
2D0B-2D0C Max MP 2D35-2D36 Max MP
2D0D Level 2D37 Level
2D11-2D1C Items 12 2D3B-2D46 Items 12
2D1D Description 2D47 Description
2D1E Field spells 2D48 Field spells
2D1F-2D20 Battle spells 2D49-2D4A Battle spells
Character 2 offsets Character 8 offsets
2D4F Sprite 2D79 Sprite
2D50 Condition 80=Normal 2D7A Condition
2D51-2D52 Current HP 2D7B-2D7C Current HP
2D53-2D54 Current MP 2D7D-2D7E Current MP
2D55 Agility 2D7F Agility
2D56 Strenght 2D80 Strenght
2D57 Vitality 2D81 Vitality
2D58 Intelligence 2D82 Intelligence
2D59 Luck 2D83 Luck
2D5A-2D5C Exp 2D84-2D86 Exp
2D5D-2D5E Max HP 2D87-2D88 Max HP
2D5F-2D60 Max MP 2D89-2D8A Max MP
2D61 Level 2D8B Level
2D65-2D70 Items 12 2D8F-2D9A Items 12
2D71 Description 2D9B Description
2D72 Field spells 2D9C Field spells
2D73-2D74 Battle spells 2D9D-2D9E Battle spells
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3 Sprite codes
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This codes change the sprites,spells,names
and description of the characters.
Notes:
*Be sure to match the character sprite whit the description,
(Sprite-description) Human-Human,Monster-Monster.
*also you can match any character whit any description.
*The monster digits are the same as the gramps digits.
*The monster description in incomplete.
Number Character sprite Description
1: 2C53 2C75
2: 2D4F 2D71
3: 2C7D 2CA0
4: 2CA7 2CC9
5: 2CD1 2CF3
6: 2CFB 2D1D
7: 2D25 2D47
8: 2D79 2D9B
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Digits
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Sprite Human descriptions Monster descriptions
00=Hero 00=Son of Papas 00=Slime
01=Hero son 01=InnKeep'Daughter 01=Thorny
02=Hero daughter 02=Prince of Reinhart 02=Gophecada
03=Bianca 03=Hero's wife 03=Drakee
04=Young Bianca 04=Temple servant 04=Whackamole
05=Sancho 05=Hero's son 05=Horned rabbit
06=Pipin 06=Hero's daughter 06=Grenn worm
07=Flora 07=Runaway slave 07=Gapplin
08=Papas 08=Traveller 08=Stinky weasel
09=Henry 09=Monster trainer 09=Babble
0A=Bella 0A=King of Granvadia 0A=Big rat
0B=Hero's wife 0B=Skull serpent
0C=Faerie 0C=Troglodyte
0D=Granvadia soldier 0D=Blaze lizard
0E=Servant 0E=Baby phanter
0F=Hero's father 0F=Mad plant
10=Legendary hero 10=Spiny
11=Centares
12=Magician
13=Cactus ball
14=Larva king
15=Night wisp
16=Skunker
17=Goblin rat
18=Drakeema
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Example
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Imagine you want two wifes,you are not sure what girl to choose do you?,
well how about marry both girls! You don't want to be lonely in those cool
night's :)
Ok open the .Zst file and go to the offset 2c7d to change the sprite and
replace the digit to 07=Flora;
now go to the offset 2c9f(Character description)and replace the digit whit
0B=Hero's wife,now you have two wifes, what a lucky hero!
The combinations are up to you: Flora and Bianca @_@; The hero and young Bianca
:),The hero and Pipin O_o; well try anything you like the most :)
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4 Monster codes
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The main reason for making this guide,the monster code's. I remember the days
in the DQ5 board whit mark gardner,SSjvegeta69 arge about the no random battle
code and the challenge to make a monter code;I think I win but,the faq was made
in "CAPITAL LETTERS" and was never posted in gamefaqs until now, I decided to
rewrite the faq and play the game again (2 years latter);
also James Holman was on the board telling the updates of his Walkthrough
I must say is the best The "Puff-Puff" girl anyone?
Ok the puff-puff is something your girlfriend do in Japan for you;
read the Walkthrough for more info :)
*Open the .zst file whit the hexworkshop go to the "edit menu" and find the "Go
to" write the offset 2f45 and find what you are looking for
this offsets are for the 42 monster whit the gramps even if you don't have any
monster.
Note:If you don't have any monster then you have to use the max level byte so
the monster can start to build levels Max Exp(809698),Max Level depends
of the monster class, but you can build up to Lvl 99 (63).
(Thanks to SSJVegeta69 for the help in that)
This is the offsets of every monster 42
1 2F45 Type 2F50-2F52=Exp 2F58 Max level exp
2 2F5F Type 2F6A-2F6C Exp 2F72 Max level exp
3 2F79 Type 2F84-2F86 Exp 2F8C Max level exp
4 2F93 Type 2F9E-2FA0 Exp 2FA6 Max level exp
5 2FAD Type 2FB8-2FBA Exp 2FC0 Max level exp
6 2FC7 Type 2FD2-2FD4 Exp 2FDA Max level exp
7 2FE1 Type 2FEC-2FEE Exp 2FF4 Max level exp
8 2FF0 Type 3006-3008 Exp 300E Max level exp
9 3015 Type 3020-3022 Exp 3028 Max level exp
10 302F Type 303A-303C Exp 3042 Max level exp
11 3049 Type 3054-3056 Exp 305C Max level exp
12 3063 Type 306E-3070 Exp 3076 Max level exp
13 307D Type 3088-308A Exp 3090 Max level exp
14 3097 Type 30A2-30A4 Exp 30AA Max level exp
15 30B1 Type 30BC-30BE Exp 30C4 Max level exp
16 30CB Type 30D6-30D8 Exp 30DE Max level exp
17 30E5 Type 30F0-30F2 Exp 30F8 Max level exp
18 30FF Type 310A-310C Exp 3112 Max level exp
19 3119 Type 3124-3126 Exp 312C Max level exp
20 3133 Type 313E-3140 Exp 3146 Max level exp
21 314D Type 3158-315A Exp 3160 Max level exp
22 3167 Type 3172-3174 Exp 317A Max level exp
23 3181 Type 318C-318E Exp 3194 Max level exp
24 319B Type 31A6-31A8 Exp 31AE Max level exp
25 31B5 Type 31C0-31C2 Exp 31C8 Max level exp
26 31CF Type 31DA-31DC Exp 31E2 Max level exp
27 31E9 Type 31F4-31F6 Exp 31FC Max level exp
28 3203 Type 32OE-3210 Exp 3216 Max level exp
29 321D Type 3228-322A Exp 3230 Max level exp
30 3237 Type 3242-3244 Exp 324A Max level exp
31 3251 Type 325C-325E Exp 3264 Max level exp
32 326B Type 3276-3278 Exp 327E Max level exp
33 3285 Type 3290-3292 Exp 3298 Max level exp
34 329F Type 32AA-32AC Exp 32B2 Max level exp
35 32B9 Type 32C4-32C6 Exp 32CB Max level exp
36 32D3 Type 32DE-32E0 Exp 32E6 Max level exp
37 32ED Type 32F8-32FA Exp 3300 Max level exp
38 3307 Type 3312-3314 Exp 331A Max level exp
39 3321 Type 332C-332E Exp 3334 Max level exp
40 333B Type 3346-3348 Exp 334E Max level exp
41 3355 Type 3360-3362 Exp 3368 Max level exp
42 336F Type 337A-337C Exp 3382 Max level exp
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Monster digits
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Digits
80=Baby phanter Max 99 (63)
81=Kill phanter Max 99 (63)
82=Slime Max 99 (63)
83=Drakee Max 99 (63)
84=Magician Max 99 (63)
85=Healer Max 99 (63)
86=Dancing needle Max 25 (19)
87=Slime knight Max 99 (63)
88=Brownie Max 99 (63)
89=Bomb baby Max 15 (0F)
8A=Hork Max 30 (1E)
8B=Yeta Max 40 (28)
8C=Dragon pup Max 30 (1E)
8D=Kukkle Max 20 (14)
8E=Big eye Max 20 (14)
8F=Metal babble Max 8 (08)
90=Puppet man Max 30 (1E)
91=Wyvern Max 60 (3C)
92=Bomb crag Max 20 (14)
93=Dancing jewel Max 7 (07)
94=Curer Max 50 (32)
95=King slime Max 30 (1E)
96=Mad dragon Max 40 (28)
97=Minidemon Max 30 (1E)
98=Messala Max 50 (32)
99=Orc king Max 30 (1E)
9A=Leaonar Max 30 (1E)
9B=Eliminator Max 30 (1E)
9C=Golem Max 50 (32)
9D=Centaurus Max 50 (32)
9E=King healer Max 20 (14)
9F=Soldier bull Max 30 (1E)
A0=Farewell crag Max 20 (14)
A1=Eigerhorn Max 40 (28)
A2=Blizzard hawk Max 25 (19)
A3=Springer Max 50 (32)
A4=Great dragon Max 60 (3C)
A5=Attack bot Max 30 (1E)
A6=Lionex Max 23 (17)
A7=Gigantes Max 7 (07)
A8=Hell battler Max 99 (63)
A9=Neileus Max 50 (32)
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5 Item digits
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Digits
00=Cypress stick
01=Bamboo pole
02=Club
03=Oak cudgel
04=Fruit knife
05=Bronze knife
06=Copper sword
07=Chain whip
08=Iron staff
09=Stone axe
0A=Sharpened bone
0B=Poison needle
0C=Broad sword
0D=Sword of malice
0E=Dragon killer
0F=Sword of temptation
10=Sword of slumber
11=Falcon sword
12=Multi-edged sword
13=Sword of miracles
14=Hell sabre
15=Zombie killer
16=Snake sword
17=Blizzard sword
18=Papa's sword
19=King metal sword
1A=Faerie sword
1B=Zenithian sword
1C=Thorn whip
1D=Chain whip
1E=Morning star
1F=Steel whip
20=Gringham whip
21=Boomerang
22=Bladed boomerang
23=Flame boomerang
24=Sword of declamation
25=Iron ball of declamation
26=Staff of force
27=Staff of thunder
28=Staff of punishment
29=Staff of antimagic
2A=Magma staff
2B=Staff of benediction
2C=Staff of revival
2D=Dragon staff
2E=Staff of stoross
2F=Iron claw
30=Flame claw
31=Ice blade
32=Stone fang
33=Steel fang
34=Orihalcon fang
35=Demon claw
36=Big malletI
37=Sledge hammer
38=Battle axe
39=War hammer
3A=Demon hammer
3B=Spear of Zeus
3C=Saw blade
3D=Poison needle
3E=Killer earring
3F=Demon spear
40=Big bowgun
41=Piece of cloth
42=Clothes
43=Wayfarer's clothes
44=Handwoven cape
45=Turtle shell
46=Leather loincloth
47=Slave clothes
48=Leather armor
49=Scale armor
4A=Silk apron
4B=Fur coat
4C=Leather dress
4D=Chain mail
4E=Breast plate
4F=Bronze armor
50=Half plate armor
51=Full plate armor
52=Dragon mail
53=Zombie mail
54=Swordedge armor
55=Silver breast plate
56=Magical armor
57=Silver mail
58=Flame mail
59=Devil's armor
5A=Mystic armor
5B=Blood mail
5C=Demon armor
5D=Mirror armor
5E=Roaming armor
5F=Zenithian armor
60=Royal cloack
61=King metal armor
62=Silk robe
63=Dancer's clothes
64=Cloack of evasion
65=Water flying clothes
66=Mysterious bolero
67=Robe of serenity
68=Dress of radiance
69=Angel's leotard
6A=Sage's robe
6B=Wizard robe
6C=Lace bisuche
6D=Silk bisuche
6E=Princess robe
6F=Robe of darkness
70=Slime clothes
71=Combat pajamas
72=Boxer shorts
73=Naughty underwear
74=Pot cover
75=Leather shield
76=Scale shield
77=Bronze shield
78=Iron shield
79=Magi shield
7A=Shield of strenght
7B=Dragon shield
7C=Aeolu's shield
7D=Shield of reflection
7E=Flame shield
7F=Shield of darkness
80=Shield of ruin
81=Ogre shield
82=Zenithian shield
83=Shield of radiance
84=King metal shield
85=Pointed hat
86=Leather hat
87=Wooden hat
88=Shell hat
89=Fur hood
8A=Iron helm
8B=Iron mask
8C=Silk hat
8D=Haor band
8E=Satan helm
8F=Silver barrette
90=Hat of wind
91=Hat of happiness
92=Helm of wisdom
93=Echoing hat
94=Golden tiara
95=Zenithian helm
96=Great helm
97=King metal helm
98=Sun crown
99=Silk veil
9A=Meteorite armband
9B=Elven amulet
9C=Bianca's ribbon
9D=Armband of sacrifice
9E=Ring of flames
9F=Ring of water
A0=Ring of life
A1=Medical herb
A2=Antidote herb
A3=Holy water
A4=Wing of wyvern
A5=Leaf of the world tree
A6=Sap of the world tree
A7=Full moon herb
A8=Ring of prayer
A9=Magic water
AA=Fragance bag
AB=Sands of time
AC=Sage's stone
AD=Strenght seed
AE=Defense seed
AF=Agility seed
B0=Intelligence seed
B1=Acorns of life
B2=Acorns of magic
B3=Mirror of Ra
B4=Lamp of darkness
B5=Small medal
B6=Wayfarer's map
B7=Thief's key
B8=Magic key
B9=Finl key
BA=Magic bag
BB=Monster lure
BC=Bomb stone
BD=Fighter's hair
BE=Demon's toy
BF=Restoration orb
C0=Elven medicine
C1=Angel's bell
C2=Stone of life
C3=Monster munch
C4=Drum of war
C5=Torch
C6=Gold orb
C7=Flute of spring
C8=Papa's letter
C9=Reinhart's key
CA=Ruramoon herb
CB=Symbol of royalty
CC=Magic carpet
CD=Flying shoes
CE=Faerie horn
CF=Glowing orb
D0=Grappling hook
D1=Dragon orb
D2=Heaven ball
D3=Ibul's book
D4=Baron's horn
D5=Holy chamberpot
D6=Dragon's right eye
D7=Dragon's left eye
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6 Codes that help
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7E201BFF Tons money
7E10FEFF Tons exp after battle
7E203F63 Inf medals for the M.King
7E1A9A00 No random battles
7E10EDFF Tons damage to enemy
7E100501 1 Enemy per battle
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7 Legal junk
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Dragon quest 5 is property of Enix
Hexworkshop is (c) Break point software
This document is (c) Ivan Ferrel
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8 Thanks
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Zsnes team for is excellent emulator (ipher)
Enix for making the game
Dejap for translating the game
SSJVegeta69 for the help in the Max monster level
mark gardner for the arges in the "no random battle code"
James Holman for his Walkthrough "Puff-Puff" girl anyone?
Myself for hacking this Ivan Ferrel.