Dragon Ball Z RPG
Legend of the Super Saiyajin

Super Famicom (Super Nintendo)

Pro Action Replay Codes
Version 1.0
February 11, 2003

Terry Lyall
"SSJ Gohan"
[email protected]

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=====
Index
=====

I.   - Item Modifier Codes
II.  - Character Codes
III. - Miscellaneous Codes
IV.  - Quantity Values
 A.   - Item Modifier Values
 B.   - Attack Modifier Values
V.   - Thanks
VI.  - Copyright Notice

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  ===================
I. Item Modifier Codes
  ===================

24 Item Slots - 7e01b218 *Note: Activate this code first, and you'll have 24
blank item slots in your inventory. Modify these blank item slots with the
Item Modifer codes below. To modify the number of item slots in your
inventory, change the last 2 digits in this code. Going beyond 24 slots may
freeze the game.

Slot 1 - -7e0100??
Slot 2 - -7e0102??
Slot 3 - -7e0104??
Slot 4 - -7e0106??
Slot 5 - -7e0108??
Slot 6 - -7e010a??
Slot 7 - -7e010c??
Slot 8 - -7e010e??
Slot 9 - -7e0110??
Slot 10 - 7e0112??
Slot 11 - 7e0114??
Slot 12 - 7e0116??
Slot 13 - 7e0118??
Slot 14 - 7e011a??
Slot 15 - 7e011c??
Slot 16 - 7e011e??
Slot 17 - 7e0120??
Slot 18 - 7e0122??
Slot 19 - 7e0124??
Slot 20 - 7e0126??
Slot 21 - 7e0128??
Slot 22 - 7e012a??
Slot 23 - 7e012c??
Slot 24 - 7e012e??

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   ===============
II. Character Codes
   ===============

Super Mode - When this code is activated, the selected character will attack
all enemies in battle.

Slot 1 - 7e0b00ff
Slot 2 - 7e0b20ff
Slot 3 - 7e0b40ff
Slot 4 - 7e0b60ff
Slot 5 - 7e0b80ff
Slot 6 - 7e0ba0ff
Slot 7 - 7e0bc0ff
Slot 8 - 7e0be0ff

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   ===================
III. Miscellaneous Codes
   ===================

Attack Modifier - - - - - - -7e1412?? *Note
Quick Level Gain - - - - - - 7e14f3ff
No Random Battles - - - - - -7e00aa05
Increase Random Battles - - -7e00aa00
No Damage - - - - - - - - - -7e14cf00 **Note
                            7e14d000
High Damage - - - - - - - - -7e14cf88 **Note
                            7e14d013

*Note: This code modifies which attack your selected character performs in
      battle.

**Note: These codes effect both the enemy and your characters. When attacking
       the enemy, turn off No Damage and activate High Damage. When being
       attacked, turn off High Damage and activate No Damage.

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    ===============
IV. Quantity Values
    ===============

  ====================
A. Item Modifier Values
  ====================

00 Kami
01 Kamesennin
02 Bulma
03 Mr. Popo
04 Puar
05 Kaio
06 Guru
07 Grandpa Gohan
08 Karin
09 Lunch
0A Enmadaio
0B Baba
0C Chi Chi
0D Oolong
0E Shenron
0F Porunga
10 Scouter A
11 Scouter B
12 Yajirobi
13 Vegeta
14 Moon/Tail
15 Bubbles
16 Escape
17 Radar
18 Namek Frog
19 Turtle
1A Gohan
1C Goku
1D Piccolo
20 Namek Frog
21-27 Dragonballs 1-7


  ======================
B. Attack Modifier Values
  ======================

00 Headbutt/Punch
01 Syougekiha
02 Energy beam
03 Multi-beams
04 Taiyoken
05 Kamehameha
06 Energy beam
07 Multi-beams
08 Makoho
09 Makankosappo
0A Makoho
0B Zarbon transformation
0C Energy beam
0D Self-destruct (Saibaiman)
0E Energy beam
0F Multi-beams
10 Double attack
11 Masenko
12 Kakusan ha
13 Kienzan
14 Kikoho
15 Split Kikoho (blasts)
16 Split Kikoho (explosion)
17 Soukidan (small)
18 Soukidan (big)
19 Energy beam
1A Paralyze (Chouzu)
1B Self-destruct (Chouzu)
1C Bakuhatsuha
1D Gallic Gun
1E Fake moon (Vegeta)
1F Paralyze beam
20 Mouth blast
21 Angry headbutt
22 Time freeze
23 Bakuhatsuha (single hit)
24 Triple attack
25 Enemy power up
26 Eraser cannon
27 Bakuhatsuha
28 Angry headbutt
29 Jiisu/Baata attack
2A Multi-surround blasts
2B Crusher ball
2C Power up (raises your BP)
2D Ki drain (drains enemy KI)
2E Body switch
2F HP steal (steal enemy HP)
30 Ground slice
31 Freeza trap
32 Kienzan (hits twice)
33 Kaioken (turns into Goku)
34 Kaioken Kamehameha
35 Charge Genki Dama
36 Fully charged Genki Dama
37 Multi-Kienzan
38 Soukidan (small)
39 Quick Kienzan
3A Charge Genki Dama
3B Fake moon (Gohan)

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   ======
V. Thanks
   ======

First of all, thanks to Jeff "CJayC" Veasey for his Contribution Guide which
helped me properly construct this FAQ. I would also like to thank everybody in
the DBZ RPG: Legend of the Super Saiyajin board for all their help and
support. Thanks guys.

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   ================
VI. Copyright Notice
   ================

Pro Action Replay codes are public domain. You can use them however you want.
This document, however, is my written work and cannot be reproduced or copied
for anything other than personal, private use.

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Terry Lyall
"SSJ Gohan"
[email protected]
Copyright 2003