=======================================================================================================================

                    Date started: Sunday, September 7, 1999 (GMT -08:00) Pacific Time (US & Canada)

=======================================================================================================================

D      *      E      *      R
_______________
/______________/\
|  ___________ \ \                      _________
| ||          \ \ \     ____________   /________/\\
| ||           \ \ \   /___________/|  |  ______\ \\
| ||           | | |   |   ________||  | ||      \ \\
| ||           | | |   | ||_________   | ||______/ //
| ||           | | |   | |/________/|  | |/_____/ //
| ||           / / /   |   ________||  |  _____  /\
| ||__________/ / /    | ||_________   | ||    \ \ \
| |/_________/ / /     | |/________/|  | ||     \ \ \
|_____________/_/      |___________||  |_||      \_\/


L     *     A     *     N     *     G     *     R     *     I     *     S     *     S     *     E     *     R
__
/_/|
| ||                                                     ________                                             ________
| ||                                        __________  /_______/\\        ________   ________   __________  /_______/\\
| ||                         ____          /_________/| |  _____\ \\  __  /_______/| /_______/| /_________/| |  _____\ \\
| ||                 __     /___/\   /|   / _________|| | ||     \ \\/ /| | ______|| | ______|| |   ______|| | ||     \ \\
| ||                /\ \    |   \ \ | |  / / / _______  | ||_____/ //| || | ||_____  | ||_____  | ||_______  | ||_____/ //
| ||               /  \ \   | |\ \ \| | / / / /______/| | |/____/ // | || | |/____/| | |/____/| | |/______/| | |/____/ //
| ||              / /\ \ \  | | \ \ | |/ / /  |____  || |  ____  /\  | || |_____  || |_____  || |   ______|| |  ____  /\
| ||__________   / /__\ \ \ | |  \ \| |\ \ \_______| || | ||   \ \ \ | ||  _____| ||  _____| || | ||_______  | ||   \ \ \
| ||_________/| / ______ \ \| |   \ | | \ \/_______| || | ||    \ \ \| || /_____| || /_____| || | |/______/| | ||    \ \ \
|____________||/_/      \_\/|_|    \|/   \___________|| |_||     \_\/|_|/ |_______|| |_______|| |_________|| |_||     \_\/


                                                 STRATEGY GUIDE

                                                 (Version 5.0)


- Der Langrisser Strategy Guide
- For the Super Nintendo Entertainment System Gameing Console


This FAQ is best if viewed in Microsoft WordPad.

Recommend to view this faq at 1024 by 768 Pixels.
Or with the minimum of 800 by 600 Pixels with no wordwarp!


                              *To all readers*

I got good news and bad news.

Well the bad news is that
the web site Langrisser Memorial,
http://zophar.net/personal/alamone/ or http://alamone.zophar.net/
is dead, and the translation of Der Langrisser is dead with it.
The site will be miss very much, for it have been the reason why
I even started the faq, and gotten ALL my info. from. May the site R.I.P.

Now the good news,

I have all, or most, of the files form the Langrisser Memorial. I got just
about everything, I got the PSX opening of Der Langrisser, I got pic, I got
mp3, and best of all I got all the info. of Der Langrisser! Now, as soon as
I find the time, or get some help (PLEASE E-MAIL ME IF YOU WANT TO HELP!),
I plan on making a Der Langrisser website. Also, DON'T e-mail asking
me for the files!

Next, the even better news. Langrisser Memorial translation project of
Der Langrisser is dead, but that doesn't mean the translation of
Der Langrisser is gone! The project is being pick up by a group of
people, and they seem to be doing well! Vist them at Project Langrisser
http://www.geocities.com/moonknt69/ For now on the faq, will be
base on both Project Langrisser, and Langrisser Memorial translation.

P.S. Yes it's been one year, i am sorry for not updateing more. The main
reason was that I been bussy, and I wanted the translation to pick up.
Sorry again. This is just a small update, I will try to do more updates,
and faster too, I just need help doing it.


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Legal Information

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
         - Zero's Der Langrisser Ultimate Stratgy Guide -
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

Der Langrisser is Copyright (c) 1995 NCS/Masaya

This Faq is Copyright (c) 1999, 2000 and 2001 Zero

E-mail: [email protected] (DEAD)
E-mail [email protected]
ICQ Number: 31358279
AOL Instant Messenger Screen Name: zero0723

- My juno e-mail is now dead, so please don't e-mail me there.
- E-mail me at yahoo.com for anything you want.
- I am never on ICQ, but you can try if you want, but I'm more than likey on AIM.

       Don't e-mail me for, romz, translation updates, for my Der Langrisser files
or anything else like that. E-mail me if you need help, or you want to help me
with anything on my faq.

       This Strategy Guide may not be reproduced, duplicated, or modified
without my prior consent. All commercial use for profit is prohibited under
copyright law. In other words if you sell, steal or modified this faq I will
be force to take legal action, let me make it short for you, I will sue you!

Also, e-mail if you see anyone, the copyright (c).

Other then that, have fun reading my faq. ;-)

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[Version History]

Sunday, August 05, 2001
<Version 5.0>

- Now the "Magic List" is really 100% done.
 All the "?" was fill in by Erli and me.
 Double check by Right till wrong. Thanks again guys.
- Added "Class Change Charts" with
 recommended class change route for
 each character. 100% done!
- Added "Detailed Class Information"
 Check it out. It has just about
 ever class in details, so see what
 class has what to offer. 99% done.

Friday, July 13, 2001 ( One full year, WOW! and on Friday the 13th! lucky me!)
<Version 3.5>

- New layout.
- Fix up some stuff.
- Made the "Main Character Creation Quiz"
 easier to read.
- Small update for "The WalkThrough".
- Made the "Cheats and Tips" easier to read.
- Small update to "Known Bugs in the Game".
- Update to "Game Genie and ProAction Replay Codes"
- Small update to "Langrisser Release History"
- Magic List added. 100% done!.
 Thanks goes  to Right till wrong.

Thursday, July 13, 2000
<Version 3.0>

- Fix some mistake.
- Updated "The WalkThrough".

Saturday, February 19, 2000
<Version 2.0>

- Added "Abbreviations in Der Langrisser"
- Added "Game Genie and ProAction Replay Codes"
- Added "FAQ" part.
- Updated "Features of Der Langrisser".
- Added my 2nd E-mail
- Fix up the Title
- Fix up some other things

Sunday, September 7, 1999
<Version 1.0>

- FAQ Release

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
    What's will be in the next update?
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Well if I get more help, and have the time, then the next
update will be bigger and better.

- Weapon, and armor list.
- Update on walkthrough.
- Secret Tiles.
- and much more.

Please remeber, I only one man, and I can't do this all by myself. So help me out
if you got the time.

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   Table of Contents
<> >< <> >< <> >< <> >< <>

- Zero's Introduction
- What is Langrisser?
- Langrisser Release History (Made by Alamone)
- Features of Der Langrisser
- Battle System
- Known Bugs in the Game
- General and Basic Tips
- FAQ (Made by Alamone)
- Abbreviations in Der Langrisser
- Main Character Creation Quiz
- Cheats and Tips
- The Walkthrough
- Magic List
  - Offensive Magic
  - Healing Magic
  - Effect Magic
  - Summon Magic
- Class Change Charts
  - Elwin
  - Hein
  - Riana
  - Scott
  - Sherry
  - Keith
  - Aaron
  - Lester
  - Lana
  - Leon
  - Vargas
  - Imelda
  - Eggbert
  - Rouga
  - Lana Dark Princess
  - Sonia
  - Est
  - Ost
- Detailed Class Information
  - Level 1
  - Level 2
  - Level 3
  - Level 4
  - Level 5 (Secret)
- Game Genie and ProAction Replay Codes
- Zero's Credits


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 Zero's Introduction
<> >< <> >< <> >< <> ><

     Hi, and welcome to my faq of Der Langrisser, you might not now this,
but I am the only one, that is writeing a faq for Der Langrisser. The reson
why I am wrteing a faq for such a old games is because it is NOW in part
Engilsh thanks to  Warui Toransu Tranlation Project own by Alamone and Esca's.

       I, would like to give my thanks to Alamone for leting me use his codes
and stuff on his web site for my faq. Thanks again. ^<^

       If, anyone have any questions, or would like to help me out please
e-mail me at [email protected]

       As of now, the faq also going to be base on Warui Toransu
Tranlation Project of Der Langrisser and Project Langrisser, translation
of Der Langrisser. Kind of a mix of both. So, there will be some differences.
Also every there is any kind of mistakes, please e-mail me about it.
If you want to help me fill anything that missing e-mail me too.



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   What is Langrisser?
<> >< <> >< <> >< <> >< <>

          Langrisser, the legendary holy sword which only the "Hikari no
Matsue" (descendents of light) may wield. Langrisser is a video game series
created by NCS/Masaya, which originated on the Sega Megadrive and since then
made its appearance on many different consoles. The Langrisser series may be
categorized as Strategy RPG's or "SLGs" (SimuLation Game).
       The difference between Langrisser and some other strategy games,
say Shining Force, is the idea of commander/troop mechanics, and artwork by
famous anime artist Satoshi Urushihara (works include transformers, plastic
little, legend of lemnear). In addition, some of the Langrissers have multiple
plot branches instead of a linear story.
       The first Langrisser game was translated as "Warsong" by the now
defunct Treco. (The translation was rather poor.) Because of lack of interest
in this game, future releases of Langrisser have been Japanese only. Alamone
and Esca are working on fixing that (See Alamone and Esca's Tranlation Project
projects involving Langrisser II and Der Langrisser).


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   Langrisser Release History (Made by Alamone)
<> >< <> >< <> >< <> >< <> >< <> >< <> >< <> >< <>

This part of the faq is Copyright (c) 2000 Alamone
http://zophar.net/personal/alamone/


______________________________________________________________________________________________
Year |   Console   | Publisher  | Title          | Description                   |   Rating   |
----------------------------------------------------------------------------------------------|
198? | PC9801      | NCS/Masaya | Elsareed(?)    | Precursor to the Langrisser   | N/A        |
    | Computer    |            |                | series. Not much known about  |            |
    |             |            |                | this...                       |            |
----------------------------------------------------------------------------------------------|
1991 |MegaDrive    | NCS/Masaya | Lungrisser     | Langrisser game.              | 7 - It     |
    |             |            | First          |                               | started it |
    |             |            |                |                               | all.       |
----------------------------------------------------------------------------------------------|
1991 |Genesis      | Treco      | Warsong        | Lungrisser with some name,    | 6 - At     |
    |             |            |                | graphic and plot changes(!)   | least the  |
    |             |            |                | This is the only Langrisser   | gameplay   |
    |             |            |                | to ever make it to the US.    | was intact.|
----------------------------------------------------------------------------------------------|
1993 | PCE SCD     | NCS/Masaya | Lungrisser     | The PC-Engine version of the  | 8 -        |
    |             |            |                | Megadrive game, with FMV...   | Excellent  |
    |             |            |                | well, as "FMV" as a PC-Engine | conversion.|
    |             |            |                | game can get :) and better    |            |
    |             |            |                | music.                        |            |
----------------------------------------------------------------------------------------------|
1994 | Megadrive   | NCS/Masaya | Lungrisser II  | Now with SD (super-deformed)  | 8 - Adds   |
    |             |            |                | gfx.                          | lots of    |
    |             |            |                |                               | new things |
    |             |            |                |                               | to L1.     |
----------------------------------------------------------------------------------------------|
1995 | SFC (SNES)  | NCS/Masaya | Der Langrisser | Remake of Lungrisser 2. In    | 8 -        |
    |             |            |                | Der Langrisser, name          | Perhaps    |
    |             |            |                | officially changed from       | too        |
    |             |            |                | "Lungrisser" to               | easy...    |
    |             |            |                | "Langrisser." GFX change back | but        |
    |             |            |                | to Lungrisser I style. Add    | branching  |
    |             |            |                | of branching storyline and    | storylines |
    |             |            |                | remixed music.                | a good     |
    |             |            |                |                               | idea.      |
----------------------------------------------------------------------------------------------|
1996 | PC-FX       | NCS/Masaya | Der Langrisser | Same as the SFC version, but  | N/A        |
    |             |            | - FX           | with FMV sequences and better |            |
    |             |            |                | music.                        |            |
----------------------------------------------------------------------------------------------|
1996 | Sega Saturn | NCS/Masaya | Langrisser III | Takes place before Lungrisser | 5 - What's |
    |             |            |                | I. New 3D battle scene and    | with the   |
    |             |            |                | somewhat different gameplay;  | battle-    |
    |             |            |                | all units move simultaeously  | system?    |
    |             |            |                | and emphasis on group         |            |
    |             |            |                | strength rather than          |            |
    |             |            |                | individual units. Starting    |            |
    |             |            |                | from Langrisser III, more     |            |
    |             |            |                | emphasis on your              |            |
    |             |            |                | interaction with the          |            |
    |             |            |                | ladies.                       |            |
----------------------------------------------------------------------------------------------|
1996 | Sega Saturn | NCS/Masaya | Langrisser III | Limited Edition with          | 5          |
    |             |            | L.E.           | holographic cover and seiyuu  |            |
    |             |            |                | (voice-actor) fan book.       |            |
----------------------------------------------------------------------------------------------|
1997 | Playstation | NCS/Masaya | Langrisser     | Lungrisser I and Der          | 8          |
    | (PSX)       |            | I&II           | Langrisser in one package.    |            |
    |             |            |                | Langrisser I has been         |            |
    |             |            |                | reworked to play more like    |            |
    |             |            |                | Der Langrisser, and some FMV  |            |
    |             |            |                | sequences for Langrisser I    |            |
    |             |            |                | have been made. The FMV from  |            |
    |             |            |                | Der Langrisser - FX have been |            |
    |             |            |                | reused here.                  |            |
----------------------------------------------------------------------------------------------|
1997 | Playstation | NCS/Masaya |Langrisser I&II | Includes an art-book and      | 8          |
    | (PSX)       |            |L.E.            | pins.                         |            |
----------------------------------------------------------------------------------------------|
1997 | Sega Saturn | Career     | Langrisser IV  | Now by Career Soft, the       | 8 -        |
    |             | Soft       |                | Langrisser team separated     | Somewhat   |
    |             |            |                | from NCS/Masaya. Takes place  | unbalanced |
    |             |            |                | on a different continent than | and JPS    |
    |             |            |                | Langrisser 1-3. Return to 2D  | system     |
    |             |            |                | battle and traditional        | needs      |
    |             |            |                | gameplay as in Der            | work.      |
    |             |            |                | Langrisser. However, "JPS"    |            |
    |             |            |                | (Judgment Phase System)       |            |
    |             |            |                | added. Battles are no longer  |            |
    |             |            |                | through player/enemy phase    |            |
    |             |            |                | but now depend on the         |            |
    |             |            |                | unit's "judgment" level.      |            |
----------------------------------------------------------------------------------------------|
1998 | Sega Saturn | Career     | Langrisser     | Same as the Playstation       | 8 - Not a  |
    |             | Soft       | Dramatic Ed.   | Langrisser I&II L.E., but     | giant      |
    |             |            |                | with new artwork (character   | improvement|
    |             |            |                | portraits), a few new         | over the   |
    |             |            |                | scenarios, and remixed music. | originals. |
    |             |            |                | (The movies are more grainy   |            |
    |             |            |                | due to Cinepak VS MDEC.)      |            |
    |             |            |                | Drama Mini-CD also included.  |            |
----------------------------------------------------------------------------------------------|
1998 | PC Win95-J  | Unbalance  |Langrisser I    | PC version. Not much known    | N/A        |
    |             |            |                | about it...                   |            |
----------------------------------------------------------------------------------------------|
1998 | PC Win95-J  | Unbalance  | Langrisser II. | PC version. Not much known    | N/A        |
    |             |            |                | about it...                   |            |
----------------------------------------------------------------------------------------------|
1999 | Sega Saturn | Career     | Langrisser     | 4 CD Combination of:          | NA - but   |
    |             | Soft       | Tribute Ed.    | Langrisser Dramatic,          | good value,|
    |             |            |                | Langrisser III, Langrisser    | if you can |
    |             |            |                | IV, Langrisser V. It comes    | find it :) |
    |             |            |                | packaged in a translucent     |            |
    |             |            |                | case, with a hardcover manual |            |
    |             |            |                | (which includes cheats(!),    |            |
    |             |            |                | Der Langrisser pathways, and  |            |
    |             |            |                | 24 pages of art), and a L5    |            |
    |             |            |                | phonecard. Thanks to Woojin   |            |
    |             |            |                | Lee for providing info.       |            |
----------------------------------------------------------------------------------------------|
1999 | Playstation | Career     | Langrisser IV  | 2 CD Combination. Langrisser  | 9 - The    |
    | (PSX)       | Soft       | & V: Final Ed. | IV now uses the Langrisser V  | sprite bug |
    |             |            |                | engine, and Langrisser V has  | is very    |
    |             |            |                | a variable difficulty setting | annoying,  |
    |             |            |                | (Normal/Hard). The music is   | but Hard   |
    |             |            |                | remixed (sounds much more     | mode makes |
    |             |            |                | synthetic; I prefer the       | up for it. |
    |             |            |                | original music). Also, the    |            |
    |             |            |                | opening movie for Langrisser  |            |
    |             |            |                | V is much less grainy.        |            |
    |             |            |                | However, I noticed some       |            |
    |             |            |                | annoying pauses where there   |            |
    |             |            |                | were none in the saturn       |            |
    |             |            |                | version (before some          |            |
    |             |            |                | dialogues, before loading a   |            |
    |             |            |                | character's portrait). Also,  |            |
    |             |            |                | the sound effects seem more   |            |
    |             |            |                | mushy and there's an echo     |            |
    |             |            |                | applied to everything, which  |            |
    |             |            |                | makes it all sound more like  |            |
    |             |            |                | soup. A purchase I'd          |            |
    |             |            |                | recommend only if you have a  |            |
    |             |            |                | Playstation and not a saturn; |            |
    |             |            |                | if you have a Saturn I would  |            |
    |             |            |                | recommend getting Tribute     |            |
    |             |            |                | Ed. instead. Hard mode is a   |            |
    |             |            |                | fun feature however.          |            |
----------------------------------------------------------------------------------------------|
1999 | Bandai      | NCS/Masaya | Langrisser-D   | Not much known about this; it | N/A        |
    | Wonder      |            | (Tentative)    | seems like it's a rerelease   |            |
    | Swan        |            |                | of Langrisser I specially for |            |
    |             |            |                | this portable system.         |            |
    |             |            |                | According to Emi Hiroaki's    |            |
    |             |            |                | page, release date will be    |            |
    |             |            |                | 9-99. The "D" is a hint to    |            |
    |             |            |                | the "super-deformed"          |            |
    |             |            |                | characteristic of the         |            |
    |             |            |                | graphic.                      |            |
----------------------------------------------------------------------------------------------|
1999 | Sega        | NCS/Masaya | Langrisser     | The new title developed for   | N/A        |
    | Dreamcast   |            | Millenium      | the Dreamcast. It seems the   |            |
    |             |            |                | engine is in 3D now, and      |            |
    |             |            |                | incorporates some real-time   |            |
    |             |            |                | elements (with an option for  |            |
    |             |            |                | auto-battle if you're so      |            |
    |             |            |                | inclined). There is a choice  |            |
    |             |            |                | of 5 main characters to play  |            |
    |             |            |                | with, each holding their own  |            |
    |             |            |                | territory in the world.       |            |
    |             |            |                | Official release date is Fall |            |
    |             |            |                | '99, but it may be delayed to |            |
    |             |            |                | early 2000.                   |            |
----------------------------------------------------------------------------------------------|
______________________________________________________________________________________________|

Emi's page can be found at
http://home.att.ne.jp/yellow/1511/Lang/Lang_mi/langmi_top.htm
There should be some pics there, but the site maybe dead.


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>< <> >< <> >< <> >< <> >< <> >< <> ><
     Features of Der Langrisser
<> >< <> >< <> >< <> >< <> >< <> >< <>

       Der Langrisser is not your average RPG game it have about 4 endings
pluse 78 levels, that includes 4 Story Routes and 3 Secret Levels!
       In Der Langrisser you DON'T go in town and shop to talk to people to
get info. on where you should go next, instead you play the games
through Scenarios. This means if you pass a Scenario and you happen to miss
something, then you can't go back to get it (well you can still go back with
a code).
       In this great game you have 18 differnet characters! Man that's a lot!
You have as a main character Elwin, his good friend Hein, the cute Riana, a
strong comander Scott, a young princess Sherry, her good friend Keith, a old
man Aaron, and your main water man Lester. The rest are Lana, Leon, Vargas,
Imelda, Eggbert, Rouga, Lana Dark Princess, Sonia, Est (Female), and Ost (Male).
       In ever Scenario you get a Winning Codition and Losing Codition. You
also get to buy an army to help you out on that particular scenario, but once
the scenario is over, you have to buy a new army for the next Scenario. Oh...
yeah I forgot in every Scenario you also get to buy equipment or sell them.
The equipment you get to buy depends on what scenario your on (or with a code
you can buy just about everthing in any Scenario).
       Unlike most RPG's you don't get to use Items to heal you party instead
you use Magic to heal you part. As you can tell magic plays a BIG role in
losing and winning in this game.
       Like some RPG's, in Der Langrisser there is Summon Magic. When you Summon
someone you use him\her as a 2nd army.
       In Der Langrisser you get to MAKE your own customs main character
through a quiz (don't worry it isn't very hard). I will explain more latter.



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>< <> >< <> >< <> >< <> ><
     Battle System
<> >< <> >< <> >< <> >< <>

       In Der Langrisser, the battle system is like notthing you had played
(or I had played). In Der Langrisser you first start by placeing you character
in a General Post (where the flages are).
       Once done, you should, (but don't have to) buy an army, the more the
better. I think you can buy up to six armys. But you can't buy a army of two
class, it goes like this if you buy a army of Soldier you can't buy another
army of Bandit, for that same character.
       O.K now you should, (but don't really have to) go in Inventory Equip
and buy new equipment and equip them. Oh yeah, you can also sell your equipment
here.
       Once done with all of the above go to Attack. Now here is where the
real battle starts. Once all talking stops and you  get to control your party
you can fight! To move a character move the box over that particular character
and press A. Now choose your command. If you happen to move next to a enemy you
will see a sword. Put the sword over an enemy and press A to attack.


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>< <> >< <> >< <> >< <> ><
 Known Bugs in the Game
<> >< <> >< <> >< <> >< <>

       Well, like most game there are bugs that can sometimes be good
or bad. Well here is the list:

in order of seriousness.




<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
        The unholy, Holy Rod
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

When the Holy Rod is obtained, it automatically displaces ANY weapon item
currently equipped, even Langrisser, and the item will be lost forever!


|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<
      Hey, where's my troops?
|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<

Sometimes certain troop units are not given at a class change. For example,
Elementals seem to be unobtainable.


:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-
            Charmed Items
:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-:-

When successfully charming a unit, and that unit kills another unit, you might
receive the charmed unit's items.

For example, Scenario 1, you charm Leon, and
he attacks Laird's lancer troop and kills it, and then you obtain Leon's Plate
armor and Great sword. It is not clear if this might be used to get quest items.
I think it wouldn't work, because the game thinks you killed Leon and gave you the
items; however if you kill characters with important items usually they don't give
them to you. Besides that Charm works seldom on powerful enemies.


:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|
        Free Troop Attack bonus
:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|:|

The way the game calculates battle-result counters is incorrect. The SFC version
uses formula (6 - troops died), instead of correct formula (troops bought - troops
died). Langisser Dramatic does it correctly. So in fact, this makes the SFC version
easier, since you will accumulate more A+ bonuses easier.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
       Free Items at start of game
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

>From Freaky_Z

When saying "No" to "Is this okay?" during character creation, all
stats are reset except starting items. Doing this, you can obtain many items from
the start of the game such as Devil axes, saleable for lots of P. Though after the
6th time, the game freezes.


~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
          Hey, who attack me?
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

If you end the turn and have your units on Attack or Battle, and the units
happen to be archer or ballista types, and they're near the edge of the map,
it is possible that they might attack an enemy on the other edge of the map.
(This happened to me on the bridge level (scenario 8)).


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
              What the...
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Holding the cancel/fast button on cinema scenes will disorient the screen centering.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
             Who's that?
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Wrong portrait to a character. In Scenario 21 Imperial with Sonia, Chaos' portrait
will look like a Vampire Lord, except when Chaos is talking.


|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>
         Hey, look over there...
|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>

Battle graphics sometimes glitch. A pirate or swordsman type class which does the
sword-blaze attack might do it twice (the 2nd time having no effect), and
magic-attacks might happen twice as well.


|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<
       Wow, look there is a ghost!
|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<

Very very slight graphic abberations in certain situations. For example, some pixels
of a portrait might be invisible, or the unit you select during general setup might
change for a split second.

Example: You select Soldier but some Civilians show up instead

Sometimes the HP reading does not show up, even if you have it enabled.

Sometimes the terrain bonus shown is way off, especially during General Setup and
during cut-scenes. (It might say 91% 00% or the like.)

Sometimes the HP/battle status appears on a character during a cut-scene
(it's supposed to be invisible at all times during a cut-scene)


|<|>|<|>|<|>|<|<|>|<|>|<|>|<|<|>|<|>|<|>|<
               A boost up?
|>|<|>|<|>|<|>|>|<|>|<|>|<|>|>|<|>|<|>|<|>

Sometimes a unit will gain tremendous terrain bonuses. (For example, my Valkyrie
unit had 41% 41%.) This error is sure to happen if a water based unit is on land
and has a negative bonus (or any other unit has a negative bonus), it will appear
as a high positive number in a battle scene, usually around 40%. AK says it also
happens when attacking a ghost or such that can stand in a wall or any other
inpenetrable tile. I think that while the reading on the screen is inaccurate
the actual math involved remains the same, so this bug is not as major as it looks.


<><><><><><><><><><><><><><><><><><><><><>
              Extra units?
<><><><><><><><><><><><><><><><><><><><><>

Sometimes a unit will show up where it's not supposed to be. For example, in Scenario
X3, while the enemy units twirl around an extra unit will twirl around that's not
supposed to be there.


:::::::::::::::::::::::::::::::::::::::::::::
          Do you see what I see?
:::::::::::::::::::::::::::::::::::::::::::::

The area when Sherry and Lester first meet have garbled graphics to the right side.


=============================================
          It looks, alright...
=============================================

Text is sometimes incorrect

example: item description for Alhazard says AT+10 but
gives AT+12 in reality. That is the only incorrect description I found, so far.


:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_
               Free gold!
:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_:_

>From AK

Scenario 14 (25), Est and Ost don't have troops, yet you get gold from them
in the battle-result screen.

:):(:):(:):(:):(:):(:):(:):(:):(:):(
       Who's that?
:):(:):(:):(:):(:):(:):(:):(:):(:):(

>From AK

Character graphic might not correspond to the correct character during
cinemas.


:):):):):):):):):):):):):):):):):):):):):)
            What's with Lester?
:):):):):):):):):):):):):):):):):):):):):)

>From AK

Lester casting AttackUp1 might make Lester translucent.


<><><><><><><><><><><><><><><><><><><><><>
        Look, they are flying
<><><><><><><><><><><><><><><><><><><><><>

>From AK

Serpent Knights attacking might only have the serpent move, leaving the
character riding the serpent floating in mid-air.


>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
           What's going on?
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

When selecting music or sound test, first screen of text might be blank, you must
press left or right to fix.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
     Hey, what's up with my weapon?
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Within Inventory Equip, only AT and DF values are updated as items are equipped.
Items that give A+ or D+, for example, will not update your character's statistic
until after you leave the inventory screen.

D+ and A+ bonuses from equipped items are ignored on the General Select screen.
(But are accounted for during gameplay.)


|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>
            Give me power!
|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>

>From Esca

After class change with runestone, D+ is reset correctly, but A+ is added
to your previous A+ statistic, making your A+ extra-powerful for that scenario only...
it is reset to normal once the scenario is over.


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>< <> >< <> >< <> >< <> ><
General and Basic Tips
<> >< <> >< <> >< <> >< <>

1. Never use a small army to fight a big enemy army. This is what I mean
  if one of your army is only at 5 people, don't use that army to fight
  a army of 10 people.

2. Try to keep your army at Command Range, so your army get Troop Attack bonus
  and Troop Defense bonus, this is also this is a big part of the game, this
  could change the outcome of winning and losing.

3. If an army is low on people and need to be heal. Move that particular
  army next to the Commander and on the next turn that army will be heal
  3 people.

4. Try to always buy the best equipment for your part.

5. If you can't beat a scenario use the code to play a scenario you already
  beat to level up and to get some money to buy better equipment for your
  party.

6. Try not to separate up your party too much...unless you need to.

7. Try to always keep your army at the max of 10 people. This is also a
  big role in the game if you keep your army heal this could change the
  outcome out winng and losing.

8. When useing Magic try to get as much people as possible. Isn't it better
  to hit two army than to hit one army and still use the same amount of mp?
  Well everone should of know that... if not well... you do now.

9. If you have to fight a commander with a BIG army, you don't really have to
  fight all the big army first. You could just kill the commander and the
  big army will go down with him, BUT! this is easier said than done.

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>< <> >< <> >< <> >< <> ><
  FAQ Made by Alamone
<> >< <> >< <> >< <> >< <>

This part of the faq is Copyright (c) 2000 Alamone
http://zophar.net/personal/alamone/

Q: What is Der Langrisser?
A: A Strategy game created by NCS/Masaya. The remake of "Langrisser II"
  (Also known as Lungrisser II).

Q: Is "Der Langrisser" German?
A: Not really. It's supposed to sound European. But if you literally dissect
  the lang and risser, you might come up with a convoluted German translation
  of "The Long Tearer."

Q: What system does Der Langrisser appear on?
A: 1995 Super Famicom (SFC)
  1996 NEC PC-FX
  1997 Sony Playstation (Langrisser 1-2 LE)
  1998 Sega Saturn (Langrisser Dramatic ED)

Q: How do I get (insert character) to join?
  And how do I join the Imperial Army/Chaos/Independent path?
A: It depends on your actions and which paths you decided to take. More
  information will be available later once the branching storyline .GIF
  is translated.

Q: What is the best class for each character?
A: There is no "best," but certain paths lead to secret (5th level) classes.
  Visit my homepage for complete class change charts.

Q: What's the purpose of the Runestone?
A: Once you reach LV10 and you have a runestone equipped, your character
  will class change to his FIRST class change. You will retain most stats
  that you had before as well, so this is a great opportunity to maximize
  your statistics and magic, etc. However in a typical game you probably
  won't have enough experience to go around to do this. (But with scenario
  select...) Runestone locations will be posted on my homepage later...

Q: What's the effect of the Masayan Sword?
A: While it decreases your stats, it gives you more experience per kill.

Q: How do I obtain (insert item)?
A: The secret tiles list will appear on my homepage later...

Q: Okay, what are secret tiles?
A: On certain tiles, if you move your commander over them and rest, some
  event will occur (you might be offered a item, or notice something
  strange, etc). Often a question will be asked, and depending on how
  you answer, you might:
  1) Open a secret scenario
  2) Increase statistic permanently (such as AT, DF, MDF, MP, MV, etc)
  3) Get an item

Q: How do I access the secret scenarios?
A: There are 3 secret scenarios, X1, X2, X3. More information about these
  scenarios and how to access them to come later...

Q: How do I equip ranged weapons?
A: Only Ranger and HiMstr classes may equip ranged weapons.


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>< <> >< <> >< <> >< <> >< <> >< <> ><
Abbreviations in Der Langrisser
<> >< <> >< <> >< <> >< <> >< <> >< <>

       These are Abbreviations for the Alamone and Esca's Tranlation
of Der Langrisser. The Abbreviations may change as the Tranlation grows.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
           Common abbreviations
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Dk              Dark
Hi              High
Knt             Knight
Lrd             Lord
Mstr            Master

~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-
             General names
~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-

Aki             Akitan
Cbus            Cerberus
DemnLrd         Demon Lord
DkPcss          Dark Princess
GDrgn           Great Dragon
Gen             General
IGen            Imperial General
Irmguard        Iremguard
ISldr           Imperial Soldier
Krkn            Kraken
LvArmr          Living Armor
MDino           Master Dino
Miko            Miko (Shrine Maiden)
Mtar            Minotaur
MystKnt         Mystery Knight
Ncr             Necromancer
Phnx            Phoenix
Sbus            Succubus
Sldr            Soldier
StonGolm        Stone Golem
VampLord        Vampire Lord
Vlgr            Villager
Wke             Wookie
Wrwolf          Werewolf
Wyvn            Wyvern

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
        Class names and troop types
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>


ArchDemn        Arch Demon
Assn            Assassin
Beserker        Berserker
Brbarian        Barbarian
Cbus            Cerberus
DemnLrd         Demon Lord
DkElf           Dark Elf
DkGrd           Dark Guard
DkMstr          Dark Master
DkPcss          Dark Princess
DrgnKnt         Dragon Knight
DrgnLrd         Dragon Lord
DrgnMstr        Dragon Master
Elemntal        Elemental
GDrgn           Great Dragon
Gladiatr        Gladiator
Grnadier        Grenadier
HawkKnt         Hawk Knight
HellHnd         Hell Hound
HighLndr        Highlander
HiMstr          High Master
Irmguard        Iremguard
IronGolm        Iron Golem
KntMstr         Knight Master
Leviathn        Leviathan
LvArmr          Living Armor
Lzrdman         Lizardman
MstrDino        Master Dino
Mtar            Minotaur
Ncrmancr        Necromancer
Phnx            Phoenix
RylGuard        Royal Guard
RylLancr        Royal Lancer
Salamndr        Salamander
Sbus            Succubus
SlvrKnt         Silver Knight
SrpntKnt        Serpent Knight
SrpntLrd        Serpent Lord
SrptMstr        Serpent Master
StonGolm        Stone Golem
SwdMstr         Swordsmaster
UniKnt          Unicorn Knight
Vamp            Vampire
VampLord        Vampire Lord
WDragon         White Dragon
Wrwolf          Werewolf
Wyvn            Wyvern

any names/classes/units not listed were not abbreviated.



><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>
><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>


>< <> >< <> >< <> >< <> >< <> >< <> ><
   Main Character Creation Quiz
<> >< <> >< <> >< <> >< <> >< <> >< <>

       The Main Character Creation Quiz, is a quiz (ohh I didn't know that)
that determines how your main character is like. Like what class is he going
to be, how strong he is, how much money he has, how strong his magic is, and
more things like that.

Legend (This is use throughout the faq!)

LV   = Level
AT   = Commander Attack
DF   = Commander Defense
MP   = Magic Points
MV   = Movement
A    = Troop Attack bonus
D    = Troop Defense bonus
CR   = Command Range
MDF  = Magic defense
MDMG = Magic damage (offensive magic)
MRNG = Magic range
P    = Points (money)

--------------------------------------------------------------------------------

Note that a "=" negates any previous value for a statistic. This chart is valid
for Langrisser LE, effects are slightly different in the SFC version (and
possibly PC-FX and Dramatic versions). For Langrisser I (PSX and SAT versions),
the quiz starts on question 5.


--------------------------------------------------------------------------------


Elwin's Base Statistics: LV=1 AT=23 DF=18 MP=0 A=0 D=0 CR=2 EX=0 Troop=4 P=500
                        Unit: Soldier MDF=? MDMG=? MRNG=? Class=Undefined
                        Item=None Magic=None Summon=None


--------------------------------------------------------------------------------


Ledin's Base Statistics: LV=1 AT=?? DF=?? MP=0 A=? D=? CR=2 EX=0 Troop=4 P=500
                        Unit: Soldier MDF=? MDMG=? MRNG=? Class=Fighter
                        Item=None Magic=None Summon=None


--------------------------------------------------------------------------------

__________________________________________________________________________________
    Your Response    |             Effect                                 | Goto |
______________________|___________________________________________________________|
                                                                                 |
Q1: The enemy staged a surprise attack on you while you were replenishing         |
   your resources. What do you do?                                               |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
Retreat               |              D+1                                   |  Q2  |
----------------------------------------------------------------------------------|
Defend honorably      |               -                                    |  Q3  |
----------------------------------------------------------------------------------|
Counterattack         |              A+1                                   |  Q4  |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q2: Where do you think God is?                                                    |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
God doesn't exist     | Class: Warlock, Magic: Magic Arrow, A=1, D=1       |  Q5  |
----------------------------------------------------------------------------------|
In the heavens above  | Class: Bishop, Magic: Heal1(?), Troop-1,           |  Q5  |
                     | Unit: Priest, A=0, D=4                             |      |
----------------------------------------------------------------------------------|
In the heart and      |                                                    |  Q4  |
spirit                |              D+1                                   |      |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q3: What do you think is the most important thing in establishing an unrivaled    |
   force?                                                                        |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
Power to destroy      | Class: Gladiator, Unit: Bandit, A=1, D=2           |  Q6  |
----------------------------------------------------------------------------------|
Strong leadership     | Class: Fighter, Troop+1, A=1, D=3                  |  Q6  |
----------------------------------------------------------------------------------|
Good mobility         |                   -                                |  Q4  |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q4: What kind of things would you like at your next house?                        |
   (This is literal translation.)                                                |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
The smell of the sea  | Class: Pirate, Troop+1, Unit: Merman, A=0, D=2     |  Q7  |
----------------------------------------------------------------------------------|
The soft breath of    |                                                    |  Q7  |
spring                | Class: Knight, Troop+1, Unit: Trooper, A=2, D=0    |      |
----------------------------------------------------------------------------------|
A fresh gentle breeze | Class: HawkKnight, Troop+1, Unit: Harpy, A=1, D=1  |  Q7  |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q5: If the world falls into crisis, what would save it?                           |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
Mysterious holy power | Magic: Force Heal1                                 |  Q8  |
----------------------------------------------------------------------------------|
Vast knowledge        | Magic: Thunder                                     |  Q9  |
----------------------------------------------------------------------------------|
My strength           | AT+1                                               | Q10  |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q6: If you were to take command of an army, what would you find most desirable    |
   in your units?                                                                |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
Great soldier strength| Troop+1, Unit: Trooper                             |  Q9  |
----------------------------------------------------------------------------------|
Perfect regulation    | D+1                                                | Q10  |
----------------------------------------------------------------------------------|
High morale           | D+1                                                | Q11  |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q7: Which of these abilities would you find in an ideal army?                     |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
Commander strength    | AT+1, MV+1                                         | Q10  |
----------------------------------------------------------------------------------|
Impenetrable defense  | D+1                                                | Q11  |
----------------------------------------------------------------------------------|
Power to annihilate   |                                                    |      |
enemy                 | A+1                                                | Q12  |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q8: What image would you like to hold when confronting a person of darkness?      |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
A vile enemy          | Magic: Turn Undead, MP+4                           | Q13  |
----------------------------------------------------------------------------------|
A being to worship    | Item: Devil Axe                                    | Q14  |
----------------------------------------------------------------------------------|
Difficult to kill     | Item: Mirage Robe, MP+2                            | Q15  |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
Q9: What would you consider your role of life in this world?                      |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
To protect those I    | Magic: Protection1, MP+4                           | Q13  |
love                  |                                                    |      |
----------------------------------------------------------------------------------|
To strengthen myself  | AT+2, DF+1                                         | Q14  |
----------------------------------------------------------------------------------|
To pursue my dreams   | Magic: Attack1, MP+4                               | Q15  |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q10: An allied unit is under siege, but your unit is in a perilous situation as   |
    well. What command would you issue?                                          |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
Order a retreat       | Item: Speedboots, EX+7                             | Q14  |
----------------------------------------------------------------------------------|
Call for              |                                                    | Q15  |
reinforcements        | Item: Large Shield, Magic: Protection1             |      |
----------------------------------------------------------------------------------|
Help the allies in    | Item: Cross, Magic: Heal1                          | Q16  |
trouble               |                                                    |      |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q11: What would you wish for in life?                                             |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
Knowledge             | Magic: Thunder, MP+4                               | Q15  |
----------------------------------------------------------------------------------|
Wealth                | P+300, Item: Large Shield                          | Q16  |
----------------------------------------------------------------------------------|
Power and authority   | Item: Wand                                         | Q17  |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q12: If you gained great powers, what would you use them for?                     |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
To protect the people | Item: Amulet                                       | Q15  |
----------------------------------------------------------------------------------|
To rule over all      | AT+1, DF+2                                         | Q16  |
----------------------------------------------------------------------------------|
To promote justice    | Unit: Priest, AT+1                                 | Q17  |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q13: What do you think love is?                                                   |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
Something shared      | Magic: Charm, MP+1                                 | Q18  |
----------------------------------------------------------------------------------|
Something received    | Item: War Hammer                                   | Q18  |
----------------------------------------------------------------------------------|
Something that        |                                                    | Q18  |
strengthens           | AT+1                                               |      |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q14: If you could change the world, what would you wish for the people to have?   |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
Love, hope, and       |                                                    | Q18  |
courage               | AT+1                                               |      |
----------------------------------------------------------------------------------|
Freedom and liberty   | MP+2                                               | Q18  |
----------------------------------------------------------------------------------|
Harmony and peace     | DF+1                                               | Q18  |
(sounds better than   |                                                    |      |
"same kind of         |                                                    |      |
discipline")          |                                                    |      |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q15: What ability must a person have to rule a country?                           |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
Charisma              | Magic: Charm, MP+1                                 | Q18  |
----------------------------------------------------------------------------------|
Leadership            | Magic: Quick, MP+1                                 | Q18  |
----------------------------------------------------------------------------------|
Initiative ("ability  | A+1                                                | Q18  |
to carry out")        |                                                    |      |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q16: Of the following choices, which do you think is most important in becoming   |
    a hero?                                                                      |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
Virtue of             |                                                    | Q18  |
determination         | MDF+10                                             |      |
----------------------------------------------------------------------------------|
Strong Leadership     | D+1                                                | Q18  |
----------------------------------------------------------------------------------|
Courage               | A+1                                                | Q18  |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q17: Hmm, you are a boy aren't you!                                               |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
No, a romanticist...  | Magic: Heal1                                       | Q18  |
----------------------------------------------------------------------------------|
No, a burning         | AT+1                                               | Q18  |
spirit...             |                                                    |      |
----------------------------------------------------------------------------------|
No, a man of steel... | DF+1                                               | Q18  |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q18: At the beginning of a battle, what do you need the most?                     |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
Knowledge and tactics | Magic: Heal1, MP+3, A+1                            | Q19  |
----------------------------------------------------------------------------------|
Cool judgement        | DF+1, MP+2, D+1                                    | Q19  |
(ability to stay calm |                                                    |      |
in battle)            |                                                    |      |
----------------------------------------------------------------------------------|
Exceptional battle    | AT+1, DF+1, A+1, D+1                               | Q19  |
skills                |                                                    |      |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q19: What is your idea of an invincible army? (similar question asked before)     |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
Small numbers, good   | Troop-1, A+1, D+1                                  | Q20  |
skills                |                                                    |      |
----------------------------------------------------------------------------------|
Weak but large numbers| Magic: Attack1, Troop+1, MP+2                      | Q20  |
----------------------------------------------------------------------------------|
Commander is strongest| AT+2, DF+1                                         | Q20  |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|
                                                                                 |
Q20: What is a cause you think is worth dying for?                                |
__________________________________________________________________________________|
----------------------------------------------------------------------------------|
For glory and honor   | AT+2                                               | End  |
----------------------------------------------------------------------------------|
To defend my country  | Magic: Attack1, MP+1                               | End  |
----------------------------------------------------------------------------------|
To protect those I    | Magic: Protection1, DF+1                           | End  |
love                  |                                                    |      |
----------------------------------------------------------------------------------|
__________________________________________________________________________________|


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

>< <> >< <> >< <> >< <> ><
    Cheats and Tips
<> >< <> >< <> >< <> >< <>



>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
               Scret Shop
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Codes under Inventory Equip with cursor on Buy:

Have cursor on buy, and press the following bottons.
left, right, right, down, right, up, A.

Note: About this code: You must have enough items to go "left" and "right" 3
     times (at least 4 screens, 16+ items) without wrapping your inventory.


|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>
            Multimedia Test
|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>

Go to the Load menu (not te in game load) and place your cursor on any save slot,
with a save in it. It can't be an empty one, or the in battle loader. It has
to be the ave slot, that you use to save after a Scenario.

So, with your cursor on a save, press
left, right, select, A.

|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>
            Scenario Select
|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>

Go to the Load menu (not te in game load) and place your cursor on any save slot,
with a save in it. It can't be an empty one, or the in battle loader. It has
to be the ave slot, that you use to save after a Scenario.

So, with your cursor on a save, press
up, down, up, down, left, right, select, A.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
         Starting Items Trick
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

>From Freaky_Z:

When saying "No" to "Is this okay?" during
character creation, all stats are reset except starting
Items. Doing this, you can obtain many items from the
start of the game such as Devil axes, saleable for lots
of P. Though after the 6th time, the game freezes.


<><><><><><><><><><><><><><><><><><><><><>
            Inventory Trick
<><><><><><><><><><><><><><><><><><><><><>

When a character class changes, he or she still retains any
items equipped. You can use this to your advantage. For example,
say your Elwin started as a Fighter. Fighters can equip
Speedboots, but Knights can't. If Elwin has speedboots equipped
and class changes to SlvrKnt, he will still have the speedboots
equipped, even though SlvrKnt cannot equip speedboots. (Hint: You
can use this trick in conjunction with Runestones and Scout
classes to equip ranged weapons.)


+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
           Experience Trick
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-

Langrisser awards experience three ways: Defeating an enemy
unit,healing your buddies, or staying alive after scenario
clear.

This trick concentrates on the healing part. Position
your troops near an enemy magician, and make sure your troops
are NOT adjacent to your commander so they will NOT receive +3HP
a turn. Place anyone you want to gain experience nearby who
knows Heal1 or Heal2. Let the magician cast Fireball or Meteor
or whatever, and simply keep healing. The game will not check
that you are cheating in this way and you can obtain easy
experience points. A good idea would be to put your orders to
"Idle" so your troops won't start attacking the magician or
something stupid like that.


<><><><><><><><><><><><><><><><><><><><><>
   Soft reboot (not really a cheat)
<><><><><><><><><><><><><><><><><><><><><>


For the snes hold L+R and SELECT+START buttons.
This will instantly take you to the Load menu. You can there press
the cancel button to return to title screen. (Other systems have
similar functionality, try pressing many buttons simultaneously)


|<|>|<|>|<|>|<|<|>|<|>|<|>|<|<|>|<|>|<|>|<
            Cloneing items
|<|>|<|>|<|>|<|<|>|<|>|<|>|<|<|>|<|>|<|>|<

>From esca

This trick allows you to duplicate any item. (Even limited items such
as Langrisser or Runestones). The limitation is that the cloned item
will have to stay equipped. To start, equip said character with desired
item to clone. Beat a scenario. Save the game, and go back to the load
screen. Scenario Select back to a scenario where said character appears
as a NPC. You'll still have the item the character equipped in your
inventory. This is the cloned item. Equip that item to whoever you
want. This action will swap the cloned item with the real item. Now,
once you start the scenario, the NPC will be holding the cloned item,
and the real item will be equipped to whichever character you gave it
to. Once the NPC joins your party, the NPC will retain the cloned item.
Make sure you don't unequip the cloned item, or it will disappear.


<><><><><><><><><><><><><><><><><><><><><>
            LV10 Runestone
<><><><><><><><><><><><><><><><><><><><><>

Yes, it's possible to use the runestone once you're at LV10. Just
equip your LV10 character with a runestone and start a scenario.
Once you select the character, he/she will automatically use it
up. And as a bonus, all excess experience gained at LV10 will be
carried over.



>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

>< <> >< <> >< <> >< <> ><
    The Walkthrough
<> >< <> >< <> >< <> >< <>

       This walkthrough is base on the Warui Toransu Tranlation Project of Der
Langrisser, own by Alamone and Esca. There are 4 Story Route in Der Langrisser.
So, if you see something like this Light Path Scenario 21 (24). The (24) is the
real sceneraio in the Scenario Select. The 21 is... or should be how much
Sceneraio you played.

       Also, now the wakthrough also going to be base on Warui Toransu
Tranlation Project of Der Langrisser and Project Langrisser, translation
of Der Langrisser.

Notes:

"Party members" does NOT include NPCs.

When an enemy "leaves" the map, they are considered undefeated (you won't
receive P from them).

When a party member leaves the party, all equipped items are put back into
the inventory. If the party member rejoins later, experience levels are
retained (I think).

If an enemy is left undefeated in a scenario, he/she may come back stronger
in a later scenario.

Scenario select may alter plot results. For example, if you warp to a
scenario where Sonia is in your party, and in your game you've chosen a
path where you killed Sonia, she won't appear on the ingame scenario map,
and coorespondingly endings/etc will be modified. (She will still show up
on your General Select screen and you can still equip items for the "dead"
character in your party)

Side-events listed under Scenario # are incomplete. Only side-events that
affect you are listed. Other actions may trigger characters to say
different things but don't affect you (for example, the death of Evanze
leads to Ridel's death speech). These are NOT listed.

The branch prerequisites may be incomplete or incorrect, also the "AND/OR"
configuration may be incorrect.

Multiple ending prerequesites need to be finished later...

Subtitles for each scenario need to be finished later...


                              *THE BEGINNING PATH*


|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>
       Scenario 1 (1)"Prologue"
|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>|>

__________________________________________________
|Party Members| Winning Codition | Losing Codition |
--------------|------------------------------------|
|Elwin        |-Defeat of Baldo  |-Death of Elwin  |
--------------|------------------------------------|
|Hein         |                  |-Blado reaches   |
|             |                  | bottom of map   |
---------------------------------------------------|


       Baldo abducts Riana here. Ridel and Evanze show up as NPCs.
Here on your first turn of the battle just move Elwin to the west and
Hein north.
       Next on your 2nd turn try to kill Igen and his army.
       On your third turn, if you haven't kill Igen and his army then do it
now. If you already did kill him move Elwin and Hein north.
       On your 4th turn if you still haven't kill Igen then you better do it
now! If you had already kill him and you just went north, go west to kill
Baldo. On the rest of your turns just try to kill Baldo before he reaches
the bottom of the map.
       After the scenario clear. If Ridel (NPC) is alive you will Receive
an extra 100P, if not too bad. Also at Scenario Clear Scott also joins your
party. I would recommend you use the Scenario Select and replay this
scenario to gain some levels.

       NOW GOTO SCENARIO 2 (2)


|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<
        Scenario 2 (2) "Journey's Standpoint"
|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<


__________________________________________________
|Party Members| Winning Codition | Losing Codition |
--------------|------------------------------------|
|Elwin        |-Death of all     |-Death of Elwin  |
|             | enemys           |                 |
--------------|------------------------------------|
|Hein         |-Riana reaches top|-Death of Riana  |
|             | of map           |                 |
---------------------------------------------------|
|Scott        |                  |                 |
---------------------------------------------------|

Strategy # 1 (For Mad Killers)

       On every turn it ask you Direct Riana north, near Elwin, near
Hein, or near Scott. Picky any one of them BUT Direct Riana north.
       On turn number one just go south and attack the two Igen and
their armys. If Leon undefeated by this Turn a Imperial messenger
arrives, Leon and messenger leave. In this scenario you should
take your time, BUT don't have any party members crosses north bridge
or the 2nd wave of people arrives.
       After you kill both Igen and their armys, the 2nd wave of people
come. Here is you time to heal before you go north to kick their a$$.
       After you heal your party or the army come to you, start
attacking it shouldn't be that hard... or is it? Oh... don't foget to
NOT to move any party members nears top quarter of map or the 3rd wave
of people will come. You also shouldn't kill Laird (not sure when he
comes in) if you want to take the Imperial Path.
       Once you kill everyone or move a party member near the top of the
map the 3rd wave of enemys come. Don't worry Rouga will come in also
to save the day. Now you can kill everone (lots of fun :-) or just
move Riana to the very top of the map.
       If Lauren (NPC) is still alive at scenario clear you will
receive a Great Sword.

Strategy # 1 (For Chickens)

       On every turn it ask you Direct Riana north, near Elwin, near
Hein, or near Scott. Direct her near anyone, but up by herself! Now
just get all you guys, and go north and have Lauren do all the battle
south.
       Have your team cross the north bridge and the 2nd wave of enemys
will come. Kill them, or just head north more.  Now here comes the 3rd
wave of enemys and a new NPC, Rouga, to help you out now. Now you can
kill everyone or just get to the top of the map to win.
       If Lauren (NPC) is still alive at scenario clear you will
receive a Great Sword. You also shouldn't kill Laird (not sure when he
comes in) if you want to take the Imperial Path.

|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<
|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<

>< <> >< <> >< <> >< <> ><
      Magic List
<> >< <> >< <> >< <> >< <>

_____________________________________________________

This magic list was translated to text format by

Right till wrong
[email protected]

With a ton of help filling in the "?" by

Erli, reitseng/lidih
[email protected]

and me as the editor.

Again thanks must be given to Alamone for letting
me, use his files for my faq.
_____________________________________________________

NOTE: If there is still anything missing or
     there is a mistakes, which is likely
     please e-mail me at [email protected]
     about it. Thank you and enjoy.

>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Legend (This is use throughout the faq!)

LV   = Level
AT   = Commander Attack
DF   = Commander Defense
MP   = Magic Points
MV   = Movement
A    = Troop Attack bonus
D    = Troop Defense bonus
CR   = Command Range
MDF  = Magic defense
MDMG = Magic damage (offensive magic)
MRNG = Magic range
P    = Points (money)

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Notice all range values are relative ranges; they are multiplied
by your magic-casting ability, which goes up with levels and certain items.


|>|>|>|>|>|>|>|>|>|>|>|>|>|>
   Offensive Magic
|>|>|>|>|>|>|>|>|>|>|>|>|>|>

__________________________________________________________________________________________________
Spell       | Class Learned | MRNG    | Effect Range  | MP | LV | Description                     |
--------------------------------------------------------------------------------------------------|
Magic Arrow | Warlock       | 5       | 1 Enemy Unit  | 1  | 1  | Magic arrows.                   |
--------------------------------------------------------------------------------------------------|
Blast       | Mage          | 2       | 1 Enemy Unit  | 10 | 6  | Powerful magic blast.           |
           | Ranger        |         |               |    |    |                                 |
           | Zarvera       |         |               |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Thunder     | Necromancer   | 7       | 1 Enemy Group | 4  | 5  | Lightning elemental attack.     |
           | Summoner      |         |               |    |    | (Extra damage on water terrain) |
--------------------------------------------------------------------------------------------------|
Fireball    | Bishop        | 4       | 3 Area        | 2  | 3  | Fire elemental attack.          |
           | Warlock       |         |               |    |    |                                 |
           | Cerberos      |         |               |    |    |                                 |
           | Lich          |         |               |    |    |                                 |
           | Sorcerer      |         |               |    |    |                                 |
           | Phoenix       |         |               |    |    |                                 |
           | Succubus      |         |               |    |    |                                 |
           | Dragon Lord   |         |               |    |    |                                 |
           | Great Dragon  |         |               |    |    |                                 |
           | Master Dino   |         |               |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Meteor      | Archmage      | 8       | 2 Area        | 8  | 2  | Meteor rain.                    |
           | Vampire Lord  |         | (Enemies)     |    |    | (May destroy structures)        |
--------------------------------------------------------------------------------------------------|
Blizzard    | Mage          | 0       | 4 Area        | 2  | 2  | Ice elemental attack.           |
           |               |         | (Enemies)     |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Tornado     | Summoner      | 0       | 3 Area        | 2  | 2  | Wind elemental attack.          |
           | Ranger        |         | (Enemies)     |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Turn Undead | Bishop        | 0       | 4 Area        | 5  | 2  | Destroys undead enemies.        |
           | Sister        |         | (Enemies)     |    |    | (Not undead generals though)    |
           | Cleric        |         |               |    |    |                                 |
           | Paladin       |         |               |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Earthquake  | ArchMage      | 0       | 5 Area        | 12 | 3  | Earth elemental attack.         |
           | Sage          |         | (Enemies)     |    |    | (May destroy structures)        |
           | High Master   |         |               |    |    |                                 |
--------------------------------------------------------------------------------------------------|
__________________________________________________________________________________________________|


<><><><><><><><><><><><><><>
     Healing Magic
<><><><><><><><><><><><><><>

_______________________________________________________________________________________
Spell       | Class Learned  | MRNG   | Effect Range  | MP | LV | Description          |
---------------------------------------------------------------------------------------|
Heal1       | Sister         | 6      | 1 Area        | 2  | 2  | Heals 3 HP.          |
           | Lord           |        | (Friends)     |    |    |                      |
           | Paladin        |        |               |    |    |                      |
           | High Lord      |        |               |    |    |                      |
           | Unicorn Knight |        |               |    |    |                      |
           | General        |        |               |    |    |                      |
---------------------------------------------------------------------------------------|
Heal2       | Priest         | 6      | 1 Area        | 4  | 4  | Heals 9 HP.          |
           | High Priest    |        | (Friends)     |    |    |                      |
---------------------------------------------------------------------------------------|
Force Heal1 | Bishop         | 6      | 1 Friendly    | 3  | 3  | Heals 3 HP.          |
           | Cleric         |        |   Group       |    |    |                      |
           | Paladin        |        |               |    |    |                      |
---------------------------------------------------------------------------------------|
Force Heal2 | High Priest    | 6      | 1 Friendly    | 6  | 5  | Heals 9 HP.          |
           |                |        |   Group       |    |    |                      |
---------------------------------------------------------------------------------------|
_______________________________________________________________________________________|


~~~~~~~~~~~~~~~~~~~~~~~~~~~~
     Effect Magic
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

__________________________________________________________________________________________________
Spell       | Class Learned | MRNG    | Effect Range  | MP | LV | Description                     |
--------------------------------------------------------------------------------------------------|
Sleep       | Saint         | 3       | 1 Area        | 4  | 2  | Puts enemies to sleep.          |
           |               |         | (Enemies)     |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Mute        | Sorcerer      | 5       | 1 Enemy       | 3  | 4  | Disables enemy magic.           |
           |               |         |   General     |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Protection1 | Priest        | 5       | 1 Friendly    | 2  | 6  | Adds DF+3 for one turn          |
           |               |         |   Group       |    |    | (including troops).             |
--------------------------------------------------------------------------------------------------|
Protection2 | Saint         | 5       | 1 Friendly    | 4  | 6  | Adds DF+5 for one turn          |
           | High Priest   |         |   Group       |    |    | (including troops).             |
--------------------------------------------------------------------------------------------------|
Attack1     | Bishop        | 5       | 1 Friendly    | 2  | 5  | Adds AT+3 for one turn          |
           | Warlock       |         |   Group       |    |    | (including troops).             |
           | Sorcerer      |         |               |    |    |                                 |
           | Knight Master |         |               |    |    |                                 |
           | Serpent Lord  |         |               |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Attack2     | Mage          | 5       | 1 Friendly    | 4  | 5  | Adds AT+5 for one turn          |
           | Succubus      |         |   Group       |    |    | (including troops).             |
           | ArchMage      |         |               |    |    |                                 |
           | Zarvera       |         |               |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Zone        | Sage          | 6       | 1 Enemy       | 6  | 7  | Decreases Command Range to 0.   |
           |               |         |   General     |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Teleport    | Dark Master   | 16      | 1 Friendly    | 5  | 4  | Teleports.                      |
           | Dragon Master |         |   Group       |    |    |                                 |
           | High Master   |         |               |    |    |                                 |
           | Princess      |         |               |    |    |                                 |
           | Wizard        |         |               |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Resist      | Paladin       | 8       | 1 Friendly    | 2  | 4  | Increase magic resistance for   |
           | Saint         |         |   Group       |    |    | one turn.                       |
           | Succubus      |         |               |    |    |                                 |
           | Sage          |         |               |    |    |                                 |
           | Vampire Lord  |         |               |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Charm       | Scylla        | 4       | 1 Enemy       | 6  | 3  | Temporarily converts an         |
           | Ranger        |         |   General     |    |    | enemy group to your side.       |
           | Succubus      |         |               |    |    |                                 |
           | Vampire Lord  |         |               |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Again       | Sage          | 3       | 1 Friendly    | 10 | 5  | Units that have already ended   |
           |               |         |   Group       |    |    | their turn may move again.      |
--------------------------------------------------------------------------------------------------|
Quick       | Lich          | 6       | 1 Friendly    | 5  | 4  | Adds MV+3 for one turn.         |
           | Saint         |         |   Group       |    |    |                                 |
           | Sword Master  |         |               |    |    |                                 |
--------------------------------------------------------------------------------------------------|
Decrease    | Sorcerer      | 5       | 1 Enemy       | 5  | 2  | Decreases magic resistance      |
           | Mage          |         |   Group       |    |    | by 15.                          |
           | ArchMage      |         |               |    |    |                                 |
           | Vampire Lord  |         |               |    |    |                                 |
--------------------------------------------------------------------------------------------------|
__________________________________________________________________________________________________|


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      Summon Magic
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______________________________________________________________________________________________________
Unit         | Class,(Summon item) | MP | LV | Description                                            |
            | Learned             |    |    |                                                        |
------------------------------------------------------------------------------------------------------|
Valkyrie     | Cleric              | 10 | ?  | Flier: AT36, DF24, MV7, MP15,                          |
            |                     |    |    | Attack Pattern: Fast fire 10-hit,                      |
            |                     |    |    | Magic: Fireball, Quick                                 |
------------------------------------------------------------------------------------------------------|
Freiya       | Priest              | 15 | ?  | Flier: AT34, DF29, MV7, MP25,                          |
            |                     |    |    | Attack Pattern: Bishop Lightning,                      |
            |                     |    |    | Magic: Force Heal2, Sleep, Attack2, Charm              |
------------------------------------------------------------------------------------------------------|
White Dragon | High Priest         | 20 | ?  | Dragon: AT40, DF30, MV5, MP8,                          |
            |                     |    |    | Attack Pattern: Slow fire 10-hit,                      |
            |                     |    |    | Magic: Fireball, Blizzard                              |
------------------------------------------------------------------------------------------------------|
Salamander   | Necromancer         | 5  | ?  | Dragon: AT28, DF26, MV6, MP10,                         |
            |                     |    |    | Attack Pattern: ???,                                   |
            |                     |    |    | Magic: Fireball                                        |
------------------------------------------------------------------------------------------------------|
Iron Golem   | Summoner            | 18 | ?  | Spear: AT32, DF32, MV4, MP0,                           |
            |                     |    |    | Attack Pattern: Rushing Spear                          |
------------------------------------------------------------------------------------------------------|
Demon Lord   | Zarvera             | 30 | ?  | Demon: AT38, DF28, MV5, MP25,                          |
            |                     |    |    | Attack Pattern:Fast fire 10-hit,                       |
            |                     |    |    | Magic: Meteor, Force Heal2, Attack2, Zone              |
------------------------------------------------------------------------------------------------------|
*Sleipnir    | (Odin's Buckler)    | 8  | -  | Horse: AT38, DF25, MV10, MP0,                          |
            |                     |    |    | Attack Pattern: Forward charge (5 Figures in unit)     |
            |                     |    |    | [Get Odin's Buckler various ways: one way by           |
            |                     |    |    |  defeating Witch in Scenario X3]                       |
------------------------------------------------------------------------------------------------------|
Fenrir       | (Glaepnir)          | 20 | -  | Horse: AT42, DF28, MV8, MP10,                          |
            |                     |    |    | Attack Pattern: Sword Blaze,                           |
            |                     |    |    | Magic: Blizzard, Tornado, Quick                        |
            |                     |    |    | [Get Glaepnir Scenario 14 (4, 10)]                     |
------------------------------------------------------------------------------------------------------|
Aniki        | (Iron Dumbell)      | 25 | -  | Soldier: AT40, DF30, MV5, MP16,                        |
            |                     |    |    | Attack Pattern: 1st Strike Flash,                      |
            |                     |    |    | Magic: Blast, Heal1, Decrease                          |
            |                     |    |    | [Get Iron Dumbell by searching tile Varan was on       |
            |                     |    |    |  in Scenario X1]                                       |
------------------------------------------------------------------------------------------------------|
______________________________________________________________________________________________________|


*All summons are considered one figure except Sleipnir.

Note:To be able to use summon items, you must first
have learned a summon naturally (example: Valkyrie, Salamander).


<><><><><><><><><><>><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>
<><><><><><><><><><>><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><>

>< <> >< <> >< <> >< <> ><
  Class Change Charts
<> >< <> >< <> >< <> >< <>

Recommended class change route for each character.

If you have one you would like to tell me, just
e-mail me at [email protected]. With the route
and a reason why you feel it is a good route
and if I agree with you, then you can see it
in this faq.

__________________________________________________________

Yes, this is taken off of Alamone and Esca's, and I was
given the rights to use it.

I alredy been through these class, and I too feel
these are the best routes to  take.

If there is any question just e-mail me.

Note: For ever class change you can pick one of the two
     (the top or the bottom).

     So for Elwin, and he's a Lord he can become a
     High Lord or Swordman. But if he's a Silver
     Knight, he can become a Swordman, or Highlander.
     So, it's either pick the top or bottom class.

     You CAN'T pick any class for Level 5. You are
     Force into it. So choose wisely.
__________________________________________________________

HINT: If you want to really take the most powerful route,
     try going off the route a little just to get that one spell,
     or troops then use a Runestone, and take the route I told you.

Example: Like for Sherry. Don't take the Royal Guard route and go
        the Princess or High Master to get that really powerful
        spell Teleport. Then use a Runestone, and then go take
        the Royal Guard route. Now you have a Royal Guard with
        Teleport and other neat spells to go with it.



<><><><><><><>
   Elwin
<><><><><><><>

Base Statistics

LV1, AT23, DF18, A+0, D+0, MP0, Magic: None, Troop: Soldier
Note: May equip Alhazard, Langrisser
_____________________________________________________________________________
------------------------------ Class Level ----------------------------------|
Level 1    | Level 2        | Level 3       | Level 4       || Level 5       |
-----------|----------------|---------------|---------------||---------------|
|          |                |               |---------------||---------------|
|          |                |---------------| Sage          || -             |
|          |----------------| High Lord     |---------------||---------------|
|----------| Lord           |---------------| General       || King          |
| Various  |----------------| Swordman      |---------------||---------------|
|----------| Silver Knight  |---------------| Swordsmaster  || Hero          |
|          |----------------| Highlander    |---------------||---------------|
|          |                |---------------| Knight Master || Royal Guard   |
|          |                |               |---------------||---------------|
|----------------------------------------------------------------------------|
|____________________________________________________________________________|

Recommended class change route to take.

Various --> Lord --> High Lord --> General --> King


|>|>|>|>|>|>|>
   Hein
|>|>|>|>|>|>|>

Base Statistics

LV1, AT23, DF13, A+2, D+0, MP12, Magic: Magic Arrow, Troop: Soldier

_____________________________________________________________________________
------------------------------ Class Level ----------------------------------|
Level 1    | Level 2        | Level 3       | Level 4       || Level 5       |
-----------|----------------|---------------|---------------||---------------|
|          |                |               |---------------||---------------|
|          |                |---------------| ArchMage      || Wizard        |
|          |----------------| Mage          |---------------||---------------|
|----------| Sorcerer       |---------------| Sage          || -             |
| Warlock  |----------------| Saint         |---------------||---------------|
|----------| Paladin        |---------------| Knight Master || -             |
|          |----------------| Priest        |---------------||---------------|
|          |                |---------------| High Priest   || -             |
|          |                |               |---------------||---------------|
|----------------------------------------------------------------------------|
|____________________________________________________________________________|

Recommended class change route to take.

Warlock --> Sorcerer --> Mage --> ArchMage --> Wizard

Not much of an option here.
There is only one route to take to get the Level 5 class.


>>>>>>>>>>>>>>
   Riana
>>>>>>>>>>>>>>

Base Statistics

LV3, AT20, DF17, A+0, D+6, MP8, Magic: Heal1, Turn Undead, Troop: Monk
Note: May equip Langrisser

_____________________________________________________________________________
------------------------------ Class Level ----------------------------------|
-----------------------------------------------------------------------------|
Level 1    | Level 2        | Level 3       | Level 4       || Level 5       |
-----------|----------------|---------------|---------------||---------------|
|          |                |               |---------------||---------------|
|          |                |---------------| High Priest   || Agent         |
|          |----------------| Priest        |---------------||---------------|
|----------| Cleric         |---------------| Sage          || Princess      |
| Sister   |----------------| Saint         |---------------||---------------|
|----------| Paladin        |---------------| ArchMage      || -             |
|          |----------------| Mage          |---------------||---------------|
|          |                |---------------| Swordsmaster  || -             |
|          |                |               |---------------||---------------|
|----------------------------------------------------------------------------|
|____________________________________________________________________________|

Recommended class change route to take.

Warlock --> Cleric --> Priest --> High Priest --> Agent


<<<<<<<<<<<<<<
  Scott
>>>>>>>>>>>>>>

Base Statistics

LV2, AT22, DF16, A+4, D+0, MP0, Magic: None, Troop: Trooper

_____________________________________________________________________________
------------------------------ Class Level ----------------------------------|
-----------------------------------------------------------------------------|
Level 1    | Level 2        | Level 3       | Level 4       || Level 5       |
-----------|----------------|---------------|---------------||---------------|
|          |                |               |---------------||---------------|
|          |                |---------------| General       || -             |
|          |----------------| High Lord     |---------------||---------------|
|----------| Lord           |---------------| Swordsmaster  || -             |
| Knight   |----------------| Swordman      |---------------||---------------|
|----------| Silver Knight  |---------------| Knight Master || Royal Guard   |
|          |----------------| Highlander    |---------------||---------------|
|          |                |---------------| Dragon Lord   || -             |
|          |                |               |---------------||---------------|
|----------------------------------------------------------------------------|
|____________________________________________________________________________|

Recommended class change route to take.

Knight --> Lord --> SwordMan --> Knight Master --> Royal Guard


|<|<|<|<|<|<|<
   Sherry
|>|>|>|>|>|>|>

Base Statistics

LV4, AT25, DF14, A+3, D+1, MP0, Magic: None, Troop: Fairy
Note: May equip Langrisser, Innate bonus MV+1

_________________________________________________________________________________
-------------------------------- Class Level ------------------------------------|
---------------------------------------------------------------------------------|
Level 1       | Level 2        | Level 3        | Level 4       || Level 5       |
--------------|----------------|----------------|---------------||---------------|
|             |                |                |---------------||---------------|
|             |                |----------------| Ranger        || High Master   |
|             |----------------| Swordman       |---------------||---------------|
|-------------| Hawk Lord      |----------------| Sage          || Princess      |
| Hawk Knight |----------------| Dragon Knight  |---------------||---------------|
|-------------| Silver Knight  |----------------| Dragon Lord   || -             |
|             |----------------| Unicorn Knight |---------------||---------------|
|             |                |----------------| Knight Master || Royal Guard   |
|             |                |                |---------------||---------------|
|--------------------------------------------------------------------------------|
|________________________________________________________________________________|

Recommended class change route to take.

Hawk Knight --> Silver Knight --> Unicorn Knight --> Knight Master --> Royal Guard


|<|>|<|>|<|>|<
   Keith
|>|<|>|<|>|<|>

Base Statistics

LV8, AT26, DF15, A+1, D+3, MP1, Magic: None, Troop: Fairy

_________________________________________________________________________________
-------------------------------- Class Level ------------------------------------|
---------------------------------------------------------------------------------|
Level 1       | Level 2        | Level 3        | Level 4       || Level 5       |
--------------|----------------|----------------|---------------||---------------|
|             |                |                |---------------||---------------|
|             |                |----------------| Serpent Lord  || -             |
|             |----------------| Serpent Knight |---------------||---------------|
|-------------| Hawk Lord      |----------------| Dragon Lord   || Dragon Master |
| Hawk Knight |----------------| Dragon Knight  |---------------||---------------|
|-------------| Lord           |----------------| Knight Master || -             |
|             |----------------| High Lord      |---------------||---------------|
|             |                |----------------| General       || -             |
|             |                |                |---------------||---------------|
|--------------------------------------------------------------------------------|
|________________________________________________________________________________|

Recommended class change route to take.

Hawk Knight --> Lord --> Dragon Knight --> Dragon Lord --> Dragon Master


:|:|:|:|:|:|:|
   Aaron
:|:|:|:|:|:|:|

Base Statistics

LV9, AT23, DF20, A+1, D+2, MP1, Magic: None, Troop: Soldier

_____________________________________________________________________________
------------------------------ Class Level ----------------------------------|
-----------------------------------------------------------------------------|
Level 1    | Level 2        | Level 3       | Level 4       || Level 5       |
-----------|----------------|---------------|---------------||---------------|
|          |                |               |---------------||---------------|
|          |                |---------------| Ranger        || High Master   |
|          |----------------| High Lord     |---------------||---------------|
|----------| Lord           |---------------| Swordsmaster  || Hero          |
| Fighter  |----------------| Swordman      |---------------||---------------|
|----------| Paladin        |---------------| Sage          || -             |
|          |----------------| Saint         |---------------||---------------|
|          |                |---------------| Dragon Lord   || -             |
|          |                |               |---------------||---------------|
|----------------------------------------------------------------------------|
|____________________________________________________________________________|

Recommended class change route to take.

Fighter --> Lord --> High Lord --> Swordsmaster --> Hero


:-:-:-:-:-:-:-
  Lester
:-:-:-:-:-:-:-

Base Statistics

LV9, AT23, DF19, A+0, D+4, MP1, Magic: None, Troop: Merman

_______________________________________________________________________________
------------------------------ Class Level ------------------------------------|
-------------------------------------------------------------------------------|
Level 1    | Level 2        | Level 3        | Level 4       || Level 5        |
-----------|----------------|----------------|---------------||----------------|
|          |                |                |---------------||----------------|
|          |                |----------------| Dragon Lord   || -              |
|          |----------------| Dragon Knight  |---------------||----------------|
|----------| Captain        |----------------| Serpent Lord  || Serpent Master |
| Pirate   |----------------| Serpent Knight |---------------||----------------|
|----------| Assassin       |----------------| Knight Master || -              |
|          |----------------| Swordman       |---------------||----------------|
|          |                |----------------| Swordsmaster  || -              |
|          |                |                |---------------||----------------|
|------------------------------------------------------------------------------|
|______________________________________________________________________________|

Recommended class change route to take.

Pirate --> Captain --> Serpent Knight --> Serpent Lord --> Serpent Master


>>>>>>>>>>>>>>
   Lana
>>>>>>>>>>>>>>

Base Statistics

LV9, AT21, DF18, A+2, D+4, MP10, Magic: Heal1, Turn Undead, Troop: Monk
Note: May equip Langrisser

_____________________________________________________________________________
------------------------------ Class Level ----------------------------------|
-----------------------------------------------------------------------------|
Level 1    | Level 2        | Level 3       | Level 4       || Level 5       |
-----------|----------------|---------------|---------------||---------------|
|          |                |               |---------------||---------------|
|          |                |---------------| Dragon Lord   || -             |
|          |----------------| Saint         |---------------||---------------|
|----------| Cleric         |---------------| Sage          || Princess      |
| Sister   |----------------| Priest        |---------------||---------------|
|----------| Sorcerer       |---------------| High Priest   || Agent         |
|          |----------------| Mage          |---------------||---------------|
|          |                |---------------| ArchMage      || Wizard        |
|          |                |               |---------------||---------------|
|----------------------------------------------------------------------------|
|____________________________________________________________________________|

Recommended class change route to take.

Sister --> Sorcerer --> Priest --> High Priest --> Agent


~-~-~-~-~-~-~-
   Leon
~-~-~-~-~-~-~-

Base Statistics

LV9, AT24, DF20, A+3, D+1, MP1, Magic: None, Troop: Lancer
Note: May equip Langrisser

_____________________________________________________________________________
------------------------------ Class Level ----------------------------------|
-----------------------------------------------------------------------------|
Level 1    | Level 2        | Level 3       | Level 4       || Level 5       |
-----------|----------------|---------------|---------------||---------------|
|          |                |               |---------------||---------------|
|          |                |---------------| General       || -             |
|          |----------------| High Lord     |---------------||---------------|
|----------| Lord           |---------------| Swordsmaster  || Hero          |
| Knight   |----------------| Swordman      |---------------||---------------|
|----------| Silver Knight  |---------------| Knight Master || Royal Guard   |
|          |----------------| Highlander    |---------------||---------------|
|          |                |---------------| Dragon Lord   || -             |
|          |                |               |---------------||---------------|
|----------------------------------------------------------------------------|
|____________________________________________________________________________|

Recommended class change route to take.

Knight --> Lord --> SwordMan --> Knight Master --> Royal Guard


~~~~~~~~~~~~~~
  Vargas
~~~~~~~~~~~~~~

Base Statistics

LV9, AT26, DF20, A+1, D+1, MP1, Magic: None, Troop: Soldier
______________________________________________________________________________
------------------------------ Class Level -----------------------------------|
------------------------------------------------------------------------------|
Level 1    | Level 2        | Level 3        | Level 4       || Level 5       |
-----------|----------------|----------------|---------------||---------------|
|          |                |                |---------------||---------------|
|          |                |----------------| ArchMage      || -             |
|          |----------------| High Lord      |---------------||---------------|
|----------| Lord           |----------------| General       || Hero          |
| Fighter  |----------------| Swordman       |---------------||---------------|
|----------| Assassin       |----------------| Swordsmaster  || -             |
|          |----------------| Serpent Knight |---------------||---------------|
|          |                |----------------| Serpent Lord  || -             |
|          |                |                |---------------||---------------|
|-----------------------------------------------------------------------------|
|_____________________________________________________________________________|

Recommended class change route to take.

Fighter --> Lord --> High Lord --> General --> Hero

>>>>>>>>>>>>>>
  Imelda
>>>>>>>>>>>>>>

Base Statistics

LV9, AT25, DF15, A+2, D+0, MP12, Magic: None, Troop: Soldier
_____________________________________________________________________________
------------------------------ Class Level ----------------------------------|
-----------------------------------------------------------------------------|
Level 1    | Level 2        | Level 3       | Level 4       || Level 5       |
-----------|----------------|---------------|---------------||---------------|
|          |                |               |---------------||---------------|
|          |                |---------------| Zarvera       || -             |
|          |----------------| Mage          |---------------||---------------|
|----------| Sorcerer       |---------------| ArchMage      || Wizard        |
| Warlock  |----------------| Saint         |---------------||---------------|
|----------| Assassin       |---------------| Sage          || Queen         |
|          |----------------| Swordman      |---------------||---------------|
|          |                |---------------| Sword Master  || -             |
|          |                |               |---------------||---------------|
|----------------------------------------------------------------------------|
|____________________________________________________________________________|

Recommended class change route to take.

Warlock --> Sorcerer --> Mage --> ArchMage --> Wizard


|>|>|>|>|>|>|>
 Eggbert
|>|>|>|>|>|>|>

Base Statistics

LV9, AT24, DF15, A+4, D+0, MP14, Magic: None, Troop: Soldier

_____________________________________________________________________________
------------------------------ Class Level ----------------------------------|
-----------------------------------------------------------------------------|
Level 1    | Level 2        | Level 3       | Level 4       || Level 5       |
-----------|----------------|---------------|---------------||---------------|
|          |                |               |---------------||---------------|
|          |                |---------------| General       || -             |
|          |----------------| Saint         |---------------||---------------|
|----------| Sorcerer       |---------------| Sage          || -             |
| Warlock  |----------------| Mage          |---------------||---------------|
|----------| Necromancer    |---------------| ArchMage      || -             |
|          |----------------| Summoner      |---------------||---------------|
|          |                |---------------| Zarvera       || Dark Master   |
|          |                |               |---------------||---------------|
|----------------------------------------------------------------------------|
|____________________________________________________________________________|

Recommended class change route to take.

Warlock --> Necromancer --> Summoner --> Zarvera --> Dark Master


<><><><><><><>
   Rouga
<><><><><><><>

Base Statistics

LV2, AT24, DF17, A+3, D+1, MP0, Magic: None, Troop: Barbrian

______________________________________________________________________________
------------------------------- Class Level ----------------------------------|
------------------------------------------------------------------------------|
Level 1     | Level 2        | Level 3       | Level 4       || Level 5       |
------------|----------------|---------------|---------------||---------------|
|           |                |               |---------------||---------------|
|           |                |---------------| Knight Master || -             |
|           |----------------| Highlander    |---------------||---------------|
|-----------| Silver Knight  |---------------| Sword Master  || -             |
| Gladiator |----------------| Swordman      |---------------||---------------|
|-----------| Assassin       |---------------| General       || Emperor       |
|           |----------------| High Lord     |---------------||---------------|
|           |                |---------------| Ranger        || High Master   |
|           |                |               |---------------||---------------|
|-----------------------------------------------------------------------------|
|_____________________________________________________________________________|

Recommended class change route to take.

Gladiator --> Silver Knight --> Swordman --> General --> Emperor


<<<<<<<<<<<<<<<<<<<<<<<<<<<<
   Lana Dark Princess
<<<<<<<<<<<<<<<<<<<<<<<<<<<<

Base Statistics

LV9, AT25, DF16, A+4, D+2, MP10, Magic: Thunder, Troop: Berserkr
Note: May equip Langrisser

_____________________________________________________________________________
------------------------------ Class Level ----------------------------------|
-----------------------------------------------------------------------------|
Level 1    | Level 2        | Level 3       | Level 4       || Level 5       |
-----------|----------------|---------------|---------------||---------------|
|          |                |               |---------------||---------------|
|          |                |---------------| DragonLord    || -             |
|          |----------------| Saint         |---------------||---------------|
|----------| Necromancer    |---------------| Sage          || Dark Princess |
| Shaman   |----------------| Summoner      |---------------||---------------|
|----------| Sorcerer       |---------------| Zarvera       || Dark Master   |
|          |----------------| Mage          |---------------||---------------|
|          |                |---------------| ArchMage      || Wizard        |
|          |                |               |---------------||---------------|
|----------------------------------------------------------------------------|
|____________________________________________________________________________|

Recommended class change route to take.

Shaman --> Sorcerer --> Summoner --> Zarvera --> Dark Master


|<|<|<|<|<|<|<
  Sonia
|<|<|<|<|<|<|<

Base Statistics

LV9, AT26, DF17, A+2, D+0, MP1, Magic: None, Troop: Hellhnd

_____________________________________________________________________________
------------------------------ Class Level ----------------------------------|
-----------------------------------------------------------------------------|
Level 1    | Level 2        | Level 3       | Level 4       || Level 5       |
-----------|----------------|---------------|---------------||---------------|
|          |                |               |---------------||---------------|
|          |                |---------------| General       || -             |
|          |----------------| Swordman      |---------------||---------------|
|----------| Assassin       |---------------| Sage          || -             |
| Knight   |----------------| Mage          |---------------||---------------|
|----------| Silver Knight  |---------------| ArchMage      || Wizard        |
|          |----------------| HighLander    |---------------||---------------|
|          |                |---------------| Knight Master || Royal Guard   |
|          |                |               |---------------||---------------|
|----------------------------------------------------------------------------|
|____________________________________________________________________________|

Recommended class change route to take.

Knight --> Silver Knight --> Mage --> ArchMage --> Wizard


+-+-+-+-+-+-+-
Est (Female)
+-+-+-+-+-+-+-


Base Statistics

LV9, AT30, DF19, A+3, D+4, MP4, Magic: Charm, Troop: Lzrdman

_____________________________________________________________________________
------------------------------ Class Level ----------------------------------|
-----------------------------------------------------------------------------|
Level 1    | Level 2        | Level 3       | Level 4       || Level 5       |
-----------|----------------|---------------|---------------||---------------|
|          |                |               |---------------||---------------|
|          |                |---------------| Great Dragon  || -             |
|          |----------------| Phoenix       |---------------||---------------|
|----------| Serpent        |---------------| Irem Guard    || -             |
| Scylla   |----------------| Kraken        |---------------||---------------|
|----------| Lich           |---------------| Vampire Lord  || -             |
|          |----------------| Succubus      |---------------||---------------|
|          |                |---------------| Stone Golem   || -             |
|          |                |               |---------------||---------------|
|----------------------------------------------------------------------------|
|____________________________________________________________________________|

Recommended class change route to take.

Scyclla --> Lich --> Succubus --> Vampire Lord --> none


~~~~~~~~~~~~~~
 Ost (Male)
~~~~~~~~~~~~~~
Base Statistics

LV9, AT24, DF20, A+5, D+0, MP0, Magic: None, Troop: Wolfman

_____________________________________________________________________________
------------------------------ Class Level ----------------------------------|
-----------------------------------------------------------------------------|
Level 1    | Level 2        | Level 3       | Level 4       || Level 5       |
-----------|----------------|---------------|---------------||---------------|
|          |                |               |---------------||---------------|
|          |                |---------------| Great Dragon  || -             |
|          |----------------| Phoenix       |---------------||---------------|
|----------| Cerberos       |---------------| Master Dino   || -             |
| Werewolf |----------------| Minotaur      |---------------||---------------|
|----------| Dullahan       |---------------| Stone Golem   || -             |
|          |----------------| Living Armor  |---------------||---------------|
|          |                |---------------| Vampire Lord  || -             |
|          |                |               |---------------||---------------|
|----------------------------------------------------------------------------|
|____________________________________________________________________________|

Recommended class change route to take.

Werewolf --> Dullahan --> Living Armor --> Vampire Lord --> none


><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>
><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>


>< <> >< <> >< <> >< <> >< <> >< <> ><
    Detailed Class Information
<> >< <> >< <> >< <> >< <> >< <> >< <>

by Esca

edited with help by
Right till wrong and me. ENJOY!



Special thanks goes to Alamone and Esca. Thank you guys for all
you have done. This part was made by Esca and is almost 100%
done.
_________________________________________________________

All that is missing (from what I know) is

Imelda
Queen

Est (Female)
Scylla

Ost (Male)
Werewolf
Living Armor

If you can help with any of these class it will help me
out a lot! Just e-mail me at [email protected]. Also
if you see any mistakes please e-mail me about it.
_________________________________________________________


Note on Attack Priority: Each attack pattern is preceded by a 'P'
followed by a priority number. The priority number was assigned based
on the # of archer hits a general takes before his attack deals damage
on the enemy unit. For example, a standard P4 sword blaze takes 4-5
"counts" before it hits. (this means that if your general is AT80 DF10,
and you were to fight a group of high elves, you'd receive 4 damage
points before you knock out all 10 of their units - obviously, lower
the priority count, the better it is).


~~~~~~~~~~~~~~
  Level 1
~~~~~~~~~~~~~~

_______________________________________________________________________________________________________________
Class Level 1                                                                                                  |
---------------------------------------------------------------------------------------------------------------|
Class          | Type    | AT Pattern          | AT | DF | MP | A+ | D+ | MV | CR | Troops     | Magic, Summon |
---------------------------------------------------------------------------------------------------------------|
Bishop         | Holy    | P1 Holy Thunder     | ?  | ?  | ?  | NA | NA | 5  | 2  | Monk       | Turn Undead   |
              |         |                     |    |    |    |    |    |    |    |            | Force Heal1   |
              |         |                     |    |    |    |    |    |    |    |            | Attack1       |
              |         |                     |    |    |    |    |    |    |    |            | Fireball      |
---------------------------------------------------------------------------------------------------------------|
Sister         | Holy    | P10 Cross Dart      | ?  | ?  | ?  | NA | NA | 5  | 2  | Monk       | Heal1         |
              |         |                     |    |    |    |    |    |    |    |            | Turn Undead   |
---------------------------------------------------------------------------------------------------------------|
Fighter        | Soldier | P5 Forward Charge   | ?  | ?  | 0  | NA | NA | 5  | 2  | Soldier    | -             |
---------------------------------------------------------------------------------------------------------------|
Gladiator      | Soldier | P4 Sword Blaze      | ?  | ?  | 0  | NA | NA | 5  | 2  | Barbarian  | -             |
---------------------------------------------------------------------------------------------------------------|
Pirate         | Sea     | P4 Sword Blaze      | ?  | ?  | ?  | NA | NA | 6  | 2  | Merman     | -             |
---------------------------------------------------------------------------------------------------------------|
Warlock        | Mage    | P1 Fire Storm       | ?  | ?  | ?  | NA | NA | 5  | 2  | Soldier    | Magic Arrow   |
              |         |                     |    |    |    |    |    |    |    |            | Fireball      |
              |         |                     |    |    |    |    |    |    |    |            | Attack1       |
---------------------------------------------------------------------------------------------------------------|
_______________________________________________________________________________________________________________|


~-~-~-~-~-~-~-
 Level 2
~-~-~-~-~-~-~-

_______________________________________________________________________________________________________________
Class Level 2                                                                                                  |
---------------------------------------------------------------------------------------------------------------|
Class          | Type    | AT Pattern          | AT | DF | MP | A+ | D+ | MV | CR | Troops     | Magic, Summon |
---------------------------------------------------------------------------------------------------------------|
Assassin       | Soldier | P4 Sword Blaze      | +7 | +3 | +0 | +4 | +2 | 6  | 3  | Soldier    | None          |
              |         |                     |    |    |    |    |    |    |    | Barbarian  |               |
---------------------------------------------------------------------------------------------------------------|
Captain        | Sea     | P4 Forward Charge   | +6 | +3 | +2 | +5 | +3 | 6  | 3  | Merman     | None          |
              |         |                     |    |    |    |    |    |    |    | Elf        |               |
---------------------------------------------------------------------------------------------------------------|
Cerberos       | Horse   | P5 Forward Charge   | +7 | +3 | +2 | +6 | +2 | 8  | 3  | Hellhound  | Fireball      |
              |         |                     |    |    |    |    |    |    |    | Wolfman    |               |
---------------------------------------------------------------------------------------------------------------|
Cleric         | Holy    | P10 Cross Dart      | +3 | +3 | +7 | +1 | +4 | 5  | 2  | Monk       | Turn Undead   |
              |         |                     |    |    |    |    |    |    |    |            | Force Heal1   |
              |         |                     |    |    |    |    |    |    |    |            | Valkyrie      |
---------------------------------------------------------------------------------------------------------------|
Dullahan       | Soldier | P4 Sword Blaze      | +4 | +6 | +3 | +5 | +3 | 5  | 3  | Zombie     | None          |
              |         |                     |    |    |    |    |    |    |    | Wraith     |               |
---------------------------------------------------------------------------------------------------------------|
Hawk Lord      | Flier   | P10 Gale Storm      | +7 | +2 | +3 | +2 | +4 | 8  | 3  | Fairy      | None          |
              |         |                     |    |    |    |    |    |    |    | Troopers   |               |
---------------------------------------------------------------------------------------------------------------|
Lich           | Mage    | P10 Magic Dart      | +6 | +1 | +10| +6 | +3 | 5  | 3  | Wraith     | Fireball      |
              |         |                     |    |    |    |    |    |    |    | Dark Elf   | Attack        |
              |         |                     |    |    |    |    |    |    |    | Zombie     | Quick         |
---------------------------------------------------------------------------------------------------------------|
Lord           | Soldier | P6 Forward Charge   | +3 | +6 | +3 | +2 | +4 | 5  | 3  | Pikemen    | Heal1         |
              |         |                     |    |    |    |    |    |    |    | Soldier    |               |
---------------------------------------------------------------------------------------------------------------|
Necromancer    | Mage    | P10 Magic Dart      | +4 | +1 | +9 | +3 | +1 | 5  | 2  | Elf/       | Thunder       |
              |         |                     |    |    |    |    |    |    |    | Dark Elf   | Salamander    |
---------------------------------------------------------------------------------------------------------------|
Paladin        | Holy    | P1 Holy Thunder     | +3 | +3 | +7 | +4 | +3 | 6  | 3  | Monk       | Turn Undead   |
              |         |                     |    |    |    |    |    |    |    |            | Force Heal1   |
              |         |                     |    |    |    |    |    |    |    |            | Heal1         |
              |         |                     |    |    |    |    |    |    |    |            | Resist        |
---------------------------------------------------------------------------------------------------------------|
Serpent        | Sea     | P5 Forward Charge   | +6 | +3 | +0 | +5 | +2 | 7  | 3  | Lizardman  | None          |
              |         |                     |    |    |    |    |    |    |    | Bat        |               |
---------------------------------------------------------------------------------------------------------------|
Silver Knight  | Horse   | P5 Forward Charge   | +6 | +2 | +6 | +4 | +2 | 8  | 3  | Soldiers   | None          |
              |         |                     |    |    |    |    |    |    |    | Troopers   |               |
---------------------------------------------------------------------------------------------------------------|
Sorcerer       | Mage    | P1 Fire Storm       | +3 | +2 | +9 | +3 | +1 | 5  | 2  | Elf        | Fireball      |
              |         |                     |    |    |    |    |    |    |    |            | Mute          |
              |         |                     |    |    |    |    |    |    |    |            | Attack1       |
              |         |                     |    |    |    |    |    |    |    |            | Decrease      |
---------------------------------------------------------------------------------------------------------------|
_______________________________________________________________________________________________________________|


>>>>>>>>>>>>>>
 Level 3
>>>>>>>>>>>>>>

_______________________________________________________________________________________________________________
Class Level 3                                                                                                  |
---------------------------------------------------------------------------------------------------------------|
Class          | Type    | AT Pattern          | AT | DF | MP | A+ | D+ | MV | CR | Troops     | Magic, Summon |
---------------------------------------------------------------------------------------------------------------|
Dragon Knight  | Flier   | P2 Dragon Lightning | +6 | +5 | +4 | +4 | +3 | 9  | 4  | Angel      | None          |
---------------------------------------------------------------------------------------------------------------|
HighLander     | Horse   | P5 Forward Charge   | +7 | +4 | +2 | +6 | +3 | 10 | 4  | Dragoon    | None          |
              |         |                     |    |    |    |    |    |    |    | Harpy      |               |
---------------------------------------------------------------------------------------------------------------|
High Lord      | Soldier | P6 Forward Charge   | +5 | +6 | +5 | +3 | +4 | 5  | 3  | Phalanx    | Heal1         |
---------------------------------------------------------------------------------------------------------------|
Kraken         | Sea     | P10 Monster Dart    | +6 | +4 | +0 | +6 | +2 | 8  | 4  | Leviathan  | None          |
              |         |                     |    |    |    |    |    |    |    | Bone Dino  |               |
---------------------------------------------------------------------------------------------------------------|
Mage           | Mage    | P1 Fire Storm       | +4 | +3 | +15| +5 | +3 | 5  | 3  | Ballista   | Blast         |
              |         |                     |    |    |    |    |    |    |    |            | Blizzard      |
              |         |                     |    |    |    |    |    |    |    |            | Attack2       |
              |         |                     |    |    |    |    |    |    |    |            | Decrease      |
---------------------------------------------------------------------------------------------------------------|
Minotaur       | Soldier | P6 Forward Charge   | +7 | +4 | +0 | +6 | +3 | 5  | 4  | Ogre       | None          |
              |         |                     |    |    |    |    |    |    |    | Golemn     |               |
---------------------------------------------------------------------------------------------------------------|
Phoenix        | Flier   | P5 Phoenix Dive     | +6 | +4 | +10| +7 | +2 | 8  |4   | Gargoyle   | Fireball      |
---------------------------------------------------------------------------------------------------------------|
Priest         | Holy    | P10 Cross Dart      | +4 | +4 | +10| +3 | +6 | 5  | 3  | Crusader   | Heal2         |
              |         |                     |    |    |    |    |    |    |    |            | Force Heal1   |
              |         |                     |    |    |    |    |    |    |    |            | Protection1   |
              |         |                     |    |    |    |    |    |    |    |            | Freiya        |
---------------------------------------------------------------------------------------------------------------|
Saint          | Holy    | P1 Holy Thunder     | +5 | +5 | +7 | +5 | +4 | 5  | 3  | Crusader   | Quick         |
              |         |                     |    |    |    |    |    |    |    |            | Sleep         |
              |         |                     |    |    |    |    |    |    |    |            | Protection2   |
              |         |                     |    |    |    |    |    |    |    |            | Resist        |
---------------------------------------------------------------------------------------------------------------|
Serpent Knight | Sea     | P5 Forward Charge   | +5 | +6 | +2 | +5 | +4 | 8  | 3  | Nixie      | None          |
              |         |                     |    |    |    |    |    |    |    | Elf        |               |
---------------------------------------------------------------------------------------------------------------|
Succubus       | Flier   | P2 Dragon Lightning | +4 | +4 | +10| +7 | +2 | 7  | 4  | Arch Demon | Fireball      |
              |         |                     |    |    |    |    |    |    |    | Wraith     | Charm         |
              |         |                     |    |    |    |    |    |    |    |            | Attack2       |
              |         |                     |    |    |    |    |    |    |    |            | Resist        |
---------------------------------------------------------------------------------------------------------------|
Summoner       | Mage    | P1 FireStorm*       | +4 | +2 | +13|+7/6| +2 | 5  | 3  | High Elf/  | Thunder       |
              |         |                     |    |    |    |    |    |    |    | Dark Elf   | Tornado       |
              |         |                     |    |    |    |    |    |    |    |            | Iron Golem    |
---------------------------------------------------------------------------------------------------------------|
Swordman       | Soldier | P4 Sword Blaze      | +8 | +3 | +2 | +5 | +3 | 6  | 3  | Bandit     | None          |
              |         |                     |    |    |    |    |    |    |    | Elf        |               |
---------------------------------------------------------------------------------------------------------------|
Unicorn Knight | Horse   | P5 Forward Charge   | +6 | +4 | +8 | +5 | +3 | 10 | 3  | Dragoon    | Heal1         |
              |         |                     |    |    |    |    |    |    |    | Monk       |               |
---------------------------------------------------------------------------------------------------------------|
_______________________________________________________________________________________________________________|


|>|>|>|>|>|>|>
  Level 4
|>|>|>|>|>|>|>

_______________________________________________________________________________________________________________
Class Level 4                                                                                                  |
---------------------------------------------------------------------------------------------------------------|
Class          | Type    | AT Pattern          | AT | DF | MP | A+ | D+ | MV | CR | Troops     | Magic, Summon |
---------------------------------------------------------------------------------------------------------------|
ArchMage       | Mage    | P1 Fire Storm       | +3 | +4 | +15| +10| +4 | 5  | 3  | High Elf   | Earthquake    |
              |         |                     |    |    |    |    |    |    |    | Ballista   | Meteor        |
              |         |                     |    |    |    |    |    |    |    |            | Attack2       |
              |         |                     |    |    |    |    |    |    |    |            | Decrease      |
---------------------------------------------------------------------------------------------------------------|
Dragon Lord    | Flier   | P2 Dragon Lightning | +10| +4 | +6 | +10| +7 |  10| 4  | Angel      | Fireball      |
              |         |                     |    |    |    |    |    |    |    | Dragoon    |               |
---------------------------------------------------------------------------------------------------------------|
General        | Soldier | P6 Forward Charge   | +7 | +7 | +3 | +8 | +7 | 5  | 4  | Phalanx    | Heal1         |
              |         |                     |    |    |    |    |    |    |    | Grenadier  |               |
---------------------------------------------------------------------------------------------------------------|
Great Dragon   | Dragon  | P10 Fireball        | +9 | +5 | +6 | +10|  +8|  5 | 4  | Gargoyle   | Fireball      |
              |         |                     |    |    |    |    |    |    |    | Ogre       |               |
              |         |                     |    |    |    |    |    |    |    | Arch Demon |               |
---------------------------------------------------------------------------------------------------------------|
High Priest    | Holy    | P10 Cross Dart      | +5 | +4 | +13| +7 | +9 | 5  | 3  | High Elf,  | Heal2         |
              |         |                     |    |    |    |    |    |    |    | Crusader   | Force Heal2   |
              |         |                     |    |    |    |    |    |    |    |            | Protection2   |
              |         |                     |    |    |    |    |    |    |    |            | White Dragon  |
---------------------------------------------------------------------------------------------------------------|
Irem Guard     | Sea     | P10 Snow Storm      | +6 | +8 | +8 | +8 | +8 | 7  | 4  | Leviathan  | None          |
              |         |                     |    |    |    |    |    |    |    | Ogre       |               |
---------------------------------------------------------------------------------------------------------------|
Knight Master  | Horse   | P5 Forward Charge   | +10| +5 | +3 | +11| +8 | 11 | 4  | Dragoon    | Attack1       |
              |         |                     |    |    |    |    |    |    |    | High Elf   |               |
---------------------------------------------------------------------------------------------------------------|
Master Dino    | Monster | P10 Fireball        | +10| +5 | +0 | +13| +6 | 10 | 4  | Bone Dino  | Fireball      |
              |         |                     |    |    |    |    |    |    |    | Gargoyle   |               |
              |         |                     |    |    |    |    |    |    |    | Skeleton   |               |
---------------------------------------------------------------------------------------------------------------|
Ranger         | Scout   | P10 Sonic Boom*     | +9 | +6 | +12| +8 | +5 | 7  | 0  | None       | Tornado       |
              |         |                     |    |    |    |    |    |    |    |            | Blast         |
              |         |                     |    |    |    |    |    |    |    |            | Charm         |
---------------------------------------------------------------------------------------------------------------|
Sage           | Holy    | P1 Holy Thunder     | +6 | +5 | +8 | +8 | +8 | 5  | 4  | Crusader   | Earthquake    |
              |         |                     |    |    |    |    |    |    |    | Ballista   | Resist        |
              |         |                     |    |    |    |    |    |    |    |            | Zone          |
              |         |                     |    |    |    |    |    |    |    |            | Again         |
---------------------------------------------------------------------------------------------------------------|
Serpent Lord   | Sea     | P5 Forward Charge   | +5 | +8 | +5 | +12| +9 | 8  | 4  | Nixie      | Attack1       |
              |         |                     |    |    |    |    |    |    |    | Phalanx    |               |
---------------------------------------------------------------------------------------------------------------|
Stone Golem    | Soldier | P6 Charge           | +5 | +10| +0 | +7 | +10|  5 | 4  | Golem,     | None          |
              |         |                     |    |    |    |    |    |    |    | Specter    |               |
---------------------------------------------------------------------------------------------------------------|
Sword Master   | Soldier | P4 Sword Blaze      | +9 | +6 | +4 | +8 | +7 | 6  | 3  | Grenadier  | Quick         |
              |         |                     |    |    |    |    |    |    |    | Ballista   |               |
              |         |                     |    |    |    |    |    |    |    | Phalanx    |               |
---------------------------------------------------------------------------------------------------------------|
Vampire Lord   | Mage    | P1 Fire Storm       | +5 | +8 | +15| +10| +8 | 6  | 4  | Arch Demon | Meteor        |
              |         |                     |    |    |    |    |    |    |    | Specter    | Charm         |
              |         |                     |    |    |    |    |    |    |    |            | Resist        |
              |         |                     |    |    |    |    |    |    |    |            | Decrease      |
---------------------------------------------------------------------------------------------------------------|
Zarvera        | Mage    | P10 Magic Dart      | +4 | +2 | +15| +9 | +5 | 5  | 4  | Witch      | Blast         |
              |         |                     |    |    |    |    |    |    |    | Ballista   | Attack2       |
              |         |                     |    |    |    |    |    |    |    |            | Demon Lord    |
---------------------------------------------------------------------------------------------------------------|
_______________________________________________________________________________________________________________|


<><><><><><><><><><><><><><>
     Level 5 (Secret)
<><><><><><><><><><><><><><>

_______________________________________________________________________________________________________________
Class Level 5 (Secret)                                                                                         |
---------------------------------------------------------------------------------------------------------------|
Class          | Type    | AT Pattern          | AT | DF | MP | A+ | D+ | MV | CR | Troops     | Magic, Summon |
---------------------------------------------------------------------------------------------------------------|
Dark Master    | Sea     | P1 Aura Force*      | +2 | +2 | +8 | +8 | +13|  6 | 4  | Gargoyle   | Teleport      |
              |         | P10 Magic Dart*     |    |    |    |    |    |    |    | Ballista   |               |
---------------------------------------------------------------------------------------------------------------|
Dark Princess  | Mage    | P10 Variable        | +3 | +2 | +6 | +11| +8 |  5 | 4  | Dark Guard | None          |
---------------------------------------------------------------------------------------------------------------|
Dragon Master  | Flier   | P2 Dragon Lightning | +4 | +0 | +2 | +11| +8 | 11 | 4  | Dragoon    | Teleport      |
---------------------------------------------------------------------------------------------------------------|
Emperor        | Soldier | P4 Sword Blaze      | +6 | +5 | +6 | +9 | +8 | 5  | 4  | Grenadier  | None          |
---------------------------------------------------------------------------------------------------------------|
Hero           | Soldier | P4 Sword Blaze      | +2 | +2 | +4 | +9 | +8 | 6  | 4  | Phalanx    | None          |
---------------------------------------------------------------------------------------------------------------|
High Master    | Scout   | P10 Sonic Boom*     | +2 | +2 | +8 | +8 | +6 | 8  | 0  | None       | Earthquake    |
              |         |                     |    |    |    |    |    |    |    |            | Teleport      |
---------------------------------------------------------------------------------------------------------------|
King           | Soldier | P4 Sword Blaze      | +4 | +1 | +6 | +9 | +8 | 5  | 4  | Grenadier  | None          |
---------------------------------------------------------------------------------------------------------------|
Princess       | Soldier | P1 Flash            | +3 | +1 | +8 | +9 | +8 | 5  | 4  | Grenadier  | Teleport      |
---------------------------------------------------------------------------------------------------------------|
Royal Guard    | Horse   | P5 Forward Charge   | +4 | +0 | +2 | +11| +7 | 11 | 4  | Griffon    | None          |
---------------------------------------------------------------------------------------------------------------|
Serpent Master | Sea     | P5 Forward Charge   | +3 | +2 | +2 | +10| +7 | 9  | 4  | Ballista   | None          |
---------------------------------------------------------------------------------------------------------------|
Wizard         | Mage    | P1 Fire Storm       | +2 | +1 | +12| +9 | +6 | 5  | 4  | Ballista   | Teleport      |
              |         |                     |    |    |    |    |    |    |    | Angel/     |               |
              |         |                     |    |    |    |    |    |    |    | Griffon    |               |
---------------------------------------------------------------------------------------------------------------|
_______________________________________________________________________________________________________________|


Notes:

Sword Blaze, Forward Charge turns to Sword Throw when engaging fliers.
Sage Lightning becomes Lightning Storm when engaging fliers.
Scout Classes use Sonic Boom only when using ranged weapons.
Dark Princess has several attack patterns, all P10.
ONLY Lana can use Aura Force. Eggbert uses P10 Magic Dart.


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

>< <> >< <> >< <> >< <> >< <> >< <> >< <> >< <> ><
     Game Genie and ProAction Replay Codes
<> >< <> >< <> >< <> >< <> >< <> >< <> >< <> >< <>

       All codes are made by myself. It took me many, many, many, hours of
work! More codes will be made soon. Also  please don't copy, steal, or put
my codes up on your web site, unless you ask me. When I get enough codes,
I make another faq just for Game Genie and ProAction Replay Codes for this
game! If anyone would like to help me out E-mail me.


*NOTE*

I just got an e-mail telling there is something worng with the codes. Please
read it and the reply, before e-mailing me about
Game Genie and ProAction Replay Codes.
____________________________________________________________________

Date: Wed, 11 Jul 2001 17:06:01 -0400
From: reitseng/lidih <[email protected]>
To: [email protected]

This is ERLI from gamefaqs and I would like to tell you something.
Your class change code does not work and the level up code is
really your class change code. The class change code changes one of
elwin's characters to other troops like troopers into witches.
By the way Do you have cheats for Hein. You know I'm talking about
Der Langrisser right.
____________________________________________________________________


My reply:

____________________________________________________________________

Date: Wed, 11 Jul 2001 21:48:18 -0700 (PDT)
From: zero <[email protected]>
Subject: Re:
To: reitseng/lidih <[email protected]>

Well, I have been think about the GG codes for some
time. You see you could be right or worng. The reason
for this is simple, I use a very old version of the
translation of Der Langrisser, and I guess you use the
updated one. The update may have changes some of my
codes around. But all in game codes should still work!

So, as of now, I am no longer will be making any more
GG or PAR codes. I will start to make more of them
when the final version of the translation is done. So
you will have to wait for codes for Hein. Or you could
make some for yourself, it only takes a few hours!

Anyways, I would like to give thanks to you, and when
my next update comes in, (hopefully sometime this
month), I'll be sure to put your e-mail in my faq. To
warn anyone that may have the same problem.

Thank you.
___________________________________________________________________


As you can see, DON'T use the GG and PAR, unless you really want to.
It can mess up you game. So, till the final translation of the game
is done, I wont be making any more codes for the game. So this is
all you get for now.

USE THE CODES AT YOUR OWN RISK!

|<|>|<|>|<|>|<|<|>|<|>|<|>|<|<|>|<|>|<|>|<
             Codes for Elwin
|<|>|<|>|<|>|<|<|>|<|>|<|>|<|<|>|<|>|<|>|<

__________________________________________________________________
|Game Genie                   |ProAction Replay                    |
|-----------------------------|------------------------------------|
|B484-FEE6                    |7EB02F92                            |
|-----------------------------|------------------------------------|
|_____________________________|____________________________________|

       This code is to max Elwin, to his highest class! Just press A on
Elwin in battle to max him out!
__________________________________________________________________
|Game Genie                   |ProAction Replay                    |
|-----------------------------|------------------------------------|
|1484-FE86                    |7EB02E62                            |
|-----------------------------|------------------------------------|
|7784-FEE6                    |7EB02F33                            |
|-----------------------------|------------------------------------|
|B587-FA76                    |7EB03097                            |
|-----------------------------|------------------------------------|
|_____________________________|____________________________________|


       This code is to max out Elwin Attack and Defense. Just press
A on him, in battle and keep on pressing A till he as strong as you
like. Then turn off Game Genie or ProAction Replay.


<><><><><><><><><><><><><><><><><><><><><>
          Codes for other things
<><><><><><><><><><><><><><><><><><><><><>

__________________________________________________________________
|Game Genie                   |ProAction Replay                    |
|-----------------------------|------------------------------------|
|5EF2-FE58                    |7E13DD7F                            |
|-----------------------------|------------------------------------|
|5EF2-FE88                    |7E13DE7F                            |
|-----------------------------|------------------------------------|
|__________________________________________________________________|

       This code is to get a ton of money! You will now have enough to
buy everyhing you couldn't! All you have to do is buy something and
watch your money go to more money then you can use!


|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<
|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<|<


<> >< <> >< <> >< <> >< <> >< <> >< <> ><
            Zero's Credits
>< <> >< <> >< <> >< <> >< <> >< <> >< <>

                      ****Special Thanks to:****


All the emulator and romz translations web site. Keep up the good work.


Alamone and Esca's - For the Translation of Der Langrisser, and Alamone
                    for letting me use most of his work in my faq.

                      http://zophar.net/personal/alamone/


Project Langrisser - For picking up the translation of Der Langrisser.
                    Also don't give up yet, you guys are all most done.

                      http://www.geocities.com/moonknt69/


Right till wrong - Thank you for you help with the magic list.
                  Also, thank you for everything else you done.
                  You have done more than I can list! Thank you.

                            Aim: Right till wrong
                            [email protected]


Erli, reitseng/lidih - Thank you, for your e-mail about the GG, and PAR codes.
                      Also, thank you for your help with fillig in the magic list.

                                      [email protected]


Zsnes - The fastest and best emulator around, keep up the great work.

                        http://www.zsnes.com


GameFAQs - The best place for all game faqs.


                           http://www.Gamefaqs.com


Also, thank you all for reading my faq. If, I miss anyone
I'm very sorry.


><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>
><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>><<>

Tryly, if there is evil in this world,
it lies within the heart of mankind.

                       -Edard D. Morrison