Original File - Cyb_Kni_Tra.txt

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   | Cyber Knight                      |
   | Introduction Text Translation     |
   | By Supernova 232                  |
   | [email protected]         |
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For the Super Nintendo Game Console


TOC

1.) Cyber Knight
2.) Introduction Translation
3.) End Notes


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1.) Cyber Knight
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  Cyber Knight was a Japanese SNES (Super Famicom) RPG created
by a company called 'Tokenhouse'. You take control of a
'Battle Module' and travel to different places. For those of you
who have played the game, but don't know what it is about,
I have made a translation of the introduction, so you know what
is going on
  I will probably not make anymore translations for the game,
but I may make a walkthrough. Anyways...

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2.) Introduction Translation
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The following is the translation:

S.S. Swordfish
 2352 AD

Reports of Captain (whatever your name is)

' We were ambushed by space pirates during our mission. The ship
sustained too much damage. Our engine broke down and we were unable
to retreat.
 I ordered to use the Jump Drive, which flings objects to different
dimentional zones. We had no choice but to rely on this last chance.
 A jump miss occurred, and we warped to god knows where...
 We are about 8.5 billion Km away from earth. Many were killed by
the pirates, including our captain. The clone codes in the medical
room were also destroyed. It is not possible to clone the dead.
 Only 23 of us survived but including myself, only six of us are
trained to fight witht the Battle Modules.
 Fortunately, our main system, Mita, is safe with no damage. There
will be no problem controlling the ship.
 But our Jump Drive is broken. The Monopole Coil was trashed. If
we can't use our Jump Drive, which exeeds the speed of light, it will
take a long time to get back to earth.
 I wonder if we will be able to survive...
 I wonder if we will be able to return...
 to our earth... '

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3.) End Notes
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 This is a disclaimer:

 Don't bother doing anything with this text except reading it.
 Anything else is probably breaking the law - you know what I mean

 Copyright 2002 (C) Supernova 232
 [email protected]