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Clock Tower: First Fear (SNES)
Spoiler-Free Speed Walkthrough
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Intro
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This is a guide for those who have beaten the game
once or at least know where all the rooms are.
The intent of this guide is to provide concise
explanations of what to do for a quick way of
achieving each ending.
All information for this guide was obtained and
condensed from Mr_Mason_W2DS's amazing Clock Tower
walkthrough on GameFaqs, which is also much more
detailed and has a really great map you should use:
http://www.gamefaqs.com/snes/563032-clock-tower/faqs/13535
I give him full credit for the information. :)
NOTE: It is really helpful to have a map and a really
good one can be found at the website link above.
NOTE2: All Ending guides start from a "Quick Start"
and do not go over the prologue/beginning of the game.
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S Ending: (With staff)
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1. Living room: examine box
2. Master Bedroom: examine picture for minor plot development,
get perfume from dresser, do not examine parrot
3. 1st Bathroom, keep door open and check shower for scene
4. Closet Room: examine leftmost box to climb over,
examine leftmost box, examine rightmost box,
examine leftmost box again for black cloak,
get pesticide from cans
5. Outside Closet Room: if west wing key not obtained yet,
examine birds nest, then examine box,
then examine birds nest to get key
6. Kitchen: use insecticide on meat locker to get key,
do not examine refrigerator
7. Scream hallway 1 or 2: DO NOT examine windows if event occurs
8. Childs Room: get key from toy chest, defeat enemy with panic button
9. Plank Hallway: examine hole then examine plank
10. Storage Room: examine crates, examine pipe, enter hole
(in case of event go back through plank hallway,
enter collapsed hallway, go back again to plank hallway,
go right, scene occurs, then go back to Storage Room)
11. Secret Prison: examine everything, the far right thing last,
watch long scene
12. Cage Room: (INTERCHANGABLE ROOM) get cage key from table,
use cage key on cages
13. Phone Room: (changes places with religious study)
keep leaving and entering until scene, leave,
reenter, get key from table
14. Music Room: (INTERCHANGABLE ROOM) examine curtain
and find either staff or event, if event then switch
to S Ending (With Statue)
15. Religious Study: (changes places with phone room)
examine bookshelves, examine painting, examine everything
on and around desk, examine left bookshelf, examine painting
then use staff on right side of painting,
jennifer may say nothing but it may not effect anything
16. Chapel: examine everything for minor plot development,
make sure to examine star pattern on floor, examine flower vase
then use staff on it (if it doesnt work examine floor and
painting in religious study again)
17. Caves: go right, use black cloak and perfume on jennifer,
go all the way to the right for event,
then back to the left and go through door in background,
keep going right until event, panic button presses occur,
go through door in background
18. Elevator: examine button on wall, go to 3rd floor
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S Ending (With Statue)
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1. Living Room: Examine box
2. Master Bedroom: examine parrot then examine right bed,
get perfume from dresser
3. 1st Bathroom, keep door open and check shower for scene
4. Master Bedroom: examine left bed
5. Closet Room: examine leftmost box, examine rightmost box,
examine leftmost box again for black cloak,
get pesticide from cans
6. Outside Closet Room: if west wing key not obtained yet,
examine birds nest, then examine box,
then examine birds nest to get key
7. Scream Hall 2: DO NOT examine windows if event occurs
8. Childs Room: get key from toybox, defeat enemy with panic buttons
9. Library: (INTERCHANGABLE ROOM)
examine second from left bookcase,
if theres no book mentioning the statue then
switch to Ending S (with Staff)
10. Plank Hallway: check second from left statue for demon statue
11. Storage room: examine crates, examine pipe, enter hole
(in case of event go back through plank hallway,
enter collapsed hallway, go back again to plank hallway,
go right, scene occurs, then go back to Storage Room)
12. Secret Prison: examine everything, the far right thing last,
watch long scene
13. Cage Room: (INTERCHANGABLE ROOM)
get cage key from table, use cage key on cages
14. Kitchen: use insecticide on meat locker to get key,
do not examine refrigerator
15. Phone Room: (sometimes changes places with religious study)
keep leaving and entering until scene, leave
16. Chapel: examine everything for minor plot development,
make sure to examine the star pattern on floor,
examine the altar, then use statue on altar
17. Caves: go right, use black cloak and perfume on jennifer,
go all the way to the right for event,
then back to the left and go through door in background,
keep going right until event, panic button presses occur,
go through door in background
18. Elevator: examine button on wall, go to 3rd floor
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S Ending (Slight Variation)
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1. Follow S Ending until after Master Bedroom,
then go left to 2nd Foyer for scene,
then examine left bed in Master Bedroom
2. Follow the rest of S Ending
3. In the Phone Room, NEVER examine the suit of armor
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A Ending
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1. Follow S Ending until Kitchen
2. Kitchen: get meat from refrigerator
3. Never go to Secret Prison or Storage Room
4. After Phone Room use ham on character, scene occurs,
then examine wooden plank instead of leaving area
5. Important: make sure to go to Religious Library and
examine everything
6. Follow the rest of S Ending
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B Ending
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1. Follow S Ending but DO examine windows in
Scream Hallway 1 or 2 after event
2. If following S Ending (Slight Variation)
make sure to examine suit of armor in Phone Room
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C Ending
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1. Follow S Ending but DO examine windows in
Scream Hallway 1 or 2 after event
2. Note: if following S Ending (Slight Variation)
make sure to examine suit of armor in Phone Room
3. Go to 2nd floor in elevator instead of 3rd
4. Go left, go through either door in background,
examine ladder
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D Ending
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1. Follow S Ending (With Statue) but never go to
Secret Prison, Storage Room, or Phone Room
2. Never examine shelf by calender in Kitchen
3. Go to 2nd floor in elevator instead of 3rd
4. Note: It is possible to do following S Ending (With Staff)
but the event in the Phone Room must not happen
5. IMPORTANT NOTE: You can get D Ending and E Ending together
by first getting E Ending then pressing
continue at the main menu after the credits
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E Ending
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1. Follow S Ending (With Statue) but never go to
Secret Prison, Storage Room, or Phone Room
2. Never examine shelf by calender in Kitchen
3. Go to 3rd floor in elevator
4. Note: It is possible to do following S Ending (With Staff)
but the event in the Phone Room must not happen
5. IMPORTANT NOTE: Its very easy to get this ending
in conjunction with ending D by pressing
continue at the main menu after the credits
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F Ending
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1. Follow S Ending until after obstacle in caves,
instead of going right go directly into
the door in background
2. Follow the rest of S Ending
3. IMPORTANT NOTE: Its very easy to get this ending
in conjunction with another by pressing
continue at the main menu after the credits
and backtracking a little bit
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G Ending
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1. Follow S Ending until you hide from first enemy
2. Scream Hall 1 or 2: DO examine windows after event
3. Garage: get item from crate,
examine far left object multiple times
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H Ending
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1. Follow S Ending until you hide from first enemy
2. Garage: get item from crate,
examine far left object multiple times
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Closing
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Hope you enjoyed the guide and found it helpful, if there is any
information you think can be improved or any that is false or
unnecessary please email me at
[email protected]. :)
No spam please.