Breath of Fire (SNES)
Monster Guide

Version 1.01
Released on December 31, 2007
Last updated on July 16, 2009

By Novalia Spirit
Contact information: novaliaspirit (AIM and Hotmail)
http://novaliaspirit.99k.org/


Table of contents:
1. INTRODUCTION
2. MONSTER LIST
3. VERSION HISTORY
4. LEGAL DISCLAIMER


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                                INTRODUCTION
###############################################################################

In this document, you will find the various statistics and properties of all
the monsters contained in the game data, including a dummy monster named PET.
For completeness and contiguity, I have decided to include information on the
battle scripts in this writing. While the statistics should be accurate, I
cannot guarantee that the same applies to the battle scripts. Unfortunately,
these have been written in pure assembly, and were scattered throughout the
sprite animation code. Therefore, it is possible that I may have made a mistake
or overlooked something in the process.

The information is taken from a ROM of the SNES version. Tests have revealed
that certain monsters in the GBA game were greatly rebalanced from the original
version. For example, Frog has 180 HP and 20 DEF in this version; in the GBA
game, it only has 138 HP and 15 DEF. Another example would be that the P.Bug
critter no longer has a perfect chance to use a special attack, a trait
apparently inherited from the Super Famicom version.

Most of the information contained in the next section is self-explanatory, so
there is no need to explain what all the keywords and terminology stand for.
The points that need clarification are listed below.

Special attack:
This is, simply put, any attack except a monster's normal physical attack. When
an attack name is enclosed within square brackets, it indicates that the attack
does not have a name, as it is of a physical nature. Therefore, the name that
is provided is purely descriptive. Note that all special attacks are ineligible
for the "Slam" process. This includes cases in which the monster is forced to
use a normal attack because it lacks the AP needed to cast a given spell.

Probabilities for monsters to use a special attack do not take into account the
probability for them to use a recovery spell when they reach critical HP. When
there is more than one probability listed, it indicates that the probability
varies each round. Let's use the probabilities assigned to Stool as an example.
They are as follows: "{6.25%, 100%}." One can conclude from that list that the
probability for said monster to use a special attack is 6.25% on odd-numbered
rounds, and 100% on even-numbered rounds.

Phases:
As you may have surmised, certain monsters have the capacity to escape death.
This is due to the fact that their hit points are split between two phases.
Wherever applicable, the HP values for both phases are enclosed in parentheses
and separated with a semi-colon. When such a monster's HP drops to zero, the
following events happen: a message is displayed, the round ends, and a second
set of HP is assigned to the enemy. This is where Phase 2 begins. Note that the
monster's health bar always remains empty during this phase.

Critical HP:
This status is applied to monsters whose hit points are reduced to 12.5% or
less of the maximum value through a non-phase-ending attack. It can only be
applied during Phase 1. If it is activated before Phase 1 comes to an end,
Critical HP status will remain on the enemy until the end of battle. Monsters
in critical HP status deal 131.25% normal damage when using a physical attack.
Note that any monster with the ability to use a recovery spell when under the
influence of this status can only do so during Phase 1.

Infinite AP bug:
Because of a bug in the code, the AP of certain enemies can drop below 0, which
translates into approximately 65535, depending on the spell's AP cost. One side
effect of this is the repercussions it can have on the algorithm for the Drain
spell, as the attack is less effective against targets that have next to no AP.

Drop item:
Nothing much to say here, except for the fact that only the last monster
defeated has a chance to drop an item.

AB priority:
When the AB command is used, the characters always attack the monster with the
highest "AB priority" rating. This excludes cases in which Karn or Ryu are
present and take the shape of Puka or any dragon except SnoDr, FlmDr, or ThrDr.

Element:
Now, this is awkward. Not only does a monster's element symbolize the attribute
of all of its physical attacks, it embodies its elemental weakness. Obviously,
the programmers subscribe to the "fight fire with fire" ideal. Since the element
names are presently unknown, arbitrary names have been assigned to the elements.

EP and GP:
One of the lesser-known features is how the party receives more EP and GP than
normal when the enemy group is dispatched relatively expeditiously. The list
below describes the correlation between the amount by which the EP and GP
values are multiplied and the number of rounds required to win the battle.

Round  Multiplier
1      150%
2-4    130.078125%
5-6    120.3125%
7+     100%


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                                MONSTER LIST
###############################################################################

0 Frog

Location: Camlon (event)

HP    : 180 (169; 11)
AP    : 12
ATK   : 20
DEF   : 20
ACT   : 25
Wisdom: 60
EP    : 500
GP    : 350

Drop item: F.Stn
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Frog seems alright."
• Relative size and coordinates of death animation: 7; (-12, -20)

Probability to use Cura when HP is critical: 37.5% (needs 6 AP in reserve)
Probability to use a special attack: {25%, 50%, 100%, 50%}

Special attack: [Spit]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 56.25%

Special attack: [Leap] (150% normal damage)
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%
_______________________________________________________________________________

1 Knight

Location: Nanai (event)

HP    : 390 (342; 48)
AP    : 30
ATK   : 44
DEF   : 30
ACT   : 18
Wisdom: 40
EP    : 700
GP    : 500

Drop item: F.Stn (7/8), T.Drop (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Arrgh!"
• Relative size and coordinates of death animation: 5; (0, -17)

Probability to use Cura2 when HP is critical: 75%
Probability to use a special attack: {6.25%, 25%}

Special attack: Fry
Power: 20
Aiming: One random character
_______________________________________________________________________________

2 Wizard

Location: Karma (event; first encounter)

HP    : Infinite
AP    : Infinite
ATK   : 40
DEF   : 50
ACT   : 60
Wisdom: 128
EP    : 500
GP    : 350

Drop item: F.Stn
Drop rate: 0.78125%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 2
• Relative size and coordinates of death animation: 7; (0, -26)

NOTE: This monster is passive. The battle ends once the Run command is used,
     the party is annihilated, or Wizard is attacked for the ninth time.
_______________________________________________________________________________

3 Wizard

Location: Karma (event; second encounter)

HP    : Infinite
AP    : Infinite
ATK   : 240
DEF   : 250
ACT   : 250
Wisdom: 250
EP    : 1000
GP    : 700

Drop item: Life2 (7/8), B.Stn (1/8)
Drop rate: 0.78125%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 2
• Relative size and coordinates of death animation: 7; (0, -26)

Probability to use a special attack: 100%

Special attack: Spark
Power: 45
Aiming: One random character
Probability: 43.75%

Special attack: Cold
Power: 40
Aiming: One random character
Probability: 25%

Special attack: Fort
Aiming: Self
Probability: 31.25%

NOTE: Following the casting of the Fort spell, Wizard has a 50% chance of
     evading a character's Fight attack. The effect lasts until the end
     of the round in which the spell was cast.
_______________________________________________________________________________

4 Wizard

Location: Karma (event; third encounter)

HP    : 180 (169; 11)
AP    : Infinite
ATK   : 40
DEF   : 24
ACT   : 60
Wisdom: 128
EP    : 1000
GP    : 700

Drop item: Life2 (7/8), B.Stn (1/8)
Drop rate: 13.28125%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 2
• Message displayed on phase transition: "Wizard grinned fearlessly."
• Relative size and coordinates of death animation: 7; (0, -26)

Probability to use a special attack: 100%

Special attack: Spark
Power: 10
Aiming: One random character
Probability: 43.75%

Special attack: Cold
Power: 15
Aiming: One random character
Probability: 25%

Special attack: Fort
Aiming: Self
Probability: 31.25%

NOTE: Following the casting of the Fort spell, Wizard has a 50% chance of
     evading a character's Fight attack. The effect lasts until the end
     of the round in which the spell was cast.
_______________________________________________________________________________

5 Flea

Location: Overworld (Drogen, Camlon, Nanai, Winlan, Romero, Auria, area east of
         the old man's tent, southern island in the eastern sea, Gant, Tunlan,
         area north of Spring), D.Keep, Spyre

HP    : 15
AP    : 0
ATK   : 4
DEF   : 16
ACT   : 10
Wisdom: 2
EP    : 3
GP    : 4

Drop item: Herb (7/8), Antdt (1/8)
Drop rate: 3.515625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (-2, -27)
_______________________________________________________________________________

6 Avian

Location: Dragon Palace near Gust (event)

HP    : 3000
AP    : 100
ATK   : 270
DEF   : 500
ACT   : 250
Wisdom: 140
EP    : 1400
GP    : 1600

Drop item: Life2 (7/8), Apple (1/8)
Drop rate: 13.28125%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -20)
_______________________________________________________________________________

7 Stool

Location: Overworld (Tantar, Agua, dragon mark near Scande), Forest of Despair,
         Stone Robot

HP    : 25
AP    : Infinite
ATK   : 20
DEF   : 18
ACT   : 5
Wisdom: 8
EP    : 40
GP    : 20

Drop item: Cure (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-4, -18)

Probability to use a special attack: {6.25%, 100%}

Special attack: Hush
Aiming: One random character
Probability: 25%

Special attack: Pararai
Aiming: One random character
Probability: 62.5%

Special attack: Poison
Aiming: One random character
Probability: 12.5%
_______________________________________________________________________________

8 Gloom

Location: Overworld (Tantar, northern island in the eastern sea), Camlon,
         Nanai, Aura Cave, Karma

HP    : 12
AP    : 20
ATK   : 18
DEF   : 22
ACT   : 5
Wisdom: 15
EP    : 5
GP    : 12

Drop item: Herb
Drop rate: 13.28125%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (-4, -24)

Probability to use a special attack: {50%, 12.5%}

Special attack: Spark
Power: 12
Aiming: One random character

NOTE: Because of a bug in the code, monsters that have an "m" as the fifth or
     seventh letter of their name are considered equipped with a DreamRG. As
     a result, the Hold and Pararai spells are ineffective against them.
_______________________________________________________________________________

9 Beak

Location: Camlon, Nanai, Aura Cave, Karma

HP    : 14
AP    : 0
ATK   : 18
DEF   : 20
ACT   : 15
Wisdom: 5
EP    : 8
GP    : 8

Drop item: Herb (7/8), Antdt (1/8)
Drop rate: 13.28125%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (0, -24)
_______________________________________________________________________________

10 Creep

Location: Overworld (Winlan, Romero, Tantar, islands in the eastern sea, Gant),
         Camlon, Nanai, Aura Cave, forest leading to Karma, Karma, Spyre

HP    : 25
AP    : 0
ATK   : 8
DEF   : 14
ACT   : 5
Wisdom: 2
EP    : 8
GP    : 8

Drop item: Herb (7/8), Antdt (1/8)
Drop rate: 6.640625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 4; (-3, -12)
_______________________________________________________________________________

11 Zard

Location: Karma, Forest of Despair, cave north of Tantar, Spyre

HP    : 35
AP    : 0
ATK   : 54
DEF   : 40
ACT   : 20
Wisdom: 10
EP    : 60
GP    : 45

Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 2; (-5, -15)
_______________________________________________________________________________

12 Morte

Location: Karma (event)

HP    : 120 (113; 7)
AP    : 0
ATK   : 64
DEF   : 54
ACT   : 25
Wisdom: 20
EP    : 280
GP    : 200

Drop item: Herb (7/8), Life2 (1/8)
Drop rate: 13.28125%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Morte began crying."
• Relative size and coordinates of death animation: 6; (-4, -30)
_______________________________________________________________________________

13 Mortea

Location: Karma (event)

HP    : 230 (202; 28)
AP    : 0
ATK   : 90
DEF   : 64
ACT   : 25
Wisdom: 20
EP    : 280
GP    : 200

Drop item: Herb (7/8), Life2 (1/8)
Drop rate: 13.28125%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Mortea seems alright."
• Relative size and coordinates of death animation: 6; (-4, -30)
_______________________________________________________________________________

14 Talon

Location: Dragon Palace near Tantar (event)

HP    : 700
AP    : 100
ATK   : 70
DEF   : 100
ACT   : 60
Wisdom: 60
EP    : 400
GP    : 190

Drop item: Cure (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 8; (-4, -30)
_______________________________________________________________________________

15 Bain

Location: Dragon Palace near Gant (event)

HP    : 1800
AP    : 0
ATK   : 100
DEF   : 300
ACT   : 70
Wisdom: 80
EP    : 1020
GP    : 360

Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 8; (3, -37)
_______________________________________________________________________________

16 General

Location: Forest of Despair (event), Stone Robot (event)

HP    : 250 (160; 90)
AP    : 0
ATK   : 110
DEF   : 40
ACT   : 50
Wisdom: 80
EP    : 1200
GP    : 300

Drop item: Life2 (7/8), C.Stn (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Arrgh!"
• Relative size and coordinates of death animation: 5; (0, -17)

Probability to use a special attack: {6.25%, 25%}

Special attack: Fry (cannot be cast, because of insufficient AP)
Power: 45
Aiming: One random character
_______________________________________________________________________________

17 Gremlin

Location: Stone Robot (event)

HP    : 1200 (600; 600)
AP    : 0
ATK   : 140
DEF   : 80
ACT   : 70
Wisdom: 100
EP    : 1400
GP    : 800

Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 3
• Message displayed on phase transition: "Gremlin got mad!"
• Introduction: Monster flashes and a sound effect is played
• Relative size and coordinates of death animation: 7; (0, -18)

Probability to use a special attack: 100%

Special attack: [Energy Ball]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75% (Phase 1) or 0% (Phase 2)

Special attack: [Chin Drop]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25% (Phase 1) or 0% (Phase 2)

Special attack: [Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25% (Phase 1) or 100% (Phase 2)
_______________________________________________________________________________

18 Wisp

Location: Agua (event), Wisdon (event)

HP    : 730
AP    : 256
ATK   : 90
DEF   : 60
ACT   : 50
Wisdom: 200
EP    : 1200
GP    : 300

Drop item: Life2 (7/8), C.Stn (1/8)
Drop rate: 13.28125%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 3
• Relative size and coordinates of death animation: 6; (-4, -34)

Probability to use a special attack: 100%

Special attack: [Energy Ball]
Aiming: All characters
Evasion and counterattack: Enabled only for westernmost character
Probability: 56.25%

Special attack: [Tackle]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%
_______________________________________________________________________________

19 Pog

Location: Forest of Despair (event; you need to accept the chief's offer)

HP    : 280 (229; 51)
AP    : 128
ATK   : 80
DEF   : 40
ACT   : 80
Wisdom: 100
EP    : 1400
GP    : 800

Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Pog got up."

Probability to use a special attack: 62.5%

Special attack: [Blue Breath]
Aiming: One random character
Evasion and counterattack: Disabled
Probability: 56.25%

Special attack: [Red Breath]
Aiming: One random character
Evasion and counterattack: Disabled
Probability: 43.75%

NOTE: When using a normal attack, Pog has a 50% chance of attacking both Nina
     and Ryu. Otherwise, it will target the westernmost character exclusively.

     When the monster uses a normal attack, the algorithm chooses a character
     randomly to determine whether there shall be retaliation and whether the
     westernmost character shall evade the attack. Consequently, Ryu cannot
     retaliate when Nina is the character that is chosen, and he is capable of
     counterattacking even when he is not under attack. Additionally, the
     easternmost character cannot evade normal attacks unless alone.

     In Phase 2, all attack decisions are translated into a normal attack that
     will target both Nina and Ryu. Naturally, when it is classed as a special
     attack, the converted attack is ineligible for the "Slam" process.
_______________________________________________________________________________

20 Zombie

Location: Overworld (Tantar, Agua, northern island in the eastern sea, Gust,
         Gramor, dragon mark near Scande), Forest of Despair, Agua, Stone
         Robot, cave north of Tantar, Spyre, Spring, Pagoda

HP    : 25
AP    : 0 (Infinite AP bug)
ATK   : 42
DEF   : 50
ACT   : 20
Wisdom: 20
EP    : 70
GP    : 36

Drop item: Mrbl3 (7/8), Antdt (1/8)
Drop rate: 3.515625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Target the second westernmost character more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 2; (-5, -2)

Probability to use a special attack: {12.5%, 6.25%, 12.5%, 12.5%}

Special attack: Zombi
Aiming: One random character
_______________________________________________________________________________

21 Slime

Location: Overworld (Drogen, Camlon, Nanai, Winlan, Romero, Auria, area east of
         the old man's tent, southern island in the eastern sea, Gant, Tunlan,
         area north of Spring, Pagoda), D.Keep, Spyre

HP    : 12
AP    : 0
ATK   : 2
DEF   : 12
ACT   : 1
Wisdom: 30
EP    : 1
GP    : 3

Drop item: Herb
Drop rate: 6.640625%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 1; (-3, -4)
_______________________________________________________________________________

22 S.Rider

Location: Overworld (Dragon Palace near Tantar), Forest of Despair, Agua

HP    : 45
AP    : 0
ATK   : 60
DEF   : 44
ACT   : 38
Wisdom: 20
EP    : 120
GP    : 90

Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Target the second westernmost character more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 5; (-4, -24)
_______________________________________________________________________________

23 Blurb

Location: Overworld (Tantar, northern island in the eastern sea, dragon mark
         near Scande), cave of the Cleansing Water, Stone Robot, cave north of
         Tantar, Spyre

HP    : 50
AP    : 0
ATK   : 46
DEF   : 14
ACT   : 20
Wisdom: 10
EP    : 40
GP    : 20

Drop item: Cure (7/8), M.Drop (1/8)
Drop rate: 0.78125%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Target the westernmost character more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 1; (-5, -5)
_______________________________________________________________________________

24 Lancer

Location: Forest of Despair (event), Stone Robot (event), Auria (event)

HP    : 100
AP    : 0
ATK   : 58
DEF   : 20
ACT   : 20
Wisdom: 30
EP    : 120
GP    : 100

Drop item: Cure (7/8), Life (1/8)
Drop rate: 3.515625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 2; (2, -10)
_______________________________________________________________________________

25 Bowman

Location: Forest of Despair (event)

HP    : 80
AP    : 0
ATK   : 64
DEF   : 30
ACT   : 20
Wisdom: 40
EP    : 140
GP    : 100

Drop item: Herb (7/8), Life2 (1/8)
Drop rate: 3.515625%

Properties:
• Element: Dark
• Row: Back
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 2; (-2, -12)
_______________________________________________________________________________

26 Ruga

Location: Obelisk

HP    : 3500
AP    : 30
ATK   : 200
DEF   : 34
ACT   : 140
Wisdom: 60
EP    : 2520
GP    : 1200

Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (0, -18)

Probability to use a special attack: 100%

Special attack: [Energy Ball]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%

Special attack: [Chin Drop]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25%

Special attack: [Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25%
_______________________________________________________________________________

27 WarHog

Location: Overworld (Tantar, Agua, dragon mark near Scande), Forest of Despair,
         Agua, cave north of Tantar, Krypt

HP    : 50
AP    : 0
ATK   : 60
DEF   : 24
ACT   : 20
Wisdom: 30
EP    : 160
GP    : 80

Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-7, -27)
_______________________________________________________________________________

28 Ameblob

Location: Cave of the Cleansing Water, cave north of Tantar, cave linking
         Tantar to Auria, cave linking Bleak to Arad, Spyre

HP    : 75
AP    : Infinite
ATK   : 48
DEF   : 40
ACT   : 50
Wisdom: 20
EP    : 60
GP    : 45

Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 3; (0, -10)

Probability to use a special attack: {6.25%, 25%, 100%, 100%}

Special attack: Cura
Aiming: Self

NOTE: When Ameblob reaches critical HP (25), which coincides with the smallest
     sprite for the monster, its normal attack is replaced by the Flare spell.
     The attack employs the spell's default power (20).
_______________________________________________________________________________

29 Bulla

Location: Overworld (Drogen, Camlon, Nanai, Winlan, Auria, area east of the old
         man's tent, Tunlan, area north of Spring), D.Keep

HP    : 20
AP    : 0
ATK   : 8
DEF   : 12
ACT   : 2
Wisdom: 30
EP    : 3
GP    : 4

Drop item: Herb (7/8), Antdt (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 2; (-8, -12)
_______________________________________________________________________________

30 Roach

Location: Gust's lab

HP    : 180
AP    : 0
ATK   : 78
DEF   : 100
ACT   : 100
Wisdom: 10
EP    : 460
GP    : 200

Drop item: Cure (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 3; (-6, -2)
_______________________________________________________________________________

31 G.Fly

Location: Gust (event)

HP    : 1000 (876; 124)
AP    : 0
ATK   : 170
DEF   : 144
ACT   : 200
Wisdom: 60
EP    : 5600
GP    : 6400

Drop item: Life2 (7/8), Apple (1/8)
Drop rate: 13.28125%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "No effect"
• Relative size and coordinates of death animation: 1; (0, -16)
_______________________________________________________________________________

32 EyeSpy

Location: Krypt (event)

HP    : 1600 (1400; 200)
AP    : Infinite
ATK   : 100
DEF   : 70
ACT   : 150
Wisdom: 180
EP    : 2800
GP    : 2800

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Message displayed on phase transition: "EyeSpy got up."
• Relative size and coordinates of death animation: 4; (-3, -24)

Probability to use a special attack when one or more eyeballs remain: 0%
Probability to use a special attack when no eyeball remains: 100%

Special attack: LStorm
Power: 25
Aiming: All characters

NOTE: EyeSpy starts the battle surrounded by 9 eyeballs. For every 100 points
     of damage excluding the current attack, EyeSpy loses one eyeball. As long
     as there is at least one eyeball remaining, EyeSpy's normal attacks will
     have an ATK value of 128.
_______________________________________________________________________________

33 Octo

Location: Dark Dragons' ship (event)

HP    : 1800 (1576; 224)
AP    : 140
ATK   : 160
DEF   : 50
ACT   : 50
Wisdom: 200
EP    : 6000
GP    : 1500

Drop item: Life2 (7/8), C.Stn (1/8)
Drop rate: 13.28125%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 4
• Message displayed on phase transition: "Octo began crying."
• Introduction: Monster flashes and a sound effect is played
• Relative size and coordinates of death animation: 6; (-8, -16)

Probability to use a special attack: 100%

Special attack: [Spit]
Aiming: One random character
Evasion and counterattack: Disabled
Probability: 68.75%

Special attack: [Tackle] (Double normal damage)
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 31.25%
_______________________________________________________________________________

34 Squid

Location: Dark Dragons' ship (event)

HP    : 1000 (752; 248)
AP    : 320
ATK   : 154
DEF   : 70
ACT   : 140
Wisdom: 100
EP    : 6000
GP    : 4200

Drop item: Life2 (7/8), B.Stn (1/8)
Drop rate: 13.28125%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 4
• Message displayed on phase transition: "Squid got mad!"
• Introduction: Monster flashes and a sound effect is played
• Relative size and coordinates of death animation: 6; (-8, -16)

Probability to use a special attack: 100%

Special attack: [Spit]
Aiming: One random character
Evasion and counterattack: Disabled
Probability: 43.75% (Phase 1) or 0% (Phase 2)

Special attack: [Tackle] (Double normal damage)
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25% (Phase 1) or 0% (Phase 2)

Special attack: [Spit]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25% (Phase 1) or 100% (Phase 2)
_______________________________________________________________________________

35 SandWorm

Location: Arad (event)

HP    : 1600 (1200; 400)
AP    : 0
ATK   : 180
DEF   : 30
ACT   : 120
Wisdom: 80
EP    : 1200
GP    : 1200

Drop item: F.Stn (7/8), T.Drop (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Message displayed on phase transition: "SandWorm seems alright."
_______________________________________________________________________________

36 Cloud

Location: D.Keep (event), Wisdon (event)

HP    : 1400
AP    : 256
ATK   : 120
DEF   : 100
ACT   : 100
Wisdom: 220
EP    : 4800
GP    : 1200

Drop item: Life2 (7/8), C.Stn (1/8)
Drop rate: 13.28125%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 6; (-4, -34)

Probability to use a special attack: 100%

Special attack: 3.5
Power: 45
Aiming: All characters
Probability: 18.75%

Special attack: Fry
Power: 40
Aiming: One random character
Probability: 37.5%

Special attack: Flame
Power: 40
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________

37 Scorp

Location: Overworld (Arad), Krypt, Spyre

HP    : 70
AP    : 0
ATK   : 70
DEF   : 50
ACT   : 30
Wisdom: 60
EP    : 120
GP    : 60

Drop item: Herb (7/8), Life (1/8)
Drop rate: 3.515625%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-8, -11)
_______________________________________________________________________________

38 Mage

Location: Overworld (Bleak, area east of the old man's tent), cave of the
         Cleansing Water, Krypt

HP    : 85
AP    : Infinite
ATK   : 40
DEF   : 16
ACT   : 28
Wisdom: 120
EP    : 140
GP    : 70

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 13.28125%

Properties:
• Element: Fire
• Row: Back
• Aiming: Normal
• AB priority: 3
• Characters can neither evade nor counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 3; (-4, -20)

Probability to use a special attack: 100%

Special attack: Bomb
Power: 20
Aiming: One random character
Probability: 68.75%

Special attack: Flame
Power: 20
Aiming: One random character
Probability: 31.25%
_______________________________________________________________________________

39 Prickle

Location: Overworld (Arad), Spyre

HP    : 90
AP    : 0
ATK   : 64
DEF   : 40
ACT   : 10
Wisdom: 40
EP    : 120
GP    : 100

Drop item: Cure (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 5; (-2, -17)
_______________________________________________________________________________

40 Archer

Location: Dark Dragons' ship (event), fortress near Gant, Nabal

HP    : 180
AP    : 0
ATK   : 92
DEF   : 60
ACT   : 40
Wisdom: 40
EP    : 560
GP    : 180

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Back
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 2; (-2, -8)
_______________________________________________________________________________

41 Fly

Location: Overworld (Bleak, area east of the old man's tent), cave linking
         Tantar to Auria, cave linking Auria to Bleak, cave linking Bleak to
         Arad, Krypt

HP    : 45
AP    : 0
ATK   : 40
DEF   : 24
ACT   : 55
Wisdom: 60
EP    : 40
GP    : 20

Drop item: Cure (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (0, -16)
_______________________________________________________________________________

42 SpearMan

Location: Dark Dragons' ship (event), fortress near Gant, Nabal

HP    : 150
AP    : 0
ATK   : 84
DEF   : 50
ACT   : 40
Wisdom: 30
EP    : 500
GP    : 340

Drop item: Cure (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 2; (2, -10)
_______________________________________________________________________________

43 Creon

Location: Overworld (Arad)

HP    : 100
AP    : 0
ATK   : 80
DEF   : 28
ACT   : 60
Wisdom: 80
EP    : 220
GP    : 120

Drop item: Herb
Drop rate: 0.78125%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 4; (-9, -15)
_______________________________________________________________________________

44 Knight

Location: Auria (event)

HP    : 450
AP    : 80
ATK   : 114
DEF   : 60
ACT   : 50
Wisdom: 60
EP    : 2800
GP    : 2000

Drop item: F.Stn (7/8), T.Drop (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 5; (0, -17)

Probability to use a special attack: 50%

Special attack: Fry
Power: Default (80)
Aiming: One random character
Probability: 68.75%

Special attack: Fry
Power: Default (80)
Aiming: Westernmost character
Probability: 31.25%
_______________________________________________________________________________

45 Mothro

Location: Dream World tower (event; second encounter)

HP    : 3500 (Cannot see health bar)
AP    : 200 (Infinite AP bug)
ATK   : 210
DEF   : 120
ACT   : 90
Wisdom: 200
EP    : 6000
GP    : 8000

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 13.28125%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 5
• Introduction: Monster flashes and a sound effect is played

Probability to use a special attack: 100%

Special attack: Poison
Aiming: One random character
Probability: 56.25%

Special attack: Para
Aiming: One random character
Probability: 25%

Special attack: Rub
Aiming: One random character
Probability: 18.75%

NOTE: This monster has a 25% chance to evade a character's Fight attack.
_______________________________________________________________________________

46 Mote

Location: World of Dreams (event; second encounter)

HP    : 9000 (5628; 3372)
AP    : Infinite
ATK   : 210
DEF   : 80
ACT   : 200
Wisdom: 160
EP    : 5400
GP    : 6000

Drop item: F.Stn
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Message displayed on phase transition: "Mote got mad!"

Probability to use a special attack in Phase 1: {6.25%, 6.25%, 25%, 25%}
Probability to use a special attack in Phase 2: 100%

Special attack: Char
Power: 90
Aiming: All characters
Probability: 56.25% (Phase 1) or 0% (Phase 2)

Special attack: FireX
Power: 150
Aiming: One random character
Probability: 43.75% (Phase 1) or 100% (Phase 2)

NOTE: Mote starts with a Blur value of 15. Physical attacks against the monster
     decrease this value by one, while magical attacks increase it by two. The
     Blur value cannot exceed 15. While the Blur value is greater than zero,
     magical attacks against the monster inflict 6.25% normal damage. Whenever
     the Blur value is equal to zero, Mote's DEF becomes 320.
_______________________________________________________________________________

47 Soldier

Location: Scande

HP    : 600
AP    : 0
ATK   : 160
DEF   : 100
ACT   : 120
Wisdom: 80
EP    : 1320
GP    : 720

Drop item: Herb
Drop rate: 6.640625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 5; (0, -17)
_______________________________________________________________________________

48 GrimFowl

Location: GrimFowl Woods (event)

HP    : 2000 (1250; 750)
AP    : 100
ATK   : 170
DEF   : 50
ACT   : 80
Wisdom: 140
EP    : 4200
GP    : 4800

Drop item: Life2 (7/8), Apple (1/8)
Drop rate: 13.28125%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "GrimFowl got mad!"
• Relative size and coordinates of death animation: 7; (-4, -20)

Probability to use a special attack in Phase 1: {25%, 37.5%}
Probability to use a special attack in Phase 2: 100%

Special attack: Flame
Power: 75
Aiming: One random character
_______________________________________________________________________________

49 Pincher

Location: Eastern sea floor (event)

HP    : 1000 (380; 620)
AP    : 200
ATK   : 190
DEF   : 200
ACT   : 0
Wisdom: 160
EP    : 4800
GP    : 4800

Drop item: F.Stn (7/8), T.Drop (1/8)
Drop rate: 13.28125%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "No effect"
• Introduction: Monster flashes and a sound effect is played
• Relative size and coordinates of death animation: 7; (-4, -16)

Probability to use a special attack: {25%, 37.5%}

Special attack: LStorm
Power: Default (95)
Aiming: All characters
_______________________________________________________________________________

50 SlimeX

Location: Nabal (event)

HP    : 600 (1200 when fused)
AP    : 0
ATK   : 200 (220 when fused)
DEF   : 40
ACT   : 90
Wisdom: 180
EP    : 5400
GP    : 6000

Drop item: F.Stn
Drop rate: 13.28125%

Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Introduction: Monster flashes and a sound effect is played
• Relative size and coordinates of death animation: 7; (-2, -16)
_______________________________________________________________________________

51 Myst

Location: Wisdon (event)

HP    : 1100
AP    : 256
ATK   : 80
DEF   : 100
ACT   : 50
Wisdom: 200
EP    : 4000
GP    : 3600

Drop item: Life2 (7/8), C.Stn (1/8)
Drop rate: 13.28125%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 6; (-4, -33)

Probability to use Cura3 when HP is critical: 100%
Probability to use a special attack: 100%

Special attack: F.Ball
Power: 40
Aiming: One random character
Probability: 43.75%

Special attack: LStorm
Power: 40
Aiming: All characters
Probability: 31.25%

Special attack: Chill
Power: 40
Aiming: All characters
Probability: 25%
_______________________________________________________________________________

52 R.Slime

Location: Overworld (areas north and west of Gant)

HP    : 66
AP    : Infinite
ATK   : 84
DEF   : 60
ACT   : 50
Wisdom: 40
EP    : 240
GP    : 150

Drop item: Herb
Drop rate: 3.515625%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 1; (-3, -4)

Probability to use a special attack: {25%, 37.5%}

Special attack: Pararai
Aiming: One random character
Probability: 68.75%

Special attack: Poison
Aiming: One random character
Probability: 25%

Special attack: Rub
Aiming: One random character
Probability: 6.25%
_______________________________________________________________________________

53 Fishy

Location: Eastern sea floor, western sea floor

HP    : 65
AP    : 0
ATK   : 60
DEF   : 60
ACT   : 70
Wisdom: 50
EP    : 360
GP    : 300

Drop item: Cure (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 3; (-14, -21)
_______________________________________________________________________________

54 DogFish

Location: Eastern sea floor, sea volcano, western sea floor

HP    : 140
AP    : 0
ATK   : 54
DEF   : 120
ACT   : 70
Wisdom: 50
EP    : 560
GP    : 150

Drop item: Urchin (7/8), Shell (1/8)
Drop rate: 13.28125%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 3; (-14, -21)

_______________________________________________________________________________

55 Midget

Location: Overworld (Dragon Palace near Tantar), Forest of Despair, Stone
         Robot, cave linking Tantar to Auria, cave linking Auria to Bleak,
         cave linking Bleak to Arad, Krypt

HP    : 55
AP    : 0
ATK   : 88
DEF   : 30
ACT   : 30
Wisdom: 60
EP    : 80
GP    : 40

Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 2; (3, -12)
_______________________________________________________________________________

56 Tronk

Location: Overworld (Dragon Palace near Tantar)

HP    : 40
AP    : Infinite
ATK   : 26
DEF   : 80
ACT   : 70
Wisdom: 70
EP    : 140
GP    : 72

Drop item: Mrbl3 (7/8), Antdt (1/8)
Drop rate: 3.515625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-3, -14)

Probability to use a special attack: {100%, 6.25%, 6.25%, 25%}

Special attack: Pararai
Aiming: One random character
Probability: 31.25%

Special attack: Curs
Aiming: One random character
Probability: 25%

Special attack: Hush
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________

57 SandClod

Location: Overworld (Arad), Spyre

HP    : 100
AP    : 0
ATK   : 90
DEF   : 20
ACT   : 40
Wisdom: 60
EP    : 340
GP    : 120

Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 3.515625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 3; (-3, -12)
_______________________________________________________________________________

58 Tentacle

Location: Eastern sea floor, sea volcano

HP    : 60
AP    : 0 (Infinite AP bug)
ATK   : 60
DEF   : 80
ACT   : 50
Wisdom: 80
EP    : 240
GP    : 150

Drop item: Herb
Drop rate: 3.515625%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 4; (-1, -16)

Probability to use a special attack: {6.25%, 25%, 50%, 12.5%}

Special attack: Poison
Aiming: One random character
Probability: 56.25%

Special attack: Pararai
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________

59 M.Scorp

Location: Overworld (areas north and west of Gant, Gust), Nabal

HP    : 65
AP    : 0
ATK   : 54
DEF   : 200
ACT   : 80
Wisdom: 70
EP    : 640
GP    : 240

Drop item: Cure (7/8), Acorn (1/8)
Drop rate: 6.640625%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-8, -11)
_______________________________________________________________________________

60 RugaX

Location: Gust (event)

HP    : 1100
AP    : 100
ATK   : 180
DEF   : 140
ACT   : 60
Wisdom: 120
EP    : 3200
GP    : 2400

Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Relative size and coordinates of death animation: 7; (0, -18)

Probability to use a special attack: 100%

Special attack: [Energy Ball]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%

Special attack: [Chin Drop]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25%

Special attack: [Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25%
_______________________________________________________________________________

61 LancerX

Location: Overworld (area north of Gust), fortress near Gant (event), Gust's
         lab, Scande

HP    : 300
AP    : 0
ATK   : 100
DEF   : 90
ACT   : 70
Wisdom: 30
EP    : 500
GP    : 340

Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 2; (2, -10)
_______________________________________________________________________________

62 BowManX

Location: Scande

HP    : 110
AP    : 0
ATK   : 30
DEF   : 40
ACT   : 80
Wisdom: 40
EP    : 280
GP    : 90

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Dark
• Row: Back
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 2; (-2, -8)
_______________________________________________________________________________

63 Wraith

Location: Path to the Dream World cave, Spyre, World of Dreams, Tock

HP    : 220
AP    : 0
ATK   : 118
DEF   : 80
ACT   : 60
Wisdom: 80
EP    : 600
GP    : 300

Drop item: Herb (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 5; (-4, -24)
_______________________________________________________________________________

64 RugaX

Location: Gust's lab (event)

HP    : 1400
AP    : 100
ATK   : 170
DEF   : 120
ACT   : 50
Wisdom: 120
EP    : 3200
GP    : 2400

Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Relative size and coordinates of death animation: 7; (0, -18)

Probability to use a special attack: 100%

Special attack: [Energy Ball]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%

Special attack: [Chin Drop]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25%

Special attack: [Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25%
_______________________________________________________________________________

65 FlowerX

Location: Gust (event)

HP    : 2900 (2538; 362)
AP    : 180 (Infinite AP bug)
ATK   : 250
DEF   : 100
ACT   : 40
Wisdom: 140
EP    : 3200
GP    : 3000

Drop item: Life2
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "FlowerX got up."
• Relative size and coordinates of death animation: 8; (-6, -30)

Probability to use a special attack: {25%, 50%, 100%, 50%}

Special attack: Poison
Aiming: One random character
_______________________________________________________________________________

66 HornToad

Location: Gust (event)

HP    : 4000 (2500; 1500)
AP    : 0
ATK   : 194
DEF   : 150
ACT   : 70
Wisdom: 180
EP    : 6800
GP    : 7000

Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "HornToad got mad!"
• Introduction: Monster flashes and a sound effect is played

Probability to use a special attack: 50%

Special attack: [Jump]
Aiming: Westernmost character
Evasion and counterattack: Enabled
Probability: 100% (Phase 1) or 0% (Phase 2)

Special Attack : [Quake] (80.078125% normal damage, rounded up)
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 0% (Phase 1) or 100% (Phase 2)

NOTE: The monster's normal attack looks exactly like the "Jump" special attack.
_______________________________________________________________________________

67 Mote

Location: World of Dreams (event; first encounter)

HP    : 3000
AP    : Infinite
ATK   : 210
DEF   : 80
ACT   : 100
Wisdom: 160
EP    : 5400
GP    : 6000

Drop item: F.Stn
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks

Probability to use a special attack: {6.25%, 6.25%, 25%, 25%}

Special attack: Char
Power: 90
Aiming: All characters
Probability: 56.25%

Special attack: FireX
Power: 150
Aiming: One random character
Probability: 43.75%

NOTE: This monster does not lose HP when damaged. The battle ends once the
     opponent sustains 1500 or more points of damage.

     Mote starts with a Blur value of 15. Physical attacks against the monster
     decrease this value by one, while magical attacks increase it by two. The
     Blur value cannot exceed 15. While the Blur value is greater than zero,
     magical attacks against the monster inflict 6.25% normal damage. Whenever
     the Blur value is equal to zero, Mote's DEF becomes 320.
_______________________________________________________________________________

68 Cerl

Location: Tock (event)

HP    : 3500
AP    : 512 (Infinite AP bug)
ATK   : 224
DEF   : 130
ACT   : 100
Wisdom: 255
EP    : 8000
GP    : 9000

Drop item: Life2
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Introduction: Monster flashes and a sound effect is played

Probability to use a special attack: {0%, 100%, 50%, 25%}

Special attack: Para
Aiming: One random character
Probability: 43.75%

Special attack: Fort
Aiming: Self
Probability: 12.5%

Special attack: [Mantis Arm]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 43.75%

NOTE: The battle ends once Cerl sustains over 2625 points of damage. If Cerl
     should be defeated, the battle will continue, causing systematic errors
     that make it impossible to win the battle.
_______________________________________________________________________________

69 Mothro

Location: Dream World tower (event; first encounter)

HP    : Infinite (Cannot see health bar)
AP    : Infinite
ATK   : 10
DEF   : 30
ACT   : 180
Wisdom: 200
EP    : 3000
GP    : 4000

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 0.78125%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 5
• Introduction: Monster flashes and a sound effect is played

Probability to use a special attack: 100%

Special attack: Poison
Aiming: One random character
Probability: 56.25%

Special attack: Para
Aiming: One random character
Probability: 25%

Special attack: Rub
Aiming: One random character
Probability: 18.75%

NOTE: This monster is invulnerable.
_______________________________________________________________________________

70 P.Bug

Location: Camlon, Nanai, forest leading to Karma, Karma

HP    : 8
AP    : 0 (Infinite AP bug)
ATK   : 4
DEF   : 10
ACT   : 5
Wisdom: 80
EP    : 5
GP    : 12

Drop item: Herb
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-3, -5)

Probability to use a special attack: 100%

Special attack: Poison
Aiming: One random character
_______________________________________________________________________________

71 Chimera

Location: Overworld (areas north and west of Gant, Gust), Dream World

HP    : 180
AP    : 0
ATK   : 78
DEF   : 80
ACT   : 60
Wisdom: 60
EP    : 560
GP    : 180

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 5; (-3, -35)
_______________________________________________________________________________

72 Fungus

Location: Overworld (Dragon Palace near Tantar), Stone Robot, D.Keep

HP    : 80
AP    : Infinite
ATK   : 62
DEF   : 60
ACT   : 55
Wisdom: 70
EP    : 240
GP    : 120

Drop item: Herb (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-3, -20)

Probability to use a special attack: {6.25%, 100%, 25%, 25%}

Special attack: Pararai
Aiming: One random character
Probability: 62.5%

Special attack: 3.5
Power: Default (30)
Aiming: All characters
Probability: 37.5%
_______________________________________________________________________________

73 Chopper

Location: D.Keep, Nabal, Dream World tower

HP    : 100
AP    : 0
ATK   : 130
DEF   : 80
ACT   : 100
Wisdom: 120
EP    : 480
GP    : 300

Drop item: Herb
Drop rate: 6.640625%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 2; (3, -12)
_______________________________________________________________________________

74 K.Roach

Location: Gust's lab (event)

HP    : 2800 (700; 2100)
AP    : 0
ATK   : 100
DEF   : 20
ACT   : 200
Wisdom: 10
EP    : 460
GP    : 200

Drop item: Cure (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "K.Roach got up."
• Relative size and coordinates of death animation: 3; (-6, -2)
_______________________________________________________________________________

75 Phoenix

Location: Overworld (Carmen), Spyre

HP    : 240
AP    : 0
ATK   : 120
DEF   : 60
ACT   : 60
Wisdom: 60
EP    : 720
GP    : 360

Drop item: Herb (7/8), Life (1/8)
Drop rate: 3.515625%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 8; (3, -37)
_______________________________________________________________________________

76 Morteo

Location: Prima (event)

HP    : 1500 (756; 744)
AP    : 120
ATK   : 180
DEF   : 54
ACT   : 70
Wisdom: 160
EP    : 3200
GP    : 3000

Drop item: Life2
Drop rate: 13.28125%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Morteo seems alright."
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 6; (-4, -30)
_______________________________________________________________________________

77 Sorcerer

Location: Fortress near Gant

HP    : 200
AP    : Infinite
ATK   : 40
DEF   : 30
ACT   : 50
Wisdom: 170
EP    : 600
GP    : 200

Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can neither evade nor counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 3; (-4, -20)

Probability to use a special attack: 100%

Special attack: Blast
Power: 80
Aiming: One random character
Probability: 62.5%

Special attack: 3.5
Power: Default (30)
Aiming: All characters
Probability: 25%

Special attack: Spark
Power: 20
Aiming: One random character
Probability: 12.5%
_______________________________________________________________________________

78 Toad

Location: Fortress near Gant (event)

HP    : 2300 (1871; 429)
AP    : 200
ATK   : 330
DEF   : 100
ACT   : 80
Wisdom: 170
EP    : 6000
GP    : 1500

Drop item: Life2 (7/8), C.Stn (1/8)
Drop rate: 3.515625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Toad began crying."
• Introduction: Monster flashes and a sound effect is played
• Relative size and coordinates of death animation: 7; (-12, -20)

Probability to use a special attack: {25%, 50%, 100%, 50%}

Special attack: [Spit]
Aiming: One random character
Evasion and counterattack: Enabled
_______________________________________________________________________________

79 Rogue

Location: Gust's lab (event)

HP    : 2000
AP    : 30
ATK   : 100
DEF   : 34
ACT   : 40
Wisdom: 60
EP    : 2520
GP    : 1200

Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Relative size and coordinates of death animation: 7; (0, -18)

Probability to use a special attack: 100%

Special attack: [Energy Ball]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%

Special attack: [Chin Drop]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25%

Special attack: [Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25%
_______________________________________________________________________________

80 Goda

Location: Obelisk (event)

HP    : 11000 (5504; 5496)
AP    : 200
ATK   : 234
DEF   : 220
ACT   : 60
Wisdom: 180
EP    : 6000
GP    : 6000

Drop item: Herb
Drop rate: 13.28125%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Message displayed on phase transition: "No effect"
• Relative size and coordinates of death animation: 8; (6, -24)
_______________________________________________________________________________

81 Zog

Location: Scande (event)

HP    : 16000 (6000; 10000)
AP    : 200
ATK   : 240
DEF   : 200
ACT   : 50
Wisdom: 200
EP    : 7000
GP    : 7000

Drop item: Life2
Drop rate: 0.78125%

Properties:
• Element: (All)
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Zog grinned fearlessly."

Probability to use a special attack: 50%

Special attack: Char
Power: Default (80)
Aiming: All characters
Probability: 31.25%

Special attack: [Flame Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 50%

Special attack: Gale
Power: Default (130)
Aiming: All characters
Probability: 18.75%
_______________________________________________________________________________

82 Jade

Location: Obelisk (event)

HP    : 25000 (21876; 3124)
AP    : Infinite
ATK   : 280
DEF   : 240
ACT   : 100
Wisdom: 210
EP    : 8000
GP    : 8000

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Jade grinned fearlessly."
• Introduction: Monster flashes and a sound effect is played

Probability to use a special attack: {62.5%, 25%, 50%, 25%}

Special attack: [Particle Rain]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 56.25%

Special attack: Chill
Power: Default (100)
Aiming: All characters
Probability: 25%

Special attack: BoltX
Power: Default (400)
Aiming: Westernmost character
Probability: 12.5%

Special attack: Rub
Aiming: One random character
Probability: 6.25%
_______________________________________________________________________________

83 Goddess

Location: Obelisk (event; first encounter)

HP    : 10000
AP    : 250
ATK   : 400
DEF   : 50
ACT   : 180
Wisdom: 240
EP    : 9000
GP    : 9000

Drop item: Life2
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 7

NOTE: This monster is passive. The battle ends once Goddess sustains over 7500
     points of damage, or Ryu transforms into Agni and uses the Fight command.
_______________________________________________________________________________

84 Goddess

Location: Obelisk (event; met if Agni did not attack in the first encounter)

HP    : 28000
AP    : Infinite
ATK   : 300
DEF   : 250
ACT   : 80
Wisdom: 250
EP    : 10
GP    : 12

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can neither evade nor counter normal attacks

Probability to use a special attack: {0%, 100%, 50%, 25%}

Special attack: Chill
Power: Default (100)
Aiming: All characters

NOTE: The battle ends once Goddess is defeated, or Ryu transforms into Agni and
     uses the Fight command.
_______________________________________________________________________________

85 Sara

Location: Pagoda (event)

HP    : 15000
AP    : 180
ATK   : 320
DEF   : 220
ACT   : 60
Wisdom: 250
EP    : 8000
GP    : 8000

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: All Elements
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can neither evade nor counter normal attacks
• Introduction: Monster flashes and a sound effect is played

Probability to use a special attack: 50%

Special attack: Gale
Power: 55
Aiming: All characters
_______________________________________________________________________________

86 Warlock

Location: Overworld (area north of Gust, Gust, Gramor, Spring), Gust's lab,
         Dream World tower, Spyre, World of Dreams, Spring, Obelisk

HP    : 250
AP    : Infinite
ATK   : 80
DEF   : 100
ACT   : 40
Wisdom: 200
EP    : 960
GP    : 360

Drop item: Cure (7/8), Acorn (1/8)
Drop rate: 6.640625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -26)

Probability to use a special attack: {100%, 12.5%, 12.5%, 100%}

Special attack: LStorm
Power: Default (95)
Aiming: All characters
Probability: 62.5%

Special attack: Curs
Aiming: One random character
Probability: 37.5%

Special attack: Rub
Aiming: One random character
Probability: 0%
_______________________________________________________________________________

87 Zoom

Location: Overworld (Gramor, Spring), Dream World tower, path to the Dream
         World cave, Spyre

HP    : 300
AP    : Infinite
ATK   : 80
DEF   : 60
ACT   : 60
Wisdom: 180
EP    : 800
GP    : 200

Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 2; (-2, -30)

Probability to use a special attack: {87.5%, 50%}

Special attack: Rub
Aiming: One random character
Probability: 12.5%

Special attack: Blast
Power: Default (110)
Aiming: One random character
Probability: 50%

Special attack: Chill
Power: 60
Aiming: All characters
Probability: 37.5%
_______________________________________________________________________________

88 Gargoyle

Location: Obelisk

HP    : 2200
AP    : 0
ATK   : 84
DEF   : 100
ACT   : 25
Wisdom: 60
EP    : 1200
GP    : 400

Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 8; (-4, -30)
_______________________________________________________________________________

89 G.Knight

Location: Overworld (Bleak, area east of the old man's tent), Forest of
         Despair, cave of the Cleansing Water, Agua, Stone Robot

HP    : 50
AP    : 0
ATK   : 74
DEF   : 34
ACT   : 60
Wisdom: 240
EP    : 100
GP    : 200

Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 3.515625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-2, -26)
_______________________________________________________________________________

90 Shadow

Location: Cave linking Tantar to Auria, cave linking Bleak to Arad, D.Keep

HP    : 100
AP    : Infinite
ATK   : 30
DEF   : 24
ACT   : 180
Wisdom: 240
EP    : 120
GP    : 60

Drop item: Herb (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 5; (-3, -24)

Probability to use a special attack: {100%, 6.25%}

Special attack: Rub
Aiming: One random character
Probability: 12.5%

Special attack: Pararai
Aiming: One random character
Probability: 43.75%

Special attack: Curs
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________

91 WraithX

Location: Overworld (Spring), Dream World, path to the Dream World cave, Spyre,
         World of Dreams, Tock

HP    : 320
AP    : Infinite
ATK   : 94
DEF   : 70
ACT   : 40
Wisdom: 200
EP    : 480
GP    : 240

Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 5; (-4, -24)

Probability to use a special attack: {62.5%, 6.25%, 6.25%, 12.5%}

Special attack: Ag-Up
Aiming: Self
Probability: 31.25%

Special attack: Idle
Aiming: One random character
Probability: 50%

Special attack: Zombi
Aiming: One random character
Probability: 18.75%
_______________________________________________________________________________

92 Spider

Location: Forest leading to Karma, Karma

HP    : 40
AP    : 0 (Infinite AP bug)
ATK   : 40
DEF   : 20
ACT   : 20
Wisdom: 180
EP    : 20
GP    : 24

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 13.28125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 3; (-2, -2)

Probability to use a special attack: {6.25%, 12.5%, 12.5%, 6.25%}

Special attack: Poison
Aiming: One random character
_______________________________________________________________________________

93 Blaze

Location: Overworld (Gramor), Gust's lab, Dream World tower, World of Dreams,
         Spring

HP    : 400
AP    : Infinite
ATK   : 100
DEF   : 200
ACT   : 50
Wisdom: 220
EP    : 860
GP    : 360

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 7; (0, -16)

Probability to use a special attack: {100%, 25%, 25%, 100%}

Special attack: F.Ball
Power: Default (90)
Aiming: One random character
Probability: 56.25%

Special attack: Fire (enemy spell)
Power: 45
Aiming: All characters
Probability: 25%

Special attack: Curs
Aiming: One random character
Probability: 18.75%
_______________________________________________________________________________

94 Golem

Location: Spyre, World of Dreams, Obelisk

HP    : 3000
AP    : 180
ATK   : 160
DEF   : 70
ACT   : 20
Wisdom: 220
EP    : 1290
GP    : 540

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 4; (-2, -18)

NOTE: Because of a bug in the code, monsters that have an "m" as the fifth or
     seventh letter of their name are considered equipped with a DreamRG. As
     a result, the Hold and Pararai spells are ineffective against them.
_______________________________________________________________________________

95 E.Chest

Location: Krypt

HP    : 45
AP    : 180
ATK   : 64
DEF   : 180
ACT   : 44
Wisdom: 220
EP    : 860
GP    : 360

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 13.28125%

Properties:
• Element: Crush
• Row: Front
• Aiming: Target the westernmost character more frequently
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 1; (-4, -6)
_______________________________________________________________________________

96 Goddess

Location: Obelisk (event; met if Agni attacked in a prior Goddess encounter)

HP    : 31000 (1945; 29055)
AP    : Infinite
ATK   : 510
DEF   : 510
ACT   : 220
Wisdom: 250
EP    : 10
GP    : 12

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Goddess is intrigued."
• Introduction: Monster flashes and a sound effect is played

Probability to use a special attack: {25%, 25%, 25%, 50%}

Special attack: Comet (enemy spell)
Power: Default (70)
Aiming: All characters
_______________________________________________________________________________

97 D.Flea

Location: Overworld (Carmen, Scande), cave linking Gramor to Spring, Spyre,
         World of Dreams, Obelisk (event; this is the first battle after
         accepting Jade's offer)

HP    : 200
AP    : Infinite
ATK   : 100
DEF   : 60
ACT   : 110
Wisdom: 2
EP    : 280
GP    : 90

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (-2, -27)

Probability to use a special attack: 50%

Special attack: Rub
Aiming: One random character
Probability: 43.75%

Special attack: Hush
Aiming: One random character
Probability: 56.25%
_______________________________________________________________________________

98 Crab

Location: Overworld (area north of Gust), western sea floor, Spring, Scande,
         Obelisk (event; this is the second battle after accepting Jade's
         offer)

HP    : 300
AP    : 200
ATK   : 180
DEF   : 140
ACT   : 30
Wisdom: 160
EP    : 1020
GP    : 360

Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -16)
_______________________________________________________________________________

99 Flower

Location: Overworld (Spring, Carmen), Spyre, Obelisk (event; this is the third
         battle after accepting Jade's offer)

HP    : 700
AP    : Infinite
ATK   : 140
DEF   : 120
ACT   : 80
Wisdom: 140
EP    : 1800
GP    : 600

Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 8; (-6, -30)

Probability to use a special attack: {87.5%, 50%}

Special attack: Pararai
Aiming: One random character
Probability: 31.25%

Special attack: Hush
Aiming: One random character
Probability: 62.5%

Special attack: Cura2
Aiming: Self
Probability: 6.25%
_______________________________________________________________________________

100 G.Slime

Location: Overworld (Bleak), Krypt, D.Keep, Obelisk (event; this is the fourth
         battle after accepting Jade's offer)

HP    : 120
AP    : Infinite
ATK   : 120
DEF   : 40
ACT   : 10
Wisdom: 30
EP    : 800
GP    : 300

Drop item: Life2
Drop rate: 13.28125%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 1; (-3, -4)

Probability to use a special attack: {6.25%, 25%, 100%, 6.25%}

Special attack: Frost
Power: Default (60)
Aiming: One random character
_______________________________________________________________________________

101 M.Slime

Location: Overworld (Pagoda), Obelisk (event; this is the fifth battle after
         accepting Jade's offer)

HP    : 2000
AP    : 300
ATK   : 510
DEF   : 100
ACT   : 255
Wisdom: 255
EP    : 9999
GP    : 9999

Drop item: Herb
Drop rate: 3.515625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-2, -16)
_______________________________________________________________________________

102 Buzzer

Location: Overworld (area north of Gust, Spring), Gust's lab, Dream World, path
         to the Dream World cave, cave linking Gramor to Spring, Spyre, World
         of Dreams, Tock, Pagoda, Obelisk (event; this is the sixth battle
         after accepting Jade's offer)

HP    : 100
AP    : Infinite
ATK   : 100
DEF   : 40
ACT   : 55
Wisdom: 60
EP    : 130
GP    : 50

Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (0, -16)

Probability to use a special attack: {6.25%, 100%, 25%, 100%}

Special attack: CuraX
Aiming: All monsters
Probability: 56.25%

Special attack: Fort
Aiming: Self
Probability: 25%

Special attack: Dispel
Aiming: Self
Probability: 18.75%
_______________________________________________________________________________

103 Crawler

Location: Obelisk (event; this is the seventh battle after accepting Jade's
         offer)

HP    : 90
AP    : 0
ATK   : 74
DEF   : 62
ACT   : 35
Wisdom: 80
EP    : 70
GP    : 36

Drop item: Mrbl3 (7/8), Antdt (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-3, -5)
_______________________________________________________________________________

104 Ronk

Location: Obelisk (event; this is the eighth battle after accepting Jade's
         offer)

HP    : 100
AP    : Infinite
ATK   : 10
DEF   : 10
ACT   : 160
Wisdom: 120
EP    : 3200
GP    : 2400

Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 13.28125%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (0, -18)

Probability to use a special attack: {62.5%, 12.5%, 25%, 12.5%}

Special attack: Chill
Power: Default (100)
Aiming: All characters
Probability: 31.25%

Special attack: Hush
Aiming: One random character
Probability: 37.5%

Special attack: Atk-Up
Aiming: Self
Probability: 31.25%
_______________________________________________________________________________

105 PET

HP    : 0
AP    : 0
ATK   : 0
DEF   : 0
ACT   : 0
Wisdom: 0
EP    : 500
GP    : 350

Drop item: F.Stn
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 0
• Introduction: Monster flashes and a sound effect is played

NOTE: This is a dummy monster. The game freezes as soon as the battle begins.
_______________________________________________________________________________

106 DogFishX

Location: Overworld (Carmen, Scande), Tock

HP    : 300
AP    : 0
ATK   : 120
DEF   : 120
ACT   : 80
Wisdom: 2
EP    : 560
GP    : 180

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Wind
• Row: Front
• Aiming: Target the westernmost character more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 3; (-14, -21)
_______________________________________________________________________________

107 BlazeX

Location: Spyre, World of Dreams, Obelisk

HP    : 2400
AP    : Infinite
ATK   : 120
DEF   : 80
ACT   : 70
Wisdom: 100
EP    : 840
GP    : 200

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 3.515625%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 7; (0, -16)

Probability to use a special attack: {100%, 50%, 25%, 50%}

Special attack: Nova
Power: 50
Aiming: All characters
Probability: 56.25%

Special attack: BoltX
Power: Default (400)
Aiming: One random character
Probability: 31.25%

Special attack: 9.5
Power: Default (80)
Aiming: All characters
Probability: 12.5%
_______________________________________________________________________________

108 AmeblobX

Location: Sea volcano, western sea floor

HP    : 400
AP    : Infinite
ATK   : 74
DEF   : 40
ACT   : 60
Wisdom: 70
EP    : 640
GP    : 240

Drop item: Cure (7/8), Acorn (1/8)
Drop rate: 0.78125%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 3; (0, -10)

Probability to use a special attack: {6.25%, 12.5%, 100%, 12.5%}

Special attack: Pararai
Aiming: One random character
Probability: 31.25%

Special attack: Poison
Aiming: One random character
Probability: 12.5%

Special attack: Cura2
Aiming: Self
Probability: 56.25%

NOTE: When AmeblobX reaches critical HP (100), which coincides with the
     smallest sprite for the monster, its normal attack is replaced by the
     LStorm spell. The attack employs the spell's default power (95) and does
     not affect anyone that is positioned to the west of the initial target.
_______________________________________________________________________________

109 Nautulis

Location: Overworld (Carmen), cave linking Gramor to Spring, World of Dreams,
         Pagoda

HP    : 200
AP    : 0
ATK   : 128
DEF   : 80
ACT   : 60
Wisdom: 2
EP    : 700
GP    : 300

Drop item: T.Drop (7/8), Life2 (1/8)
Drop rate: 3.515625%

Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 4; (-1, -16)
_______________________________________________________________________________

110 Widow

Location: Tock, Pagoda

HP    : 300
AP    : Infinite
ATK   : 164
DEF   : 100
ACT   : 50
Wisdom: 2
EP    : 1400
GP    : 450

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Target the westernmost character more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 3; (-2, -2)

Probability to use a special attack: {25%, 25%, 62.5%, 25%}

Special attack: Poison
Aiming: One random character
Probability: 56.25%

Special attack: Curs
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________

111 M.Flea

Location: Overworld (Scande), cave linking Gramor to Spring, Spyre, World of
         Dreams

HP    : 100
AP    : 0
ATK   : 120
DEF   : 400
ACT   : 50
Wisdom: 2
EP    : 1680
GP    : 400

Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 3.515625%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (-2, -27)
_______________________________________________________________________________

112 CrawlerX

Location: Eastern sea floor, sea volcano

HP    : 80
AP    : 0
ATK   : 80
DEF   : 90
ACT   : 70
Wisdom: 2
EP    : 250
GP    : 150

Drop item: M.Drop (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: Dark
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-3, -5)
_______________________________________________________________________________

113 Mimic

Location: Gust's lab

HP    : 300
AP    : Infinite
ATK   : 140
DEF   : 140
ACT   : 100
Wisdom: 2
EP    : 800
GP    : 3000

Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 13.28125%

Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 1; (-4, -6)

Probability to use a special attack: {100%, 6.25%, 50%, 100%}

Special attack: Pararai
Aiming: One random character
Probability: 56.25%

Special attack: Dispel
Aiming: Self
Probability: 25%

Special attack: Curs
Aiming: One random character
Probability: 18.75%
_______________________________________________________________________________

114 WarHogX

Location: Overworld (Scande), path to the Dream World cave

HP    : 280
AP    : Infinite
ATK   : 140
DEF   : 100
ACT   : 60
Wisdom: 2
EP    : 1360
GP    : 480

Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-7, -27)

Probability to use a special attack: {100%, 6.25%}

Special attack: Dispel
Aiming: One random character
Probability: 18.75%

Special attack: Fire (enemy spell)
Power: Default (90)
Aiming: All characters
Probability: 62.5%

Special attack: Shield
Aiming: Self
Probability: 18.75%
_______________________________________________________________________________

115 FireHead

Location: Overworld (Scande), Tock

HP    : 240
AP    : Infinite
ATK   : 134
DEF   : 200
ACT   : 100
Wisdom: 2
EP    : 1400
GP    : 1000

Drop item: F.Stn (7/8), T.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (0, -24)

Probability to use a special attack: {50%, 100%, 6.25%, 12.5%}

Special attack: FireX
Power: 70
Aiming: One random character
Probability: 75%

Special attack: FortX
Aiming: All monsters
Probability: 25%
_______________________________________________________________________________

116 Bully

Location: Cave linking Auria to Bleak

HP    : 45
AP    : Infinite
ATK   : 100
DEF   : 40
ACT   : 15
Wisdom: 2
EP    : 120
GP    : 60

Drop item: Cure (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 2; (-8, -12)

Probability to use a special attack: {100%, 12.5%}

Special attack: Fry
Power: Default (80)
Aiming: One random character
Probability: 68.75%

Special attack: LStorm
Power: Default (95)
Aiming: All characters
Probability: 25%

Special attack: Gale
Power: Default (130)
Aiming: All characters
Probability: 6.25%
_______________________________________________________________________________

117 Claw

Location: Obelisk

HP    : 2500
AP    : Infinite
ATK   : 168
DEF   : 142
ACT   : 100
Wisdom: 2
EP    : 1200
GP    : 400

Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -16)

Probability to use a special attack: {50%, 100%, 6.25%, 6.25%}

Special attack: Fort
Aiming: Self
Probability: 50%

Special attack: Shield
Aiming: Self
Probability: 12.5%

Special attack: Atk-Up
Aiming: Self
Probability: 37.5%
_______________________________________________________________________________

118 PincherX

Location: Pagoda, Obelisk

HP    : 1700
AP    : Infinite
ATK   : 154
DEF   : 170
ACT   : 45
Wisdom: 2
EP    : 1800
GP    : 600

Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -16)

Probability to use a special attack: {100%, 6.25%, 50%, 25%}

Special attack: Dispel
Aiming: Self
Probability: 31.25%

Special attack: Zombi
Aiming: One random character
Probability: 25%

Special attack: Pararai
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________

119 CreonX

Location: Eastern sea floor, western sea floor

HP    : 120
AP    : 0
ATK   : 100
DEF   : 120
ACT   : 30
Wisdom: 2
EP    : 600
GP    : 400

Drop item: Worm2 (7/8), Rod1 (1/8)
Drop rate: 6.640625%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 4; (-9, -15)
_______________________________________________________________________________

120 Peril

Location: Gust's lab, World of Dreams, Spring

HP    : 250
AP    : Infinite
ATK   : 80
DEF   : 80
ACT   : 30
Wisdom: 2
EP    : 720
GP    : 140

Drop item: F.Stn
Drop rate: 3.515625%

Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (-4, -24)

Probability to use a special attack: {37.5%, 25%}

Special attack: Fire (enemy spell)
Power: 45
Aiming: All characters
Probability: 75%

Special attack: Curs
Aiming: One random character
Probability: 25%
_______________________________________________________________________________

121 D.Rider

Location: Tock

HP    : 44
AP    : Infinite
ATK   : 64
DEF   : 30
ACT   : 35
Wisdom: 2
EP    : 50
GP    : 30

Drop item: M.Drop (7/8), Life (1/8)
Drop rate: 3.515625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 5; (-4, -24)

Probability to use a special attack: {6.25%, 87.5%, 50%, 50%}

Special attack: Dispel
Aiming: Self
Probability: 43.75%

Special attack: Cura4
Aiming: Self
Probability: 50%

Special attack: Hush
Aiming: One random character
Probability: 6.25%
_______________________________________________________________________________

122 Ghoul

Location: Pagoda

HP    : 280
AP    : Infinite
ATK   : 130
DEF   : 80
ACT   : 225
Wisdom: 2
EP    : 700
GP    : 300

Drop item: T.Drop (7/8), Life2 (1/8)
Drop rate: 3.515625%

Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 2; (-5, -2)

Probability to use a special attack: 25%

Special attack: Hush
Aiming: One random character
Probability: 56.25%

Special attack: Zombi
Aiming: One random character
Probability: 25%

Special attack: Pararai
Aiming: One random character
Probability: 18.75%
_______________________________________________________________________________

123 Cactus

Location: Overworld (Arad), Spyre

HP    : 54
AP    : Infinite
ATK   : 90
DEF   : 60
ACT   : 40
Wisdom: 2
EP    : 130
GP    : 50

Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 5; (-2, -17)

Probability to use a special attack: {6.25%, 100%}

Special attack: Bomb
Power: Default (35)
Aiming: One random character
Probability: 31.25%

Special attack: Fort
Aiming: Self
Probability: 68.75%
_______________________________________________________________________________

124 CactusX

Location: Eastern sea floor, western sea floor

HP    : 70
AP    : 0
ATK   : 60
DEF   : 100
ACT   : 60
Wisdom: 2
EP    : 360
GP    : 270

Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 0.78125%

Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 5; (-2, -17)
_______________________________________________________________________________

125 ICU

Location: Pagoda, Obelisk

HP    : 2500
AP    : Infinite
ATK   : 120
DEF   : 120
ACT   : 80
Wisdom: 2
EP    : 1290
GP    : 540

Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%

Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 4; (-3, -24)

Probability to use a special attack: {100%, 50%}

Special attack: Blast
Power: Default (110)
Aiming: One random character
Probability: 31.25%

Special attack: Pararai
Aiming: One random character
Probability: 37.5%

Special attack: Chill
Power: 80
Aiming: All characters
Probability: 31.25%
_______________________________________________________________________________

126 Entity

Location: Scande, Pagoda

HP    : 700
AP    : Infinite
ATK   : 120
DEF   : 152
ACT   : 85
Wisdom: 2
EP    : 1680
GP    : 800

Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-2, -26)

Probability to use a special attack: {25%, 6.25%}

Special attack: Ag-Up
Aiming: Self
Probability: 18.75%

Special attack: Shield
Aiming: Self
Probability: 37.5%

Special attack: IceX
Power: Default (250)
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________

127 D.Knight

Location: Overworld (Gramor, Spring), Gust's lab, Dream World, Dream World
         tower, Spyre, World of Dreams, Obelisk

HP    : 180
AP    : Infinite
ATK   : 148
DEF   : 180
ACT   : 40
Wisdom: 2
EP    : 780
GP    : 300

Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%

Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-2, -26)

Probability to use a special attack: {62.5%, 6.25%, 25%, 100%}

Special attack: Ag-Up
Aiming: Self
Probability: 31.25%

Special attack: Shield
Aiming: Self
Probability: 62.5%

Special attack: Curs
Aiming: One random character
Probability: 6.25%


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                               VERSION HISTORY
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Version 1.01:
• Changed the title of the document.
• Reworded various portions.
• Added a small note concerning the Super Famicom version.
• Removed a string that was accidentally inserted into Zog's section.


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                              LEGAL DISCLAIMER
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