Breath of Fire (SNES)
Monster Guide
Version 1.01
Released on December 31, 2007
Last updated on July 16, 2009
By Novalia Spirit
Contact information: novaliaspirit (AIM and Hotmail)
http://novaliaspirit.99k.org/
Table of contents:
1. INTRODUCTION
2. MONSTER LIST
3. VERSION HISTORY
4. LEGAL DISCLAIMER
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INTRODUCTION
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In this document, you will find the various statistics and properties of all
the monsters contained in the game data, including a dummy monster named PET.
For completeness and contiguity, I have decided to include information on the
battle scripts in this writing. While the statistics should be accurate, I
cannot guarantee that the same applies to the battle scripts. Unfortunately,
these have been written in pure assembly, and were scattered throughout the
sprite animation code. Therefore, it is possible that I may have made a mistake
or overlooked something in the process.
The information is taken from a ROM of the SNES version. Tests have revealed
that certain monsters in the GBA game were greatly rebalanced from the original
version. For example, Frog has 180 HP and 20 DEF in this version; in the GBA
game, it only has 138 HP and 15 DEF. Another example would be that the P.Bug
critter no longer has a perfect chance to use a special attack, a trait
apparently inherited from the Super Famicom version.
Most of the information contained in the next section is self-explanatory, so
there is no need to explain what all the keywords and terminology stand for.
The points that need clarification are listed below.
Special attack:
This is, simply put, any attack except a monster's normal physical attack. When
an attack name is enclosed within square brackets, it indicates that the attack
does not have a name, as it is of a physical nature. Therefore, the name that
is provided is purely descriptive. Note that all special attacks are ineligible
for the "Slam" process. This includes cases in which the monster is forced to
use a normal attack because it lacks the AP needed to cast a given spell.
Probabilities for monsters to use a special attack do not take into account the
probability for them to use a recovery spell when they reach critical HP. When
there is more than one probability listed, it indicates that the probability
varies each round. Let's use the probabilities assigned to Stool as an example.
They are as follows: "{6.25%, 100%}." One can conclude from that list that the
probability for said monster to use a special attack is 6.25% on odd-numbered
rounds, and 100% on even-numbered rounds.
Phases:
As you may have surmised, certain monsters have the capacity to escape death.
This is due to the fact that their hit points are split between two phases.
Wherever applicable, the HP values for both phases are enclosed in parentheses
and separated with a semi-colon. When such a monster's HP drops to zero, the
following events happen: a message is displayed, the round ends, and a second
set of HP is assigned to the enemy. This is where Phase 2 begins. Note that the
monster's health bar always remains empty during this phase.
Critical HP:
This status is applied to monsters whose hit points are reduced to 12.5% or
less of the maximum value through a non-phase-ending attack. It can only be
applied during Phase 1. If it is activated before Phase 1 comes to an end,
Critical HP status will remain on the enemy until the end of battle. Monsters
in critical HP status deal 131.25% normal damage when using a physical attack.
Note that any monster with the ability to use a recovery spell when under the
influence of this status can only do so during Phase 1.
Infinite AP bug:
Because of a bug in the code, the AP of certain enemies can drop below 0, which
translates into approximately 65535, depending on the spell's AP cost. One side
effect of this is the repercussions it can have on the algorithm for the Drain
spell, as the attack is less effective against targets that have next to no AP.
Drop item:
Nothing much to say here, except for the fact that only the last monster
defeated has a chance to drop an item.
AB priority:
When the AB command is used, the characters always attack the monster with the
highest "AB priority" rating. This excludes cases in which Karn or Ryu are
present and take the shape of Puka or any dragon except SnoDr, FlmDr, or ThrDr.
Element:
Now, this is awkward. Not only does a monster's element symbolize the attribute
of all of its physical attacks, it embodies its elemental weakness. Obviously,
the programmers subscribe to the "fight fire with fire" ideal. Since the element
names are presently unknown, arbitrary names have been assigned to the elements.
EP and GP:
One of the lesser-known features is how the party receives more EP and GP than
normal when the enemy group is dispatched relatively expeditiously. The list
below describes the correlation between the amount by which the EP and GP
values are multiplied and the number of rounds required to win the battle.
Round Multiplier
1 150%
2-4 130.078125%
5-6 120.3125%
7+ 100%
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MONSTER LIST
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0 Frog
Location: Camlon (event)
HP : 180 (169; 11)
AP : 12
ATK : 20
DEF : 20
ACT : 25
Wisdom: 60
EP : 500
GP : 350
Drop item: F.Stn
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Frog seems alright."
• Relative size and coordinates of death animation: 7; (-12, -20)
Probability to use Cura when HP is critical: 37.5% (needs 6 AP in reserve)
Probability to use a special attack: {25%, 50%, 100%, 50%}
Special attack: [Spit]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 56.25%
Special attack: [Leap] (150% normal damage)
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%
_______________________________________________________________________________
1 Knight
Location: Nanai (event)
HP : 390 (342; 48)
AP : 30
ATK : 44
DEF : 30
ACT : 18
Wisdom: 40
EP : 700
GP : 500
Drop item: F.Stn (7/8), T.Drop (1/8)
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Arrgh!"
• Relative size and coordinates of death animation: 5; (0, -17)
Probability to use Cura2 when HP is critical: 75%
Probability to use a special attack: {6.25%, 25%}
Special attack: Fry
Power: 20
Aiming: One random character
_______________________________________________________________________________
2 Wizard
Location: Karma (event; first encounter)
HP : Infinite
AP : Infinite
ATK : 40
DEF : 50
ACT : 60
Wisdom: 128
EP : 500
GP : 350
Drop item: F.Stn
Drop rate: 0.78125%
Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 2
• Relative size and coordinates of death animation: 7; (0, -26)
NOTE: This monster is passive. The battle ends once the Run command is used,
the party is annihilated, or Wizard is attacked for the ninth time.
_______________________________________________________________________________
3 Wizard
Location: Karma (event; second encounter)
HP : Infinite
AP : Infinite
ATK : 240
DEF : 250
ACT : 250
Wisdom: 250
EP : 1000
GP : 700
Drop item: Life2 (7/8), B.Stn (1/8)
Drop rate: 0.78125%
Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 2
• Relative size and coordinates of death animation: 7; (0, -26)
Probability to use a special attack: 100%
Special attack: Spark
Power: 45
Aiming: One random character
Probability: 43.75%
Special attack: Cold
Power: 40
Aiming: One random character
Probability: 25%
Special attack: Fort
Aiming: Self
Probability: 31.25%
NOTE: Following the casting of the Fort spell, Wizard has a 50% chance of
evading a character's Fight attack. The effect lasts until the end
of the round in which the spell was cast.
_______________________________________________________________________________
4 Wizard
Location: Karma (event; third encounter)
HP : 180 (169; 11)
AP : Infinite
ATK : 40
DEF : 24
ACT : 60
Wisdom: 128
EP : 1000
GP : 700
Drop item: Life2 (7/8), B.Stn (1/8)
Drop rate: 13.28125%
Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 2
• Message displayed on phase transition: "Wizard grinned fearlessly."
• Relative size and coordinates of death animation: 7; (0, -26)
Probability to use a special attack: 100%
Special attack: Spark
Power: 10
Aiming: One random character
Probability: 43.75%
Special attack: Cold
Power: 15
Aiming: One random character
Probability: 25%
Special attack: Fort
Aiming: Self
Probability: 31.25%
NOTE: Following the casting of the Fort spell, Wizard has a 50% chance of
evading a character's Fight attack. The effect lasts until the end
of the round in which the spell was cast.
_______________________________________________________________________________
5 Flea
Location: Overworld (Drogen, Camlon, Nanai, Winlan, Romero, Auria, area east of
the old man's tent, southern island in the eastern sea, Gant, Tunlan,
area north of Spring), D.Keep, Spyre
HP : 15
AP : 0
ATK : 4
DEF : 16
ACT : 10
Wisdom: 2
EP : 3
GP : 4
Drop item: Herb (7/8), Antdt (1/8)
Drop rate: 3.515625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (-2, -27)
_______________________________________________________________________________
6 Avian
Location: Dragon Palace near Gust (event)
HP : 3000
AP : 100
ATK : 270
DEF : 500
ACT : 250
Wisdom: 140
EP : 1400
GP : 1600
Drop item: Life2 (7/8), Apple (1/8)
Drop rate: 13.28125%
Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -20)
_______________________________________________________________________________
7 Stool
Location: Overworld (Tantar, Agua, dragon mark near Scande), Forest of Despair,
Stone Robot
HP : 25
AP : Infinite
ATK : 20
DEF : 18
ACT : 5
Wisdom: 8
EP : 40
GP : 20
Drop item: Cure (7/8), M.Drop (1/8)
Drop rate: 3.515625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-4, -18)
Probability to use a special attack: {6.25%, 100%}
Special attack: Hush
Aiming: One random character
Probability: 25%
Special attack: Pararai
Aiming: One random character
Probability: 62.5%
Special attack: Poison
Aiming: One random character
Probability: 12.5%
_______________________________________________________________________________
8 Gloom
Location: Overworld (Tantar, northern island in the eastern sea), Camlon,
Nanai, Aura Cave, Karma
HP : 12
AP : 20
ATK : 18
DEF : 22
ACT : 5
Wisdom: 15
EP : 5
GP : 12
Drop item: Herb
Drop rate: 13.28125%
Properties:
• Element: Water & Light
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (-4, -24)
Probability to use a special attack: {50%, 12.5%}
Special attack: Spark
Power: 12
Aiming: One random character
NOTE: Because of a bug in the code, monsters that have an "m" as the fifth or
seventh letter of their name are considered equipped with a DreamRG. As
a result, the Hold and Pararai spells are ineffective against them.
_______________________________________________________________________________
9 Beak
Location: Camlon, Nanai, Aura Cave, Karma
HP : 14
AP : 0
ATK : 18
DEF : 20
ACT : 15
Wisdom: 5
EP : 8
GP : 8
Drop item: Herb (7/8), Antdt (1/8)
Drop rate: 13.28125%
Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (0, -24)
_______________________________________________________________________________
10 Creep
Location: Overworld (Winlan, Romero, Tantar, islands in the eastern sea, Gant),
Camlon, Nanai, Aura Cave, forest leading to Karma, Karma, Spyre
HP : 25
AP : 0
ATK : 8
DEF : 14
ACT : 5
Wisdom: 2
EP : 8
GP : 8
Drop item: Herb (7/8), Antdt (1/8)
Drop rate: 6.640625%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 4; (-3, -12)
_______________________________________________________________________________
11 Zard
Location: Karma, Forest of Despair, cave north of Tantar, Spyre
HP : 35
AP : 0
ATK : 54
DEF : 40
ACT : 20
Wisdom: 10
EP : 60
GP : 45
Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 2; (-5, -15)
_______________________________________________________________________________
12 Morte
Location: Karma (event)
HP : 120 (113; 7)
AP : 0
ATK : 64
DEF : 54
ACT : 25
Wisdom: 20
EP : 280
GP : 200
Drop item: Herb (7/8), Life2 (1/8)
Drop rate: 13.28125%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Morte began crying."
• Relative size and coordinates of death animation: 6; (-4, -30)
_______________________________________________________________________________
13 Mortea
Location: Karma (event)
HP : 230 (202; 28)
AP : 0
ATK : 90
DEF : 64
ACT : 25
Wisdom: 20
EP : 280
GP : 200
Drop item: Herb (7/8), Life2 (1/8)
Drop rate: 13.28125%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Mortea seems alright."
• Relative size and coordinates of death animation: 6; (-4, -30)
_______________________________________________________________________________
14 Talon
Location: Dragon Palace near Tantar (event)
HP : 700
AP : 100
ATK : 70
DEF : 100
ACT : 60
Wisdom: 60
EP : 400
GP : 190
Drop item: Cure (7/8), Life (1/8)
Drop rate: 13.28125%
Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 8; (-4, -30)
_______________________________________________________________________________
15 Bain
Location: Dragon Palace near Gant (event)
HP : 1800
AP : 0
ATK : 100
DEF : 300
ACT : 70
Wisdom: 80
EP : 1020
GP : 360
Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%
Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 8; (3, -37)
_______________________________________________________________________________
16 General
Location: Forest of Despair (event), Stone Robot (event)
HP : 250 (160; 90)
AP : 0
ATK : 110
DEF : 40
ACT : 50
Wisdom: 80
EP : 1200
GP : 300
Drop item: Life2 (7/8), C.Stn (1/8)
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Arrgh!"
• Relative size and coordinates of death animation: 5; (0, -17)
Probability to use a special attack: {6.25%, 25%}
Special attack: Fry (cannot be cast, because of insufficient AP)
Power: 45
Aiming: One random character
_______________________________________________________________________________
17 Gremlin
Location: Stone Robot (event)
HP : 1200 (600; 600)
AP : 0
ATK : 140
DEF : 80
ACT : 70
Wisdom: 100
EP : 1400
GP : 800
Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 6.640625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 3
• Message displayed on phase transition: "Gremlin got mad!"
• Introduction: Monster flashes and a sound effect is played
• Relative size and coordinates of death animation: 7; (0, -18)
Probability to use a special attack: 100%
Special attack: [Energy Ball]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75% (Phase 1) or 0% (Phase 2)
Special attack: [Chin Drop]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25% (Phase 1) or 0% (Phase 2)
Special attack: [Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25% (Phase 1) or 100% (Phase 2)
_______________________________________________________________________________
18 Wisp
Location: Agua (event), Wisdon (event)
HP : 730
AP : 256
ATK : 90
DEF : 60
ACT : 50
Wisdom: 200
EP : 1200
GP : 300
Drop item: Life2 (7/8), C.Stn (1/8)
Drop rate: 13.28125%
Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 3
• Relative size and coordinates of death animation: 6; (-4, -34)
Probability to use a special attack: 100%
Special attack: [Energy Ball]
Aiming: All characters
Evasion and counterattack: Enabled only for westernmost character
Probability: 56.25%
Special attack: [Tackle]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%
_______________________________________________________________________________
19 Pog
Location: Forest of Despair (event; you need to accept the chief's offer)
HP : 280 (229; 51)
AP : 128
ATK : 80
DEF : 40
ACT : 80
Wisdom: 100
EP : 1400
GP : 800
Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Pog got up."
Probability to use a special attack: 62.5%
Special attack: [Blue Breath]
Aiming: One random character
Evasion and counterattack: Disabled
Probability: 56.25%
Special attack: [Red Breath]
Aiming: One random character
Evasion and counterattack: Disabled
Probability: 43.75%
NOTE: When using a normal attack, Pog has a 50% chance of attacking both Nina
and Ryu. Otherwise, it will target the westernmost character exclusively.
When the monster uses a normal attack, the algorithm chooses a character
randomly to determine whether there shall be retaliation and whether the
westernmost character shall evade the attack. Consequently, Ryu cannot
retaliate when Nina is the character that is chosen, and he is capable of
counterattacking even when he is not under attack. Additionally, the
easternmost character cannot evade normal attacks unless alone.
In Phase 2, all attack decisions are translated into a normal attack that
will target both Nina and Ryu. Naturally, when it is classed as a special
attack, the converted attack is ineligible for the "Slam" process.
_______________________________________________________________________________
20 Zombie
Location: Overworld (Tantar, Agua, northern island in the eastern sea, Gust,
Gramor, dragon mark near Scande), Forest of Despair, Agua, Stone
Robot, cave north of Tantar, Spyre, Spring, Pagoda
HP : 25
AP : 0 (Infinite AP bug)
ATK : 42
DEF : 50
ACT : 20
Wisdom: 20
EP : 70
GP : 36
Drop item: Mrbl3 (7/8), Antdt (1/8)
Drop rate: 3.515625%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Target the second westernmost character more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 2; (-5, -2)
Probability to use a special attack: {12.5%, 6.25%, 12.5%, 12.5%}
Special attack: Zombi
Aiming: One random character
_______________________________________________________________________________
21 Slime
Location: Overworld (Drogen, Camlon, Nanai, Winlan, Romero, Auria, area east of
the old man's tent, southern island in the eastern sea, Gant, Tunlan,
area north of Spring, Pagoda), D.Keep, Spyre
HP : 12
AP : 0
ATK : 2
DEF : 12
ACT : 1
Wisdom: 30
EP : 1
GP : 3
Drop item: Herb
Drop rate: 6.640625%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 1; (-3, -4)
_______________________________________________________________________________
22 S.Rider
Location: Overworld (Dragon Palace near Tantar), Forest of Despair, Agua
HP : 45
AP : 0
ATK : 60
DEF : 44
ACT : 38
Wisdom: 20
EP : 120
GP : 90
Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 6.640625%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Target the second westernmost character more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 5; (-4, -24)
_______________________________________________________________________________
23 Blurb
Location: Overworld (Tantar, northern island in the eastern sea, dragon mark
near Scande), cave of the Cleansing Water, Stone Robot, cave north of
Tantar, Spyre
HP : 50
AP : 0
ATK : 46
DEF : 14
ACT : 20
Wisdom: 10
EP : 40
GP : 20
Drop item: Cure (7/8), M.Drop (1/8)
Drop rate: 0.78125%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Target the westernmost character more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 1; (-5, -5)
_______________________________________________________________________________
24 Lancer
Location: Forest of Despair (event), Stone Robot (event), Auria (event)
HP : 100
AP : 0
ATK : 58
DEF : 20
ACT : 20
Wisdom: 30
EP : 120
GP : 100
Drop item: Cure (7/8), Life (1/8)
Drop rate: 3.515625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 2; (2, -10)
_______________________________________________________________________________
25 Bowman
Location: Forest of Despair (event)
HP : 80
AP : 0
ATK : 64
DEF : 30
ACT : 20
Wisdom: 40
EP : 140
GP : 100
Drop item: Herb (7/8), Life2 (1/8)
Drop rate: 3.515625%
Properties:
• Element: Dark
• Row: Back
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 2; (-2, -12)
_______________________________________________________________________________
26 Ruga
Location: Obelisk
HP : 3500
AP : 30
ATK : 200
DEF : 34
ACT : 140
Wisdom: 60
EP : 2520
GP : 1200
Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (0, -18)
Probability to use a special attack: 100%
Special attack: [Energy Ball]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%
Special attack: [Chin Drop]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25%
Special attack: [Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25%
_______________________________________________________________________________
27 WarHog
Location: Overworld (Tantar, Agua, dragon mark near Scande), Forest of Despair,
Agua, cave north of Tantar, Krypt
HP : 50
AP : 0
ATK : 60
DEF : 24
ACT : 20
Wisdom: 30
EP : 160
GP : 80
Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-7, -27)
_______________________________________________________________________________
28 Ameblob
Location: Cave of the Cleansing Water, cave north of Tantar, cave linking
Tantar to Auria, cave linking Bleak to Arad, Spyre
HP : 75
AP : Infinite
ATK : 48
DEF : 40
ACT : 50
Wisdom: 20
EP : 60
GP : 45
Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 0.78125%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 3; (0, -10)
Probability to use a special attack: {6.25%, 25%, 100%, 100%}
Special attack: Cura
Aiming: Self
NOTE: When Ameblob reaches critical HP (25), which coincides with the smallest
sprite for the monster, its normal attack is replaced by the Flare spell.
The attack employs the spell's default power (20).
_______________________________________________________________________________
29 Bulla
Location: Overworld (Drogen, Camlon, Nanai, Winlan, Auria, area east of the old
man's tent, Tunlan, area north of Spring), D.Keep
HP : 20
AP : 0
ATK : 8
DEF : 12
ACT : 2
Wisdom: 30
EP : 3
GP : 4
Drop item: Herb (7/8), Antdt (1/8)
Drop rate: 0.78125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 2; (-8, -12)
_______________________________________________________________________________
30 Roach
Location: Gust's lab
HP : 180
AP : 0
ATK : 78
DEF : 100
ACT : 100
Wisdom: 10
EP : 460
GP : 200
Drop item: Cure (7/8), Life (1/8)
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 3; (-6, -2)
_______________________________________________________________________________
31 G.Fly
Location: Gust (event)
HP : 1000 (876; 124)
AP : 0
ATK : 170
DEF : 144
ACT : 200
Wisdom: 60
EP : 5600
GP : 6400
Drop item: Life2 (7/8), Apple (1/8)
Drop rate: 13.28125%
Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "No effect"
• Relative size and coordinates of death animation: 1; (0, -16)
_______________________________________________________________________________
32 EyeSpy
Location: Krypt (event)
HP : 1600 (1400; 200)
AP : Infinite
ATK : 100
DEF : 70
ACT : 150
Wisdom: 180
EP : 2800
GP : 2800
Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Message displayed on phase transition: "EyeSpy got up."
• Relative size and coordinates of death animation: 4; (-3, -24)
Probability to use a special attack when one or more eyeballs remain: 0%
Probability to use a special attack when no eyeball remains: 100%
Special attack: LStorm
Power: 25
Aiming: All characters
NOTE: EyeSpy starts the battle surrounded by 9 eyeballs. For every 100 points
of damage excluding the current attack, EyeSpy loses one eyeball. As long
as there is at least one eyeball remaining, EyeSpy's normal attacks will
have an ATK value of 128.
_______________________________________________________________________________
33 Octo
Location: Dark Dragons' ship (event)
HP : 1800 (1576; 224)
AP : 140
ATK : 160
DEF : 50
ACT : 50
Wisdom: 200
EP : 6000
GP : 1500
Drop item: Life2 (7/8), C.Stn (1/8)
Drop rate: 13.28125%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 4
• Message displayed on phase transition: "Octo began crying."
• Introduction: Monster flashes and a sound effect is played
• Relative size and coordinates of death animation: 6; (-8, -16)
Probability to use a special attack: 100%
Special attack: [Spit]
Aiming: One random character
Evasion and counterattack: Disabled
Probability: 68.75%
Special attack: [Tackle] (Double normal damage)
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 31.25%
_______________________________________________________________________________
34 Squid
Location: Dark Dragons' ship (event)
HP : 1000 (752; 248)
AP : 320
ATK : 154
DEF : 70
ACT : 140
Wisdom: 100
EP : 6000
GP : 4200
Drop item: Life2 (7/8), B.Stn (1/8)
Drop rate: 13.28125%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 4
• Message displayed on phase transition: "Squid got mad!"
• Introduction: Monster flashes and a sound effect is played
• Relative size and coordinates of death animation: 6; (-8, -16)
Probability to use a special attack: 100%
Special attack: [Spit]
Aiming: One random character
Evasion and counterattack: Disabled
Probability: 43.75% (Phase 1) or 0% (Phase 2)
Special attack: [Tackle] (Double normal damage)
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25% (Phase 1) or 0% (Phase 2)
Special attack: [Spit]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25% (Phase 1) or 100% (Phase 2)
_______________________________________________________________________________
35 SandWorm
Location: Arad (event)
HP : 1600 (1200; 400)
AP : 0
ATK : 180
DEF : 30
ACT : 120
Wisdom: 80
EP : 1200
GP : 1200
Drop item: F.Stn (7/8), T.Drop (1/8)
Drop rate: 0.78125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Message displayed on phase transition: "SandWorm seems alright."
_______________________________________________________________________________
36 Cloud
Location: D.Keep (event), Wisdon (event)
HP : 1400
AP : 256
ATK : 120
DEF : 100
ACT : 100
Wisdom: 220
EP : 4800
GP : 1200
Drop item: Life2 (7/8), C.Stn (1/8)
Drop rate: 13.28125%
Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 6; (-4, -34)
Probability to use a special attack: 100%
Special attack: 3.5
Power: 45
Aiming: All characters
Probability: 18.75%
Special attack: Fry
Power: 40
Aiming: One random character
Probability: 37.5%
Special attack: Flame
Power: 40
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________
37 Scorp
Location: Overworld (Arad), Krypt, Spyre
HP : 70
AP : 0
ATK : 70
DEF : 50
ACT : 30
Wisdom: 60
EP : 120
GP : 60
Drop item: Herb (7/8), Life (1/8)
Drop rate: 3.515625%
Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-8, -11)
_______________________________________________________________________________
38 Mage
Location: Overworld (Bleak, area east of the old man's tent), cave of the
Cleansing Water, Krypt
HP : 85
AP : Infinite
ATK : 40
DEF : 16
ACT : 28
Wisdom: 120
EP : 140
GP : 70
Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 13.28125%
Properties:
• Element: Fire
• Row: Back
• Aiming: Normal
• AB priority: 3
• Characters can neither evade nor counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 3; (-4, -20)
Probability to use a special attack: 100%
Special attack: Bomb
Power: 20
Aiming: One random character
Probability: 68.75%
Special attack: Flame
Power: 20
Aiming: One random character
Probability: 31.25%
_______________________________________________________________________________
39 Prickle
Location: Overworld (Arad), Spyre
HP : 90
AP : 0
ATK : 64
DEF : 40
ACT : 10
Wisdom: 40
EP : 120
GP : 100
Drop item: Cure (7/8), Life (1/8)
Drop rate: 0.78125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 5; (-2, -17)
_______________________________________________________________________________
40 Archer
Location: Dark Dragons' ship (event), fortress near Gant, Nabal
HP : 180
AP : 0
ATK : 92
DEF : 60
ACT : 40
Wisdom: 40
EP : 560
GP : 180
Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Back
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 2; (-2, -8)
_______________________________________________________________________________
41 Fly
Location: Overworld (Bleak, area east of the old man's tent), cave linking
Tantar to Auria, cave linking Auria to Bleak, cave linking Bleak to
Arad, Krypt
HP : 45
AP : 0
ATK : 40
DEF : 24
ACT : 55
Wisdom: 60
EP : 40
GP : 20
Drop item: Cure (7/8), M.Drop (1/8)
Drop rate: 3.515625%
Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (0, -16)
_______________________________________________________________________________
42 SpearMan
Location: Dark Dragons' ship (event), fortress near Gant, Nabal
HP : 150
AP : 0
ATK : 84
DEF : 50
ACT : 40
Wisdom: 30
EP : 500
GP : 340
Drop item: Cure (7/8), Life (1/8)
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 2; (2, -10)
_______________________________________________________________________________
43 Creon
Location: Overworld (Arad)
HP : 100
AP : 0
ATK : 80
DEF : 28
ACT : 60
Wisdom: 80
EP : 220
GP : 120
Drop item: Herb
Drop rate: 0.78125%
Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 4; (-9, -15)
_______________________________________________________________________________
44 Knight
Location: Auria (event)
HP : 450
AP : 80
ATK : 114
DEF : 60
ACT : 50
Wisdom: 60
EP : 2800
GP : 2000
Drop item: F.Stn (7/8), T.Drop (1/8)
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 2
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 5; (0, -17)
Probability to use a special attack: 50%
Special attack: Fry
Power: Default (80)
Aiming: One random character
Probability: 68.75%
Special attack: Fry
Power: Default (80)
Aiming: Westernmost character
Probability: 31.25%
_______________________________________________________________________________
45 Mothro
Location: Dream World tower (event; second encounter)
HP : 3500 (Cannot see health bar)
AP : 200 (Infinite AP bug)
ATK : 210
DEF : 120
ACT : 90
Wisdom: 200
EP : 6000
GP : 8000
Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 13.28125%
Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 5
• Introduction: Monster flashes and a sound effect is played
Probability to use a special attack: 100%
Special attack: Poison
Aiming: One random character
Probability: 56.25%
Special attack: Para
Aiming: One random character
Probability: 25%
Special attack: Rub
Aiming: One random character
Probability: 18.75%
NOTE: This monster has a 25% chance to evade a character's Fight attack.
_______________________________________________________________________________
46 Mote
Location: World of Dreams (event; second encounter)
HP : 9000 (5628; 3372)
AP : Infinite
ATK : 210
DEF : 80
ACT : 200
Wisdom: 160
EP : 5400
GP : 6000
Drop item: F.Stn
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Message displayed on phase transition: "Mote got mad!"
Probability to use a special attack in Phase 1: {6.25%, 6.25%, 25%, 25%}
Probability to use a special attack in Phase 2: 100%
Special attack: Char
Power: 90
Aiming: All characters
Probability: 56.25% (Phase 1) or 0% (Phase 2)
Special attack: FireX
Power: 150
Aiming: One random character
Probability: 43.75% (Phase 1) or 100% (Phase 2)
NOTE: Mote starts with a Blur value of 15. Physical attacks against the monster
decrease this value by one, while magical attacks increase it by two. The
Blur value cannot exceed 15. While the Blur value is greater than zero,
magical attacks against the monster inflict 6.25% normal damage. Whenever
the Blur value is equal to zero, Mote's DEF becomes 320.
_______________________________________________________________________________
47 Soldier
Location: Scande
HP : 600
AP : 0
ATK : 160
DEF : 100
ACT : 120
Wisdom: 80
EP : 1320
GP : 720
Drop item: Herb
Drop rate: 6.640625%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 5; (0, -17)
_______________________________________________________________________________
48 GrimFowl
Location: GrimFowl Woods (event)
HP : 2000 (1250; 750)
AP : 100
ATK : 170
DEF : 50
ACT : 80
Wisdom: 140
EP : 4200
GP : 4800
Drop item: Life2 (7/8), Apple (1/8)
Drop rate: 13.28125%
Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "GrimFowl got mad!"
• Relative size and coordinates of death animation: 7; (-4, -20)
Probability to use a special attack in Phase 1: {25%, 37.5%}
Probability to use a special attack in Phase 2: 100%
Special attack: Flame
Power: 75
Aiming: One random character
_______________________________________________________________________________
49 Pincher
Location: Eastern sea floor (event)
HP : 1000 (380; 620)
AP : 200
ATK : 190
DEF : 200
ACT : 0
Wisdom: 160
EP : 4800
GP : 4800
Drop item: F.Stn (7/8), T.Drop (1/8)
Drop rate: 13.28125%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "No effect"
• Introduction: Monster flashes and a sound effect is played
• Relative size and coordinates of death animation: 7; (-4, -16)
Probability to use a special attack: {25%, 37.5%}
Special attack: LStorm
Power: Default (95)
Aiming: All characters
_______________________________________________________________________________
50 SlimeX
Location: Nabal (event)
HP : 600 (1200 when fused)
AP : 0
ATK : 200 (220 when fused)
DEF : 40
ACT : 90
Wisdom: 180
EP : 5400
GP : 6000
Drop item: F.Stn
Drop rate: 13.28125%
Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Introduction: Monster flashes and a sound effect is played
• Relative size and coordinates of death animation: 7; (-2, -16)
_______________________________________________________________________________
51 Myst
Location: Wisdon (event)
HP : 1100
AP : 256
ATK : 80
DEF : 100
ACT : 50
Wisdom: 200
EP : 4000
GP : 3600
Drop item: Life2 (7/8), C.Stn (1/8)
Drop rate: 13.28125%
Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 6; (-4, -33)
Probability to use Cura3 when HP is critical: 100%
Probability to use a special attack: 100%
Special attack: F.Ball
Power: 40
Aiming: One random character
Probability: 43.75%
Special attack: LStorm
Power: 40
Aiming: All characters
Probability: 31.25%
Special attack: Chill
Power: 40
Aiming: All characters
Probability: 25%
_______________________________________________________________________________
52 R.Slime
Location: Overworld (areas north and west of Gant)
HP : 66
AP : Infinite
ATK : 84
DEF : 60
ACT : 50
Wisdom: 40
EP : 240
GP : 150
Drop item: Herb
Drop rate: 3.515625%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 1; (-3, -4)
Probability to use a special attack: {25%, 37.5%}
Special attack: Pararai
Aiming: One random character
Probability: 68.75%
Special attack: Poison
Aiming: One random character
Probability: 25%
Special attack: Rub
Aiming: One random character
Probability: 6.25%
_______________________________________________________________________________
53 Fishy
Location: Eastern sea floor, western sea floor
HP : 65
AP : 0
ATK : 60
DEF : 60
ACT : 70
Wisdom: 50
EP : 360
GP : 300
Drop item: Cure (7/8), Life (1/8)
Drop rate: 0.78125%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 3; (-14, -21)
_______________________________________________________________________________
54 DogFish
Location: Eastern sea floor, sea volcano, western sea floor
HP : 140
AP : 0
ATK : 54
DEF : 120
ACT : 70
Wisdom: 50
EP : 560
GP : 150
Drop item: Urchin (7/8), Shell (1/8)
Drop rate: 13.28125%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 3; (-14, -21)
_______________________________________________________________________________
55 Midget
Location: Overworld (Dragon Palace near Tantar), Forest of Despair, Stone
Robot, cave linking Tantar to Auria, cave linking Auria to Bleak,
cave linking Bleak to Arad, Krypt
HP : 55
AP : 0
ATK : 88
DEF : 30
ACT : 30
Wisdom: 60
EP : 80
GP : 40
Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%
Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 2; (3, -12)
_______________________________________________________________________________
56 Tronk
Location: Overworld (Dragon Palace near Tantar)
HP : 40
AP : Infinite
ATK : 26
DEF : 80
ACT : 70
Wisdom: 70
EP : 140
GP : 72
Drop item: Mrbl3 (7/8), Antdt (1/8)
Drop rate: 3.515625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-3, -14)
Probability to use a special attack: {100%, 6.25%, 6.25%, 25%}
Special attack: Pararai
Aiming: One random character
Probability: 31.25%
Special attack: Curs
Aiming: One random character
Probability: 25%
Special attack: Hush
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________
57 SandClod
Location: Overworld (Arad), Spyre
HP : 100
AP : 0
ATK : 90
DEF : 20
ACT : 40
Wisdom: 60
EP : 340
GP : 120
Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 3.515625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 3; (-3, -12)
_______________________________________________________________________________
58 Tentacle
Location: Eastern sea floor, sea volcano
HP : 60
AP : 0 (Infinite AP bug)
ATK : 60
DEF : 80
ACT : 50
Wisdom: 80
EP : 240
GP : 150
Drop item: Herb
Drop rate: 3.515625%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 4; (-1, -16)
Probability to use a special attack: {6.25%, 25%, 50%, 12.5%}
Special attack: Poison
Aiming: One random character
Probability: 56.25%
Special attack: Pararai
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________
59 M.Scorp
Location: Overworld (areas north and west of Gant, Gust), Nabal
HP : 65
AP : 0
ATK : 54
DEF : 200
ACT : 80
Wisdom: 70
EP : 640
GP : 240
Drop item: Cure (7/8), Acorn (1/8)
Drop rate: 6.640625%
Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-8, -11)
_______________________________________________________________________________
60 RugaX
Location: Gust (event)
HP : 1100
AP : 100
ATK : 180
DEF : 140
ACT : 60
Wisdom: 120
EP : 3200
GP : 2400
Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 0.78125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Relative size and coordinates of death animation: 7; (0, -18)
Probability to use a special attack: 100%
Special attack: [Energy Ball]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%
Special attack: [Chin Drop]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25%
Special attack: [Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25%
_______________________________________________________________________________
61 LancerX
Location: Overworld (area north of Gust), fortress near Gant (event), Gust's
lab, Scande
HP : 300
AP : 0
ATK : 100
DEF : 90
ACT : 70
Wisdom: 30
EP : 500
GP : 340
Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 2; (2, -10)
_______________________________________________________________________________
62 BowManX
Location: Scande
HP : 110
AP : 0
ATK : 30
DEF : 40
ACT : 80
Wisdom: 40
EP : 280
GP : 90
Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%
Properties:
• Element: Dark
• Row: Back
• Aiming: Normal
• AB priority: 4
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 2; (-2, -8)
_______________________________________________________________________________
63 Wraith
Location: Path to the Dream World cave, Spyre, World of Dreams, Tock
HP : 220
AP : 0
ATK : 118
DEF : 80
ACT : 60
Wisdom: 80
EP : 600
GP : 300
Drop item: Herb (7/8), Life (1/8)
Drop rate: 13.28125%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 4
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 5; (-4, -24)
_______________________________________________________________________________
64 RugaX
Location: Gust's lab (event)
HP : 1400
AP : 100
ATK : 170
DEF : 120
ACT : 50
Wisdom: 120
EP : 3200
GP : 2400
Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 0.78125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Relative size and coordinates of death animation: 7; (0, -18)
Probability to use a special attack: 100%
Special attack: [Energy Ball]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%
Special attack: [Chin Drop]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25%
Special attack: [Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25%
_______________________________________________________________________________
65 FlowerX
Location: Gust (event)
HP : 2900 (2538; 362)
AP : 180 (Infinite AP bug)
ATK : 250
DEF : 100
ACT : 40
Wisdom: 140
EP : 3200
GP : 3000
Drop item: Life2
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "FlowerX got up."
• Relative size and coordinates of death animation: 8; (-6, -30)
Probability to use a special attack: {25%, 50%, 100%, 50%}
Special attack: Poison
Aiming: One random character
_______________________________________________________________________________
66 HornToad
Location: Gust (event)
HP : 4000 (2500; 1500)
AP : 0
ATK : 194
DEF : 150
ACT : 70
Wisdom: 180
EP : 6800
GP : 7000
Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "HornToad got mad!"
• Introduction: Monster flashes and a sound effect is played
Probability to use a special attack: 50%
Special attack: [Jump]
Aiming: Westernmost character
Evasion and counterattack: Enabled
Probability: 100% (Phase 1) or 0% (Phase 2)
Special Attack : [Quake] (80.078125% normal damage, rounded up)
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 0% (Phase 1) or 100% (Phase 2)
NOTE: The monster's normal attack looks exactly like the "Jump" special attack.
_______________________________________________________________________________
67 Mote
Location: World of Dreams (event; first encounter)
HP : 3000
AP : Infinite
ATK : 210
DEF : 80
ACT : 100
Wisdom: 160
EP : 5400
GP : 6000
Drop item: F.Stn
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
Probability to use a special attack: {6.25%, 6.25%, 25%, 25%}
Special attack: Char
Power: 90
Aiming: All characters
Probability: 56.25%
Special attack: FireX
Power: 150
Aiming: One random character
Probability: 43.75%
NOTE: This monster does not lose HP when damaged. The battle ends once the
opponent sustains 1500 or more points of damage.
Mote starts with a Blur value of 15. Physical attacks against the monster
decrease this value by one, while magical attacks increase it by two. The
Blur value cannot exceed 15. While the Blur value is greater than zero,
magical attacks against the monster inflict 6.25% normal damage. Whenever
the Blur value is equal to zero, Mote's DEF becomes 320.
_______________________________________________________________________________
68 Cerl
Location: Tock (event)
HP : 3500
AP : 512 (Infinite AP bug)
ATK : 224
DEF : 130
ACT : 100
Wisdom: 255
EP : 8000
GP : 9000
Drop item: Life2
Drop rate: 0.78125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Introduction: Monster flashes and a sound effect is played
Probability to use a special attack: {0%, 100%, 50%, 25%}
Special attack: Para
Aiming: One random character
Probability: 43.75%
Special attack: Fort
Aiming: Self
Probability: 12.5%
Special attack: [Mantis Arm]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 43.75%
NOTE: The battle ends once Cerl sustains over 2625 points of damage. If Cerl
should be defeated, the battle will continue, causing systematic errors
that make it impossible to win the battle.
_______________________________________________________________________________
69 Mothro
Location: Dream World tower (event; first encounter)
HP : Infinite (Cannot see health bar)
AP : Infinite
ATK : 10
DEF : 30
ACT : 180
Wisdom: 200
EP : 3000
GP : 4000
Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 0.78125%
Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 5
• Introduction: Monster flashes and a sound effect is played
Probability to use a special attack: 100%
Special attack: Poison
Aiming: One random character
Probability: 56.25%
Special attack: Para
Aiming: One random character
Probability: 25%
Special attack: Rub
Aiming: One random character
Probability: 18.75%
NOTE: This monster is invulnerable.
_______________________________________________________________________________
70 P.Bug
Location: Camlon, Nanai, forest leading to Karma, Karma
HP : 8
AP : 0 (Infinite AP bug)
ATK : 4
DEF : 10
ACT : 5
Wisdom: 80
EP : 5
GP : 12
Drop item: Herb
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-3, -5)
Probability to use a special attack: 100%
Special attack: Poison
Aiming: One random character
_______________________________________________________________________________
71 Chimera
Location: Overworld (areas north and west of Gant, Gust), Dream World
HP : 180
AP : 0
ATK : 78
DEF : 80
ACT : 60
Wisdom: 60
EP : 560
GP : 180
Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%
Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 5; (-3, -35)
_______________________________________________________________________________
72 Fungus
Location: Overworld (Dragon Palace near Tantar), Stone Robot, D.Keep
HP : 80
AP : Infinite
ATK : 62
DEF : 60
ACT : 55
Wisdom: 70
EP : 240
GP : 120
Drop item: Herb (7/8), Life (1/8)
Drop rate: 6.640625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-3, -20)
Probability to use a special attack: {6.25%, 100%, 25%, 25%}
Special attack: Pararai
Aiming: One random character
Probability: 62.5%
Special attack: 3.5
Power: Default (30)
Aiming: All characters
Probability: 37.5%
_______________________________________________________________________________
73 Chopper
Location: D.Keep, Nabal, Dream World tower
HP : 100
AP : 0
ATK : 130
DEF : 80
ACT : 100
Wisdom: 120
EP : 480
GP : 300
Drop item: Herb
Drop rate: 6.640625%
Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 2; (3, -12)
_______________________________________________________________________________
74 K.Roach
Location: Gust's lab (event)
HP : 2800 (700; 2100)
AP : 0
ATK : 100
DEF : 20
ACT : 200
Wisdom: 10
EP : 460
GP : 200
Drop item: Cure (7/8), Life (1/8)
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "K.Roach got up."
• Relative size and coordinates of death animation: 3; (-6, -2)
_______________________________________________________________________________
75 Phoenix
Location: Overworld (Carmen), Spyre
HP : 240
AP : 0
ATK : 120
DEF : 60
ACT : 60
Wisdom: 60
EP : 720
GP : 360
Drop item: Herb (7/8), Life (1/8)
Drop rate: 3.515625%
Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 8; (3, -37)
_______________________________________________________________________________
76 Morteo
Location: Prima (event)
HP : 1500 (756; 744)
AP : 120
ATK : 180
DEF : 54
ACT : 70
Wisdom: 160
EP : 3200
GP : 3000
Drop item: Life2
Drop rate: 13.28125%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Morteo seems alright."
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 6; (-4, -30)
_______________________________________________________________________________
77 Sorcerer
Location: Fortress near Gant
HP : 200
AP : Infinite
ATK : 40
DEF : 30
ACT : 50
Wisdom: 170
EP : 600
GP : 200
Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can neither evade nor counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 3; (-4, -20)
Probability to use a special attack: 100%
Special attack: Blast
Power: 80
Aiming: One random character
Probability: 62.5%
Special attack: 3.5
Power: Default (30)
Aiming: All characters
Probability: 25%
Special attack: Spark
Power: 20
Aiming: One random character
Probability: 12.5%
_______________________________________________________________________________
78 Toad
Location: Fortress near Gant (event)
HP : 2300 (1871; 429)
AP : 200
ATK : 330
DEF : 100
ACT : 80
Wisdom: 170
EP : 6000
GP : 1500
Drop item: Life2 (7/8), C.Stn (1/8)
Drop rate: 3.515625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Toad began crying."
• Introduction: Monster flashes and a sound effect is played
• Relative size and coordinates of death animation: 7; (-12, -20)
Probability to use a special attack: {25%, 50%, 100%, 50%}
Special attack: [Spit]
Aiming: One random character
Evasion and counterattack: Enabled
_______________________________________________________________________________
79 Rogue
Location: Gust's lab (event)
HP : 2000
AP : 30
ATK : 100
DEF : 34
ACT : 40
Wisdom: 60
EP : 2520
GP : 1200
Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Relative size and coordinates of death animation: 7; (0, -18)
Probability to use a special attack: 100%
Special attack: [Energy Ball]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 43.75%
Special attack: [Chin Drop]
Aiming: One random character
Evasion and counterattack: Enabled
Probability: 25%
Special attack: [Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 31.25%
_______________________________________________________________________________
80 Goda
Location: Obelisk (event)
HP : 11000 (5504; 5496)
AP : 200
ATK : 234
DEF : 220
ACT : 60
Wisdom: 180
EP : 6000
GP : 6000
Drop item: Herb
Drop rate: 13.28125%
Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Message displayed on phase transition: "No effect"
• Relative size and coordinates of death animation: 8; (6, -24)
_______________________________________________________________________________
81 Zog
Location: Scande (event)
HP : 16000 (6000; 10000)
AP : 200
ATK : 240
DEF : 200
ACT : 50
Wisdom: 200
EP : 7000
GP : 7000
Drop item: Life2
Drop rate: 0.78125%
Properties:
• Element: (All)
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Zog grinned fearlessly."
Probability to use a special attack: 50%
Special attack: Char
Power: Default (80)
Aiming: All characters
Probability: 31.25%
Special attack: [Flame Breath]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 50%
Special attack: Gale
Power: Default (130)
Aiming: All characters
Probability: 18.75%
_______________________________________________________________________________
82 Jade
Location: Obelisk (event)
HP : 25000 (21876; 3124)
AP : Infinite
ATK : 280
DEF : 240
ACT : 100
Wisdom: 210
EP : 8000
GP : 8000
Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 0.78125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Jade grinned fearlessly."
• Introduction: Monster flashes and a sound effect is played
Probability to use a special attack: {62.5%, 25%, 50%, 25%}
Special attack: [Particle Rain]
Aiming: All characters
Evasion and counterattack: Disabled
Probability: 56.25%
Special attack: Chill
Power: Default (100)
Aiming: All characters
Probability: 25%
Special attack: BoltX
Power: Default (400)
Aiming: Westernmost character
Probability: 12.5%
Special attack: Rub
Aiming: One random character
Probability: 6.25%
_______________________________________________________________________________
83 Goddess
Location: Obelisk (event; first encounter)
HP : 10000
AP : 250
ATK : 400
DEF : 50
ACT : 180
Wisdom: 240
EP : 9000
GP : 9000
Drop item: Life2
Drop rate: 0.78125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 7
NOTE: This monster is passive. The battle ends once Goddess sustains over 7500
points of damage, or Ryu transforms into Agni and uses the Fight command.
_______________________________________________________________________________
84 Goddess
Location: Obelisk (event; met if Agni did not attack in the first encounter)
HP : 28000
AP : Infinite
ATK : 300
DEF : 250
ACT : 80
Wisdom: 250
EP : 10
GP : 12
Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 0.78125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can neither evade nor counter normal attacks
Probability to use a special attack: {0%, 100%, 50%, 25%}
Special attack: Chill
Power: Default (100)
Aiming: All characters
NOTE: The battle ends once Goddess is defeated, or Ryu transforms into Agni and
uses the Fight command.
_______________________________________________________________________________
85 Sara
Location: Pagoda (event)
HP : 15000
AP : 180
ATK : 320
DEF : 220
ACT : 60
Wisdom: 250
EP : 8000
GP : 8000
Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 0.78125%
Properties:
• Element: All Elements
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can neither evade nor counter normal attacks
• Introduction: Monster flashes and a sound effect is played
Probability to use a special attack: 50%
Special attack: Gale
Power: 55
Aiming: All characters
_______________________________________________________________________________
86 Warlock
Location: Overworld (area north of Gust, Gust, Gramor, Spring), Gust's lab,
Dream World tower, Spyre, World of Dreams, Spring, Obelisk
HP : 250
AP : Infinite
ATK : 80
DEF : 100
ACT : 40
Wisdom: 200
EP : 960
GP : 360
Drop item: Cure (7/8), Acorn (1/8)
Drop rate: 6.640625%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -26)
Probability to use a special attack: {100%, 12.5%, 12.5%, 100%}
Special attack: LStorm
Power: Default (95)
Aiming: All characters
Probability: 62.5%
Special attack: Curs
Aiming: One random character
Probability: 37.5%
Special attack: Rub
Aiming: One random character
Probability: 0%
_______________________________________________________________________________
87 Zoom
Location: Overworld (Gramor, Spring), Dream World tower, path to the Dream
World cave, Spyre
HP : 300
AP : Infinite
ATK : 80
DEF : 60
ACT : 60
Wisdom: 180
EP : 800
GP : 200
Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 13.28125%
Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 2; (-2, -30)
Probability to use a special attack: {87.5%, 50%}
Special attack: Rub
Aiming: One random character
Probability: 12.5%
Special attack: Blast
Power: Default (110)
Aiming: One random character
Probability: 50%
Special attack: Chill
Power: 60
Aiming: All characters
Probability: 37.5%
_______________________________________________________________________________
88 Gargoyle
Location: Obelisk
HP : 2200
AP : 0
ATK : 84
DEF : 100
ACT : 25
Wisdom: 60
EP : 1200
GP : 400
Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%
Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 8; (-4, -30)
_______________________________________________________________________________
89 G.Knight
Location: Overworld (Bleak, area east of the old man's tent), Forest of
Despair, cave of the Cleansing Water, Agua, Stone Robot
HP : 50
AP : 0
ATK : 74
DEF : 34
ACT : 60
Wisdom: 240
EP : 100
GP : 200
Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 3.515625%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-2, -26)
_______________________________________________________________________________
90 Shadow
Location: Cave linking Tantar to Auria, cave linking Bleak to Arad, D.Keep
HP : 100
AP : Infinite
ATK : 30
DEF : 24
ACT : 180
Wisdom: 240
EP : 120
GP : 60
Drop item: Herb (7/8), Life (1/8)
Drop rate: 13.28125%
Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 5; (-3, -24)
Probability to use a special attack: {100%, 6.25%}
Special attack: Rub
Aiming: One random character
Probability: 12.5%
Special attack: Pararai
Aiming: One random character
Probability: 43.75%
Special attack: Curs
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________
91 WraithX
Location: Overworld (Spring), Dream World, path to the Dream World cave, Spyre,
World of Dreams, Tock
HP : 320
AP : Infinite
ATK : 94
DEF : 70
ACT : 40
Wisdom: 200
EP : 480
GP : 240
Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 5; (-4, -24)
Probability to use a special attack: {62.5%, 6.25%, 6.25%, 12.5%}
Special attack: Ag-Up
Aiming: Self
Probability: 31.25%
Special attack: Idle
Aiming: One random character
Probability: 50%
Special attack: Zombi
Aiming: One random character
Probability: 18.75%
_______________________________________________________________________________
92 Spider
Location: Forest leading to Karma, Karma
HP : 40
AP : 0 (Infinite AP bug)
ATK : 40
DEF : 20
ACT : 20
Wisdom: 180
EP : 20
GP : 24
Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 13.28125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 3; (-2, -2)
Probability to use a special attack: {6.25%, 12.5%, 12.5%, 6.25%}
Special attack: Poison
Aiming: One random character
_______________________________________________________________________________
93 Blaze
Location: Overworld (Gramor), Gust's lab, Dream World tower, World of Dreams,
Spring
HP : 400
AP : Infinite
ATK : 100
DEF : 200
ACT : 50
Wisdom: 220
EP : 860
GP : 360
Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%
Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 7; (0, -16)
Probability to use a special attack: {100%, 25%, 25%, 100%}
Special attack: F.Ball
Power: Default (90)
Aiming: One random character
Probability: 56.25%
Special attack: Fire (enemy spell)
Power: 45
Aiming: All characters
Probability: 25%
Special attack: Curs
Aiming: One random character
Probability: 18.75%
_______________________________________________________________________________
94 Golem
Location: Spyre, World of Dreams, Obelisk
HP : 3000
AP : 180
ATK : 160
DEF : 70
ACT : 20
Wisdom: 220
EP : 1290
GP : 540
Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%
Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 4; (-2, -18)
NOTE: Because of a bug in the code, monsters that have an "m" as the fifth or
seventh letter of their name are considered equipped with a DreamRG. As
a result, the Hold and Pararai spells are ineffective against them.
_______________________________________________________________________________
95 E.Chest
Location: Krypt
HP : 45
AP : 180
ATK : 64
DEF : 180
ACT : 44
Wisdom: 220
EP : 860
GP : 360
Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 13.28125%
Properties:
• Element: Crush
• Row: Front
• Aiming: Target the westernmost character more frequently
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 1; (-4, -6)
_______________________________________________________________________________
96 Goddess
Location: Obelisk (event; met if Agni attacked in a prior Goddess encounter)
HP : 31000 (1945; 29055)
AP : Infinite
ATK : 510
DEF : 510
ACT : 220
Wisdom: 250
EP : 10
GP : 12
Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 0.78125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 7
• Characters can evade and counter normal attacks
• Message displayed on phase transition: "Goddess is intrigued."
• Introduction: Monster flashes and a sound effect is played
Probability to use a special attack: {25%, 25%, 25%, 50%}
Special attack: Comet (enemy spell)
Power: Default (70)
Aiming: All characters
_______________________________________________________________________________
97 D.Flea
Location: Overworld (Carmen, Scande), cave linking Gramor to Spring, Spyre,
World of Dreams, Obelisk (event; this is the first battle after
accepting Jade's offer)
HP : 200
AP : Infinite
ATK : 100
DEF : 60
ACT : 110
Wisdom: 2
EP : 280
GP : 90
Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 6.640625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (-2, -27)
Probability to use a special attack: 50%
Special attack: Rub
Aiming: One random character
Probability: 43.75%
Special attack: Hush
Aiming: One random character
Probability: 56.25%
_______________________________________________________________________________
98 Crab
Location: Overworld (area north of Gust), western sea floor, Spring, Scande,
Obelisk (event; this is the second battle after accepting Jade's
offer)
HP : 300
AP : 200
ATK : 180
DEF : 140
ACT : 30
Wisdom: 160
EP : 1020
GP : 360
Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%
Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -16)
_______________________________________________________________________________
99 Flower
Location: Overworld (Spring, Carmen), Spyre, Obelisk (event; this is the third
battle after accepting Jade's offer)
HP : 700
AP : Infinite
ATK : 140
DEF : 120
ACT : 80
Wisdom: 140
EP : 1800
GP : 600
Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 8; (-6, -30)
Probability to use a special attack: {87.5%, 50%}
Special attack: Pararai
Aiming: One random character
Probability: 31.25%
Special attack: Hush
Aiming: One random character
Probability: 62.5%
Special attack: Cura2
Aiming: Self
Probability: 6.25%
_______________________________________________________________________________
100 G.Slime
Location: Overworld (Bleak), Krypt, D.Keep, Obelisk (event; this is the fourth
battle after accepting Jade's offer)
HP : 120
AP : Infinite
ATK : 120
DEF : 40
ACT : 10
Wisdom: 30
EP : 800
GP : 300
Drop item: Life2
Drop rate: 13.28125%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 1; (-3, -4)
Probability to use a special attack: {6.25%, 25%, 100%, 6.25%}
Special attack: Frost
Power: Default (60)
Aiming: One random character
_______________________________________________________________________________
101 M.Slime
Location: Overworld (Pagoda), Obelisk (event; this is the fifth battle after
accepting Jade's offer)
HP : 2000
AP : 300
ATK : 510
DEF : 100
ACT : 255
Wisdom: 255
EP : 9999
GP : 9999
Drop item: Herb
Drop rate: 3.515625%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 6
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-2, -16)
_______________________________________________________________________________
102 Buzzer
Location: Overworld (area north of Gust, Spring), Gust's lab, Dream World, path
to the Dream World cave, cave linking Gramor to Spring, Spyre, World
of Dreams, Tock, Pagoda, Obelisk (event; this is the sixth battle
after accepting Jade's offer)
HP : 100
AP : Infinite
ATK : 100
DEF : 40
ACT : 55
Wisdom: 60
EP : 130
GP : 50
Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%
Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 3
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (0, -16)
Probability to use a special attack: {6.25%, 100%, 25%, 100%}
Special attack: CuraX
Aiming: All monsters
Probability: 56.25%
Special attack: Fort
Aiming: Self
Probability: 25%
Special attack: Dispel
Aiming: Self
Probability: 18.75%
_______________________________________________________________________________
103 Crawler
Location: Obelisk (event; this is the seventh battle after accepting Jade's
offer)
HP : 90
AP : 0
ATK : 74
DEF : 62
ACT : 35
Wisdom: 80
EP : 70
GP : 36
Drop item: Mrbl3 (7/8), Antdt (1/8)
Drop rate: 0.78125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-3, -5)
_______________________________________________________________________________
104 Ronk
Location: Obelisk (event; this is the eighth battle after accepting Jade's
offer)
HP : 100
AP : Infinite
ATK : 10
DEF : 10
ACT : 160
Wisdom: 120
EP : 3200
GP : 2400
Drop item: ProtnA (7/8), ProtnB (1/8)
Drop rate: 13.28125%
Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 5
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (0, -18)
Probability to use a special attack: {62.5%, 12.5%, 25%, 12.5%}
Special attack: Chill
Power: Default (100)
Aiming: All characters
Probability: 31.25%
Special attack: Hush
Aiming: One random character
Probability: 37.5%
Special attack: Atk-Up
Aiming: Self
Probability: 31.25%
_______________________________________________________________________________
105 PET
HP : 0
AP : 0
ATK : 0
DEF : 0
ACT : 0
Wisdom: 0
EP : 500
GP : 350
Drop item: F.Stn
Drop rate: 0.78125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 0
• Introduction: Monster flashes and a sound effect is played
NOTE: This is a dummy monster. The game freezes as soon as the battle begins.
_______________________________________________________________________________
106 DogFishX
Location: Overworld (Carmen, Scande), Tock
HP : 300
AP : 0
ATK : 120
DEF : 120
ACT : 80
Wisdom: 2
EP : 560
GP : 180
Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 6.640625%
Properties:
• Element: Wind
• Row: Front
• Aiming: Target the westernmost character more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the northwest
• Relative size and coordinates of death animation: 3; (-14, -21)
_______________________________________________________________________________
107 BlazeX
Location: Spyre, World of Dreams, Obelisk
HP : 2400
AP : Infinite
ATK : 120
DEF : 80
ACT : 70
Wisdom: 100
EP : 840
GP : 200
Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 3.515625%
Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 7; (0, -16)
Probability to use a special attack: {100%, 50%, 25%, 50%}
Special attack: Nova
Power: 50
Aiming: All characters
Probability: 56.25%
Special attack: BoltX
Power: Default (400)
Aiming: One random character
Probability: 31.25%
Special attack: 9.5
Power: Default (80)
Aiming: All characters
Probability: 12.5%
_______________________________________________________________________________
108 AmeblobX
Location: Sea volcano, western sea floor
HP : 400
AP : Infinite
ATK : 74
DEF : 40
ACT : 60
Wisdom: 70
EP : 640
GP : 240
Drop item: Cure (7/8), Acorn (1/8)
Drop rate: 0.78125%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 3; (0, -10)
Probability to use a special attack: {6.25%, 12.5%, 100%, 12.5%}
Special attack: Pararai
Aiming: One random character
Probability: 31.25%
Special attack: Poison
Aiming: One random character
Probability: 12.5%
Special attack: Cura2
Aiming: Self
Probability: 56.25%
NOTE: When AmeblobX reaches critical HP (100), which coincides with the
smallest sprite for the monster, its normal attack is replaced by the
LStorm spell. The attack employs the spell's default power (95) and does
not affect anyone that is positioned to the west of the initial target.
_______________________________________________________________________________
109 Nautulis
Location: Overworld (Carmen), cave linking Gramor to Spring, World of Dreams,
Pagoda
HP : 200
AP : 0
ATK : 128
DEF : 80
ACT : 60
Wisdom: 2
EP : 700
GP : 300
Drop item: T.Drop (7/8), Life2 (1/8)
Drop rate: 3.515625%
Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 4; (-1, -16)
_______________________________________________________________________________
110 Widow
Location: Tock, Pagoda
HP : 300
AP : Infinite
ATK : 164
DEF : 100
ACT : 50
Wisdom: 2
EP : 1400
GP : 450
Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Target the westernmost character more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 3; (-2, -2)
Probability to use a special attack: {25%, 25%, 62.5%, 25%}
Special attack: Poison
Aiming: One random character
Probability: 56.25%
Special attack: Curs
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________
111 M.Flea
Location: Overworld (Scande), cave linking Gramor to Spring, Spyre, World of
Dreams
HP : 100
AP : 0
ATK : 120
DEF : 400
ACT : 50
Wisdom: 2
EP : 1680
GP : 400
Drop item: DkKiss (7/8), Life (1/8)
Drop rate: 3.515625%
Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (-2, -27)
_______________________________________________________________________________
112 CrawlerX
Location: Eastern sea floor, sea volcano
HP : 80
AP : 0
ATK : 80
DEF : 90
ACT : 70
Wisdom: 2
EP : 250
GP : 150
Drop item: M.Drop (7/8), Life (1/8)
Drop rate: 0.78125%
Properties:
• Element: Dark
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 3; (-3, -5)
_______________________________________________________________________________
113 Mimic
Location: Gust's lab
HP : 300
AP : Infinite
ATK : 140
DEF : 140
ACT : 100
Wisdom: 2
EP : 800
GP : 3000
Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 13.28125%
Properties:
• Element: Crush
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 1; (-4, -6)
Probability to use a special attack: {100%, 6.25%, 50%, 100%}
Special attack: Pararai
Aiming: One random character
Probability: 56.25%
Special attack: Dispel
Aiming: Self
Probability: 25%
Special attack: Curs
Aiming: One random character
Probability: 18.75%
_______________________________________________________________________________
114 WarHogX
Location: Overworld (Scande), path to the Dream World cave
HP : 280
AP : Infinite
ATK : 140
DEF : 100
ACT : 60
Wisdom: 2
EP : 1360
GP : 480
Drop item: Meat (7/8), Antdt (1/8)
Drop rate: 6.640625%
Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-7, -27)
Probability to use a special attack: {100%, 6.25%}
Special attack: Dispel
Aiming: One random character
Probability: 18.75%
Special attack: Fire (enemy spell)
Power: Default (90)
Aiming: All characters
Probability: 62.5%
Special attack: Shield
Aiming: Self
Probability: 18.75%
_______________________________________________________________________________
115 FireHead
Location: Overworld (Scande), Tock
HP : 240
AP : Infinite
ATK : 134
DEF : 200
ACT : 100
Wisdom: 2
EP : 1400
GP : 1000
Drop item: F.Stn (7/8), T.Drop (1/8)
Drop rate: 3.515625%
Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (0, -24)
Probability to use a special attack: {50%, 100%, 6.25%, 12.5%}
Special attack: FireX
Power: 70
Aiming: One random character
Probability: 75%
Special attack: FortX
Aiming: All monsters
Probability: 25%
_______________________________________________________________________________
116 Bully
Location: Cave linking Auria to Bleak
HP : 45
AP : Infinite
ATK : 100
DEF : 40
ACT : 15
Wisdom: 2
EP : 120
GP : 60
Drop item: Cure (7/8), M.Drop (1/8)
Drop rate: 3.515625%
Properties:
• Element: Fire
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 2; (-8, -12)
Probability to use a special attack: {100%, 12.5%}
Special attack: Fry
Power: Default (80)
Aiming: One random character
Probability: 68.75%
Special attack: LStorm
Power: Default (95)
Aiming: All characters
Probability: 25%
Special attack: Gale
Power: Default (130)
Aiming: All characters
Probability: 6.25%
_______________________________________________________________________________
117 Claw
Location: Obelisk
HP : 2500
AP : Infinite
ATK : 168
DEF : 142
ACT : 100
Wisdom: 2
EP : 1200
GP : 400
Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%
Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -16)
Probability to use a special attack: {50%, 100%, 6.25%, 6.25%}
Special attack: Fort
Aiming: Self
Probability: 50%
Special attack: Shield
Aiming: Self
Probability: 12.5%
Special attack: Atk-Up
Aiming: Self
Probability: 37.5%
_______________________________________________________________________________
118 PincherX
Location: Pagoda, Obelisk
HP : 1700
AP : Infinite
ATK : 154
DEF : 170
ACT : 45
Wisdom: 2
EP : 1800
GP : 600
Drop item: Life2 (7/8), M.Drop (1/8)
Drop rate: 6.640625%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 7; (-4, -16)
Probability to use a special attack: {100%, 6.25%, 50%, 25%}
Special attack: Dispel
Aiming: Self
Probability: 31.25%
Special attack: Zombi
Aiming: One random character
Probability: 25%
Special attack: Pararai
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________
119 CreonX
Location: Eastern sea floor, western sea floor
HP : 120
AP : 0
ATK : 100
DEF : 120
ACT : 30
Wisdom: 2
EP : 600
GP : 400
Drop item: Worm2 (7/8), Rod1 (1/8)
Drop rate: 6.640625%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 4; (-9, -15)
_______________________________________________________________________________
120 Peril
Location: Gust's lab, World of Dreams, Spring
HP : 250
AP : Infinite
ATK : 80
DEF : 80
ACT : 30
Wisdom: 2
EP : 720
GP : 140
Drop item: F.Stn
Drop rate: 3.515625%
Properties:
• Element: Ice
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster appears from the north
• Relative size and coordinates of death animation: 1; (-4, -24)
Probability to use a special attack: {37.5%, 25%}
Special attack: Fire (enemy spell)
Power: 45
Aiming: All characters
Probability: 75%
Special attack: Curs
Aiming: One random character
Probability: 25%
_______________________________________________________________________________
121 D.Rider
Location: Tock
HP : 44
AP : Infinite
ATK : 64
DEF : 30
ACT : 35
Wisdom: 2
EP : 50
GP : 30
Drop item: M.Drop (7/8), Life (1/8)
Drop rate: 3.515625%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 5; (-4, -24)
Probability to use a special attack: {6.25%, 87.5%, 50%, 50%}
Special attack: Dispel
Aiming: Self
Probability: 43.75%
Special attack: Cura4
Aiming: Self
Probability: 50%
Special attack: Hush
Aiming: One random character
Probability: 6.25%
_______________________________________________________________________________
122 Ghoul
Location: Pagoda
HP : 280
AP : Infinite
ATK : 130
DEF : 80
ACT : 225
Wisdom: 2
EP : 700
GP : 300
Drop item: T.Drop (7/8), Life2 (1/8)
Drop rate: 3.515625%
Properties:
• Element: Fire, Water & Light (Zombie)
• Row: Front
• Aiming: Target Nina and Bleu more frequently
• AB priority: 1
• Characters can evade and counter normal attacks
• Relative size and coordinates of death animation: 2; (-5, -2)
Probability to use a special attack: 25%
Special attack: Hush
Aiming: One random character
Probability: 56.25%
Special attack: Zombi
Aiming: One random character
Probability: 25%
Special attack: Pararai
Aiming: One random character
Probability: 18.75%
_______________________________________________________________________________
123 Cactus
Location: Overworld (Arad), Spyre
HP : 54
AP : Infinite
ATK : 90
DEF : 60
ACT : 40
Wisdom: 2
EP : 130
GP : 50
Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%
Properties:
• Element: Dark
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 5; (-2, -17)
Probability to use a special attack: {6.25%, 100%}
Special attack: Bomb
Power: Default (35)
Aiming: One random character
Probability: 31.25%
Special attack: Fort
Aiming: Self
Probability: 68.75%
_______________________________________________________________________________
124 CactusX
Location: Eastern sea floor, western sea floor
HP : 70
AP : 0
ATK : 60
DEF : 100
ACT : 60
Wisdom: 2
EP : 360
GP : 270
Drop item: C.Stn (7/8), Life (1/8)
Drop rate: 0.78125%
Properties:
• Element: Lightning & Earth
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Introduction: Monster falls from the sky in a small cloud of smoke
• Relative size and coordinates of death animation: 5; (-2, -17)
_______________________________________________________________________________
125 ICU
Location: Pagoda, Obelisk
HP : 2500
AP : Infinite
ATK : 120
DEF : 120
ACT : 80
Wisdom: 2
EP : 1290
GP : 540
Drop item: Acorn (7/8), M.Drop (1/8)
Drop rate: 3.515625%
Properties:
• Element: Wind
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can neither evade nor counter normal attacks
• Relative size and coordinates of death animation: 4; (-3, -24)
Probability to use a special attack: {100%, 50%}
Special attack: Blast
Power: Default (110)
Aiming: One random character
Probability: 31.25%
Special attack: Pararai
Aiming: One random character
Probability: 37.5%
Special attack: Chill
Power: 80
Aiming: All characters
Probability: 31.25%
_______________________________________________________________________________
126 Entity
Location: Scande, Pagoda
HP : 700
AP : Infinite
ATK : 120
DEF : 152
ACT : 85
Wisdom: 2
EP : 1680
GP : 800
Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%
Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-2, -26)
Probability to use a special attack: {25%, 6.25%}
Special attack: Ag-Up
Aiming: Self
Probability: 18.75%
Special attack: Shield
Aiming: Self
Probability: 37.5%
Special attack: IceX
Power: Default (250)
Aiming: One random character
Probability: 43.75%
_______________________________________________________________________________
127 D.Knight
Location: Overworld (Gramor, Spring), Gust's lab, Dream World, Dream World
tower, Spyre, World of Dreams, Obelisk
HP : 180
AP : Infinite
ATK : 148
DEF : 180
ACT : 40
Wisdom: 2
EP : 780
GP : 300
Drop item: Cure (7/8), Life (1/8)
Drop rate: 6.640625%
Properties:
• Element: Water & Light
• Row: Front
• Aiming: Normal
• AB priority: 1
• Characters can evade and counter normal attacks
• Introduction: Monster falls from the sky in a large cloud of smoke
• Relative size and coordinates of death animation: 7; (-2, -26)
Probability to use a special attack: {62.5%, 6.25%, 25%, 100%}
Special attack: Ag-Up
Aiming: Self
Probability: 31.25%
Special attack: Shield
Aiming: Self
Probability: 62.5%
Special attack: Curs
Aiming: One random character
Probability: 6.25%
###############################################################################
VERSION HISTORY
###############################################################################
Version 1.01:
• Changed the title of the document.
• Reworded various portions.
• Added a small note concerning the Super Famicom version.
• Removed a string that was accidentally inserted into Zog's section.
###############################################################################
LEGAL DISCLAIMER
###############################################################################
All of the contents within this document cannot be reproduced in any way,
shape, or form without the expressed written permission of the author, unless
for personal, private use. Permission to distribute this document is granted
exclusively to GameFAQs.com.
This document is Copyright © 2007-2009 C. Coban.
All Rights Reserved.